<worn as a badge> a badge of the force commander's elite guard
<worn on head> an ancient crown of elven royalty (magic) (glowing) (humming)
<worn on eyes> a pair of golden spectacles (magic) [70%]
<worn in ear> an ancient dragon tooth earring (magic)
<worn in ear> the earring of Sound Advice
<worn on face> a shadow mask
<worn around neck> a token of allegiance to Thrym [83%]
<worn around neck> a tekan amulet of dragon's blood (magic) [85%]
<worn on body> gleaming platemail of beveled dragonbone
<worn about body> a swirling, dark blue cloak (humming)
<worn on back> an eagle feather backpack (magic)
<worn on tail> a dwarven-made dragonscale tail protector from Ny'Neth's Stronghold
<worn as quiver> an embroidered illithid-hide backsheath (magic) [60%]
<worn about waist> a belt of moving water (magic)
<worn on belt buckle>the dark heart of a githyanki (glowing)
<attached to belt> the scalp of a githyanki
<worn on arms> a pair of stone sleeves (magic)
<worn around wrist> a bracer made from the skin of a yuan-ti (magic)
<worn around wrist> the neck-charm of Savannah of Broken Trusts [63%]
<worn on hands> the mithril plated gloves of ogre strength (magic) (glowing)
<worn on finger> an ablazed gold ring of fire [79%]
<worn on finger> a glowing black ring
<primary weapon> the mace of mentality
<held> an ancient staff called 'Protector' (magic)
<worn on legs> a pair of wooden shin guards covered with soot of the Assassin [modified] made by Om
<worn on feet> the mage boots of the maelstrom
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 679h/679H 34v/190V Pos: standing >
.MM..+...
....M.M..^.
^**.^.^+..^..
++++++++.M...
*.****@M.....
**....^+....^
^..^MM.+.^^..
.^M^..+....
^M...++++
...M.M..^
**.^.^+..^.
++++++++.M...
*.****.M.....
**....@+....^
^..^MM.+.^^..
..^M^..+.....
M^M...+++++
M^^......
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 679h/679H 32v/190V Pos: standing >
You start chanting...
< 679h/679H 33v/190V Pos: standing >
...M.+..^
**.^.^M..^.
++++++++.M...
*.****.M.....
**....@+....^
^..^MM.+.^^..
..^M^..+.....
M^M...+++++
M^^......
< 679h/679H 34v/190V Pos: standing >
Casting: invigorate
< 679h/679H 34v/190V Pos: standing >
You complete your spell...
You invigorate Jube with renewed energy.
< 679h/679H 185v/190V Pos: standing >
...M.+..^
**.^.^+..^.
+++++++M.M...
*.****.M.....
**....@+....^
^..^MM.+.^^..
..^M^..+.....
M^M...+++++
M^^......
< 679h/679H 185v/190V Pos: standing >
....M.+..
^**.^.^+..^
++++++++M.M..
^*.****.M....
***...@^+....
*^..^MM.+.^^.
*..^M^..+....
.M^M...++++
^M^^.....
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 679h/679H 184v/190V Pos: standing >
....M.+..
^**.^.^+..^
+++++++M+.M..
^*.****.M....
***...@^+....
*^..^MM.+.^^.
*..^M^..+....
.M^M...++++
^M^^.....
*....M.+.
*^**.^.^+..
++++++++M+.M.
*^*.****.M...
****..@.^+...
**^..^MM.+.^^
^*..^M^..+...
*.M^M...+++
.^M^^....
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 679h/679H 182v/190V Pos: standing >
**....M.+
**^**.^.^+.
M++++++++M+.M
+*^*.****.M..
*****.@..^+..
***^..^MM.+.^
*^*..^M^..+..
**.M^M...++
*.^M^^...
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 679h/679H 181v/190V Pos: standing >
***....M.
+**^**.^.^+
^M++++++++M+.
M+*^*.****.M.
******@...^+.
^***^..^MM.+.
M*^*..^M^..+.
^**.M^M...+
**.^M^^..
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 679h/679H 179v/190V Pos: standing >
^*.**
**@..
*^..^
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 679h/679H 177v/190V Pos: standing >
^*.^^.MM.
*****....M.
*M+**^**.^.^+
^M++++++++M+
*M+*^*@****.M
^******....^+
M^***^..^MM.+
M*^*..^M^..
^**.M^M..
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 679h/679H 176v/190V Pos: standing >
^*.^^.MM.
*****....M.
*M+**^**.^.^+
^M+++++++M++
*M+*^*@****.M
^******....^+
M^***^..^MM.+
M*^*..^M^..
^**.M^M..
**..^M^..
*^*.^^.MM..
******....M.+
*M+**^**.^.^+
^M+++@+++M++
*M+*^*.****.M
^******....^+
^***^..^MM.
*^*..^M^.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 679h/679H 174v/190V Pos: standing >
***..^M^.
**^*.^^.MM.
*******....M.
*M+**^**.^.^
^M++@++++M+
*M+*^*.****.
M^******....^
M^***^..^MM
M*^*..^M^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 679h/679H 173v/190V Pos: standing >
^***..^M^
^**^*.^^.MM
*******....M
*M+**^**.^.
^M+@+++++M
*M+*^*.****
M^******....
MM^***^..^M
MM*^*..^M
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 679h/679H 172v/190V Pos: standing >
M^***..^M
M^**^*.^^.M
*******....
*M+**^**.^
^M@++++++
*M+*^*.***
M^******...
MMM^***^..^
MMM*^*..^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 679h/679H 172v/190V Pos: standing >
MM^***..^
M^**^*.^^.
*******...
*M+**^**.
^@++++++
*M+*^*.**
M^******..
MMMM^***^..
MMMM*^*..
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.
< 679h/679H 171v/190V Pos: standing >
MM^***..^
M^**^*.^^.
*******...
*M+**^**.
^@++++++
*M+*^*.**
M^******..
MMMM^***^..
MMMM*^*..
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Crossroad
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Crossroad
</map>
The Great Crossroad
Obvious exits: -E -W
A tough looking warrior is scanning the landscape beyond the walls.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 679h/679H 170v/190V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
A homeless peasant is here, looking lost and hungry.(Gold Aura)
Alarm bells sound, signalling an invasion!
< 679h/679H 169v/190V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
Militia forces muster to bolster the town's defenses against the invaders!!!
< 679h/679H 168v/190V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -D
< 679h/679H 166v/190V Pos: standing >
Alas, you cannot go that way. . . .
< 679h/679H 166v/190V Pos: standing >
Alas, you cannot go that way. . . .
< 679h/679H 166v/190V Pos: standing >
Alas, you cannot go that way. . . .
< 679h/679H 167v/190V Pos: standing >
You quickly scan the area.
A homeless peasant who is not far off to your east.
A Town Guardian who is rather far off to your east.
A Town Guardian who is rather far off to your east.
A religious zealot who is close by below you.
A militia guard who is close by below you.
A militia guard who is close by below you.
< 679h/679H 167v/190V Pos: standing >
You sit down and relax.
< 679h/679H 169v/190V Pos: sitting >
You have memorized the following spells:
(10th circle) 2 - full harm
1 - accelerated healing
1 - taint
( 9th circle) 1 - word of recall
1 - plane shift
1 - unholy word
2 - silence
( 8th circle) 2 - dispel magic
1 - protection from undead
1 - mass heal
1 - virtue
( 7th circle) 6 - full heal
( 6th circle) 4 - curse
1 - flame strike
1 - darkness
1 - negative energy barrier
( 5th circle) 5 - heal
2 - vitality
1 - soulshield
( 4th circle) 1 - protection from evil
1 - remove curse
2 - summon
4 - invigorate
( 3rd circle) 1 - cure critic
4 - earthquake
1 - remove poison
1 - sense life
2 - cause critical
( 2nd circle) 6 - blindness
2 - preserve
2 - protection from fire
( 1st circle) 2 - armor
2 - bless
1 - detect evil
1 - detect good
1 - detect magic
2 - cause light
And you are currently praying for the following spells:
3 seconds: ( 4th) invigorate
You can pray 2 1st circle spell(s).
You continue your praying.
< 679h/679H 170v/190V Pos: sitting >
Looks like an exit.
You extend your sights downward.
The Road Leading From Tharnadia
Obvious exits: -W -U
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
A young man in leather armor seems to be patrolling outside the gates.
A young man in leather armor seems to be patrolling outside the gates.
< 679h/679H 171v/190V Pos: sitting >
Score information for Jube
Level: 50 Race: Kobold Class: Cleric / Holyman Sex: Male
Hit points: 679(679) Moves: 174(190)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 2 platinum 306 gold 0 silver 0 copper
Playing time: 7 days / 20 hours/ 48 minutes
Received data: 1.6112 MB this session.
Send data: 0.0092 MB this session.
Compression ratio: none
Title: Disciple of Lloth
Status: Sitting around, resting.
Soulshielded Praying
Epic points: 679 Skill points: 6 Current task: find runestone of Sevenoaks
Epic Bonus: No Epic Bonus (0.00%)
Frags: +1.66 Deaths: 74
Detecting: Invisible Evil Good Magic Life
Protected from: Evil Good Fire Cold Lightning Gas Acid
Protected by: Spirit Ward
Enchantments: Ultravision Farsee Fly Armor Aware Levitation Waterbreathing Sneaking
Bartender Quests Remaining: 6
Combat Pulse: 12 Spell Pulse: 0.60
Leaderboard Points: 680
Active Spells:
--------------
accelerated healing (40 minutes)
pantherspeed (22 minutes)
spirit armor (27 minutes)
detect magic (20 minutes)
bless (19 minutes)
virtue (19 minutes)
vitality (10 minutes)
armor (14 minutes)
soulshield (9 minutes)
< 679h/679H 174v/190V Pos: sitting >
You start meditating...
< 679h/679H 178v/190V Pos: sitting >
You have finished praying for invigorate.
Your prayers are complete.
< 679h/679H 180v/190V Pos: sitting >
You clamber to your feet.
< 679h/679H 187v/190V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
Militia forces muster to bolster the town's defenses against the invaders!!!
< 679h/679H 186v/190V Pos: standing >
You start chanting...
< 679h/679H 186v/190V Pos: standing >
Casting: darkness *
< 679h/679H 188v/190V Pos: standing >
You complete your spell...
The room is carpeted in darkness!
< 679h/679H 189v/190V Pos: standing >
You sit down and relax.
< 679h/679H 190v/190V Pos: sitting >
You have memorized the following spells:
(10th circle) 2 - full harm
1 - accelerated healing
1 - taint
( 9th circle) 1 - word of recall
1 - plane shift
1 - unholy word
2 - silence
( 8th circle) 2 - dispel magic
1 - protection from undead
1 - mass heal
1 - virtue
( 7th circle) 6 - full heal
( 6th circle) 4 - curse
1 - flame strike
1 - negative energy barrier
( 5th circle) 5 - heal
2 - vitality
1 - soulshield
( 4th circle) 1 - protection from evil
1 - remove curse
2 - summon
5 - invigorate
( 3rd circle) 1 - cure critic
4 - earthquake
1 - remove poison
1 - sense life
2 - cause critical
( 2nd circle) 6 - blindness
2 - preserve
2 - protection from fire
( 1st circle) 2 - armor
2 - bless
1 - detect evil
1 - detect good
1 - detect magic
2 - cause light
And you are currently praying for the following spells:
4 seconds: ( 6th) darkness
You can pray 2 1st circle spell(s).
You continue your praying.
< 679h/679H 190v/190V Pos: sitting >
Score information for Jube
Level: 50 Race: Kobold Class: Cleric / Holyman Sex: Male
Hit points: 679(679) Moves: 190(190)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 2 platinum 306 gold 0 silver 0 copper
Playing time: 7 days / 20 hours/ 48 minutes
Received data: 1.6170 MB this session.
Send data: 0.0092 MB this session.
Compression ratio: none
Title: Disciple of Lloth
Status: Sitting around, resting.
Soulshielded Praying
Epic points: 679 Skill points: 6 Current task: find runestone of Sevenoaks
Epic Bonus: No Epic Bonus (0.00%)
Frags: +1.66 Deaths: 74
Detecting: Invisible Evil Good Magic Life
Protected from: Evil Good Fire Cold Lightning Gas Acid
Protected by: Spirit Ward
Enchantments: Ultravision Farsee Fly Armor Aware Levitation Waterbreathing Sneaking
Bartender Quests Remaining: 6
Combat Pulse: 12 Spell Pulse: 0.60
Leaderboard Points: 680
Active Spells:
--------------
accelerated healing (40 minutes)
pantherspeed (22 minutes)
spirit armor (27 minutes)
detect magic (20 minutes)
bless (19 minutes)
virtue (19 minutes)
vitality (10 minutes)
armor (14 minutes)
soulshield (9 minutes)
< 679h/679H 190v/190V Pos: sitting >
Autosaving...
You have memorized the following spells:
(10th circle) 2 - full harm
1 - accelerated healing
1 - taint
( 9th circle) 1 - word of recall
1 - plane shift
1 - unholy word
2 - silence
( 8th circle) 2 - dispel magic
1 - protection from undead
1 - mass heal
1 - virtue
( 7th circle) 6 - full heal
( 6th circle) 4 - curse
1 - flame strike
1 - negative energy barrier
( 5th circle) 5 - heal
2 - vitality
1 - soulshield
( 4th circle) 1 - protection from evil
1 - remove curse
2 - summon
5 - invigorate
( 3rd circle) 1 - cure critic
4 - earthquake
1 - remove poison
1 - sense life
2 - cause critical
( 2nd circle) 6 - blindness
2 - preserve
2 - protection from fire
( 1st circle) 2 - armor
2 - bless
1 - detect evil
1 - detect good
1 - detect magic
2 - cause light
And you are currently praying for the following spells:
2 seconds: ( 6th) darkness
You can pray 2 1st circle spell(s).
< 679h/679H 190v/190V Pos: sitting >
A Barbarian enters from the west.
A beautiful pegasus trots in from the west.
< 679h/679H 190v/190V Pos: sitting >
You have finished praying for darkness.
Your prayers are complete.
< 679h/679H 190v/190V Pos: sitting >
You clamber to your feet.
< 679h/679H 190v/190V Pos: standing >
A Barbarian suddenly attacks YOU!
A Barbarian snaps into visibility.
A halo of white light descends upon a Barbarian burning your soul.
[Damage: 2 ] A Barbarian suffers from contact with the holy aura about you.
C'mon, you are doing it all the time!
< 662h/679H 190v/190V Pos: standing >
< T: Jube TP: sta TC:few scratches E: A Barbarian sta EP: few scratches >
Grrrrrrrrrrrr... a beautiful pegasus growls at you.
A beautiful pegasus suddenly attacks YOU!
< 662h/679H 190v/190V Pos: standing >
< T: Jube TP: sta TC:few scratches E: A Barbarian sta EP: few scratches >
You start chanting...
< 662h/679H 190v/190V Pos: standing >
< T: Jube TP: sta TC:few scratches E: A Barbarian sta EP: few scratches >
You complete your spell...
Your victim has saved against your curse spell!
A Barbarian snaps into visibility.
You attack a Barbarian. [0 hits]
< 662h/679H 190v/190V Pos: standing >
< T: Jube TP: sta TC:few scratches E: A Barbarian sta EP: few scratches >
A Barbarian snaps into visibility.
A Barbarian's kick hits you in your side.
[Damage: 1 ] A Barbarian suffers from contact with the holy aura about you.
< 649h/679H 190v/190V Pos: standing >
< T: Jube TP: sta TC:few scratches E: A Barbarian sta EP: few scratches >
A beautiful pegasus attacks you. [0 hits]
[Damage: 1 ] A Barbarian suffers from contact with the holy aura about you.
You send a prayer to Torm the True, who responds with a bolt from the Heavens!
[Damage: 29 ] You call down the FULL wrath of your god on a Barbarian!
[Damage: 4 ] A Barbarian suffers from contact with the holy aura about you.
A Barbarian attacks you. [2 hits]
You start chanting...
< 601h/679H 190v/190V Pos: standing >
< T: Jube TP: sta TC: small wounds E: A Barbarian sta EP: few scratches >
Casting: curse *
< 601h/679H 190v/190V Pos: standing >
< T: Jube TP: sta TC: small wounds E: A Barbarian sta EP: few scratches >
You complete your spell...
Your victim has saved against your curse spell!
A Barbarian snaps into visibility.
You attack a Barbarian. [0 hits]
< 601h/679H 190v/190V Pos: standing >
< T: Jube TP: sta TC: small wounds E: A Barbarian sta EP: few scratches >
You start chanting...
< 601h/679H 190v/190V Pos: standing >
< T: Jube TP: sta TC: small wounds E: A Barbarian sta EP: few scratches >
A beautiful pegasus attacks you. [0 hits]
< 601h/679H 190v/190V Pos: standing >
< T: Jube TP: sta TC: small wounds E: A Barbarian sta EP: few scratches >
[Damage: 1 ] A Barbarian suffers from contact with the holy aura about you.
[Damage: 1 ] A Barbarian suffers from contact with the holy aura about you.
[Damage: 2 ] A Barbarian suffers from contact with the holy aura about you.
A Barbarian attacks you. [3 hits]
< 556h/679H 190v/190V Pos: standing >
< T: Jube TP: sta TC: small wounds E: A Barbarian sta EP: few scratches >
Casting: curse *
< 556h/679H 190v/190V Pos: standing >
< T: Jube TP: sta TC: small wounds E: A Barbarian sta EP: few scratches >
You complete your spell...
Your victim has saved against your curse spell!
A Barbarian snaps into visibility.
You attack a Barbarian. [0 hits]
< 556h/679H 190v/190V Pos: standing >
< T: Jube TP: sta TC: small wounds E: A Barbarian sta EP: few scratches >
You start chanting...
< 556h/679H 190v/190V Pos: standing >
< T: Jube TP: sta TC: small wounds E: A Barbarian sta EP: few scratches >
A Barbarian attempts to flee.
A Barbarian leaves west.
< 556h/679H 190v/190V Pos: standing >
[Damage: 1 ] A beautiful pegasus suffers from contact with the holy aura about you.
A beautiful pegasus attacks you. [1 hits]
< 554h/679H 190v/190V Pos: standing >
< T: Jube TP: sta TC: small wounds E: pegasus sta EP: few scratches >
Casting: heal *
< 554h/679H 190v/190V Pos: standing >
< T: Jube TP: sta TC: small wounds E: pegasus sta EP: few scratches >
A Barbarian enters from the west.
< 554h/679H 190v/190V Pos: standing >
< T: Jube TP: sta TC: small wounds E: pegasus sta EP: few scratches >
You complete your spell...
A warm feeling fills your body!
< 672h/679H 190v/190V Pos: standing >
< T: Jube TP: sta TC:few scratches E: pegasus sta EP: few scratches >
You attack a beautiful pegasus. [0 hits]
< 672h/679H 190v/190V Pos: standing >
< T: Jube TP: sta TC:few scratches E: pegasus sta EP: few scratches >
A Barbarian misses you with his clumsy kick at your chest.
A Barbarian snaps into visibility.
You attempt to flee...
PANIC! You couldn't escape!
< 672h/679H 190v/190V Pos: standing >
< T: Jube TP: sta TC:few scratches E: pegasus sta EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 672h/679H 190v/190V Pos: standing >
< T: Jube TP: sta TC:few scratches E: pegasus sta EP: few scratches >
A militia guard enters from the west.
< 672h/679H 190v/190V Pos: standing >
< T: Jube TP: sta TC:few scratches E: pegasus sta EP: few scratches >
A homeless peasant enters from the east.
< 672h/679H 190v/190V Pos: standing >
< T: Jube TP: sta TC:few scratches E: pegasus sta EP: few scratches >
You attempt to flee...
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -D
You flee westward!
< 672h/679H 158v/190V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
A homeless peasant is here, looking lost and hungry.(Gold Aura)
A young man in leather armor seems to be patrolling outside the gates.
*A Halfling (small) Magister Equitum of The Empire stands in mid-air here.
A globe of darkness floats near a Halfling's head.
*A Barbarian (large) Protectores Augusti of The Empire stands in mid-air here.(Gold Aura)
A beautiful pegasus stands here tossing his mane. (minion) (Gold Aura)
< 672h/679H 156v/190V Pos: standing >
You sit down and relax.
< 672h/679H 156v/190V Pos: sitting >
You have memorized the following spells:
(10th circle) 2 - full harm
1 - accelerated healing
1 - taint
( 9th circle) 1 - word of recall
1 - plane shift
1 - unholy word
2 - silence
( 8th circle) 2 - dispel magic
1 - protection from undead
1 - mass heal
1 - virtue
( 7th circle) 6 - full heal
( 6th circle) 1 - curse
1 - flame strike
1 - darkness
1 - negative energy barrier
( 5th circle) 4 - heal
2 - vitality
1 - soulshield
( 4th circle) 1 - protection from evil
1 - remove curse
2 - summon
5 - invigorate
( 3rd circle) 1 - cure critic
4 - earthquake
1 - remove poison
1 - sense life
2 - cause critical
( 2nd circle) 6 - blindness
2 - preserve
2 - protection from fire
( 1st circle) 2 - armor
2 - bless
1 - detect evil
1 - detect good
1 - detect magic
2 - cause light
And you are currently praying for the following spells:
4 seconds: ( 6th) curse
8 seconds: ( 6th) curse
12 seconds: ( 6th) curse
15 seconds: ( 5th) heal
You can pray 2 1st circle spell(s).
You continue your praying.
A Halfling snaps into visibility.
A Halfling snaps into visibility.
You abandon your praying.
A Halfling does some sort of dance, and winds up flat on his ass.
< 673h/679H 157v/190V Pos: sitting >
< T: Jube TP: sit TC:few scratches E: A Halfling sit EP: few wounds >
Sorry, you aren't allowed to do that in combat.
< 674h/679H 158v/190V Pos: sitting >
< T: Jube TP: sit TC:few scratches E: A Halfling sit EP: few wounds >
You clamber to your feet.
< 674h/679H 158v/190V Pos: standing >
< T: Jube TP: sta TC:few scratches E: A Halfling sit EP: few wounds >
A Halfling snaps into visibility.
A Halfling attacks you. [0 hits]
< 674h/679H 158v/190V Pos: standing >
< T: Jube TP: sta TC:few scratches E: A Halfling sit EP: few wounds >
You score a CRITICAL HIT!!!!!
A Halfling snaps into visibility.
[Damage: 5 ] You attack a Halfling. [1 hits]
You start chanting...
< 674h/679H 158v/190V Pos: standing >
< T: Jube TP: sta TC:few scratches E: A Halfling sit EP: few wounds >
Casting: full heal
< 674h/679H 158v/190V Pos: standing >
< T: Jube TP: sta TC:few scratches E: A Halfling sit EP: few wounds >
A militia guard suddenly attacks YOU!
You complete your spell...
[Damage: 98 ] You call upon the might of your god to destroy the body of a Halfling, who stumbles from the impact!
< 674h/679H 158v/190V Pos: standing >
< T: Jube TP: sta TC:few scratches E: A Halfling sit EP: pretty hurt >
A Halfling snaps into visibility.
[Damage: 3 ] A Halfling suffers from contact with the holy aura about you.
A Halfling attacks you. [1 hits]
A Barbarian snaps into visibility.
A Barbarian's sweep catches you in the side and you almost stumble.
[Damage: 1 ] A Barbarian suffers from contact with the holy aura about you.
< 652h/679H 158v/190V Pos: standing >
< T: Jube TP: sta TC:few scratches E: A Halfling sit EP: pretty hurt >
A Barbarian snaps into visibility.
[Damage: 1 ] A Barbarian suffers from contact with the holy aura about you.
[Damage: 1 ] A Barbarian suffers from contact with the holy aura about you.
[Damage: 1 ] A Barbarian suffers from contact with the holy aura about you.
[Damage: 1 ] A Barbarian suffers from contact with the holy aura about you.
A Barbarian attacks you. [4 hits]
< 612h/679H 158v/190V Pos: standing >
< T: Jube TP: sta TC:few scratches E: A Halfling sit EP: pretty hurt >
You start chanting...
< 612h/679H 158v/190V Pos: standing >
< T: Jube TP: sta TC:few scratches E: A Halfling sit EP: pretty hurt >
A Halfling starts casting an offensive spell.
< 612h/679H 158v/190V Pos: standing >
< T: Jube TP: sta TC:few scratches E: A Halfling sit EP: pretty hurt >
Casting: full heal *
< 612h/679H 158v/190V Pos: standing >
< T: Jube TP: sta TC:few scratches E: A Halfling sit EP: pretty hurt >
A homeless peasant leaves east.
< 612h/679H 158v/190V Pos: standing >
< T: Jube TP: sta TC:few scratches E: A Halfling sit EP: pretty hurt >
A Halfling completes his spell...
A Halfling utters the word 'gjifal'
A Halfling unleashes light in a focused, searing ray at you!
OUCH! That really did HURT!
< 497h/679H 158v/190V Pos: standing >
< T: Jube TP: sta TC: few wounds E: A Halfling sit EP: pretty hurt >
Casting: full heal
A Halfling snaps into visibility.
A Halfling attacks you. [0 hits]
< 497h/679H 158v/190V Pos: standing >
< T: Jube TP: sta TC: few wounds E: A Halfling sit EP: pretty hurt >
Grrrrrrrrrrrr... a beautiful pegasus growls at you.
A beautiful pegasus suddenly attacks YOU!
You duck under a militia guard's lame kick.
A militia guard attacks you. [0 hits]
< 496h/679H 158v/190V Pos: standing >
< T: Jube TP: sta TC: few wounds E: A Halfling sit EP: pretty hurt >
You complete your spell...
A Halfling snaps into visibility.
[Damage: 97 ] You destroy what little there is left of a Halfling's body, leaving only a pool of blood and sinew!
A Halfling's barbed sleeves oozing slime was completely destroyed by the massive blow!
A Halfling's well-crafted flesh earring was completely destroyed by the massive blow!
A Halfling is dead! R.I.P.
You receive your share of experience.