<worn as a badge> a jeweled softwood badge
<worn in ear> a tiny water wisp (magic)
<worn in ear> the skull of the Magi
<worn around neck> a sparkling silver collar
<worn on body> the flowing robes of vitality (magic) (glowing)
<worn about body> a shroud of ethereal winds (magic)
<worn about waist> a crude glass girth from Vella's Bordello
<worn on belt buckle>an angelic crystal belt buckle
<worn on arms> some beautiful softwood vambraces
<held as shield> a boreal emerald shield
<worn around wrist> a crude granite wristguard from Sarmiz'Duul
<worn around wrist> a band of pure negative energy (glowing)
<worn on hands> some dented silver talons from The Behemoth Herders
<worn on finger> a static obsidian signet from Myrabolus
<held> the claw of Ravelloth (magic)
^P^+..^..
+++++....M^
***.+......
...^+@...^.
^MM.+M^M...
M^..+......
...M+++++
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
A swarm of insects rides in on a deer from the south.
< 382h/382H 91v/91V Pos: standing >
.M.+..^..
.^P^+..^...
+++++....M^
***.+@.....
...^+M...^.
^MM.+.^M...
^..+.....
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
A swarm of insects rides in on a deer from the south.
< 382h/382H 91v/91V Pos: standing >
..M.+..^.
*.^P^+..^..
++++++....M
****.@M....
....^+....^
.^MM.+.^M..
M^..+....
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
A swarm of insects rides in on a deer from the east.
< 382h/382H 91v/91V Pos: standing >
M^..+....
...M.+..^..
*.^P^+..^..
+++++@....M
****.M.....
....^+....^
^MM.+.^M.
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
A swarm of insects rides in on a deer from the south.
< 382h/382H 91v/91V Pos: standing >
^...+...
.M^..+.....
...M.+..^..
*.^P^@..^..
+++++M....M
****.+.....
...^+....
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
A swarm of insects rides in on a deer from the south.
< 382h/382H 91v/91V Pos: standing >
M^...+...
^.M^..+....
....M.+..^.
**.^P@M..^.
+++++++....
.****.+....
....^+...
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
A swarm of insects rides in on a deer from the east.
< 382h/382H 91v/91V Pos: standing >
^M^...+..
^^.M^..+...
*....M.+..^
^**.^@M+..^
M+++++++...
*.****.+...
*....^+..
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
*A Drow Elf (large) Disciple of Lloth stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
*A Troll (medium) Disciple of Lloth stands in mid-air here.(Red Aura)
A swarm of insects rides in on a deer from the east.
< 382h/382H 91v/91V Pos: standing >
.^M^...+.
.^^.M^..+..
**....M.+..
*^**.@M^+..
+M+++++++..
^*.****.+..
**....^+.
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
A swarm of insects rides in on a deer from the east.
< 382h/382H 91v/91V Pos: standing >
The first rays of sunlight signal that day is approaching.
.^M^...+.
.^^.M^..+..
***....M.+..^
**^**.MP^+..^
++M+++@+++...
*^*.****.+...
****....^+...
*^..^MM.+.^
..^M^..+.
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
A swarm of insects rides in on a deer from the north.
< 382h/382H 91v/91V Pos: standing >
..^M^...+
*.^^.M^..+.
****....M.+..
+**^**.^P^+..
M+++M+@M+++..
+*^*.****.+..
*****....^+..
**^..^MM.+.
*..^M^..+
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
A swarm of insects rides in on a deer from the east.
< 382h/382H 91v/91V Pos: standing >
*..^M^...
^*.^^.M^..+
*****....M.+.
M+**^**.^P^+.
^M+++M@M++++.
M+*^*.****.+.
******....^+.
***^..^MM.+
^*..^M^..
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
A swarm of insects rides in on a deer from the east.
< 382h/382H 91v/91V Pos: standing >
**..^M^..
*^*.^^.M^..
******....M.+
*M+**^**.^P^+
^M+++@M+++++
*M+*^*.****.+
^******....^+
^***^..^MM.
*^*..^M^.
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
A highwayman stands here, scanning the roads protected by Tharnadia.(Gold Aura)
A swarm of insects rides in on a deer from the east.
< 382h/382H 91v/91V Pos: standing >
***..^M^.
**^*.^^.M^.
*******....M.
*M+**^**.^P^
^M++@M+++++
*M+*^*.****.
M^******....^
M^***^..^MM
M*^*..^M^
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
A swarm of insects rides in on a deer from the east.
< 382h/382H 91v/91V Pos: standing >
^***..^M^
^**^*.^^.M^
*******....M
*M+**^**.^P
^M+@MM++++
*M+*^*.****
M^******....
MM^***^..^M
MM*^*..^M
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
A swarm of insects rides in on a deer from the east.
< 382h/382H 91v/91V Pos: standing >
M^***..^M
M^**^*.^^.M
*******....
*M+**^**.^
^M@M+M+++
*M+*^*.***
M^******...
MMM^***^..^
MMM*^*..^
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
A swarm of insects rides in on a deer from the east.
< 382h/382H 91v/91V Pos: standing >
MM^***..^
M^**^*.^^.
*******...
*M+**^**.
^@M++M++
*M+*^*.**
M^******..
MMMM^***^..
MMMM*^*..
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.
A swarm of insects rides in on a deer from the east.
< 382h/382H 91v/91V Pos: standing >
A Town Guardian starts casting a spell.
< 382h/382H 91v/91V Pos: standing >
< 382h/382H 91v/91V Pos: standing >
MM^***..^
M^**^*.^^.
*******...
*M+**^**.
^@++++M+
*M+*^*.**
M^******..
MMMM^***^..
MMMM*^*..
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
*A swarm of insects flies through the air.(Red Aura)
A Decorated Town Guardian stands watch over the city gates. (casting)
A Decorated Town Guardian stands watch over the city gates.
< 382h/382H 91v/91V Pos: standing >
The Great Crossroad
The Great Crossroads separate the mighty city of Tharnadia from the wilderness
and the dangers of the outside world. The spires of the city can be seen off in
the distance to the west, while a mighty fortress rises up just to the east of
here. All newcomers to the Realms are warned about leaving the protection of the
city, and should do so only when they feel confident. A tall sign points in
every direction here, listing off points of interest and some of the other major
hometowns that lie scattered across this contintent.
A bright light fills this area.
Obvious exits: -East -West
A tough looking warrior is scanning the landscape beyond the walls.
A swarm of insects rides in on a deer from the east.
< 382h/382H 91v/91V Pos: standing >
You pull out your unused thinking cap, and begin to think.
< 382h/382H 91v/91V Pos: standing >
The Great Crossroad
Obvious exits: -East -West
*A swarm of insects flies through the air.(Red Aura)
A tough looking warrior is scanning the landscape beyond the walls.
There are residual brain waves in the area.
< 382h/382H 91v/91V Pos: standing >
A swarm of insects dismounts a deer.
< 382h/382H 91v/91V Pos: standing >
A swarm of insects starts casting a spell.
< 382h/382H 91v/91V Pos: standing >
A swarm of insects completes his spell...
A swarm of insects utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover a swarm of insects's skin.
< 382h/382H 91v/91V Pos: standing >
< 382h/382H 91v/91V Pos: standing >
Autosaving...
You pull out your unused thinking cap, and begin to think.
< 382h/382H 91v/91V Pos: standing >
The Great Crossroad
Obvious exits: -East -West
*A swarm of insects flies through the air.(Red Aura)
A deer stands here, grazing on some grass.
A tough looking warrior is scanning the landscape beyond the walls.
< 382h/382H 91v/91V Pos: standing >
< 382h/382H 91v/91V Pos: standing >
Hint: Intelligence affects how easily you can search for hidden items or exits and affects how quickly Magic-User classes memorize spells.
< 382h/382H 91v/91V Pos: standing >
You tell your racewar 'drow troll'
< 382h/382H 91v/91V Pos: standing >
A swarm of insects starts casting a spell.
< 382h/382H 91v/91V Pos: standing >
A swarm of insects completes his spell...
A swarm of insects utters the words 'qraiz yafw'
The image of Saif disappears, and is replaced by a deer!
< 382h/382H 91v/91V Pos: standing >
You tell your racewar 'outside tharn'
< 382h/382H 91v/91V Pos: standing >
< 382h/382H 91v/91V Pos: standing >
A deer sits down in a comfortable spot.
< 382h/382H 91v/91V Pos: standing >
A deer opens a pitch black spellbook and begins studying it intently.
< 382h/382H 91v/91V Pos: standing >
A deer clambers to his feet.
A deer, looking very frustrated, packs up his book.
< 382h/382H 91v/91V Pos: standing >
A deer nods.
< 382h/382H 91v/91V Pos: standing >
< 382h/382H 91v/91V Pos: standing >
< 382h/382H 91v/91V Pos: standing >
< 382h/382H 91v/91V Pos: standing >
A deer starts casting a spell.
< 382h/382H 91v/91V Pos: standing >
A deer completes his spell...
A deer utters the words 'qraiz yafw'
a deer fades back into his own image.
< 382h/382H 91v/91V Pos: standing >
< 382h/382H 91v/91V Pos: standing >
Saif sits down in a comfortable spot.
< 382h/382H 91v/91V Pos: standing >
Saif opens a pitch black spellbook and begins studying it intently.
You quickly scan the area.
An elite human soldier who is close by to your east.
A Town Guardian who is close by to your east.
A Town Guardian who is close by to your east.
A militia guard who is close by to your west.
A militia guard who is not far off to your west.
A religious zealot who is a brief walk away to your west.
< 382h/382H 91v/91V Pos: standing >
The Great Crossroad
Obvious exits: -East -West
*Saif Legionary of The Empire (Gnome)(tiny) sits resting.(Red Aura)
A deer stands here, grazing on some grass.
A tough looking warrior is scanning the landscape beyond the walls.
< 382h/382H 91v/91V Pos: standing >
Saif closes his book and grins malevolently.
< 382h/382H 91v/91V Pos: standing >
Saif clambers to his feet.
< 382h/382H 91v/91V Pos: standing >
An elite human soldier enters from the east.
< 382h/382H 91v/91V Pos: standing >
Saif is ready to go!
< 382h/382H 91v/91V Pos: standing >
The Great Crossroad
Obvious exits: -East -West
An elite human soldier is busy scanning the horizon for enemies.
*Saif Legionary of The Empire (Gnome)(tiny) stands in mid-air here.(Red Aura)
A deer stands here, grazing on some grass.
A tough looking warrior is scanning the landscape beyond the walls.
< 382h/382H 91v/91V Pos: standing >
MMM^***..^M
M^**^*.^^.M
*******....
*M+**^**.^
^@+++++++
*M+*^*.***
M^******...
MMMM^***^..^
MMMMM*^*..^
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.
< 382h/382H 91v/91V Pos: standing >
MM^***..^M^
M^**^*.^^.M^
*******....M
*M+**^**.^P
^P@+++++++
*M+*^*.****
M^******....
MMMM^***^..^M
MMMM*^*..^M
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
< 382h/382H 91v/91V Pos: standing >
M^***..^M^.
M^**^*.^^.M^.
*******....M.
*M+**^**.^P^
^MP@+++++M+
*M+*^*.****.
M^******....^
MMM^***^..^MM
MMM*^*..^M^
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
< 382h/382H 91v/91V Pos: standing >
****.
+*@^*
M+P++
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
< 382h/382H 91v/91V Pos: standing >
^**^.^MM...
M^***..^M^...
M^**^*.^^.M^..+
*******....M.+
*M+**@**.^P^+
^M++++++M+++
*M+*^*.****.+
M^******....P
M^***^..^MM
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
Saif sneaks in from the west.
< 382h/382H 91v/91V Pos: standing >
**...
*P@*.
++++M
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
< 382h/382H 91v/91V Pos: standing >
*....
^P@.^
+++M+
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
Saif sneaks in from the west.
< 382h/382H 91v/91V Pos: standing >
You failed.
< 382h/382H 91v/91V Pos: standing >
^.^MM....M.
**..^M^...+..
*^*.^^.M^..+...
*****....M.+..^
M+**^**@^P^+..^
^M++++M++P++...
M+*^*.****.+...
*****....^+..
**^..^MM.+.
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
Saif sneaks in from the west.
< 382h/382H 91v/91V Pos: standing >
You failed.
< 382h/382H 91v/91V Pos: standing >
.^MM....+..
*..^M^...M...
^*.^^.M^..+....
****....M.+..^.
+**^**P@P^+..^.
M+++M++++++....
+*^*.****.+....
****....^+...
*^..^MM.M.^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
Saif sneaks in from the west.
< 382h/382H 91v/91V Pos: standing >
The sky to the east lights up with brilliant lightning flashes!
< 382h/382H 91v/91V Pos: standing >
You failed.
< 382h/382H 91v/91V Pos: standing >
^MM....+...
..^M^...M...
*.^^.M^..+.....
***....M.+..^..
**^**.P@^+..^..
++M+++++++....M
*^*.****.+.....
***....^M....
^..^MM.+.^^
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
*Deathli Pontifex Maximus of The Empire (Thri-Kreen)(medium) stands in mid-air here, fighting a Drow Elf.(Gold Aura)
*A Drow Elf (large) Disciple of Lloth sits in mid-air here, fighting Deathli.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
A Troll (medium) Disciple of Lloth stands in mid-air here, fighting Deathli.(Red Aura)
Saif sneaks in from the west.
< 382h/382H 91v/91V Pos: standing >
You begin to focus your will...
< 382h/382H 91v/91V Pos: standing >
A Troll sings a song so well you feel your pain and suffering ebbing away.
< 382h/382H 91v/91V Pos: standing >
You snap into visibility.
Casting: psychic crush
< 382h/382H 91v/91V Pos: standing >
Saif starts casting an offensive spell.
Saif snaps into visibility.
< 382h/382H 91v/91V Pos: standing >
Your mental manipulations become a reality...
A Drow Elf suddenly clutches their head, as if trying to shrug off some unknown malady.
A Drow Elf raises hands performing an arcane gesture and some of your spell's energy is dispersed.
Your spell flows around a Drow Elf, leaving him unharmed!
< 382h/382H 91v/91V Pos: standing >
Hint: Mobs starting to get boring when you kill them? The more often you kill the same mob, the less experience you will gain. Type "trophy" to look at which areas you have spent time in, and how much you can still stand to learn from them.
< 382h/382H 91v/91V Pos: standing >
Saif completes his spell...
Saif utters the words 'ghjiilla zuguaig'
Saif's stunning visions seem to mesmerize a Troll!
A Troll is stunned!
< 382h/382H 91v/91V Pos: standing >
You begin to focus your will...
< 382h/382H 91v/91V Pos: standing >
A Drow Elf snaps into visibility.
Deathli snaps into visibility.
A Drow Elf attacks Deathli. [0 hits]
Deathli smashes ancient adamantium warhammer of dwarven kings into the earth causing a HUGE eruption of LiGhTnInG!!
A Drow Elf raises hands performing an arcane gesture and some of Deathli's spell energy is dispersed.
Deathli's spell flows around a Drow Elf, leaving him unharmed!
A writhing bolt of lightning leaves Deathli's hands...
Saif snaps into visibility.
And blasts into Saif!
Then leaps and blasts into a baboon!
A Drow Elf frowns in concentration as he intercepts Deathli's spell and hurls it back at him!
Then leaps and blasts into Deathli!
A Troll snaps into visibility.
Then leaps and blasts into a Troll!
Deathli's sword of fire and flame summons the power of fire and flames at a Drow Elf.
A scathing gust of wind bursts from Deathli's fingertips!
The scathing gust of wind hits a baboon, burning flesh from its body.
Deathli's spell flows around a Drow Elf, leaving him unharmed!
The intense flames cause a Troll's skin to smolder and burn!
The scathing gust of wind hits a Troll, burning flesh from his body.
Deathli's sword of fire and flame calls upon the pure power of the plane of fire, directing it at a Drow Elf!
Deathli points at a Drow Elf.
Deathli attacks a Drow Elf. [15 hits]
Saif starts casting an offensive spell.
< 382h/382H 91v/91V Pos: standing >
Deathli leaps over a baboon's attack.
Deathli snaps into visibility.
A baboon attacks Deathli. [0 hits]
< 382h/382H 91v/91V Pos: standing >
Casting: psychic crush
< 382h/382H 91v/91V Pos: standing >
Saif snaps into visibility.
Saif completes his spell...
Saif utters the word 'pawwzf'
A Troll snaps into visibility.
Saif creates a hammer out of thin air that smashes into a Troll, bits of flesh and bone fly everywhere!
< 382h/382H 91v/91V Pos: standing >
Your mental manipulations become a reality...
A Drow Elf suddenly clutches their head, as if trying to shrug off some unknown malady.
A Drow Elf snaps into visibility.
[Damage: 103 ] A Drow Elf's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.
The intense flames cause a Troll's skin to smolder and burn!
A Troll is burned severely as he hits Deathli!
A Troll attacks Deathli. [1 hits]
< 382h/382H 91v/91V Pos: standing >
Looking panicked, a Drow Elf scrambles madly to his feet!
A Troll attempts to flee.
A Troll leaves west.
< 382h/382H 91v/91V Pos: standing >
Saif attempts to flee.
Saif tries to flee, but can't make it out of here!
You begin to focus your will...
< 382h/382H 91v/91V Pos: standing >
Saif attempts to flee.
Saif leaves west.
< 382h/382H 91v/91V Pos: standing >
A Drow Elf attempts to flee.
A Drow Elf tries to flee, but can't make it out of here!
< 382h/382H 91v/91V Pos: standing >
Casting: psychic crush
< 382h/382H 91v/91V Pos: standing >
A half-elf guard sneaks in from the east.
< 382h/382H 91v/91V Pos: standing >
Your mental manipulations become a reality...
A Drow Elf snaps into visibility.
[Damage: 100 ] A Drow Elf's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.
A Drow Elf says 'HeT tHoS VhiPg&p OyT uF nY jEaF !!!&p'
Deathli snaps into visibility.
A baboon attacks Deathli. [0 hits]
A Drow Elf attacks Deathli. [0 hits]
Deathli attacks a Drow Elf. [11 hits]
A half-elf guard snaps into visibility.
Out of nowhere, a half-elf guard stabs you in the back.
YIKES! Another hit like that, and you've had it!!
I'm afraid you aren't quite up to mounted combat.
You stop riding a baboon.
Out of nowhere, a half-elf guard stabs you in the back, RIP...
Your headband of woven peryton feathers was completely destroyed by the massive blow!
Your two-fingered gold band of focusing was completely destroyed by the massive blow!