<worn on head> an evil looking helm
<worn on body> a dark black robe
<worn about body> a thin batwing cloak
<worn about waist> a belt of thick cured leather
<primary weapon> a steel dagger
<worn on legs> some leather leggings
<worn on feet> a pair of dark black boots
Paradise Lane and Bliss Boulevard
Perfectly squared inlaid stones of rose have been checkered with the
light yellow stones lining Bliss Boulevard. The checkered way stretches
off to the west and north. A stairway leading up the southeastern section
of the wall leads up to an open-air tower. Each stair has been cut
perfectly. Small groves have been chiseled into each stair offering a
better grip on the stairs to avoid slipping during rain or sleet. A small
bright brass sign has been placed at the bottom of the stairs. The air is
crisp and dry; a sense of tranquillity fills the area here.
Obvious exits: -North -West -Up
< 108h/108H 89v/100V Pos: standing >
Alas, you cannot go that way. . . .
< 108h/108H 89v/100V Pos: standing >
Alas, you cannot go that way. . . .
< 108h/108H 89v/100V Pos: standing >
On Paradise Lane
Rose alabaster stone has been chiseled and etched with exquisite
detail. Each stone has been evenly spaced and mortared together
forming a road leading off to the north and south. A large carved
whalebone has been placed right outside a building to the east. A
few clay pots, containing a single rose colored flower tipped with
light blue, has been lined against the eastern city wall facing the
city. A checkered roadway is off the south. A sense of tranquillity
fills the air here.
Obvious exits: -North -South
A small boy is running about here.
A citizen of Newhaven stands here.
< 108h/108H 89v/100V Pos: standing >
On Paradise Lane
Rose alabaster stone has been chiseled and etched with exquisite detail.
Each stone has been evenly spaced and mortared together forming a road
leading off to the north and south. A large brass sign as been bolted atop
of a building's entranceway facing the west. Large barrels of grain, rice,
and fruit have been set just outside the doorway. A few clay pots,
containing a single rose colored flower tipped with light blue, has been
lined against the eastern city wall facing the city. A strong scent of
honey and nectar lingers here.
Obvious exits: -North -South -West
< 108h/108H 88v/100V Pos: standing >
Paradise Lane and Sanctuary Place
Beautifully inlaid stones of rose have been checkered with jeweled
encrusted silverish stones lining Sanctuary Place. The checkered way
stretches off to the west, south, and north. A magnificent statue has
been placed in the center of the intersection. Large violet and red
flowers have been meticulously planted in a perfect circle about the
statue. The sweet scent of the flowers brings a sense of tranquilly to
the area. A small sign has been carefully posted within the flowerbed
before the statue.
Obvious exits: -North -South -West
< 108h/108H 87v/100V Pos: standing >
On Paradise Lane
Rose alabaster stone has been chiseled and etched with exquisite detail.
Each stone has been evenly spaced and mortared together forming a road
leading off to the north and south. An enormous stained glass window
depicting a balance and scale in blue and white stretches almost the entire
length of the western wall. A few clay pots, containing a single rose
colored flower tipped with light blue, has been lined against the eastern
city wall facing the city. Small runes have been etched into each stone,
honoring the deceased citizen who helped establish and build the city. A
strong scent of honey and nectar lingers here.
Obvious exits: -North -South
A citizen of Newhaven is walking here.
< 108h/108H 86v/100V Pos: standing >
On Paradise Lane
Rose alabaster stone has been chiseled and etched with exquisite detail.
Each stone has been evenly spaced and mortared together forming a road
leading off to the north and south. Large clay pots have been lines against
the eastern city wall facing the city. A single large rose colors flower
has been planted within each pot. Small runes have been etched into each
stone, honoring the deceased citizen who helped establish and build the
city. A bright blue banner hangs from the western wall as a checkered road
begins to the north. A strong scent of honey and nectar lingers here.
Obvious exits: -North -South
[2] The corpse of the citizen is lying here.
< 108h/108H 86v/100V Pos: standing >
Paradise Lane and Refuge Street
Perfectly squared inlaid stones of rose have been checkered with the
light blue stones lining Refuge Street. The checkered way stretches off to
the west and south. A stairway leading up the northeastern section of the
wall leads up to an open-air tower. Each stair has been cut perfectly.
Small groves have been chiseled into each stair offering a better grip on
the stairs to avoid slipping during rain. A small bright brass sign has
been placed at the bottom of the stairs. The air is crisp and dry; a sense
of tranquillity fills the area here.
Obvious exits: -South -West -Up
A lawkeeper of Newhaven stands here.
< 108h/108H 85v/100V Pos: standing >
Alas, you cannot go that way. . . .
< 108h/108H 85v/100V Pos: standing >
Alas, you cannot go that way. . . .
< 108h/108H 86v/100V Pos: standing >
Atop the Northeast Tower of Newhaven
Yellowish brown stone has been carefully chiseled with delicate
detail and perfectly lined up and mortared together to form a massive
tower. The tower over looks the northeastern land and walls surrounding
the city. Large parapets of perfectly squared stone line the top of the
tower, offering shelter to the defenders of the city from any possible
missile fire below the city wall. A large banner of blue and white has
been centered and hung down the tower wall facing outside the city as a
thick maple flagpole protrudes toward the sky supporting a banner
emblazoned with the city's crest. Slivers of granite have been
embedded into the tower's stones reinforcing its structural
integrity.
Obvious exits: -Down
The Newhaven Baker stands here covered in flour.
A member of the Hammers of Grim Jaw
A member of the Hammers of Grim Jaw
A member of the Hammers of Grim Jaw
A stronghold knight stands watch here.
The Captain of the Hammers of Grim Jaw is standing here.
< 108h/108H 85v/100V Pos: standing >
Paradise Lane and Refuge Street
Perfectly squared inlaid stones of rose have been checkered with the
light blue stones lining Refuge Street. The checkered way stretches off to
the west and south. A stairway leading up the northeastern section of the
wall leads up to an open-air tower. Each stair has been cut perfectly.
Small groves have been chiseled into each stair offering a better grip on
the stairs to avoid slipping during rain. A small bright brass sign has
been placed at the bottom of the stairs. The air is crisp and dry; a sense
of tranquillity fills the area here.
Obvious exits: -South -West -Up
A lawkeeper of Newhaven stands here.
< 108h/108H 86v/100V Pos: standing >
On Paradise Lane
Rose alabaster stone has been chiseled and etched with exquisite detail.
Each stone has been evenly spaced and mortared together forming a road
leading off to the north and south. Large clay pots have been lines against
the eastern city wall facing the city. A single large rose colors flower
has been planted within each pot. Small runes have been etched into each
stone, honoring the deceased citizen who helped establish and build the
city. A bright blue banner hangs from the western wall as a checkered road
begins to the north. A strong scent of honey and nectar lingers here.
Obvious exits: -North -South
[2] The corpse of the citizen is lying here.
< 108h/108H 85v/100V Pos: standing >
On Paradise Lane
Rose alabaster stone has been chiseled and etched with exquisite detail.
Each stone has been evenly spaced and mortared together forming a road
leading off to the north and south. An enormous stained glass window
depicting a balance and scale in blue and white stretches almost the entire
length of the western wall. A few clay pots, containing a single rose
colored flower tipped with light blue, has been lined against the eastern
city wall facing the city. Small runes have been etched into each stone,
honoring the deceased citizen who helped establish and build the city. A
strong scent of honey and nectar lingers here.
Obvious exits: -North -South
A citizen of Newhaven is walking here.
< 108h/108H 85v/100V Pos: standing >
Paradise Lane and Sanctuary Place
Beautifully inlaid stones of rose have been checkered with jeweled
encrusted silverish stones lining Sanctuary Place. The checkered way
stretches off to the west, south, and north. A magnificent statue has
been placed in the center of the intersection. Large violet and red
flowers have been meticulously planted in a perfect circle about the
statue. The sweet scent of the flowers brings a sense of tranquilly to
the area. A small sign has been carefully posted within the flowerbed
before the statue.
Obvious exits: -North -South -West
< 108h/108H 85v/100V Pos: standing >
On Paradise Lane
Rose alabaster stone has been chiseled and etched with exquisite detail.
Each stone has been evenly spaced and mortared together forming a road
leading off to the north and south. A large brass sign as been bolted atop
of a building's entranceway facing the west. Large barrels of grain, rice,
and fruit have been set just outside the doorway. A few clay pots,
containing a single rose colored flower tipped with light blue, has been
lined against the eastern city wall facing the city. A strong scent of
honey and nectar lingers here.
Obvious exits: -North -South -West
< 108h/108H 85v/100V Pos: standing >
On Paradise Lane
Rose alabaster stone has been chiseled and etched with exquisite
detail. Each stone has been evenly spaced and mortared together
forming a road leading off to the north and south. A large carved
whalebone has been placed right outside a building to the east. A
few clay pots, containing a single rose colored flower tipped with
light blue, has been lined against the eastern city wall facing the
city. A checkered roadway is off the south. A sense of tranquillity
fills the air here.
Obvious exits: -North -South
A small boy is running about here.
A citizen of Newhaven stands here.
< 108h/108H 84v/100V Pos: standing >
Paradise Lane and Bliss Boulevard
Perfectly squared inlaid stones of rose have been checkered with the
light yellow stones lining Bliss Boulevard. The checkered way stretches
off to the west and north. A stairway leading up the southeastern section
of the wall leads up to an open-air tower. Each stair has been cut
perfectly. Small groves have been chiseled into each stair offering a
better grip on the stairs to avoid slipping during rain or sleet. A small
bright brass sign has been placed at the bottom of the stairs. The air is
crisp and dry; a sense of tranquillity fills the area here.
Obvious exits: -North -West -Up
< 108h/108H 83v/100V Pos: standing >
Alas, you cannot go that way. . . .
< 108h/108H 83v/100V Pos: standing >
High Atop the Southeast Tower
Yellowish brown stone has been carefully chiseled with delicate
detail and perfectly lined up and mortared together to form a
massive tower. The tower over looks the southeastern land and walls
surrounding the city. Large parapets of perfectly squared stone line
the top of the tower, offering shelter to the defenders of the city
from any possible missile fire below the city wall. A large banner
of blue and white has been centered and hung down the tower wall facing
outside the city as a thick maple flagpole protrudes toward the sky
supporting a banner emblazoned with the city's crest. Slivers of
granite have been embedded into the tower's stones reinforcing its
structural integrity.
Obvious exits: -Down
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A spellbook lies here, discarded.
[5] A small bandage rests upon the ground here.
The corpse of a Gnome is lying here.
A Lieutenant of the Hammer of Newhaven stands here.
A Private in the Hammer of Newhaven is standing here.
A Private in the Hammer of Newhaven is standing here.
A Private in the Hammer of Newhaven is standing here.
The Captain of the Hammers of Newhaven is standing here.
< 108h/108H 83v/100V Pos: standing >
Paradise Lane and Bliss Boulevard
Perfectly squared inlaid stones of rose have been checkered with the
light yellow stones lining Bliss Boulevard. The checkered way stretches
off to the west and north. A stairway leading up the southeastern section
of the wall leads up to an open-air tower. Each stair has been cut
perfectly. Small groves have been chiseled into each stair offering a
better grip on the stairs to avoid slipping during rain or sleet. A small
bright brass sign has been placed at the bottom of the stairs. The air is
crisp and dry; a sense of tranquillity fills the area here.
Obvious exits: -North -West -Up
< 108h/108H 83v/100V Pos: standing >
You start chanting...
< 108h/108H 86v/100V Pos: standing >
Casting: minor creation
< 108h/108H 87v/100V Pos: standing >
You complete your spell...
A steel dagger suddenly appears.
< 108h/108H 88v/100V Pos: standing >
You drop a thin steel dagger.
< 108h/108H 89v/100V Pos: standing >
You drop a thin steel dagger.
< 108h/108H 89v/100V Pos: standing >
Ok.
The spectre of the private gets a thin steel dagger.
The spectre of the private gets a thin steel dagger.
The spectre of the private gets a steel dagger.
< 108h/108H 92v/100V Pos: standing >
Ok.
The spectre of the private wields a thin steel dagger.
The spectre of the private wields a thin steel dagger.
The spectre of the private wields a steel dagger.
< 108h/108H 93v/100V Pos: standing >
High Atop the Southeast Tower
Yellowish brown stone has been carefully chiseled with delicate
detail and perfectly lined up and mortared together to form a
massive tower. The tower over looks the southeastern land and walls
surrounding the city. Large parapets of perfectly squared stone line
the top of the tower, offering shelter to the defenders of the city
from any possible missile fire below the city wall. A large banner
of blue and white has been centered and hung down the tower wall facing
outside the city as a thick maple flagpole protrudes toward the sky
supporting a banner emblazoned with the city's crest. Slivers of
granite have been embedded into the tower's stones reinforcing its
structural integrity.
Obvious exits: -Down
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A spellbook lies here, discarded.
[5] A small bandage rests upon the ground here.
The corpse of a Gnome is lying here.
A Lieutenant of the Hammer of Newhaven stands here.
A Private in the Hammer of Newhaven is standing here.
A Private in the Hammer of Newhaven is standing here.
A Private in the Hammer of Newhaven is standing here.
The Captain of the Hammers of Newhaven is standing here.
< 108h/108H 93v/100V Pos: standing >
You have memorized the following spells:
( 5th circle) 2 - heal undead
1 - raise spectre
( 4th circle) 1 - strength
1 - wither
3 - life leech
( 3rd circle) 1 - animate dead
4 - embalm
1 - sense follower
( 2nd circle) 6 - chill touch
1 - vampiric touch
( 1st circle) 7 - slashing darkness
And you are currently memorizing the following spells:
7 seconds: ( 1st) minor creation
You can memorize no more spells.
< 108h/108H 95v/100V Pos: standing >
< 108h/108H 96v/100V Pos: standing >
High Atop the Southeast Tower
Obvious exits: -Down
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A spellbook lies here, discarded.
[5] A small bandage rests upon the ground here.
The corpse of a Gnome is lying here.
*The spectre of the private stands here. (minion)
*The spectre of the private stands here. (minion)
*The spectre of the private stands here. (minion)
A Lieutenant of the Hammer of Newhaven stands here.
A Private in the Hammer of Newhaven is standing here.
A Private in the Hammer of Newhaven is standing here.
A Private in the Hammer of Newhaven is standing here.
The Captain of the Hammers of Newhaven is standing here.
< 108h/108H 98v/100V Pos: standing >
Autosaving...
< 108h/108H 100v/100V Pos: standing >
Ok.
The spectre of the private snaps into visibility.
The spectre of the private places a thin steel dagger in the back of the lieutenant, resulting in some strange noises and some blood.
The spectre of the private snaps into visibility.
The spectre of the private's decent pierce wounds the lieutenant.
The spectre of the private snaps into visibility.
The spectre of the private misses the lieutenant.
< 108h/108H 100v/100V Pos: standing >
The spectre of the private's decent pierce grazes the lieutenant.
The lieutenant dodges the spectre of the private's attack.
The lieutenant dodges the spectre of the private's attack.
The lieutenant's punch strikes the spectre of the private.
The spectre of the private dodges the lieutenant's attack.
The spectre of the private misses the lieutenant.
The spectre of the private's decent pierce wounds the lieutenant.
< 108h/108H 100v/100V Pos: standing >
You start chanting...
< 108h/108H 100v/100V Pos: standing >
The spectre of the private's weak pierce grazes the lieutenant.
The spectre of the private's pierce wounds the lieutenant.
The spectre of the private's decent pierce wounds the lieutenant.
The spectre of the private's weak pierce grazes the lieutenant.
< 108h/108H 100v/100V Pos: standing >
You complete your spell...
[Damage: 18 ] You reach out and touch the lieutenant, leeching some of his's lifeforce.
The lieutenant's punch strikes the spectre of the private.
< 108h/108H 100v/100V Pos: standing >
You start chanting...
< 108h/108H 100v/100V Pos: standing >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near the lieutenant!
[Damage: 9 ] [Damage: 9 ] The shadowy hand slashes the lieutenant viciously.
< 108h/108H 100v/100V Pos: standing >
The spectre of the private's fine pierce wounds the lieutenant.
The spectre of the private's weak pierce grazes the lieutenant.
The lieutenant dodges the spectre of the private's attack.
The spectre of the private's pierce wounds the lieutenant.
The spectre of the private's weak pierce grazes the lieutenant.
The spectre of the private's decent pierce wounds the lieutenant.
< 108h/108H 100v/100V Pos: standing >
You start chanting...
< 108h/108H 100v/100V Pos: standing >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near the lieutenant!
[Damage: 20 ] [Damage: 20 ] The shadowy hand slashes the lieutenant viciously.
< 108h/108H 100v/100V Pos: standing >
The lieutenant's impressive punch strikes the spectre of the private hard.
The lieutenant's impressive punch strikes the spectre of the private hard.
< 108h/108H 100v/100V Pos: standing >
You start chanting...
< 108h/108H 100v/100V Pos: standing >
The spectre of the private misses the lieutenant.
The spectre of the private's pierce wounds the lieutenant.
The spectre of the private misses the lieutenant.
< 108h/108H 100v/100V Pos: standing >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near the lieutenant!
[Damage: 17 ] [Damage: 17 ] The shadowy hand slashes the lieutenant viciously.
< 108h/108H 100v/100V Pos: standing >
You start chanting...
< 108h/108H 100v/100V Pos: standing >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near the lieutenant!
[Damage: 16 ] [Damage: 16 ] The shadowy hand slashes the lieutenant viciously.
< 108h/108H 100v/100V Pos: standing >
The lieutenant's impressive punch strikes the spectre of the private very hard.
You start chanting...
< 108h/108H 100v/100V Pos: standing >
The lieutenant dodges the spectre of the private's attack.
The lieutenant dodges the spectre of the private's attack.
The spectre of the private's decent pierce strikes the lieutenant.
The spectre of the private's decent pierce strikes the lieutenant.
< 108h/108H 100v/100V Pos: standing >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near the lieutenant!
[Damage: 13 ] [Damage: 13 ] The shadowy hand slashes the lieutenant viciously.
The lieutenant is stunned!
< 108h/108H 100v/100V Pos: standing >
You start chanting...
< 108h/108H 100v/100V Pos: standing >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near the lieutenant!
[Damage: 13 ] [Damage: 13 ] The shadowy hand tears away the remaining life of the lieutenant.
The lieutenant is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of the lieutenant.
< 108h/108H 100v/100V Pos: standing >
You get a small pile of coins from the corpse of the lieutenant.
There were: 1 platinum coin, 6 gold coins, 13 silver coins, 19 copper coins.
< 108h/108H 100v/100V Pos: standing >
But you are a member of no group?!
< 108h/108H 100v/100V Pos: standing >
High Atop the Southeast Tower
Obvious exits: -Down
Fresh blood splatters cover the area.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A spellbook lies here, discarded.
[5] A small bandage rests upon the ground here.
The corpse of the lieutenant is lying here.
The corpse of a Gnome is lying here.
The spectre of the private stands here. (minion)
The spectre of the private stands here. (minion)
The spectre of the private stands here. (minion)
A Private in the Hammer of Newhaven is standing here.
A Private in the Hammer of Newhaven is standing here.
A Private in the Hammer of Newhaven is standing here.
The Captain of the Hammers of Newhaven is standing here.
< 108h/108H 100v/100V Pos: standing >
The spectre of the private is now a member of your group.
The spectre of the private is now a member of your group.
The spectre of the private is now a member of your group.
< 108h/108H 100v/100V Pos: standing >
High Atop the Southeast Tower
Obvious exits: -Down
Fresh blood splatters cover the area.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A spellbook lies here, discarded.
[5] A small bandage rests upon the ground here.
The corpse of the lieutenant is lying here.
The corpse of a Gnome is lying here.
The spectre of the private stands here. (minion)
The spectre of the private stands here. (minion)
The spectre of the private stands here. (minion)
A Private in the Hammer of Newhaven is standing here.
A Private in the Hammer of Newhaven is standing here.
A Private in the Hammer of Newhaven is standing here.
The Captain of the Hammers of Newhaven is standing here.
< 108h/108H 100v/100V Pos: standing >
Your group consists of ( 4/30):
( Head) 108/108 hit, 100/100 move Renaud
(Front) 206/206 hit, 148/148 move the spectre of the private
(Front) 193/193 hit, 152/152 move the spectre of the private
(Front) 116/174 hit, 148/148 move the spectre of the private
< 108h/108H 100v/100V Pos: standing >
High Atop the Southeast Tower
Obvious exits: -Down
Fresh blood splatters cover the area.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A spellbook lies here, discarded.
[5] A small bandage rests upon the ground here.
The corpse of the lieutenant is lying here.
The corpse of a Gnome is lying here.
The spectre of the private stands here. (minion)
The spectre of the private stands here. (minion)
The spectre of the private stands here. (minion)
A Private in the Hammer of Newhaven is standing here.
A Private in the Hammer of Newhaven is standing here.
A Private in the Hammer of Newhaven is standing here.
The Captain of the Hammers of Newhaven is standing here.
< 108h/108H 100v/100V Pos: standing >
Ok.
The spectre of the private's decent pierce wounds the private.
The spectre of the private's fine pierce wounds the private.
The spectre of the private misses the private.
< 108h/108H 100v/100V Pos: standing >
The spectre of the private's pierce wounds the private.
The spectre of the private's decent pierce wounds the private.
The private's pierce strikes the spectre of the private.
The spectre of the private dodges the private's attack.
The private parries the spectre of the private's lunge at him.
The spectre of the private's decent pierce wounds the private.
< 108h/108H 100v/100V Pos: standing >
You start chanting...
< 108h/108H 100v/100V Pos: standing >
The private dodges the spectre of the private's attack.
The private deflects the spectre of the private's blow and strikes back at it!
The private's mighty pierce strikes the spectre of the private very hard.
The spectre of the private's decent pierce wounds the private.
The spectre of the private's fine pierce wounds the private.
< 108h/108H 100v/100V Pos: standing >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near the private!
[Damage: 8 ] [Damage: 8 ] The shadowy hand slashes the private viciously.
Hint: Type "group" to see your groupmates' health and movement.
< 108h/108H 100v/100V Pos: standing >
The private's powerful pierce strikes the spectre of the private hard.
The private's powerful pierce strikes the spectre of the private very hard.
< 108h/108H 100v/100V Pos: standing >
You don't have that spell memorized.
< 108h/108H 100v/100V Pos: standing >
The private parries the spectre of the private's lunge at him.
The private parries the spectre of the private's lunge at him.
The private dodges the spectre of the private's attack.
< 108h/108H 100v/100V Pos: standing >
The private's pierce strikes the spectre of the private.
The private's impressive pierce strikes the spectre of the private hard.
You start chanting...
< 108h/108H 100v/100V Pos: standing >
The spectre of the private's pierce grazes the private.
The private parries the spectre of the private's lunge at him.
The spectre of the private's pierce wounds the private.
The private dodges the spectre of the private's attack.
< 108h/108H 100v/100V Pos: standing >
You complete your spell...
[Damage: 11 ] You chill the private.
< 108h/108H 100v/100V Pos: standing >
You start chanting...
< 108h/108H 100v/100V Pos: standing >
You complete your spell...
[Damage: 21 ] You chill the private.
The chilling cold causes the private to stammer, apparently weakened.
< 108h/108H 100v/100V Pos: standing >
The spectre of the private dodges the private's attack.
< 108h/108H 100v/100V Pos: standing >
The private parries the spectre of the private's lunge at him.
The spectre of the private's decent pierce strikes the private.
The private parries the spectre of the private's lunge at him.
You start chanting...
< 108h/108H 100v/100V Pos: standing >
Casting: chill touch
< 108h/108H 100v/100V Pos: standing >
You complete your spell...
[Damage: 23 ] You chill the private.
< 108h/108H 100v/100V Pos: standing >
You start chanting...
< 108h/108H 100v/100V Pos: standing >
The private parries the spectre of the private's lunge at him.
The spectre of the private's pierce strikes the private.
The private dodges the spectre of the private's attack.
The private dodges the spectre of the private's attack.
< 108h/108H 100v/100V Pos: standing >
It's a bit nippy here.
You complete your spell...
[Damage: 11 ] You chill the private.
The spectre of the private dodges the private's attack.
< 108h/108H 100v/100V Pos: standing >
You start chanting...
< 108h/108H 100v/100V Pos: standing >
You complete your spell...
[Damage: 11 ] You chill the private.
The private dodges the spectre of the private's attack.
The private dodges the spectre of the private's attack.
The private dodges the spectre of the private's attack.
The spectre of the private's decent pierce strikes the private hard.
The private parries the spectre of the private's lunge at him.
< 108h/108H 100v/100V Pos: standing >
You start chanting...
< 108h/108H 100v/100V Pos: standing >
The private's pierce seriously wounds the spectre of the private.
The spectre of the private dodges the private's attack.
< 108h/108H 100v/100V Pos: standing >
Casting: chill touch
< 108h/108H 100v/100V Pos: standing >
You complete your spell...
[Damage: 11 ] You chill the private.
< 108h/108H 100v/100V Pos: standing >
The private parries the spectre of the private's lunge at him.
The spectre of the private's decent pierce strikes the private very hard.
The spectre of the private's weak pierce strikes the private.
The spectre of the private's fine pierce enshrouds the private in a mist of blood.
< 108h/108H 100v/100V Pos: standing >
You don't have that spell memorized.
< 108h/108H 100v/100V Pos: standing >
The private's impressive pierce strikes the spectre of the private very hard.
< 108h/108H 100v/100V Pos: standing >
The spectre of the private's decent pierce seriously wounds the private.
The private parries the spectre of the private's lunge at him.
The private parries the spectre of the private's lunge at him.
< 108h/108H 100v/100V Pos: standing >
You start chanting...
< 108h/108H 100v/100V Pos: standing >
You complete your spell...
[Damage: 27 ] The private apparently has no more life to leech!
The private is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as the private dies in agony.
< 108h/108H 100v/100V Pos: standing >
You get a steel dagger from the corpse of the private.
You get a few coins from the corpse of the private.
There were: 1 platinum coin, 4 gold coins, 10 silver coins, 11 copper coins.
< 108h/108H 100v/100V Pos: standing >
You are carrying: (5/11)
a bag made from sewn rat skins
a spellbook
a spellbook
[2] a steel dagger
< 108h/108H 100v/100V Pos: standing >
You are using:
<worn on head> an evil looking helm
<worn on body> a dark black robe
<worn about body> a thin batwing cloak
<worn about waist> a belt of thick cured leather
<worn on belt buckle>a quill
<held> a spellbook
<held> a quill
<worn on legs> some leather leggings
<worn on feet> a pair of dark black boots
< 108h/108H 100v/100V Pos: standing >
< 108h/108H 100v/100V Pos: standing >
You sit down and relax.
< 108h/108H 100v/100V Pos: sitting >
You stop using a quill.
< 108h/108H 100v/100V Pos: sitting >
You stop using a quill.
< 108h/108H 100v/100V Pos: sitting >
You lack the training to use two weapons.
< 108h/108H 100v/100V Pos: sitting >
You have memorized the following spells:
( 5th circle) 2 - heal undead
1 - raise spectre
( 4th circle) 1 - strength
1 - wither
1 - life leech
( 3rd circle) 1 - animate dead
4 - embalm
1 - sense follower
( 2nd circle) 1 - vampiric touch
And you are currently memorizing the following spells:
7 seconds: ( 1st) minor creation
21 seconds: ( 4th) life leech
28 seconds: ( 1st) slashing darkness
35 seconds: ( 1st) slashing darkness
42 seconds: ( 1st) slashing darkness
49 seconds: ( 1st) slashing darkness
56 seconds: ( 1st) slashing darkness
63 seconds: ( 1st) slashing darkness
70 seconds: ( 1st) slashing darkness
80 seconds: ( 2nd) chill touch
90 seconds: ( 2nd) chill touch
100 seconds: ( 2nd) chill touch
110 seconds: ( 2nd) chill touch
120 seconds: ( 2nd) chill touch
130 seconds: ( 2nd) chill touch
144 seconds: ( 4th) life leech
You can memorize no more spells.
You continue your study.
< 108h/108H 100v/100V Pos: sitting >
You have to write quit - no less, to quit!
< 108h/108H 100v/100V Pos: sitting >
You start meditating...
< 108h/108H 100v/100V Pos: sitting >
You have finished memorizing minor creation.
You are using:
<worn on head> an evil looking helm
<worn on body> a dark black robe
<worn about body> a thin batwing cloak
<worn about waist> a belt of thick cured leather
<held> a spellbook
<worn on legs> some leather leggings
<worn on feet> a pair of dark black boots
< 108h/108H 100v/100V Pos: sitting >
You stop meditating.
You clamber to your feet.
You abandon your studies.
< 108h/108H 100v/100V Pos: standing >
You stop using a spellbook.
< 108h/108H 100v/100V Pos: standing >
You wield a steel dagger.
< 108h/108H 100v/100V Pos: standing >
You sit down and relax.
< 108h/108H 100v/100V Pos: sitting >
You have memorized the following spells:
( 5th circle) 2 - heal undead
1 - raise spectre
( 4th circle) 1 - strength
1 - wither
1 - life leech
( 3rd circle) 1 - animate dead
4 - embalm
1 - sense follower
( 2nd circle) 1 - vampiric touch
( 1st circle) 1 - minor creation
And you are currently memorizing the following spells:
14 seconds: ( 4th) life leech
21 seconds: ( 1st) slashing darkness
28 seconds: ( 1st) slashing darkness
35 seconds: ( 1st) slashing darkness
42 seconds: ( 1st) slashing darkness
49 seconds: ( 1st) slashing darkness
56 seconds: ( 1st) slashing darkness
63 seconds: ( 1st) slashing darkness
73 seconds: ( 2nd) chill touch
83 seconds: ( 2nd) chill touch
93 seconds: ( 2nd) chill touch
103 seconds: ( 2nd) chill touch
113 seconds: ( 2nd) chill touch
123 seconds: ( 2nd) chill touch
137 seconds: ( 4th) life leech
You can memorize no more spells.
You continue your study.
< 108h/108H 100v/100V Pos: sitting >
You have to write quit - no less, to quit!
< 108h/108H 100v/100V Pos: sitting >
You start meditating...
< 108h/108H 100v/100V Pos: sitting >
You have finished memorizing life leech.
< 108h/108H 100v/100V Pos: sitting >
You have finished memorizing slashing darkness.
< 108h/108H 100v/100V Pos: sitting >
You have finished memorizing slashing darkness.
< 108h/108H 100v/100V Pos: sitting >
A warder enters from below.
< 108h/108H 100v/100V Pos: sitting >
Hint: If a mob is at pretty hurt or worse, odds are it will be too hurt to track you down if you fought and fled.
< 108h/108H 100v/100V Pos: sitting >
You have finished memorizing slashing darkness.
< 108h/108H 100v/100V Pos: sitting >
A warder leaves down.
< 108h/108H 100v/100V Pos: sitting >
You have finished memorizing slashing darkness.
< 108h/108H 100v/100V Pos: sitting >
You have finished memorizing slashing darkness.
< 108h/108H 100v/100V Pos: sitting >
You have finished memorizing slashing darkness.
< 108h/108H 100v/100V Pos: sitting >
< 108h/108H 100v/100V Pos: sitting >
You have finished memorizing slashing darkness.
< 108h/108H 100v/100V Pos: sitting >
You have finished memorizing chill touch.
< 108h/108H 100v/100V Pos: sitting >
You have finished memorizing chill touch.
< 108h/108H 100v/100V Pos: sitting >
A Kobold completes his spell...
A Kobold points at you.
As a Kobold's iceball shatters in your face, you swear you hear taps..