<worn on eyes> a delicate spider-shaped eyepatch (magic)
<worn around neck> a necklace of giant strength (magic) (glowing)
<worn around neck> a cloak of demonic subterfuge (magic)
<worn about body> a spiked dragonnian monk robe (magic) (glowing)
<worn as quiver> a faded dragonscale quiver (magic) [76%]
<worn about waist> the woven entrails of an unfortunate soul
<worn on arms> two bubbles of blazing energy of lesser defense [modified] made by Tolm (magic) (glowing)
<worn around wrist> a hunting bracer (magic)
<worn around wrist> a devil-hide bracer with strange markings (magic) [89%]
<worn on hands> the claws of the dead (glowing)
<worn on finger> a red earthstone ring [47%]
<worn on legs> a pair of vapor leggings of magic detection [poor] made by Tolm [24%]
<worn on feet> some enchanted boots (magic)
Deathli gets a bottle of Past Experiences.
Deathli gets a bottle of Past Experiences.
Deathli gets a bottle of Past Experiences.
< 152h/295H 192v/192V Pos: standing >
Deathli quaffs a bottle of Past Experiences.
< 155h/295H 192v/192V Pos: standing >
Deathli leaves west.
< 163h/295H 192v/192V Pos: standing >
Jonti enters from the west.
< 295h/295H 192v/192V Pos: standing >
Jonti leaves west.
< 295h/295H 192v/192V Pos: standing >
Autosaving...
< 295h/295H 192v/192V Pos: standing >
< 295h/295H 192v/192V Pos: standing >
< 295h/295H 192v/192V Pos: standing >
< 295h/295H 192v/192V Pos: standing >
< 295h/295H 192v/192V Pos: standing >
< 295h/295H 192v/192V Pos: standing >
< 295h/295H 192v/192V Pos: standing >
< 295h/295H 192v/192V Pos: standing >
Your spiritual senses return to the land of the living, bringing your fears and vulnerabilities back with them.
You no longer feel like a hero!
You no longer feel like a hero!
< 295h/295H 192v/192V Pos: standing >
Autosaving...
< 295h/295H 192v/192V Pos: standing >
Autosaving...
< 295h/295H 192v/192V Pos: standing >
< 295h/295H 192v/192V Pos: standing >
Surrounded by Dancing Lights and Mirrors
Obvious exits: -W
The corpse of a magnificent heavy warhorse is lying here.
< 295h/295H 192v/192V Pos: standing >
The winds of time have reclaimed the corpse of a magnificent heavy warhorse.
The corpse of a magnificent heavy warhorse crumbles to dust and blows away.
< 295h/295H 192v/192V Pos: standing >
Autosaving...
< 295h/295H 192v/192V Pos: standing >
< 295h/295H 192v/192V Pos: standing >
< 295h/295H 192v/192V Pos: standing >
< 295h/295H 192v/192V Pos: standing >
< 295h/295H 192v/192V Pos: standing >
< 295h/295H 192v/192V Pos: standing >
< 295h/295H 192v/192V Pos: standing >
< 295h/295H 192v/192V Pos: standing >
Autosaving...
< 295h/295H 192v/192V Pos: standing >
< 295h/295H 192v/192V Pos: standing >
< 295h/295H 192v/192V Pos: standing >
< 295h/295H 192v/192V Pos: standing >
< 295h/295H 192v/192V Pos: standing >
You stop regenerating.
< 295h/295H 192v/192V Pos: standing >
< 295h/295H 192v/192V Pos: standing >
< 295h/295H 192v/192V Pos: standing >
< 295h/295H 192v/192V Pos: standing >
< 295h/295H 192v/192V Pos: standing >
< 295h/295H 192v/192V Pos: standing >
< 295h/295H 192v/192V Pos: standing >
Autosaving...
< 295h/295H 192v/192V Pos: standing >
Draz enters from the west.
< 295h/295H 192v/192V Pos: standing >
Draz looks at you.
< 295h/295H 192v/192V Pos: standing >
You start to chant in a deep voice.
Your inner thoughts are in turmoil.
< 295h/295H 192v/192V Pos: standing >
You start to chant in a deep voice.
Your mind needs rest...
< 295h/295H 192v/192V Pos: standing >
Draz leaves west.
< 295h/295H 192v/192V Pos: standing >
You start to chant in a deep voice.
Your mind needs rest...
< 295h/295H 192v/192V Pos: standing >
You start to chant in a deep voice.
You forgot the words for the chant.
< 295h/295H 192v/192V Pos: standing >
You start to chant in a deep voice.
Your mind needs rest...
< 295h/295H 192v/192V Pos: standing >
You start to chant in a deep voice.
Something wicked just happened didn't it? My god you feel weird.
A sense of heroism grows in your heart.
< 295h/295H 192v/192V Pos: standing >
Surrounded by Dancing Lights and Mirrors
Obvious exits: -W
< 295h/295H 192v/192V Pos: standing >
< 295h/295H 192v/192V Pos: standing >
Autosaving...
< 295h/295H 192v/192V Pos: standing >
< 295h/295H 192v/192V Pos: standing >
< 295h/295H 192v/192V Pos: standing >
< 295h/295H 192v/192V Pos: standing >
< 295h/295H 192v/192V Pos: standing >
< 295h/295H 192v/192V Pos: standing >
< 295h/295H 192v/192V Pos: standing >
Autosaving...
< 295h/295H 192v/192V Pos: standing >
< 295h/295H 192v/192V Pos: standing >
< 295h/295H 192v/192V Pos: standing >
< 295h/295H 192v/192V Pos: standing >
< 295h/295H 192v/192V Pos: standing >
Surrounded by Dancing Lights and Mirrors
Obvious exits: -W
< 295h/295H 192v/192V Pos: standing >
< 295h/295H 192v/192V Pos: standing >
Score information for Suev
Level: 42 Race: Halfling Class: Monk / Red Dragon Sex: Male
Hit points: 295(295) Moves: 192(192)
Coins carried: 4 platinum 49 gold 2 silver 1 copper
Coins in bank: 44 platinum 0 gold 0 silver 0 copper
Playing time: 2 days / 6 hours/ 30 minutes
Received data: 0.1693 MB this session.
Send data: 0.0041 MB this session.
Compression ratio: 84%
Title: Legionary of The Empire
Status: Standing.
Epic points: 135 Skill points: 0
Epic Bonus: No Epic Bonus (0.00%)
Frags: +0.00 Deaths: 11
Detecting: Invisible Magic
Protected from: Evil Good Fire Low Circle spells
Enchantments: Haste Invisibility Levitation
Bartender Quests Remaining: 6
Combat Pulse: 11 Spell Pulse: 0.70
Leaderboard Points: 428
Active Spells:
--------------
indomitability (4 minutes)
heroism (4 minutes)
< 295h/295H 192v/192V Pos: standing >
You start to chant in a deep voice.
You feel your body healing faster.
< 295h/295H 192v/192V Pos: standing >
Surrounded by Dancing Lights and Mirrors
Obvious exits: -W
< 295h/295H 192v/192V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
A large, spacious vortex displays views of Ice Crag here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
< 295h/295H 191v/192V Pos: standing >
Alas, you cannot go that way. . . .
< 295h/295H 191v/192V Pos: standing >
You feel aligned with your surroundings.
< 295h/295H 191v/192V Pos: standing >
You feel aligned with your surroundings.
< 295h/295H 191v/192V Pos: standing >
You feel aligned with your surroundings.
< 295h/295H 191v/192V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E
A rather large leather backpack lies here.
A jar filled with liquified rotting flesh sits here smelling terrible. (magic)
A steel dagger about a foot in length lies here.
A small round shield has been dropped here.
An unique flesh tail protector from Jindon the Deathwood Forest lies here on the ground.
A fanged gem horn lies here on the ground.
A bulletin board stands here.
A sturdy looking mount is here, all saddled up and ready to ride.
< 295h/295H 191v/192V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
A large, spacious vortex displays views of Ice Crag here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
< 295h/295H 190v/192V Pos: standing >
The High-Arched Foyer before The Hall of The Empire
Obvious exits: -N -S
< 295h/295H 189v/192V Pos: standing >
The Secret Training Chamber
Obvious exits: -S#
The guildhall of The Empire is here.
A rogue in training is standing here, practicing his backstab.
A tharnadian thief-hunter watches over the town streets intently.
A rogue in training is standing here, practicing his backstab.
A Decorated Town Guardian stands watch over the city gates. (casting)
< 295h/295H 189v/192V Pos: standing >
A Town Guardian completes its spell...
A Town Guardian utters the words 'hfjz gzzuio'
< 295h/295H 189v/192V Pos: standing >
Autosaving...
< 295h/295H 192v/192V Pos: standing >
The door seems to be closed.
< 295h/295H 192v/192V Pos: standing >
Ok.
< 295h/295H 192v/192V Pos: standing >
Lower Level of the Guild of Rogues
Obvious exits: -N -U
A tharnadian thief-hunter watches over the town streets intently.
< 295h/295H 191v/192V Pos: standing >
Ok.
< 295h/295H 191v/192V Pos: standing >
The Dark Halls of the Guild of Rogues
Obvious exits: -E -D
A tharnadian thief-hunter watches over the town streets intently.
A young man in leather armor seems to be patrolling the area.
< 295h/295H 190v/192V Pos: standing >
Alas, you cannot go that way. . . .
< 295h/295H 190v/192V Pos: standing >
The Dark Halls of the Guild of Rogues
Obvious exits: -N -E -W
< 295h/295H 190v/192V Pos: standing >
Alas, you cannot go that way. . . .
< 295h/295H 191v/192V Pos: standing >
Alas, you cannot go that way. . . .
< 295h/295H 192v/192V Pos: standing >
Alas, you cannot go that way. . . .
< 295h/295H 192v/192V Pos: standing >
Entrance Hallway to the Guild of Rogues
Obvious exits: -S -U#
A tharnadian thief-hunter watches over the town streets intently.
< 295h/295H 191v/192V Pos: standing >
The trap seems to be closed.
< 295h/295H 191v/192V Pos: standing >
Ok.
< 295h/295H 191v/192V Pos: standing >
A Burned-out Home
Obvious exits: -N -D
Fresh blood covers everything in the area.
The corpse of a militia guard is lying here.
< 295h/295H 191v/192V Pos: standing >
I see no trap here.
< 295h/295H 191v/192V Pos: standing >
Ok.
< 295h/295H 191v/192V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -S
< 295h/295H 190v/192V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W
A young man in leather armor seems to be patrolling the area.
A tharnadian thief-hunter watches over the town streets intently.
< 295h/295H 189v/192V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -S -W
A young man in leather armor seems to be patrolling the walls.
A black wolf prowls the area.
< 295h/295H 190v/192V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
< 295h/295H 189v/192V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A spellbook has been tossed aside here.
A spellbook lies here, discarded.
A young man in leather armor seems to be patrolling the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 295h/295H 191v/192V Pos: standing >
Road beneath the Gate Tower
Obvious exits: -N -S -U
A young man in leather armor seems to be patrolling the area.
< 295h/295H 190v/192V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
A militia guard who is a brief walk away to your north.
A black wolf who is a brief walk away to your north.
A magnificent heavy warhorse who is rather far off to your north.
A militia guard who is rather far off to your north.
Sarn, the banker who is rather far off to your north.
A militia guard who is close by to your south.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
< 295h/295H 192v/192V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
A militia guard who is a brief walk away to your north.
A magnificent heavy warhorse who is rather far off to your north.
A militia guard who is rather far off to your north.
Sarn, the banker who is rather far off to your north.
A militia guard who is close by to your south.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
< 295h/295H 192v/192V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A spellbook has been tossed aside here.
A spellbook lies here, discarded.
A young man in leather armor seems to be patrolling the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 295h/295H 191v/192V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your north.
A magnificent heavy warhorse who is a brief walk away to your north.
A militia guard who is a brief walk away to your north.
Sarn, the banker who is a brief walk away to your north.
Koril who is close by to your east.
A tharnadian illusionist who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
A homeless peasant who is a brief walk away to your east.
A religious zealot who is a brief walk away to your east.
A militia guard who is close by to your south.
A militia guard who is not far off to your south.
A human merchant who is not far off to your west.
A militia guard who is a brief walk away to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
A Kobold who is in the distance to your west.
< 295h/295H 191v/192V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your north.
A magnificent heavy warhorse who is a brief walk away to your north.
A militia guard who is a brief walk away to your north.
Koril who is close by to your east.
A tharnadian illusionist who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A controller who is close by to your east.
A homeless peasant who is a brief walk away to your east.
A religious zealot who is a brief walk away to your east.
A militia guard who is close by to your south.
A militia guard who is not far off to your south.
A human merchant who is not far off to your west.
A militia guard who is a brief walk away to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
< 295h/295H 191v/192V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your north.
A magnificent heavy warhorse who is a brief walk away to your north.
A militia guard who is a brief walk away to your north.
Sarn, the banker who is a brief walk away to your north.
Koril who is close by to your east.
A tharnadian illusionist who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
A homeless peasant who is a brief walk away to your east.
A religious zealot who is a brief walk away to your east.
A militia guard who is close by to your south.
A militia guard who is not far off to your south.
A human merchant who is not far off to your west.
A militia guard who is a brief walk away to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
A Kobold who is in the distance to your west.
< 295h/295H 191v/192V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
Koril Legionary of The Empire (Minotaur)(huge) sits resting.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.
< 295h/295H 190v/192V Pos: standing >
Slay whom?
< 295h/295H 192v/192V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A spellbook has been tossed aside here.
A spellbook lies here, discarded.
A young man in leather armor seems to be patrolling the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 295h/295H 191v/192V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W
< 295h/295H 190v/192V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
A human merchant from another town stands here, perusing Tharnadia.
< 295h/295H 189v/192V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
A human merchant from another town stands here, perusing Tharnadia.
A militia guard is posted here, keeping watch over the bazaar.
A tharnadian thief-hunter watches over the town streets intently.
< 295h/295H 188v/192V Pos: standing >
Slay whom?
< 295h/295H 188v/192V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W
< 295h/295H 188v/192V Pos: standing >
Slay whom?
< 295h/295H 189v/192V Pos: standing >
Keats Street
Obvious exits: -N -E -S
Fresh blood splatters cover the area.
The corpse of a militia guard is lying here.
A Kobold (tiny) Disciple of Lloth sits resting.
< 295h/295H 189v/192V Pos: standing >
Alas, you cannot go that way. . . .
< 295h/295H 190v/192V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W
< 295h/295H 191v/192V Pos: standing >
Slay whom?
< 295h/295H 191v/192V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
A human merchant from another town stands here, perusing Tharnadia.
< 295h/295H 190v/192V Pos: standing >
Slay whom?
< 295h/295H 190v/192V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W
< 295h/295H 190v/192V Pos: standing >
Slay whom?
< 295h/295H 191v/192V Pos: standing >
The night has begun.
Keats Street
Obvious exits: -N -E -S
Fresh blood splatters cover the area.
The corpse of a militia guard is lying here.
A Kobold (tiny) Disciple of Lloth sits resting.
< 295h/295H 191v/192V Pos: standing >
Alas, you cannot go that way. . . .
< 295h/295H 191v/192V Pos: standing >
You snap into visibility.
A Kobold is disrupted from meditation.
A Kobold moans loudly in confusion as his contact with dark powers is disturbed.
[Damage: 1 ] Your feeble punch grazes a Kobold.
< 295h/295H 191v/192V Pos: standing >
< T: Suev TP: sta TC:excellent E: A Kobold sit EP: excellent >
A Kobold clambers to his feet.
< 295h/295H 191v/192V Pos: standing >
< T: Suev TP: sta TC:excellent E: A Kobold sta EP: excellent >
A Kobold starts casting an offensive spell.
< 295h/295H 191v/192V Pos: standing >
< T: Suev TP: sta TC:excellent E: A Kobold sta EP: excellent >
Your superbly dexterous movements allow you to throttle your enemy with attacks!
[Damage: 1 ] Your punch grazes a Kobold.
You score a CRITICAL HIT!!!!!
[Damage: 1 ] Your feeble punch grazes a Kobold.
A Kobold dodges your futile attack.
A Kobold dodges your futile attack.
A Kobold dodges your futile attack.
You score a CRITICAL HIT!!!!!
[Damage: 1 ] Your feeble punch grazes a Kobold.
[Damage: 1 ] Your punch grazes a Kobold.
You score a CRITICAL HIT!!!!!
[Damage: 2 ] Your weak punch grazes a Kobold.
A Kobold dodges your futile attack.
< 296h/295H 191v/192V Pos: standing >
< T: Suev TP: sta TC:excellent E: A Kobold sta EP: excellent >
Saving Suev.
< 296h/295H 191v/192V Pos: standing >
< T: Suev TP: sta TC:excellent E: A Kobold sta EP: excellent >
You begin moving into position for a combination...
< 296h/295H 191v/192V Pos: standing >
< T: Suev TP: sta TC:excellent E: A Kobold sta EP: excellent >
A Kobold completes his spell...
A Kobold utters the words 'izoahuzz qaijudigguai bragh'
You snap into visibility.
A Kobold's concussion blast rips into you, shattering your soul!
OUCH! That really did HURT!
Your faded dragonscale quiver is blasted by the negative energy!
You snap into visibility.
[Damage: 34 ] WHAP! For a moment, you feel just like a dragon must as you punch a Kobold.
< 229h/295H 191v/192V Pos: standing >
< T: Suev TP: sta TC: small wounds E: A Kobold sta EP: excellent >
A Kobold starts casting an offensive spell.
< 229h/295H 191v/192V Pos: standing >
< T: Suev TP: sta TC: small wounds E: A Kobold sta EP: excellent >
Your superbly dexterous movements allow you to throttle your enemy with attacks!
You miss a Kobold.
A Kobold dodges your futile attack.
You snap into visibility.
[Damage: 1 ] Your feeble punch grazes a Kobold.
You score a CRITICAL HIT!!!!!
[Damage: 1 ] Your feeble punch grazes a Kobold.
[Damage: 1 ] Your feeble punch grazes a Kobold.
[Damage: 1 ] Your feeble punch grazes a Kobold.
[Damage: 1 ] Your feeble punch grazes a Kobold.
[Damage: 1 ] Your feeble punch grazes a Kobold.
< 229h/295H 191v/192V Pos: standing >
< T: Suev TP: sta TC: small wounds E: A Kobold sta EP: excellent >
A Kobold completes his spell...
A Kobold utters the words 'izoahuzz qaijudigguai bragh'
A Kobold's concussion blast rips into you, shattering your soul!
OUCH! That really did HURT!
Your spiked dragonnian monk robe is blasted by the negative energy!
< 140h/295H 191v/192V Pos: standing >
< T: Suev TP: sta TC: nasty wounds E: A Kobold sta EP: excellent >
You easily lean out of range of a Kobold's vicious attack.
A Kobold misses you.
You easily lean out of range of a Kobold's vicious attack.
You snap into visibility.
< 140h/295H 191v/192V Pos: standing >
< T: Suev TP: sta TC: nasty wounds E: A Kobold sta EP: excellent >
A Kobold starts casting an offensive spell.
< 140h/295H 191v/192V Pos: standing >
< T: Suev TP: sta TC: nasty wounds E: A Kobold sta EP: excellent >
A Kobold completes his spell...
A Kobold utters the words 'izoahuzz qaijudigguai bragh'
You snap into visibility.
A Kobold's concussion blast rips into you, shattering your soul!
YIKES! Another hit like that, and you've had it!!
< 57h/295H 191v/192V Pos: standing >
< T: Suev TP: sta TC:pretty hurt E: A Kobold sta EP: excellent >
Your superbly dexterous movements allow you to throttle your enemy with attacks!
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 1 ] Your punch grazes a Kobold.
A Kobold dodges your futile attack.
You miss a Kobold.
A Kobold dodges your futile attack.
[Damage: 1 ] Your feeble punch grazes a Kobold.
[Damage: 1 ] Your punch grazes a Kobold.
You score a CRITICAL HIT!!!!!
[Damage: 1 ] Your feeble punch grazes a Kobold.
[Damage: 1 ] Your feeble punch grazes a Kobold.
< 57h/295H 191v/192V Pos: standing >
< T: Suev TP: sta TC:pretty hurt E: A Kobold sta EP: excellent >
A Kobold starts casting an offensive spell.
< 57h/295H 191v/192V Pos: standing >
< T: Suev TP: sta TC:pretty hurt E: A Kobold sta EP: excellent >
Your limbs begin to blur...
You snap into visibility.
[Damage: 1 ] You pull a Kobold's head down and bring your knee up, smashing it...
[Damage: 1 ] ...then spin around and roundkick a Kobold in the solar plexus...
[Damage: 1 ] ...then pound a Kobold's face with a series of swift jabs...
[Damage: 1 ] ...then drop to the ground and make a sweeping kick to a Kobold's thigh...
[Damage: 5 ] ...then launch a mighty kick to a Kobold's groin...
A Kobold completes his spell...
A Kobold utters the words 'izoahuzz qaijudigguai bragh'
You scream as a Kobold blasts you into the next life!
Your mysterious hooded white robe emitting black smoke was disintegrated by the negative energy!
Your little dragon cap was disintegrated by the negative energy!
Your ring of agility was disintegrated by the negative energy!
Your royal clasp of Bloodstone was disintegrated by the negative energy!