<worn as a badge> an emblem of Shanatar royalty (magic) [63%]
<worn on head> a shimmering bone helm
<worn on eyes> the third eye of the mindreaver
<worn in ear> a shimmering earring of many colors
<worn on face> the time warp mask (humming)
<worn around neck> a choker with red, white and a blue gems
<worn around neck> a choker with red, white and a blue gems
<worn on back> a large leather backpack
<worn as quiver> a shimmering steel quiver
<worn about waist> a belt of skulls (magic) [83%]
<worn on belt buckle>a burnt out brazier long past forgotten (magic) (glowing) [79%]
<attached to belt> a severed illithid tentacle [66%]
<attached to belt> a glittering steel belt buckle
<worn on arms> some sleeves bearing the seal of Verethorn
<worn around wrist> a bracelet of influence (magic) [84%]
<worn around wrist> a dwarven-made marble wristguard
<worn on hands> some icy steel gauntlets
<worn on finger> a bone band (magic) (humming)
<worn on finger> a ring of power
<primary weapon> a slender sword of vapor (magic) (glowing)
<worn on legs> some sandy leggings (magic)
<worn on feet> some tarnished iron moccasins [60%]
^+^M^.***
^^+^M^.****
.M^+^M^..****
^^^+^^M^..***
++++..@^^..**
..^^^.^.^....
^^.^.^^^^^...
..^..^.^^..
....MM^.^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
A beautiful pegasus stands here tossing his mane.(Gold Aura)
< 317h/390H 129v/140V Pos: standing >
^^+^M^.**
M^^+^M^.***
..M^+^M^..***
.^^^+^^M^..**
+++++.@M^^..*
M..^^^.^.^...
.^^.^.^^^^^..
^..^..^.^^.
^....MM^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 317h/390H 127v/140V Pos: standing >
M^^+^M^.*
^M^^+^M^.**
^..M^+^M^..**
..^^^+^^M^..*
M+++++@.M^^..
.M..^^^.^.^..
..^^.^.^^^^^.
.^..^..^.^^
^^....MM^
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 317h/390H 126v/140V Pos: standing >
.M^^+^M^.
.^M^^+^M^.*
.^..M^+^M^..*
...^^^+^^M^..
+M++++@..M^^.
..M..^^^.^.^.
...^^.^.^^^^^
..^..^..^.^
.^^....MM
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 317h/390H 124v/140V Pos: standing >
..M^^+^M^
..^M^^+^M^.
..^..M^+^M^..
^...^^^+^^M^.
++M+++@+..M^^
+..M..^^^.^.^
....^^.^.^^^^
...^..^..^.
..^^....M
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 317h/390H 123v/140V Pos: standing >
^..M^^+^M
*..^M^^+^M^
*..^..M^+^M^.
.^...^^^+^^M^
.++M++@++..M^
++..M..^^^.^.
.....^^.^.^^^
....^..^..^
...^^....
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 317h/390H 123v/140V Pos: standing >
*^..M^^+^
**..^M^^+^M
**..^..M^+^M^
*.^...^^^+^^M
..++M+@+++..M
+++..M..^^^.^
M.....^^.^.^^
.....^..^..
....^^...
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 317h/390H 122v/140V Pos: standing >
**^..M^^+
***..^M^^+^
***..^..M^+^M
**.^...^^^+^^
*..++M@++++..
.+++..M..^^^.
.M.....^^.^.^
+.....^..^.
.....^^..
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 317h/390H 122v/140V Pos: standing >
***^..M^^
****..^M^^+
****..^..M^+^
***.^...^^^+^
**..++@+++++.
*.+++..M..^^^
..+.....^^.^.
.M.....^..^
+.....^^.
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
A mountaineer walks through here, poised for combat.(Gold Aura)
< 317h/390H 121v/140V Pos: standing >
****^..M^
*****..^M^^
*****..^..M^+
****.^...^^^+
***..+@M+++++
**.+++..M..^^
*..+.....^^.^
..M.....^..
.+.....^^
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 317h/390H 121v/140V Pos: standing >
*****^..M
******..^M^
******..^..M^
*****.^...^^^
****..@+M++++
***.+++..M..^
**..+.....^^.
...+.....^.
..M.....^
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 317h/390H 121v/140V Pos: standing >
A Well Traveled Path
Six sets of flagpoles have been meticulously spaced and embedded
along each side of the cobblestone path leading up to a massive gate.
Each pole supports either a large banner emblazoned with Newhaven's
crest or a white scale and balance. The roadway has been formed from
tiny dark brown stones and has been mortared tightly together. The
area is very picturesque. The lush green landscape of the area
is offset by the vibrant colors of the many wild flowers that have
sprouted about the flagpoles. The roadway is completely free of any
debris.
Obvious exits: -North -South
< 317h/390H 120v/140V Pos: standing >
A Well Traveled Path
A narrow path of dirt and rock begins to transform into a cobblestone
pathway here. Massive oak trees, withered and cracked, line the right
side of the roadway, while massive green and flourishing oak trees line
the left side of the roadway, spreading their branches high over head. The
branches intertwine forming a strange and twisted canopy of the living
and the dead overhead. Tiny stones of dark brown have been embedded into
the earth tightly. The path has been cleared of any debris while multitudes
of large flowers have been planted along each side of the path. The flowers
mirror the canopy overhead, on the right side, each flower oozes a red puss
that drips down each withered petal feeding the weed packed flowerbed below.
while on the left side, each flower is in pristine condition as no sign of
weeds have managed to grow within the bed of flowers.
A soothing aura fills the area.
Obvious exits: -South
An elegant gate hangs here blocking the right side entrance.
A rusting gate hangs here blocking the left side of the entrance.
< 317h/390H 119v/140V Pos: standing >
Between a Row of Wicked Trees on Newhaven Way
A gilded street of yellowish brown brick has been laid and mortared
together stretching off towards the north. Black ooze streams along the
surface of the stones, filling the mortared cracks with its dark residue.
Massive oak trees, withered and cracked, line the roadway, spreading their
bare branches high overhead. The treesy sway back and forth whispering a
ghastly hymn of pestilence and decay. Tiny red flowers have grown along the
roadside. Each flower oozes a red puss that drips down each withered petal
feeding the weed packed flowerbed below.
Obvious exits: -North -South
< 319h/390H 123v/140V Pos: standing >
You quickly scan the area.
The zombie of the equerry who is close by to your north.
A zombie of a solemn sister who is close by to your north.
< 320h/390H 125v/140V Pos: standing >
Along Newhaven Way Before an Eerie City
A gilded street of dull yellowish brown brick stretches off towards the
north into the city. Large oak trees have managed to grow along side the
roadway despite the barren soil. The trees are extremely frail and withered.
Piles of leaves and dirt clutter the roadway. Tiny red flowers have sprouted
along the roadside. Each flower oozes streams of yellowish red puss that drips
from its tiny withered petals, feeding the weed packed flowerbed below. The
putrid scent of death and decay permeates the area here.
Obvious exits: -North -South
The zombie of the Newhaven equerry is standing here.
A zombie of a sister of the faith is walking here.
< 320h/390H 125v/140V Pos: standing >
You quickly scan the area.
You see nothing.
< 320h/390H 126v/140V Pos: standing >
Newhaven Way and Bliss Boulevard
Shoddy inlaid stones of light yellow have been checkered with the
yellowish brown stones lining Newhaven Way. The checkered boulevard
stretches off to the east and west. A small fountain has been placed
in the center of the intersection. Large red and white flowers have been
casually planted in an incomplete circle about the fountain. The sounds
of the bubbling fountain and the putrid scent of the flowers bring a sense
of uneasiness to the area. A small sign has been hastily posted within the
flowerbed before the fountain.
Obvious exits: -East -South -West
< 320h/390H 127v/140V Pos: standing >
You quickly scan the area.
A skeletal warder who is not far off to your east.
The vampire of Ytarae Retoriva who is not far off to your east.
The skeleton of a girl who is not far off to your east.
The zombie of a woman who is not far off to your east.
The zombie of the equerry who is close by to your south.
A zombie of a solemn sister who is close by to your south.
The skeletal man who is close by to your west.
The zombie of a blacksmith who is not far off to your west.
< 320h/390H 127v/140V Pos: standing >
Along Bliss Boulevard
Simplistic bricks of light yellow shimmer slightly absorbing all sources
of light with its rough dim surface. Each stone has been hastily carved and
embedded into the earth. The stones have been spaced fitfully and then
mortared together. The road stretches to the east and west, while a huge
wooden door is off to the north. A large soiled floor mat has been placed at
the entranceway. Two tarnished bronzed urns have placed at each side of the
entranceway of the building. Tendrils of black smokes rise carelessly in the
air filling it with the strong scent of death and decay.
Obvious exits: -North -East -West
< 320h/390H 128v/140V Pos: standing >
You quickly scan the area.
A skeletal warder who is close by to your east.
The vampire of Ytarae Retoriva who is close by to your east.
The skeleton of a girl who is close by to your east.
The zombie of a woman who is close by to your east.
The skeletal man who is not far off to your west.
The zombie of a blacksmith who is a brief walk away to your west.
< 321h/390H 129v/140V Pos: standing >
On Bliss Boulevard
Brick of light yellow shimmer slightly absorbing all sources of light
with its rough dim surface. Each stone has been hastily carved and embedded
into the earth. The stones have been spaced fitfully and then mortared
together. Tiny puddles of gray ooze bubble along the roadside as it
continues to stretch off to the east and west. The beginning of a checkered
roadway is off to the east. A single row of large pots has been scattered
along the southern part of the city wall facing the roadway. A single dull
yellowish flower has been planted in each pot. A strong scent of death and
decay fills the air here.
Obvious exits: -North -East -West
The skeleton of a warder roams the streets here.
The vampire of the Innkeeper stands here welcoming everyone.
The skeleton of a small girl is here.
The zombie of a citizen of Newhaven stands here.
< 321h/390H 128v/140V Pos: standing >
You quickly scan the area.
The zombie of a woman who is close by to your north.
The skeleton of a girl who is close by to your north.
The skeleton of a boy who is close by to your north.
The skeletal man who is close by to your north.
The zombie of a scribe who is close by to your north.
The lich of Jelfelir Ulikira who is close by to your north.
The skeletal man who is a brief walk away to your west.
The zombie of a blacksmith who is rather far off to your west.
< 321h/390H 129v/140V Pos: standing >
Paradise Lane and Bliss Boulevard
Jagged inlaid stones of rose have been checkered with the light yellow
stones lining Bliss Boulevard. The checkered way stretches off to the west
and north. A stairway leading up the southeastern section of the wall leads
up to an open-air tower. Each stair has been cut in such a way to leave
jagged sharp edges at the beginning of each step. A small dull brass sign
has been placed at the bottom of the stairs. The air is crisp and dry, a
sense of chaos fills the area here.
Obvious exits: -North -West -Up
< 321h/390H 130v/140V Pos: standing >
You quickly scan the area.
The skeleton of a boy who is close by to your north.
The zombie of a woman who is close by to your north.
A wild horse who is a brief walk away to your north.
A vampire of a grand knight who is in the distance to your north.
The skeletal cat who is in the distance to your north.
The mount who is in the distance to your north.
A skeletal warder who is close by to your west.
The vampire of Ytarae Retoriva who is close by to your west.
The skeleton of a girl who is close by to your west.
The zombie of a woman who is close by to your west.
The skeletal man who is rather far off to your west.
The zombie of a blacksmith who is in the distance to your west.
The zombie of a lieutenant who is close by above you.
The zombie of a private who is close by above you.
The zombie of a private who is close by above you.
The zombie of a private who is close by above you.
The zombie-lord, Beltorian Stromtorlin who is close by above you.
< 321h/390H 130v/140V Pos: standing >
On Bliss Boulevard
Brick of light yellow shimmer slightly absorbing all sources of light
with its rough dim surface. Each stone has been hastily carved and embedded
into the earth. The stones have been spaced fitfully and then mortared
together. Tiny puddles of gray ooze bubble along the roadside as it
continues to stretch off to the east and west. The beginning of a checkered
roadway is off to the east. A single row of large pots has been scattered
along the southern part of the city wall facing the roadway. A single dull
yellowish flower has been planted in each pot. A strong scent of death and
decay fills the air here.
Obvious exits: -North -East -West
The skeleton of a warder roams the streets here.
The vampire of the Innkeeper stands here welcoming everyone.
The skeleton of a small girl is here.
The zombie of a citizen of Newhaven stands here.
< 321h/390H 132v/140V Pos: standing >
Along Bliss Boulevard
Simplistic bricks of light yellow shimmer slightly absorbing all sources
of light with its rough dim surface. Each stone has been hastily carved and
embedded into the earth. The stones have been spaced fitfully and then
mortared together. The road stretches to the east and west, while a huge
wooden door is off to the north. A large soiled floor mat has been placed at
the entranceway. Two tarnished bronzed urns have placed at each side of the
entranceway of the building. Tendrils of black smokes rise carelessly in the
air filling it with the strong scent of death and decay.
Obvious exits: -North -East -West
< 321h/390H 132v/140V Pos: standing >
Newhaven Way and Bliss Boulevard
Shoddy inlaid stones of light yellow have been checkered with the
yellowish brown stones lining Newhaven Way. The checkered boulevard
stretches off to the east and west. A small fountain has been placed
in the center of the intersection. Large red and white flowers have been
casually planted in an incomplete circle about the fountain. The sounds
of the bubbling fountain and the putrid scent of the flowers bring a sense
of uneasiness to the area. A small sign has been hastily posted within the
flowerbed before the fountain.
Obvious exits: -East -South -West
< 321h/390H 131v/140V Pos: standing >
On Bliss Boulevard
Bricks of light yellow shimmer slightly absorbing all sources of light
with its rough dim surface. Each stone has been hastily carved and embedded
into the earth. Translucent gray ooze has coated some of the bricks leaving
behind a dank residue between the cracks. The stones have been spaced
fitfully and then mortared together. Iron sconces have been randomly spaced
and bolted on each side of a doorway to the north. A small sign hangs over
head to the north, swaying from side to side, as an abrasive breeze blows
through the street. The boulevard continues on to the east and west. A
strong scent of death and decay fills the air here.
Obvious exits: -North -East -West
A skeletal citizen of Newhaven is walking here.
< 321h/390H 130v/140V Pos: standing >
Along Bliss Boulevard
Bricks of light yellow shimmer slightly absorbing all sources of light
with its rough dim surface. Each stone has been hastily carved and embedded
into the earth. The stones have been spaced fitfully and then mortared
together. The road stretches to the east and west. The beginning of a
checkered roadway is off to the west. A single row of large pots has been
scattered along the southern part of the city wall facing the roadway. A
single dull yellowish flower has been planted in each pot. A strong scent
of death and decay fills the air here.
Obvious exits: -North -East -West
The zombie of a massive man is here hard at work.
< 322h/390H 130v/140V Pos: standing >
Rapture Way and Bliss Boulevard
Jagged inlaid stones of opaque white have been checkered with the light
yellow stones lining Bliss Boulevard. The checkered way stretches off to
the east and north. A stairway leading up the southwestern section of the
wall leads up to an open-air tower. Each stair has been cut in such a way
to leave jagged sharp edges at the beginning of each step. A small dull
brass sign has been placed at the bottom of the stairs. The air is crisp
and dry, a sense of chaos fills the area here.
Obvious exits: -North -East -Up
< 322h/390H 129v/140V Pos: standing >
You quickly scan the area.
A skeletal warder who is close by to your north.
A zombie warder who is not far off to your north.
Evelosi Thal'raylio who is not far off to your north.
Wyiarn Truesteel who is not far off to your north.
A zombie of a solemn sister who is not far off to your north.
A zombie warder who is a brief walk away to your north.
The zombie of a blacksmith who is close by to your east.
The skeletal man who is not far off to your east.
A skeletal warder who is in the distance to your east.
The skeleton of a girl who is in the distance to your east.
The zombie of a woman who is in the distance to your east.
The skeletal private who is close by above you.
A zombie of the lieutenant who is close by above you.
The skeletal private who is close by above you.
The zombie-lord, Melairn Stromtorlin who is close by above you.
The skeletal private who is close by above you.
< 322h/390H 130v/140V Pos: standing >
On Rapture Way
Blackened white marble like stones have been hastily chiseled and embedded
into the roadway. Each stone has been branded with a triad of symbols. A
large iron pole extends outwards from a building off to the east supporting a
dull brass sign. Large clay pots have been scattered against the western
city wall facing the city. A single withered yellow tipped white flower has
been planted in each pot. The road continues on to the north and south as the
scent of death and decay permeates the area. A checkered roadway begins off
to the south.
Obvious exits: -North -East -South
The skeleton of a warder roams the streets here.
< 322h/390H 131v/140V Pos: standing >
Along Rapture Way
Stained white marble like stones have been hastily chiseled and embedded
into the roadway. Each stone has been branded with a triad of symbols. A
small tarnished brass sign has been bolted on the left side of an entranceway
to the east. A strong odor of moldy bread lingers here. The road continues
on to the north and south as the scent of death and decay permeates combines
with the moldy air. A checkered roadway begins off to the north.
Obvious exits: -North -East -South
The zombie of a warder shambles along here.
Evelosi Thal'raylio, Librarian of Newhaven is here.
A zombie of a sister of the faith is walking here.
< 322h/390H 131v/140V Pos: standing >
A zombie of a solemn sister leaves east.
< 322h/390H 131v/140V Pos: standing >
Rapture Way and Sanctuary Place
Shoddy inlaid stones of white have been checkered with razorsharp iron
embedded stones lining Sanctuary Place. The checkered way stretches off to
the east, south, and north. A deformed statue has been placed in the center
of the intersection. Large blue and yellow flowers have been casually
planted in an incomplete circle about the statue as they ooze a puss like
substance upon the roadway. The putrid scent of the flowers brings a sense
of uneasiness to the area. A small sign has been hastily posted within the
flowerbed before the statue.
Obvious exits: -North -East -South
The zombie of a warder shambles along here.
< 322h/390H 131v/140V Pos: standing >
On Rapture Way
Cracked white marble like stones have been hastily chiseled and embedded into
the roadway. Each stone has been branded with a triad of symbols. A stained
glass window once depicting a balance and scale in blue and white stretches
almost the entire length of the eastern wall. The glass has long since been
stained with blood and cracked with brutal force. A few clay pots have been
scattered against the western city wall facing the city. The road continues on
to the north and south as the scent of death and decay permeates the area.
Obvious exits: -North -South
< 322h/390H 130v/140V Pos: standing >
Rapture Way and Sanctuary Place
Shoddy inlaid stones of white have been checkered with razorsharp iron
embedded stones lining Sanctuary Place. The checkered way stretches off to
the east, south, and north. A deformed statue has been placed in the center
of the intersection. Large blue and yellow flowers have been casually
planted in an incomplete circle about the statue as they ooze a puss like
substance upon the roadway. The putrid scent of the flowers brings a sense
of uneasiness to the area. A small sign has been hastily posted within the
flowerbed before the statue.
Obvious exits: -North -East -South
The zombie of a warder shambles along here.
< 322h/390H 131v/140V Pos: standing >
Along Rapture Way
Stained white marble like stones have been hastily chiseled and embedded
into the roadway. Each stone has been branded with a triad of symbols. A
small tarnished brass sign has been bolted on the left side of an entranceway
to the east. A strong odor of moldy bread lingers here. The road continues
on to the north and south as the scent of death and decay permeates combines
with the moldy air. A checkered roadway begins off to the north.
Obvious exits: -North -East -South
The zombie of a warder shambles along here.
Evelosi Thal'raylio, Librarian of Newhaven is here.
< 322h/390H 130v/140V Pos: standing >
On Rapture Way
Blackened white marble like stones have been hastily chiseled and embedded
into the roadway. Each stone has been branded with a triad of symbols. A
large iron pole extends outwards from a building off to the east supporting a
dull brass sign. Large clay pots have been scattered against the western
city wall facing the city. A single withered yellow tipped white flower has
been planted in each pot. The road continues on to the north and south as the
scent of death and decay permeates the area. A checkered roadway begins off
to the south.
Obvious exits: -North -East -South
The skeleton of a warder roams the streets here.
< 322h/390H 129v/140V Pos: standing >
Rapture Way and Bliss Boulevard
Jagged inlaid stones of opaque white have been checkered with the light
yellow stones lining Bliss Boulevard. The checkered way stretches off to
the east and north. A stairway leading up the southwestern section of the
wall leads up to an open-air tower. Each stair has been cut in such a way
to leave jagged sharp edges at the beginning of each step. A small dull
brass sign has been placed at the bottom of the stairs. The air is crisp
and dry, a sense of chaos fills the area here.
Obvious exits: -North -East -Up
< 322h/390H 129v/140V Pos: standing >
Alas, you cannot go that way. . . .
< 323h/390H 129v/140V Pos: standing >
Alas, you cannot go that way. . . .
< 323h/390H 130v/140V Pos: standing >
Along Bliss Boulevard
Bricks of light yellow shimmer slightly absorbing all sources of light
with its rough dim surface. Each stone has been hastily carved and embedded
into the earth. The stones have been spaced fitfully and then mortared
together. The road stretches to the east and west. The beginning of a
checkered roadway is off to the west. A single row of large pots has been
scattered along the southern part of the city wall facing the roadway. A
single dull yellowish flower has been planted in each pot. A strong scent
of death and decay fills the air here.
Obvious exits: -North -East -West
The zombie of a massive man is here hard at work.
< 323h/390H 129v/140V Pos: standing >
On Bliss Boulevard
Bricks of light yellow shimmer slightly absorbing all sources of light
with its rough dim surface. Each stone has been hastily carved and embedded
into the earth. Translucent gray ooze has coated some of the bricks leaving
behind a dank residue between the cracks. The stones have been spaced
fitfully and then mortared together. Iron sconces have been randomly spaced
and bolted on each side of a doorway to the north. A small sign hangs over
head to the north, swaying from side to side, as an abrasive breeze blows
through the street. The boulevard continues on to the east and west. A
strong scent of death and decay fills the air here.
Obvious exits: -North -East -West
A skeletal citizen of Newhaven is walking here.
< 323h/390H 128v/140V Pos: standing >
Newhaven Way and Bliss Boulevard
Shoddy inlaid stones of light yellow have been checkered with the
yellowish brown stones lining Newhaven Way. The checkered boulevard
stretches off to the east and west. A small fountain has been placed
in the center of the intersection. Large red and white flowers have been
casually planted in an incomplete circle about the fountain. The sounds
of the bubbling fountain and the putrid scent of the flowers bring a sense
of uneasiness to the area. A small sign has been hastily posted within the
flowerbed before the fountain.
Obvious exits: -East -South -West
< 323h/390H 128v/140V Pos: standing >
Along Newhaven Way Before an Eerie City
A gilded street of dull yellowish brown brick stretches off towards the
north into the city. Large oak trees have managed to grow along side the
roadway despite the barren soil. The trees are extremely frail and withered.
Piles of leaves and dirt clutter the roadway. Tiny red flowers have sprouted
along the roadside. Each flower oozes streams of yellowish red puss that drips
from its tiny withered petals, feeding the weed packed flowerbed below. The
putrid scent of death and decay permeates the area here.
Obvious exits: -North -South
The zombie of the Newhaven equerry is standing here.
A zombie of a sister of the faith is walking here.
< 323h/390H 127v/140V Pos: standing >
Between a Row of Wicked Trees on Newhaven Way
A gilded street of yellowish brown brick has been laid and mortared
together stretching off towards the north. Black ooze streams along the
surface of the stones, filling the mortared cracks with its dark residue.
Massive oak trees, withered and cracked, line the roadway, spreading their
bare branches high overhead. The treesy sway back and forth whispering a
ghastly hymn of pestilence and decay. Tiny red flowers have grown along the
roadside. Each flower oozes a red puss that drips down each withered petal
feeding the weed packed flowerbed below.
Obvious exits: -North -South
< 323h/390H 127v/140V Pos: standing >
A Well Traveled Path
A narrow path of dirt and rock begins to transform into a cobblestone
pathway here. Massive oak trees, withered and cracked, line the right
side of the roadway, while massive green and flourishing oak trees line
the left side of the roadway, spreading their branches high over head. The
branches intertwine forming a strange and twisted canopy of the living
and the dead overhead. Tiny stones of dark brown have been embedded into
the earth tightly. The path has been cleared of any debris while multitudes
of large flowers have been planted along each side of the path. The flowers
mirror the canopy overhead, on the right side, each flower oozes a red puss
that drips down each withered petal feeding the weed packed flowerbed below.
while on the left side, each flower is in pristine condition as no sign of
weeds have managed to grow within the bed of flowers.
A soothing aura fills the area.
Obvious exits: -South
An elegant gate hangs here blocking the right side entrance.
A rusting gate hangs here blocking the left side of the entrance.
< 323h/390H 127v/140V Pos: standing >
Along Newhaven Way Before a Great City
Large oak trees have been carefully planted along each side
of the path, evenly spaced with utmost care. The Trees are
extremely healthy and picturesque. A gilded street of finely
polished yellowish brown brick stretches off towards the
north into the city. No leaves or dirt clutter the roadway.
Tiny red flowers have been planted along the roadside meticulously.
Each flower is in pristine condition and no weeds have managed to
grow within the bed of flowers. The sweet scent of honey and nectar
permeates the area here.
Obvious exits: -North -South
A greyish stone wall is here to the north. (magic)
A greyish stone wall is here to the south. (magic)
A Kobold (tiny) stands here.
A Kobold (tiny) stands here.
A Kobold (tiny) stands here.
A Kobold (tiny) stands, floating here (Newbie).
A centaur slave plows the field. (minion)
A Kobold (tiny) stands here.
< 325h/390H 131v/140V Pos: standing >
A Kobold gives an order to his followers.
A Kobold suddenly attacks YOU!
A Kobold misses you.
A Kobold suddenly attacks YOU!
A Kobold misses you.
A Kobold suddenly attacks YOU!
A Kobold misses you.
A Kobold suddenly attacks YOU!
A Kobold misses you.
< 325h/390H 133v/140V Pos: standing >
< T: Lux TP: sta TC: small wounds E: image sta EP: excellent >
You throw back your head and cackle with insane glee!
< 325h/390H 134v/140V Pos: standing >
< T: Lux TP: sta TC: small wounds E: image sta EP: excellent >
You throw back your head and cackle with insane glee!
< 325h/390H 134v/140V Pos: standing >
< T: Lux TP: sta TC: small wounds E: image sta EP: excellent >
You throw back your head and cackle with insane glee!
< 325h/390H 134v/140V Pos: standing >
< T: Lux TP: sta TC: small wounds E: image sta EP: excellent >
You attempt to flee...
Oof! You bump into a greyish stone wall...
PANIC! You couldn't escape!
< 325h/390H 134v/140V Pos: standing >
< T: Lux TP: sta TC: small wounds E: image sta EP: excellent >
You block a Kobold's lunge at you.
You block a Kobold's lunge at you.
[Damage: 13 ] You block a Kobold and then slam your shield into him, crushing his skull.
Upon being struck, a Kobold disappears into thin air.
A Kobold stops following a Kobold.
You block a Kobold's lunge at you.
< 325h/390H 134v/140V Pos: standing >
< T: Lux TP: sta TC: small wounds E: image sta EP: excellent >
A Kobold starts casting an offensive spell.
< 325h/390H 134v/140V Pos: standing >
< T: Lux TP: sta TC: small wounds E: image sta EP: excellent >
A Kobold completes his spell...
A Kobold utters the words 'diesilla barh'
YOU'RE HIT! A lightning bolt from a Kobold has reached its goal.
< 292h/390H 134v/140V Pos: standing >
< T: Lux TP: sta TC: few wounds E: image sta EP: excellent >
[Damage: 1 ] Your slash strikes a Kobold hard.
Upon being struck, a Kobold disappears into thin air.
A Kobold stops following a Kobold.
< 292h/390H 134v/140V Pos: standing >
You attempt to flee...
Oof! You bump into a greyish stone wall...
You couldn't escape!
< 292h/390H 134v/140V Pos: standing >
A Kobold starts casting an offensive spell.
< 292h/390H 134v/140V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'diesilla barh'
YOU'RE HIT! A lightning bolt from a Kobold has reached its goal.
< 259h/390H 136v/140V Pos: standing >
<You block a Kobold's lunge at you.
You block a Kobold's lunge at you.
You attempt to flee...
PANIC! You couldn't escape!
< 259h/390H 136v/140V Pos: standing >
<Along Newhaven Way Before a Great City
Obvious exits: -North -South
Puddles of fresh blood cover the ground.
A greyish stone wall is here to the north. (magic)
A greyish stone wall is here to the south. (magic)
A Kobold (tiny) stands here, fighting YOU!
A Kobold (tiny) stands, floating here (Newbie).
A centaur slave plows the field. (minion)
A Kobold (tiny) stands here, fighting YOU!
< 259h/390H 136v/140V Pos: standing >
<A Kobold starts casting an offensive spell.
< 259h/390H 136v/140V Pos: standing >
<Hint: If you're a Druid, cast the Animal Vision spell in different terrains for different effects.
< 259h/390H 136v/140V Pos: standing >
<A Kobold completes his spell...
A Kobold utters the words 'diesilla barh'
YOU'RE HIT! A lightning bolt from a Kobold has reached its goal.
OUCH! That really did HURT!
< 203h/390H 136v/140V Pos: standing >
<A centaur slave says 'Prepare to fight me, too!'
You dodge a Kobold's vicious attack.
You block a Kobold's lunge at you.
A Kobold starts casting an offensive spell.
< 203h/390H 136v/140V Pos: standing >
<A Kobold completes his spell...
A Kobold utters the words 'diesilla barh'
YOU'RE HIT! A lightning bolt from a Kobold has reached its goal.
[Damage: 3 ] Your decent slash wounds a Kobold.
You shiver from the unnatural cold as you hit a Kobold.
A Kobold dodges your futile attack.
< 170h/390H 136v/140V Pos: standing >
< T: Lux TP: sta TC: nasty wounds E: A Kobold sta EP: small wounds >
You start chanting...
< 170h/390H 136v/140V Pos: standing >
< T: Lux TP: sta TC: nasty wounds E: A Kobold sta EP: small wounds >
A Kobold starts casting an offensive spell.
< 170h/390H 136v/140V Pos: standing >
< T: Lux TP: sta TC: nasty wounds E: A Kobold sta EP: small wounds >
You complete your spell...
[Damage: 37 ] The lightning bolt hits a Kobold with full impact.
< 170h/390H 136v/140V Pos: standing >
< T: Lux TP: sta TC: nasty wounds E: A Kobold sta EP: few wounds >
A Kobold completes his spell...
A Kobold utters the words 'diesilla barh'
YOU'RE HIT! A lightning bolt from a Kobold has reached its goal.
[Damage: 12 ] You block a Kobold's lunge at you and immediately slam him with your shield!
You shiver from the unnatural cold as you hit a Kobold.
You dodge a Kobold's vicious attack.
You block a Kobold's lunge at you.
You block a Kobold's lunge at you.
You dodge a Kobold's vicious attack.
< 140h/390H 136v/140V Pos: standing >
< T: Lux TP: sta TC: nasty wounds E: A Kobold sta EP: few wounds >
You start chanting...
< 140h/390H 136v/140V Pos: standing >
< T: Lux TP: sta TC: nasty wounds E: A Kobold sta EP: few wounds >
A Kobold starts casting an offensive spell.
< 140h/390H 136v/140V Pos: standing >
< T: Lux TP: sta TC: nasty wounds E: A Kobold sta EP: few wounds >
Casting: lightning bolt *
< 140h/390H 136v/140V Pos: standing >
< T: Lux TP: sta TC: nasty wounds E: A Kobold sta EP: few wounds >
A Kobold completes his spell...
A Kobold utters the words 'diesilla barh'
YOU'RE HIT! A lightning bolt from a Kobold has reached its goal.
< 103h/390H 136v/140V Pos: standing >
< T: Lux TP: sta TC:pretty hurt E: A Kobold sta EP: few wounds >
Lathander the Morninglord's grace flows down on you refreshing your wind power!
You complete your spell...
[Damage: 32 ] The lightning bolt hits a Kobold with full impact.
You block a Kobold's lunge at you.
[Damage: 11 ] You block a Kobold's lunge at you and immediately slam him with your shield!
Upon being struck, a Kobold disappears into thin air.
A Kobold stops following a Kobold.
< 103h/390H 136v/140V Pos: standing >
< T: Lux TP: sta TC:pretty hurt E: A Kobold sta EP: nasty wounds >
You block a Kobold's lunge at you.
You dodge a Kobold's vicious attack.
A Kobold starts casting an offensive spell.
< 103h/390H 136v/140V Pos: standing >
< T: Lux TP: sta TC:pretty hurt E: A Kobold sta EP: nasty wounds >
You start chanting...
< 103h/390H 136v/140V Pos: standing >
< T: Lux TP: sta TC:pretty hurt E: A Kobold sta EP: nasty wounds >
A Kobold completes his spell...
A Kobold utters the words 'gpaqtuio ofags'
You get a shock as a Kobold gets too close to you.
< 68h/390H 136v/140V Pos: standing >
< T: Lux TP: sta TC:pretty hurt E: A Kobold sta EP: nasty wounds >
You dodge a bash from a centaur slave, who loses its balance and falls.
A centaur slave misses you.
< 68h/390H 136v/140V Pos: standing >
< T: Lux TP: sta TC:pretty hurt E: A Kobold sta EP: nasty wounds >
A Kobold starts casting an offensive spell.
< 68h/390H 136v/140V Pos: standing >
< T: Lux TP: sta TC:pretty hurt E: A Kobold sta EP: nasty wounds >
A Kobold completes his spell...
A Kobold utters the words 'gpaqtuio ofags'
You get a shock as a Kobold gets too close to you.
You wish that your wounds would stop BLEEDING so much!
You block a Kobold's lunge at you.
< 34h/390H 136v/140V Pos: standing >
< T: Lux TP: sta TC: awful E: A Kobold sta EP: nasty wounds >
You complete your spell...
[Damage: 52 ] Your lightning bolt shatters a Kobold to pieces.
Upon being struck, a Kobold disappears into thin air.
A Kobold stops following a Kobold.
A Kobold dodges your futile attack.
You miss a Kobold.
You miss a Kobold.
< 34h/390H 136v/140V Pos: standing >
< T: Lux TP: sta TC: awful E: A Kobold sta EP: nasty wounds >
A Kobold misses you.
You block a Kobold's lunge at you.
A Kobold starts casting an offensive spell.
< 34h/390H 136v/140V Pos: standing >
< T: Lux TP: sta TC: awful E: A Kobold sta EP: nasty wounds >
You failed.
< 34h/390H 136v/140V Pos: standing >
< T: Lux TP: sta TC: awful E: A Kobold sta EP: nasty wounds >
You failed.
< 34h/390H 136v/140V Pos: standing >
< T: Lux TP: sta TC: awful E: A Kobold sta EP: nasty wounds >
A Kobold completes his spell...
A Kobold utters the words 'gpaqtuio ofags'
You get a shock as a Kobold gets too close to you.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The world starts spinning, and your ears are ringing!
Impossible! You can't concentrate enough!
< 0h/390H 136v/140V Pos: standing >
< T: Lux TP: sta TC: awful E: A Kobold sta EP: nasty wounds >
A centaur slave misses you.
A Kobold starts casting an offensive spell.
< 0h/390H 136v/140V Pos: standing >
< T: Lux TP: sta TC: awful E: A Kobold sta EP: nasty wounds >
You try to overcome your woozy feeling.
< 0h/390H 136v/140V Pos: standing >
< T: Lux TP: sta TC: awful E: A Kobold sta EP: nasty wounds >
A Kobold completes his spell...
A Kobold utters the words 'gpaqtuio ofags'
A Kobold shocks you. Unfortunately, your heart can't stand it...
Your crystalline tower shield exploded spreading charges of electrical energy!
Your golden weave vest exploded spreading charges of electrical energy!
Your diorite cross wrapped in skin exploded spreading charges of electrical energy!