<worn on head> a helm of spun flesh
<worn on face> a fragile granite mask
<worn around neck> a golden stylized collar
<worn around neck> a green Cimmerian chain
<worn on body> the tethered robe of the universe (magic)
<held as shield> an exquisite bark tower shield
<worn around wrist> a mithril bracer of Tarkorsh
<worn around wrist> a delicate flower (humming) (illuminating)
<worn on hands> some gleaming flesh claws
<worn on legs> some tattered leggings
<worn on feet> a set of transparent sandals
< 136h/263H 108v/136V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S
A man composed entirely of fire burns before you.
< 136h/263H 107v/136V Pos: standing >
You begin calling for a warg..
< 136h/263H 108v/136V Pos: standing >
The Cheshire Inn
Obvious exits: -S
A commoner stands here having a good time.
A commoner stands here having a good time.
A commoner stands here having a good time.
A commoner stands here having a good time.
< 136h/263H 107v/136V Pos: standing >
You sit down and relax.
< 136h/263H 107v/136V Pos: sitting >
You start meditating...
< 136h/263H 108v/136V Pos: sitting >
Score information for Kanos
Level: 37 Race: Goblin Class: Psionicist / Psycheporter Sex: Female
Hit points: 140(263) Mana: 483(483) Moves: 118(136)
Coins carried: 14 platinum 0 gold 9 silver 7 copper
Coins in bank: 619 platinum 0 gold 0 silver 0 copper
Playing time: 1 days / 21 hours/ 24 minutes
Received data: 0.1435 MB this session.
Send data: 0.0059 MB this session.
Compression ratio: 86%
86%
Status: Sitting around, resting.
Epic points: 74 Skill points: 0
Epic Bonus: Epic Points Bonus (0.38%)
Frags: +0.00 Deaths: 52
Detecting: Invisible Evil Good Magic Life
Enchantments: Inertial-Barrier Ultravision Fly Aware
Bartender Quests Remaining: 2
Combat Pulse: 14 Spell Pulse: 0.70
Leaderboard Points: 362
Active Spells:
--------------
energy containment (21 minutes)
adrenaline control (37 minutes)
enhance dexterity (32 minutes)
enhance strength (32 minutes)
enhance agility (32 minutes)
flesh armor (20 minutes)
enhance constitution (32 minutes)
aura sight (27 minutes)
fly (11 minutes)
inertial barrier (5 minutes)
cannibalize (12 minutes)
Auctions Disabled (3 minutes)
< 140h/263H 118v/136V Pos: sitting >
You are already meditating.
< 141h/263H 118v/136V Pos: sitting >
You are well on your way towards your next level.
< 146h/263H 132v/136V Pos: sitting >
Saving Kanos.
< 147h/263H 133v/136V Pos: sitting >
You stop meditating.
You are already resting.
< 147h/263H 134v/136V Pos: sitting >
You start meditating...
< 147h/263H 134v/136V Pos: sitting >
< 151h/263H 136v/136V Pos: sitting >
A Sarmiz'Duul peacekeeper enters from the south.
< 155h/263H 136v/136V Pos: sitting >
A Sarmiz'Duul peacekeeper suddenly attacks YOU!
A Sarmiz'Duul peacekeeper's mighty slash seriously wounds you.
OUCH! That really did HURT!
< 129h/263H 136v/136V Pos: sitting >
< T: Kanos TP: sit TC: nasty wounds E: peacekeeper sta EP: nasty wounds >
You clamber to your feet.
< 129h/263H 136v/136V Pos: standing >
< T: Kanos TP: sta TC: nasty wounds E: peacekeeper sta EP: nasty wounds >
You begin to focus your will...
< 129h/263H 136v/136V Pos: standing >
< T: Kanos TP: sta TC: nasty wounds E: peacekeeper sta EP: nasty wounds >
Casting: detonate
< 129h/263H 136v/136V Pos: standing >
< T: Kanos TP: sta TC: nasty wounds E: peacekeeper sta EP: nasty wounds >
A Sarmiz'Duul peacekeeper's mighty slash strikes you very hard.
You are knocked to the ground by a Sarmiz'Duul peacekeeper's mighty bash!
< 106h/263H 136v/136V Pos: sitting >
< T: Kanos TP: sit TC: nasty wounds E: peacekeeper sta EP: nasty wounds >
You can't do this sitting!
You abort your mental image before it has become reality!
< 106h/263H 136v/136V Pos: sitting >
< T: Kanos TP: sit TC: nasty wounds E: peacekeeper sta EP: nasty wounds >
A snarling warg answers your summons!
A snarling warg starts following you.
< 106h/263H 136v/136V Pos: sitting >
< T: Kanos TP: sit TC: nasty wounds E: peacekeeper sta EP: nasty wounds >
Your heightened dexterity allows you to easily attack your enemy!
A Sarmiz'Duul peacekeeper parries your futile lunge at him.
A Sarmiz'Duul peacekeeper's slash enshrouds you in a mist of blood.
OUCH! That really did HURT!
A Sarmiz'Duul peacekeeper's mighty slash enshrouds you in a mist of blood.
OUCH! That really did HURT!
< 47h/263H 136v/136V Pos: sitting >
< T: Kanos TP: sit TC:pretty hurt E: peacekeeper sta EP: nasty wounds >
You scramble madly to your feet!
< 47h/263H 136v/136V Pos: standing >
< T: Kanos TP: sta TC:pretty hurt E: peacekeeper sta EP: nasty wounds >
You are already standing.
< 47h/263H 136v/136V Pos: standing >
< T: Kanos TP: sta TC:pretty hurt E: peacekeeper sta EP: nasty wounds >
You attempt to flee...
A Cobblestone Road
Obvious exits: -N -E -S
A snarling warg enters from the north.
You flee southward!
< 47h/263H 107v/136V Pos: standing >
A Cobblestone Road
Obvious exits: -N -W
A snarling warg enters from the north.
< 47h/263H 107v/136V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
A snarling warg enters from the east.
< 47h/263H 106v/136V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S
A snarling warg enters from the east.
< 47h/263H 105v/136V Pos: standing >
You climb up and ride a snarling warg.
< 47h/263H 105v/136V Pos: standing >
Alas, you cannot go that way. . . .
< 47h/263H 105v/136V Pos: standing >
A Cobblestone Road
Obvious exits: -N -W
< 47h/263H 106v/136V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
< 47h/263H 106v/136V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
Fresh blood covers everything in the area.
A male commoner stands here.
< 47h/263H 106v/136V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S -W
< 47h/263H 107v/136V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
< 47h/263H 107v/136V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
< 47h/263H 107v/136V Pos: standing >
You are well on your way towards your next level.
< 47h/263H 107v/136V Pos: standing >
Saving Kanos.
< 47h/263H 108v/136V Pos: standing >
You are already standing.
< 47h/263H 108v/136V Pos: standing >
Saving Kanos.
< 47h/263H 108v/136V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W#
< 47h/263H 108v/136V Pos: standing >
The door seems to be closed.
< 47h/263H 109v/136V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W#
< 48h/263H 110v/136V Pos: standing >
Red Brick Road
Obvious exits: -N -S
Fresh blood splatters cover the area.
An aging but brawny half-orc stands here enjoying life.
< 48h/263H 110v/136V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W#
< 48h/263H 110v/136V Pos: standing >
Red Brick Road
Obvious exits: -N -S
< 48h/263H 111v/136V Pos: standing >
Inside the Gates of Sarmiz'Duul
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A half-orc warrior stands here, staring ominously.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
< 48h/263H 111v/136V Pos: standing >
Ouside the Gates of Sarmiz'Duul
Obvious exits: -N -S
< 48h/263H 112v/136V Pos: standing >
****.+^.*M*
******+^.^.
**^**.*+..^ *
**^..^^*+.^^ ...
*++++++++*** .M
**^...*.@.... .
***^^**.^D
*****...
*M*...
**.
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -N -E -S -W
< 48h/263H 112v/136V Pos: standing >
***.+^.*M*
*****+^.^.
*^**.*+..^ **
*^..^^*+.^^ ...*
++++++++*** .M.
*^...*.+@... .
**^^**.^D
****...
M*...
*.
Vast Grasslands Within the DarkPeak Valley
Obvious exits: -N -E -S -W
< 48h/263H 113v/136V Pos: standing >
****+^.^.
^**.*+..^ *
^..^^*+.^^ ...
++++++++*** .M.
*^...*.+.... .
**^^**.^@
****...
*M*...
**.
Vast Grasslands Within the DarkPeak Valley
Obvious exits: -N -E -S
Fresh blood splatters cover the area.
A battered, worn sign stands here crookedly.
An enormous onyx dragon flies here, wings spread wide.(Red Aura)
< 48h/263H 113v/136V Pos: standing >
You begin to focus your will...
< 48h/263H 115v/136V Pos: standing >
Casting: molecular control
< 49h/263H 116v/136V Pos: standing >
Your mental manipulations become a reality...
You gain a keener understanding of your molecules!
< 49h/263H 117v/136V Pos: standing >
Flight Service
The following routes are available:
None!
< 49h/263H 118v/136V Pos: standing >
But you are a member of no group?!
< 49h/263H 118v/136V Pos: standing >
You are already standing.
< 49h/263H 118v/136V Pos: standing >
You are well on your way towards your next level.
< 49h/263H 119v/136V Pos: standing >
Saving Kanos.
< 49h/263H 119v/136V Pos: standing >
You are already standing.
< 49h/263H 119v/136V Pos: standing >
****+^.^.
^**.*+..M *
^..^^*+.^^ ...
++++++++*** .M.
*^...*.+.... .
**^^**.^@
****...
*M*...
**.
Vast Grasslands Within the DarkPeak Valley
Obvious exits: -N -E -S
Fresh blood splatters cover the area.
A battered, worn sign stands here crookedly.
An enormous onyx dragon flies here, wings spread wide.(Red Aura)
< 49h/263H 120v/136V Pos: standing >
A snarling warg is now a member of your group.
< 49h/263H 120v/136V Pos: standing >
The perfect match!
< 50h/263H 121v/136V Pos: standing >
You are already standing.
< 50h/263H 122v/136V Pos: standing >
Your group consists of ( 2/30):
( Head) 50/263 hit, 122/136 move Kanos
(Front) 1350/1350 hit, 429/458 move a snarling warg
< 50h/263H 122v/136V Pos: standing >
You are already standing.
< 50h/263H 122v/136V Pos: standing >
You stop using a small leather backpack.
< 50h/263H 124v/136V Pos: standing >
You get a small bandage from a small leather backpack.
< 50h/263H 126v/136V Pos: standing >
You do not see a bandage here.
< 50h/263H 126v/136V Pos: standing >
You attempt to bandage yourself.
< 50h/263H 126v/136V Pos: standing >
You continue bandaging yourself.
< 59h/263H 127v/136V Pos: standing >
A swarm of insects enters from the north.
< 59h/263H 128v/136V Pos: standing >
A swarm of insects starts casting an offensive spell.
A swarm of insects snaps into visibility.
< 59h/263H 129v/136V Pos: standing >
A swarm of insects completes his spell...
A swarm of insects utters the word 'pawwzf'
A swarm of insects's massive hammer is the last thing you ever see.
Your ring of earth was completely destroyed by the massive blow!
Your sturdy belt was completely destroyed by the massive blow!
The world starts spinning, and your ears are ringing!
You stop riding a snarling warg.