<held> a small ivory totem
< 24h/24H 118v/118V Pos: standing >
You sit down and relax.
< 24h/24H 118v/118V Pos: sitting >
You can memorize 1 1st circle spell(s).
< 24h/24H 118v/118V Pos: sitting >
You start meditating...
< 24h/24H 118v/118V Pos: sitting >
You are memorizing ice missile, which will take about 11 seconds.
< 24h/24H 118v/118V Pos: sitting >
You stop meditating.
You are carrying: (12/10)
[5] a small bandage
a large stone warhammer
a pair of fur boots
a suit of smelly animal furs
a smelly fur hat
a small ivory totem
a small limestone totem
a small pinewood raven totem
< 24h/24H 118v/118V Pos: sitting >
You hold a small ivory totem.
< 24h/24H 118v/118V Pos: sitting >
You hold a small limestone totem.
< 24h/24H 118v/118V Pos: sitting >
You drop a small bandage.
You drop a small bandage.
You drop a small bandage.
You drop a small bandage.
You drop a small bandage.
You drop a large stone warhammer.
You drop a pair of fur boots.
You drop a suit of smelly animal furs.
You drop a smelly fur hat.
You drop a small pinewood raven totem.
< 24h/24H 118v/118V Pos: sitting >
A pair of fur boots crumbles to dust and blows away.
A suit of smelly animal furs crumbles to dust and blows away.
A smelly fur hat crumbles to dust and blows away.
< 24h/24H 118v/118V Pos: sitting >
The Inn of the Shady Grove
Obvious exits: -East -South
A small raven totem lies here.
A large stone warhammer has been dropped here.
The corpse of an orc anti-paladin is lying here.
The corpse of an Orc is lying here.
The corpse of a Duergar Dwarf is lying here.
An old blade has been discarded of here.
A spellbook lies here, discarded.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[24] A small bandage rests upon the ground here.
[2] A spellbook has been tossed aside here.
[2] A stout cudgel carved from oak wood lies here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A two-handed sword, nearly six feet in length, lies here.
[7] A steel dagger has been tossed aside here.
[2] A steel short sword lies discarded here.
[2] A steel long sword has been left here.
A warg prowls here looking for things to eat.
< 24h/24H 118v/118V Pos: sitting >
You are currently memorizing the following spells:
2 seconds: ( 1st) ice missile
You can memorize no more spells.
< 24h/24H 118v/118V Pos: sitting >
You start meditating...
< 24h/24H 118v/118V Pos: sitting >
You have finished memorizing ice missile.
You snap out of your meditative trance, memorization complete.
< 24h/24H 118v/118V Pos: sitting >
Nah... You feel too relaxed to do that...
< 24h/24H 118v/118V Pos: sitting >
You clamber to your feet.
< 24h/24H 118v/118V Pos: standing >
The Bar of Dancing Flame
Chairs and tables can be found through out this room. This bar serves as
a gathering place for social events. Many drunks can always be found here.
There is a large counter along the west wall where most of the drunks are
gathered drinking heartily. Drinks and other items are available for sample
in this store. The only exits are down and north out of the this bar.
Obvious exits: -North -Down
The corpse of Ixie is lying here.
An unwanted pendant sits on the floor here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
A stout cudgel carved from oak wood lies here.
A mighty board stands here held up by great swords reading 'Flame Board.'
< 24h/24H 117v/118V Pos: standing >
A Small Side Street of the Grove
This pathway is almost ten feet wide and is heavily littered with trash
and other debris. Many visitors to the city use this pathway to acess the
inn and bar which lie just ahead. Large puddles of water gather here due to
poor drainage system. Among these puddles of water are scattered lose change
and other unwanted items that people have carelessly dropped. The only
exits are east and up which lead into various parts of town.
Obvious exits: -East -Up
The corpse of an orcish assassin is lying here.
The corpse of a female orc is lying here.
The corpse of an orcish altar boy is lying here.
The corpse of an orcish street sweeper is lying here.
< 24h/24H 116v/118V Pos: standing >
A Small Side Street of the Grove
This pathway is almost ten feet wide and is heavily littered with trash
and other debris. Many visitors to the city use this pathway to acess the
inn and bar which lie just ahead. Large puddles of water gather here due to
poor drainage system. Rotten corpses of some animals are seen along the
side of this street. There is a potent stench of decay in this area. The
only exits are east and west leading into various parts of the Grove.
Obvious exits: -East -West
The corpse of a dancing elven girl is lying here.
The corpse of an orcish thief is lying here.
The corpse of a baby orc is lying here.
An orcish elite searches the area here for any signs of problems.
< 24h/24H 115v/118V Pos: standing >
The Path of the Damned
Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Grove. The road here is roughly
thirty feet wide. A variety of shoppes and taverns can be found on this
pathway. Running along side of the many buildings, innocent citizens can be
seen moving from shop to shop conducting their business. This road also serves
home to many various stray animals and beggars. There are exits to the north
and south along this path, west into an alley, and east to the bakery.
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
[2] The corpse of an Orc is lying here.
The corpse of an orcish elite is lying here.
The corpse of an Orc is lying here.
The corpse of a drunken orc is lying here.
The corpse of a female orc is lying here.
< 24h/24H 114v/118V Pos: standing >
You quickly scan the area.
An orcish assassin who is a brief walk away to your north.
An orcish merchant who is a brief walk away to your north.
Meinar, the old baker who is close by to your east.
A baby orc who is close by to your south.
An orcish elite who is close by to your west.
< 24h/24H 115v/118V Pos: standing >
The Path of the Damned
Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Grove. The road here is roughly
thirty feet wide. A variety of shoppes and taverns can be found on this
pathway. Running along side of the many buildings, innocent citizens can be
seen moving from shop to shop conducting their business. This road also serves
home to many various stray animals and beggars. There are exits to the north
and south along this path and east into a small and peaceful holy shrine.
Obvious exits: -North -East -South -West
The corpse of an orcish assassin is lying here.
< 24h/24H 114v/118V Pos: standing >
The Great Unholy Fountain of the Shady Grove
A large fountain, almost 40 feet in diameter, rests here in a large
plaza at the center of the intersection of The Path of Prosperity and
The Path of the Damned. The fountain bubbles water up from almost an
endless supply. A large church can be seen rising above the city to the
north. Several other towers which rise above the city can be seen from
the vantage point. The Path of the Damned runs north and south from here.
Running west and east from here is the Path of Prosperity. The exits all
around lead into various parts of the city.
Obvious exits: -North -East -South -West
The corpse of an Orc is lying here.
The corpse of an orcish thief is lying here.
The corpse of a drunken orc is lying here.
The corpse of an orcish guard is lying here.
The corpse of an Orc is lying here.
[2] The corpse of an orcish guard is lying here.
The corpse of the town crier is lying here.
The corpse of a female orc is lying here.
The corpse of a cute kitten is lying here.
The corpse of an orcish thief is lying here.
The corpse of an orcish warrior is lying here.
Before you stands a huge board containing news and feedback.
A large fountain bubbles water up from the ground.
The Great Unholy Fountain of the Shady Grove
A large fountain, almost 40 feet in diameter, rests here in a large
plaza at the center of the intersection of The Path of Prosperity and
The Path of the Damned. The fountain bubbles water up from almost an
endless supply. A large church can be seen rising above the city to the
north. Several other towers which rise above the city can be seen from
the vantage point. The Path of the Damned runs north and south from here.
Running west and east from here is the Path of Prosperity. The exits all
around lead into various parts of the city.
Obvious exits: -North -East -South -West
The corpse of an Orc is lying here.
The corpse of an orcish thief is lying here.
The corpse of a drunken orc is lying here.
The corpse of an orcish guard is lying here.
The corpse of an Orc is lying here.
[2] The corpse of an orcish guard is lying here.
The corpse of the town crier is lying here.
The corpse of a female orc is lying here.
The corpse of a cute kitten is lying here.
The corpse of an orcish thief is lying here.
< 24h/24H 114v/118V Pos: standing >
You have now turned Paging mode off.
< 24h/24H 116v/118V Pos: standing >
Wrong option.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
STATUS of toggles.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Tell : ON | Brief Mode : OFF | No Locate : OFF |
SmartPrompt : OFF | Compact Mode: OFF | Wimpy Level : 10 |
Shout : ON | Echo : ON | Vicious : ON |
Petition : ON | Paging : OFF | Save Notify : ON |
Anonymous : OFF | Screen Size : 24 | Terminal : ANSI |
Map : ON | Old SmartP : OFF | Show Titles : ON |
Battle Alert: OFF | Kingdom View: OFF | Ship Map : OFF |
Take : ON | Terse Battle: OFF | QuickChant : ON |
Project : OFF | AFK : OFF | NChat : ON |
Hint Channel: ON | Group Needed: OFF | Showspec : ON |
Web Info : OFF | Show Quests : ON |Boon Notification: OFF |
Newbie EQ : OFF |
Surname : OFF |
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
< 24h/24H 117v/118V Pos: standing >
Hints are now turned OFF.
< 24h/24H 118v/118V Pos: standing >
The Path of Prosperity
The road here is about twenty-five feet wide. This Path of
Prosperity is one of the major arteries serving the Shady Grove. Dark
granite and slabs of marble form an interlocking mosaic of masonry on this
well-traveled road. Lined with guilds and small shoppes on both sides,
the Path of Prosperity also provides home to the countless of stray
animals and beggars. A large fountain can be seen just to the east from
here where a large gathering has just taken place. Lots of rubbish and
other debris line this part of the street. There are exits to the east and
west along this pathway.
Obvious exits: -East -South -West
A cowardly orcish girl tries to hide herself in protection.
(Q)An old orcish woman cries over the loss of her spouse.
< 24h/24H 117v/118V Pos: standing >
The Path of Prosperity
The road here is about twenty-five feet wide. This Path of
Prosperity is one of the major arteries serving the Shady Grove. Dark
granite and slabs of marble form an interlocking mosaic of masonry on this
well-traveled road. Lined with guilds and small shoppes on both sides,
the Path of Prosperity also provides home to the countless of stray
animals and beggars. Other citizens of the Grove quickly rush along their
way paying attention to their tasks at hand. There is a large meeting
chamber of sorts to the north. Lots of chattering voices seem to emanate
from just beyond the door. There are exits to the east, west, and north
leading to various parts of the city.
Obvious exits: -North# -East -West
A wandering orcish soul, flying about here, is searching for a new victim.
< 24h/24H 116v/118V Pos: standing >
The Path of Prosperity
The road here is about twenty-five feet wide. This Path of
Prosperity is one of the major arteries serving the Shady Grove. Dark
granite and slabs of marble form an interlocking mosaic of masonry on this
well-traveled road. Lined with guilds and small shoppes on both sides,
the Path of Prosperity also provides home to the countless of stray
animals and beggars. Other citizens of the Grove quickly rush along their
way paying attention to their tasks at hand. The only exit besides along
this road is south into the house of a noble.
Obvious exits: -East -South -West
Puddles of fresh blood cover the ground.
The corpse of an orcish thief is lying here.
The corpse of the orc gate guard is lying here.
The corpse of an Orc is lying here.
The corpse of the orc gate guard is lying here.
[2] The corpse of a young orc sentinel is lying here.
The corpse of the orc gate guard is lying here.
The corpse of a baby orc is lying here.
The corpse of the orc gate guard is lying here.
The corpse of a young orc sentinel is lying here.
The corpse of a baby orc is lying here.
The corpse of an old orcish woman is lying here.
A Gnome (small) Tinker Belle of The Empire stands in mid-air here.
A Minotaur (large) The Empire stands in mid-air here.
You are knocked to the ground by a Thri-Kreen's mighty bash!
< 23h/24H 115v/118V Pos: sitting >
< T: Xzi TP: sit TC:few scratches E: A Thri-Kreen sta EP: excellent >
Someone parries your futile lunge at him.
< 23h/24H 115v/118V Pos: sitting >
< T: Xzi TP: sit TC:few scratches E: A Thri-Kreen sta EP: excellent >
That last attack was particularly invasive, and you feel your collective wisdom decrease.
You crumple to the ground, blood seeping from your ears as your mind is torn to pieces.
Your small limestone totem shattered in bits as the tortured body spasms and quivers!