The death of [56 Minstrel] Slye (Troll)

in The Bottum of the Stairs

from the perspective of [56 Forest Druid] Majk Harbingers of Justice (Grey Elf)

<worn as a badge>    an emblem of Shanatar royalty [63%]             
<worn on head>       the spiked crown of mental resistance
<worn on eyes>       the bloody battle goggles
<worn in ear>        an earring woven of mandrake fiber [81%]             
<worn in ear>        an earring of a bloody skull
<worn on face>       a mask of hades (glowing)
<worn around neck>   an amulet of wisdom
<worn around neck>   some kharma mind beads
<worn on body>       the armor of purity
<worn about body>    the living oceanic cloak (glowing)
<worn about waist>   a waistband of rock and stone
<worn on belt buckle>a carved quartz cube (glowing)
<worn on arms>       some cockatrice feathers [88%]             
<held as shield>     a legendary dragonscale heater shield
<worn around wrist>  a thick, smooth blackrock bracelet (humming)
<worn around wrist>  the bracer etched with Orcus's blood (glowing)
<worn on hands>      some jeweled ruby talons
<worn on finger>     a seal of fire dragons (glowing)
<worn on finger>     a sun ring (glowing)
<primary weapon>     the sphere of wind (glowing)[119h 38m 42s]
<worn on legs>       some serpentine shin-guards
<worn on feet>       some unique gold moccasins [64%]             


< 704h/704H 149v/172V Pos: standing >
Slay whom?

< 704h/704H 149v/172V Pos: standing >
Ful leaves north.
You follow Dywer.

A Drafty Tunnel
Obvious exits: -N -S
Ful Inquisitor Harbingers of Justice (Thri-Kreen)(medium) stands in mid-air here.
*Dywer Pontifex Maximus of The Empire (Halfling)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Dywer's head.

< 704h/704H 147v/172V Pos: standing >
Ful leaves north.
You follow Dywer.

A Drafty Tunnel
Obvious exits: -S -NW
Ful Inquisitor Harbingers of Justice (Thri-Kreen)(medium) stands in mid-air here.
*Dywer Pontifex Maximus of The Empire (Halfling)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Dywer's head.
Slay whom?

< 704h/704H 146v/172V Pos: standing >
Slay whom?

< 704h/704H 146v/172V Pos: standing >
Slay whom?

< 704h/704H 146v/172V Pos: standing >
Slay whom?

< 704h/704H 147v/172V Pos: standing >
Slay whom?

< 704h/704H 147v/172V Pos: standing >
Slay whom?

< 704h/704H 147v/172V Pos: standing >
Ful leaves northwest.
You follow Dywer.

A Drafty Tunnel
Obvious exits: -N -SE
Ful Inquisitor Harbingers of Justice (Thri-Kreen)(medium) stands in mid-air here.
*Dywer Pontifex Maximus of The Empire (Halfling)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Dywer's head.
Slay whom?

< 704h/704H 145v/172V Pos: standing >
Slay whom?

< 704h/704H 146v/172V Pos: standing >
Ful leaves north.
You follow Dywer.

A Drafty Tunnel
Obvious exits: -S -W
Ful Inquisitor Harbingers of Justice (Thri-Kreen)(medium) stands in mid-air here.
*Dywer Pontifex Maximus of The Empire (Halfling)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Dywer's head.
Slay whom?

< 704h/704H 144v/172V Pos: standing >
Slay whom?

< 704h/704H 144v/172V Pos: standing >
Slay whom?

< 704h/704H 145v/172V Pos: standing >
Slay whom?

< 704h/704H 145v/172V Pos: standing >
Slay whom?

< 704h/704H 145v/172V Pos: standing >
Ful leaves west.
You follow Dywer.

A Drafty Tunnel
Obvious exits: -N -E
Ful Inquisitor Harbingers of Justice (Thri-Kreen)(medium) stands in mid-air here.
*Dywer Pontifex Maximus of The Empire (Halfling)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Dywer's head.
Slay whom?

< 704h/704H 144v/172V Pos: standing >
Slay whom?

< 704h/704H 144v/172V Pos: standing >
Ful leaves north.
You follow Dywer.

Tunnel Before A Settlement
Obvious exits: -N -S
Ful Inquisitor Harbingers of Justice (Thri-Kreen)(medium) stands in mid-air here.
*Dywer Pontifex Maximus of The Empire (Halfling)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Dywer's head.

< 704h/704H 142v/172V Pos: standing >
Slay whom?

< 704h/704H 143v/172V Pos: standing >
Slay whom?

< 704h/704H 143v/172V Pos: standing >
Slay whom?

< 704h/704H 144v/172V Pos: standing >
Ful leaves north.
You follow Dywer.

Guarded Stairs
Obvious exits: -S -D
[3] The corpse of a goblin stair guard is lying here.
Ful Inquisitor Harbingers of Justice (Thri-Kreen)(medium) stands in mid-air here.
*Dywer Pontifex Maximus of The Empire (Halfling)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Dywer's head.

< 704h/704H 142v/172V Pos: standing >
Slay whom?

< 704h/704H 142v/172V Pos: standing >
Slay whom?

< 704h/704H 143v/172V Pos: standing >
Slay whom?

< 704h/704H 144v/172V Pos: standing >
Slay whom?

< 704h/704H 144v/172V Pos: standing >
Ful leaves down.
You follow Dywer.

The Bottum of the Stairs
Obvious exits: -N -U
The corpse of a wandering goblin guard is lying here.
[3] The corpse of a goblin stair guard is lying here.
Ful Inquisitor Harbingers of Justice (Thri-Kreen)(medium) stands in mid-air here.
*Dywer Pontifex Maximus of The Empire (Halfling)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Dywer's head.

< 704h/704H 142v/172V Pos: standing >
Slay whom?

< 704h/704H 143v/172V Pos: standing >
Slay whom?

< 704h/704H 143v/172V Pos: standing >
Ful leaves north.
You follow Dywer.

The Main Path of the Goblin Settlement
Obvious exits: -N -S
Ful Inquisitor Harbingers of Justice (Thri-Kreen)(medium) stands in mid-air here.
*Dywer Pontifex Maximus of The Empire (Halfling)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Dywer's head.
Slay whom?

< 704h/704H 141v/172V Pos: standing >
Slay whom?

< 704h/704H 141v/172V Pos: standing >
Slay whom?

< 704h/704H 142v/172V Pos: standing >
Slay whom?

< 704h/704H 142v/172V Pos: standing >
Slay whom?

< 704h/704H 143v/172V Pos: standing >
Slay whom?

< 704h/704H 143v/172V Pos: standing >
Slay whom?

< 704h/704H 143v/172V Pos: standing >
Ful leaves north.
You follow Dywer.

The Main Path of the Goblin Settlement
Obvious exits: -N -E -S -W
Ful Inquisitor Harbingers of Justice (Thri-Kreen)(medium) stands in mid-air here.
*Dywer Pontifex Maximus of The Empire (Halfling)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Dywer's head.
Slay whom?

< 704h/704H 142v/172V Pos: standing >
A faint hum can be heard from the sphere of wind you are carrying.
Slay whom?

< 704h/704H 142v/172V Pos: standing >
Slay whom?

< 704h/704H 142v/172V Pos: standing >
Slay whom?

< 704h/704H 143v/172V Pos: standing >
Slay whom?

< 704h/704H 143v/172V Pos: standing >
Slay whom?

< 704h/704H 143v/172V Pos: standing >
Slay whom?

< 704h/704H 144v/172V Pos: standing >
Ful leaves north.
You follow Dywer.

The Main Path of the Goblin Settlement
Obvious exits: -N -E -S
Ful Inquisitor Harbingers of Justice (Thri-Kreen)(medium) stands in mid-air here.
*Dywer Pontifex Maximus of The Empire (Halfling)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Dywer's head.
A wandering goblin guard stands here growling.(Red Aura)
Slay whom?

< 704h/704H 142v/172V Pos: standing >
Slay whom?

< 704h/704H 142v/172V Pos: standing >
Slay whom?

< 704h/704H 143v/172V Pos: standing >
Slay whom?

< 704h/704H 144v/172V Pos: standing >
Slay whom?

< 704h/704H 144v/172V Pos: standing >
Slay whom?

< 704h/704H 144v/172V Pos: standing >
Slay whom?

< 704h/704H 145v/172V Pos: standing >
Slay whom?

< 704h/704H 146v/172V Pos: standing >
Ful leaves north.
You follow Dywer.

The Main Path of the Goblin Settlement
Obvious exits: -N -S
Ful Inquisitor Harbingers of Justice (Thri-Kreen)(medium) stands in mid-air here.
*Dywer Pontifex Maximus of The Empire (Halfling)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Dywer's head.
Slay whom?

< 704h/704H 144v/172V Pos: standing >
Slay whom?

< 704h/704H 144v/172V Pos: standing >
Slay whom?

< 704h/704H 145v/172V Pos: standing >
Slay whom?

< 704h/704H 146v/172V Pos: standing >
You quickly scan the area.
A red shape who is close by to your south.

< 704h/704H 146v/172V Pos: standing >
Ful leaves north.
You follow Dywer.

The Spring of the Goblin Settlement
Obvious exits: -N -E -S -W
A small spring bubbles up into a pool.
Ful Inquisitor Harbingers of Justice (Thri-Kreen)(medium) stands in mid-air here.
*Dywer Pontifex Maximus of The Empire (Halfling)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Dywer's head.

< 704h/704H 144v/172V Pos: standing >
You quickly scan the area.
A red shape who is a brief walk away to your north.
A red shape who is a brief walk away to your north.
A red shape who is a brief walk away to your north.
A red shape who is a brief walk away to your north.
A red shape who is close by to your east.
A red shape who is not far off to your east.
A red shape who is not far off to your south.

< 704h/704H 145v/172V Pos: standing >
You quickly scan the area.
A red shape who is a brief walk away to your north.
A red shape who is a brief walk away to your north.
A red shape who is a brief walk away to your north.
A red shape who is a brief walk away to your north.
A red shape who is close by to your east.
A red shape who is not far off to your east.
A red shape who is not far off to your south.

< 704h/704H 145v/172V Pos: standing >
You quickly scan the area.
A Troll who is a brief walk away to your north.
A goblin sentinel who is a brief walk away to your north.
A goblin sentinel who is a brief walk away to your north.
A goblin sentinel who is a brief walk away to your north.
A goblin sentinel who is a brief walk away to your north.
A red shape who is close by to your east.
A red shape who is not far off to your east.
A red shape who is not far off to your south.

< 704h/704H 146v/172V Pos: standing >
Ful leaves north.
You follow Dywer.

The Main Path of the Goblin Settlement
Obvious exits: -N -S
Ful Inquisitor Harbingers of Justice (Thri-Kreen)(medium) stands in mid-air here.
*Dywer Pontifex Maximus of The Empire (Halfling)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Dywer's head.

< 704h/704H 145v/172V Pos: standing >
Slay whom?

< 704h/704H 146v/172V Pos: standing >
Slay whom?

< 704h/704H 146v/172V Pos: standing >
Slay whom?

< 704h/704H 146v/172V Pos: standing >
Ful leaves north.
You follow Dywer.

The Main Path of the Goblin Settlement
Obvious exits: -N -S -W
Ful Inquisitor Harbingers of Justice (Thri-Kreen)(medium) stands in mid-air here.
*Dywer Pontifex Maximus of The Empire (Halfling)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Dywer's head.
Slay whom?

< 704h/704H 145v/172V Pos: standing >
Slay whom?

< 704h/704H 145v/172V Pos: standing >
Slay whom?

< 704h/704H 146v/172V Pos: standing >
Slay whom?

< 704h/704H 146v/172V Pos: standing >
Slay whom?

< 704h/704H 146v/172V Pos: standing >
Slay whom?

< 704h/704H 146v/172V Pos: standing >
Slay whom?

< 704h/704H 147v/172V Pos: standing >
Slay whom?

< 704h/704H 147v/172V Pos: standing >
Slay whom?

< 704h/704H 147v/172V Pos: standing >
Ful leaves south.
You follow Dywer.

The Main Path of the Goblin Settlement
Obvious exits: -N -S
Ful Inquisitor Harbingers of Justice (Thri-Kreen)(medium) stands in mid-air here.
*Dywer Pontifex Maximus of The Empire (Halfling)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Dywer's head.
Slay whom?

< 704h/704H 146v/172V Pos: standing >
Ful leaves south.
You follow Dywer.

The Spring of the Goblin Settlement
Obvious exits: -N -E -S -W
A small spring bubbles up into a pool.
Ful Inquisitor Harbingers of Justice (Thri-Kreen)(medium) stands in mid-air here.
*Dywer Pontifex Maximus of The Empire (Halfling)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Dywer's head.
Slay whom?

< 704h/704H 144v/172V Pos: standing >
Ful leaves south.
You follow Dywer.

The Main Path of the Goblin Settlement
Obvious exits: -N -S
Ful Inquisitor Harbingers of Justice (Thri-Kreen)(medium) stands in mid-air here.
*Dywer Pontifex Maximus of The Empire (Halfling)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Dywer's head.
Slay whom?

< 704h/704H 142v/172V Pos: standing >
Slay whom?

< 704h/704H 142v/172V Pos: standing >
Slay whom?

< 704h/704H 143v/172V Pos: standing >
Slay whom?

< 704h/704H 143v/172V Pos: standing >
Slay whom?

< 704h/704H 143v/172V Pos: standing >
Ful leaves north.
You follow Dywer.

The Spring of the Goblin Settlement
Obvious exits: -N -E -S -W
A small spring bubbles up into a pool.
Ful Inquisitor Harbingers of Justice (Thri-Kreen)(medium) stands in mid-air here.
*Dywer Pontifex Maximus of The Empire (Halfling)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Dywer's head.

< 704h/704H 141v/172V Pos: standing >
Ful leaves north.
You follow Dywer.

The Main Path of the Goblin Settlement
Obvious exits: -N -S
Ful Inquisitor Harbingers of Justice (Thri-Kreen)(medium) stands in mid-air here.
*Dywer Pontifex Maximus of The Empire (Halfling)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Dywer's head.
Slay whom?

< 704h/704H 140v/172V Pos: standing >
Ful leaves north.
You follow Dywer.

The Main Path of the Goblin Settlement
Obvious exits: -N -S -W
Ful Inquisitor Harbingers of Justice (Thri-Kreen)(medium) stands in mid-air here.
*Dywer Pontifex Maximus of The Empire (Halfling)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Dywer's head.
Slay whom?

< 704h/704H 138v/172V Pos: standing >
Ful leaves north.
You follow Dywer.

Before The Leader's Cave
Obvious exits: -N# -E -S -W
[2] A goblin long sword lies here.
[2] A goblin short sword lies here.
Ful Inquisitor Harbingers of Justice (Thri-Kreen)(medium) stands in mid-air here.
*Dywer Pontifex Maximus of The Empire (Halfling)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Dywer's head.
A goblin sentinel stands here growling.(Red Aura)
A goblin sentinel stands here growling.(Red Aura)
A goblin sentinel stands here growling.(Red Aura)
A goblin sentinel stands here growling.(Red Aura)
Slay whom?
A Troll is knocked to the ground by Ful's mighty bash!

< 704h/704H 136v/172V Pos: standing >
A goblin sentinel watches the area, making sure the battle does not get out of hand.
You miss a Troll.

< 704h/704H 136v/172V Pos: standing >
< T: Ful TP: sta TC:excellent E: A Troll sit EP: few scratches >
 A Troll plays a song to lift his spirit off the ground.
Ful's fine pierce grazes a Troll.
Ful's fine slash wounds a Troll.
Ful's powerful slash wounds a Troll.
Ful's pierce wounds a Troll.
Ful's slash grazes a Troll.
Ful's impressive slash wounds a Troll.
Ful's impressive slash wounds a Troll.
Ful's impressive pierce wounds a Troll.

< 704h/704H 137v/172V Pos: standing >
< T: Ful TP: sta TC:excellent E: A Troll sit EP:  small wounds >
 Dywer looks at a Troll.

< 704h/704H 137v/172V Pos: standing >
< T: Ful TP: sta TC:excellent E: A Troll sit EP:  small wounds >
 You miss a Troll.
[Damage:  1 ] Your feeble crush grazes a Troll.
You miss a Troll.
Ful parries a Troll's lunge at him.
Ful parries a Troll's lunge at him.
C'mon, you are doing it all the time!

< 704h/704H 137v/172V Pos: standing >
< T: Ful TP: sta TC:excellent E: A Troll sit EP: few scratches >
 C'mon, you are doing it all the time!

< 704h/704H 137v/172V Pos: standing >
< T: Ful TP: sta TC:excellent E: A Troll sit EP: few scratches >
 Dywer snaps into visibility.
Dywer moves in the shadows, suddenly reappearing behind a Troll!
C'mon, you are doing it all the time!

< 704h/704H 137v/172V Pos: standing >
< T: Ful TP: sta TC:excellent E: A Troll sit EP: few scratches >
 You start chanting...

< 704h/704H 137v/172V Pos: standing >
< T: Ful TP: sta TC:excellent E: A Troll sit EP: few scratches >
 A goblin sentinel evaluates the struggle, watching your battle tactics.
Ful's decent pierce grazes a Troll.
Ful's slash grazes a Troll.
Ful's decent slash grazes a Troll.
Ful's fine pierce grazes a Troll.
Ful's slash wounds a Troll.
Ful's slash grazes a Troll.
Ful's fine slash wounds a Troll.
Ful's impressive pierce wounds a Troll.

< 704h/704H 137v/172V Pos: standing >
< T: Ful TP: sta TC:excellent E: A Troll sit EP:  small wounds >
 A goblin sentinel is waving a platinum coin around wanting to make a bet on the outcome.

< 704h/704H 137v/172V Pos: standing >
< T: Ful TP: sta TC:excellent E: A Troll sit EP:  small wounds >
 Casting: sunray 
Dywer snaps into visibility.
A Troll screams in pain as Dywer's pierce tears into his flesh.
A Troll screams in pain as Dywer's pierce tears into his flesh.
A Troll screams in pain as Dywer's pierce tears into his flesh.
A Troll screams in pain as Dywer's pierce tears into his flesh.
A Troll screams in pain as Dywer's pierce tears into his flesh.
A Troll screams in pain as Dywer's pierce tears into his flesh.
A Troll screams in pain as Dywer's pierce tears into his flesh.

< 704h/704H 137v/172V Pos: standing >
< T: Ful TP: sta TC:excellent E: A Troll sit EP:  small wounds >
 You complete your spell...
A Troll seems to be blinded!
The intense flames cause a Troll's skin to smolder and burn!
[Damage: 190 ] You unleash light in a focused, searing ray at a Troll!

< 704h/704H 137v/172V Pos: standing >
< T: Ful TP: sta TC:excellent E: A Troll sit EP:  nasty wounds >
 A goblin sentinel evaluates the struggle, watching your battle tactics.
A Troll clambers to his feet.

< 704h/704H 137v/172V Pos: standing >
< T: Ful TP: sta TC:excellent E: A Troll sta EP:  nasty wounds >
 A goblin sentinel evaluates the struggle, watching your battle tactics.
Dywer snaps into visibility.
Dywer gets past a Troll's defenses and strikes with a mighty blow.

< 704h/704H 137v/172V Pos: standing >
< T: Ful TP: sta TC:excellent E: A Troll sta EP:  nasty wounds >
 A Troll plays a song to lift his spirit off the ground.
You score a CRITICAL HIT!!!!!
[Damage:  2 ] Your weak crush grazes a Troll.
[Damage:  1 ] Your feeble crush grazes a Troll.
[Damage:  1 ] Your feeble crush grazes a Troll.

< 704h/704H 137v/172V Pos: standing >
< T: Ful TP: sta TC:excellent E: A Troll sta EP:  nasty wounds >
 Ful parries a Troll's lunge at him.
Ful leaps over a Troll's attack.
Ful leaps over a Troll's attack.

< 704h/704H 137v/172V Pos: standing >
< T: Ful TP: sta TC:excellent E: A Troll sta EP:  nasty wounds >
 You start chanting...
A Troll attempts to flee.
A Troll leaves west.

< 704h/704H 137v/172V Pos: standing >
You abort your prayer before it's done!
A Troll enters from the west.

< 704h/704H 138v/172V Pos: standing >
A Troll leaves south.
Ful leaves west.

< 704h/704H 138v/172V Pos: standing >
Ful enters from the west.

< 704h/704H 140v/172V Pos: standing >
Slay whom?
Ful leaves south.

< 704h/704H 141v/172V Pos: standing >
You feel nature's energy flow into your 9th circle of knowledge.
Your communion with nature is now complete...
Slay whom?

< 704h/704H 141v/172V Pos: standing >
The Main Path of the Goblin Settlement
Obvious exits: -N -S -W

< 704h/704H 139v/172V Pos: standing >
The Main Path of the Goblin Settlement
Obvious exits: -N -S

< 704h/704H 138v/172V Pos: standing >
The Spring of the Goblin Settlement
Obvious exits: -N -E -S -W
A small spring bubbles up into a pool.

< 704h/704H 136v/172V Pos: standing >
The Main Path of the Goblin Settlement
Obvious exits: -N -S

< 704h/704H 134v/172V Pos: standing >
The Main Path of the Goblin Settlement
Obvious exits: -N -E -S
A wandering goblin guard stands here growling.(Red Aura)

< 704h/704H 132v/172V Pos: standing >
The Main Path of the Goblin Settlement
Obvious exits: -N -E -S -W

< 704h/704H 131v/172V Pos: standing >
The Main Path of the Goblin Settlement
Obvious exits: -N -S
Ful Inquisitor Harbingers of Justice (Thri-Kreen)(medium) stands in mid-air here.

< 704h/704H 129v/172V Pos: standing >
The Bottum of the Stairs
Obvious exits: -N -U
The corpse of a wandering goblin guard is lying here.
[3] The corpse of a goblin stair guard is lying here.
A Troll (large) stands in mid-air here.(Red Aura)

< 704h/704H 127v/172V Pos: standing >
A Troll plays a song to lift his spirit off the ground.
Alas, you cannot go that way. . . .

< 704h/704H 128v/172V Pos: standing >
Alas, you cannot go that way. . . .

< 704h/704H 128v/172V Pos: standing >
Alas, you cannot go that way. . . .

< 704h/704H 128v/172V Pos: standing >
Alas, you cannot go that way. . . .

< 704h/704H 129v/172V Pos: standing >
Alas, you cannot go that way. . . .

< 704h/704H 130v/172V Pos: standing >
Ful enters from the north.
[Damage:  1 ] Your feeble crush grazes a Troll.

< 704h/704H 130v/172V Pos: standing >
< T: Majk TP: sta TC:excellent E: A Troll sta EP:  nasty wounds >
 A Troll is knocked to the ground by Ful's mighty bash!

< 704h/704H 131v/172V Pos: standing >
< T: Majk TP: sta TC:excellent E: A Troll sit EP:  nasty wounds >
 Ful's fine pierce wounds a Troll.
Ful's fine slash wounds a Troll.
Ful's slash wounds a Troll.
Ful's fine pierce wounds a Troll.
Ful's fine slash wounds a Troll.
Ful's decent slash wounds a Troll.
Ful's fine slash wounds a Troll.
Ful's fine pierce wounds a Troll.

< 704h/704H 131v/172V Pos: standing >
< T: Majk TP: sta TC:excellent E: A Troll sit EP: pretty hurt >
 Dywer snaps into visibility.
Dywer moves in the shadows, suddenly reappearing behind a Troll!

< 704h/704H 131v/172V Pos: standing >
< T: Majk TP: sta TC:excellent E: A Troll sit EP: pretty hurt >
 Dywer snaps into visibility.
A Troll screams in pain as Dywer's pierce tears into his flesh.
A Troll screams in pain as Dywer's pierce tears into his flesh.
A Troll screams in pain as Dywer's pierce tears into his flesh.
A Troll screams in pain as Dywer's pierce tears into his flesh.
A Troll screams in pain as Dywer's pierce tears into his flesh.
A Troll screams in pain as Dywer's pierce tears into his flesh.
A Troll screams in pain as Dywer's pierce tears into his flesh.
[Damage:  1 ] Your feeble crush grazes a Troll.
[Damage:  1 ] Your feeble crush grazes a Troll.
You start chanting...

< 704h/704H 131v/172V Pos: standing >
< T: Majk TP: sta TC:excellent E: A Troll sit EP: pretty hurt >
 A Troll misses you.
You dodge a Troll's vicious attack.

< 704h/704H 131v/172V Pos: standing >
< T: Majk TP: sta TC:excellent E: A Troll sit EP: pretty hurt >
 A Troll plays a song to lift his spirit off the ground.
Casting: sunray 

< 704h/704H 131v/172V Pos: standing >
< T: Majk TP: sta TC:excellent E: A Troll sit EP: pretty hurt >
 You complete your spell...
The intense flames cause a Troll's skin to smolder and burn!
[Damage: 143 ] You unleash light in a focused, searing ray at a Troll!
A Troll is mortally wounded, and will die soon, if not aided.

< 704h/704H 131v/172V Pos: standing >
Dywer snaps into visibility.
Dywer stabs the heart of a Troll who falls to the ground clutching at the wound.
A Troll's black robe with many bloodstains was completely destroyed by the massive blow!
A Troll's earring of the black rose was completely destroyed by the massive blow!
A Troll is dead! R.I.P.
You receive your share of experience.