The death of [56 Forest Druid] Evol Disciple of Lloth (Kobold)

in A Grove of Tall Elm Trees

from the perspective of [56 Forest Druid] Evol Disciple of Lloth (Kobold)

<worn on head>       a skin-wrapped diamond cap
<worn on eyes>       a golden eye
<worn on face>       a shaman ritual mask
<worn around neck>   a token of fire
<worn around neck>   a tarnished silver necklace from Vargan II
<worn on body>       a black leather vest (humming)
<worn about body>    an arcane mage's cloak
<worn about waist>   a beautiful green silk belt
<worn on finger>     a flaming steel signet
<worn on finger>     a bloody dragonscale band
<primary weapon>     a gnarly walking stick
<worn on legs>       some superior diamond leggings [63%]             
<worn on feet>       some twisted gold shoes

Obvious exits: -North -East -South -West
A mountain goat enters from the north.
A wild horse trots in from the north.

< 564h/559H 149v/159V Pos: standing >
 
   *********    
  ...*******.   
 ^....****....  
 ^....MM....^.  
 .^^.^.@^.^^^.  
 ^.^^.^^^....^  
 ^^^^^......^^  
  ^..^P^.^MMM   
   ^^^.^^MMM    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
A mountain goat enters from the north.
A wild horse trots in from the north.

< 564h/559H 149v/159V Pos: standing >
 
   ..*******    
  ....****...   
 ^....M.....^.  
 .^^.^.M^.^^^.  
 ^.^^.^@^....^  
 ^^^^^......^^  
 ^^..^P^.^MMMM  
  .^^^.^^MMMM   
   .^^^^MM^M    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
A gnomish grenadier walks through the area, looking towards the horizon.
A mountain goat enters from the north.
A wild horse trots in from the north.

< 564h/559H 149v/159V Pos: standing >
 
   ...****..    
  ....M.....^   
 .^^.^..^.^^^.  
 ^.^^.^M^....^  
 ^^^^^.@....^^  
 ^^..^P^.^MMMM  
 ..^^^.^^MMMMM  
  ..^^^^MM^MM   
   ^^MMMMM^M    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
A mountain goat enters from the north.
A wild horse trots in from the north.

< 564h/559H 147v/159V Pos: standing >
A gnomish grenadier enters from the north.
 
   ....****.    
  ^....M.....   
 ^.^^.^..^.^^^  
 M^.^^.^^^....  
 ^^^^^^@M....^  
 .^^..^P^.^MMM  
 ...^^^.^^MMMM  
  ...^^^^MM^M   
   .^^MMMMM^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
A mountain goat enters from the east.
A wild horse trots in from the east.

< 564h/559H 146v/159V Pos: standing >
A gnomish grenadier enters from the east.

< 564h/559H 147v/159V Pos: standing >
A gnomish grenadier suddenly attacks YOU!

< 563h/559H 147v/159V Pos: standing >
< T: Evol TP: sta TC:excellent E: gnome sta EP: excellent >
 A wild horse growls at a gnomish grenadier.
A wild horse suddenly attacks a gnomish grenadier!

< 563h/559H 147v/159V Pos: standing >
< T: Evol TP: sta TC:excellent E: gnome sta EP: excellent >
 A beautiful dryad says 'Prepare to fight me, too!'
A beautiful dryad suddenly attacks a gnomish grenadier!
Sorry, you aren't allowed to do that in combat.

< 563h/559H 147v/159V Pos: standing >
< T: Evol TP: sta TC:excellent E: gnome sta EP: excellent >
 Tiny explosions wrack your body with pain!
OUCH!  That really did HURT!
A gnomish grenadier attacks you. [4 hits]

< 340h/559H 147v/159V Pos: standing >
< T: Evol TP: sta TC: few wounds E: gnome sta EP: excellent >
 Ok.
A beautiful dryad seems a bit busy at the moment, try later.
A wild horse seems a bit busy at the moment, try later.

< 340h/559H 147v/159V Pos: standing >
< T: Evol TP: sta TC: few wounds E: gnome sta EP: excellent >
 A mountain goat growls at a gnomish grenadier.
A mountain goat suddenly attacks a gnomish grenadier!
A gnomish grenadier deflects your blow and strikes back at YOU!
Before you can recover a gnomish grenadier steps forward and slams his fist into your face!
You attack a gnomish grenadier. [0 hits]

< 330h/559H 147v/159V Pos: standing >
< T: Evol TP: sta TC: few wounds E: gnome sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 330h/559H 147v/159V Pos: standing >
< T: Evol TP: sta TC: few wounds E: gnome sta EP: excellent >
 A wild horse attacks a gnomish grenadier. [0 hits]

< 330h/559H 147v/159V Pos: standing >
< T: Evol TP: sta TC: few wounds E: gnome sta EP: excellent >
 The sun starts to set in the south.
You attempt to flee...
 
   ....M....    
  .^^.^..^.^^   
 M^.^^.^^^....  
 ^^^^^^M.....^  
 .^^..^@^.M.MM  
 ...^^^.^^MMMM  
 ^...^^^^MM^MM  
  ..^^MMMMM^M   
   ^MMMMMMM^    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
Scraps from a mining pick lie in a pile here.
The earth here is streaked with ore.
A Gnome (tiny) Tinker Belle of The Empire stands in mid-air here.
You flee southward!

< 330h/559H 115v/159V Pos: standing >
A Gnome's mining pick was damaged from the massive blow!

< 331h/559H 116v/159V Pos: standing >
A gnomish grenadier enters from the north.

< 334h/559H 120v/159V Pos: standing >
None here are loyal subjects of yours!

< 335h/559H 122v/159V Pos: standing >
A Gnome sneaks north.

< 336h/559H 123v/159V Pos: standing >
A gnomish grenadier suddenly attacks YOU!

< 336h/559H 123v/159V Pos: standing >
<Sorry, you aren't allowed to do that in combat.

< 336h/559H 123v/159V Pos: standing >
<Sorry, you aren't allowed to do that in combat.

< 336h/559H 123v/159V Pos: standing >
<Sorry, you aren't allowed to do that in combat.

< 336h/559H 123v/159V Pos: standing >
<You attempt to flee...
 
   ...P.....    
  ^^.^..^.^^^   
 ^.^^.^^^....^  
 ^^^^^M.....^^  
 ^^..^m@.M.MMM  
 ..^^^.^^MMMMM  
 ...^^^^MM^MMM  
  .^^MMMMM^MM   
   MMMMMMM^M    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
You flee eastward!

< 336h/559H 98v/159V Pos: standing >
 
   ..M.....^    
  ^.^..^.^^^.   
 .^^P^^^....^.  
 ^^^^M.....^^M  
 ^..^m^@M.MMMM  
 .^^^.^^MMMMMM  
 ..^^^^MM^MMMM  
  ^^MMMMM^MMM   
   MMMMMM^MM    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 336h/559H 99v/159V Pos: standing >
 
   .M.....^.    
  .^..^.^^^.^   
 ^P.^^^....^..  
 ^^^M.....^^MM  
 ..^^^.@.MMMMM  
 ^^^.^^MMMMMMM  
 .^^^^MM^MMMMM  
  ^MMMMM^MMMM   
   MMMMM^MMM    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
A LARGE water elemental is here, flowing like a living current.
A LARGE water elemental is here, flowing like a living current.
A LARGE water elemental is here, flowing like a living current.
A conjurer surfs upon a moving swath of water here.

< 336h/559H 97v/159V Pos: standing >
 
   .****....    
  ..M.....^..   
 ^.^..^.^^^.^.  
 ^P.^^^....^..  
 ^^^M..@..^^MM  
 ..^^^.M.MMMMM  
 ^^^.^^MMMMMMM  
  ^^^^MM^MMMM   
   MMMMM^MMM    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 336h/559H 96v/159V Pos: standing >
 
   *******..    
  ..****.....   
 ...M.....^..^  
 ^.^..^.^^^.^.  
 ^^.^^^@...^..  
 P^^M.....^^MM  
 ..^^^.M.MMMMM  
  ^^.^^MMMMMM   
   ^^^MM^MMM    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 338h/559H 96v/159V Pos: standing >
 
   *********    
  .*******...   
 ...****......  
 ...M.....^..^  
 ^.^..^@^^^.^.  
 ^^.^^^....^..  
 ^^^M.....^^MM  
  .^^^.M.MMMM   
   ^.^^MMMMM    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 338h/559H 95v/159V Pos: standing >
 
   *********    
  *******....   
 ..****......^  
 ..M.....^..^^  
 .^..^.@^^.^.^  
 ^.^^^....^..^  
 ^^M.....^^MMM  
  ^^^.M.MMMMM   
   .^^MMMMMM    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West

< 339h/559H 93v/159V Pos: standing >
 
   ********.    
  ******.....   
 .****......^^  
 .M.....^..^^.  
 ^..^.^@^.^.^.  
 .^^^....^..^^  
 ^M.....^^MMMM  
  ^^.M.MMMMMM   
   ^^MMMMMMM    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West

< 339h/559H 91v/159V Pos: standing >
 
   *******..    
  *****......   
 ****......^^.  
 M.....^..^^.^  
 ..^.^^@.^.^.M  
 ^^^....^..^^M  
 M.....^^MMMMM  
  ^.M.MMMMMMM   
   ^MMMMMMMM    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West

< 340h/559H 89v/159V Pos: standing >
 
   ********.    
  ********...   
 ******.......  
 ****......^^.  
 M.....@..^^.^  
 ..^.^^^.^.^.M  
 ^^^....^..^^M  
  .....^^MMMM   
   .M.MMMMMM    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West

< 341h/559H 87v/159V Pos: standing >
 
   ********.    
  *********..   
 *********...^  
 ******.......  
 ****..@...^^.  
 M.....^..^^.^  
 ..^.^^^.^.^.M  
  ^^....^..^^   
   ....^^MMM    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 341h/559H 85v/159V Pos: standing >
 
   *********    
  *********..   
 **********...  
 *********...^  
 ******@......  
 ****......^^.  
 M.....^..^^.^  
  .^.^^^.^.^.   
   ^....^..^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 342h/559H 84v/159V Pos: standing >
 
   M********    
  **********.   
 **********...  
 ***M******...  
 ******@**...^  
 ******.......  
 ****......^^.  
  .....^..^^.   
   ^.^^^.^.^    
A Grove of Tall Elm Trees
Obvious exits: -North -East -South -West

< 342h/559H 83v/159V Pos: standing >
 
   ^********    
  *M********.   
 ***********..  
 **********...  
 ***M**@***...  
 *********...^  
 ******.......  
  ***......^^   
   ....^..^^    
A Grove of Tall Elm Trees
Obvious exits: -North -East -South -West
A gnomish grenadier walks through the area, looking towards the horizon.

< 343h/559H 81v/159V Pos: standing >
 
   *****M***    
  *^********.   
 **M********.^  
 ***********..  
 ******@***...  
 ***M******...  
 *********...^  
  *****......   
   **......^    
A Grove of Tall Elm Trees
Obvious exits: -North -East -South -West

< 343h/559H 80v/159V Pos: standing >
 
   ********.    
  ******M***.   
 **^********.^  
 **M********.^  
 ******@****..  
 **********...  
 ***M******...  
  ********...   
   ****.....    
A Grove of Tall Elm Trees
Obvious exits: -North -East -South -West

< 344h/559H 79v/159V Pos: standing >
 
   *******..    
  *********..   
 *******M***.^  
 **^********.^  
 **M***@****.^  
 ***********..  
 **********...  
  **M******..   
   *******..    
A Grove of Tall Elm Trees
Obvious exits: -North -East -South -West

< 345h/559H 77v/159V Pos: standing >
You start chanting...

< 348h/559H 81v/159V Pos: standing >

< 349h/559H 83v/159V Pos: standing >
Casting: create spring 

< 350h/559H 84v/159V Pos: standing >
You complete your spell...

< 351h/559H 85v/159V Pos: standing >
You drink from a tiny bubbling spring.
You feel the power of nature course through your veins.
The warmth of nature fills your body.
You invigorate Evol with renewed energy.

< 354h/559H 148v/159V Pos: standing >
You feel nature's energy flow into your 4th circle of knowledge.
Your communion with nature is now complete...

< 511h/559H 153v/159V Pos: standing >
You drink from a tiny bubbling spring.
You feel the power of nature course through your veins.
The warmth of nature fills your body.
You invigorate Evol with renewed energy.

< 513h/559H 159v/159V Pos: standing >
You drink from a tiny bubbling spring.
You feel the power of nature course through your veins.
The warmth of nature fills your body.
You invigorate Evol with renewed energy.

< 566h/559H 159v/159V Pos: standing >
You stop regenerating.

< 566h/559H 159v/159V Pos: standing >
 
   ******.^^    
  ********...   
 **********..^  
 ********M**.^  
 **^***@****.^  
 **M********.^  
 ***********..  
  **M******..   
   ********.    
A Grove of Tall Elm Trees
Obvious exits: -North -East -South -West

< 566h/559H 157v/159V Pos: standing >
 
   **M....^.    
  *******.^^.   
 *********....  
 **********..^  
 ******@*M**.^  
 **^********.^  
 **M********.^  
  **********.   
   *M******.    
A Grove of Tall Elm Trees
Obvious exits: -North -East -South -West

< 566h/559H 155v/159V Pos: standing >
 
   .....^..^    
  ***M....^.^   
 ********.^^.^  
 *********....  
 ******@***..^  
 ********M**.^  
 **^********.^  
  *M********.   
   *********    
A Grove of Tall Elm Trees
Obvious exits: -North -East -South -West

< 566h/559H 153v/159V Pos: standing >
You start chanting...

< 566h/559H 156v/159V Pos: standing >
You complete your spell...
You begin to regenerate rapidly.

< 566h/559H 159v/159V Pos: standing >
 
   ....^^.^.    
  ......^..^^   
 .***M....^.^.  
 ********.^^.^  
 ******@**....  
 **********..^  
 ********M**.^  
  *^********.   
   M********    
A Grove of Tall Elm Trees
Obvious exits: -North -East -South -West

< 566h/559H 157v/159V Pos: standing >
 
   .....^^.^    
  .......^..^   
 M.***M....^.^  
 M********.^^.  
 ******@***...  
 ***********..  
 *********M**.  
  **^********   
   *M*******    
A Grove of Tall Elm Trees
Obvious exits: -North -East -South -West

< 566h/559H 155v/159V Pos: standing >
 
   ......^^.    
  ........^..   
 .M.***M....^.  
 .M********.^^  
 ******@****..  
 ************.  
 **********M**  
  ***^*******   
   **M******    
A Grove of Tall Elm Trees
Obvious exits: -North -East -South -West

< 566h/559H 153v/159V Pos: standing >
 
   ^......^^    
  .........^.   
 ..M.***M....^  
 ..M********.^  
 ******@*****.  
 *************  
 ***********M*  
  ****^******   
   ***M*****    
A Grove of Tall Elm Trees
Obvious exits: -North -East -South -West

< 566h/559H 151v/159V Pos: standing >
 
   .^......^    
  ^.........^   
 ^..M.***M....  
 ...M********.  
 .*****@******  
 *************  
 ************M  
  *****^*****   
   ****M****    
A Grove of Tall Elm Trees
Obvious exits: -North -East -South -West

< 566h/559H 150v/159V Pos: standing >
You make a magical gesture, sending a mountain goat back to the nether plane.
A mountain goat stops following you.
a mountain goat is no longer in your group.
You make a magical gesture, sending a wild horse back to the nether plane.
A wild horse stops following you.
a wild horse is no longer in your group.
You make a magical gesture, sending a beautiful dryad back to the nether plane.
A beautiful dryad stops following you.
Your group has been disbanded.

< 566h/559H 153v/159V Pos: standing >
You feel nature's energy flow into your 6th circle of knowledge.
Your communion with nature is now complete...

< 566h/559H 154v/159V Pos: standing >
You start chanting...

< 566h/559H 154v/159V Pos: standing >
Casting: call woodland beings *

< 566h/559H 157v/159V Pos: standing >
A gnomish grenadier enters from the east.

< 566h/559H 158v/159V Pos: standing >
You complete your spell...
A young treant wanders in from the wilderness.
A young treant acts all friendly around you!'
A young treant starts following you.

< 566h/559H 159v/159V Pos: standing >
You are knocked to the ground by a gnomish grenadier's skillful bash!

< 565h/559H 159v/159V Pos: sitting >
< T: Evol TP: sit TC:excellent E: gnome sta EP: excellent >
 You attack a gnomish grenadier. [0 hits]

< 565h/559H 159v/159V Pos: sitting >
< T: Evol TP: sit TC:excellent E: gnome sta EP: excellent >
 Tiny explosions wrack your body with pain!
OUCH!  That really did HURT!
Tiny explosions wrack your body with pain!
OUCH!  That really did HURT!
You feel your skin once again take on a more barklike quality.
A gnomish grenadier attacks you. [5 hits]

< 255h/559H 159v/159V Pos: sitting >
< T: Evol TP: sit TC: nasty wounds E: gnome sta EP: excellent >
 You feel a wrenching sensation.

< 255h/559H 159v/159V Pos: sitting >
< T: Evol TP: sit TC: nasty wounds E: gnome sta EP: excellent >
 You attack a gnomish grenadier. [0 hits]

< 255h/559H 159v/159V Pos: sitting >
< T: Evol TP: sit TC: nasty wounds E: gnome sta EP: excellent >
 OUCH!  That really did HURT!
A gnomish grenadier attacks you. [5 hits]

< 115h/559H 159v/159V Pos: sitting >
< T: Evol TP: sit TC:pretty hurt E: gnome sta EP: excellent >
 A young treant says in goblin 'Today is a good day to die!'
A young treant suddenly attacks a gnomish grenadier!

< 115h/559H 159v/159V Pos: sitting >
< T: Evol TP: sit TC:pretty hurt E: gnome sta EP: few scratches >
 You attack a gnomish grenadier. [0 hits]
Sorry, you aren't allowed to do that in combat.

< 115h/559H 159v/159V Pos: sitting >
< T: Evol TP: sit TC:pretty hurt E: gnome sta EP: few scratches >
 Autosaving...
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!
A gnomish grenadier attacks you. [5 hits]
Sorry, you aren't allowed to do that in combat.

< 23h/559H 159v/159V Pos: sitting >
< T: Evol TP: sit TC: awful E: gnome sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 23h/559H 159v/159V Pos: sitting >
< T: Evol TP: sit TC: awful E: gnome sta EP: few scratches >
 You scramble madly to your feet!

< 23h/559H 159v/159V Pos: standing >
< T: Evol TP: sta TC: awful E: gnome sta EP: few scratches >
 A Thri-Kreen enters from the west.
You are already standing.

< 23h/559H 159v/159V Pos: standing >
< T: Evol TP: sta TC: awful E: gnome sta EP: few scratches >
 You wish that your wounds would stop BLEEDING so much!
You are knocked to the ground by a Thri-Kreen's mighty bash!

< 22h/559H 159v/159V Pos: sitting >
< T: Evol TP: sit TC: awful E: gnome sta EP: few scratches >
 A young treant attacks a gnomish grenadier. [0 hits]
You watch as the world spins around your gruesomely cut body.
You feel your strength wane, leaving you for the carrion crawlers to
devour.

< -4h/559H 159v/159V Pos: sitting >
You feel a wrenching sensation.

< -4h/559H 159v/159V Pos: sitting >
The sound of metal hewing rock can be heard in the distance to the south...
The sound of metal hewing rock can be heard in the distance to the south...
The sound of metal hewing rock can be heard in the distance to the south...

< -4h/559H 159v/159V Pos: sitting >