The death of [29 Conjurer] Fx (Gnome)

in Paradise Lane and Bliss Boulevard

from the perspective of [56 Necrolyte] Orp Disciple of Lloth (Kobold)

<worn as a badge>    the stripes of the Desolate militia
<worn on head>       a sparkling stone skull
<worn in ear>        a robin's tail feather (glowing) (illuminating)
<worn in ear>        a black sapphire earring
<worn on face>       the mask of Tentro (glowing)
<worn around neck>   a jade necklace (glowing)
<worn around neck>   a twined crystal amulet
<worn on body>       the tethered robe of the universe (magic)
<worn about body>    a neberi stomach (magic) (humming)
<worn on back>       a large leather backpack
<worn as quiver>     a soldier's softwood quiver
<worn about waist>   an emerald green sash
<worn on belt buckle>a rugged adventurers satchel (magic) (illuminating)
<worn on arms>       some gleaming gem sleeves
<worn around wrist>  an unique stone bracer from The Surface Realm of Duris
<worn on hands>      some magical flesh claws from Verspin
<worn on finger>     a triangular ring of rubies
<worn on finger>     a magical dragonscale ring
<primary weapon>     the rapier called 'Penetration' (magic)
<worn on legs>       some icy emerald leg plates

a ring of the beholder
a spectral holy symbol of Berronar Truesilver

< 237h/246H 167v/167V Pos: standing >
You tell your racewar 'barb had some decent eq!'

< 238h/246H 167v/167V Pos: standing >

< 238h/246H 167v/167V Pos: standing >

< 239h/246H 167v/167V Pos: standing >
The skeletal cat leaves west.

< 239h/246H 167v/167V Pos: standing >

< 239h/246H 167v/167V Pos: standing >

< 240h/246H 167v/167V Pos: standing >

< 240h/246H 167v/167V Pos: standing >

< 240h/246H 167v/167V Pos: standing >

< 240h/246H 167v/167V Pos: standing >

< 241h/246H 167v/167V Pos: standing >

		Score information for Orp

Level: 42   Race: Kobold   Class: Necromancer / Necrolyte Sex: Male
Hit points: 242(246)  Moves: 167(167)
Coins carried:    6 platinum    40 gold     0 silver     0 copper
Coins in bank:  976 platinum  5677 gold   159 silver     0 copper
Playing time: 3 days / 18 hours/ 43 minutes
Received data: 0.0176 MB this session.
Send data:     0.0004 MB this session.
Compression ratio: none
Send data:     0.0004 MB this session.
Status:  Standing.
Epic points: 135  Skill points: 1
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.37   Deaths:   78
Detecting:       Invisible Magic Heat
Protected from:  Fire Cold Gas
Enchantments:    Ultravision Farsee Levitation
Bartender Quests Remaining: 6
Combat Pulse:   13 Spell Pulse:  0.60 
Leaderboard Points:  442 

Active Spells:
--------------
detect invisibility (less than a minute remaining)
levitate (5 minutes)
strength (27 minutes)
Auctions Disabled (less than a minute remaining)
stone skin (2 minutes)
Auctions Disabled (less than a minute remaining)


< 242h/246H 167v/167V Pos: standing >

< 243h/246H 167v/167V Pos: standing >

< 243h/246H 167v/167V Pos: standing >

< 243h/246H 167v/167V Pos: standing >

< 244h/246H 167v/167V Pos: standing >
Unseen things vanish from your sight.

< 244h/246H 167v/167V Pos: standing >
You don't have that spell memorized.

< 245h/246H 167v/167V Pos: standing >

< 245h/246H 167v/167V Pos: standing >
You purge 'negative concussion blast' from your thoughts.

< 245h/246H 167v/167V Pos: standing >
You sit down and relax.

< 245h/246H 167v/167V Pos: sitting >
You are memorizing detect invisibility, which will take about 10 seconds.

< 246h/246H 167v/167V Pos: sitting >

< 246h/246H 167v/167V Pos: sitting >

< 246h/246H 167v/167V Pos: sitting >

< 246h/246H 167v/167V Pos: sitting >
You start meditating...

< 246h/246H 167v/167V Pos: sitting >
You have memorized the following spells:
( 9th circle)  1 - energy drain
               1 - raise vampire
( 8th circle)  3 - negative concussion blast
( 7th circle)  3 - protect undead
               1 - raise wraith
( 6th circle)  1 - cone of cold
               2 - vitalize undead
               2 - enervation
( 5th circle)  1 - teleport
               1 - levitate
               5 - heal undead
( 4th circle)  1 - strength
               2 - wither
               5 - life leech
( 3rd circle)  7 - dispel magic
               2 - embalm
( 2nd circle)  7 - chill touch
               3 - sleep
( 1st circle)  2 - minor creation
               1 - detect magic
               8 - slashing darkness

And you are currently memorizing the following spells:
    0 seconds:  ( 6th) vitalize undead
    9 seconds:  ( 7th) protect undead
   19 seconds:  ( 8th) detect invisibility

You can memorize no more spells.

< 246h/246H 167v/167V Pos: sitting >
You have finished memorizing vitalize undead.

< 246h/246H 167v/167V Pos: sitting >

< 246h/246H 167v/167V Pos: sitting >

		Score information for Orp

Level: 42   Race: Kobold   Class: Necromancer / Necrolyte Sex: Male
Hit points: 246(246)  Moves: 167(167)
Coins carried:    6 platinum    40 gold     0 silver     0 copper
Coins in bank:  976 platinum  5677 gold   159 silver     0 copper
Playing time: 3 days / 18 hours/ 44 minutes
Received data: 0.0271 MB this session.
Send data:     0.0005 MB this session.
Compression ratio: none
Send data:     0.0005 MB this session.
Status:  Sitting around, resting.
         Memorizing Meditating
Epic points: 135  Skill points: 1
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.37   Deaths:   78
Detecting:       Magic Heat
Protected from:  Fire Cold Gas
Enchantments:    Ultravision Farsee Levitation
Bartender Quests Remaining: 6
Combat Pulse:   13 Spell Pulse:  0.60 
Leaderboard Points:  442 

Active Spells:
--------------
levitate (4 minutes)
strength (26 minutes)
stone skin (less than a minute remaining)
Auctions Disabled (less than a minute remaining)


< 246h/246H 167v/167V Pos: sitting >
You are already meditating.

< 246h/246H 167v/167V Pos: sitting >
You have finished memorizing protect undead.

< 246h/246H 167v/167V Pos: sitting >

< 246h/246H 167v/167V Pos: sitting >
You tell your racewar 'a full frag should be a full level!'

< 246h/246H 167v/167V Pos: sitting >
You have memorized the following spells:
( 9th circle)  1 - energy drain
               1 - raise vampire
( 8th circle)  3 - negative concussion blast
( 7th circle)  4 - protect undead
               1 - raise wraith
( 6th circle)  1 - cone of cold
               3 - vitalize undead
               2 - enervation
( 5th circle)  1 - teleport
               1 - levitate
               5 - heal undead
( 4th circle)  1 - strength
               2 - wither
               5 - life leech
( 3rd circle)  7 - dispel magic
               2 - embalm
( 2nd circle)  7 - chill touch
               3 - sleep
( 1st circle)  2 - minor creation
               1 - detect magic
               8 - slashing darkness

And you are currently memorizing the following spells:
    5 seconds:  ( 8th) detect invisibility

You can memorize no more spells.

< 246h/246H 167v/167V Pos: sitting >
You are already meditating.

< 246h/246H 167v/167V Pos: sitting >
You have finished memorizing detect invisibility.
Your studies are complete.

< 246h/246H 167v/167V Pos: sitting >
You clamber to your feet.

< 246h/246H 167v/167V Pos: standing >
You are carrying: (3/11)
[3] a spellbook

< 246h/246H 167v/167V Pos: standing >
You start chanting...

< 246h/246H 167v/167V Pos: standing >
You complete your spell...
Your eyes tingle.

< 246h/246H 167v/167V Pos: standing >
You purge 'detect invisibility' from your thoughts.

< 246h/246H 167v/167V Pos: standing >
You sit down and relax.

< 246h/246H 167v/167V Pos: sitting >
You are memorizing negative concussion blast, which will take about 10 seconds.

< 246h/246H 167v/167V Pos: sitting >

< 246h/246H 167v/167V Pos: sitting >
a pile of coins
some polished endurium bracers (magic) [50%]             
the divine bracer of greater defense (magic) (glowing) (humming)
the eyes of undead fire (magic) (glowing)
a woven vine earring (magic) (illuminating) [89%]             
a crystalized angel tear (magic) (glowing) [86%]             
a quiver smeared with blood [89%]             
the bronze Zarbonesti seal of Kryz'Kyssik (magic) [69%]             
a trophy skull [79%]             
the holy elven relic of life (magic) (glowing)
the platemail of the Nessus royal guard (magic) (glowing) (humming) [81%]             
a patched steel coif [28%]             
a skin-wrapped brass belt buckle from Vella's Bordello [70%]             
a pair of drider skin leggings
a pair of dusty boots (glowing)
the gauntlets of the war giant Torg (magic) (humming)
some scintillating sleeves (magic)
the cloak of the battledancer
the enchanted adamantium belt of vitality (magic) (glowing) [84%]             
[2] a rugged adventurers satchel (magic) (illuminating)
a shiny crimson ring (magic)
a ring of the beholder
a spectral holy symbol of Berronar Truesilver

< 246h/246H 167v/167V Pos: sitting >
You do not see or have the bp.

< 246h/246H 167v/167V Pos: sitting >
You stop using a neberi stomach.

< 246h/246H 167v/167V Pos: sitting >
You get a skin-wrapped brass belt buckle from Vella's Bordello from a neberi stomach.

< 246h/246H 167v/167V Pos: sitting >
 [70%]             
This item is from the zone: Heaven.
'a skin-wrapped brass belt buckle from Vella's Bordello'
Weight 0, Item type: ARMOR
Item will give you following abilities:  DET_MAGIC 
Item is: NOREPAIR FLOAT 
AC-apply is 0
A skin-wrapped brass belt buckle from Vella's Bordello is made of brass and appears to be of average quality.
A skin-wrapped brass belt buckle from Vella's Bordello has an item value of 52.

< 246h/246H 167v/167V Pos: sitting >

< 246h/246H 167v/167V Pos: sitting >
You are carrying: (5/11)
a skin-wrapped brass belt buckle from Vella's Bordello [70%]             
a neberi stomach (magic) (humming)
[3] a spellbook

< 246h/246H 167v/167V Pos: sitting >
You have finished memorizing negative concussion blast.
Your studies are complete.

< 246h/246H 167v/167V Pos: sitting >
You drop a skin-wrapped brass belt buckle from Vella's Bordello.

< 246h/246H 167v/167V Pos: sitting >
You clamber to your feet.

< 246h/246H 167v/167V Pos: standing >
You get the enchanted adamantium belt of vitality from a neberi stomach.

< 246h/246H 167v/167V Pos: standing >
You can't use the enchanted adamantium belt of vitality.

< 246h/246H 167v/167V Pos: standing >

< 246h/246H 167v/167V Pos: standing >

< 246h/246H 167v/167V Pos: standing >
a pile of coins
some polished endurium bracers (magic) [50%]             
the divine bracer of greater defense (magic) (glowing) (humming)
the eyes of undead fire (magic) (glowing)
a woven vine earring (magic) (illuminating) [89%]             
a crystalized angel tear (magic) (glowing) [86%]             
a quiver smeared with blood [89%]             
the bronze Zarbonesti seal of Kryz'Kyssik (magic) [69%]             
a trophy skull [79%]             
the holy elven relic of life (magic) (glowing)
the platemail of the Nessus royal guard (magic) (glowing) (humming) [81%]             
a patched steel coif [28%]             
a pair of drider skin leggings
a pair of dusty boots (glowing)
the gauntlets of the war giant Torg (magic) (humming)
some scintillating sleeves (magic)
the cloak of the battledancer
[2] a rugged adventurers satchel (magic) (illuminating)
a shiny crimson ring (magic)
a ring of the beholder
a spectral holy symbol of Berronar Truesilver

< 246h/246H 167v/167V Pos: standing >

< 246h/246H 167v/167V Pos: standing >
You put 4 items into a neberi stomach.

< 246h/246H 167v/167V Pos: standing >

< 246h/246H 167v/167V Pos: standing >
You get a spellbook from a neberi stomach.
You get a spellbook from a neberi stomach.
You get a spellbook from a neberi stomach.

< 246h/246H 167v/167V Pos: standing >

< 246h/246H 167v/167V Pos: standing >
You are carrying: (4/11)
[3] a spellbook
a neberi stomach (magic) (humming)

< 246h/246H 167v/167V Pos: standing >
You wear a neberi stomach about your body.

< 246h/246H 167v/167V Pos: standing >

< 246h/246H 167v/167V Pos: standing >

< 246h/246H 167v/167V Pos: standing >

< 246h/246H 167v/167V Pos: standing >

< 246h/246H 167v/167V Pos: standing >

		Score information for Orp

Level: 42   Race: Kobold   Class: Necromancer / Necrolyte Sex: Male
Hit points: 246(246)  Moves: 167(167)
Coins carried:    6 platinum    40 gold     0 silver     0 copper
Coins in bank:  976 platinum  5677 gold   159 silver     0 copper
Playing time: 3 days / 18 hours/ 45 minutes
Received data: 0.0449 MB this session.
Send data:     0.0008 MB this session.
Compression ratio: none
Send data:     0.0008 MB this session.
Status:  Standing.
Epic points: 135  Skill points: 1
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.37   Deaths:   78
Detecting:       Invisible Magic Heat
Protected from:  Fire Cold Gas
Enchantments:    Ultravision Farsee Levitation
Bartender Quests Remaining: 6
Combat Pulse:   13 Spell Pulse:  0.60 
Leaderboard Points:  442 

Active Spells:
--------------
Auctions Disabled (6 minutes)
detect invisibility (42 minutes)
levitate (4 minutes)
strength (26 minutes)
stone skin (less than a minute remaining)
Auctions Disabled (less than a minute remaining)


< 246h/246H 167v/167V Pos: standing >

< 246h/246H 167v/167V Pos: standing >

		Score information for Orp

Level: 42   Race: Kobold   Class: Necromancer / Necrolyte Sex: Male
Hit points: 246(246)  Moves: 167(167)
Coins carried:    6 platinum    40 gold     0 silver     0 copper
Coins in bank:  976 platinum  5677 gold   159 silver     0 copper
Playing time: 3 days / 18 hours/ 45 minutes
Received data: 0.0469 MB this session.
Send data:     0.0008 MB this session.
Compression ratio: none
Send data:     0.0008 MB this session.
Status:  Standing.
Epic points: 135  Skill points: 1
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.37   Deaths:   78
Detecting:       Invisible Magic Heat
Protected from:  Fire Cold Gas
Enchantments:    Ultravision Farsee Levitation
Bartender Quests Remaining: 6
Combat Pulse:   13 Spell Pulse:  0.60 
Leaderboard Points:  442 

Active Spells:
--------------
Auctions Disabled (6 minutes)
detect invisibility (42 minutes)
levitate (4 minutes)
strength (26 minutes)
stone skin (less than a minute remaining)
Auctions Disabled (less than a minute remaining)


< 246h/246H 167v/167V Pos: standing >
Experience till level: 7779331

< 246h/246H 167v/167V Pos: standing >
You are already standing.

< 246h/246H 167v/167V Pos: standing >
You start chanting...

< 246h/246H 167v/167V Pos: standing >
Casting: protect undead 

< 246h/246H 167v/167V Pos: standing >
You complete your spell...
You feel protected by powers from beyond the grave.

< 246h/246H 167v/167V Pos: standing >
You start chanting...

< 246h/246H 167v/167V Pos: standing >
Casting: protect undead 

< 246h/246H 167v/167V Pos: standing >
You complete your spell...
You feel protected by powers from beyond the grave.

< 246h/246H 167v/167V Pos: standing >

< 246h/246H 167v/167V Pos: standing >

< 246h/246H 167v/167V Pos: standing >

< 246h/246H 167v/167V Pos: standing >

< 246h/246H 167v/167V Pos: standing >

< 246h/246H 167v/167V Pos: standing >
A Gnome rides in on a huge rat from the west.
An earth elemental enters from the west.

< 246h/246H 167v/167V Pos: standing >
Wyiarn Truesteel enters from the west.

< 246h/246H 167v/167V Pos: standing >
On Bliss Boulevard
   Brick of light yellow shimmer slightly absorbing all sources of light
with its rough dim surface.  Each stone has been hastily carved and embedded
into the earth.  The stones have been spaced fitfully and then mortared
together.  Tiny puddles of gray ooze bubble along the roadside as it
continues to stretch off to the east and west.  The beginning of a checkered
roadway is off to the east.  A single row of large pots has been scattered
along the southern part of the city wall facing the roadway.  A single dull
yellowish flower has been planted in each pot.  A strong scent of death and
decay fills the air here.
Obvious exits: -North -East -West
A skeletal cat is resting here.
The skeleton of a small girl is here.
The zombie of a citizen of Newhaven stands here.

< 246h/246H 166v/167V Pos: standing >
The skeletal cat leaves west.

< 246h/246H 166v/167V Pos: standing >
Paradise Lane and Bliss Boulevard
   Jagged inlaid stones of rose have been checkered with the light yellow
stones lining Bliss Boulevard.  The checkered way stretches off to the west
and north.  A stairway leading up the southeastern section of the wall leads
up to an open-air tower.  Each stair has been cut in such a way to leave
jagged sharp edges at the beginning of each step.  A small dull brass sign
has been placed at the bottom of the stairs.  The air is crisp and dry, a
sense of chaos fills the area here.
Obvious exits: -North -West -Up
a skin-wrapped brass belt buckle from Vella's Bordello lies here on the ground. [70%]             
Wyiarn Truesteel, High Priest of Newhaven is praying here.
An earth elemental stands here, looking like a living rock. (minion) 
A Gnome (tiny), floating (Newbie) sits atop a huge rat.

< 246h/246H 165v/167V Pos: standing >
You start chanting...

< 246h/246H 165v/167V Pos: standing >
A Gnome says 'Suq bsudfah'

< 246h/246H 165v/167V Pos: standing >
You complete your spell...
[Damage: 74 ] Your concussion blast rips into a Gnome, shattering his soul!
A Gnome quickly slides off a huge rat's back.
You dodge a Gnome's vicious attack.

< 246h/246H 165v/167V Pos: standing >
A Gnome says 'Suq bsudfah'

< 246h/246H 166v/167V Pos: standing >
You start chanting...

< 246h/246H 166v/167V Pos: standing >
An earth elemental says 'Today is a good day to die!'
An earth elemental suddenly attacks YOU!
An earth elemental's weak crush grazes you.

< 245h/246H 166v/167V Pos: standing >
< T: Orp TP: sta TC:few scratches E: earth sta EP: excellent >
 You complete your spell...
[Damage: 74 ] Your concussion blast rips into a Gnome, shattering his soul!

< 245h/246H 166v/167V Pos: standing >
< T: Orp TP: sta TC:few scratches E: earth sta EP: excellent >
 A Gnome misses you.
A Gnome says 'Zluin!'
You start chanting...

< 245h/246H 166v/167V Pos: standing >
< T: Orp TP: sta TC:few scratches E: earth sta EP: excellent >
 
< 245h/246H 166v/167V Pos: standing >
< T: Orp TP: sta TC:few scratches E: earth sta EP: excellent >
 Casting: negative concussion blast *

< 245h/246H 166v/167V Pos: standing >
< T: Orp TP: sta TC:few scratches E: earth sta EP: excellent >
 A Gnome attempts to flee.
A Gnome floats up.

< 245h/246H 166v/167V Pos: standing >
< T: Orp TP: sta TC:few scratches E: earth sta EP: excellent >
 An earth elemental misses you.
An earth elemental's kick hits you directly in the face.

< 244h/246H 166v/167V Pos: standing >
< T: Orp TP: sta TC:few scratches E: earth sta EP: excellent >
 You abort your spell before it's done!
You failed.

< 244h/246H 166v/167V Pos: standing >
< T: Orp TP: sta TC:few scratches E: earth sta EP: excellent >
 You failed.

< 244h/246H 166v/167V Pos: standing >
< T: Orp TP: sta TC:few scratches E: earth sta EP: excellent >
 You say in goblin 'oh hey'

< 244h/246H 166v/167V Pos: standing >
< T: Orp TP: sta TC:few scratches E: earth sta EP: excellent >
 You miss an earth elemental.

< 244h/246H 166v/167V Pos: standing >
< T: Orp TP: sta TC:few scratches E: earth sta EP: excellent >
 An earth elemental misses you.

< 244h/246H 166v/167V Pos: standing >
< T: Orp TP: sta TC:few scratches E: earth sta EP: excellent >
 A Gnome floats in from above.
You shout 'oh hey :p'

< 244h/246H 166v/167V Pos: standing >
< T: Orp TP: sta TC:few scratches E: earth sta EP: excellent >
 Wyiarn Truesteel leaves north.
You miss an earth elemental.

< 244h/246H 166v/167V Pos: standing >
< T: Orp TP: sta TC:few scratches E: earth sta EP: excellent >
 A huge rat leaves west.

< 244h/246H 166v/167V Pos: standing >
< T: Orp TP: sta TC:few scratches E: earth sta EP: excellent >
 You say in goblin 'hehe, hey'

< 244h/246H 166v/167V Pos: standing >
< T: Orp TP: sta TC:few scratches E: earth sta EP: excellent >
 A Gnome gives you a great big, warm hug.

< 244h/246H 166v/167V Pos: standing >
< T: Orp TP: sta TC:few scratches E: earth sta EP: excellent >
 
< 244h/246H 166v/167V Pos: standing >
< T: Orp TP: sta TC:few scratches E: earth sta EP: excellent >
 You dodge an earth elemental's vicious attack.

< 244h/246H 166v/167V Pos: standing >
< T: Orp TP: sta TC:few scratches E: earth sta EP: excellent >
 A Gnome gives an order to his followers.
The last gasps of an earth elemental cause a sickening chill to run up your spine.
An earth elemental is dead! R.I.P.

< 244h/246H 166v/167V Pos: standing >
Paradise Lane and Bliss Boulevard
Obvious exits: -North -West -Up
a skin-wrapped brass belt buckle from Vella's Bordello lies here on the ground. [70%]             
A Gnome (tiny) stands, floating here (Newbie).
An earth elemental is sprawled out, resting. (minion) 

< 244h/246H 166v/167V Pos: standing >
A Gnome stops using lucky alchemist sack.
You see nothing special about him.
This Gnome has some big nasty wounds and scratches.
He's tiny in size.
He is in the front rank.
His skin has a barklike texture..
His body seems to be made of stone!

<worn as a badge>    a beacon of courage (glowing) (illuminating)
<worn on eyes>       a sand visor (magic)
<worn in ear>        a robin's tail feather (glowing) (illuminating)
<worn in ear>        a robin's tail feather (glowing) (illuminating)
<worn on face>       a mask of beastkind (magic)
<worn around neck>   a choker with red, white and a blue gems
<worn around neck>   a choker with red, white and a blue gems
<worn on body>       a shimmering gossamer gown (magic)
<worn about body>    some apprentice monk robes (illuminating)
<worn on back>       a large leather backpack
<worn as quiver>     an embroidered illithid-hide backsheath (magic)
<worn about waist>   the skin of a giant snake
<attached to belt>   a blessed shield of defense
<attached to belt>   a dark magical tome (magic) (glowing) (illuminating)
<worn on arms>       some spiked ogrebone armplates (magic)
<held as shield>     a twined gold heater shield from Newhaven
<worn around wrist>  an engraved bracelet of human bones
<worn around wrist>  a silver band with blue stones
<worn on hands>      some knight's leather mitts from Rift Valley Jungle
<worn on finger>     a small metallic ring (magic)
<worn on finger>     a small metallic ring (magic)
<held>               a delicate bard's flute (glowing) (illuminating)
<worn on legs>       some frozen ivory leg plates from The Savannah of Broken Trusts
<worn on feet>       a pair of rugged outdoors boots

< 244h/246H 166v/167V Pos: standing >
A Gnome attaches lucky alchemist sack to his belt.

< 244h/246H 166v/167V Pos: standing >
A huge rat enters from the west.
A Gnome says 'Waot'

< 244h/246H 166v/167V Pos: standing >
A Gnome gives an order to his followers.

< 244h/246H 166v/167V Pos: standing >
An earth elemental clambers to its feet.
A Gnome gives an order to his followers.
An earth elemental leaves up.

< 244h/246H 167v/167V Pos: standing >
A Gnome stops using a large leather backpack.

< 244h/246H 167v/167V Pos: standing >
A Gnome removes all of his equipment.

< 244h/246H 167v/167V Pos: standing >
A Gnome puts a bunch of stuff into a large leather backpack.

< 245h/246H 167v/167V Pos: standing >
A Gnome removes all of his equipment.

< 245h/246H 167v/167V Pos: standing >
A huge rat leaves north.

< 245h/246H 167v/167V Pos: standing >
You say in goblin 'i gotta go before you bring more, i have good eq on me :p'

< 245h/246H 167v/167V Pos: standing >
A Gnome puts a bunch of stuff into a large leather backpack.

< 245h/246H 167v/167V Pos: standing >
Experience till level: 7779331

< 245h/246H 167v/167V Pos: standing >
A Gnome removes all of his equipment.

< 245h/246H 167v/167V Pos: standing >

< 245h/246H 167v/167V Pos: standing >
A Gnome puts some stuff into a large leather backpack.

< 245h/246H 167v/167V Pos: standing >
You giggle.

< 245h/246H 167v/167V Pos: standing >
A Gnome straps a large leather backpack to his back.

< 246h/246H 167v/167V Pos: standing >
A Gnome says 'I javi 8 (151) hivs, anf 99 (100) muvement poontt.'

< 246h/246H 167v/167V Pos: standing >
You shake your head negatively.

< 246h/246H 167v/167V Pos: standing >

< 246h/246H 167v/167V Pos: standing >

< 246h/246H 167v/167V Pos: standing >
A Gnome starts casting an offensive spell.

< 246h/246H 167v/167V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'diesilla barh'
YOU'RE HIT!  A lightning bolt from a Gnome has reached its goal.
OUCH!  That really did HURT!

< 203h/246H 167v/167V Pos: standing >
A Gnome starts casting an offensive spell called 'lightning bolt'.

< 203h/246H 167v/167V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'diesilla barh'
YOU'RE HIT!  A lightning bolt from a Gnome has reached its goal.
OUCH!  That really did HURT!
You say in goblin 'rofl'

< 170h/246H 167v/167V Pos: standing >
On Bliss Boulevard
   Brick of light yellow shimmer slightly absorbing all sources of light
with its rough dim surface.  Each stone has been hastily carved and embedded
into the earth.  The stones have been spaced fitfully and then mortared
together.  Tiny puddles of gray ooze bubble along the roadside as it
continues to stretch off to the east and west.  The beginning of a checkered
roadway is off to the east.  A single row of large pots has been scattered
along the southern part of the city wall facing the roadway.  A single dull
yellowish flower has been planted in each pot.  A strong scent of death and
decay fills the air here.
Obvious exits: -North -East -West
The skeleton of a small girl is here.
The zombie of a citizen of Newhaven stands here.

< 170h/246H 166v/167V Pos: standing >
You feel your skin soften and return to normal.
You feel your skin soften and return to normal.
You start chanting...

< 170h/246H 166v/167V Pos: standing >
You complete your spell...
You feel the powers of darkness strengthen you!

< 246h/246H 166v/167V Pos: standing >
You start chanting...

< 246h/246H 167v/167V Pos: standing >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a Gnome!
[Damage:  8 ] [Damage:  8 ] The shadowy hand slashes a Gnome viciously.

< 246h/246H 167v/167V Pos: standing >
Along Bliss Boulevard
   Simplistic bricks of light yellow shimmer slightly absorbing all sources
of light with its rough dim surface.  Each stone has been hastily carved and
embedded into the earth.  The stones have been spaced fitfully and then
mortared together.  The road stretches to the east and west, while a huge
wooden door is off to the north.  A large soiled floor mat has been placed at
the entranceway.  Two tarnished bronzed urns have placed at each side of the
entranceway of the building.  Tendrils of black smokes rise carelessly in the
air filling it with the strong scent of death and decay.
Obvious exits: -North -East -West
A skeletal cat is resting here.

< 246h/246H 166v/167V Pos: standing >
On Bliss Boulevard
   Brick of light yellow shimmer slightly absorbing all sources of light
with its rough dim surface.  Each stone has been hastily carved and embedded
into the earth.  The stones have been spaced fitfully and then mortared
together.  Tiny puddles of gray ooze bubble along the roadside as it
continues to stretch off to the east and west.  The beginning of a checkered
roadway is off to the east.  A single row of large pots has been scattered
along the southern part of the city wall facing the roadway.  A single dull
yellowish flower has been planted in each pot.  A strong scent of death and
decay fills the air here.
Obvious exits: -North -East -West
The skeleton of a small girl is here.
The zombie of a citizen of Newhaven stands here.

< 246h/246H 165v/167V Pos: standing >
Paradise Lane and Bliss Boulevard
   Jagged inlaid stones of rose have been checkered with the light yellow
stones lining Bliss Boulevard.  The checkered way stretches off to the west
and north.  A stairway leading up the southeastern section of the wall leads
up to an open-air tower.  Each stair has been cut in such a way to leave
jagged sharp edges at the beginning of each step.  A small dull brass sign
has been placed at the bottom of the stairs.  The air is crisp and dry, a
sense of chaos fills the area here.
Obvious exits: -North -West -Up
a skin-wrapped brass belt buckle from Vella's Bordello lies here on the ground. [70%]             
A Gnome (tiny) is lying here, mortally wounded.

< 246h/246H 164v/167V Pos: standing >
You start chanting...

< 246h/246H 165v/167V Pos: standing >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a Gnome!
[Damage: 33 ] A Gnome is mortally wounded, and will die soon, if not aided.
[Damage: 33 ] The shadowy hand tears away the remaining life of a Gnome.
A Gnome makes a magical gesture, sending an earth elemental back to the nether plane.
A Gnome is dead! R.I.P.
You receive your share of experience.