<worn as a badge> a blood-stained steel badge from The Church of the Eternal Dusk
<worn on head> a well-crafted bone tiara
<worn on eyes> the eyes of the mindflayer (magic) (glowing)[224h 29m 4s]
<worn in ear> a tiny spider earring (glowing) [88%]
<worn in ear> a shimmering crystal dragon scale (magic) (glowing)
<worn on face> a knight's iron veil from The Temple to Skrentherlog
<worn around neck> a necklace of swirling feathers (magic) (humming)
<worn around neck> a symbol of domination (magic) (humming)
<worn on body> a blazing suit of devil platemail (magic) (glowing)
<worn about body> a golden cloak of wool (magic)
<worn as quiver> a knight's crystal quiver [82%]
<worn about waist> a sheepskin belt [64%]
<worn on belt buckle>an embroidered illithid-hide backsheath (magic) [52%]
<worn on arms> some glowing sleeves made of devil skin (magic) (glowing)
<held as shield> a crested shield of Melkivar (magic)
<worn around wrist> a black and white zebra-hide wristband [71%]
<worn around wrist> a sapphire and gold bracelet [85%]
<worn on hands> the gloves of warding (magic) [81%]
<worn on finger> ring of the past (magic) (glowing)
<worn on finger> a wispy astral-twined mindstone ring[224h 29m 4s]
<primary weapon> a gem-studded mace (magic)
<worn on legs> a pair of brimstone leggings (magic)
<worn on feet> the boots of the rose glacier
*A swarm of insects flies through the air.(Illusion)(Illusion)(Red Aura)
*Deathli Magister Militum of The Empire (Thri-Kreen)(small) stands in mid-air here.(Gold Aura)
< 1109h/1109H 255v/255V Pos: standing >
< 1109h/1109H 255v/255V Pos: standing >
You quickly scan the area.
You see nothing.
< 1109h/1109H 255v/255V Pos: standing >
You are carrying: (1/10)
a rugged adventurers satchel (magic) (illuminating)
< 1109h/1109H 255v/255V Pos: standing >
You are using:
<worn as a badge> a blood-stained steel badge from The Church of the Eternal Dusk
<worn on head> a well-crafted bone tiara
<worn on eyes> the eyes of the mindflayer (magic) (glowing)[224h 31m 9s]
<worn in ear> a tiny spider earring (glowing) [88%]
<worn in ear> a shimmering crystal dragon scale (magic) (glowing)
<worn on face> a knight's iron veil from The Temple to Skrentherlog
<worn around neck> a necklace of swirling feathers (magic) (humming)
<worn around neck> a symbol of domination (magic) (humming)
<worn on body> a blazing suit of devil platemail (magic) (glowing)
<worn about body> a golden cloak of wool (magic)
<worn as quiver> a knight's crystal quiver [82%]
<worn about waist> a sheepskin belt [64%]
<worn on belt buckle>an embroidered illithid-hide backsheath (magic) [52%]
<worn on arms> some glowing sleeves made of devil skin (magic) (glowing)
<held as shield> a crested shield of Melkivar (magic)
<worn around wrist> a black and white zebra-hide wristband [71%]
<worn around wrist> a sapphire and gold bracelet [85%]
<worn on hands> the gloves of warding (magic) [81%]
<worn on finger> ring of the past (magic) (glowing)
<worn on finger> a wispy astral-twined mindstone ring[224h 31m 9s]
<primary weapon> a gem-studded mace (magic)
<worn on legs> a pair of brimstone leggings (magic)
<worn on feet> the boots of the rose glacier
< 1109h/1109H 255v/255V Pos: standing >
< 1109h/1109H 255v/255V Pos: standing >
A swarm of insects leaves south.
Solp sneaks south.
You follow Deathli.
The South Gates of the Shady Grove
A large city dwells before your eyes. Many citizens have made this city
their home. Citizens of the Shady Grove can been seen running about tending
to their tasks at hand. The black obsidian gates closing off the city exit to
the south is here along with many guards protecting it from unlawful entry.
Eyes from above the city wall watch every move. There are exits to the north,
west, and east leading into various parts of the city. The exit beyond the
gate downwards leads to a ramp that descends into a deep moat.
Obvious exits: -North -East -West -Down
The corpse of an Orc is lying here.
The corpse of an orcish shaman is lying here.
The corpse of an Orc is lying here.
The corpse of a wandering hill giant is lying here.
A small rune-covered stone protrudes from the ground here.
*Solp Magister Equitum of The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*A swarm of insects flies through the air.(Illusion)(Illusion)(Red Aura)
*Deathli Magister Militum of The Empire (Thri-Kreen)(small) stands in mid-air here.(Gold Aura)
Cora enters from the north.
Inic enters from the north.
< 1109h/1109H 254v/255V Pos: standing >
A swarm of insects leaves north.
You follow Deathli.
The Path of the Damned
Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide. A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path. On the west side
of the pathway, there is a small stone tower rising above the city. On
the east side is the southern branch of the Bank of the Shady.
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
The corpse of an orcish warrior is lying here.
The corpse of an orcish guard is lying here.
*Solp Magister Equitum of The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*A swarm of insects flies through the air.(Illusion)(Illusion)(Red Aura)
*Deathli Magister Militum of The Empire (Thri-Kreen)(small) stands in mid-air here.(Gold Aura)
Cora enters from the south.
Inic enters from the south.
< 1109h/1109H 253v/255V Pos: standing >
You quickly scan the area.
You see nothing.
< 1109h/1109H 254v/255V Pos: standing >
You are carrying: (1/10)
a rugged adventurers satchel (magic) (illuminating)
< 1109h/1109H 255v/255V Pos: standing >
You are using:
<worn as a badge> a blood-stained steel badge from The Church of the Eternal Dusk
<worn on head> a well-crafted bone tiara
<worn on eyes> the eyes of the mindflayer (magic) (glowing)[224h 30m 58s]
<worn in ear> a tiny spider earring (glowing) [88%]
<worn in ear> a shimmering crystal dragon scale (magic) (glowing)
<worn on face> a knight's iron veil from The Temple to Skrentherlog
<worn around neck> a necklace of swirling feathers (magic) (humming)
<worn around neck> a symbol of domination (magic) (humming)
<worn on body> a blazing suit of devil platemail (magic) (glowing)
<worn about body> a golden cloak of wool (magic)
<worn as quiver> a knight's crystal quiver [82%]
<worn about waist> a sheepskin belt [64%]
<worn on belt buckle>an embroidered illithid-hide backsheath (magic) [52%]
<worn on arms> some glowing sleeves made of devil skin (magic) (glowing)
<held as shield> a crested shield of Melkivar (magic)
<worn around wrist> a black and white zebra-hide wristband [71%]
<worn around wrist> a sapphire and gold bracelet [85%]
<worn on hands> the gloves of warding (magic) [81%]
<worn on finger> ring of the past (magic) (glowing)
<worn on finger> a wispy astral-twined mindstone ring[224h 30m 58s]
<primary weapon> a gem-studded mace (magic)
<worn on legs> a pair of brimstone leggings (magic)
<worn on feet> the boots of the rose glacier
< 1109h/1109H 255v/255V Pos: standing >
The sun rises over the northern horizon.
< 1109h/1109H 255v/255V Pos: standing >
You quickly scan the area.
You see nothing.
< 1109h/1109H 255v/255V Pos: standing >
You currently have the following spell slots available:
1st circle: 11 of 11
2nd circle: 10 of 10
3rd circle: 9 of 9
4th circle: 9 of 9
5th circle: 8 of 8
6th circle: 7 of 7
7th circle: 6 of 6
8th circle: 5 of 5
9th circle: 5 of 5
10th circle: 4 of 4
< 1109h/1109H 255v/255V Pos: standing >
Inic leaves east.
< 1109h/1109H 255v/255V Pos: standing >
The southern branch of the Bank of the Shady is located to the east.
You extend your sights eastward.
In the Southern Branch of the Bank of Shady
Provided as a special service to those of the southern keep, the southern
branch of the Bank of Shady is staffed with a master banker. The floor and
walls of the bank are constructed from wooden planks. A large red elven rug
lies centered in the room. On the south wall of the bank, there is a large
ledge equipped with a few fountain pens. The teller window is located just
opposite this ledge. A small sign is located at this window. The only exit
lies west back to the Path of the Damned.
Obvious exits: -West
A large wooden counter is here, with a sign posted on it.
Inic The Empire (Minotaur)(large) stands in mid-air here.(Gold Aura)
An orcish elite bank guard stands here protecting the Lord's assets.(Red Aura)
An orcish elite bank guard stands here protecting the Lord's assets.(Red Aura)
< 1109h/1109H 255v/255V Pos: standing >
A swarm of insects leaves east.
You follow Deathli.
In the Southern Branch of the Bank of Shady
Provided as a special service to those of the southern keep, the southern
branch of the Bank of Shady is staffed with a master banker. The floor and
walls of the bank are constructed from wooden planks. A large red elven rug
lies centered in the room. On the south wall of the bank, there is a large
ledge equipped with a few fountain pens. The teller window is located just
opposite this ledge. A small sign is located at this window. The only exit
lies west back to the Path of the Damned.
Obvious exits: -West
A large wooden counter is here, with a sign posted on it.
*Solp Magister Equitum of The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*A swarm of insects flies through the air.(Illusion)(Illusion)(Red Aura)
*Deathli Magister Militum of The Empire (Thri-Kreen)(small) stands in mid-air here.(Gold Aura)
Inic The Empire (Minotaur)(large) sits in mid-air here, fighting an orcish elite bank guard.(Gold Aura)
An orcish elite bank guard is lying in mid-air here, fighting Inic.(Red Aura)
An orcish elite bank guard stands in mid-air here, fighting Inic.(Red Aura)
Cora enters from the west.
< 1109h/1109H 254v/255V Pos: standing >
You see nothing special...
< 1109h/1109H 254v/255V Pos: standing >
< 1109h/1109H 254v/255V Pos: standing >
Deathli suddenly attacks an orcish elite bank guard!
Deathli snaps into visibility.
< 1109h/1109H 254v/255V Pos: standing >
Inic attacks an orcish elite bank guard. [2 hits]
An orcish elite bank guard is burned severely as he hits Inic!
An orcish elite bank guard is burned severely as he hits Inic!
An orcish elite bank guard attacks Inic. [2 hits]
An Orc enters from the west.
< 1109h/1109H 254v/255V Pos: standing >
As an orcish elite bank guard strikes Inic, the power of Inic's ancestors fill them with RAGE!
As an orcish elite bank guard strikes Inic, the power of Inic's ancestors fill them with RAGE!
An orcish elite bank guard is burned severely as he hits Inic!
An orcish elite bank guard attacks Inic. [5 hits]
< 1109h/1109H 254v/255V Pos: standing >
An Orc leaves west.
< 1109h/1109H 254v/255V Pos: standing >
< 1109h/1109H 254v/255V Pos: standing >
Inic clambers to his feet.
< 1109h/1109H 254v/255V Pos: standing >
An Orc enters from the west.
< 1109h/1109H 254v/255V Pos: standing >
Deathli snaps into visibility.
The power of the Jade Empire infuses a katana called 'Retribution' with an enveloping green light.
Deathli points at an orcish elite bank guard.
An orcish elite bank guard screams out in anguish as his spirit is viciously violated by Deathli.
An orcish elite bank guard's body quivers as Deathli's hit strikes deep!
Deathli attacks an orcish elite bank guard. [13 hits]
< 1109h/1109H 254v/255V Pos: standing >
An orcish elite bank guard is burned severely as he hits Inic!
An orcish elite bank guard is burned severely as he hits Inic!
An orcish elite bank guard attacks Inic. [2 hits]
An Orc looks at Inic.
< 1109h/1109H 254v/255V Pos: standing >
An orcish elite bank guard is slashed into two by a master stroke performed by Inic.
An orcish elite bank guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
An orcish elite bank guard's death cry reverberates in your head as he falls to the ground.
< 1109h/1109H 254v/255V Pos: standing >
An Orc leaves west.
It appears to be the corpse of an orcish elite bank guard.
the blood sword of the ancients (magic)
a few coins
Cora gets something from the corpse of an orcish elite bank guard.
< 1109h/1109H 254v/255V Pos: standing >
An orcish elite bank guard is burned severely as he hits Inic!
An orcish elite bank guard is burned severely as he hits Inic!
An orcish elite bank guard is burned severely as he hits Inic!
An orcish elite bank guard is burned severely as he hits Inic!
An orcish elite bank guard attacks Inic. [4 hits]
Cora puts a pile of coins into a large leather backpack.
< 1109h/1109H 254v/255V Pos: standing >
< 1109h/1109H 254v/255V Pos: standing >
Inic appears to be Minotaur and has a few scratches.
He's large in size.
He is in the front rank.
His skin has a barklike texture..
He seems to be moving much faster than normal..
He is surrounded by burning flames!
He has little gills in his neck!
< 1109h/1109H 254v/255V Pos: standing >
Inic's sword of fire and flame summons the power of fire and flames at an orcish elite bank guard.
Billowing clouds of incendiary gases pour from Inic's fingertips!
A translucent field flashes around an orcish elite bank guard's body upon contact with Inic's assault, deflecting it back at him!
Inic cackles as his incendiary cloud torches Inic.
Inic's sword of fire and flame calls upon the pure power of the plane of fire, directing it at an orcish elite bank guard!
A burst of pure fire leaps from Inic burning the flesh of an orcish elite bank guard.
Inic attacks an orcish elite bank guard. [3 hits]
You start chanting...
A swarm of insects leaves west.
< 1109h/1109H 254v/255V Pos: standing >
An orcish elite bank guard is burned severely as he hits Inic!
An orcish elite bank guard is burned severely as he hits Inic!
An orcish elite bank guard is mortally wounded, and will die soon, if not aided.
An orcish elite bank guard attacks Inic. [2 hits]
< 1109h/1109H 254v/255V Pos: standing >
Deathli suddenly attacks an orcish elite bank guard!
Deathli snaps into visibility.
Deathli ruthlessly bludgeons an orcish elite bank guard to death.
An orcish elite bank guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are an orcish elite bank guard's last actions in this world.
< 1109h/1109H 254v/255V Pos: standing >
Cora gets something from the corpse of an orcish elite bank guard.
< 1109h/1109H 254v/255V Pos: standing >
Casting: ironwood
Cora puts a pile of coins into a large leather backpack.
< 1109h/1109H 254v/255V Pos: standing >
You complete your spell...
Inic's barkskin seems to take on the texture of iron.
< 1109h/1109H 254v/255V Pos: standing >
It appears to be the corpse of an orcish elite bank guard.
the blood sword of the ancients (magic)
< 1109h/1109H 254v/255V Pos: standing >
A swarm of insects enters from the west.
< 1109h/1109H 254v/255V Pos: standing >
You feel nature's energy flow into your 8th circle of knowledge.
Your communion with nature is now complete...
Your endurance fades away.
< 1109h/1109H 254v/255V Pos: standing >
Your group consists of ( 6/30):
( Head) 809/809 hit, 187/187 move Saif
(Front) 1109/1109 hit, 255/255 move Daeros
(Front) 1176/1340 hit, 141/180 move Inic
(Front) 532/521 hit, 135/135 move Cora
(Front) 1004/827 hit, 125/125 move Solp
(Front) 568/565 hit, 220/220 move Deathli
< 1109h/1109H 255v/255V Pos: standing >
A swarm of insects leaves west.
You follow Deathli.
The Path of the Damned
Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide. A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path. On the west side
of the pathway, there is a small stone tower rising above the city. On
the east side is the southern branch of the Bank of the Shady.
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
The corpse of an orcish warrior is lying here.
The corpse of an orcish guard is lying here.
*Solp Magister Equitum of The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*A swarm of insects flies through the air.(Illusion)(Illusion)(Red Aura)
*Deathli Magister Militum of The Empire (Thri-Kreen)(small) stands in mid-air here.(Gold Aura)
An orcish elite crouches in mid-air here.(Red Aura)
Cora enters from the east.
Inic enters from the east.
< 1109h/1109H 254v/255V Pos: standing >
Deathli sneaks west.
A swarm of insects leaves west.
You follow Deathli.
The Base of A Small Tower
This base of the tower is simply furnished and well kept. The room
here is large and is constructed from large granite blocks. The blocks
form a interlocking solid structure. The floor here is of earth and
pebbles. There are satin banners draped from the walls. The banners
have orcish sayings woven into them. There is a large staircase
leading up.
Obvious exits: -East -Up
*Solp Magister Equitum of The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*A swarm of insects flies through the air.(Illusion)(Illusion)(Red Aura)
*Deathli Magister Militum of The Empire (Thri-Kreen)(small) stands in mid-air here.(Gold Aura)
Cora enters from the east.
Inic enters from the east.
< 1109h/1109H 253v/255V Pos: standing >
< 1109h/1109H 253v/255V Pos: standing >
Autosaving...
< 1109h/1109H 254v/255V Pos: standing >
An orcish elite enters from the east.
< 1109h/1109H 255v/255V Pos: standing >
An orcish elite suddenly attacks Cora!
Inic bravely steps in front of Cora, shielding her from harm!
An orcish elite is burned severely as he hits Inic!
< 1109h/1109H 255v/255V Pos: standing >
< 1109h/1109H 255v/255V Pos: standing >
An Orc enters from above.
< 1109h/1109H 255v/255V Pos: standing >
An Orc leaves east.
< 1109h/1109H 255v/255V Pos: standing >
Solp snaps into visibility.
< 1109h/1109H 255v/255V Pos: standing >
< 1109h/1109H 255v/255V Pos: standing >
A fiendish spectre enters from the east.
Solp snaps into visibility.
As Inic strikes an orcish elite, the power of Inic's ancestors fill them with RAGE!
As Inic strikes an orcish elite, the power of Inic's ancestors fill them with RAGE!
Inic attacks an orcish elite. [6 hits]
< 1109h/1109H 255v/255V Pos: standing >
A fiendish spectre suddenly attacks Inic!
A fiendish spectre is burned severely as he hits Inic!
An orcish elite is burned severely as he hits Inic!
An orcish elite is burned severely as he hits Inic!
An orcish elite is burned severely as he hits Inic!
Inic's eyes roll as an orcish elite plants a foot in his face.
An orcish elite attacks Inic. [3 hits]
Cora appears to be Gnome and is in excellent condition.
She's small in size.
She is in the front rank.
She seems to be moving much faster than normal..
Her body appears to be covered with swirling shadows!
She is surrounded by burning flames!
She has little gills in her neck!
< 1109h/1109H 255v/255V Pos: standing >
An orcish elite suddenly clutches their head, as if trying to shrug off some unknown malady.
An orcish elite's eyes briefly cloud over as his body is painfully ripped apart from within.
< 1109h/1109H 255v/255V Pos: standing >
An orcish elite's eyes briefly cloud over as his body is painfully ripped apart from within.
< 1109h/1109H 255v/255V Pos: standing >
A fiendish spectre is burned severely as he hits Inic!
A fiendish spectre attacks Inic. [1 hits]
Inic attacks an orcish elite. [2 hits]
< 1109h/1109H 255v/255V Pos: standing >
An orcish elite is burned severely as he hits Inic!
An orcish elite attacks Inic. [1 hits]
< 1109h/1109H 255v/255V Pos: standing >
You start chanting...
< 1109h/1109H 255v/255V Pos: standing >
An orcish elite's eyes briefly cloud over as his body is painfully ripped apart from within.
< 1109h/1109H 255v/255V Pos: standing >
Casting: natures touch
< 1109h/1109H 255v/255V Pos: standing >
Deathli suddenly attacks a fiendish spectre!
Deathli snaps into visibility.
< 1109h/1109H 255v/255V Pos: standing >
You complete your spell...
You gently touch Cora's body, and her wounds begin to heal!
< 1109h/1109H 255v/255V Pos: standing >
An orcish elite's body quivers as Inic's hit strikes deep!
Inic neatly performs a coup de grace and beheads an orcish elite.
An orcish elite is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
An orcish elite's death cry reverberates in your head as he falls to the ground.
Solp's face flushes white for a moment.
< 1109h/1109H 255v/255V Pos: standing >
A fiendish spectre turns to focus his attack on Deathli!
A fiendish spectre attacks Inic. [1 hits]
Cora gets something from the corpse of an orcish elite.
< 1109h/1109H 255v/255V Pos: standing >
Cora puts a pile of coins into a large leather backpack.
< 1109h/1109H 255v/255V Pos: standing >
It appears to be the corpse of an orcish elite.
a suit of spiked platemail of the Black Guard (magic) (glowing)
< 1109h/1109H 255v/255V Pos: standing >
Inic appears to be Minotaur and has some small wounds and bruises.
He's large in size.
He is in the front rank.
His skin has a barklike texture..
He seems to be moving much faster than normal..
His skin has the texture of iron!
He is surrounded by burning flames!
He has little gills in his neck!
< 1109h/1109H 255v/255V Pos: standing >
You feel nature's energy flow into your 5th circle of knowledge.
Your communion with nature is now complete...
< 1109h/1109H 255v/255V Pos: standing >
Deathli snaps into visibility.
Deathli attacks a fiendish spectre. [7 hits]
< 1109h/1109H 255v/255V Pos: standing >
Cora starts casting an offensive spell.
Cora snaps into visibility.
< 1109h/1109H 255v/255V Pos: standing >
Deathli leaps over a fiendish spectre's attack.
Deathli leaps over a fiendish spectre's attack.
Deathli snaps into visibility.
A fiendish spectre attacks Deathli. [0 hits]
Inic's mighty slash knocks a fiendish spectre's weapon from his grasp!
Inic is burned severely as he hits a fiendish spectre!
As Inic strikes a fiendish spectre, the power of Inic's ancestors fill them with RAGE!
Inic is burned severely as he hits a fiendish spectre!
Inic is burned severely as he hits a fiendish spectre!
Inic is burned severely as he hits a fiendish spectre!
Inic is burned severely as he hits a fiendish spectre!
Inic's sword of fire and flame summons the power of fire and flames at a fiendish spectre.
A scathing gust of wind bursts from Inic's fingertips!
Inic's spell flows around a fiendish spectre, leaving him unharmed!
Inic's sword of fire and flame calls upon the pure power of the plane of fire, directing it at a fiendish spectre!
Inic's spell flows around a fiendish spectre, leaving him unharmed!
Inic attacks a fiendish spectre. [5 hits]
< 1109h/1109H 255v/255V Pos: standing >
Cora completes her spell...
Cora utters the words 'buoblg qrunsoqpze yugh'
Cora's spell flows around a fiendish spectre, leaving him unharmed!
You start chanting...
< 1109h/1109H 255v/255V Pos: standing >
A fiendish spectre suddenly clutches their head, as if trying to shrug off some unknown malady.
A fiendish spectre's eyes briefly cloud over as his body is painfully ripped apart from within.
< 1109h/1109H 255v/255V Pos: standing >
Casting: natures touch
Cora starts casting an offensive spell.
< 1109h/1109H 255v/255V Pos: standing >
You complete your spell...
You gently touch Inic's body, and his wounds begin to heal!
< 1109h/1109H 255v/255V Pos: standing >
Deathli's mace of light and darkness flares with pure light, unleashing the virtue of the gods at a fiendish spectre!
a fiendish spectre falls to the ground, their soul a mere shell of what it once was..
A fiendish spectre is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as a fiendish spectre dies in agony.
Cora stops invoking abruptly!
< 1109h/1109H 255v/255V Pos: standing >
You start chanting...
< 1109h/1109H 255v/255V Pos: standing >
Cora gets something from the corpse of a fiendish spectre.
< 1109h/1109H 255v/255V Pos: standing >
Cora puts a pile of coins into a large leather backpack.
< 1109h/1109H 255v/255V Pos: standing >
A swarm of insects leaves east.
Cora leaves east.
Inic leaves east.
< 1109h/1109H 255v/255V Pos: standing >
You abort your prayer before it's done!
< 1109h/1109H 255v/255V Pos: standing >
< 1109h/1109H 255v/255V Pos: standing >
It appears to be the corpse of a fiendish spectre.
a pair of tarnished gauntlets
a suit of orcish platemail (magic)
an orcish-forged sword (magic)
a pitch black knight's visor
< 1109h/1109H 255v/255V Pos: standing >
The Path of the Damned
Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide. A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path. On the west side
of the pathway, there is a small stone tower rising above the city. On
the east side is the southern branch of the Bank of the Shady.
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
[2] The corpse of an Orc is lying here.
The corpse of an orcish warrior is lying here.
The corpse of an orcish guard is lying here.
Inic The Empire (Minotaur)(large) stands in mid-air here.(Gold Aura)
Cora Tinker Belle of The Empire (Gnome)(small) stands in mid-air here.(Gold Aura)
*Solp Magister Equitum of The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*A swarm of insects flies through the air.(Illusion)(Illusion)(Red Aura)
Deathli Magister Militum of The Empire (Thri-Kreen)(small) stands in mid-air here.(Gold Aura)
< 1109h/1109H 254v/255V Pos: standing >
You feel nature's energy flow into your 5th circle of knowledge.
Your communion with nature is now complete...
< 1109h/1109H 254v/255V Pos: standing >
Cora sits down in a comfortable spot.
< 1109h/1109H 254v/255V Pos: standing >
Cora opens a thick ledger with the frostmaiden insignia and begins studying it intently.
< 1109h/1109H 254v/255V Pos: standing >
Inic appears to be Minotaur and has some small wounds and bruises.
He's large in size.
He is in the front rank.
His skin has a barklike texture..
He seems to be moving much faster than normal..
His skin has the texture of iron!
He is surrounded by burning flames!
He has little gills in his neck!
< 1109h/1109H 254v/255V Pos: standing >
Cora closes her book and smiles broadly.
< 1109h/1109H 254v/255V Pos: standing >
A swarm of insects starts casting a spell.
< 1109h/1109H 254v/255V Pos: standing >
Cora clambers to her feet.
< 1109h/1109H 254v/255V Pos: standing >
A swarm of insects completes his spell...
A swarm of insects utters the words 'wagg uizuguburuhl'
Inic slowly fades out of existence.
Cora slowly fades out of existence.
Solp slowly fades out of existence.
Deathli slowly fades out of existence.
< 1109h/1109H 254v/255V Pos: standing >
Inic eats a slab of beef.
You start chanting...
< 1109h/1109H 254v/255V Pos: standing >
A faint hum can be heard from the sword of fire and flame carried by Inic.
Casting: natures touch
< 1109h/1109H 254v/255V Pos: standing >
You complete your spell...
You gently touch Inic's body, and his wounds begin to heal!
An Orc enters from the west.
< 1109h/1109H 254v/255V Pos: standing >
An Orc leaves south.
< 1109h/1109H 254v/255V Pos: standing >
Your group consists of ( 6/30):
( Head) 809/809 hit, 186/187 move Saif
(Front) 1109/1109 hit, 254/255 move Daeros
(Front) 1261/1358 hit, 164/180 move Inic
(Front) 532/521 hit, 135/135 move Cora
(Front) 1045/827 hit, 125/125 move Solp
(Front) 568/565 hit, 220/220 move Deathli
< 1109h/1109H 254v/255V Pos: standing >
An Orc enters from the south.
< 1109h/1109H 254v/255V Pos: standing >
An Orc leaves east.
< 1109h/1109H 254v/255V Pos: standing >
An Orc enters from the east.
< 1109h/1109H 254v/255V Pos: standing >
Deathli snaps into visibility.
An Orc is knocked to the ground by Deathli's mighty bash!
< 1109h/1109H 254v/255V Pos: standing >
You feel nature's energy flow into your 5th circle of knowledge.
Your communion with nature is now complete...
< 1109h/1109H 254v/255V Pos: standing >
Cora looks at an Orc.
< 1109h/1109H 254v/255V Pos: standing >
Deathli snaps into visibility.
An Orc attacks Deathli. [0 hits]
Inic looks at an Orc.
< 1109h/1109H 254v/255V Pos: standing >
Deathli snaps into visibility.
Deathli ruthlessly bludgeons an Orc to death.
An Orc's amber-colored rod was completely destroyed by the massive blow!
An Orc is dead! R.I.P.
You receive your share of experience.
An Orc's death cry reverberates in your head as he falls to the ground.
The Path of the Damned
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
[3] The corpse of an Orc is lying here.
The corpse of an orcish warrior is lying here.
The corpse of an orcish guard is lying here.
*Inic The Empire (Minotaur)(large) stands in mid-air here.(Gold Aura)
*Cora Tinker Belle of The Empire (Gnome)(small) stands in mid-air here.(Gold Aura)
*Solp Magister Equitum of The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*A swarm of insects flies through the air.(Illusion)(Illusion)(Red Aura)
Deathli Magister Militum of The Empire (Thri-Kreen)(small) stands in mid-air here.(Gold Aura)
< 1109h/1109H 254v/255V Pos: standing >
It appears to be the corpse of Dawken.
a pair of tight black slippers
a shabby alligator skin jerkin
[2] a light blue scarf
a quill
[2] a spellbook
a quill
[5] a small bandage
< 1109h/1109H 254v/255V Pos: standing >
The day has begun.
< 1109h/1109H 254v/255V Pos: standing >
< 1109h/1109H 254v/255V Pos: standing >
< 1109h/1109H 254v/255V Pos: standing >
You quickly scan the area.
You see nothing.
< 1109h/1109H 254v/255V Pos: standing >
Your group consists of ( 6/30):
( Head) 809/809 hit, 187/187 move Saif
(Front) 1109/1109 hit, 254/255 move Daeros
(Front) 1290/1358 hit, 180/180 move Inic
(Front) 531/521 hit, 135/135 move Cora
(Front) 1040/827 hit, 125/125 move Solp
(Front) 568/565 hit, 220/220 move Deathli
< 1109h/1109H 254v/255V Pos: standing >
< 1109h/1109H 254v/255V Pos: standing >
An Orc rides in on a snarling warg from the north.
< 1109h/1109H 254v/255V Pos: standing >
An Orc leaves west riding on a snarling warg.
< 1109h/1109H 254v/255V Pos: standing >
The Living Necroplasm runs its tendrils through Solp's body, transforming him!
A chill passes by as all the color drains from Solp.
Deathli sneaks west.
A swarm of insects leaves west.
You follow Deathli.
The Base of A Small Tower
This base of the tower is simply furnished and well kept. The room
here is large and is constructed from large granite blocks. The blocks
form a interlocking solid structure. The floor here is of earth and
pebbles. There are satin banners draped from the walls. The banners
have orcish sayings woven into them. There is a large staircase
leading up.
Obvious exits: -East -Up
Fresh blood splatters cover the area.
The corpse of a fiendish spectre is lying here.
The corpse of an orcish elite is lying here.
*Solp Magister Equitum of The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*A swarm of insects flies through the air.(Illusion)(Illusion)(Red Aura)
*Deathli Magister Militum of The Empire (Thri-Kreen)(small) stands in mid-air here.(Gold Aura)
Cora enters from the east.
Inic enters from the east.
< 1109h/1109H 254v/255V Pos: standing >
A study of some sorts lies above.
You extend your sights upward.
A Small Study
This small study is clean and polished. There is a large desk in the
corner of the room. The south wall of the room houses an old bookcase.
The walls of this room, like the previous, are constructed of stone.
The floor is covered in an old red orcish-woven rug. The east and west
walls are home to several old tapestries. There is only one exit out
of this room leading back to the base room.
Obvious exits: -Up -Down
You sense a lifeform nearby.
< 1109h/1109H 254v/255V Pos: standing >
You quickly scan the area.
You see nothing.
< 1109h/1109H 254v/255V Pos: standing >
A swarm of insects leaves east.
You follow Deathli.
The Path of the Damned
Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide. A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path. On the west side
of the pathway, there is a small stone tower rising above the city. On
the east side is the southern branch of the Bank of the Shady.
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
[3] The corpse of an Orc is lying here.
The corpse of an orcish warrior is lying here.
The corpse of an orcish guard is lying here.
*Solp Magister Equitum of The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*A swarm of insects flies through the air.(Illusion)(Illusion)(Red Aura)
*Deathli Magister Militum of The Empire (Thri-Kreen)(small) stands in mid-air here.(Gold Aura)
Cora enters from the west.
Inic enters from the west.
< 1109h/1109H 253v/255V Pos: standing >
You are carrying: (1/10)
a rugged adventurers satchel (magic) (illuminating)
< 1109h/1109H 253v/255V Pos: standing >
You are using:
<worn as a badge> a blood-stained steel badge from The Church of the Eternal Dusk
<worn on head> a well-crafted bone tiara
<worn on eyes> the eyes of the mindflayer (magic) (glowing)[224h 29m 9s]
<worn in ear> a tiny spider earring (glowing) [88%]
<worn in ear> a shimmering crystal dragon scale (magic) (glowing)
<worn on face> a knight's iron veil from The Temple to Skrentherlog
<worn around neck> a necklace of swirling feathers (magic) (humming)
<worn around neck> a symbol of domination (magic) (humming)
<worn on body> a blazing suit of devil platemail (magic) (glowing)
<worn about body> a golden cloak of wool (magic)
<worn as quiver> a knight's crystal quiver [82%]
<worn about waist> a sheepskin belt [64%]
<worn on belt buckle>an embroidered illithid-hide backsheath (magic) [52%]
<worn on arms> some glowing sleeves made of devil skin (magic) (glowing)
<held as shield> a crested shield of Melkivar (magic)
<worn around wrist> a black and white zebra-hide wristband [71%]
<worn around wrist> a sapphire and gold bracelet [85%]
<worn on hands> the gloves of warding (magic) [81%]
<worn on finger> ring of the past (magic) (glowing)
<worn on finger> a wispy astral-twined mindstone ring[224h 29m 9s]
<primary weapon> a gem-studded mace (magic)
<worn on legs> a pair of brimstone leggings (magic)
<worn on feet> the boots of the rose glacier
< 1109h/1109H 253v/255V Pos: standing >
An Orc enters from the west.
< 1109h/1109H 254v/255V Pos: standing >
Deathli snaps into visibility.
An Orc is knocked to the ground by Deathli's mighty bash!
< 1109h/1109H 255v/255V Pos: standing >
Solp snaps into visibility.
< 1109h/1109H 255v/255V Pos: standing >
This Orc looks pretty hurt.
He's medium in size.
< 1109h/1109H 255v/255V Pos: standing >
Solp snaps into visibility.
< 1109h/1109H 255v/255V Pos: standing >
An Orc suddenly clutches their head, as if trying to shrug off some unknown malady.
Blood seeps from an Orc's ears as his mind is torn to pieces.
An Orc is dead! R.I.P.
You receive your share of experience.