<worn as a badge> a blood-stained steel badge from The Church of the Eternal Dusk
<worn on head> a well-crafted bone tiara
<worn on eyes> the eyes of the mindflayer (magic) (glowing)[224h 38m 49s]
<worn in ear> a tiny spider earring (glowing) [88%]
<worn in ear> a shimmering crystal dragon scale (magic) (glowing)
<worn on face> a knight's iron veil from The Temple to Skrentherlog
<worn around neck> a necklace of swirling feathers (magic) (humming)
<worn around neck> a symbol of domination (magic) (humming)
<worn on body> a blazing suit of devil platemail (magic) (glowing)
<worn about body> a golden cloak of wool (magic)
<worn as quiver> a knight's crystal quiver [82%]
<worn about waist> a sheepskin belt [64%]
<worn on belt buckle>an embroidered illithid-hide backsheath (magic) [52%]
<worn on arms> some glowing sleeves made of devil skin (magic) (glowing)
<held as shield> a crested shield of Melkivar (magic)
<worn around wrist> a black and white zebra-hide wristband [71%]
<worn around wrist> a sapphire and gold bracelet [85%]
<worn on hands> the gloves of warding (magic) [81%]
<worn on finger> ring of the past (magic) (glowing)
<worn on finger> a wispy astral-twined mindstone ring[224h 38m 49s]
<primary weapon> a gem-studded mace (magic)
<worn on legs> a pair of brimstone leggings (magic)
<worn on feet> the boots of the rose glacier
[19] A small bandage rests upon the ground here.
[2] A spellbook has been tossed aside here.
[2] A stout cudgel carved from oak wood lies here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A two-handed sword, nearly six feet in length, lies here.
[7] A steel dagger has been tossed aside here.
[2] A steel short sword lies discarded here.
[2] A steel long sword has been left here.
*Deathli Magister Militum of The Empire (Thri-Kreen)(small) stands in mid-air here.(Gold Aura)
Saif Legionary of The Empire (Gnome)(tiny)(Illusion) stands here.(Illusion)(Red Aura)
Saif Legionary of The Empire (Gnome)(tiny)(Illusion) stands here.(Illusion)(Red Aura)
Saif Legionary of The Empire (Gnome)(tiny)(Illusion) stands here.(Illusion)(Red Aura)
Saif Legionary of The Empire (Gnome)(tiny)(Illusion) stands here.(Illusion)(Red Aura)
*A swarm of insects flies through the air.(Illusion)(Illusion)(Red Aura)
Cora Tinker Belle of The Empire (Gnome)(small) stands in mid-air here.(Gold Aura)
*Solp Magister Equitum of The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Inic The Empire (Minotaur)(large) crouches in mid-air here.(Gold Aura)
A warg prowls here looking for things to eat.(Red Aura)
< 1109h/1109H 255v/255V Pos: standing >
A swarm of insects leaves south.
Saif leaves south.
Saif leaves south.
Saif leaves south.
Saif leaves south.
You follow Deathli.
The Bar of Dancing Flame
Chairs and tables can be found through out this room. This bar serves as
a gathering place for social events. Many drunks can always be found here.
There is a large counter along the west wall where most of the drunks are
gathered drinking heartily. Drinks and other items are available for sample
in this store. The only exits are down and north out of the this bar.
Obvious exits: -North -Down
Fresh blood splatters cover the area.
The corpse of Ixie is lying here.
An unwanted pendant sits on the floor here. (magic)
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
A stout cudgel carved from oak wood lies here.
A mighty board stands here held up by great swords reading 'Flame Board.'
*Solp Magister Equitum of The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Saif Legionary of The Empire (Gnome)(tiny)(Illusion) stands here.(Illusion)(Red Aura)
Saif Legionary of The Empire (Gnome)(tiny)(Illusion) stands here.(Illusion)(Red Aura)
Saif Legionary of The Empire (Gnome)(tiny)(Illusion) stands here.(Illusion)(Red Aura)
Saif Legionary of The Empire (Gnome)(tiny)(Illusion) stands here.(Illusion)(Red Aura)
*A swarm of insects flies through the air.(Illusion)(Illusion)(Red Aura)
*Deathli Magister Militum of The Empire (Thri-Kreen)(small) stands in mid-air here.(Gold Aura)
Cora enters from the north.
< 1109h/1109H 254v/255V Pos: standing >
A swarm of insects leaves down.
Saif leaves down.
Saif leaves down.
Saif leaves down.
Saif leaves down.
You follow Deathli.
A Small Side Street of the Grove
This pathway is almost ten feet wide and is heavily littered with trash
and other debris. Many visitors to the city use this pathway to acess the
inn and bar which lie just ahead. Large puddles of water gather here due to
poor drainage system. Among these puddles of water are scattered lose change
and other unwanted items that people have carelessly dropped. The only
exits are east and up which lead into various parts of town.
Obvious exits: -East -Up
A few drops of fresh blood are scattered around the area.
The corpse of an orcish assassin is lying here.
The corpse of a female orc is lying here.
The corpse of an orcish altar boy is lying here.
The corpse of an orcish street sweeper is lying here.
*Solp Magister Equitum of The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Saif Legionary of The Empire (Gnome)(tiny)(Illusion) stands here.(Illusion)(Red Aura)
Saif Legionary of The Empire (Gnome)(tiny)(Illusion) stands here.(Illusion)(Red Aura)
Saif Legionary of The Empire (Gnome)(tiny)(Illusion) stands here.(Illusion)(Red Aura)
Saif Legionary of The Empire (Gnome)(tiny)(Illusion) stands here.(Illusion)(Red Aura)
*A swarm of insects flies through the air.(Illusion)(Illusion)(Red Aura)
*Deathli Magister Militum of The Empire (Thri-Kreen)(small) stands in mid-air here.(Gold Aura)
Cora enters from above.
You quickly scan the area.
You see nothing.
< 1109h/1109H 253v/255V Pos: standing >
A swarm of insects leaves east.
Saif leaves east.
Saif leaves east.
Saif leaves east.
Saif leaves east.
You follow Deathli.
A Small Side Street of the Grove
This pathway is almost ten feet wide and is heavily littered with trash
and other debris. Many visitors to the city use this pathway to acess the
inn and bar which lie just ahead. Large puddles of water gather here due to
poor drainage system. Rotten corpses of some animals are seen along the
side of this street. There is a potent stench of decay in this area. The
only exits are east and west leading into various parts of the Grove.
Obvious exits: -East -West
Fresh blood splatters cover the area.
The corpse of a baby orc is lying here.
*Solp Magister Equitum of The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Saif Legionary of The Empire (Gnome)(tiny)(Illusion) stands here.(Illusion)(Red Aura)
Saif Legionary of The Empire (Gnome)(tiny)(Illusion) stands here.(Illusion)(Red Aura)
Saif Legionary of The Empire (Gnome)(tiny)(Illusion) stands here.(Illusion)(Red Aura)
Saif Legionary of The Empire (Gnome)(tiny)(Illusion) stands here.(Illusion)(Red Aura)
*A swarm of insects flies through the air.(Illusion)(Illusion)(Red Aura)
*Deathli Magister Militum of The Empire (Thri-Kreen)(small) stands in mid-air here.(Gold Aura)
A dancing elven girl dances along her way through the bar.(Red Aura)
An orcish thief watches his next victim closely.(Red Aura)
Cora enters from the west.
You quickly scan the area.
You see nothing.
< 1109h/1109H 254v/255V Pos: standing >
An orcish thief suddenly attacks a swarm of insects!
A swarm of insects snaps into visibility.
A dancing elven girl suddenly attacks Saif!
< 1109h/1109H 254v/255V Pos: standing >
Your group consists of ( 6/30):
( Head) 809/809 hit, 186/187 move Saif
(Front) 1109/1109 hit, 254/255 move Daeros
(Front) Inic
(Front) 546/521 hit, 134/135 move Cora
(Front) 1048/827 hit, 124/125 move Solp
(Front) 565/565 hit, 220/220 move Deathli
< 1109h/1109H 254v/255V Pos: standing >
A faint hum can be heard from the mace of light and darkness carried by Deathli.
A swarm of insects starts casting an offensive spell.
< 1109h/1109H 254v/255V Pos: standing >
Deathli snaps into visibility.
An orcish thief is knocked to the ground by Deathli's mighty bash!
< 1109h/1109H 254v/255V Pos: standing >
Saif attacks a dancing elven girl. [0 hits]
< 1109h/1109H 254v/255V Pos: standing >
Cora sits down in a comfortable spot.
< 1109h/1109H 254v/255V Pos: standing >
Deathli snaps into visibility.
Deathli ruthlessly bludgeons an orcish thief to death.
An orcish thief is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are an orcish thief's last actions in this world.
A swarm of insects stops invoking abruptly!
Cora opens a thick ledger with the frostmaiden insignia and begins studying it intently.
< 1109h/1109H 254v/255V Pos: standing >
A dancing elven girl starts casting an offensive spell.
A dancing elven girl attacks Saif. [0 hits]
It appears to be the corpse of an orcish thief.
a few coins
some iron rations
< 1109h/1109H 254v/255V Pos: standing >
Your group consists of ( 6/30):
( Head) 809/809 hit, 186/187 move Saif
(Front) 1109/1109 hit, 254/255 move Daeros
(Front) Inic
(Front) 546/521 hit, 135/135 move Cora
(Front) 1047/827 hit, 124/125 move Solp
(Front) 565/565 hit, 220/220 move Deathli
< 1109h/1109H 254v/255V Pos: standing >
Inic enters from the west.
< 1109h/1109H 254v/255V Pos: standing >
A dancing elven girl completes her spell...
A dancing elven girl utters the words 'uqz wuggurz'
A dancing elven girl points at Saif.
An ice missile sent from a dancing elven girl's outstretched hands squarely hits Saif.
Saif attacks a dancing elven girl. [0 hits]
< 1109h/1109H 254v/255V Pos: standing >
Cora closes her book and smiles broadly.
< 1109h/1109H 254v/255V Pos: standing >
Solp snaps into visibility.
Cora gets something from the corpse of an orcish thief.
< 1109h/1109H 254v/255V Pos: standing >
A dancing elven girl starts casting an offensive spell.
A dancing elven girl attacks Saif. [1 hits]
Cora puts a pile of coins into a large leather backpack.
< 1109h/1109H 254v/255V Pos: standing >
Cora clambers to her feet.
< 1109h/1109H 254v/255V Pos: standing >
Saif attacks a dancing elven girl. [0 hits]
< 1109h/1109H 254v/255V Pos: standing >
A dancing elven girl suddenly clutches their head, as if trying to shrug off some unknown malady.
Blood seeps from a dancing elven girl's ears as her mind is torn to pieces.
A dancing elven girl is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as a dancing elven girl dies in agony.
A dancing elven girl stops invoking abruptly!
< 1109h/1109H 254v/255V Pos: standing >
It appears to be the corpse of a dancing elven girl.
4 coins
Cora gets something from the corpse of a dancing elven girl.
< 1109h/1109H 254v/255V Pos: standing >
Cora puts a pile of coins into a large leather backpack.
< 1109h/1109H 254v/255V Pos: standing >
You quickly scan the area.
You see nothing.
< 1109h/1109H 254v/255V Pos: standing >
A swarm of insects leaves east.
Saif leaves east.
Saif leaves east.
Saif leaves east.
Saif leaves east.
You follow Deathli.
The Path of the Damned
Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Grove. The road here is roughly
thirty feet wide. A variety of shoppes and taverns can be found on this
pathway. Running along side of the many buildings, innocent citizens can be
seen moving from shop to shop conducting their business. This road also serves
home to many various stray animals and beggars. There are exits to the north
and south along this path, west into an alley, and east to the bakery.
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
The corpse of a female orc is lying here.
Solp Magister Equitum of The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Saif Legionary of The Empire (Gnome)(tiny)(Illusion) stands here.(Illusion)(Red Aura)
Saif Legionary of The Empire (Gnome)(tiny)(Illusion) stands here.(Illusion)(Red Aura)
Saif Legionary of The Empire (Gnome)(tiny)(Illusion) stands here.(Illusion)(Red Aura)
Saif Legionary of The Empire (Gnome)(tiny)(Illusion) stands here.(Illusion)(Red Aura)
A swarm of insects flies through the air.(Illusion)(Illusion)(Red Aura)
*Deathli Magister Militum of The Empire (Thri-Kreen)(small) stands in mid-air here.(Gold Aura)
A drunken orc wanders about lost out of his mind.(Red Aura)
Cora enters from the west.
Inic enters from the west.
< 1109h/1109H 253v/255V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Deathli.
A drunken orc suddenly attacks Saif!
< 1109h/1109H 253v/255V Pos: standing >
Saif attacks a drunken orc. [0 hits]
< 1109h/1109H 255v/255V Pos: standing >
A swarm of insects leaves north.
Saif leaves north.
Saif leaves north.
Saif leaves north.
You follow Deathli.
The Path of the Damned
Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Grove. The road here is roughly
thirty feet wide. A variety of shoppes and taverns can be found on this
pathway. Running along side of the many buildings, innocent citizens can be
seen moving from shop to shop conducting their business. This road also serves
home to many various stray animals and beggars. There are exits to the north
and south along this path and east into a small and peaceful holy shrine.
Obvious exits: -North -East -South -West
Solp Magister Equitum of The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Saif Legionary of The Empire (Gnome)(tiny)(Illusion) stands here.(Illusion)(Red Aura)
Saif Legionary of The Empire (Gnome)(tiny)(Illusion) stands here.(Illusion)(Red Aura)
Saif Legionary of The Empire (Gnome)(tiny)(Illusion) stands here.(Illusion)(Red Aura)
*A swarm of insects flies through the air.(Illusion)(Illusion)(Red Aura)
*Deathli Magister Militum of The Empire (Thri-Kreen)(small) stands in mid-air here.(Gold Aura)
Crawling about, this baby orc is crying loudly.
An orcish assassin prowls the area hunting his new prey.
Cora enters from the south.
Inic enters from the south.
< 1109h/1109H 254v/255V Pos: standing >
An orcish assassin suddenly attacks Saif!
< 1109h/1109H 254v/255V Pos: standing >
Deathli sneaks south.
A swarm of insects leaves south.
Saif leaves south.
Saif leaves south.
You follow Deathli.
The Path of the Damned
Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Grove. The road here is roughly
thirty feet wide. A variety of shoppes and taverns can be found on this
pathway. Running along side of the many buildings, innocent citizens can be
seen moving from shop to shop conducting their business. This road also serves
home to many various stray animals and beggars. There are exits to the north
and south along this path, west into an alley, and east to the bakery.
Obvious exits: -North -East -South -West
The corpse of a female orc is lying here.
Solp Magister Equitum of The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Saif Legionary of The Empire (Gnome)(tiny)(Illusion) stands here.(Illusion)(Red Aura)
Saif Legionary of The Empire (Gnome)(tiny)(Illusion) stands here.(Illusion)(Red Aura)
*A swarm of insects flies through the air.(Illusion)(Illusion)(Red Aura)
*Deathli Magister Militum of The Empire (Thri-Kreen)(small) stands in mid-air here.(Gold Aura)
Saif Legionary of The Empire (Gnome)(tiny)(Illusion) stands here, fighting a drunken orc.(Illusion)(Red Aura)
A drunken orc stands here, fighting Saif.(Red Aura)
Cora enters from the north.
Inic enters from the north.
< 1109h/1109H 253v/255V Pos: standing >
An orcish elite enters from the east.
Saif attacks a drunken orc. [0 hits]
Deathli sneaks north.
A swarm of insects leaves north.
Saif leaves north.
Saif leaves north.
You follow Deathli.
The Path of the Damned
Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Grove. The road here is roughly
thirty feet wide. A variety of shoppes and taverns can be found on this
pathway. Running along side of the many buildings, innocent citizens can be
seen moving from shop to shop conducting their business. This road also serves
home to many various stray animals and beggars. There are exits to the north
and south along this path and east into a small and peaceful holy shrine.
Obvious exits: -North -East -South -West
Saif Legionary of The Empire (Gnome)(tiny)(Illusion) stands here.(Illusion)(Red Aura)
Saif Legionary of The Empire (Gnome)(tiny)(Illusion) stands here.(Illusion)(Red Aura)
*A swarm of insects flies through the air.(Illusion)(Illusion)(Red Aura)
*Deathli Magister Militum of The Empire (Thri-Kreen)(small) stands in mid-air here.(Gold Aura)
Saif Legionary of The Empire (Gnome)(tiny)(Illusion) stands here, fighting an orcish assassin.(Illusion)(Red Aura)
An orcish assassin stands here, fighting Saif.
Cora enters from the south.
Inic enters from the south.
< 1109h/1109H 253v/255V Pos: standing >
Saif attacks an orcish assassin. [0 hits]
< 1109h/1109H 255v/255V Pos: standing >
An orcish elite enters from the south.
< 1109h/1109H 255v/255V Pos: standing >
An orcish elite suddenly attacks Saif!
< 1109h/1109H 255v/255V Pos: standing >
Deathli suddenly attacks an orcish assassin!
Deathli snaps into visibility.
< 1109h/1109H 255v/255V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Deathli.
An orcish assassin attempts to flee.
An orcish assassin leaves west.
< 1109h/1109H 255v/255V Pos: standing >
An orcish assassin suddenly attacks Solp!
Saif attacks an orcish elite. [0 hits]
< 1109h/1109H 255v/255V Pos: standing >
< 1109h/1109H 255v/255V Pos: standing >
< 1109h/1109H 255v/255V Pos: standing >
An orcish elite attacks Saif. [3 hits]
< 1109h/1109H 255v/255V Pos: standing >
Saif attacks an orcish elite. [0 hits]
< 1109h/1109H 255v/255V Pos: standing >
The Path of the Damned winds its wicked path south.
You extend your sights southward.
The Path of the Damned
Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Grove. The road here is roughly
thirty feet wide. A variety of shoppes and taverns can be found on this
pathway. Running along side of the many buildings, innocent citizens can be
seen moving from shop to shop conducting their business. This road also serves
home to many various stray animals and beggars. There are exits to the north
and south along this path, west into an alley, and east to the bakery.
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
The corpse of a drunken orc is lying here.
The corpse of a female orc is lying here.
You sense a lifeform nearby.
You sense a lifeform nearby.
< 1109h/1109H 255v/255V Pos: standing >
An orcish assassin suddenly clutches their head, as if trying to shrug off some unknown malady.
Blood seeps from an orcish assassin's ears as his mind is torn to pieces.
An orcish assassin is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as an orcish assassin dies in agony.
< 1109h/1109H 255v/255V Pos: standing >
It appears to be the corpse of an orcish assassin.
a crystal-tipped dagger
a few coins
Cora gets something from the corpse of an orcish assassin.
< 1109h/1109H 255v/255V Pos: standing >
Cora puts a pile of coins into a large leather backpack.
< 1109h/1109H 255v/255V Pos: standing >
You quickly scan the area.
A baby orc who is close by to your west.
A cute kitten who is close by to your west.
The mailman who is close by to your west.
< 1109h/1109H 255v/255V Pos: standing >
Saif attacks an orcish elite. [0 hits]
< 1109h/1109H 255v/255V Pos: standing >
Saif's body quivers as an orcish elite's hit strikes deep!
An orcish elite punches Saif to death.
Upon being struck, Saif disappears into thin air.
Saif stops following a swarm of insects.
Deathli sneaks south.
A swarm of insects leaves south.
Saif leaves south.
Saif leaves south.
Solp leaves south.
You follow Deathli.
The Path of the Damned
Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Grove. The road here is roughly
thirty feet wide. A variety of shoppes and taverns can be found on this
pathway. Running along side of the many buildings, innocent citizens can be
seen moving from shop to shop conducting their business. This road also serves
home to many various stray animals and beggars. There are exits to the north
and south along this path, west into an alley, and east to the bakery.
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
The corpse of a drunken orc is lying here.
The corpse of a female orc is lying here.
Solp Magister Equitum of The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Saif Legionary of The Empire (Gnome)(tiny)(Illusion) stands here.(Illusion)(Red Aura)
Saif Legionary of The Empire (Gnome)(tiny)(Illusion) stands here.(Illusion)(Red Aura)
*A swarm of insects flies through the air.(Illusion)(Illusion)(Red Aura)
*Deathli Magister Militum of The Empire (Thri-Kreen)(small) stands in mid-air here.(Gold Aura)
Saif Legionary of The Empire (Gnome)(tiny)(Illusion) stands here.(Illusion)(Red Aura)
Cora enters from the north.
Inic enters from the north.
< 1109h/1109H 254v/255V Pos: standing >
Cora leaves south.
< 1109h/1109H 254v/255V Pos: standing >
Your group consists of ( 6/30):
( Head) 809/809 hit, 187/187 move Saif
(Front) 1109/1109 hit, 254/255 move Daeros
(Front) 1403/1442 hit, 180/180 move Inic
(Front) Cora
(Front) 1049/827 hit, 125/125 move Solp
(Front) 565/565 hit, 219/220 move Deathli
< 1109h/1109H 254v/255V Pos: standing >
An Orc enters from the south.
< 1109h/1109H 254v/255V Pos: standing >
An Orc is knocked to the ground by Inic's mighty bash!
< 1109h/1109H 254v/255V Pos: standing >
An Orc is slashed into two by a master stroke performed by Inic.
An Orc is dead! R.I.P.
You receive your share of experience.
The last gasps of an Orc cause a sickening chill to run up your spine.
Solp's face flushes white for a moment.
< 1109h/1109H 254v/255V Pos: standing >
It appears to be the corpse of Nibcr.
Nothing.
< 1109h/1109H 254v/255V Pos: standing >
Cora enters from the south.
< 1109h/1109H 254v/255V Pos: standing >
An orcish elite enters from the north.
< 1109h/1109H 254v/255V Pos: standing >
An orcish elite suddenly attacks Saif!
< 1109h/1109H 254v/255V Pos: standing >
Saif attacks an orcish elite. [0 hits]
< 1109h/1109H 255v/255V Pos: standing >
You say in barbarian 'hah'
< 1109h/1109H 255v/255V Pos: standing >
An orcish elite attacks Saif. [4 hits]
You say in barbarian 'nib'
< 1109h/1109H 255v/255V Pos: standing >
An orcish elite suddenly clutches their head, as if trying to shrug off some unknown malady.
An orcish elite's eyes briefly cloud over as his body is painfully ripped apart from within.
< 1109h/1109H 255v/255V Pos: standing >
Inic heroically rescues Saif.
< 1109h/1109H 255v/255V Pos: standing >
An orcish elite's eyes briefly cloud over as his body is painfully ripped apart from within.
< 1109h/1109H 255v/255V Pos: standing >
An orcish elite is burned severely as he hits Inic!
Inic is knocked to the ground by an orcish elite's mighty bash!
An orcish elite attacks Inic. [3 hits]
You failed.
< 1109h/1109H 255v/255V Pos: standing >
Inic attacks an orcish elite. [1 hits]
< 1109h/1109H 255v/255V Pos: standing >
Blood seeps from an orcish elite's ears as his mind is torn to pieces.
An orcish elite is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
An orcish elite's death cry reverberates in your head as he falls to the ground.
< 1109h/1109H 255v/255V Pos: standing >
It appears to be the corpse of an orcish elite.
a few coins
Cora gets something from the corpse of an orcish elite.
< 1109h/1109H 255v/255V Pos: standing >
You failed.
Cora puts a pile of coins into a large leather backpack.
< 1109h/1109H 255v/255V Pos: standing >
Deathli shouts out loudly.. MOVING!!!!
You quickly scan the area.
You see nothing.
< 1109h/1109H 255v/255V Pos: standing >
Deathli sneaks south.
A swarm of insects leaves south.
Saif leaves south.
Saif leaves south.
Saif leaves south.
Solp leaves south.
You follow Deathli.
The Path of the Damned
Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Grove. The road here is roughly
thirty feet wide. A variety of shoppes and taverns can be found on this
pathway. Running along side of the many buildings, innocent citizens can be
seen moving from shop to shop conducting their business. This road also serves
home to many various stray animals and beggars. There are exits to the north
and south along this path and there is an exit east to the shopping district
of the city.
Obvious exits: -North -East -South
Puddles of fresh blood cover the ground.
The corpse of a stray dog is lying here.
Solp Magister Equitum of The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Saif Legionary of The Empire (Gnome)(tiny)(Illusion) stands here.(Illusion)(Red Aura)
Saif Legionary of The Empire (Gnome)(tiny)(Illusion) stands here.(Illusion)(Red Aura)
Saif Legionary of The Empire (Gnome)(tiny)(Illusion) stands here.(Illusion)(Red Aura)
*A swarm of insects flies through the air.(Illusion)(Illusion)(Red Aura)
*Deathli Magister Militum of The Empire (Thri-Kreen)(small) stands in mid-air here.(Gold Aura)
Cora enters from the north.
Your group consists of ( 6/30):
( Head) 809/809 hit, 186/187 move Saif
(Front) 1109/1109 hit, 254/255 move Daeros
(Front) Inic
(Front) 545/521 hit, 134/135 move Cora
(Front) 1049/827 hit, 124/125 move Solp
(Front) 565/565 hit, 219/220 move Deathli
< 1109h/1109H 254v/255V Pos: standing >
A swarm of insects leaves south.
Saif leaves south.
Saif leaves south.
Saif leaves south.
Solp leaves south.
You follow Deathli.
The Path of the Damned
Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide. A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path. The Guard Barracks
of the Black Order of Orcs is located just to the west with the Shady
Jewelers to the east.
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
Solp Magister Equitum of The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Saif Legionary of The Empire (Gnome)(tiny)(Illusion) stands here.(Illusion)(Red Aura)
Saif Legionary of The Empire (Gnome)(tiny)(Illusion) stands here.(Illusion)(Red Aura)
Saif Legionary of The Empire (Gnome)(tiny)(Illusion) stands here.(Illusion)(Red Aura)
*A swarm of insects flies through the air.(Illusion)(Illusion)(Red Aura)
*Deathli Magister Militum of The Empire (Thri-Kreen)(small) stands in mid-air here.(Gold Aura)
Cora enters from the north.
< 1109h/1109H 253v/255V Pos: standing >
Yes, but WHAT do you want to gsay?
< 1109h/1109H 255v/255V Pos: standing >
A swarm of insects leaves south.
Saif leaves south.
Saif leaves south.
Saif leaves south.
Solp leaves south.
You follow Deathli.
The Path of the Damned
Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide. A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path and a small
scribers shop to the east.
Obvious exits: -North -East -South
A few drops of fresh blood are scattered around the area.
The corpse of an orcish thief is lying here.
Solp Magister Equitum of The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Saif Legionary of The Empire (Gnome)(tiny)(Illusion) stands here.(Illusion)(Red Aura)
Saif Legionary of The Empire (Gnome)(tiny)(Illusion) stands here.(Illusion)(Red Aura)
Saif Legionary of The Empire (Gnome)(tiny)(Illusion) stands here.(Illusion)(Red Aura)
*A swarm of insects flies through the air.(Illusion)(Illusion)(Red Aura)
*Deathli Magister Militum of The Empire (Thri-Kreen)(small) stands in mid-air here.(Gold Aura)
An orcish elite searches the area here for any signs of problems.(Red Aura)
Cora enters from the north.
< 1109h/1109H 254v/255V Pos: standing >
An orcish elite suddenly attacks Deathli!
Deathli snaps into visibility.
An orcish elite ignites into black flames as he hits Deathli!
< 1109h/1109H 254v/255V Pos: standing >
Your group consists of ( 6/30):
( Head) 809/809 hit, 186/187 move Saif
(Front) 1109/1109 hit, 254/255 move Daeros
(Front) Inic
(Front) 545/521 hit, 134/135 move Cora
(Front) 1048/827 hit, 124/125 move Solp
(Front) 554/565 hit, 219/220 move Deathli
< 1109h/1109H 254v/255V Pos: standing >
< 1109h/1109H 254v/255V Pos: standing >
Deathli attacks an orcish elite. [13 hits]
Inic enters from the north.
< 1109h/1109H 254v/255V Pos: standing >
Deathli deflects an orcish elite's blow and strikes back at him!
Deathli's eyes roll as an orcish elite plants a foot in his face.
An orcish elite ignites into black flames as he hits Deathli!
An orcish elite attacks Deathli. [0 hits]
< 1109h/1109H 254v/255V Pos: standing >
An orcish elite suddenly clutches their head, as if trying to shrug off some unknown malady.
An orcish elite's eyes briefly cloud over as his body is painfully ripped apart from within.
You start chanting...
You snap into visibility.
< 1109h/1109H 254v/255V Pos: standing >
Casting: sunray *
< 1109h/1109H 254v/255V Pos: standing >
Deathli's mace of light and darkness flares with pure light, unleashing the virtue of the gods at an orcish elite!
an orcish elite screams in utter terror as he is judged before Deathli's God.
Deathli is surrounded by a glowing green aura!
Deathli attacks an orcish elite. [10 hits]
< 1109h/1109H 254v/255V Pos: standing >
Casting: sunray
< 1109h/1109H 254v/255V Pos: standing >
You complete your spell...
[Damage: 115 ] You unleash light in a focused, searing ray at Deathli!
An orcish elite suddenly appears a bit confused!
An orcish elite ignites into black flames as he hits Deathli!
An orcish elite attacks Deathli. [1 hits]
< 1109h/1109H 254v/255V Pos: standing >
An orcish elite's eyes briefly cloud over as his body is painfully ripped apart from within.
< 1109h/1109H 254v/255V Pos: standing >
An Orc enters from the north.
< 1109h/1109H 254v/255V Pos: standing >
You start chanting...
< 1109h/1109H 254v/255V Pos: standing >
< 1109h/1109H 254v/255V Pos: standing >
< 1109h/1109H 254v/255V Pos: standing >
An Orc rolls on the floor laughing.
< 1109h/1109H 254v/255V Pos: standing >
Casting: regeneration
< 1109h/1109H 254v/255V Pos: standing >
Blood seeps from an orcish elite's ears as his mind is torn to pieces.
An orcish elite is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of an orcish elite.
< 1109h/1109H 254v/255V Pos: standing >
You complete your spell...
Cora gets something from the corpse of an orcish elite.
< 1109h/1109H 254v/255V Pos: standing >
Cora puts a pile of coins into a large leather backpack.
< 1109h/1109H 254v/255V Pos: standing >
Cora suddenly attacks an Orc!
< 1109h/1109H 254v/255V Pos: standing >
It appears to be the corpse of an orcish elite.
Nothing.
< 1109h/1109H 255v/255V Pos: standing >
You start chanting...
You snap into visibility.
< 1109h/1109H 255v/255V Pos: standing >
Solp snaps into visibility.
< 1109h/1109H 255v/255V Pos: standing >
An Orc says 'yoy gyys'
< 1109h/1109H 255v/255V Pos: standing >
You snap into visibility.
You complete your spell...
Vegetation bursts out of the ground, entangling an Orc!
< 1109h/1109H 255v/255V Pos: standing >
You feel nature's energy flow into your 9th circle of knowledge.
Deathli snaps into visibility.
Deathli's crushing blow frees an Orc from a magic which held him motionless.
An Orc is knocked to the ground by Deathli's mighty bash!
< 1109h/1109H 255v/255V Pos: standing >
An Orc suddenly clutches their head, as if trying to shrug off some unknown malady.
Blood seeps from an Orc's ears as his mind is torn to pieces.
An Orc is dead! R.I.P.
You receive your share of experience.