<floating about head>a bright green ioun stone[183h 3m 11s]
<worn as a badge> a badge of promise of the Ranger [superior] made by Gellz (glowing) [61%]
<worn on head> the shadowy crown of damnation (magic)
<worn on eyes> the eyepatch of immortality (magic) (glowing)
<worn in ear> the earring of a MaDMaN (magic) [88%]
<worn in ear> a sapphire earring [78%]
<worn on face> the mask of stone form (humming)
<worn around neck> the collar of Perpetual Frost (magic) (glowing)
<worn around neck> an oathstone pendant (magic) (humming)
<worn on body> the cloak of woven time (magic) (glowing)
<worn about body> a cloak of Elvenkind (glowing) (humming)[183h 3m 11s]
<worn as quiver> a faded dragonscale quiver (magic) [11%]
<worn about waist> a belt of fresh blood
<worn on belt buckle>a silver belt-buckle of dragon teeth of good protection [superior] made by Gellz (glowing) [60%]
<attached to belt> the wand of the The Astral Plane (magic) (glowing) [74%]
<attached to belt> a potion of bubbling goo (magic) (glowing) [64%]
<worn on arms> some slime-covered aboleth skin (magic) (glowing)
<held as shield> the righteous platinum-plated shield of Berronar Truesilver (magic) (glowing)
<worn around wrist> the ancestral bracelet of Sevenoaks (magic)
<worn around wrist> the ancestral bracelet of Sevenoaks (magic) [45%]
<worn on hands> Tempest, the swirling gauntlets of storms (magic) [74%]
<worn on finger> ring of the past (magic) (glowing)
<worn on finger> the pitch black ring of bloodlust (magic) (glowing)
<primary weapon> Tsunami, the trident of storms (magic)[183h 3m 11s]
<worn on legs> some leggings of red flames (magic)
<worn on feet> the slippers of rot and decay (illuminating) [76%]
*****
**@**
^.^^^
Within the Light and Spacious Smokeveil Forest
Obvious exits: -N -E -S -W
< 1077h/1077H 154v/160V Pos: standing >
*****
**@**
.^^^P
Within the Light and Spacious Smokeveil Forest
Obvious exits: -N -E -S -W
< 1077h/1077H 154v/160V Pos: standing >
*****
**@**
^^^PM
Within the Light and Spacious Smokeveil Forest
Obvious exits: -N -E -S -W
A wall of shifting color is here to the north. (magic)
< 1077h/1077H 156v/160V Pos: standing >
*****
**@**
^^PP*
Within the Light and Spacious Smokeveil Forest
Obvious exits: -N -E -S -W
< 1077h/1077H 156v/160V Pos: standing >
Autosaving...
< 1077h/1077H 160v/160V Pos: standing >
Alas, you cannot go that way. . . .
< 1077h/1077H 160v/160V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms you are carrying.
*****
**@**
^PP*.
Within the Light and Spacious Smokeveil Forest
Obvious exits: -N -E -S -W
< 1077h/1077H 158v/160V Pos: standing >
*****
P*@*.
^.^^^
Within the Light and Spacious Smokeveil Forest
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A wall of shifting color is here to the south. (magic)
Serral Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A water elemental playing the banjo stands in mid-air here, fighting a deadly nightmare. (minion) (Red Aura)
A wraithy cloudy form drifts in the air here (minion) (Red Aura)
A hippopotamus stands here, fighting a water elemental playing the banjo. (minion)
A finch stands in mid-air here, fighting the ether wraith. (minion)
A powerful buffalo stands here, fighting a water elemental playing the banjo. (minion)
A deadly nightmare stands here, fighting a water elemental playing the banjo. (minion) (Red Aura)
< 1077h/1077H 156v/160V Pos: standing >
A finch misses the ether wraith.
The ether wraith dodges a finch's attack.
< 1077h/1077H 158v/160V Pos: standing >
A powerful buffalo suddenly turns green as poison reaches its vital organs.
< 1077h/1077H 160v/160V Pos: standing >
A deadly nightmare dodges a water elemental playing the banjo's attack.
A water elemental playing the banjo's weak crush grazes a deadly nightmare.
A water elemental playing the banjo's weak crush grazes a deadly nightmare.
< 1077h/1077H 160v/160V Pos: standing >
The ether wraith's weak crush wounds a finch.
The ether wraith's crude crush strikes a finch.
The ether wraith's crush strikes a finch.
< 1077h/1077H 160v/160V Pos: standing >
A hippopotamus misses a water elemental playing the banjo.
A hippopotamus's crude bite grazes a water elemental playing the banjo.
A hippopotamus's foot goes right through a water elemental playing the banjo!!!!
< 1077h/1077H 160v/160V Pos: standing >
A deadly nightmare misses a water elemental playing the banjo.
You now follow Serral.
< 1077h/1077H 160v/160V Pos: standing >
A water elemental playing the banjo sings so badly it makes you hurt all over.
You snap into visibility.
a hippopotamus seems to be blinded!
a hippopotamus shivers slightly.
a finch seems to be blinded!
a powerful buffalo seems to be blinded!
You attempt to give consent...
Serral gives an order to his followers.
You feel the bloodlust in your heart as you hear the death cry of a water elemental playing the banjo.
A water elemental playing the banjo is dead! R.I.P.
A look of horror and a silent scream are the ether wraith's last actions in this world.
The ether wraith is dead! R.I.P.
< 1071h/1077H 160v/160V Pos: standing >
But you are a member of no group?!
< 1072h/1077H 160v/160V Pos: standing >
A finch recognizes Serral, and charges to attack!
A finch suddenly attacks Serral!
A finch misses Serral.
Saving Gellz.
< 1077h/1077H 160v/160V Pos: standing >
But you are a member of no group?!
< 1077h/1077H 160v/160V Pos: standing >
You are now a member of Serral's group.
< 1077h/1077H 160v/160V Pos: standing >
Saving Gellz.
< 1077h/1077H 160v/160V Pos: standing >
Serral attempts to flee.
Serral tries to flee, but can't make it out of here!
< 1077h/1077H 160v/160V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms you are carrying.
*****
^*@*.
^.^^^
Within the Light and Spacious Smokeveil Forest
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A wall of shifting color is here to the south. (magic)
Serral Legionary of The Empire (Grey Elf)(medium) stands in mid-air here, fighting a finch.(Gold Aura)
You sense a lifeform nearby.
You sense a lifeform nearby.
A huge hippopotamus lumbers about here. (minion)
A finch stands in mid-air here, fighting Serral. (minion)
A powerful buffalo stands here, appearing docile. (minion)
A deadly nightmare stands here, red eyes glowing hotly. (minion) (Red Aura)
< 1077h/1077H 160v/160V Pos: standing >
Your group consists of ( 4/30):
( Head) 551/552 hit, 130/130 move Serral
(Front) 3174/3185 hit, 118/149 move Someone
(Front) 228/229 hit, 154/154 move Someone
(Front) 1077/1077 hit, 160/160 move Gellz
< 1077h/1077H 160v/160V Pos: standing >
Serral attempts to flee.
Serral tries to flee, but can't make it out of here!
< 1077h/1077H 160v/160V Pos: standing >
Serral dodges a finch's attack.
A finch misses Serral.
Serral easily dodges a finch's feeble leg sweep.
< 1077h/1077H 160v/160V Pos: standing >
Serral's weak crush wounds a finch.
Serral's weak crush wounds a finch.
< 1077h/1077H 160v/160V Pos: standing >
Someone sings so badly it makes you hurt all over.
A powerful buffalo suddenly attacks a water elemental playing the banjo!
A powerful buffalo misses a water elemental playing the banjo.
Serral attempts to flee.
You follow Serral.
P****
^^@M*
^^.^^
Within the Light and Spacious Smokeveil Forest
Obvious exits: -N -E -S -W
Serral Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
The ether wraith enters from the east.
< 1077h/1077H 158v/160V Pos: standing >
You tap Tsunami, trident of storms on the ground three times.
You vitalize the ether wraith.
You feel vitalized.
You vitalize Serral.
< 1077h/1077H 158v/160V Pos: standing >
*****
^^@M*
^^.^^
Within the Light and Spacious Smokeveil Forest
Obvious exits: -N -E -S -W
*A wraithy cloudy form drifts in the air here (minion) (Red Aura)
Serral Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Serral sneaks east.
You follow Serral.
*****
^M@*.
^.^^^
Within the Light and Spacious Smokeveil Forest
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A wall of shifting color is here to the south. (magic)
Serral Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A water elemental playing the banjo stands in mid-air here, fighting a powerful buffalo. (minion) (Red Aura)
A hippopotamus stands here, fighting a water elemental playing the banjo. (minion)
A finch is here, hopping about. (minion)
A powerful buffalo stands here, fighting a water elemental playing the banjo. (minion)
A deadly nightmare stands here, fighting a water elemental playing the banjo. (minion) (Red Aura)
The ether wraith enters from the west.
< 1317h/1317H 158v/160V Pos: standing >
A hippopotamus misses a water elemental playing the banjo.
A hippopotamus misses a water elemental playing the banjo.
Saving Gellz.
< 1317h/1317H 158v/160V Pos: standing >
A deadly nightmare misses a water elemental playing the banjo.
< 1317h/1317H 158v/160V Pos: standing >
A powerful buffalo misses a water elemental playing the banjo.
< 1317h/1317H 160v/160V Pos: standing >
A powerful buffalo dodges a water elemental playing the banjo's attack.
A water elemental playing the banjo's crush hits a powerful buffalo.
A powerful buffalo is mortally wounded, and will die soon, if not aided.
Saving Gellz.
A Kobold enters from the north.
< 1317h/1317H 160v/160V Pos: standing >
Saving Gellz.
< 1317h/1317H 160v/160V Pos: standing >
A Kobold gives an order to his followers.
< 1317h/1317H 160v/160V Pos: standing >
Serral gives an order to his followers.
The ether wraith attempts to flee.
The ether wraith leaves north.
A water elemental playing the banjo attempts to flee.
Oof! a water elemental playing the banjo bumps into a prismatic wall...
Oof! a water elemental playing the banjo bumps into a prismatic wall...
...and is enveloped by a red field as he tries to pass through it.
A water elemental playing the banjo tries to flee, but can't make it out of here!
< 1317h/1317H 160v/160V Pos: standing >
A faint hum can be heard from the orb of the sea carried by Serral.
A water elemental playing the banjo sings so badly it makes you hurt all over.
A powerful buffalo is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a powerful buffalo's gurgling and choking signals its demise.
A powerful buffalo stops following a Kobold.
a deadly nightmare shivers slightly.
< 1317h/1317H 160v/160V Pos: standing >
You start chanting...
< 1317h/1317H 160v/160V Pos: standing >
A hippopotamus misses a water elemental playing the banjo.
A hippopotamus's weak bite grazes a water elemental playing the banjo.
A Kobold starts casting a spell.
< 1317h/1317H 160v/160V Pos: standing >
A deadly nightmare misses a water elemental playing the banjo.
< 1317h/1317H 160v/160V Pos: standing >
Casting: full heal
< 1317h/1317H 160v/160V Pos: standing >
You complete your spell...
You snap into visibility.
[Damage: 105 ] You call upon the might of your god to destroy the body of a Kobold, who stumbles from the impact!
A Kobold's pair of padded blue slippers was damaged from the massive blow!
< 1317h/1317H 160v/160V Pos: standing >
A Kobold completes his spell...
A Kobold utters the word 'gjifal'
A Kobold unleashes light in a focused, searing ray at Serral!
< 1317h/1317H 160v/160V Pos: standing >
A finch misses a water elemental playing the banjo.
A finch misses a water elemental playing the banjo.
< 1317h/1317H 160v/160V Pos: standing >
the corpse of a powerful buffalo appears to be empty.
< 1317h/1317H 160v/160V Pos: standing >
You don't have anything to put in it.
< 1317h/1317H 160v/160V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
This corpse will remain fresh for a further 16 hours.
The corpse of a powerful buffalo is made of flesh and appears to be of average quality.
The corpse of a powerful buffalo has an item value of 1.
It appears to be the corpse of a powerful buffalo.
Nothing.
Serral gives an order to his followers.
A water elemental playing the banjo starts casting a spell.
A Kobold starts casting an offensive spell.
< 1317h/1317H 160v/160V Pos: standing >
You start chanting...
< 1317h/1317H 160v/160V Pos: standing >
A hippopotamus misses a water elemental playing the banjo.
A hippopotamus misses a water elemental playing the banjo.
< 1317h/1317H 160v/160V Pos: standing >
A deadly nightmare suddenly turns green as poison reaches his vital organs.
A deadly nightmare's feeble thrash grazes a water elemental playing the banjo.
< 1317h/1317H 160v/160V Pos: standing >
Casting: full heal
A Kobold completes his spell...
A Kobold utters the word 'gjifal'
A Kobold's spell flows around Serral, leaving him unharmed!
< 1317h/1317H 160v/160V Pos: standing >
You complete your spell...
You snap into visibility.
[Damage: 105 ] You call upon the might of your god to destroy the body of a Kobold, who stumbles from the impact!
Serral's crush grazes a Kobold.
Serral misses a Kobold.
< 1317h/1317H 160v/160V Pos: standing >
A water elemental playing the banjo sings so badly it makes you hurt all over.
A hippopotamus is mortally wounded, and will die soon, if not aided.
a finch shivers slightly.
a deadly nightmare seems to be blinded!
a deadly nightmare shivers slightly.
< 1317h/1317H 160v/160V Pos: standing >
A finch misses a water elemental playing the banjo.
Your group consists of ( 4/30):
( Head) 686/792 hit, 130/130 move Serral
(Front) 3167/3185 hit, 121/149 move a water elemental playing the banjo
(Front) the ether wraith
(Front) 1317/1317 hit, 160/160 move Gellz
A Kobold attempts to flee.
A prismatic wall fades to shards of magic, and blows away...
A prismatic wall crumbles to dust and blows away.
A Kobold steps through the wall.
A Kobold leaves south.
< 1317h/1317H 160v/160V Pos: standing >
A water elemental playing the banjo stops invoking abruptly!
You failed.
< 1317h/1317H 160v/160V Pos: standing >
You start chanting...
< 1317h/1317H 160v/160V Pos: standing >
A deadly nightmare misses a water elemental playing the banjo.
< 1317h/1317H 160v/160V Pos: standing >
Snapping ribs can be heard as a water elemental playing the banjo caves in a finch's chest with a fearsome blow.
A finch is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a finch's gurgling and choking signals its demise.
A finch stops following a Kobold.
< 1317h/1317H 160v/160V Pos: standing >
Casting: full heal
< 1317h/1317H 160v/160V Pos: standing >
You complete your spell...
A torrent of divine energy flows into Serral's body, and his wounds begin to heal!
< 1317h/1317H 160v/160V Pos: standing >
the corpse of a finch appears to be empty.
< 1317h/1317H 160v/160V Pos: standing >
You don't have anything to put in it.
< 1317h/1317H 160v/160V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
This corpse will remain fresh for a further 17 hours.
The corpse of a finch is made of flesh and appears to be of average quality.
The corpse of a finch has an item value of 1.
It appears to be the corpse of a finch.
Nothing.
< 1317h/1317H 160v/160V Pos: standing >
**M**
^*@*.
P.^^^
Within the Light and Spacious Smokeveil Forest
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of a finch is lying here.
The corpse of a powerful buffalo is lying here.
Serral Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Trying his best to strum, this water elemental is playing the banjo. (minion) (Red Aura)
A hippopotamus stands at ease. (minion)
A deadly nightmare stands here, fighting a water elemental playing the banjo. (minion) (Red Aura)
< 1317h/1317H 160v/160V Pos: standing >
Saving Gellz.
< 1317h/1317H 160v/160V Pos: standing >
A deadly nightmare misses a water elemental playing the banjo.
Saving Gellz.
You follow Serral.
**********.
**********...
**********....^
^^.^^^***....^^
MM^^^^.@^^.^^^^
MMMM^^^^^^^^^^M
MMMMMMMMMMMMMMM
MMMMMMM..*.M.
MMMMM....*.
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W
Serral Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A Troll (large) stands, floating here.(holy)(Red Aura)
< 1317h/1317H 158v/160V Pos: standing >
A Troll leaves east.
< 1317h/1317H 158v/160V Pos: standing >
Saving Gellz.
< 1317h/1317H 160v/160V Pos: standing >
Saving Gellz.
< 1317h/1317H 160v/160V Pos: standing >
**********.
**********...
**********....^
^^.^^^***....^^
MM^^^^.@P^.^^^^
MMMM^^^^^^^^^^M
MMMMMMMMMMMMMMM
MMMMMMM..*.M.
MMMMM....*.
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W
Serral Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
< 1317h/1317H 160v/160V Pos: standing >
Serral sneaks north.
You follow Serral.
**M**
^*@*.
^.^P^
Within the Light and Spacious Smokeveil Forest
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of a hippopotamus is lying here.
The corpse of a finch is lying here.
The corpse of a powerful buffalo is lying here.
Serral Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A water elemental playing the banjo stands in mid-air here, fighting a deadly nightmare. (minion) (Red Aura)
A deadly nightmare stands here, fighting a water elemental playing the banjo. (minion) (Red Aura)
< 1317h/1317H 158v/160V Pos: standing >
Slay whom?
A Troll enters from the south.
< 1317h/1317H 158v/160V Pos: standing >
You follow Serral.
***M*
^^@P*
^^.^^
Within the Light and Spacious Smokeveil Forest
Obvious exits: -N -E -S -W
Serral Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
< 1317h/1317H 156v/160V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms you are carrying.
< 1317h/1317H 156v/160V Pos: standing >
You follow Serral.
**M**
^*@*.
^.^^^
Within the Light and Spacious Smokeveil Forest
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of a hippopotamus is lying here.
The corpse of a finch is lying here.
The corpse of a powerful buffalo is lying here.
Serral Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A Troll (large) stands, floating here.(holy)(Red Aura)
A water elemental playing the banjo stands in mid-air here, fighting a deadly nightmare. (minion) (Red Aura)
A deadly nightmare stands here, fighting a water elemental playing the banjo. (minion) (Red Aura)
< 1317h/1317H 158v/160V Pos: standing >
You snap into visibility.
[Damage: 2 ] Your bludgeon grazes a Troll.
The globe around your body flares as it bears the brunt of a Troll's assault!
You are briefly surrounded by a red aura!
< 1317h/1317H 158v/160V Pos: standing >
< T: Gellz TP: sta TC:excellent E: A Troll sta EP: nasty wounds >
The ether wraith enters from the north.
< 1317h/1317H 158v/160V Pos: standing >
< T: Gellz TP: sta TC:excellent E: A Troll sta EP: nasty wounds >
A Troll makes a valiant attempt to bash Serral, but simply falls through him.
< 1317h/1317H 158v/160V Pos: standing >
< T: Gellz TP: sta TC:excellent E: A Troll sit EP: nasty wounds >
A deadly nightmare misses a water elemental playing the banjo.
< 1317h/1317H 158v/160V Pos: standing >
< T: Gellz TP: sta TC:excellent E: A Troll sit EP: nasty wounds >
A water elemental playing the banjo misses a deadly nightmare.
A water elemental playing the banjo misses a deadly nightmare.
A water elemental playing the banjo's weak crush grazes a deadly nightmare.
< 1317h/1317H 158v/160V Pos: standing >
< T: Gellz TP: sta TC:excellent E: A Troll sit EP: nasty wounds >
Serral starts casting a spell.
< 1317h/1317H 158v/160V Pos: standing >
< T: Gellz TP: sta TC:excellent E: A Troll sit EP: nasty wounds >
*****
^*@*.
^.^^^
Within the Light and Spacious Smokeveil Forest
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of a hippopotamus is lying here.
The corpse of a finch is lying here.
The corpse of a powerful buffalo is lying here.
*A wraithy cloudy form drifts in the air here (minion) (Red Aura)
Serral Legionary of The Empire (Grey Elf)(medium) stands in mid-air here. (casting) (Gold Aura)
A Troll (large) sits, floating here, fighting YOU!(holy)(Red Aura)
A water elemental playing the banjo stands in mid-air here, fighting a deadly nightmare. (minion) (Red Aura)
A deadly nightmare stands here, fighting a water elemental playing the banjo. (minion) (Red Aura)
< 1317h/1317H 158v/160V Pos: standing >
< T: Gellz TP: sta TC:excellent E: A Troll sit EP: nasty wounds >
You start chanting...
You snap into visibility.
< 1317h/1317H 158v/160V Pos: standing >
< T: Gellz TP: sta TC:excellent E: A Troll sit EP: nasty wounds >
A Troll misses you.
You snap into visibility.
< 1317h/1317H 158v/160V Pos: standing >
< T: Gellz TP: sta TC:excellent E: A Troll sit EP: nasty wounds >
A water elemental playing the banjo sings a song to summon the storms.
You complete your spell...
[Damage: 24 ] The intense flames cause a Troll's skin to smolder and burn!
[Damage: 35 ] You call down a roaring flamestrike which hits a Troll dead on!
< 1317h/1317H 158v/160V Pos: standing >
< T: Gellz TP: sta TC:excellent E: A Troll sit EP: nasty wounds >
A faint hum can be heard from the orb of the sea carried by Serral.
< 1317h/1317H 158v/160V Pos: standing >
< T: Gellz TP: sta TC:excellent E: A Troll sit EP: nasty wounds >
Serral completes his spell...
Serral utters the words 'sfugwahuq judibz'
A deadly nightmare misses a water elemental playing the banjo.
You start chanting...
< 1317h/1317H 158v/160V Pos: standing >
< T: Gellz TP: sta TC:excellent E: A Troll sit EP: nasty wounds >
A deadly nightmare dodges a water elemental playing the banjo's attack.
A water elemental playing the banjo's crush grazes a deadly nightmare.
< 1317h/1317H 158v/160V Pos: standing >
< T: Gellz TP: sta TC:excellent E: A Troll sit EP: nasty wounds >
You snap into visibility.
Casting: flame strike
< 1317h/1317H 158v/160V Pos: standing >
< T: Gellz TP: sta TC:excellent E: A Troll sit EP: nasty wounds >
You complete your spell...
[Damage: 13 ] The intense flames cause a Troll's skin to smolder and burn!
[Damage: 19 ] You call down a roaring flamestrike which hits a Troll dead on!
< 1317h/1317H 158v/160V Pos: standing >
< T: Gellz TP: sta TC:excellent E: A Troll sit EP: pretty hurt >
A Troll clambers to his feet.
< 1317h/1317H 158v/160V Pos: standing >
< T: Gellz TP: sta TC:excellent E: A Troll sta EP: pretty hurt >
A deadly nightmare stops following a Kobold.
A Troll attempts to flee.
Oof! a Troll bumps into a prismatic wall...
Oof! a Troll bumps into a prismatic wall...
...and is enveloped by a blue field as he tries to pass through it.
A Troll turns pale as some magical force occupies his body, causing all motion to halt.
A Troll tries to flee, but can't make it out of here!
< 1317h/1317H 158v/160V Pos: standing >
The red aura around you flashes blue and is gone.
What should the spell be cast upon? You must specify a target!
Serral gives an order to his followers.
The ether wraith starts casting an offensive spell.
The ether wraith snaps into visibility.
A water elemental playing the banjo starts casting an offensive spell.
< 1317h/1317H 158v/160V Pos: standing >
*****
^*@*.
^.^^^
Within the Light and Spacious Smokeveil Forest
Obvious exits: -N -E -S -W
A wall of shifting color is here to the west. (magic)
A wall of shifting color is here to the south. (magic)
A wall of shifting color is here to the east. (magic)
A wall of shifting color is here to the north. (magic)
Fresh blood splatters cover the area.
The corpse of a hippopotamus is lying here.
The corpse of a finch is lying here.
The corpse of a powerful buffalo is lying here.
A wraithy cloudy form drifts in the air here (minion) (casting) (Red Aura)
Serral Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A Troll (large) stands, floating here.(holy) (paralyzed) (Red Aura)
Trying his best to strum, this water elemental is playing the banjo. (minion) (casting) (Red Aura)
< 1317h/1317H 160v/160V Pos: standing >
The ether wraith completes its spell...
The ether wraith utters the words 'buoblg qrunsoqpze yugh'
The ether wraith's fist beats the life out of a Troll, blood pours from his body!
The ether wraith's crushing blow frees a Troll from a magic which held him motionless.
< 1317h/1317H 160v/160V Pos: standing >
You quickly scan the area.
You see nothing.
< 1317h/1317H 160v/160V Pos: standing >
A water elemental playing the banjo sings a song to summon the storms.
A Troll wavers under the impact of the lightning bolt sent by a water elemental playing the banjo.
< 1317h/1317H 160v/160V Pos: standing >
A water elemental playing the banjo completes his spell...
A water elemental playing the banjo utters the words 'buoblg qrunsoqpze yugh'
A water elemental playing the banjo's fist beats the life out of a Troll, blood pours from his body!
*****
^*@*.
^.^^^
Within the Light and Spacious Smokeveil Forest
Obvious exits: -N -E -S -W
A wall of shifting color is here to the west. (magic)
A wall of shifting color is here to the south. (magic)
A wall of shifting color is here to the east. (magic)
A wall of shifting color is here to the north. (magic)
Fresh blood splatters cover the area.
The corpse of a hippopotamus is lying here.
The corpse of a finch is lying here.
The corpse of a powerful buffalo is lying here.
A wraithy cloudy form drifts in the air here (minion) (Red Aura)
Serral Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A Troll (large) stands, floating here.(holy)(Red Aura)
Trying his best to strum, this water elemental is playing the banjo. (minion) (Red Aura)
Serral gives an order to his followers.
The ether wraith starts casting an offensive spell.
< 1317h/1317H 160v/160V Pos: standing >
You start chanting...
< 1317h/1317H 160v/160V Pos: standing >
The ether wraith completes its spell...
The ether wraith utters the words 'buoblg qrunsoqpze yugh'
The ether wraith's fist beats the life out of a Troll, blood pours from his body!
< 1317h/1317H 160v/160V Pos: standing >
Casting: full heal
< 1317h/1317H 160v/160V Pos: standing >
You complete your spell...
You snap into visibility.
[Damage: 179 ] You destroy what little there is left of a Troll's body, leaving only a pool of blood and sinew!
A Troll's sharp skull of the marlith was completely destroyed by the massive blow!
A Troll's enchanted elven eyepatch 'Opticlude' was completely destroyed by the massive blow!
A Troll's symbol of chaos was completely destroyed by the massive blow!
A Troll is dead! R.I.P.
You receive your share of experience.