<worn as a badge> a knight's leather badge from The Lizardman Swamps of Clavikord [61%]
<worn on head> a crown of burning flames of good protection [superior] made by Tolm (invis) [56%]
<worn on eyes> the blindfold of sight
<worn on face> a tight facemask of human flesh
<worn around neck> a studded dragonscale neckguard
<worn around neck> a jeweled leather torque from Woodseer
<worn about body> an earthen cloak of lordly might
<worn as quiver> an elven quiver
<worn about waist> a thin black belt of accuracy
<worn on arms> some sinister bark arm plates from Woodseer
<worn on lower arms> some scintillating sleeves (invis)
<worn around wrist> a purple stone bracelet
<worn around wrist> the divine bracer of greater defense (glowing) (humming) [85%]
<worn on lower wrist>a devil-hide bracer with strange markings
<worn on lower wrist>a spiked bracelet of dwarven kind
<worn on hands> some beautiful iron gauntlets [74%]
<worn on lower hands>the gauntlets of the lifestealer (glowing)
<primary weapon> an ancient adamantium warhammer of dwarven kings [79%]
<secondary weapon> the rod of Dispator (glowing) (humming)[239h 14m 47s]
<third weapon> the unholy avenger named 'Bloodlust' (glowing)[239h 14m 47s]
<fourth weapon> Shokurung'otaghe'rakag'onk'rakag, the axe of ill repute [84%]
<worn on legs> a pair of vapor leggings [82%]
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 696h/696H 101v/218V Pos: standing >
Bash who?
< 696h/696H 102v/218V Pos: standing >
The Road Leadings Away From Tharnadia
Obvious exits: -N -S
< 696h/696H 103v/218V Pos: standing >
The Road Leading Away From Tharnadia
Obvious exits: -N -S
< 696h/696H 102v/218V Pos: standing >
The Road Leading Away From Tharnadia
Obvious exits: -N -S
< 696h/696H 100v/218V Pos: standing >
The Road Leading Away From Tharnadia
Obvious exits: -N -S
< 696h/696H 99v/218V Pos: standing >
MMM^**^.^
MMMM^***..^
M^**^*.^^.
*******..
*@+**^**
^M+++++
*M+*^*.*
M^******
MMMM^***M
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.
< 696h/696H 98v/218V Pos: standing >
MM^**^.^M
MMM^***..^M
M^**^*.^^.M
*******...
*P@**^**.
^M++++++
*M+*^*.**
M^******.
MMM^***M.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 696h/696H 99v/218V Pos: standing >
MM^***..^
M^**^*.^^.
*******...
*MP**^**.
^@+++++M
*M+*^*.**
M^******..
MMMM^***M..
MMMM*^*..
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
< 696h/696H 98v/218V Pos: standing >
M^**^*.^^
*******..
*M+**^**.
^P+++++M
*M@*^*.**
M^******..
MMMM^***M..^
MMMMM*^*..^
MMM^^**..
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 696h/696H 98v/218V Pos: standing >
M^**^*.^
*******.
*M+**^**
^M+++++
*@P*^*.*
M^******.
MMMM^***M..
MMMMMM*^*..
MMMM^^**.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.
< 696h/696H 98v/218V Pos: standing >
Outside the Southern City Gates
Obvious exits: -N# -S
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.
< 696h/696H 97v/218V Pos: standing >
Bash who?
< 696h/696H 98v/218V Pos: standing >
The iron seems to be closed.
< 696h/696H 100v/218V Pos: standing >
Bash who?
< 696h/696H 100v/218V Pos: standing >
You quickly scan the area.
You see nothing.
< 696h/696H 102v/218V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -S
< 696h/696H 102v/218V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -E
< 696h/696H 101v/218V Pos: standing >
Alas, you cannot go that way. . . .
< 696h/696H 101v/218V Pos: standing >
Alas, you cannot go that way. . . .
< 696h/696H 102v/218V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -S -W
< 696h/696H 101v/218V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -S
< 696h/696H 100v/218V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W
< 696h/696H 100v/218V Pos: standing >
Alas, you cannot go that way. . . .
< 696h/696H 101v/218V Pos: standing >
Alas, you cannot go that way. . . .
< 696h/696H 102v/218V Pos: standing >
Alas, you cannot go that way. . . .
< 696h/696H 103v/218V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
< 696h/696H 101v/218V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -S
< 696h/696H 100v/218V Pos: standing >
M^**^*.^
*******.
*M+**^**
^M++M++
*@+*^*.*
M^******.
MMMM^***M..
MMMMMM*^*..
MMMM^^**.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.
< 696h/696H 98v/218V Pos: standing >
M^**^*.^^
*******..
*M+**^**.
^M++M+++
*P@*^*.**
M^******..
MMMM^***M..^
MMMMM*^*..^
MMM^^**..
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 696h/696H 98v/218V Pos: standing >
MM^***..^
M^**^*.^^.
*******...
*M+**^**.
^@++M+++
*MP*^*.**
M^******..
MMMM^***M..
MMMM*^*..
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
< 696h/696H 98v/218V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A tough looking warrior is scanning the landscape beyond the walls.
< 696h/696H 98v/218V Pos: standing >
You quickly scan the area.
A Town Guardian who is close by to your east.
An elite highwayman who is a brief walk away to your east.
A militia guard who is not far off to your west.
A homeless peasant who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
< 696h/696H 100v/218V Pos: standing >
< 696h/696H 103v/218V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
< 696h/696H 102v/218V Pos: standing >
A militia guard enters from the west.
The Road Leading From Tharnadia
Obvious exits: -E -W
< 696h/696H 101v/218V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D
A homeless peasant is here, looking lost and hungry.
A young man in leather armor seems to be patrolling the walls.
< 696h/696H 99v/218V Pos: standing >
Alas, you cannot go that way. . . .
< 696h/696H 100v/218V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -W -U
An odd little man, with a shaved head and an orange robe, hums something.
< 696h/696H 99v/218V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
< 696h/696H 98v/218V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
< 696h/696H 96v/218V Pos: standing >
Alas, you cannot go that way. . . .
< 696h/696H 97v/218V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W
A young man in leather armor seems to be patrolling the area.
< 696h/696H 96v/218V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
< 696h/696H 94v/218V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W
< 696h/696H 93v/218V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W#
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tharnadian illusionist stands here watching for intruders.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.
< 696h/696H 91v/218V Pos: standing >
You quickly scan the area.
A militia guard who is a brief walk away to your east.
< 696h/696H 92v/218V Pos: standing >
The gates seems to be closed.
< 696h/696H 93v/218V Pos: standing >
Ok.
< 696h/696H 97v/218V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
The coarse hide of a su-monster lays here.
A little white bunny rabbit is hopping around merrily, and wiggling its nose.
Kaine (HardCore) (Centaur)(large) stands in mid-air here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 696h/696H 96v/218V Pos: standing >
Ok.
< 696h/696H 99v/218V Pos: standing >
A street sweeper enters from the south.
< 696h/696H 100v/218V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
A young man in leather armor seems to be patrolling the area.
< 696h/696H 99v/218V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N# -S -W
A wild horse of the sylvan woodlands trots about here briskly.
< 696h/696H 99v/218V Pos: standing >
The door seems to be closed.
< 696h/696H 100v/218V Pos: standing >
The door seems to be closed.
< 696h/696H 101v/218V Pos: standing >
Ok.
< 696h/696H 102v/218V Pos: standing >
Tharnadian Bank
Obvious exits: -S
[4] A steel dagger has been tossed aside here.
[5] A small bandage rests upon the ground here.
A spellbook lies here, discarded.
[4] A large wooden torch has been discarded here.
[3] A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
The skin of a tiger has been left here.
[2] A guild insignia lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
[2] A stout cudgel carved from oak wood lies here.
A long steel sword is here in the dirt.
A small round shield has been dropped here.
A large two-handed sword has been left here.
A large wooden counter is here, with a sign posted on it.
A greedy looking banker stands behind the counter, eyeing you curiously.
< 696h/696H 101v/218V Pos: standing >
A faint hum can be heard from the rod of Dispator you are carrying.
< 696h/696H 102v/218V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -S -W
A wild horse of the sylvan woodlands trots about here briskly.
< 696h/696H 102v/218V Pos: standing >
Ok.
< 696h/696H 103v/218V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
A young man in leather armor seems to be patrolling the area.
< 696h/696H 103v/218V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E# -S -W
The coarse hide of a su-monster lays here.
A little white bunny rabbit is hopping around merrily, and wiggling its nose.
Kaine (HardCore) (Centaur)(large) stands in mid-air here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 696h/696H 103v/218V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W
< 696h/696H 102v/218V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
A human merchant from another town stands here, perusing Tharnadia.
< 696h/696H 102v/218V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
A human merchant from another town stands here, perusing Tharnadia.
< 696h/696H 101v/218V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W
< 696h/696H 101v/218V Pos: standing >
Keats Street
Obvious exits: -N -E -S
< 696h/696H 101v/218V Pos: standing >
Alas, you cannot go that way. . . .
< 696h/696H 101v/218V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A tharnadian thief-hunter watches over the town streets intently.
< 696h/696H 101v/218V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S# -W
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young man in leather armor seems to be patrolling the area.
A Kobold (tiny) DeMoN Disciple of Lloth stands in mid-air here, fighting a militia guard.
A militia guard stands here, fighting a Kobold.
A militia guard stands here, fighting a Kobold.
A militia guard stands here, fighting a Kobold.
The town crier stands here, fighting a Kobold.
Cora sneaks in from the east.
< 696h/696H 100v/218V Pos: standing >
[Damage: 1 ] Your bash knocks a Kobold to the ground!
< 696h/696H 102v/218V Pos: standing >
< T: guard TP: sta TC:excellent E: A Kobold sit EP: few wounds >
Your superbly dexterous movements allow you to throttle your enemy with attacks!
[Damage: 1 ] -=[Your weak crush grazes a Kobold.]=-
[Damage: 1 ] -=[Your weak bludgeon grazes a Kobold.]=-
[Damage: 1 ] -=[Your weak bludgeon grazes a Kobold.]=-
[Damage: 3 ] -=[Your crude crush grazes a Kobold.]=-
[Damage: 1 ] -=[Your weak crush grazes a Kobold.]=-
[Damage: 1 ] -=[Your weak crush grazes a Kobold.]=-
[Damage: 2 ] -=[Your weak slash grazes a Kobold.]=-
[Damage: 2 ] -=[Your slash grazes a Kobold.]=-
[Damage: 2 ] -=[Your weak slash grazes a Kobold.]=-
[Damage: 6 ] -=[Your fine slash wounds a Kobold.]=-
[Damage: 1 ] -=[Your slash grazes a Kobold.]=-
You score a CRITICAL HIT!!!!!
[Damage: 12 ] -=[Your crush wounds a Kobold.]=-
[Damage: 1 ] -=[Your weak slash grazes a Kobold.]=-
[Damage: 1 ] -=[Your crush grazes a Kobold.]=-
[Damage: 1 ] -=[Your weak crush grazes a Kobold.]=-
[Damage: 1 ] -=[Your crush grazes a Kobold.]=-
< 696h/696H 102v/218V Pos: standing >
< T: guard TP: sta TC:excellent E: A Kobold sit EP: few wounds >
A militia guard dodges a Kobold's attack.
A Kobold's punch wounds a militia guard.
< 696h/696H 102v/218V Pos: standing >
< T: guard TP: sta TC:few scratches E: A Kobold sit EP: few wounds >
A militia guard misses a Kobold.
A militia guard's weak punch grazes a Kobold.
A militia guard misses a Kobold.
< 696h/696H 102v/218V Pos: standing >
< T: guard TP: sta TC:few scratches E: A Kobold sit EP: few wounds >
Your superbly dexterous movements allow you to throttle your enemy with attacks!
[Damage: 3 ] -=[Your crude crush grazes a Kobold.]=-
[Damage: 2 ] -=[Your weak bludgeon grazes a Kobold.]=-
[Damage: 1 ] -=[Your weak bludgeon grazes a Kobold.]=-
[Damage: 1 ] -=[Your crush grazes a Kobold.]=-
You smash ancient adamantium warhammer of dwarven kings into the earth releasing a HUGE eruption of LiGhTNinG!!
The globe around a Kobold's body flares as it bears the brunt of your assault!
A writhing bolt of lightning leaves your hands...
[Damage: 138 ] And blasts into a militia guard!
[Damage: 113 ] Then leaps and blasts into a Kobold!
[Damage: 89 ] Then leaps and blasts into a militia guard!
[Damage: 73 ] Then leaps and blasts into a militia guard!
[Damage: 56 ] Then leaps and blasts into a militia guard!
A militia guard is mortally wounded, and will die soon, if not aided.
[Damage: 46 ] Then leaps and blasts into the town crier!
You feel a lot better!
[Damage: 2 ] -=[Your weak crush grazes a Kobold.]=-
You smash ancient adamantium warhammer of dwarven kings into the earth releasing a HUGE eruption of LiGhTNinG!!
The globe around a Kobold's body flares as it bears the brunt of your assault!
A writhing bolt of lightning leaves your hands...
[Damage: 144 ] And blasts into a militia guard!
[Damage: 117 ] Then leaps and blasts into a Kobold!
[Damage: 92 ] Then leaps and blasts into a militia guard!
[Damage: 73 ] Then leaps and blasts into a militia guard!
[Damage: 57 ] Then leaps and turns a militia guard into a charred sparkling corpse!
A militia guard is dead! R.I.P.
You receive your share of experience.
The last gasps of a militia guard cause a sickening chill to run up your spine.
[Damage: 45 ] Then leaps and blasts into the town crier!
You feel a lot better!
[Damage: 1 ] -=[Your weak crush grazes a Kobold.]=-
[Damage: 1 ] -=[Your weak slash grazes a Kobold.]=-
[Damage: 2 ] -=[Your weak slash grazes a Kobold.]=-
[Damage: 1 ] -=[Your weak slash grazes a Kobold.]=-
[Damage: 1 ] -=[Your slash grazes a Kobold.]=-
[Damage: 1 ] -=[Your weak slash grazes a Kobold.]=-
[Damage: 1 ] -=[Your weak crush grazes a Kobold.]=-
[Damage: 1 ] -=[Your weak slash grazes a Kobold.]=-
[Damage: 1 ] -=[Your weak crush grazes a Kobold.]=-
[Damage: 3 ] -=[Your crude crush wounds a Kobold.]=-
[Damage: 1 ] -=[Your weak crush grazes a Kobold.]=-
The town crier's punch grazes a Kobold.
The town crier's decent punch strikes a Kobold hard.
The town crier's fine punch strikes a Kobold very hard.
The town crier's fine punch strikes a Kobold very hard.
< 696h/696H 102v/218V Pos: standing >
< T: guard TP: sta TC: few wounds E: A Kobold sit EP: pretty hurt >
A Kobold's impressive punch wounds a militia guard.
A militia guard dodges a Kobold's attack.
< 696h/696H 102v/218V Pos: standing >
< T: guard TP: sta TC: few wounds E: A Kobold sit EP: pretty hurt >
Cora starts casting an offensive spell.
< 696h/696H 102v/218V Pos: standing >
< T: guard TP: sta TC: few wounds E: A Kobold sit EP: pretty hurt >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S# -W
Puddles of fresh blood cover the ground.
The corpse of a militia guard is lying here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
Cora Tinker Belle of The Empire (Gnome)(tiny) stands in mid-air here. (casting)
A militia guard stands here, fighting YOU!
A Kobold (tiny) DeMoN Disciple of Lloth sits in mid-air here, fighting a militia guard.
A militia guard stands here, fighting a Kobold.
A militia guard stands here, fighting a Kobold.
The town crier stands here, fighting a Kobold.
< 696h/696H 102v/218V Pos: standing >
< T: guard TP: sta TC: few wounds E: A Kobold sit EP: pretty hurt >
You haven't reoriented yourself yet enough for another bash!
A Kobold clambers to his feet.
< 696h/696H 102v/218V Pos: standing >
< T: guard TP: sta TC: few wounds E: A Kobold sta EP: pretty hurt >
You haven't reoriented yourself yet enough for another bash!
The unmistakable scent of fresh blood can be smelled as a Kobold dies in agony.
A Kobold is dead! R.I.P.
< 696h/696H 102v/218V Pos: standing >
Bash who?
< 696h/696H 102v/218V Pos: standing >
Cora completes her spell...
Cora utters the words 'buoblg qfjgpuio paie'
A Kobold's head explodes from the pressure of a huge fist sent by Cora, and bits of him ooze between its fingers.
A Kobold's spiked bamboo shield was completely destroyed by the massive blow!
A Kobold's vile satanic amulet was completely destroyed by the massive blow!
A Kobold's golden signet of Zorana Felwood was completely destroyed by the massive blow!
A Kobold is dead! R.I.P.
You receive your share of experience.