<worn in nose> a brass nose ring
<worn about body> a thin batwing cloak
<worn about waist> a thick leather belt
<worn on belt buckle>a plain silver flute
<worn on arms> a pair of tight black sleeves
<worn on hands> a pair of tight black gloves
<primary weapon> a stout oaken cudgel
<held> a small bandage
<worn on legs> a pair of tight black pants
< 30h/30H 170v/170V Pos: standing >
Mock Combat Chamber
Obvious exits: -West
A sparring warrior battles another minotaur.
A sparring warrior battles another minotaur.
A training warrior practices in mock combat.
< 30h/30H 170v/170V Pos: standing >
Brief mode on.
< 30h/30H 170v/170V Pos: standing >
A War Room
Obvious exits: -E -S# -W
Ackum, the master warrior, is here.
< 30h/30H 169v/170V Pos: standing >
A Large Armory
Obvious exits: -E
A small, red-hot forging furnace has been set up here. (humming)
Micheral inspects one of his blades.
< 30h/30H 168v/170V Pos: standing >
A War Room
Obvious exits: -E -S# -W
Ackum, the master warrior, is here.
< 30h/30H 168v/170V Pos: standing >
The door seems to be closed.
< 30h/30H 169v/170V Pos: standing >
Ok.
< 30h/30H 170v/170V Pos: standing >
A Narrow Corridor
Obvious exits: -N -S
< 30h/30H 169v/170V Pos: standing >
Before a Narrow Staircase
Obvious exits: -N -U
< 30h/30H 168v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 30h/30H 168v/170V Pos: standing >
You slide your legs into a pair of tight black pants.
You cover your arms with a pair of tight black sleeves.
You clasp a thick leather belt around your waist.
You pull a pair of tight black gloves onto your hands.
You can't wear that on your feet.
You wear a thin batwing cloak about your body.
You wield a stout oaken cudgel.
You can't use a steel warhammer.
You can't use a steel warhammer.
You can't use a steel warhammer.
You attach a plain silver flute to your belt.
You can't wear that on your feet.
You wear a brass nose ring on your nose.
You hold a small bandage.
< 30h/30H 169v/170V Pos: standing >
You are carrying: (21/9)
[4] a small bandage
a quill
a spellbook
a plain wooden lyre
a pair of tight black slippers
a small ivory totem
a small limestone totem
a small pinewood raven totem
a small bag made from rabbit skin
[2] a large wooden torch
a steel warhammer
a two-handed sword
[2] a thin steel dagger
a steel short sword
a steel long sword
a small wooden mace
< 30h/30H 169v/170V Pos: standing >
A Narrow Staircase
Obvious exits: -W# -D
< 30h/30H 169v/170V Pos: standing >
You are using:
<worn in nose> a brass nose ring
<worn about body> a thin batwing cloak
<worn about waist> a thick leather belt
<worn on belt buckle>a plain silver flute
<worn on arms> a pair of tight black sleeves
<worn on hands> a pair of tight black gloves
<primary weapon> a stout oaken cudgel
<held> a small bandage
<worn on legs> a pair of tight black pants
< 30h/30H 169v/170V Pos: standing >
Ok.
< 30h/30H 169v/170V Pos: standing >
Before the Warrior Brigade
Obvious exits: -N -E -S -W
< 30h/30H 168v/170V Pos: standing >
Bloody Brick Way
Obvious exits: -N -E -S -W
An agitated commoner walks the road.
< 30h/30H 168v/170V Pos: standing >
Bloody Brick Way
Obvious exits: -N -E -S -W
< 30h/30H 167v/170V Pos: standing >
Bloody Brick Way
Obvious exits: -N -E -S -W
< 30h/30H 166v/170V Pos: standing >
An Intersection of Roads
Obvious exits: -N -E -W
< 30h/30H 166v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 30h/30H 167v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 30h/30H 167v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 30h/30H 167v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 30h/30H 168v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 30h/30H 168v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 30h/30H 168v/170V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
< 30h/30H 167v/170V Pos: standing >
A Cobblestone Road
Obvious exits: -S -W
< 30h/30H 167v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 30h/30H 167v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 30h/30H 167v/170V Pos: standing >
A Cobblestone Road
Obvious exits: -N -S
< 30h/30H 167v/170V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E
< 30h/30H 166v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 30h/30H 166v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 30h/30H 167v/170V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
< 30h/30H 166v/170V Pos: standing >
A Path of Dirt
Obvious exits: -E -W
< 30h/30H 166v/170V Pos: standing >
A Muddy Trail
Obvious exits: -E -W
< 30h/30H 165v/170V Pos: standing >
In the Muck
Obvious exits: -N -S -W
< 30h/30H 164v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 30h/30H 165v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 30h/30H 165v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 30h/30H 165v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 30h/30H 165v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 30h/30H 166v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 30h/30H 166v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 30h/30H 166v/170V Pos: standing >
A Muddy Trail through the Swamp
Obvious exits: -N -E -S
< 30h/30H 165v/170V Pos: standing >
An Old Trail
Obvious exits: -E -W
< 30h/30H 165v/170V Pos: standing >
A Long Winding Trail of Mud
Obvious exits: -E -W
< 30h/30H 164v/170V Pos: standing >
Before a Wooden Bridge
Obvious exits: -N -E -W
Two large boulders with rope strung around them anchor a bridge.
< 30h/30H 163v/170V Pos: standing >
Above a River on a Rope Bridge
Obvious exits: -E -W -D
< 30h/30H 163v/170V Pos: standing >
Along a River
Obvious exits: -E -W
Two large boulders with rope strung around them anchor a bridge.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
< 30h/30H 162v/170V Pos: standing >
Nearing a River
Obvious exits: -E -W
< 30h/30H 162v/170V Pos: standing >
A Dense Forest
Obvious exits: -N -W
< 30h/30H 161v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 30h/30H 162v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 30h/30H 162v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 30h/30H 163v/170V Pos: standing >
Near a Log Cabin
Obvious exits: -N# -E -S
< 30h/30H 163v/170V Pos: standing >
Along a Game Trail
Obvious exits: -E -W
< 30h/30H 162v/170V Pos: standing >
MMMM^^M^.
^MMM^^..^.*
^^MMM^.....**
^MMM^^.....**
^MMM^^@....**
^^MM^^^^^.***
^^MMM^..^^***
^MMM^^*****
^MM^^^***
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 30h/30H 161v/170V Pos: standing >
MMM^^..^.
^MMM^.....*
^MMM^^.....**
^MMM^^.....**
^^MM^^@^^.***
^^MMM^..^^***
^^MMM^^******
^^MM^^^****
^MMM^^^**
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 30h/30H 161v/170V Pos: standing >
MMM^.....
MMM^^.....*
^MMM^^.....**
^^MM^^^^^.***
^^MMM^@.^^***
^^MMM^^******
^^^MM^^^*****
^^MMM^^^***
^^MMM^^^^
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 30h/30H 159v/170V Pos: standing >
MM^^.....
MMM^^.....*
^^MM^^^^^.***
^^MMM^..^^***
^^MMM^@******
^^^MM^^^*****
^^^MMM^^^****
^^^MMM^^^^*
^^^MMMMM.
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 30h/30H 157v/170V Pos: standing >
MM^^.....
^MM^^^^^.**
^^MMM^..^^***
^^MMM^^******
^^^MM^@^*****
^^^MMM^^^****
.^^^MMM^^^^**
.^^^MMMMM..
^.^^^^..^
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 30h/30H 155v/170V Pos: standing >
MM^^^^^.*
^MMM^..^^**
^^MMM^^******
^^^MM^^^*****
^^^MMM@^^****
.^^^MMM^^^^**
^.^^^MMMMM...
^^.^^^^..^.
^..^^^^.^
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 30h/30H 152v/170V Pos: standing >
M^^^^^.**
MMM^..^^***
^MMM^^*******
^^MM^^^******
^^MMM^@^*****
^^^MMM^^^^***
.^^^MMMMM...*
^.^^^^..^.^
..^^^^.^M
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 30h/30H 150v/170V Pos: standing >
A Dusty Trail
Obvious exits: -N -E -D
< 30h/30H 148v/170V Pos: standing >
A Dusty Trail
Obvious exits: -N -E -D
< 30h/30H 149v/170V Pos: standing >
A Dusty Trail
Obvious exits: -U -D
The skeleton of a red-tailed hawk somehow soars overhead.
< 30h/30H 150v/170V Pos: standing >
You rediscover the law of gravity...
...the hard way!
< 30h/30H 150v/170V Pos: standing >
A Dusty Trail
Obvious exits: -U -D
A tiny bony chipmunk darts around with tail aflicker.
A Dusty Trail
Obvious exits: -N -U
< 30h/30H 150v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 30h/30H 150v/170V Pos: standing >
You land with stunning force!
The world starts spinning, and your ears are ringing!
That last blow was a bit too much, and you go down.
< 22h/30H 151v/170V Pos: on your ass >
Feeling begins to return... a major headache.
You stagger about, then fall to your knees!
< 22h/30H 151v/170V Pos: on your ass >
You stagger about, then fall to your knees!
< 22h/30H 151v/170V Pos: on your ass >
You are carrying: (21/9)
[4] a small bandage
a quill
a spellbook
a plain wooden lyre
a pair of tight black slippers
a small ivory totem
a small limestone totem
a small pinewood raven totem
a small bag made from rabbit skin
[2] a large wooden torch
a steel warhammer
a two-handed sword
[2] a thin steel dagger
a steel short sword
a steel long sword
a small wooden mace
< 22h/30H 151v/170V Pos: on your ass >
You drop a small bandage.
You drop a small bandage.
You drop a small bandage.
You drop a small bandage.
You drop a quill.
You drop a spellbook.
You drop a plain wooden lyre.
You drop a pair of tight black slippers.
You drop a small ivory totem.
You drop a small limestone totem.
You drop a small pinewood raven totem.
You drop a small bag made from rabbit skin.
You drop a large wooden torch.
You drop a large wooden torch.
You drop a steel warhammer.
You drop a two-handed sword.
You drop a thin steel dagger.
You drop a thin steel dagger.
You drop a steel short sword.
You drop a steel long sword.
You drop a small wooden mace.
You drop a small bandage.
You drop a small bandage.
You drop a small bandage.
You drop a small bandage.
You drop a quill.
You drop a spellbook.
You drop a plain wooden lyre.
You drop a pair of tight black slippers.
You drop a small ivory totem.
You drop a small limestone totem.
You drop a small pinewood raven totem.
You drop a small bag made from rabbit skin.
You drop a large wooden torch.
You drop a large wooden torch.
You drop a steel warhammer.
You drop a two-handed sword.
You drop a thin steel dagger.
You drop a thin steel dagger.
You drop a steel short sword.
You drop a steel long sword.
A quill crumbles to dust and blows away.
A plain wooden lyre crumbles to dust and blows away.
A pair of tight black slippers crumbles to dust and blows away.
A small bag made from rabbit skin crumbles to dust and blows away.
< 23h/30H 151v/170V Pos: on your ass >
Sorry, you can't do that while laying around.
< 23h/30H 151v/170V Pos: on your ass >
You stagger about, then fall to your knees!
< 23h/30H 151v/170V Pos: on your ass >
Sorry, you can't do that while laying around.
< 23h/30H 151v/170V Pos: on your ass >
You stagger about, then fall to your knees!
< 23h/30H 151v/170V Pos: on your ass >
Sorry, you can't do that while laying around.
< 24h/30H 151v/170V Pos: on your ass >
You stagger about, then fall to your knees!
< 24h/30H 151v/170V Pos: on your ass >
You stagger about, then fall to your knees!
< 24h/30H 151v/170V Pos: on your ass >
The sun rises over the northern horizon.
< 24h/30H 151v/170V Pos: on your ass >
You stagger about, then fall to your knees!
< 25h/30H 151v/170V Pos: on your ass >
< 25h/30H 151v/170V Pos: on your ass >
A Dusty Trail
Obvious exits: -N -U
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
[2] A large wooden torch has been discarded here.
A small raven totem lies here.
A small limestone totem lies here.
A small ivory totem lies here.
A spellbook lies here, discarded.
[4] A small bandage rests upon the ground here.
< 25h/30H 151v/170V Pos: on your ass >
You stagger about, then fall to your knees!
< 26h/30H 151v/170V Pos: on your ass >
Saving Bignus.
A Duergar floats in from above.
< 26h/30H 151v/170V Pos: on your ass >
You stagger about, then fall to your knees!
< 27h/30H 151v/170V Pos: kneeling >
You tip your hat at no one in particular.
< 27h/30H 151v/170V Pos: kneeling >
A Duergar suddenly attacks YOU!
A Duergar's stab causes massive blood-loss and you fall to the ground, lifeless.