< 1h/33H 121v/121V Pos: standing >
The Bar of Dancing Flame
Chairs and tables can be found through out this room. This bar serves as
a gathering place for social events. Many drunks can always be found here.
There is a large counter along the west wall where most of the drunks are
gathered drinking heartily. Drinks and other items are available for sample
in this store. The only exits are down and north out of the this bar.
Obvious exits: -North -Down
Fresh blood splatters cover the area.
The corpse of Ixie is lying here.
An unwanted pendant sits on the floor here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
A stout cudgel carved from oak wood lies here.
A mighty board stands here held up by great swords reading 'Flame Board.'
< 1h/33H 120v/121V Pos: standing >
A Small Side Street of the Grove
This pathway is almost ten feet wide and is heavily littered with trash
and other debris. Many visitors to the city use this pathway to acess the
inn and bar which lie just ahead. Large puddles of water gather here due to
poor drainage system. Among these puddles of water are scattered lose change
and other unwanted items that people have carelessly dropped. The only
exits are east and up which lead into various parts of town.
Obvious exits: -East -Up
Puddles of fresh blood cover the ground.
The corpse of an orcish assassin is lying here.
The corpse of a female orc is lying here.
The corpse of an orcish altar boy is lying here.
The corpse of an orcish street sweeper is lying here.
< 1h/33H 119v/121V Pos: standing >
A Small Side Street of the Grove
This pathway is almost ten feet wide and is heavily littered with trash
and other debris. Many visitors to the city use this pathway to acess the
inn and bar which lie just ahead. Large puddles of water gather here due to
poor drainage system. Rotten corpses of some animals are seen along the
side of this street. There is a potent stench of decay in this area. The
only exits are east and west leading into various parts of the Grove.
Obvious exits: -East -West
Puddles of fresh blood cover the ground.
The corpse of a dancing elven girl is lying here.
The corpse of an orcish thief is lying here.
The corpse of a baby orc is lying here.
< 1h/33H 118v/121V Pos: standing >
The Path of the Damned
Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Grove. The road here is roughly
thirty feet wide. A variety of shoppes and taverns can be found on this
pathway. Running along side of the many buildings, innocent citizens can be
seen moving from shop to shop conducting their business. This road also serves
home to many various stray animals and beggars. There are exits to the north
and south along this path, west into an alley, and east to the bakery.
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
The corpse of an Orc is lying here.
The corpse of an orcish elite is lying here.
The corpse of an Orc is lying here.
The corpse of a drunken orc is lying here.
The corpse of a female orc is lying here.
< 1h/33H 117v/121V Pos: standing >
The Path of the Damned
Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Grove. The road here is roughly
thirty feet wide. A variety of shoppes and taverns can be found on this
pathway. Running along side of the many buildings, innocent citizens can be
seen moving from shop to shop conducting their business. This road also serves
home to many various stray animals and beggars. There are exits to the north
and south along this path and east into a small and peaceful holy shrine.
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
The corpse of an orcish assassin is lying here.
Crawling about, this baby orc is crying loudly.
< 1h/33H 117v/121V Pos: standing >
The Great Unholy Fountain of the Shady Grove
A large fountain, almost 40 feet in diameter, rests here in a large
plaza at the center of the intersection of The Path of Prosperity and
The Path of the Damned. The fountain bubbles water up from almost an
endless supply. A large church can be seen rising above the city to the
north. Several other towers which rise above the city can be seen from
the vantage point. The Path of the Damned runs north and south from here.
Running west and east from here is the Path of Prosperity. The exits all
around lead into various parts of the city.
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
The corpse of an orcish guard is lying here.
The corpse of an Orc is lying here.
[2] The corpse of an orcish guard is lying here.
The corpse of the town crier is lying here.
The corpse of a female orc is lying here.
The corpse of a cute kitten is lying here.
The corpse of an orcish thief is lying here.
The corpse of an orcish warrior is lying here.
Before you stands a huge board containing news and feedback.
A large fountain bubbles water up from the ground.
An orcish thief stands in mid-air here, fighting a Gnome.
A Gnome (small) Tinker Belle of The Empire stands in mid-air here, fighting an orcish thief.
A drunken orc wanders about lost out of his mind.
< 1h/33H 116v/121V Pos: standing >
The Path of the Damned
Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Grove. The road here is roughly
thirty feet wide. A variety of shoppes and taverns can be found on this
pathway. Running along side of the many buildings, innocent citizens can be
seen moving from shop to shop conducting their business. This road also serves
home to many various stray animals and beggars. The Barrelers of the
Shady Grove have an establishment to the east. There are also exits to the
north and south along this path.
Obvious exits: -North -East -South
Fresh blood splatters cover the area.
The corpse of an orcish street sweeper is lying here.
The corpse of an orcish merchant is lying here.
< 1h/33H 116v/121V Pos: standing >
The Path of the Damned
Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Grove. The road here is roughly
thirty feet wide. A variety of shoppes and taverns can be found on this
pathway. Running along side of the many buildings, innocent citizens can be
seen moving from shop to shop conducting their business. This road also serves
home to many various stray animals and beggars. There are exits to the north
and south along this path and west into a meeting hall and east into the Bank
of the Shady Grove.
Obvious exits: -North -East -South -West#
Puddles of fresh blood cover the ground.
The corpse of an Orc is lying here.
The corpse of an orcish street sweeper is lying here.
The corpse of a female orc is lying here.
< 1h/33H 115v/121V Pos: standing >
The Path of the Damned
Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Grove. The road here is roughly
thirty feet wide. A variety of shoppes and taverns can be found on this
pathway. Running along side of the many buildings, innocent citizens can be
seen moving from shop to shop conducting their business. This road also serves
home to many various stray animals and beggars. There are exits to the north
and south along this path.
Obvious exits: -North -South
A few drops of fresh blood are scattered around the area.
An orcish assassin prowls the area hunting his new prey.
< 1h/33H 115v/121V Pos: standing >
You quickly scan the area.
An orcish street sweeper who is close by to your north.
An orcish thief who is a brief walk away to your south.
A Gnome who is a brief walk away to your south.
< 1h/33H 115v/121V Pos: standing >
The Damned-Peace Intersection
This intersection provides access to the Dark Path to Peace and
the Path of the Damned. Both of which are two main arteries of the
city. Many citizen can be seen running about taking care of their tasks
at hand. A large church can be seen off to the west. A large cemetery is
located further east along the Dark Path to Peace. There are exits east,
west, and south leading deeper into the Shady Grove.
Obvious exits: -East -South -West
Fresh blood covers everything in the area.
The corpse of a stray dog is lying here.
An orcish street sweeper is here cleaning the streets from rubbish.
< 2h/33H 116v/121V Pos: standing >
You quickly scan the area.
An orcish street sweeper who is close by to your east.
A draft horse who is close by to your east.
A draft horse who is close by to your east.
An orcish assassin who is close by to your south.
An orcish guard who is close by to your west.
A wild horse who is close by to your west.
A thick-haired buffalo who is close by to your west.
An orcish shaman who is close by to your west.
An orcish elite who is close by to your west.
An old orcish woman who is close by to your west.
An orcish elite who is a brief walk away to your west.
A large warhorse who is a brief walk away to your west.
A wandering soul who is a brief walk away to your west.
A draft horse who is a brief walk away to your west.
A troll slave who is a brief walk away to your west.
A troll slave who is a brief walk away to your west.
A draft horse who is a brief walk away to your west.
A troll slave who is a brief walk away to your west.
< 2h/33H 116v/121V Pos: standing >
You quickly scan the area.
An orcish street sweeper who is close by to your east.
A draft horse who is close by to your east.
A draft horse who is close by to your east.
An orcish assassin who is close by to your south.
An orcish guard who is close by to your west.
A wild horse who is close by to your west.
A wild horse who is close by to your west.
A thick-haired buffalo who is close by to your west.
An orcish shaman who is close by to your west.
An orcish elite who is close by to your west.
An old orcish woman who is close by to your west.
An orcish elite who is a brief walk away to your west.
A large warhorse who is a brief walk away to your west.
A wandering soul who is a brief walk away to your west.
A draft horse who is a brief walk away to your west.
A troll slave who is a brief walk away to your west.
A troll slave who is a brief walk away to your west.
A draft horse who is a brief walk away to your west.
A troll slave who is a brief walk away to your west.
A troll slave who is a brief walk away to your west.
< 2h/33H 119v/121V Pos: standing >
Before the Great Unholy Church
A large elaborately designed church has been constructed here. Constructed
from black granite and marble, this church has been blessed by the gods.
Small ornate figurines of devils and gargoyles adorn the walls of this
structure. Green grass grows along sides of the church. The dark path to
peace continues east and west from here. The enterance into the church lies
just to the north. An erie howl of some sort seems to be emanating from
inside the church.
Obvious exits: -North# -East -West
Fresh blood covers everything in the area.
An orc guard of the Black Order is here watching your every action.
A wild horse stands here.
A wild horse stands here.
A thick-haired buffalo stands here.
An orcish shaman is here practicing a new spell.
An orcish elite searches the area here for any signs of problems.
(Q)An old orcish woman cries over the loss of her spouse.
< 2h/33H 118v/121V Pos: standing >
The Damned-Peace Intersection
This intersection provides access to the Dark Path to Peace and
the Path of the Damned. Both of which are two main arteries of the
city. Many citizen can be seen running about taking care of their tasks
at hand. A large church can be seen off to the west. A large cemetery is
located further east along the Dark Path to Peace. There are exits east,
west, and south leading deeper into the Shady Grove.
Obvious exits: -East -South -West
Puddles of fresh blood cover the ground.
The corpse of a stray dog is lying here.
An orcish street sweeper is here cleaning the streets from rubbish.
< 2h/33H 118v/121V Pos: standing >
The Path of the Damned
Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Grove. The road here is roughly
thirty feet wide. A variety of shoppes and taverns can be found on this
pathway. Running along side of the many buildings, innocent citizens can be
seen moving from shop to shop conducting their business. This road also serves
home to many various stray animals and beggars. There are exits to the north
and south along this path.
Obvious exits: -North -South
Puddles of fresh blood cover the ground.
An orcish assassin prowls the area hunting his new prey.
< 3h/33H 118v/121V Pos: standing >
The Path of the Damned
Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Grove. The road here is roughly
thirty feet wide. A variety of shoppes and taverns can be found on this
pathway. Running along side of the many buildings, innocent citizens can be
seen moving from shop to shop conducting their business. This road also serves
home to many various stray animals and beggars. There are exits to the north
and south along this path and west into a meeting hall and east into the Bank
of the Shady Grove.
Obvious exits: -North -East -South -West#
A few drops of fresh blood are scattered around the area.
The corpse of an Orc is lying here.
The corpse of an orcish street sweeper is lying here.
The corpse of a female orc is lying here.
< 3h/33H 118v/121V Pos: standing >
In the Northern Branch of the Bank of the Shady
This northern branch of the Bank of the Shady is situated in a large and
quite lavish building. Its floor is tiled in white marble. The walls are
constructed of stone engraved with a variety of symbols. A large red elven rug
lies centered in the room. On the south wall of the bank, there is a ledge
equipped with a few fountain pens. The teller window is located just opposite
this ledge. A small sign is located at this window. The only exit lies west
back to the Path of the Damned.
Obvious exits: -West
A large wooden counter is here, with a sign posted on it.
< 3h/33H 117v/121V Pos: standing >
The Path of the Damned
Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Grove. The road here is roughly
thirty feet wide. A variety of shoppes and taverns can be found on this
pathway. Running along side of the many buildings, innocent citizens can be
seen moving from shop to shop conducting their business. This road also serves
home to many various stray animals and beggars. There are exits to the north
and south along this path and west into a meeting hall and east into the Bank
of the Shady Grove.
Obvious exits: -North -East -South -West#
Fresh blood splatters cover the area.
The corpse of an Orc is lying here.
The corpse of an orcish street sweeper is lying here.
The corpse of a female orc is lying here.
< 3h/33H 117v/121V Pos: standing >
You quickly scan the area.
An orcish assassin who is close by to your north.
An orcish street sweeper who is not far off to your north.
An orcish thief who is not far off to your south.
A Gnome who is not far off to your south.
A Thri-Kreen who is not far off to your south.
< 3h/33H 118v/121V Pos: standing >
The Path of the Damned
Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Grove. The road here is roughly
thirty feet wide. A variety of shoppes and taverns can be found on this
pathway. Running along side of the many buildings, innocent citizens can be
seen moving from shop to shop conducting their business. This road also serves
home to many various stray animals and beggars. The Barrelers of the
Shady Grove have an establishment to the east. There are also exits to the
north and south along this path.
Obvious exits: -North -East -South
A few drops of fresh blood are scattered around the area.
The corpse of an orcish street sweeper is lying here.
The corpse of an orcish merchant is lying here.
< 3h/33H 118v/121V Pos: standing >
The Great Unholy Fountain of the Shady Grove
A large fountain, almost 40 feet in diameter, rests here in a large
plaza at the center of the intersection of The Path of Prosperity and
The Path of the Damned. The fountain bubbles water up from almost an
endless supply. A large church can be seen rising above the city to the
north. Several other towers which rise above the city can be seen from
the vantage point. The Path of the Damned runs north and south from here.
Running west and east from here is the Path of Prosperity. The exits all
around lead into various parts of the city.
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
The corpse of a drunken orc is lying here.
The corpse of an orcish guard is lying here.
The corpse of an Orc is lying here.
[2] The corpse of an orcish guard is lying here.
The corpse of the town crier is lying here.
The corpse of a female orc is lying here.
The corpse of a cute kitten is lying here.
The corpse of an orcish thief is lying here.
The corpse of an orcish warrior is lying here.
Before you stands a huge board containing news and feedback.
A large fountain bubbles water up from the ground.
An orcish thief stands in mid-air here, fighting a Gnome.
A Gnome (small) Tinker Belle of The Empire stands in mid-air here, fighting an orcish thief. (casting)
A Thri-Kreen (small) Magister Militum of The Empire stands in mid-air here.
< 3h/33H 117v/121V Pos: standing >
You quickly scan the area.
An orcish assassin who is a brief walk away to your north.
A wandering soul who is not far off to your east.
A drunken orc who is not far off to your east.
A baby orc who is close by to your south.
A cowardly orcish girl who is close by to your west.
A wandering soul who is close by to your west.
An old orcish woman who is close by to your west.
An old orcish woman who is a brief walk away to your west.
< 3h/33H 118v/121V Pos: standing >
A Gnome completes her spell...
A Gnome utters the words 'buoblg qrunsoqpze yugh'
A Gnome's magic fist punches an orcish thief into so much pulp!
An orcish thief is dead! R.I.P.
You feel the bloodlust in your heart as you hear the death cry of an orcish thief.
< 3h/33H 118v/121V Pos: standing >
A Gnome gets something from the corpse of an orcish thief.
< 4h/33H 119v/121V Pos: standing >
A Gnome puts a pile of coins into a large leather backpack.
< 4h/33H 120v/121V Pos: standing >
Pardon?
< 4h/33H 121v/121V Pos: standing >
A Barbarian completes his spell...
A Barbarian utters the word 'unsohaiorz'
Vegetation bursts out of the ground, entangling you to the point of paralysis.
< 4h/33H 121v/121V Pos: standing >
The Great Unholy Fountain of the Shady Grove
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
The corpse of an orcish thief is lying here.
The corpse of a drunken orc is lying here.
The corpse of an orcish guard is lying here.
The corpse of an Orc is lying here.
[2] The corpse of an orcish guard is lying here.
The corpse of the town crier is lying here.
The corpse of a female orc is lying here.
The corpse of a cute kitten is lying here.
The corpse of an orcish thief is lying here.
The corpse of an orcish warrior is lying here.
Before you stands a huge board containing news and feedback.
A large fountain bubbles water up from the ground.
A Gnome (small) Tinker Belle of The Empire stands in mid-air here.
< 4h/33H 121v/121V Pos: standing >
A Gnome sits down in a comfortable spot.
< 4h/33H 121v/121V Pos: standing >
A Gnome opens a thick ledger with the frostmaiden insignia and begins studying it intently.
< 4h/33H 121v/121V Pos: standing >
That last attack was particularly invasive, and you feel your collective wisdom decrease.
You crumple to the ground, blood seeping from your ears as your mind is torn to pieces.
A Githzerai's crushing blow frees Nibcr from a magic which held him motionless.
A Githzerai's blow shatters the magic paralyzing you!