<worn as a badge> an emblem of Shanatar royalty
<worn on head> an ancient crown of elven royalty (glowing) (humming)
<worn on eyes> a delicate spider-shaped eyepatch
<worn in ear> an enchanted earring of constitution
<worn in ear> a brightly flaming earring [81%]
<worn on face> the beak of the Queen of Chaos
<worn around neck> the wooden amulet of the ancient tree spirit
<worn around neck> some kharma mind beads
<worn on body> the armor of purity [67%]
<worn about body> the cloak of shadow dragons
<worn as quiver> a golden scabbard encrusted with emeralds and rubies (glowing) [73%]
<worn about waist> a darkmail belt
<worn on belt buckle>a robin's tail feather (glowing) (illuminating)
<worn on arms> sleeves of gold dragonskin
<held as shield> a small shield of bluestone wreathed in flames (glowing)
<worn around wrist> a bracer of pit worm scales
<worn around wrist> a carved diorite bracer [83%]
<worn on hands> the cubes of protection (humming)
<worn on finger> a ring of angel feathers
<worn on finger> a ring of twisted gray mist
<primary weapon> a mace named 'Vengeance'
<worn on legs> a pair of chromium dragonscale greaves
<worn on feet> a pair of shadowseed stone boots
A caravan guard who is close by to your north.
A rotund merchant who is close by to your north.
A wild horse who is not far off to your north.
A hook flier who is a brief walk away to your north.
A voadkyn who is rather far off to your north.
A forest Tor who is rather far off to your north.
< 814h/810H 139v/152V Pos: standing >
A Clearing in the Forest
Obvious exits: -N -S -U
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
A fat, lazy looking merchant barks orders.
< 814h/810H 139v/152V Pos: standing >
You quickly scan the area.
A wild horse who is close by to your north.
A hook flier who is not far off to your north.
A voadkyn who is a brief walk away to your north.
A forest Tor who is a brief walk away to your north.
A treejumper who is close by above you.
A satyr who is not far off above you.
A bandit archer who is not far off above you.
A bandit archer who is not far off above you.
< 814h/810H 141v/152V Pos: standing >
Hidden Ladder on a Giant Tree
Obvious exits: -U -D
A treejumper searches the area for food.
< 814h/810H 141v/152V Pos: standing >
You quickly scan the area.
A satyr who is close by above you.
A bandit archer who is close by above you.
A bandit archer who is close by above you.
A caravan guard who is close by below you.
A caravan guard who is close by below you.
A caravan guard who is close by below you.
A caravan guard who is close by below you.
A rotund merchant who is close by below you.
< 814h/810H 141v/152V Pos: standing >
A Hidden Loft
Obvious exits: -W -D
A strong looking vine hangs here
A satyr trots through the area making music.
A bandit archer is prepared to deal death below.
A bandit archer is prepared to deal death below.
< 814h/810H 142v/152V Pos: standing >
You quickly scan the area.
A forest Tor who is close by to your west.
A forest Tor who is close by to your west.
A hopper who is not far off to your west.
A Goblin who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A treejumper who is close by below you.
A caravan guard who is not far off below you.
A caravan guard who is not far off below you.
A caravan guard who is not far off below you.
A caravan guard who is not far off below you.
A rotund merchant who is not far off below you.
< 814h/810H 144v/152V Pos: standing >
A satyr plays a song to lift his spirit off the ground.
< 814h/810H 144v/152V Pos: standing >
Hidden Ladder on a Giant Tree
Obvious exits: -U -D
A treejumper searches the area for food.
< 814h/810H 150v/152V Pos: standing >
A Clearing in the Forest
Obvious exits: -N -S -U
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
A fat, lazy looking merchant barks orders.
< 814h/810H 148v/152V Pos: standing >
Alas, you cannot go that way. . . .
< 814h/810H 148v/152V Pos: standing >
Alas, you cannot go that way. . . .
< 813h/810H 149v/152V Pos: standing >
Path Approaching a Small Clearing
Obvious exits: -N -S
< 813h/810H 147v/152V Pos: standing >
Path Along the Forest Floor
Obvious exits: -N -S
< 813h/810H 146v/152V Pos: standing >
Beginning of Aravne Forest
Obvious exits: -N -S
< 813h/810H 145v/152V Pos: standing >
...^*****
^..********
...**********
^^****^******
..****@******
.***********.
.**********M.
**M*^*****.
**^^****.
The Great Forest of Aravne
Obvious exits: -N -E -S -W
< 813h/810H 143v/152V Pos: standing >
....^****
.^..*******
^...*********
.^^****^*****
...***@******
^.***********
..**********M
***M*^*****
***^^****
The Great Forest of Aravne
Obvious exits: -N -E -S -W
< 813h/810H 142v/152V Pos: standing >
^....^***
^.^..******
^^...********
^.^^****^****
^...**@******
^^.**********
^..**********
^***M*^****
****^^***
The Great Forest of Aravne
Obvious exits: -N -E -S -W
< 813h/810H 142v/152V Pos: standing >
^^....^**
^^.^..*****
^^^...*******
^^.^^****^***
^^...*@******
^^^.*********
^^..*********
.^***M*^***
^****^^**
The Great Forest of Aravne
Obvious exits: -N -E -S -W
< 813h/810H 141v/152V Pos: standing >
< 813h/810H 144v/152V Pos: standing >
< 813h/810H 152v/152V Pos: standing >
< 813h/810H 152v/152V Pos: standing >
^^....^**
^^.^..*****
^^^...*******
^^.^^****^***
^^...*@******
^^^.*********
^^..*********
.^***M*^***
^****^^**
The Great Forest of Aravne
Obvious exits: -N -E -S -W
< 813h/810H 152v/152V Pos: standing >
You quickly scan the area.
A forest Tor who is almost out of sight to your north.
A displacer beast who is a brief walk away to your south.
< 813h/810H 152v/152V Pos: standing >
< 813h/810H 152v/152V Pos: standing >
You quickly scan the area.
A forest Tor who is almost out of sight to your north.
A displacer beast who is a brief walk away to your south.
< 813h/810H 152v/152V Pos: standing >
Hint: The main stat for armor class is agility. You can improve your armor class with equipment.
< 813h/810H 152v/152V Pos: standing >
^^....^**
^^.^..*****
^^^...*******
^^.^^****^***
^^...*@******
^^^.*********
^^..*********
.^***M*^***
^****^^**
The Great Forest of Aravne
Obvious exits: -N -E -S -W
< 813h/810H 152v/152V Pos: standing >
< 813h/810H 152v/152V Pos: standing >
< 813h/810H 152v/152V Pos: standing >
< 813h/810H 152v/152V Pos: standing >
< 813h/810H 152v/152V Pos: standing >
< 813h/810H 152v/152V Pos: standing >
< 813h/810H 152v/152V Pos: standing >
You quickly scan the area.
A forest Tor who is almost out of sight to your north.
A displacer beast who is a brief walk away to your south.
< 813h/810H 152v/152V Pos: standing >
You quickly scan the area.
A forest Tor who is almost out of sight to your north.
A displacer beast who is a brief walk away to your south.
< 813h/810H 152v/152V Pos: standing >
^^....^**
^^.^..*****
^^^...*******
^^.^^****^***
^^...*@******
^^^.*********
^^..*********
.^***M*^***
^****^^**
The Great Forest of Aravne
Obvious exits: -N -E -S -W
< 813h/810H 152v/152V Pos: standing >
You quickly scan the area.
A forest Tor who is almost out of sight to your north.
A displacer beast who is a brief walk away to your south.
< 813h/810H 152v/152V Pos: standing >
^^....^**
^^.^..*****
^^^...*******
^^.^^****^***
^^...*@******
^^^.*********
^^..*********
.^***M*^***
^****^^**
The Great Forest of Aravne
Obvious exits: -N -E -S -W
< 813h/810H 152v/152V Pos: standing >
You quickly scan the area.
A forest Tor who is almost out of sight to your north.
A displacer beast who is a brief walk away to your south.
< 813h/810H 152v/152V Pos: standing >
^^....^**
^^.^..*****
^^^...*******
^^.^^****^***
^^...*@******
^^^.*********
^^..*********
.^***M*^***
^****^^**
The Great Forest of Aravne
Obvious exits: -N -E -S -W
< 813h/810H 152v/152V Pos: standing >
You quickly scan the area.
A forest Tor who is almost out of sight to your north.
A displacer beast who is a brief walk away to your south.
< 813h/810H 152v/152V Pos: standing >
< 813h/810H 152v/152V Pos: standing >
< 813h/810H 152v/152V Pos: standing >
< 813h/810H 152v/152V Pos: standing >
^^....^**
^^.^..*****
^^^...*******
^^.^^****^***
^^...*@******
^^^.*********
^^..*********
.^***M*^***
^****^^**
The Great Forest of Aravne
Obvious exits: -N -E -S -W
< 813h/810H 152v/152V Pos: standing >
You quickly scan the area.
A forest Tor who is almost out of sight to your north.
A displacer beast who is a brief walk away to your south.
< 813h/810H 152v/152V Pos: standing >
< 813h/810H 152v/152V Pos: standing >
You start chanting...
< 813h/810H 152v/152V Pos: standing >
Casting: moonwell ***
< 813h/810H 152v/152V Pos: standing >
Casting: moonwell **
< 813h/810H 152v/152V Pos: standing >
Casting: moonwell *
< 813h/810H 152v/152V Pos: standing >
Casting: moonwell
< 813h/810H 152v/152V Pos: standing >
You complete your spell...
Swirling, silvery mists fill the area, slowly forming a pool on the ground..
< 813h/810H 152v/152V Pos: standing >
< 813h/810H 152v/152V Pos: standing >
You feel nature's energy flow into your 10th circle of knowledge.
Your communion with nature is now complete...
< 813h/810H 152v/152V Pos: standing >
Deathli steps out of a moonwell.
< 813h/810H 152v/152V Pos: standing >
You say in god 'dunno it but fc'
< 813h/810H 152v/152V Pos: standing >
Saving Asf.
< 813h/810H 152v/152V Pos: standing >
You quickly scan the area.
A forest Tor who is almost out of sight to your north.
A displacer beast who is not far off to your south.
< 813h/810H 152v/152V Pos: standing >
Deathli starts following you.
< 813h/810H 152v/152V Pos: standing >
Deathli has just given you his consent.
< 813h/810H 152v/152V Pos: standing >
Deathli is now a member of your group.
< 813h/810H 152v/152V Pos: standing >
^^....^**
^^.^..*****
^^^...*******
^^.^^****^***
^^...*@******
^^^.*********
^^..**M******
.^*****^***
^****^^**
The Great Forest of Aravne
Obvious exits: -N -E -S -W
A pool formed of silver-colored liquid is here, slowly dissipating.
*Deathli (Thri-Kreen)(medium) stands, floating here.
< 813h/810H 152v/152V Pos: standing >
The first hint of daylight can be seen on the northern horizon.
< 813h/810H 152v/152V Pos: standing >
You say in god 'bash it'
< 813h/810H 152v/152V Pos: standing >
Deathli chitters 'bashing'
.^..*****
^...*******
.^^****^***
...*P@*****
^.*********
..**M******
*****^***
The Great Forest of Aravne
Obvious exits: -N -E -S -W
< 813h/810H 150v/152V Pos: standing >
^..******
...********
^^****^****
..**P@*****
.**********
.**M*******
****^****
The Great Forest of Aravne
Obvious exits: -N -E -S -W
< 813h/810H 148v/152V Pos: standing >
..*******
..*********
^****^*****
.***P@*****
**********M
**M*******.
***^*****
The Great Forest of Aravne
Obvious exits: -N -E -S -W
Deathli sneaks in from the west.
< 813h/810H 146v/152V Pos: standing >
< 813h/810H 147v/152V Pos: standing >
Beginning of Aravne Forest
Obvious exits: -N -S
< 813h/810H 146v/152V Pos: standing >
You quickly scan the area.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A caravan guard who is a brief walk away to your north.
A rotund merchant who is a brief walk away to your north.
A wild horse who is rather far off to your north.
A hook flier who is in the distance to your north.
A voadkyn who is in the distance to your north.
< 813h/810H 147v/152V Pos: standing >
Path Along the Forest Floor
Obvious exits: -N -S
< 813h/810H 147v/152V Pos: standing >
You quickly scan the area.
A caravan guard who is not far off to your north.
A caravan guard who is not far off to your north.
A caravan guard who is not far off to your north.
A caravan guard who is not far off to your north.
A rotund merchant who is not far off to your north.
A wild horse who is a brief walk away to your north.
A hook flier who is rather far off to your north.
A voadkyn who is rather far off to your north.
A deer who is in the distance to your north.
< 813h/810H 147v/152V Pos: standing >
Path Approaching a Small Clearing
Obvious exits: -N -S
< 812h/810H 148v/152V Pos: standing >
You quickly scan the area.
A caravan guard who is close by to your north.
A caravan guard who is close by to your north.
A caravan guard who is close by to your north.
A caravan guard who is close by to your north.
A rotund merchant who is close by to your north.
A wild horse who is not far off to your north.
A hook flier who is a brief walk away to your north.
A voadkyn who is a brief walk away to your north.
A deer who is rather far off to your north.
A forest Tor who is in the distance to your north.
< 812h/810H 149v/152V Pos: standing >
Alas, you cannot go that way. . . .
< 812h/810H 150v/152V Pos: standing >
You quickly scan the area.
A caravan guard who is close by to your north.
A caravan guard who is close by to your north.
A caravan guard who is close by to your north.
A caravan guard who is close by to your north.
A rotund merchant who is close by to your north.
A wild horse who is not far off to your north.
A hook flier who is a brief walk away to your north.
A voadkyn who is a brief walk away to your north.
A deer who is rather far off to your north.
A forest Tor who is in the distance to your north.
< 812h/810H 150v/152V Pos: standing >
A Clearing in the Forest
Obvious exits: -N -S -U
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
A fat, lazy looking merchant barks orders.
Deathli sneaks in from the south.
< 812h/810H 150v/152V Pos: standing >
You quickly scan the area.
A wild horse who is close by to your north.
A hook flier who is not far off to your north.
A voadkyn who is not far off to your north.
A deer who is a brief walk away to your north.
A forest Tor who is rather far off to your north.
A treejumper who is close by above you.
A forest Tor who is not far off above you.
A bandit archer who is not far off above you.
A bandit archer who is not far off above you.
< 812h/810H 150v/152V Pos: standing >
Hidden Ladder on a Giant Tree
Obvious exits: -U -D
A treejumper searches the area for food.
< 812h/810H 148v/152V Pos: standing >
You quickly scan the area.
A forest Tor who is close by above you.
A bandit archer who is close by above you.
A bandit archer who is close by above you.
A caravan guard who is close by below you.
A caravan guard who is close by below you.
A caravan guard who is close by below you.
A caravan guard who is close by below you.
A rotund merchant who is close by below you.
< 812h/810H 148v/152V Pos: standing >
You quickly scan the area.
A forest Tor who is close by above you.
A bandit archer who is close by above you.
A bandit archer who is close by above you.
A caravan guard who is close by below you.
A caravan guard who is close by below you.
A caravan guard who is close by below you.
A caravan guard who is close by below you.
A rotund merchant who is close by below you.
< 812h/810H 149v/152V Pos: standing >
A Hidden Loft
Obvious exits: -W -D
A strong looking vine hangs here
A forest Tor saunters along the forest floor.
A bandit archer is prepared to deal death below.
A bandit archer is prepared to deal death below.
Deathli floats in from below.
< 812h/810H 149v/152V Pos: standing >
You quickly scan the area.
A satyr who is close by to your west.
A Goblin who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A hopper who is a brief walk away to your west.
A treejumper who is close by below you.
A caravan guard who is not far off below you.
A caravan guard who is not far off below you.
A caravan guard who is not far off below you.
A caravan guard who is not far off below you.
A rotund merchant who is not far off below you.
< 812h/810H 150v/152V Pos: standing >
You quickly scan the area.
A satyr who is close by to your west.
A Goblin who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A hopper who is a brief walk away to your west.
A treejumper who is close by below you.
A caravan guard who is not far off below you.
A caravan guard who is not far off below you.
A caravan guard who is not far off below you.
A caravan guard who is not far off below you.
A rotund merchant who is not far off below you.
< 812h/810H 151v/152V Pos: standing >
Rope Bridge over the Clearing
Obvious exits: -E -W
A satyr trots through the area making music.
Deathli sneaks in from the east.
< 812h/810H 150v/152V Pos: standing >
Deck of a Large Treehouse
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
[4] The corpse of a bandit swashbuckler is lying here.
A Goblin (small) Disciple of Lloth stands, floating here, fighting a bandit swashbuckler.
A bandit swashbuckler stands here, fighting a Goblin.
A bandit swashbuckler fingers the hilt of his rapier.
A bandit swashbuckler fingers the hilt of his rapier.
A bandit swashbuckler fingers the hilt of his rapier.
A bandit swashbuckler fingers the hilt of his rapier.
A bandit swashbuckler fingers the hilt of his rapier.
A bandit swashbuckler fingers the hilt of his rapier.
A bandit swashbuckler fingers the hilt of his rapier.
Deathli sneaks in from the east.
< 812h/810H 148v/152V Pos: standing >
A bandit swashbuckler screams in pain as a Goblin's pierce tears into his flesh.
A bandit swashbuckler screams in pain as a Goblin's pierce tears into his flesh.
A bandit swashbuckler screams in pain as a Goblin's pierce tears into his flesh.
A bandit swashbuckler screams in pain as a Goblin's pierce tears into his flesh.
Deathli snaps into visibility.
A Goblin is knocked to the ground by Deathli's mighty bash!
< 812h/810H 148v/152V Pos: standing >
Deathli snaps into visibility.
Deathli's impressive bludgeon strikes a Goblin.
Deathli's fine slash strikes a Goblin.
The power of the Jade Empire infuses a katana called 'Retribution' with an enveloping green light.
Deathli points at a Goblin.
A Goblin screams out in anguish as his spirit is viciously violated by Deathli.
Deathli's slash strikes a Goblin hard.
Deathli's fine bludgeon strikes a Goblin hard.
Deathli's fine bludgeon strikes a Goblin very hard.
Deathli's fine bludgeon strikes a Goblin hard.
Deathli's bludgeon strikes a Goblin very hard.
Deathli's impressive bludgeon seriously wounds a Goblin.
Deathli misses a Goblin.
Deathli's bludgeon strikes a Goblin hard.
Deathli's bludgeon seriously wounds a Goblin.
< 812h/810H 148v/152V Pos: standing >
You start chanting...
You snap into visibility.
< 812h/810H 152v/152V Pos: standing >
A Goblin's pierce strikes a bandit swashbuckler.
A Goblin's awesome pierce enshrouds a bandit swashbuckler in a mist of blood.
< 812h/810H 152v/152V Pos: standing >
Casting: sunray
< 812h/810H 152v/152V Pos: standing >
You complete your spell...
[Damage: 130 ] A Goblin is struck by your ray of sunlight, and is destroyed instantly!
A Goblin's sharp blade dripping with blood melted from the intense heat!
A Goblin's shrake skull melted from the intense heat!
A Goblin's frayed cloth collar of charisma melted from the intense heat!
A Goblin's monocle of damnation melted from the intense heat!
A Goblin's hunters quiver melted from the intense heat!
A Goblin is dead! R.I.P.
You receive your share of experience.