<worn as a badge> a badge of promise of good detection [modified] made by Gellz (glowing)
<worn on head> a crown of ethereal frost (magic)
<worn on eyes> eyes of the tanar'ri (magic)
<worn on face> a lifebane mask [88%]
<worn around neck> a drow-made dragonscale amulet from Du'Maathe Castle
<worn around neck> the amulet of lordly protection (magic)
<worn about body> a crimson hooded cape of life sensing [superior] made by Kabo (magic) (glowing) [78%]
<worn as quiver> a pantherhide quiver (magic) (glowing) (illuminating)
<worn about waist> a segmented endurium belt (magic) (glowing) [21%]
<worn on belt buckle>a severed illithid tentacle [73%]
<worn on arms> some scintillating sleeves (invis) (magic) [77%]
<worn on lower arms> a pair of crystal armplates (magic) (illuminating)
<worn around wrist> a spiked mithril wristguard (magic)
<worn around wrist> a chain-linked raider's bracelet of evil protection [modified] made by Kabo
<worn on lower wrist>a bracer of might (magic)
<worn on lower wrist>a bracelet of influence (magic)
<worn on hands> some black leather gloves with mithril blades [84%]
<worn on lower hands>some razor-knuckled blood crystal gloves (magic)
<primary weapon> the sword of fire and flame (magic) (glowing)[239h 23m 48s]
<secondary weapon> the Soulsword (magic) (humming) [87%]
<third weapon> the legendary cutlass 'Sanguine Song' (magic) (glowing) (humming) [61%]
<fourth weapon> a bloodblade called 'Lifereaver' (magic) (humming) [80%]
<worn on legs> some fanged dragonscale leggings from Plane of Air
*Serral Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A water elemental playing the banjo enters from below.
< 611h/611H 216v/218V Pos: standing >
A water elemental playing the banjo sings a song to protect him from the world.
< 611h/611H 216v/218V Pos: standing >
You see nothing special...
< 611h/611H 216v/218V Pos: standing >
You quickly scan the area.
You see nothing.
Serral opens the wall.
< 611h/611H 216v/218V Pos: standing >
You quickly scan the area.
You see nothing.
< 611h/611H 216v/218V Pos: standing >
You quickly scan the area.
You see nothing.
< 611h/611H 216v/218V Pos: standing >
A faint hum can be heard from the sword of fire and flame you are carrying.
< 611h/611H 216v/218V Pos: standing >
The wall is open.
You extend your sights eastward.
An Underground Tunnel
Obvious exits: -E -S -W
Serral leaves east.
You follow Serral.
An Underground Tunnel
Obvious exits: -E -S -W
*Serral Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A water elemental playing the banjo enters from the west.
< 611h/611H 214v/218V Pos: standing >
Serral leaves west.
You follow Serral.
An Underground Tunnel
Obvious exits: -E -D
*Serral Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A water elemental playing the banjo enters from the east.
< 611h/611H 216v/218V Pos: standing >
You quickly scan the area.
You see nothing.
< 611h/611H 216v/218V Pos: standing >
Serral closes the wall.
< 611h/611H 216v/218V Pos: standing >
You quickly scan the area.
You see nothing.
< 611h/611H 216v/218V Pos: standing >
Serral floats down.
You follow Serral.
An Underground Tunnel
Obvious exits: -N -W -U
*Serral Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A water elemental playing the banjo enters from above.
< 611h/611H 214v/218V Pos: standing >
You see nothing special...
< 611h/611H 215v/218V Pos: standing >
You quickly scan the area.
You see nothing.
Serral closes the door.
< 611h/611H 216v/218V Pos: standing >
You quickly scan the area.
You see nothing.
< 611h/611H 217v/218V Pos: standing >
You quickly scan the area.
You see nothing.
Serral leaves west.
You follow Serral.
An Underground Tunnel
Obvious exits: -N -E -S
*Serral Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A water elemental playing the banjo enters from the east.
< 611h/611H 215v/218V Pos: standing >
Looks like an exit.
You extend your sights northward.
An Underground Tunnel
Obvious exits: -S -W
< 611h/611H 217v/218V Pos: standing >
Serral leaves south.
You follow Serral.
An Underground Tunnel
Obvious exits: -N -E -W
*Serral Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A water elemental playing the banjo enters from the north.
< 611h/611H 216v/218V Pos: standing >
A water elemental playing the banjo sings a song to protect him from the world.
An Underground Tunnel
Obvious exits: -N -E -W
Trying his best to strum, this water elemental is playing the banjo. (minion) (Red Aura)
*Serral Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
< 611h/611H 216v/218V Pos: standing >
You quickly scan the area.
You see nothing.
< 611h/611H 216v/218V Pos: standing >
You quickly scan the area.
You see nothing.
Serral leaves east.
You follow Serral.
An Underground Tunnel
Obvious exits: -W
*Serral Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A water elemental playing the banjo enters from the west.
< 611h/611H 214v/218V Pos: standing >
An Underground Tunnel
Obvious exits: -W
Trying his best to strum, this water elemental is playing the banjo. (minion) (Red Aura)
*Serral Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
< 611h/611H 215v/218V Pos: standing >
Serral leaves west.
You follow Serral.
An Underground Tunnel
Obvious exits: -N -E -W
*Serral Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A water elemental playing the banjo enters from the east.
< 611h/611H 214v/218V Pos: standing >
You quickly scan the area.
You see nothing.
Serral leaves west.
You follow Serral.
An Underground Tunnel
Obvious exits: -N# -E -S
*Serral Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A water elemental playing the banjo enters from the east.
< 611h/611H 213v/218V Pos: standing >
An Underground Tunnel
Obvious exits: -N# -E -S
Trying his best to strum, this water elemental is playing the banjo. (minion) (Red Aura)
*Serral Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
< 611h/611H 214v/218V Pos: standing >
You quickly scan the area.
You see nothing.
< 611h/611H 216v/218V Pos: standing >
You quickly scan the area.
You see nothing.
Serral leaves south.
You follow Serral.
An Underground Tunnel
Obvious exits: -N -W
*Serral Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A water elemental playing the banjo enters from the north.
< 611h/611H 214v/218V Pos: standing >
Looks like an exit.
You extend your sights northward.
An Underground Tunnel
Obvious exits: -N# -E -S
< 611h/611H 217v/218V Pos: standing >
Serral leaves west.
You follow Serral.
An Underground Tunnel
Obvious exits: -N -E
*Serral Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A water elemental playing the banjo enters from the east.
< 611h/611H 215v/218V Pos: standing >
You quickly scan the area.
You see nothing.
< 611h/611H 216v/218V Pos: standing >
You quickly scan the area.
You see nothing.
< 611h/611H 218v/218V Pos: standing >
You quickly scan the area.
You see nothing.
< 611h/611H 218v/218V Pos: standing >
You quickly scan the area.
You see nothing.
Serral leaves north.
You follow Serral.
An Underground Tunnel
Obvious exits: -S -W
*Serral Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A water elemental playing the banjo enters from the south.
< 611h/611H 216v/218V Pos: standing >
You quickly scan the area.
You see nothing.
< 611h/611H 216v/218V Pos: standing >
You quickly scan the area.
You see nothing.
< 611h/611H 216v/218V Pos: standing >
You quickly scan the area.
You see nothing.
< 611h/611H 216v/218V Pos: standing >
You quickly scan the area.
You see nothing.
< 611h/611H 216v/218V Pos: standing >
You quickly scan the area.
You see nothing.
Serral leaves west.
You follow Serral.
An Underground Tunnel
Obvious exits: -N -E -W
*Serral Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A water elemental playing the banjo enters from the east.
< 611h/611H 214v/218V Pos: standing >
You quickly scan the area.
You see nothing.
< 611h/611H 214v/218V Pos: standing >
A water elemental playing the banjo sings a song to protect him from the world.
< 611h/611H 214v/218V Pos: standing >
Looks like an exit.
You extend your sights westward.
An Underground Tunnel
Obvious exits: -E -W
< 611h/611H 215v/218V Pos: standing >
Serral leaves north.
You follow Serral.
An Underground Tunnel
Obvious exits: -S
*Serral Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A water elemental playing the banjo enters from the south.
< 611h/611H 214v/218V Pos: standing >
You quickly scan the area.
You see nothing.
< 611h/611H 215v/218V Pos: standing >
You see nothing special...
< 611h/611H 216v/218V Pos: standing >
An Underground Tunnel
Obvious exits: -S
Trying his best to strum, this water elemental is playing the banjo. (minion) (Red Aura)
*Serral Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
< 611h/611H 218v/218V Pos: standing >
Serral leaves south.
You follow Serral.
An Underground Tunnel
Obvious exits: -N -E -W
*Serral Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A water elemental playing the banjo enters from the north.
< 611h/611H 216v/218V Pos: standing >
Serral leaves west.
You follow Serral.
An Underground Tunnel
Obvious exits: -E -W
*Serral Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A water elemental playing the banjo enters from the east.
< 611h/611H 214v/218V Pos: standing >
Serral leaves west.
You follow Serral.
An Underground Tunnel
Obvious exits: -N -E
*Serral Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A water elemental playing the banjo enters from the east.
< 611h/611H 214v/218V Pos: standing >
An Underground Tunnel
Obvious exits: -N -E
Trying his best to strum, this water elemental is playing the banjo. (minion) (Red Aura)
*Serral Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
< 611h/611H 216v/218V Pos: standing >
Serral leaves north.
You follow Serral.
An Underground Tunnel
Obvious exits: -S -W
*Serral Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A water elemental playing the banjo enters from the south.
< 611h/611H 215v/218V Pos: standing >
You quickly scan the area.
You see nothing.
< 611h/611H 217v/218V Pos: standing >
You quickly scan the area.
You see nothing.
Serral leaves west.
You follow Serral.
An Underground Tunnel
Obvious exits: -E -W
*Serral Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A water elemental playing the banjo enters from the east.
< 611h/611H 216v/218V Pos: standing >
Serral leaves west.
You follow Serral.
An Underground Tunnel
Obvious exits: -E -S
*Serral Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A water elemental playing the banjo enters from the east.
< 611h/611H 214v/218V Pos: standing >
A water elemental playing the banjo sings a song to protect him from the world.
< 611h/611H 215v/218V Pos: standing >
Serral leaves south.
You follow Serral.
An Underground Tunnel
Obvious exits: -N -W
*Serral Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A water elemental playing the banjo enters from the north.
< 611h/611H 214v/218V Pos: standing >
Serral leaves west.
You follow Serral.
An Underground Tunnel
Obvious exits: -N -E -W
*Serral Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A water elemental playing the banjo enters from the east.
< 611h/611H 215v/218V Pos: standing >
An Underground Tunnel
Obvious exits: -N -E -W
Trying his best to strum, this water elemental is playing the banjo. (minion) (Red Aura)
*Serral Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
< 611h/611H 216v/218V Pos: standing >
You quickly scan the area.
You see nothing.
< 611h/611H 217v/218V Pos: standing >
You quickly scan the area.
You see nothing.
Serral leaves west.
You follow Serral.
An Underground Tunnel
Obvious exits: -E -S
*Serral Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A water elemental playing the banjo enters from the east.
< 611h/611H 216v/218V Pos: standing >
You quickly scan the area.
An enormous cave worm who is close by to your south.
< 611h/611H 216v/218V Pos: standing >
You quickly scan the area.
You see nothing.
Serral leaves east.
You follow Serral.
An Underground Tunnel
Obvious exits: -N -E -W
*Serral Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A water elemental playing the banjo enters from the west.
< 611h/611H 214v/218V Pos: standing >
You quickly scan the area.
A Troll who is close by to your north.
Serral leaves north.
You follow Serral.
An Underground Tunnel
Obvious exits: -N -S -W
*Serral Legionary of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A Troll (large) Disciple of Lloth stands in mid-air here.(Red Aura)
A water elemental playing the banjo enters from the south.
< 611h/611H 212v/218V Pos: standing >
You quickly scan the area.
You see nothing.
< 611h/611H 212v/218V Pos: standing >
You quickly scan the area.
You see nothing.
< 611h/611H 214v/218V Pos: standing >
You quickly scan the area.
You see nothing.
< 611h/611H 216v/218V Pos: standing >
You snap into visibility.
[Damage: 1 ] Your bash knocks a Troll to the ground!
< 611h/611H 218v/218V Pos: standing >
< T: Deathli TP: sta TC:excellent E: A Troll sit EP: few scratches >
Your superbly dexterous movements allow you to throttle your enemy with attacks!
[Damage: 1 ] -=[Your feeble slash grazes a Troll.]=-
[Damage: 1 ] -=[Your slash grazes a Troll.]=-
[Damage: 1 ] -=[Your slash grazes a Troll.]=-
[Damage: 1 ] -=[Your feeble slash grazes a Troll.]=-
[Damage: 1 ] -=[Your feeble slash grazes a Troll.]=-
[Damage: 1 ] -=[Your feeble slash grazes a Troll.]=-
[Damage: 1 ] -=[Your slash grazes a Troll.]=-
[Damage: 1 ] -=[Your slash grazes a Troll.]=-
[Damage: 2 ] -=[Your slash grazes a Troll.]=-
[Damage: 10 ] -=[Your fine slash wounds a Troll.]=-
[Damage: 10 ] -=[Your fine slash wounds a Troll.]=-
[Damage: 4 ] -=[Your crude slash grazes a Troll.]=-
[Damage: 15 ] -=[Your slash wounds a Troll.]=-
[Damage: 18 ] -=[Your impressive slash wounds a Troll.]=-
[Damage: 5 ] -=[Your decent slash grazes a Troll.]=-
[Damage: 5 ] -=[Your decent slash grazes a Troll.]=-
< 611h/611H 218v/218V Pos: standing >
< T: Deathli TP: sta TC:excellent E: A Troll sit EP: small wounds >
Serral gives an order to his followers.
A water elemental playing the banjo suddenly attacks a Troll!
A water elemental playing the banjo's fine pierce grazes a Troll.
< 611h/611H 218v/218V Pos: standing >
< T: Deathli TP: sta TC:excellent E: A Troll sit EP: small wounds >
A water elemental playing the banjo sings a song to protect him from the world.
< 611h/611H 218v/218V Pos: standing >
< T: Deathli TP: sta TC:excellent E: A Troll sit EP: small wounds >
Your superbly dexterous movements allow you to throttle your enemy with attacks!
[Damage: 5 ] -=[Your slash grazes a Troll.]=-
[Damage: 11 ] -=[Your fine slash wounds a Troll.]=-
[Damage: 9 ] -=[Your fine slash wounds a Troll.]=-
[Damage: 18 ] -=[Your impressive slash wounds a Troll.]=-
You score a CRITICAL HIT!!!!!
[Damage: 31 ] -=[Your powerful slash strikes a Troll.]=-
[Damage: 13 ] -=[Your slash wounds a Troll.]=-
You glare at a Troll, and begin to generate a wretched sound of death!
[Damage: 63 ] A Troll screams as he is hit by your ghastly wave of sound!
[Damage: 7 ] -=[Your slash wounds a Troll.]=-
You score a CRITICAL HIT!!!!!
[Damage: 32 ] -=[Your powerful slash strikes a Troll.]=-
You score a CRITICAL HIT!!!!!
[Damage: 34 ] -=[Your powerful slash strikes a Troll.]=-
[Damage: 9 ] -=[Your slash wounds a Troll.]=-
[Damage: 15 ] -=[Your slash strikes a Troll.]=-
[Damage: 12 ] -=[Your fine slash wounds a Troll.]=-
You glare at a Troll, and begin to generate a wretched sound of death!
A Troll's a steel ring cracks attacked by the sound wave.
A Troll's decent dragonscale gorget cracks attacked by the sound wave.
A Troll's magical dragonscale robe cracks attacked by the sound wave.
A Troll's boreal ivory arm plates from the Valoisian Castle cracks attacked by the sound wave.
A Troll's fragile mithril bodycloak cracks attacked by the sound wave.
A Troll's black and silver cord cracks attacked by the sound wave.
A Troll's knight's iron wristguard from the Behemoth Herders shattered into a million pieces as the sound wave hit it!
A Troll's oval seastone cracks attacked by the sound wave.
A Troll's robin's tail feather cracks attacked by the sound wave.
A Troll's earring of jade cracks attacked by the sound wave.
A Troll's mysterious tome cracks attacked by the sound wave.
[Damage: 58 ] A Troll screams as he is hit by your ghastly wave of sound!
[Damage: 8 ] -=[Your slash wounds a Troll.]=-
[Damage: 8 ] -=[Your slash wounds a Troll.]=-
[Damage: 4 ] -=[Your slash wounds a Troll.]=-
< 611h/611H 218v/218V Pos: standing >
< T: Deathli TP: sta TC:excellent E: A Troll sit EP: nasty wounds >
A faint hum can be heard from the sword of fire and flame you are carrying.
Serral starts casting an offensive spell.
Serral snaps into visibility.
< 611h/611H 218v/218V Pos: standing >
< T: Deathli TP: sta TC:excellent E: A Troll sit EP: nasty wounds >
You dodge a Troll's vicious attack.
< 611h/611H 218v/218V Pos: standing >
< T: Deathli TP: sta TC:excellent E: A Troll sit EP: nasty wounds >
A water elemental playing the banjo's pierce wounds a Troll.
A water elemental playing the banjo's decent pierce grazes a Troll.
< 611h/611H 218v/218V Pos: standing >
< T: Deathli TP: sta TC:excellent E: A Troll sit EP: nasty wounds >
Serral completes his spell...
Serral utters the word 'euguihzofahz'
Serral sends a bright green ray of light streaking towards a Troll!
Serral cackles as his disintegration ray strikes a Troll hard!
< 611h/611H 218v/218V Pos: standing >
< T: Deathli TP: sta TC:excellent E: A Troll sit EP: nasty wounds >
You haven't reoriented yourself yet enough for another bash!
< 611h/611H 218v/218V Pos: standing >
< T: Deathli TP: sta TC:excellent E: A Troll sit EP: nasty wounds >
You haven't reoriented yourself yet enough for another bash!
< 611h/611H 218v/218V Pos: standing >
< T: Deathli TP: sta TC:excellent E: A Troll sit EP: nasty wounds >
You haven't reoriented yourself yet enough for another bash!
< 611h/611H 218v/218V Pos: standing >
< T: Deathli TP: sta TC:excellent E: A Troll sit EP: nasty wounds >
You haven't reoriented yourself yet enough for another bash!
A Troll clambers to his feet.
< 611h/611H 218v/218V Pos: standing >
< T: Deathli TP: sta TC:excellent E: A Troll sta EP: nasty wounds >
You haven't reoriented yourself yet enough for another bash!
Serral starts casting an offensive spell.
< 611h/611H 218v/218V Pos: standing >
< T: Deathli TP: sta TC:excellent E: A Troll sta EP: nasty wounds >
You haven't reoriented yourself yet enough for another bash!
< 611h/611H 218v/218V Pos: standing >
< T: Deathli TP: sta TC:excellent E: A Troll sta EP: nasty wounds >
You haven't reoriented yourself yet enough for another bash!
A Troll attempts to flee.
A Troll leaves north.
< 611h/611H 218v/218V Pos: standing >
Bash who?
< 611h/611H 218v/218V Pos: standing >
Bash who?
A Troll enters from the north.
< 611h/611H 218v/218V Pos: standing >
Serral completes his spell...
Serral utters the word 'euguihzofahz'
Serral sends a bright green ray of light streaking towards a Troll!
Serral cackles as his disintegration ray strikes a Troll hard!
[Damage: 1 ] Your bash knocks a Troll to the ground!
< 611h/611H 218v/218V Pos: standing >
< T: Deathli TP: sta TC:excellent E: A Troll sit EP: awful >
Your superbly dexterous movements allow you to throttle your enemy with attacks!
[Damage: 4 ] -=[Your crude slash strikes a Troll.]=-
[Damage: 12 ] -=[Your fine slash strikes a Troll hard.]=-
[Damage: 15 ] -=[Your slash strikes a Troll very hard.]=-
[Damage: 18 ] -=[Your slash seriously wounds a Troll.]=-
[Damage: 13 ] -=[Your slash seriously wounds a Troll.]=-
[Damage: 4 ] -=[Your crude slash strikes a Troll.]=-
You score a CRITICAL HIT!!!!!
[Damage: 33 ] -=[Your powerful slash causes a Troll to grimace in pain.]=-
[Damage: 7 ] -=[Your decent slash seriously wounds a Troll.]=-
[Damage: 7 ] -=[Your decent slash enshrouds a Troll in a mist of blood.]=-
[Damage: 7 ] -=[Your decent slash causes a Troll to grimace in pain.]=-
A Troll is incapacitated and will slowly die, if not aided.
[Damage: 10 ] You beautifully slash a Troll into two parts - both dead.
A Troll's decent dragonscale gorget was completely destroyed by the massive blow!
A Troll's pair of insulated pants was completely destroyed by the massive blow!
A Troll is dead! R.I.P.
You receive your share of experience.