<worn as a badge> a knight's leather badge from The Lizardman Swamps of Clavikord [83%]
<worn on head> the shadowy crown of damnation (magic)
<worn on eyes> a slimy aboleth eye (magic) (glowing) (humming)
<worn in ear> a brightly flaming earring [41%]
<worn in ear> a brightly flaming earring [46%]
<worn on face> the mask of Tentro (glowing)
<worn around neck> some prayer beads of Kossuth (glowing)
<worn around neck> a spectral holy symbol of Berronar Truesilver
<worn on body> the legendary platemail of defense (magic)
<worn about body> the cloak of woven time (magic) (glowing)
<worn as quiver> the masters quiver (magic) (glowing) [50%]
<worn about waist> the frayed ends of sanity (magic) [67%]
<worn on belt buckle>a severed illithid tentacle
<worn on arms> some vambraces of holy might (magic) [71%]
<worn around wrist> the ancestral bracelet of Sevenoaks (magic) [85%]
<worn around wrist> the divine bracer of greater defense (magic) (glowing) (humming) [51%]
<worn on hands> the gloves of placation
<worn on finger> a glowing electrum ring (magic) (illuminating)
<worn on finger> a glowing black ring [55%]
<held> the totem of Mox (magic) (humming)[67h 33m 40s]
<held> the Totem of Mastery (magic) (glowing)[45h 7m 26s]
<worn on legs> a pair of flayed illithid hide leggings (glowing)
<worn on feet> a pair of clawed demon-hide moccasins [13%]
A dark lizard who is not far off to your east.
A red snake who is not far off to your east.
A halfling scout who is rather far off to your east.
The lost merchant who is close by to your south.
A fire beetle who is not far off to your south.
A monkey eagle who is not far off to your south.
A pandinus scorpion who is rather far off to your south.
The durian cat who is a brief walk away to your west.
A bullywug sentinel who is in the distance to your west.
A green bird who is in the distance to your west.
A young couatl who is close by above you.
An ophidian warrior who is close by above you.
A red snake who is not far off above you.
A red snake who is not far off above you.
< 1078h/1094H 273v/275V Pos: standing >
Climbing a Jodani Tree
Obvious exits: -U -D
Fresh blood covers everything in the area.
(Q)A young couatl travels gracefully through the jungle.
An ophidian warrior slithers through the forest.
< 1079h/1094H 271v/275V Pos: standing >
You start chanting...
< 1079h/1094H 275v/275V Pos: standing >
< 1079h/1094H 275v/275V Pos: standing >
You complete your spell...
You point at a young couatl.
Your spell flows around a young couatl, leaving him unharmed!
< 1080h/1094H 275v/275V Pos: standing >
A young couatl misses you.
You dodge a young couatl's vicious attack.
A young couatl starts casting an offensive spell.
< 1080h/1094H 275v/275V Pos: standing >
< T: Kroth TP: sta TC:few scratches E: couatl sta EP: awful >
You start chanting...
< 1080h/1094H 275v/275V Pos: standing >
< T: Kroth TP: sta TC:few scratches E: couatl sta EP: awful >
You complete your spell...
You point at a young couatl.
[Damage: 122 ] Your blast of molten spray slams into a young couatl, burning holes into his flesh.
< 1080h/1094H 275v/275V Pos: standing >
< T: Kroth TP: sta TC:few scratches E: couatl sta EP: awful >
A young couatl dodges your futile attack.
A young couatl dodges your futile attack.
You start chanting...
< 1080h/1094H 275v/275V Pos: standing >
< T: Kroth TP: sta TC:few scratches E: couatl sta EP: awful >
A young couatl completes his spell...
A young couatl utters the words 'buoblg qfjgpuio paie'
A huge fist sent by a young couatl grabs you, and begins crushing your body.
OUCH! That really did HURT!
< 757h/1094H 275v/275V Pos: standing >
< T: Kroth TP: sta TC: few wounds E: couatl sta EP: awful >
You complete your spell...
You point at a young couatl.
[Damage: 156 ] Your molten spray melts what remains of a young couatl into a puddle of liquid flesh.
A young couatl is dead! R.I.P.
You receive your share of experience.
As your body absorbs the experience, you seem to feel a bit more epic!
The unmistakable scent of fresh blood can be smelled as a young couatl dies in agony.
< 757h/1094H 275v/275V Pos: standing >
You get a small pile of coins from the corpse of a young couatl.
There were: 12 platinum coins, 22 gold coins.
< 757h/1094H 275v/275V Pos: standing >
You start chanting...
< 757h/1094H 275v/275V Pos: standing >
You complete your spell...
Kroth shudders as an immense rush of life flows into his body!
< 904h/1094H 275v/275V Pos: standing >
Ok.
You put 12 platinum, 22 gold, 3 silver, and 3 copper coins into a big big bag for a little person.
< 904h/1094H 275v/275V Pos: standing >
< 904h/1094H 275v/275V Pos: standing >
You start chanting...
< 904h/1094H 275v/275V Pos: standing >
< 905h/1094H 275v/275V Pos: standing >
You complete your spell...
Kroth shudders as an immense rush of life flows into his body!
< 1094h/1094H 275v/275V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -N -E -S -W -U
Fresh blood splatters cover the area.
The corpse of a bullywug scout is lying here.
< 1094h/1094H 273v/275V Pos: standing >
Alas, you cannot go that way. . . .
< 1094h/1094H 273v/275V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -N -E -S -W
A twisting vine climbs to the canopy on nearby trees.
< 1094h/1094H 271v/275V Pos: standing >
Before the Gates to a Bullywug Village
Obvious exits: -N -E -S -W
< 1094h/1094H 269v/275V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -E -S -W
A small durian jungle cat plays here.
There is a slight disturbance in the spirit realm here.
< 1094h/1094H 268v/275V Pos: standing >
Deep in the Rift Valley Jungle
Obvious exits: -E -S -W
< 1094h/1094H 267v/275V Pos: standing >
The Jungle Darkens
Obvious exits: -E -S -W
A wooden sign has been nailed to one of the trees here.
An ugly brown and green bullywug sentinel stands watch.
A strange green bird streaks through the branches.
There is a slight disturbance in the spirit realm here.
< 1094h/1094H 266v/275V Pos: standing >
A Young Jungle
Obvious exits: -N -E -S -W -D
A purple flower hangs from a vine here.
A purple flower hangs from a vine here.
< 1094h/1094H 265v/275V Pos: standing >
A Young Jungle
Obvious exits: -N -E -S -W
A halfling logger wanders here looking for good trees.
A red flower hangs from a vine here.
A red flower hangs from a vine here.
< 1094h/1094H 264v/275V Pos: standing >
A Young Jungle
Obvious exits: -N -E -S
A two-handed sword, nearly six feet in length, lies here.
A giant black beetle forages its way through the forest.
< 1094h/1094H 264v/275V Pos: standing >
Alas, you cannot go that way. . . .
< 1094h/1094H 267v/275V Pos: standing >
Alas, you cannot go that way. . . .
< 1094h/1094H 268v/275V Pos: standing >
Alas, you cannot go that way. . . .
< 1094h/1094H 269v/275V Pos: standing >
A Young Jungle
Obvious exits: -N -E -S -W
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
< 1094h/1094H 269v/275V Pos: standing >
A Young Jungle
Obvious exits: -N -E -S -W
A huge violet fungus stands here.
A huge violet fungus stands here.
< 1094h/1094H 268v/275V Pos: standing >
A Young Jungle
Obvious exits: -E -S -W
A dark raven flies in circles here, carrying out some dark purpose.
< 1094h/1094H 267v/275V Pos: standing >
Alas, you cannot go that way. . . .
< 1094h/1094H 268v/275V Pos: standing >
Alas, you cannot go that way. . . .
< 1094h/1094H 269v/275V Pos: standing >
On a Wall of Lose Rocks
Obvious exits: -E -S -W
< 1094h/1094H 270v/275V Pos: standing >
A Cleared Path Through the Jungle
Obvious exits: -E -S -U
< 1094h/1094H 269v/275V Pos: standing >
Alas, you cannot go that way. . . .
< 1094h/1094H 270v/275V Pos: standing >
A Rocky Mountain Path
Obvious exits: -N -D
< 1094h/1094H 270v/275V Pos: standing >
Alas, you cannot go that way. . . .
< 1094h/1094H 271v/275V Pos: standing >
Alas, you cannot go that way. . . .
< 1094h/1094H 273v/275V Pos: standing >
A Rocky Mountain Path
Obvious exits: -S -U
< 1094h/1094H 270v/275V Pos: standing >
Alas, you cannot go that way. . . .
< 1094h/1094H 271v/275V Pos: standing >
A faint hum can be heard from the legendary platemail of defense you are carrying.
< 1094h/1094H 272v/275V Pos: standing >
A Rocky Mountain Path
Obvious exits: -U -D
A small mountain goat wanders here searching for food.
< 1094h/1094H 269v/275V Pos: standing >
A Rocky Mountain Path
Obvious exits: -N -D
A small mountain goat wanders here searching for food.
< 1094h/1094H 263v/275V Pos: standing >
Alas, you cannot go that way. . . .
< 1094h/1094H 263v/275V Pos: standing >
A Rocky Mountain Path
Obvious exits: -S -U
< 1094h/1094H 263v/275V Pos: standing >
Alas, you cannot go that way. . . .
< 1094h/1094H 264v/275V Pos: standing >
A Rocky Mountain Path
Obvious exits: -E -D
A halfling sentinel keeps a close watch on the mountains
< 1094h/1094H 265v/275V Pos: standing >
Alas, you cannot go that way. . . .
< 1094h/1094H 266v/275V Pos: standing >
A Rocky Mountain Path
Obvious exits: -W -U
< 1094h/1094H 265v/275V Pos: standing >
Alas, you cannot go that way. . . .
< 1094h/1094H 266v/275V Pos: standing >
A Rocky Mountain Path
Obvious exits: -N -D
A halfling sentinel keeps a close watch on the mountains
< 1094h/1094H 261v/275V Pos: standing >
Alas, you cannot go that way. . . .
< 1094h/1094H 262v/275V Pos: standing >
A Small Clearing in the Mountains
Obvious exits: -N -S
A small fawn wanders the forest here.
< 1094h/1094H 261v/275V Pos: standing >
On a Mountain Trail
Obvious exits: -S -D
A small fawn wanders the forest here.
< 1094h/1094H 260v/275V Pos: standing >
On a Mountain Trail
Obvious exits: -U -D
A large brown bear searches for roots and berries.
< 1094h/1094H 259v/275V Pos: standing >
On a Mountain Trail
Obvious exits: -N -U
< 1094h/1094H 258v/275V Pos: standing >
Alas, you cannot go that way. . . .
< 1094h/1094H 259v/275V Pos: standing >
Alas, you cannot go that way. . . .
< 1094h/1094H 260v/275V Pos: standing >
< 1094h/1094H 263v/275V Pos: standing >
On a Mountain Trail
Obvious exits: -S -D
A huge stag with a black face watches for danger.
< 1094h/1094H 261v/275V Pos: standing >
On a Mountain Trail
Obvious exits: -U -D
< 1094h/1094H 260v/275V Pos: standing >
In the Evergreen Forest
Obvious exits: -N -U
A large mother hawk hunts here.
< 1094h/1094H 259v/275V Pos: standing >
You sit down and relax.
< 1094h/1094H 260v/275V Pos: sitting >
You have memorized the following spells:
(11th circle) 1 - guardian spirits
(10th circle) 1 - etherportal
3 - gaseous cloud
( 9th circle) 5 - arieks shattering iceball
( 8th circle) 4 - corrosive blast
1 - tormenting spirits
( 7th circle) 4 - greater soul disturbance
1 - elephantstrength
1 - ravenflight
( 6th circle) 4 - greater mending
1 - lionrage
( 5th circle) 1 - sense spirit
4 - molten spray
( 4th circle) 2 - pantherspeed
1 - summon beast
1 - hawkvision
5 - mending
( 3rd circle) 1 - scalding blast
4 - pythonsting
3 - purify spirit
1 - cold ward
1 - fire ward
( 2nd circle) 10 - flameburst
( 1st circle) 7 - ice missile
4 - spirit armor
And you are currently memorizing the following spells:
1 seconds: ( 5th) molten spray
3 seconds: ( 5th) molten spray
4 seconds: ( 5th) molten spray
6 seconds: ( 6th) greater mending
8 seconds: ( 6th) greater mending
You can memorize no more spells.
You continue your study.
< 1094h/1094H 266v/275V Pos: sitting >
You start meditating...
< 1094h/1094H 269v/275V Pos: sitting >
A faint hum can be heard from the legendary platemail of defense you are carrying.
< 1094h/1094H 271v/275V Pos: sitting >
You have finished memorizing molten spray.
< 1094h/1094H 273v/275V Pos: sitting >
You have finished memorizing molten spray.
< 1094h/1094H 275v/275V Pos: sitting >
You have finished memorizing molten spray.
< 1094h/1094H 275v/275V Pos: sitting >
You have finished memorizing greater mending.
< 1094h/1094H 275v/275V Pos: sitting >
< 1094h/1094H 275v/275V Pos: sitting >
You have finished memorizing greater mending.
You snap out of your meditative trance, memorization complete.
< 1094h/1094H 275v/275V Pos: sitting >
You clamber to your feet.
< 1094h/1094H 275v/275V Pos: standing >
You make a few signs and pledge your allegiance to the gods.
< 1094h/1094H 275v/275V Pos: standing >
< 1094h/1094H 275v/275V Pos: standing >
A faint hum can be heard from the legendary platemail of defense you are carrying.
< 1094h/1094H 275v/275V Pos: standing >
Alas, you cannot go that way. . . .
< 1094h/1094H 275v/275V Pos: standing >
You don't have anything to put in it.
< 1094h/1094H 275v/275V Pos: standing >
< 1094h/1094H 275v/275V Pos: standing >
< 1094h/1094H 275v/275V Pos: standing >
< 1094h/1094H 275v/275V Pos: standing >
An elderly mage enters from the north.
< 1094h/1094H 275v/275V Pos: standing >
You start chanting...
< 1094h/1094H 275v/275V Pos: standing >
Casting: etherportal *****
< 1094h/1094H 275v/275V Pos: standing >
Casting: etherportal ****
< 1094h/1094H 275v/275V Pos: standing >
< 1094h/1094H 275v/275V Pos: standing >
Casting: etherportal ***
< 1094h/1094H 275v/275V Pos: standing >
< 1094h/1094H 275v/275V Pos: standing >
Casting: etherportal **
< 1094h/1094H 275v/275V Pos: standing >
Casting: etherportal *
< 1094h/1094H 275v/275V Pos: standing >
Casting: etherportal
< 1094h/1094H 275v/275V Pos: standing >
You complete your spell...
The air explodes around you, revealing a glowing portal of energy!
< 1094h/1094H 275v/275V Pos: standing >
< 1094h/1094H 275v/275V Pos: standing >
< 1094h/1094H 275v/275V Pos: standing >
As you enter the etherportal, you feel yourself being torn into a thousand
pieces, scattered over the entirety of reality. Bits of your shattered
consciousness float randomly about the universe with no overall
direction or purpose. Suddenly, you find yourself elsewhere..
In The Dreggan Woods
Obvious exits: -N -E -S
A glowing sphere of energy is here, slowly growing dimmer. (magic)
*Majk Grand Inquisitor - The Dark Horizon (Grey Elf)(medium) stands in mid-air here.
< 1094h/1094H 275v/275V Pos: standing >
< 1094h/1094H 275v/275V Pos: standing >
Majk starts casting a spell.
< 1094h/1094H 275v/275V Pos: standing >
You now follow Majk.
< 1094h/1094H 275v/275V Pos: standing >
You attempt to give consent...
< 1094h/1094H 275v/275V Pos: standing >
You quickly scan the area.
A lesser zombie who is close by to your north.
A skeletal knight who is close by to your north.
A massive worm who is a brief walk away to your north.
A greater zombie who is rather far off to your north.
A lesser zombie who is rather far off to your north.
A greater zombie who is rather far off to your north.
A greater zombie who is in the distance to your north.
A lesser zombie who is in the distance to your north.
A grey thought-eater who is a brief walk away to your south.
A greater zombie who is rather far off to your south.
A lesser zombie who is rather far off to your south.
A lesser zombie who is in the distance to your south.
A greater zombie who is in the distance to your south.
< 1094h/1094H 275v/275V Pos: standing >
Majk completes his spell...
Majk utters the word 'waaixzrr'
Swirling, silvery mists fill the area, slowly forming a pool on the ground..
< 1094h/1094H 275v/275V Pos: standing >
But you are a member of no group?!
< 1094h/1094H 275v/275V Pos: standing >
You are now a member of Majk's group.
< 1094h/1094H 275v/275V Pos: standing >
You sit down and relax.
< 1094h/1094H 275v/275V Pos: sitting >
You have memorized the following spells:
(11th circle) 1 - guardian spirits
(10th circle) 3 - gaseous cloud
( 9th circle) 5 - arieks shattering iceball
( 8th circle) 4 - corrosive blast
1 - tormenting spirits
( 7th circle) 4 - greater soul disturbance
1 - elephantstrength
1 - ravenflight
( 6th circle) 6 - greater mending
1 - lionrage
( 5th circle) 1 - sense spirit
7 - molten spray
( 4th circle) 2 - pantherspeed
1 - summon beast
1 - hawkvision
5 - mending
( 3rd circle) 1 - scalding blast
4 - pythonsting
3 - purify spirit
1 - cold ward
1 - fire ward
( 2nd circle) 10 - flameburst
( 1st circle) 7 - ice missile
4 - spirit armor
And you are currently memorizing the following spells:
2 seconds: (10th) etherportal
You can memorize no more spells.
You continue your study.
< 1094h/1094H 275v/275V Pos: sitting >
You start meditating...
< 1094h/1094H 275v/275V Pos: sitting >
You have finished memorizing etherportal.
You snap out of your meditative trance, memorization complete.
< 1094h/1094H 275v/275V Pos: sitting >
Sxt steps out of a moonwell.
< 1094h/1094H 275v/275V Pos: sitting >
You clamber to your feet.
< 1094h/1094H 275v/275V Pos: standing >
You tell your racewar 'who's on an alt get your primes fast'
< 1094h/1094H 275v/275V Pos: standing >
In The Dreggan Woods
Obvious exits: -N -E -S
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
A glowing sphere of energy is here, slowly growing dimmer. (magic)
*Sxt Magister Militum of The Empire (Revenant)(large) stands in mid-air here.
*Majk Grand Inquisitor - The Dark Horizon (Grey Elf)(medium) stands in mid-air here.
< 1094h/1094H 275v/275V Pos: standing >
< 1094h/1094H 275v/275V Pos: standing >
< 1094h/1094H 275v/275V Pos: standing >
Sxt now follows Majk.
< 1094h/1094H 275v/275V Pos: standing >
Your group consists of ( 2/30):
( Head) 819/813 hit, 159/159 move Majk
(Front) 1094/1094 hit, 275/275 move Kroth
< 1094h/1094H 275v/275V Pos: standing >
Sxt is now a member of Majk's group.
< 1094h/1094H 275v/275V Pos: standing >
In The Dreggan Woods
Obvious exits: -N -E -S
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
A glowing sphere of energy is here, slowly growing dimmer. (magic)
*Sxt Magister Militum of The Empire (Revenant)(large) stands in mid-air here.
*Majk Grand Inquisitor - The Dark Horizon (Grey Elf)(medium) stands in mid-air here.
< 1094h/1094H 275v/275V Pos: standing >
Saving Kroth.
< 1094h/1094H 275v/275V Pos: standing >
Majk starts casting a spell.
< 1094h/1094H 275v/275V Pos: standing >
The etherportal crumbles to dust and blows away.
< 1094h/1094H 275v/275V Pos: standing >
Majk completes his spell...
Majk utters the word 'babratgtui'
Sxt's skin gains the texture and toughness of bark.
< 1094h/1094H 275v/275V Pos: standing >
Majk starts casting a spell called 'barkskin'.
< 1094h/1094H 275v/275V Pos: standing >
Majk completes his spell...
Majk utters the word 'babratgtui'
Your skin gains the texture and toughness of bark.
< 1094h/1094H 275v/275V Pos: standing >
< 1094h/1094H 275v/275V Pos: standing >
< 1094h/1094H 275v/275V Pos: standing >
< 1094h/1094H 275v/275V Pos: standing >
< 1094h/1094H 275v/275V Pos: standing >
In The Dreggan Woods
Obvious exits: -N -E -S
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
*Sxt Magister Militum of The Empire (Revenant)(large) stands in mid-air here.
*Majk Grand Inquisitor - The Dark Horizon (Grey Elf)(medium) stands in mid-air here.
< 1094h/1094H 275v/275V Pos: standing >
< 1094h/1094H 275v/275V Pos: standing >
Score information for Kroth
Level: 51 Race: Barbarian Class: Shaman / Spiritualist Sex: Male
Hit points: 1094(1094) Moves: 275(275)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 2816 platinum 5044 gold 11 silver 10 copper
Playing time: 13 days / 0 hours/ 31 minutes
Received data: 0.0493 MB this session.
Send data: 0.0021 MB this session.
Compression ratio: 78%
Title: Magister Equitum of The Empire
Group Leader: Majk
Status: Standing.
Epic points: 3247 Skill points: 43
Epic Bonus: Epic Points Bonus (1.77%)
Frags: +2.84 Deaths: 72
Consenting: Majk
Detecting: Invisible Magic Life Heat
Protected from: Fire Cold Lightning Gas Acid Living Low Circle spells
Protected by: Greater Spirit Ward Slow Poison
Enchantments: Ultravision Farsee Fly Armor Aware Haste Sneaking
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 6
Combat Pulse: 17 Spell Pulse: 1.08
Leaderboard Points: 1455
Active Spells:
--------------
barkskin (25 minutes)
guardian spirits (18 minutes)
elephantstrength (29 minutes)
lionrage (7 minutes)
hawkvision (24 minutes)
spirit armor (60 minutes)
sense spirit (59 minutes)
pantherspeed (55 minutes)
ravenflight (54 minutes)
fly (40 minutes)
< 1094h/1094H 275v/275V Pos: standing >
Majk starts casting a spell.
< 1094h/1094H 275v/275V Pos: standing >
Majk completes his spell...
Majk utters the word 'ufaixaae'
Sxt's barkskin seems to take on the texture of iron.
< 1094h/1094H 275v/275V Pos: standing >
A Drow Elf sneaks in from the east.
A Kobold enters from the east.
A Kobold enters from the east.
An Orc enters from the east.
An Orc enters from the east.
An Ogre enters from the east.
A Duergar enters from the east.
< 1094h/1094H 275v/275V Pos: standing >
An Ogre misses Majk with a clumsy kick.
Majk snaps into visibility.
< 1094h/1094H 275v/275V Pos: standing >
An Orc suddenly attacks Majk!
An Orc's weak pierce grazes Majk.
An Orc suffers from contact with the aura about Majk.
< 1094h/1094H 275v/275V Pos: standing >
A Duergar fills with BLooDLuST and makes a ferocious leap at Majk!
A Duergar knocks Majk down with a mighty blow!
A Duergar suffers from contact with the aura about Majk.
< 1094h/1094H 275v/275V Pos: standing >
An Orc starts casting an offensive spell called 'creeping doom'.
< 1094h/1094H 275v/275V Pos: standing >
Majk snaps into visibility.
An Ogre's weak crush grazes Majk.
An Ogre's impressive crush wounds Majk.
An Ogre's powerful crush strikes Majk.
An Ogre misses Majk.
Majk blocks an Ogre's lunge at him.
You start chanting...
< 1094h/1094H 275v/275V Pos: standing >
Majk snaps into visibility.
A Duergar's crush wounds Majk.
A Duergar suffers from contact with the aura about Majk.
A Duergar's crush strikes Majk.
A Duergar suffers from contact with the aura about Majk.
A Duergar's decent crush grazes Majk.
A Duergar suffers from contact with the aura about Majk.
Majk snaps into visibility.
A Duergar's feeble crush grazes Majk.
< 1094h/1094H 275v/275V Pos: standing >
Majk snaps into visibility.
An Orc places a wicked black dagger named 'Sanguine Blessing' in the back of Majk, resulting in some strange noises and some blood.
< 1094h/1094H 275v/275V Pos: standing >
Sxt suddenly attacks an Orc!
Sxt snaps into visibility.
Sxt's pierce strikes an Orc.
Sxt's powerful slash strikes an Orc.
< 1094h/1094H 275v/275V Pos: standing >
A Drow Elf starts casting an offensive spell.
< 1094h/1094H 275v/275V Pos: standing >
Casting: arieks shattering iceball
A Kobold starts casting an offensive spell.
A Kobold snaps into visibility.
< 1094h/1094H 275v/275V Pos: standing >
You complete your spell...
You point at an Orc.
[Damage: 160 ] Your iceball shatters upon impacting an Orc, rending flesh and sending blood flying.
< 1094h/1094H 275v/275V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'abrauztg gpahhzfuio uqzbarr'
A Kobold points at Majk.
Majk's cloak of Elvenkind flashes brilliantly and suddenly flares in front of the spell, deflecting it to an Ogre!
Majk snaps into visibility.
Majk's iceball shatters upon impacting an Ogre, rending flesh and sending blood flying.
< 1094h/1094H 275v/275V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'eugszr waouq'
A moonwell dissolves in a swirl of colors and is gone.
< 1094h/1094H 275v/275V Pos: standing >
An Orc completes his spell...
An Orc utters the words 'qfzzsuio eaaw'
A plague of insects and arachnids flow like an ocean.
< 1094h/1094H 275v/275V Pos: standing >
A sea of arachnids and insects consume and overwhelm Majk!
An Orc's impressive pierce wounds Majk.
An Orc suffers from contact with the aura about Majk.
An Orc's fine pierce grazes Majk.
An Orc suffers from contact with the aura about Majk.
Majk rises to his feet.
You start chanting...
< 1094h/1094H 275v/275V Pos: standing >
A Kobold starts casting a spell.
A Kobold snaps into visibility.
Majk starts casting a spell.
< 1094h/1094H 275v/275V Pos: standing >
An Orc tries to tackle Majk and misses completely, making a nice dent in his forehead and the ground!
< 1094h/1094H 275v/275V Pos: standing >
A Duergar misses Majk.
Majk snaps into visibility.
A Duergar's crush wounds Majk.
A Duergar suffers from contact with the aura about Majk.
Majk dodges a Duergar's attack.
A Duergar misses Majk.
< 1094h/1094H 275v/275V Pos: standing >
Casting: arieks shattering iceball
A Kobold snaps into visibility.
A Kobold completes his spell...
A Kobold utters the words 'abrauztg gpahhzfuio uqzbarr'
A Kobold points at Majk.
A Kobold's iceball shatters upon impacting Majk, rending flesh and sending blood flying.
Majk barely blocks an Orc's lunge at him.
An Orc misses Majk.
Majk dodges an Orc's attack.
A sense of WiLD HAtE surrounds an Ogre as his crush strikes Majk hard.
An Ogre misses Majk.
An Ogre's impressive crush wounds Majk.
An Ogre's powerful crush strikes Majk.
An Ogre's powerful crush strikes Majk.
A Drow Elf starts casting a spell.
< 1094h/1094H 275v/275V Pos: standing >
Majk completes his spell...
Majk utters the words 'iahjcandusg hajqp'
Majk gently touches Majk's body, and his wounds begin to heal!
You complete your spell...
You point at an Orc.
[Damage: 157 ] Your iceball shatters upon impacting an Orc, rending flesh and sending blood flying.
Sxt brandishes their weapons in a formal stance...
< 1094h/1094H 275v/275V Pos: standing >
Sxt snaps into visibility.
Sxt's pierce seriously wounds an Orc.
An Orc parries Sxt's lunge at him.
An Orc parries Sxt's lunge at him.
Sxt's pierce strikes an Orc very hard.
Sxt's pierce seriously wounds an Orc.
Sxt stabs viciously at an Orc, whose lifeless body falls to the ground.
An Orc's black leather gloves with mithril blades was completely destroyed by the massive blow!
An Orc's bone white sleeves was completely destroyed by the massive blow!
An Orc is dead! R.I.P.
You receive your share of experience.