<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik (magic) [69%]
<worn on head> a sparkling stone skull
<worn on eyes> the eyes of undead fire (magic) (glowing)
<worn in ear> a crystalized angel tear (magic) (glowing) [86%]
<worn in ear> a woven vine earring (magic) (illuminating) [89%]
<worn on face> the mask of Tentro (glowing)
<worn around neck> a jade necklace (glowing)
<worn around neck> a twined crystal amulet
<worn on body> the platemail of the Nessus royal guard (magic) (glowing) (humming) [81%]
<worn about body> a neberi stomach (magic) (humming)
<worn on back> a large leather backpack
<worn as quiver> a quiver smeared with blood [89%]
<worn about waist> an emerald green sash
<worn on arms> some gleaming gem sleeves
<worn around wrist> some polished endurium bracers (magic) [50%]
<worn around wrist> the divine bracer of greater defense (magic) (glowing) (humming)
<worn on hands> some magical flesh claws from Verspin
<worn on finger> a ring of the beholder
<worn on finger> a shiny crimson ring (magic)
<primary weapon> the rapier called 'Penetration' (magic)
<worn on legs> some icy emerald leg plates
<worn on feet> a pair of dusty boots (glowing)
...^^^MMM
...^^.^^^MM
^^.^^.^^.^^
^.^^.@^..^^
.^^^..^..^.
...^^^.^^^.
.....^^.^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 308h/333H 92v/187V Pos: standing >
..^^^MMMM
..^^.^^^MMM
^.^^.^^.^^M
.^^.^@..^^^
^^^..^..^.^
..^^^.^^^.^
....^^.^.
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 308h/333H 93v/187V Pos: standing >
.^^^MMMMM
.^^.^^^MMMM
.^^.^^.^^MM
^^.^^@.^^^M
^^..^..^.^^
.^^^.^^^.^.
...^^.^.^
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 309h/333H 93v/187V Pos: standing >
^^^MMMMMM
^^.^^^MMMMM
^^.^^.^^MMM
^.^^.@^^^MM
^..^..^.^^M
^^^.^^^.^.^
..^^.^.^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 309h/333H 93v/187V Pos: standing >
^^MMMMMMM
^.^^^MMMMMM
^.^^.^^MMMM
.^^..@^^MMM
..^..^.^^MM
^^.^^^.^.^M
.^^.^.^.^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 309h/333H 93v/187V Pos: standing >
^MMMMMMMM
.^^^MMMMMMM
.^^.^^MMMMM
^^..^@^MMMM
.^..^.^^MMM
^.^^^.^.^MM
^^.^.^.^^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 309h/333H 93v/187V Pos: standing >
Approaching the Artist Colony of Harrow
The dusty road turns into a narrow path paved with decorative stones.
Trees and flowers of all varities lay on either side of the path. The
flowers look so perfect and lush, it would seem a magical green thumb
must be behind it. Blocking the entrance to the north is a set of large
gates. Past the gates a spire is to be seen through the treeline. Hidden a
bit amongst the flowers is a wooden sign.
Obvious exits: -North -South -West
< 309h/333H 93v/187V Pos: standing >
^^MMMMMMM
^^.^^MMMMMM
^..^^^MMMMM
^..^.@^MMMM
.^^^.^.^MMM
^^.^.^.^^MM
^..^^.^^M
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 309h/333H 94v/187V Pos: standing >
^.^^MMMMM
^..^^^MMMMM
^..^.^^MMMM
.^^^.@.^MMM
^^.^.^.^^MM
.^..^^.^^MM
..^.^.^.^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 309h/333H 94v/187V Pos: standing >
..^^^MMMM
^..^.^^MMMM
.^^^.^.^MMM
^^.^.@.^^MM
.^..^^.^^MM
M..^.^.^.^M
*M^^M^^^^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 309h/333H 94v/187V Pos: standing >
..^.^^MMM
.^^^.^.^MMM
^^.^.^.^^MM
.^..^@.^^MM
M..^.^.^.^M
**M^^M^^^^M
**....^^P
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 309h/333H 94v/187V Pos: standing >
.^.^^MMMM
^^^.^.^MMMM
^.^.^.^^MMM
^..^^@^^MMM
..^.^.^.^MM
*M^^M^^^^MM
*....^^P^
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 309h/333H 94v/187V Pos: standing >
^.^^MMMMM
^^.^.^MMMMM
.^.^.^^MMMM
..^^.@^MMMM
.^.^.^.^MMM
M^^M^^^^MMM
....^^P^M
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 309h/333H 95v/187V Pos: standing >
.^^MMMMMM
^.^.^MMMMMM
^.^.^^MMMMM
.^^.^@MMMMM
^.^.^.^MMMM
^^M^^^^MMMM
...^^P^MM
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 309h/333H 95v/187V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 309h/333H 95v/187V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 309h/333H 95v/187V Pos: standing >
.^.^MMMMM
^.^.^^MMMMM
.^^.^^MMMMM
^.^.^@^MMMM
^^M^^^^MMMM
....^^P^MMM
..^.^.^MM
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 309h/333H 95v/187V Pos: standing >
.^.^^MMMM
.^^.^^MMMMM
^.^.^.^MMMM
^^M^^@^MMMM
....^^P^MMM
*..^.^.^MMM
*.^.^^.MM
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 309h/333H 95v/187V Pos: standing >
You tell your racewar 'nod'
< 309h/333H 96v/187V Pos: standing >
^^.^^MMMM
^.^.^.^MMMM
^^.M^^^MMMM
....^@P^MMM
*..^.^.^MMM
**.^.^^.MMM
*.^..^^MM
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 309h/333H 96v/187V Pos: standing >
^.^^MMMMM
.^.^.^MMMMM
^.M^^^MMMMM
...^^@^MMMM
..^.^.^MMMM
*.^.^^.MMMM
.^..^^MMM
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
A greyish stone wall is here to the north. (magic)
A Gnome (tiny) stands, floating here (Newbie). (camping)
< 309h/333H 97v/187V Pos: standing >
You say in goblin 'tracker'
< 310h/333H 97v/187V Pos: standing >
You are already standing.
< 310h/333H 98v/187V Pos: standing >
You're too busy concentrating on staying on your mount to cast!
< 310h/333H 99v/187V Pos: standing >
You dismount a reddish colored squirrel.
< 311h/333H 101v/187V Pos: standing >
You start chanting...
< 311h/333H 101v/187V Pos: standing >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a Gnome!
[Damage: 15 ] [Damage: 15 ] The shadowy hand slashes a Gnome viciously.
< 311h/333H 101v/187V Pos: standing >
You start chanting...
< 311h/333H 102v/187V Pos: standing >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a Gnome!
[Damage: 26 ] [Damage: 26 ] The shadowy hand slashes a Gnome viciously.
< 311h/333H 103v/187V Pos: standing >
Oof! a reddish colored squirrel bumps into a greyish stone wall...
< 311h/333H 103v/187V Pos: standing >
You dodge a Gnome's vicious attack.
< 311h/333H 103v/187V Pos: standing >
You see nothing special about him.
This Gnome has some big nasty wounds and scratches.
He's tiny in size.
He appears to be setting up camp.
< 311h/333H 104v/187V Pos: standing >
You start chanting...
< 311h/333H 104v/187V Pos: standing >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a Gnome!
[Damage: 6 ] [Damage: 6 ] The shadowy hand slashes a Gnome viciously.
< 312h/333H 105v/187V Pos: standing >
You dodge a Gnome's vicious attack.
< 312h/333H 105v/187V Pos: standing >
You start chanting...
< 312h/333H 106v/187V Pos: standing >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a Gnome!
[Damage: 23 ] [Damage: 23 ] The shadowy hand slashes a Gnome viciously.
< 312h/333H 106v/187V Pos: standing >
You start chanting...
< 312h/333H 107v/187V Pos: standing >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a Gnome!
[Damage: 10 ] [Damage: 10 ] The shadowy hand slashes a Gnome viciously.
A Gnome is mortally wounded, and will die soon, if not aided.
< 312h/333H 107v/187V Pos: standing >
You start chanting...
< 312h/333H 108v/187V Pos: standing >
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a Gnome!
[Damage: 25 ] A Gnome is mortally wounded, and will die soon, if not aided.
[Damage: 25 ] The shadowy hand tears away the remaining life of a Gnome.
A Gnome is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of a Gnome.
< 312h/333H 108v/187V Pos: standing >
Experience till level: 9504265
< 313h/333H 109v/187V Pos: standing >
You failed.
< 313h/333H 109v/187V Pos: standing >
You quickly scan the area.
A huge rat who is in the distance to your south.
< 313h/333H 109v/187V Pos: standing >
A Long Rough Road
Far to the east, a large solitary mountain looms. The road cuts through a
grassy plain before reaching the base of it. To the west, a plume of smoke or
two, denotes a small city. The road looks like it has not seen much traffic
as of recently.
Obvious exits: -East -South -West
Militia forces muster to bolster the town's defenses against the invaders!!!
< 313h/333H 105v/187V Pos: standing >
You quickly scan the area.
A reddish colored squirrel who is close by to your west.
< 313h/333H 106v/187V Pos: standing >
^.^^MMMMM
.^.^.^MMMMM
^.M^^^MMMMM
...^^@^MMMM
..^.^.^MMMM
*.^.^^.MMMM
.^..^^MMM
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
The corpse of a Gnome is lying here.
A greyish stone wall is here to the north. (magic)
A red-tented squirrel forages the forest floor looking for nuts and berries.(Red Aura)
< 313h/333H 102v/187V Pos: standing >
You quickly scan the area.
You see nothing.
< 313h/333H 102v/187V Pos: standing >
A Long Rough Road
Far to the east, a large solitary mountain looms. The road cuts through a
grassy plain before reaching the base of it. To the west, a plume of smoke or
two, denotes a small city. The road looks like it has not seen much traffic
as of recently.
Obvious exits: -East -South -West
< 313h/333H 99v/187V Pos: standing >
You quickly scan the area.
A reddish colored squirrel who is close by to your west.
< 313h/333H 99v/187V Pos: standing >
You tell your racewar 'do elites come again?'
< 314h/333H 101v/187V Pos: standing >
You quickly scan the area.
A reddish colored squirrel who is close by to your west.
A human traveller who is rather far off to your west.
< 314h/333H 101v/187V Pos: standing >
You quickly scan the area.
A reddish colored squirrel who is close by to your west.
A human traveller who is rather far off to your west.
< 314h/333H 101v/187V Pos: standing >
You quickly scan the area.
A reddish colored squirrel who is close by to your west.
A human traveller who is rather far off to your west.
< 314h/333H 101v/187V Pos: standing >
You quickly scan the area.
A reddish colored squirrel who is close by to your west.
A human traveller who is rather far off to your west.
< 314h/333H 102v/187V Pos: standing >
A Long Rough Road
Obvious exits: -East -South -West
< 314h/333H 102v/187V Pos: standing >
You tell your racewar 'or they disabled?'
< 314h/333H 104v/187V Pos: standing >
< 314h/333H 104v/187V Pos: standing >
You quickly scan the area.
A reddish colored squirrel who is close by to your west.
A human traveller who is rather far off to your west.
< 315h/333H 104v/187V Pos: standing >
You quickly scan the area.
A reddish colored squirrel who is close by to your west.
A human traveller who is rather far off to your west.
< 315h/333H 105v/187V Pos: standing >
Zone Name: Ashrumite Village
Average mob level in zone: 21
< 315h/333H 105v/187V Pos: standing >
Zone Name: Ashrumite Village
Average mob level in zone: 21
< 315h/333H 105v/187V Pos: standing >
Pardon?
< 315h/333H 106v/187V Pos: standing >
A Long Rough Road
Obvious exits: -East -South -West
< 315h/333H 106v/187V Pos: standing >
You quickly scan the area.
A reddish colored squirrel who is close by to your west.
A human traveller who is rather far off to your west.
< 315h/333H 107v/187V Pos: standing >
You quickly scan the area.
A reddish colored squirrel who is close by to your west.
A human traveller who is rather far off to your west.
< 315h/333H 107v/187V Pos: standing >
Experience till level: 9504265
< 315h/333H 107v/187V Pos: standing >
Experience till level: 9504265
< 315h/333H 107v/187V Pos: standing >
< 315h/333H 108v/187V Pos: standing >
You tell your racewar 'in HT's'
< 316h/333H 109v/187V Pos: standing >
< 316h/333H 110v/187V Pos: standing >
< 317h/333H 115v/187V Pos: standing >
< 318h/333H 116v/187V Pos: standing >
A Long Rough Road
Obvious exits: -East -South -West
< 318h/333H 117v/187V Pos: standing >
You quickly scan the area.
A reddish colored squirrel who is close by to your west.
A human traveller who is a brief walk away to your west.
< 318h/333H 117v/187V Pos: standing >
You quickly scan the area.
A reddish colored squirrel who is close by to your west.
A human traveller who is a brief walk away to your west.
< 318h/333H 118v/187V Pos: standing >
You quickly scan the area.
A reddish colored squirrel who is close by to your west.
A human traveller who is a brief walk away to your west.
< 318h/333H 118v/187V Pos: standing >
You quickly scan the area.
A reddish colored squirrel who is close by to your west.
A human traveller who is a brief walk away to your west.
< 318h/333H 119v/187V Pos: standing >
You are carrying: (6/12)
[6] a spellbook
< 318h/333H 119v/187V Pos: standing >
< 319h/333H 120v/187V Pos: standing >
You tell your racewar 'oh that will be fun when I get feign mastered'
< 319h/333H 123v/187V Pos: standing >
A Gnome enters from the east.
< 319h/333H 123v/187V Pos: standing >
A Gnome leaves west.
< 319h/333H 123v/187V Pos: standing >
A Gnome enters from the west.
< 320h/333H 124v/187V Pos: standing >
You start chanting...
< 320h/333H 125v/187V Pos: standing >
You complete your spell...
[Damage: 76 ] Your blast shatters a Gnome into a million pieces!
A Gnome is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are a Gnome's last actions in this world.
< 320h/333H 126v/187V Pos: standing >
You failed.
< 320h/333H 126v/187V Pos: standing >
You failed.
< 320h/333H 126v/187V Pos: standing >
Experience till level: 7629265
< 320h/333H 127v/187V Pos: standing >
You sit down and relax.
< 320h/333H 127v/187V Pos: sitting >
You have memorized the following spells:
( 9th circle) 2 - energy drain
1 - raise vampire
( 8th circle) 3 - negative concussion blast
( 7th circle) 2 - protect undead
1 - raise wraith
( 6th circle) 1 - cone of cold
3 - vitalize undead
2 - enervation
( 5th circle) 1 - teleport
5 - heal undead
1 - raise spectre
( 4th circle) 1 - strength
2 - wither
5 - life leech
( 3rd circle) 7 - dispel magic
2 - embalm
( 2nd circle) 7 - chill touch
3 - sleep
( 1st circle) 2 - minor creation
1 - detect magic
2 - slashing darkness
And you are currently memorizing the following spells:
9 seconds: ( 7th) protect undead
18 seconds: ( 7th) protect undead
21 seconds: ( 1st) slashing darkness
24 seconds: ( 1st) slashing darkness
27 seconds: ( 1st) slashing darkness
31 seconds: ( 1st) slashing darkness
34 seconds: ( 1st) slashing darkness
37 seconds: ( 1st) slashing darkness
47 seconds: ( 8th) negative concussion blast
You can memorize no more spells.
You continue your study.
< 320h/333H 127v/187V Pos: sitting >
You start meditating...
< 320h/333H 127v/187V Pos: sitting >
You have finished memorizing protect undead.
< 321h/333H 136v/187V Pos: sitting >
You tell your racewar 'will be living in tharn :p'
< 322h/333H 144v/187V Pos: sitting >
< 322h/333H 145v/187V Pos: sitting >
You have finished memorizing protect undead.
< 322h/333H 145v/187V Pos: sitting >
You are already meditating.
< 323h/333H 145v/187V Pos: sitting >
You have finished memorizing slashing darkness.
< 323h/333H 148v/187V Pos: sitting >
You have finished memorizing slashing darkness.
< 323h/333H 151v/187V Pos: sitting >
You have finished memorizing slashing darkness.
< 324h/333H 154v/187V Pos: sitting >
You have finished memorizing slashing darkness.
< 324h/333H 157v/187V Pos: sitting >
You have finished memorizing slashing darkness.
< 324h/333H 160v/187V Pos: sitting >
You have finished memorizing slashing darkness.
< 325h/333H 163v/187V Pos: sitting >
You have finished memorizing negative concussion blast.
Your studies are complete.
< 326h/333H 172v/187V Pos: sitting >
< 326h/333H 172v/187V Pos: sitting >
You clamber to your feet.
< 326h/333H 173v/187V Pos: standing >
You must sit down before meditating!
< 326h/333H 173v/187V Pos: standing >
You are carrying: (6/12)
[6] a spellbook
< 326h/333H 175v/187V Pos: standing >
Experience till level: 7629265
< 327h/333H 176v/187V Pos: standing >
< 327h/333H 176v/187V Pos: standing >
A Long Rough Road
Obvious exits: -East -South -West
Puddles of fresh blood cover the ground.
The corpse of a Gnome is lying here.
< 327h/333H 177v/187V Pos: standing >
You quickly scan the area.
A reddish colored squirrel who is not far off to your west.
< 327h/333H 178v/187V Pos: standing >
< 327h/333H 178v/187V Pos: standing >
Experience till level: 7629265
< 328h/333H 183v/187V Pos: standing >
A Gnome enters from the east.
< 328h/333H 183v/187V Pos: standing >
You quickly scan the area.
A reddish colored squirrel who is not far off to your west.
< 329h/333H 184v/187V Pos: standing >
A Gnome leaves west.
< 329h/333H 184v/187V Pos: standing >
You failed.
< 329h/333H 184v/187V Pos: standing >
^.^^MMMMM
.^.^.^MMMMM
^.^^^^MMMMM
...^^@^MMMM
..^.M.^MMMM
*.^.^^.MMMM
.^..^^MMM
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
The corpse of a Gnome is lying here.
A greyish stone wall is here to the north. (magic)
A Gnome (tiny) stands here (Newbie).
< 329h/333H 181v/187V Pos: standing >
You start chanting...
< 329h/333H 181v/187V Pos: standing >
A Gnome tries to drag the corpse of Fx out of the room.
A Gnome leaves east.
< 329h/333H 181v/187V Pos: standing >
You abort your spell before it's done!
< 329h/333H 182v/187V Pos: standing >
A Long Rough Road
Far to the east, a large solitary mountain looms. The road cuts through a
grassy plain before reaching the base of it. To the west, a plume of smoke or
two, denotes a small city. The road looks like it has not seen much traffic
as of recently.
Obvious exits: -East -South -West
Puddles of fresh blood cover the ground.
[2] The corpse of a Gnome is lying here.
A Gnome (tiny) stands here (Newbie).
< 329h/333H 178v/187V Pos: standing >
You start chanting...
< 329h/333H 178v/187V Pos: standing >
You complete your spell...
[Damage: 73 ] Your blast shatters a Gnome into a million pieces!
A Gnome is dead! R.I.P.
You receive your share of experience.
The last gasps of a Gnome cause a sickening chill to run up your spine.
< 329h/333H 179v/187V Pos: standing >
You failed.
< 330h/333H 180v/187V Pos: standing >
Experience till level: 5754265
< 330h/333H 180v/187V Pos: standing >
< 330h/333H 181v/187V Pos: standing >
You sit down and relax.
< 332h/333H 187v/187V Pos: sitting >
You have memorized the following spells:
( 9th circle) 2 - energy drain
1 - raise vampire
( 8th circle) 3 - negative concussion blast
( 7th circle) 4 - protect undead
1 - raise wraith
( 6th circle) 1 - cone of cold
3 - vitalize undead
2 - enervation
( 5th circle) 1 - teleport
5 - heal undead
1 - raise spectre
( 4th circle) 1 - strength
2 - wither
5 - life leech
( 3rd circle) 7 - dispel magic
2 - embalm
( 2nd circle) 7 - chill touch
3 - sleep
( 1st circle) 2 - minor creation
1 - detect magic
8 - slashing darkness
And you are currently memorizing the following spells:
9 seconds: ( 8th) negative concussion blast
You can memorize no more spells.
You continue your study.
< 333h/333H 187v/187V Pos: sitting >
You start meditating...
< 333h/333H 187v/187V Pos: sitting >
< 333h/333H 187v/187V Pos: sitting >
You have finished memorizing negative concussion blast.
Your studies are complete.
< 333h/333H 187v/187V Pos: sitting >
You clamber to your feet.
< 333h/333H 187v/187V Pos: standing >
Top Fraggers
Aktosh 21.42
Doo 1.15
Toyan 0.81
Orp 0.37
Zlo 0.16
Plonus 0.11
Nobody 0.00
Nobody 0.00
Nobody 0.00
Nobody 0.00
Lowest Fraggers
Jyll -1.50
Gorblum -0.50
Fewa -0.50
Dum -0.50
Railyn -0.47
Dijj -0.25
Nobody 0.00
Nobody 0.00
Nobody 0.00
Nobody 0.00
< 333h/333H 187v/187V Pos: standing >
Autosaving...
< 333h/333H 187v/187V Pos: standing >
< 333h/333H 187v/187V Pos: standing >
You tell your racewar 'any real necros on this side?'
< 333h/333H 187v/187V Pos: standing >
< 333h/333H 187v/187V Pos: standing >
You tell your racewar 'been playing?'
< 333h/333H 187v/187V Pos: standing >
You tell your racewar 'besides kesk'
< 333h/333H 187v/187V Pos: standing >
< 333h/333H 187v/187V Pos: standing >
Top Fraggers
Aktosh 21.42
Doo 1.15
Toyan 0.81
Orp 0.37
Zlo 0.16
Plonus 0.11
Nobody 0.00
Nobody 0.00
Nobody 0.00
Nobody 0.00
Lowest Fraggers
Jyll -1.50
Gorblum -0.50
Fewa -0.50
Dum -0.50
Railyn -0.47
Dijj -0.25
Nobody 0.00
Nobody 0.00
Nobody 0.00
Nobody 0.00
< 333h/333H 187v/187V Pos: standing >
< 333h/333H 187v/187V Pos: standing >
A Gnome enters from the east.
< 333h/333H 187v/187V Pos: standing >
You start chanting...
< 333h/333H 187v/187V Pos: standing >
A Gnome's kick hits you directly in the face.
< 332h/333H 187v/187V Pos: standing >
< T: Orp TP: sta TC:few scratches E: A Gnome sta EP: awful >
A Gnome misses you.
< 332h/333H 187v/187V Pos: standing >
< T: Orp TP: sta TC:few scratches E: A Gnome sta EP: awful >
< 332h/333H 187v/187V Pos: standing >
< T: Orp TP: sta TC:few scratches E: A Gnome sta EP: awful >
You complete your spell...
[Damage: 80 ] Your blast shatters a Gnome into a million pieces!
A Gnome is dead! R.I.P.
You receive your share of experience.