<worn on head> a fine adamantium tiara
<worn around neck> a necklace of dangling dwarven skulls
<worn around neck> a seaweed covered necklace
<worn about body> a long spider silk cloak
<worn on back> a meat pack [78%]
<worn as quiver> a flaming bone quiver
<worn about waist> a pitch black dragonscale belt
<worn on arms> a pair of spiked blood sleeves
<worn around wrist> a wristbow
<worn around wrist> a derro-skin forearm guard [80%]
<worn on hands> some soldier's crystal gauntlets
<worn on finger> a cracked mithril band
<worn on finger> a soldier's flesh signet [86%]
<wielding twohanded> an unearthly flesh bastard sword
<worn on legs> a pair of blood-stained wyrm scale leggings (magic)
<worn on feet> the sabatons of the Ebriham
Laz (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Dijj (Kobold)(tiny) stands here.(Red Aura)
A snarling warg enters from the east.
Nibl enters from the east.
Dermo enters from the east.
< 768h/723H 120v/128V Pos: standing >
Dijj leaves west.
Qad leaves west.
Laz leaves west.
Laz leaves west.
Laz leaves west.
Laz leaves west.
You follow Laz.
The Jade Jungle
The jungle section of the wilds is much like the marsh, the main
difference being it is alot drier, being slightly further away from
the ocean water. It is still quite moist in most areas, though the soil
is firm. Vegetation overwhelms most of the area, the trails are small
and difficult to navigate, and in many places the sunlight of the day
is completely blocked out by the thick canopy. The inhabitants of the
wilds wander the area, vicious and unafraid of anything. It is under-
standable why the residents of Jade avoid this area whenever possible.
Obvious exits: -North -East -West
The corpse of a bog beast is lying here.
Laz (Drow Elf)(medium) stands here.(Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
The wraith of a swarm of insects stands here.(Red Aura)
Qad (Ogre)(huge) stands in mid-air here.(Red Aura)
Laz (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Dijj (Kobold)(tiny) stands here.(Red Aura)
A snarling warg enters from the east.
Nibl enters from the east.
Dermo enters from the east.
< 768h/723H 118v/128V Pos: standing >
Dijj leaves west.
Qad leaves west.
The wraith of a swarm of insects leaves west.
Laz leaves west.
Laz leaves west.
Laz leaves west.
Laz leaves west.
You follow Laz.
The Jade Marsh
The marshland of the Jade Empire is even more dangerous than the
jungle that combine together to form the Wilds of the Empire. Fumes and
toxic spore clouds explode into the air with every step, and the wild
creatures sprint past, always on the run from a larger predator lurking
just around the next corner. As the jungle makes up much of the southern
portion of the Wilds, the marsh extends towards the northeast, all the
way towards the open ocean where it begins too deep of swamp and water
to travel at all.
Obvious exits: -North -East -Down#
Laz (Drow Elf)(medium) stands here.(Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
The wraith of a swarm of insects stands here.(Red Aura)
Qad (Ogre)(huge) stands in mid-air here.(Red Aura)
Laz (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Dijj (Kobold)(tiny) stands here.(Red Aura)
A snarling warg enters from the east.
Nibl enters from the east.
Dermo enters from the east.
< 768h/723H 116v/128V Pos: standing >
< 768h/723H 117v/128V Pos: standing >
Laz starts casting a spell.
< 768h/723H 119v/128V Pos: standing >
Dijj nods.
< 768h/723H 120v/128V Pos: standing >
Pardon?
< 768h/723H 120v/128V Pos: standing >
Laz completes his spell...
Laz utters the words 'rzggzf gaiqhjabral'
Laz's is encased in a solid white aura!
< 768h/723H 121v/128V Pos: standing >
Laz sits down in a comfortable spot.
You quickly scan the area.
A su-monster who is a brief walk away to your east.
< 768h/723H 122v/128V Pos: standing >
Laz takes out his unholy symbol and begins praying intently.
< 768h/723H 122v/128V Pos: standing >
The Jade Marsh
Obvious exits: -North -East -Down#
Dermo (Orc)(medium) stands in mid-air here.(Red Aura)
Nibl (Duergar)(small) stands in mid-air here.(Red Aura)
A warg prowls here looking for things to eat. (minion) (Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
The wraith of a swarm of insects stands here.(Red Aura)
Qad (Ogre)(huge) stands in mid-air here.(Red Aura)
Laz (Drow Elf)(medium) sits resting.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Dijj (Kobold)(tiny) stands here.(Red Aura)
< 768h/723H 124v/128V Pos: standing >
A faint hum can be heard from the holy mace of the efreeti carried by Laz.
Laz raises his unholy symbol and smiles malevolently.
< 768h/723H 124v/128V Pos: standing >
Laz clambers to his feet.
< 768h/723H 126v/128V Pos: standing >
< 768h/723H 126v/128V Pos: standing >
Dijj opens the overgrown.
< 768h/723H 127v/128V Pos: standing >
< 767h/723H 128v/128V Pos: standing >
Dijj leaves down.
Qad leaves down.
The wraith of a swarm of insects leaves down.
Laz leaves down.
Laz leaves down.
Laz leaves down.
Laz leaves down.
You follow Laz.
A Damp Tunnel
The inside of the tunnel breeds a bad case of claustrophobia, the walls
and ceiling seem entirely too small, and the insects and parasites that
live off the dead vegetation bring forgotton nightmares rushing back to
the surface of conciousness. Unearthly howls of the denizens of this dank
tunnel echo through its rotting hallways, and the smell is enough to
induce vomitting.
Obvious exits: -South -West -Up
Laz (Drow Elf)(medium) stands here.(Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
The wraith of a swarm of insects stands here.(Red Aura)
Qad (Ogre)(huge) stands in mid-air here.(Red Aura)
Laz (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Dijj (Kobold)(tiny) stands here.(Red Aura)
A snarling warg enters from above.
Nibl enters from above.
Dermo enters from above.
< 767h/723H 126v/128V Pos: standing >
A Damp Tunnel
Obvious exits: -South -West -Up
Dermo (Orc)(medium) stands in mid-air here.(Red Aura)
Nibl (Duergar)(small) stands in mid-air here.(Red Aura)
A warg prowls here looking for things to eat. (minion) (Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
The wraith of a swarm of insects stands here.(Red Aura)
Qad (Ogre)(huge) stands in mid-air here.(Red Aura)
Laz (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Dijj (Kobold)(tiny) stands here.(Red Aura)
< 767h/723H 126v/128V Pos: standing >
There's too much stuff blocking your sight here to scan.
< 767h/723H 126v/128V Pos: standing >
Dijj leaves south.
Qad leaves south.
Laz leaves south.
Laz leaves south.
Laz leaves south.
Laz leaves south.
You follow Laz.
A Damp Tunnel
This tunnel is the stuff of nightmares. The air is thick with putrid
and hot gasses, causing one to choke with almost every inhale. The light
flickers through the marsh canopy above, casting eerie shadows that seem
to move with a life of their own. Masses of insects inhabit this rotting
tunnel, feeding off the dead vegetation that forms this type of terrain
and forming the illusion that the walls themselves are alive.
Obvious exits: -North -East
The corpse of a troll BeRSeRkeR is lying here.
Laz (Drow Elf)(medium) stands here.(Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
The wraith of a swarm of insects stands here.(Red Aura)
Qad (Ogre)(huge) stands in mid-air here.(Red Aura)
Laz (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Dijj (Kobold)(tiny) stands here.(Red Aura)
A snarling warg enters from the north.
Nibl enters from the north.
Dermo enters from the north.
< 767h/723H 124v/128V Pos: standing >
You quickly scan the area.
A stirge swarm who is close by to your east.
< 767h/723H 126v/128V Pos: standing >
A Damp Tunnel
Obvious exits: -North -East
The corpse of a troll BeRSeRkeR is lying here.
Dermo (Orc)(medium) stands in mid-air here.(Red Aura)
Nibl (Duergar)(small) stands in mid-air here.(Red Aura)
A warg prowls here looking for things to eat. (minion) (Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
The wraith of a swarm of insects stands here.(Red Aura)
Qad (Ogre)(huge) stands in mid-air here.(Red Aura)
Laz (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Dijj (Kobold)(tiny) stands here.(Red Aura)
< 767h/723H 128v/128V Pos: standing >
You quickly scan the area.
A stirge swarm who is close by to your east.
< 767h/723H 128v/128V Pos: standing >
Dijj sits down in a comfortable spot.
< 767h/723H 128v/128V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Qad.
< 767h/723H 128v/128V Pos: standing >
Dijj opens a spellbook and begins studying it intently.
< 767h/723H 128v/128V Pos: standing >
A Damp Tunnel
Obvious exits: -North -East
The corpse of a troll BeRSeRkeR is lying here.
Dermo (Orc)(medium) stands in mid-air here.(Red Aura)
Nibl (Duergar)(small) stands in mid-air here.(Red Aura)
A warg prowls here looking for things to eat. (minion) (Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
The wraith of a swarm of insects stands here.(Red Aura)
Qad (Ogre)(huge) stands in mid-air here.(Red Aura)
Laz (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Dijj (Kobold)(tiny) sits resting.(Red Aura)
< 767h/723H 128v/128V Pos: standing >
Dijj closes his book and grins malevolently.
< 767h/723H 128v/128V Pos: standing >
Dijj clambers to his feet.
< 767h/723H 128v/128V Pos: standing >
Dijj starts casting a spell.
< 767h/723H 128v/128V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Qad.
< 767h/723H 128v/128V Pos: standing >
Dijj completes his spell...
Dijj utters the words 'gruugz xgruuhp'
You see the corpse of a troll BeRSeRkeR take a deep breath, and suddenly come to life again.
< 767h/723H 128v/128V Pos: standing >
You are using:
<worn on head> a fine adamantium tiara
<worn on face> a knight's iron mask
<worn around neck> a necklace of dangling dwarven skulls
<worn around neck> a seaweed covered necklace
<worn on body> a suit of platinum plate bearing the crest of Pelor (magic)
<worn about body> a long spider silk cloak
<worn on back> a meat pack [78%]
<worn as quiver> a flaming bone quiver
<worn about waist> a pitch black dragonscale belt
<worn on arms> a pair of spiked blood sleeves
<worn around wrist> a wristbow
<worn around wrist> a derro-skin forearm guard [80%]
<worn on hands> some soldier's crystal gauntlets
<worn on finger> a cracked mithril band
<worn on finger> a soldier's flesh signet [86%]
<wielding twohanded> an unearthly flesh bastard sword
<worn on legs> a pair of blood-stained wyrm scale leggings (magic)
<worn on feet> the sabatons of the Ebriham
< 766h/723H 128v/128V Pos: standing >
Laz sits down in a comfortable spot.
< 766h/723H 128v/128V Pos: standing >
The air chills and the odor of death and decay assault your senses.
Dijj leaves east.
< 766h/723H 128v/128V Pos: standing >
Laz takes out his unholy symbol and begins praying intently.
< 766h/723H 128v/128V Pos: standing >
The air chills and the odor of death and decay assault your senses.
< 766h/723H 128v/128V Pos: standing >
A Damp Tunnel
Obvious exits: -North -East
Dermo (Orc)(medium) stands in mid-air here.(Red Aura)
Nibl (Duergar)(small) stands in mid-air here.(Red Aura)
A warg prowls here looking for things to eat. (minion) (Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
The wraith of a swarm of insects stands here.(Red Aura)
Qad (Ogre)(huge) stands in mid-air here.(Red Aura)
Laz (Drow Elf)(medium) sits resting.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
< 766h/723H 128v/128V Pos: standing >
Laz raises his unholy symbol and smiles malevolently.
< 766h/723H 128v/128V Pos: standing >
Laz clambers to his feet.
< 766h/723H 128v/128V Pos: standing >
Qad leaves east.
The wraith of a swarm of insects leaves east.
Laz leaves east.
Laz leaves east.
Laz leaves east.
Laz leaves east.
You follow Laz.
A Damp Tunnel
The inside of the tunnel breeds a bad case of claustrophobia, the walls
and ceiling seem entirely too small, and the insects and parasites that
live off the dead vegetation bring forgotton nightmares rushing back to
the surface of conciousness. Unearthly howls of the denizens of this dank
tunnel echo through its rotting hallways, and the smell is enough to
induce vomitting.
Obvious exits: -East -West
Laz (Drow Elf)(medium) stands here.(Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
The wraith of a swarm of insects stands here.(Red Aura)
Qad (Ogre)(huge) stands in mid-air here.(Red Aura)
Laz (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
A swarm of bloodthirsty stirges dive through the tunnels.(Red Aura)
A snarling warg enters from the west.
Nibl enters from the west.
Dermo enters from the west.
< 766h/723H 126v/128V Pos: standing >
A stirge swarm suddenly attacks YOU!
You feel unholy power coursing through your limbs!
< 765h/723H 126v/128V Pos: standing >
< T: Gho TP: sta TC:excellent E: stirge sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 765h/723H 126v/128V Pos: standing >
< T: Gho TP: sta TC:excellent E: stirge sta EP: excellent >
A snarling warg growls at a stirge swarm.
A snarling warg suddenly attacks a stirge swarm!
< 765h/723H 126v/128V Pos: standing >
< T: Gho TP: sta TC:excellent E: stirge sta EP: few scratches >
< 765h/723H 126v/128V Pos: standing >
< T: Gho TP: sta TC:excellent E: stirge sta EP: few scratches >
Your improved dexterity allows you to swiftly attack your enemy!
You score a CRITICAL HIT!!!!!
[Damage: 23 ] [Damage: 6 ] -=[You attack a stirge swarm.]=- [2 hits]
< 781h/723H 126v/128V Pos: standing >
< T: Gho TP: sta TC:excellent E: stirge sta EP: few scratches >
You deflect a stirge swarm's blow and strike back at it!
[Damage: 5 ] You dodge a bash from a stirge swarm, who loses its balance and falls.
-=[a stirge swarm attacks you.]=- [1 hits]
< 783h/723H 126v/128V Pos: standing >
< T: Gho TP: sta TC:excellent E: stirge kne EP: small wounds >
< 783h/723H 126v/128V Pos: standing >
< T: Gho TP: sta TC:excellent E: stirge kne EP: small wounds >
A snarling warg attacks a stirge swarm. [1 hits]
< 783h/723H 126v/128V Pos: standing >
< T: Gho TP: sta TC:excellent E: stirge kne EP: small wounds >
A faint hum can be heard from the mace of the earth carried by Qad.
A Damp Tunnel
Obvious exits: -East -West
Dermo (Orc)(medium) stands in mid-air here. (casting) (Red Aura)
Nibl (Duergar)(small) stands in mid-air here.(Red Aura)
A snarling warg stands in mid-air here, fighting a stirge swarm. (minion) (Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
The wraith of a swarm of insects stands here.(Red Aura)
Qad (Ogre)(huge) stands in mid-air here.(Red Aura)
Laz (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
A stirge swarm crouches in mid-air here, fighting YOU!(Red Aura)
< 783h/723H 126v/128V Pos: standing >
< T: Gho TP: sta TC:excellent E: stirge kne EP: small wounds >
Your improved dexterity allows you to swiftly attack your enemy!
[Damage: 14 ] [Damage: 5 ] [Damage: 9 ] -=[You attack a stirge swarm.]=- [3 hits]
< 795h/723H 126v/128V Pos: standing >
< T: Gho TP: sta TC:excellent E: stirge kne EP: small wounds >
A stirge swarm suddenly clutches their head, as if trying to shrug off some unknown malady.
A stirge swarm's eyes briefly cloud over as its body is painfully ripped apart from within.
< 795h/723H 126v/128V Pos: standing >
< T: Gho TP: sta TC:excellent E: stirge kne EP: awful >
-=[a stirge swarm attacks you.]=- [0 hits]
< 795h/723H 126v/128V Pos: standing >
< T: Gho TP: sta TC:excellent E: stirge kne EP: awful >
Nibl places a slimy troglodyte claw in the back of a stirge swarm, resulting in some strange noises, a lot of blood and a corpse.
A stirge swarm is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a stirge swarm's gurgling and choking signals its demise.
< 794h/723H 126v/128V Pos: standing >
Dijj enters from the east.
< 794h/723H 126v/128V Pos: standing >
Dijj leaves west.
Qad leaves west.
Laz leaves west.
Laz leaves west.
Laz leaves west.
Laz leaves west.
You follow Laz.
A Damp Tunnel
This tunnel is the stuff of nightmares. The air is thick with putrid
and hot gasses, causing one to choke with almost every inhale. The light
flickers through the marsh canopy above, casting eerie shadows that seem
to move with a life of their own. Masses of insects inhabit this rotting
tunnel, feeding off the dead vegetation that forms this type of terrain
and forming the illusion that the walls themselves are alive.
Obvious exits: -North -East
Laz (Drow Elf)(medium) stands here.(Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
The wraith of a swarm of insects stands here.(Red Aura)
Qad (Ogre)(huge) stands in mid-air here.(Red Aura)
Laz (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Dijj (Kobold)(tiny) stands here.(Red Aura)
A snarling warg enters from the east.
Dermo enters from the east.
You are close to the half-way point in the journey towards your next level.
< 794h/723H 124v/128V Pos: standing >
Dijj leaves east.
Qad leaves east.
The wraith of a swarm of insects leaves east.
Laz leaves east.
Laz leaves east.
Laz leaves east.
Laz leaves east.
You follow Laz.
A Damp Tunnel
The inside of the tunnel breeds a bad case of claustrophobia, the walls
and ceiling seem entirely too small, and the insects and parasites that
live off the dead vegetation bring forgotton nightmares rushing back to
the surface of conciousness. Unearthly howls of the denizens of this dank
tunnel echo through its rotting hallways, and the smell is enough to
induce vomitting.
Obvious exits: -East -West
Fresh blood splatters cover the area.
The corpse of a stirge swarm is lying here.
Laz (Drow Elf)(medium) stands here.(Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
The wraith of a swarm of insects stands here.(Red Aura)
Qad (Ogre)(huge) stands in mid-air here.(Red Aura)
Laz (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Dijj (Kobold)(tiny) stands here.(Red Aura)
Nibl (Duergar)(small) stands in mid-air here.(Red Aura)
A snarling warg enters from the west.
Dermo enters from the west.
< 794h/723H 123v/128V Pos: standing >
You quickly scan the area.
You see nothing.
< 794h/723H 123v/128V Pos: standing >
Dijj leaves east.
Qad leaves east.
Laz leaves east.
Laz leaves east.
Laz leaves east.
Laz leaves east.
You follow Laz.
A Damp Tunnel
This tunnel is the stuff of nightmares. The air is thick with putrid
and hot gasses, causing one to choke with almost every inhale. The light
flickers through the marsh canopy above, casting eerie shadows that seem
to move with a life of their own. Masses of insects inhabit this rotting
tunnel, feeding off the dead vegetation that forms this type of terrain
and forming the illusion that the walls themselves are alive.
Obvious exits: -East -South -West
The corpse of a stirge swarm is lying here.
Laz (Drow Elf)(medium) stands here.(Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
The wraith of a swarm of insects stands here.(Red Aura)
Qad (Ogre)(huge) stands in mid-air here.(Red Aura)
Laz (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Dijj (Kobold)(tiny) stands here.(Red Aura)
A snarling warg enters from the west.
Dermo enters from the west.
< 794h/723H 122v/128V Pos: standing >
Dijj leaves south.
Qad leaves south.
Laz leaves south.
Laz leaves south.
Laz leaves south.
Laz leaves south.
You follow Laz.
A Damp Tunnel
The inside of the tunnel breeds a bad case of claustrophobia, the walls
and ceiling seem entirely too small, and the insects and parasites that
live off the dead vegetation bring forgotton nightmares rushing back to
the surface of conciousness. Unearthly howls of the denizens of this dank
tunnel echo through its rotting hallways, and the smell is enough to
induce vomitting.
Obvious exits: -North -South
Laz (Drow Elf)(medium) stands here.(Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
The wraith of a swarm of insects stands here.(Red Aura)
Qad (Ogre)(huge) stands in mid-air here.(Red Aura)
Laz (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Dijj (Kobold)(tiny) stands here.(Red Aura)
A snarling warg enters from the north.
Dermo enters from the north.
< 794h/723H 122v/128V Pos: standing >
Dijj leaves south.
Qad leaves south.
The wraith of a swarm of insects leaves south.
Laz leaves south.
Laz leaves south.
Laz leaves south.
Laz leaves south.
You follow Laz.
A Damp Tunnel
This tunnel is the stuff of nightmares. The air is thick with putrid
and hot gasses, causing one to choke with almost every inhale. The light
flickers through the marsh canopy above, casting eerie shadows that seem
to move with a life of their own. Masses of insects inhabit this rotting
tunnel, feeding off the dead vegetation that forms this type of terrain
and forming the illusion that the walls themselves are alive.
Obvious exits: -North -West
The corpse of a stirge swarm is lying here.
Laz (Drow Elf)(medium) stands here.(Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
The wraith of a swarm of insects stands here.(Red Aura)
Qad (Ogre)(huge) stands in mid-air here.(Red Aura)
Laz (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Dijj (Kobold)(tiny) stands here.(Red Aura)
A snarling warg enters from the north.
Dermo enters from the north.
< 794h/723H 120v/128V Pos: standing >
Dijj leaves west.
Qad leaves west.
The wraith of a swarm of insects leaves west.
Laz leaves west.
Laz leaves west.
Laz leaves west.
Laz leaves west.
You follow Laz.
A Damp Tunnel
The inside of the tunnel breeds a bad case of claustrophobia, the walls
and ceiling seem entirely too small, and the insects and parasites that
live off the dead vegetation bring forgotton nightmares rushing back to
the surface of conciousness. Unearthly howls of the denizens of this dank
tunnel echo through its rotting hallways, and the smell is enough to
induce vomitting.
Obvious exits: -East -South
[2] The corpse of a swamp spawn is lying here.
Laz (Drow Elf)(medium) stands here.(Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
The wraith of a swarm of insects stands here.(Red Aura)
Qad (Ogre)(huge) stands in mid-air here.(Red Aura)
Laz (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
Dijj (Kobold)(tiny) stands here.(Red Aura)
A snarling warg enters from the east.
Dermo enters from the east.
< 794h/723H 119v/128V Pos: standing >
Someone suddenly attacks Dijj!
< 794h/723H 120v/128V Pos: standing >
Someone suddenly attacks someone!
< 794h/723H 121v/128V Pos: standing >
A Barbarian snaps into visibility.
< 794h/723H 123v/128V Pos: standing >
Someone says in goblin 'I must assist my master!'
Someone suddenly attacks someone!
< 794h/723H 123v/128V Pos: standing >
A Damp Tunnel
Obvious exits: -East -South
[2] The corpse of a swamp spawn is lying here.
A Barbarian (large) Magister Equitum of The Empire stands in mid-air here. (casting) (Gold Aura)
Dermo (Orc)(medium) stands in mid-air here.(Red Aura)
A warg prowls here looking for things to eat. (minion) (Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
Laz (Drow Elf)(medium) stands here.(Red Aura)
The wraith of a swarm of insects stands here.(Red Aura)
Qad (Ogre)(huge) stands in mid-air here.(Red Aura)
Laz (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
The wraith of a swarm of insects stands in mid-air here, fighting someone. (minion) (Red Aura)
The wraith of a swarm of insects stands in mid-air here, fighting someone. (minion) (Red Aura)
Dijj (Kobold)(tiny) stands here, fighting someone.(Red Aura)
< 794h/723H 123v/128V Pos: standing >
You bravely step in front of Dermo, shielding him from harm!
You feel unholy power coursing through your limbs!
You are knocked to the ground by a Thri-Kreen's mighty bash!
Dijj attempts to flee.
Dijj leaves east.
Qad leaves east.
Laz leaves east.
Laz leaves east.
Laz leaves east.
Laz leaves east.
Dermo leaves east.
< 793h/723H 123v/128V Pos: sitting >
< T: Gho TP: sit TC:excellent E: A Thri-Kreen sta EP: excellent >
You feel your skin soften and return to normal.
-=[a Thri-Kreen attacks you.]=- [16 hits]
< 606h/723H 124v/128V Pos: sitting >
< T: Gho TP: sit TC: small wounds E: A Thri-Kreen sta EP: excellent >
A Barbarian stops invoking abruptly!
Someone completes his spell...
Someone utters the words 'gjwwai opaghg'
< 606h/723H 124v/128V Pos: sitting >
< T: Gho TP: sit TC: small wounds E: someone sta EP: excellent >
The wraith of a swarm of insects's attack glances off of someone's stone hide!
The wraith of a swarm of insects attacks a Dwarf. [1 hits]
< 606h/723H 124v/128V Pos: sitting >
< T: Gho TP: sit TC: small wounds E: someone sta EP: excellent >
You are no longer guarding Laz
You are no longer guarding Dermo
< 606h/723H 124v/128V Pos: sitting >
< T: Gho TP: sit TC: small wounds E: someone sta EP: excellent >
Your improved dexterity allows you to swiftly attack your enemy!
[Damage: 1 ] -=[You attack a Thri-Kreen.]=- [1 hits]
< 606h/723H 124v/128V Pos: sitting >
< T: Gho TP: sit TC: small wounds E: A Thri-Kreen sta EP: few scratches >
A Dwarf attacks the wraith of a swarm of insects. [2 hits]
The wraith of a swarm of insects attacks a Dwarf. [0 hits]
< 606h/723H 124v/128V Pos: sitting >
< T: Gho TP: sit TC: small wounds E: someone sta EP: few scratches >
Someone's summoned creatures look towards him for guidance, before attacking!
An incorporeal ghastly figure brushes a snarling warg with its shadowy fingers.
An incorporeal ghastly figure touches you!
OUCH! That really did HURT!
< 473h/723H 124v/128V Pos: sitting >
< T: Gho TP: sit TC: few wounds E: someone sta EP: few scratches >
A snarling warg attacks a Gnome. [0 hits]
A Barbarian starts casting a spell.
< 473h/723H 124v/128V Pos: sitting >
< T: Gho TP: sit TC: few wounds E: someone sta EP: few scratches >
A Thri-Kreen's attack causes you to gush blood!
-=[a Thri-Kreen attacks you.]=- [16 hits]
The wraith of a swarm of insects starts casting a spell called 'fireshield'.
The wraith of a swarm of insects attacks a Dwarf. [0 hits]
< 238h/723H 93v/128V Pos: sitting >
< T: Gho TP: sit TC: nasty wounds E: A Thri-Kreen sta EP: few scratches >
A Gnome starts casting an offensive spell.
< 238h/723H 93v/128V Pos: sitting >
< T: Gho TP: sit TC: nasty wounds E: someone sta EP: few scratches >
Your improved dexterity allows you to swiftly attack your enemy!
-=[You attack a Thri-Kreen.]=- [0 hits]
A rakshasa tribesman does some sort of dance, and winds up flat on his ass.
< 238h/723H 93v/128V Pos: sitting >
< T: Gho TP: sit TC: nasty wounds E: A Thri-Kreen sta EP: few scratches >
A Barbarian completes his spell...
A Barbarian utters the words 'arieks shattering iceball'
A Barbarian points at you.
You reel in pain as a Barbarian's iceball shatters upon impacting you.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!
Your knight's iron mask was damaged from the massive blow!
You wish that your wounds would stop BLEEDING so much!
-=[a rakshasa tribesman attacks you.]=- [4 hits]
< 23h/723H 93v/128V Pos: sitting >
< T: Gho TP: sit TC: awful E: A Thri-Kreen sta EP: few scratches >
A Gnome completes his spell...
A Gnome utters the words 'izoahuzz qaijudigguai bragh'
You scream as a Gnome blasts you into the next life!
Your suit of platinum plate bearing the crest of Pelor was disintegrated by the negative energy!
Your knight's iron mask was disintegrated by the negative energy!
The purple glow surrounding you fades away.