The death of [56 Brigand] Zikl (Halfling)

in Aboard the Ketch Hunter

from the perspective of [51 Guardian] Hrrk Disciple of Lloth (Troll)

<worn as a badge>    a miniature carved piece of the statue of Astansus
<worn on head>       a knight's bone coif from Morg's Place
<worn on eyes>       a black silken skull eyepatch [78%]             
<worn in ear>        a spiked blackened earring
<worn on face>       a mask of the dragonkin (magic)
<worn around neck>   a pendant of fire
<worn around neck>   a seaweed covered necklace
<worn on body>       a suit of black ringmail bearing the symbol of Alatorin (magic)
<worn about body>    the mantle of the warchief
<worn as quiver>     a hollowed eye stalk (magic) (glowing)
<worn about waist>   a glittering ivory girth
<worn on arms>       two marbled coiling serpents (magic)
<held as shield>     the shield of the titan prince (magic)
<worn around wrist>  a bracer bearing the Longhollow symbol (magic)
<worn around wrist>  a bracer bearing the Longhollow symbol (magic)
<worn on hands>      a pair of spiked bloody talons
<worn on finger>     a signet ring of Vernadad Lo'Ushuur
<worn on finger>     the signet ring of Rolart (magic)
<primary weapon>     a double-bladed axe named 'Giantbane'
<worn on legs>       a pair of dragonscale leg plates (magic)
<worn on feet>       a pair of black boots (magic)

Bardo plays a song to lift her spirit off the ground.

< 881h/881H 135v/135V Pos: standing >
The lich of a mountain yeti completes its spell...
The lich of a mountain yeti utters the words 'xarr ay ghaiz'
The lich of a winter wolf completes its spell...
The lich of a winter wolf utters the words 'xarr ay ghaiz'

< 881h/881H 135v/135V Pos: standing >
Dijj gives an order to his followers.

< 881h/881H 135v/135V Pos: standing >
The lich of a winter wolf completes its spell...
The lich of a winter wolf utters the words 'xarr ay ghaiz'

< 881h/881H 135v/135V Pos: standing >
Dijj gives an order to his followers.
The lich of a winter wolf starts casting a spell.
The lich of a mountain yeti starts casting a spell.
The lich of a winter wolf starts casting a spell.

< 881h/881H 135v/135V Pos: standing >
Bardo plays a song to lift her spirit off the ground.

< 881h/881H 135v/135V Pos: standing >
The lich of a mountain yeti completes its spell...
The lich of a mountain yeti utters the words 'xarr ay ghaiz'
The lich of a winter wolf completes its spell...
The lich of a winter wolf utters the words 'xarr ay ghaiz'

< 881h/881H 135v/135V Pos: standing >

< 881h/881H 135v/135V Pos: standing >
The lich of a winter wolf completes its spell...
The lich of a winter wolf utters the words 'xarr ay ghaiz'

< 881h/881H 135v/135V Pos: standing >
Dijj gives an order to his followers.
The lich of a mountain yeti starts casting a spell.
The lich of a winter wolf starts casting a spell.

< 881h/881H 135v/135V Pos: standing >

< 881h/881H 135v/135V Pos: standing >

< 881h/881H 135v/135V Pos: standing >
Bardo plays a song to lift her spirit off the ground.

< 881h/881H 135v/135V Pos: standing >
The lich of a mountain yeti completes its spell...
The lich of a mountain yeti utters the words 'xarr ay ghaiz'
The lich of a winter wolf completes its spell...
The lich of a winter wolf utters the words 'xarr ay ghaiz'

< 881h/881H 135v/135V Pos: standing >
Aboard the Ketch Hunter
Obvious exits: -North -East -West
A greyish stone wall is here to the west. (magic)
A greyish stone wall is here to the east. (magic)
A greyish stone wall is here to the north. (magic)
*Bardo Disciple of Lloth (Minotaur)(huge) stands in mid-air here.(Red Aura)
*Joval Disciple of Lloth (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Dijj Disciple of Lloth (Kobold)(tiny) stands in mid-air here.(Red Aura)
*The lich of a winter wolf stands here. (minion) (Red Aura)
*The lich of A mountain yeti stands here. (minion) (Red Aura)
The lich of a winter wolf stands here. (minion) (Red Aura)

< 881h/881H 135v/135V Pos: standing >
Bardo plays a song to lift her spirit off the ground.

< 881h/881H 135v/135V Pos: standing >
Bardo plays a song to lift her spirit off the ground.

< 881h/881H 135v/135V Pos: standing >

< 881h/881H 135v/135V Pos: standing >
Bardo plays a song to lift her spirit off the ground.

< 881h/881H 135v/135V Pos: standing >

< 881h/881H 135v/135V Pos: standing >
Joval gives an order to his followers.

< 881h/881H 135v/135V Pos: standing >
Joval disembarks this ship.

< 881h/881H 135v/135V Pos: standing >
Bardo plays a song to lift her spirit off the ground.

< 881h/881H 135v/135V Pos: standing >
Joval comes aboard.

< 881h/881H 135v/135V Pos: standing >
Joval sits down in a comfortable spot.

< 881h/881H 135v/135V Pos: standing >
Joval opens a thick ledger with the frostmaiden insignia and begins studying it intently.

< 881h/881H 135v/135V Pos: standing >
Joval closes his book and grins malevolently.

< 881h/881H 135v/135V Pos: standing >
Bardo plays a song to lift her spirit off the ground.

< 881h/881H 135v/135V Pos: standing >
Shieldpunch
=========================================
Syntax:         shieldpunch <victim>

Specialized Warriors may hit an opponent with their shield, inflicting 
damage and causing the target to be unable to respond to any commands for a 
period of time.

	See also:guardian
The following character attributes are used in execution of this ability (if any):
Char's Agility.
Victim's Agility.

< 881h/881H 135v/135V Pos: standing >
Joval clambers to his feet.

< 881h/881H 135v/135V Pos: standing >
Joval gets a slab of beef from his bottomless bag of the shield dwarves.

< 881h/881H 135v/135V Pos: standing >
Joval eats a slab of beef.

< 881h/881H 135v/135V Pos: standing >
Bardo plays a song to lift her spirit off the ground.

< 881h/881H 135v/135V Pos: standing >
Joval starts casting a spell.

< 881h/881H 135v/135V Pos: standing >
Bardo stops using a large leather backpack.

< 881h/881H 135v/135V Pos: standing >
Bardo gets a slab of beef from her large leather backpack.

< 881h/881H 135v/135V Pos: standing >
Bardo straps a large leather backpack to her back.

< 881h/881H 135v/135V Pos: standing >
Bardo eats a slab of beef.

< 881h/881H 135v/135V Pos: standing >
Joval completes his spell...
Joval utters the word 'aouruhl'
Bardo suddenly breaks out a quick verse from their repitiore of songs...
Bardo sings a song to protect her from the world.
Bardo twirls around gracefully.
Bardo begins to shimmer.
Bardo's skin seems to turn to stone.
Dijj begins to shimmer.
Dijj's skin seems to turn to stone.
The lich of a winter wolf begins to shimmer.
A dark chill from beyond the grave permeates the air around the lich of a winter wolf.
The lich of a mountain yeti begins to shimmer.
A dark chill from beyond the grave permeates the air around the lich of a mountain yeti.
You begin to shimmer.
You feel your skin harden to stone.
Bands of AMAZINGLY strong armor wrap around you.

< 881h/881H 135v/135V Pos: standing >
Bardo plays a song to lift her spirit off the ground.
Joval starts casting a spell.

< 881h/881H 135v/135V Pos: standing >
Joval completes his spell...
Joval utters the word 'ghcandusiohp'

< 881h/881H 135v/135V Pos: standing >
Shieldpunch
=========================================
Syntax:         shieldpunch <victim>

Specialized Warriors may hit an opponent with their shield, inflicting 
damage and causing the target to be unable to respond to any commands for a 
period of time.

	See also:guardian
The following character attributes are used in execution of this ability (if any):
Char's Agility.
Victim's Agility.

< 881h/881H 135v/135V Pos: standing >
Joval sits down in a comfortable spot.

< 881h/881H 135v/135V Pos: standing >
Joval opens a thick ledger with the frostmaiden insignia and begins studying it intently.

< 881h/881H 135v/135V Pos: standing >
Joval closes his book and grins malevolently.

< 881h/881H 135v/135V Pos: standing >
Bardo plays a song to lift her spirit off the ground.

< 881h/881H 135v/135V Pos: standing >
Joval clambers to his feet.

< 881h/881H 135v/135V Pos: standing >
Joval starts casting a spell.

< 881h/881H 135v/135V Pos: standing >
Joval completes his spell...
Joval utters the word 'aouruhl'

< 881h/881H 135v/135V Pos: standing >
Bardo plays a song to lift her spirit off the ground.

< 881h/881H 135v/135V Pos: standing >
The taste of blood slowly fades from your body.

< 881h/881H 135v/135V Pos: standing >
Joval starts casting a spell.

< 881h/881H 135v/135V Pos: standing >
Joval completes his spell...
Joval utters the word 'ghcandusiohp'

< 881h/881H 135v/135V Pos: standing >
Joval sits down in a comfortable spot.

< 881h/881H 135v/135V Pos: standing >
Joval opens a thick ledger with the frostmaiden insignia and begins studying it intently.

< 881h/881H 135v/135V Pos: standing >
Bardo plays a song to lift her spirit off the ground.

< 881h/881H 135v/135V Pos: standing >
Joval closes his book and grins malevolently.

< 881h/881H 135v/135V Pos: standing >
Joval clambers to his feet.

< 881h/881H 135v/135V Pos: standing >
Joval stops using a large leather backpack.

< 881h/881H 135v/135V Pos: standing >
Bash
=========================================
Syntax:         bash <victim>

To bash someone is to attempt to knock that person over. If you succeed,
you will inflict minor damage and cause the victim to fall down. Both you
and the victim will then be unable to respond to any commands for a short
duration. If you fail to bash successfully, you will lose your balance and
fall. It is impossible to bash someone who is sitting/resting already. It is
much easier to bash someone if you are using a shield. Some creatures
may be unbashable due to size or other considerations.

A successful bash depends upon the dexterity of the basher and the agility
of the target. Characters with higher dexterity will be successful more often. 

NOTE: Bash will not work in places where there is no footing.


==See also==
warrior, paladin, bodyslam, kneel, shieldless bash

The following help topics also matched your search:
 Doorbash
 Shieldless bash

The following character attributes are used in execution of this ability (if any):
Char's Strength.
Char's Agility.
Victim's Agility.
Char's Luck.

< 881h/881H 135v/135V Pos: standing >
Joval straps a large leather backpack to his back.

< 881h/881H 135v/135V Pos: standing >
Joval gets the potion of spiritual protection from his bottomless bag of the shield dwarves.

< 881h/881H 135v/135V Pos: standing >
Bardo plays a song to lift her spirit off the ground.

< 881h/881H 135v/135V Pos: standing >
Bardo gets the opaque white potion of regeneration from her bottomless bag of the illithids.

< 881h/881H 135v/135V Pos: standing >
Bardo quaffs the opaque white potion of regeneration.

< 881h/881H 135v/135V Pos: standing >
Bardo plays a song to lift her spirit off the ground.

< 881h/881H 135v/135V Pos: standing >
Bardo plays a song to lift her spirit off the ground.

< 881h/881H 135v/135V Pos: standing >
Bardo plays a song to lift her spirit off the ground.

< 881h/881H 135v/135V Pos: standing >
Rescue
=========================================
Syntax:         rescue <victim>

As a general rule in a group, the person who takes the first hit will
receive most or all of the damage from the opponent. Often, this person
will become low on hit points and will need to be rescued. To rescue
someone is to attempt to take the place of that person and have the monster
hit you instead. You can only "turn" one monster for each attempt.

==See also==
Tank, Cleave, guardian, warrior

The following help topics also matched your search:
 Rescueall

The following character attributes are used in execution of this ability (if any):

< 881h/881H 135v/135V Pos: standing >
Bardo plays a song to lift her spirit off the ground.

< 881h/881H 135v/135V Pos: standing >
Joval sits down in a comfortable spot.

< 881h/881H 135v/135V Pos: standing >
Joval opens a thick ledger with the frostmaiden insignia and begins studying it intently.

< 881h/881H 135v/135V Pos: standing >
Joval closes his book and grins malevolently.

< 881h/881H 135v/135V Pos: standing >
Bardo plays a song to lift her spirit off the ground.

< 881h/881H 135v/135V Pos: standing >
Joval clambers to his feet.

< 881h/881H 135v/135V Pos: standing >

		Score information for Hrrk

Level: 37   Race: Troll   Class: Warrior / Guardian Sex: Male
Hit points: 881(881)  Moves: 135(135)
Coins carried:    6 platinum    31 gold     9 silver     9 copper
Coins in bank:  590 platinum  2338 gold   906 silver  1210 copper
Playing time: 1 days / 15 hours/ 18 minutes
Received data: 0.2647 MB this session.
Send data:     0.0028 MB this session.
Compression ratio: 88%
Title: Disciple of Lloth
Group Leader: Urlix
Status:  Standing.
Epic points: 499  Skill points: 4
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   9
Consenting: Bardo
Detecting:       Invisible Evil Good Magic Life
Protected from:  Undead Low Circle spells
Enchantments:    Ultravision Farsee Fly Invisibility
Songs:    Song of Revelation Song of Flight
Bartender Quests Remaining: 6
Combat Pulse:   17 Spell Pulse:  1.40 
Leaderboard Points:  369 

Active Spells:
--------------
stone skin (3 minutes)
minor globe of invulnerability (5 minutes)
improved invisibility (17 minutes)
deflect (no expiration timer)
strength (20 minutes)
agility (20 minutes)
detect invisibility (20 minutes)
elephantstrength (12 minutes)
fly (73 minutes)


< 881h/881H 135v/135V Pos: standing >

		Character attributes for Hrrk

Level: 37   Race: Troll   Class: Warrior / Guardian 
Age: 25 yrs / 8 mths  Height: 94 inches Weight: 226 lbs  Size: large

  Actual (Base)     Actual (Base)
Str: 174 (108)    Pow:  60 ( 80)
Dex:  68 ( 75)    Int:  60 ( 80)   
Agi:  97 ( 97)    Wis:  68 ( 80)
Con: 170 (106)    Cha:  56 ( 80)   Luc:  72
Equipped Items:  80     Carried weight:   21

Armor Points: -207  Reduces melee damage taken by 20.7% 
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0% 
Calming Chance(cha): 8% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 120% 
Bloodlust Damage Bonus(vs mob only): 0% 
Hitroll: 32   Damroll: 53
Alignment: -1000  (-1000 to 1000)

Saving Throws: PAR[58]  FEA[53]
               BRE[56]  SPE[21]

Load carried: No Sweat

< 881h/881H 135v/135V Pos: standing >
Bardo plays a song to lift her spirit off the ground.

< 881h/881H 135v/135V Pos: standing >

		Score information for Hrrk

Level: 37   Race: Troll   Class: Warrior / Guardian Sex: Male
Hit points: 881(881)  Moves: 135(135)
Coins carried:    6 platinum    31 gold     9 silver     9 copper
Coins in bank:  590 platinum  2338 gold   906 silver  1210 copper
Playing time: 1 days / 15 hours/ 18 minutes
Received data: 0.2663 MB this session.
Send data:     0.0028 MB this session.
Compression ratio: 88%
Title: Disciple of Lloth
Group Leader: Urlix
Status:  Standing.
Epic points: 499  Skill points: 4
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   9
Consenting: Bardo
Detecting:       Invisible Evil Good Magic Life
Protected from:  Undead Low Circle spells
Enchantments:    Ultravision Farsee Fly Invisibility
Songs:    Song of Revelation Song of Flight
Bartender Quests Remaining: 6
Combat Pulse:   17 Spell Pulse:  1.40 
Leaderboard Points:  369 

Active Spells:
--------------
stone skin (3 minutes)
minor globe of invulnerability (5 minutes)
improved invisibility (17 minutes)
deflect (no expiration timer)
strength (20 minutes)
agility (20 minutes)
detect invisibility (20 minutes)
elephantstrength (12 minutes)
fly (73 minutes)


< 881h/881H 135v/135V Pos: standing >
Bardo plays a song to lift her spirit off the ground.

< 881h/881H 135v/135V Pos: standing >

		Character attributes for Hrrk

Level: 37   Race: Troll   Class: Warrior / Guardian 
Age: 25 yrs / 8 mths  Height: 94 inches Weight: 226 lbs  Size: large

  Actual (Base)     Actual (Base)
Str: 174 (108)    Pow:  60 ( 80)
Dex:  68 ( 75)    Int:  60 ( 80)   
Agi:  97 ( 97)    Wis:  68 ( 80)
Con: 170 (106)    Cha:  56 ( 80)   Luc:  72
Equipped Items:  80     Carried weight:   21

Armor Points: -207  Reduces melee damage taken by 20.7% 
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0% 
Calming Chance(cha): 8% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 120% 
Bloodlust Damage Bonus(vs mob only): 0% 
Hitroll: 32   Damroll: 53
Alignment: -1000  (-1000 to 1000)

Saving Throws: PAR[58]  FEA[53]
               BRE[56]  SPE[21]

Load carried: No Sweat

< 881h/881H 135v/135V Pos: standing >
Autosaving...

< 881h/881H 135v/135V Pos: standing >
Bardo plays a song to lift her spirit off the ground.

< 881h/881H 135v/135V Pos: standing >

< 881h/881H 135v/135V Pos: standing >
Bardo plays a song to lift her spirit off the ground.

< 881h/881H 135v/135V Pos: standing >

< 881h/881H 135v/135V Pos: standing >

< 881h/881H 135v/135V Pos: standing >
Bardo plays a song to lift her spirit off the ground.

< 881h/881H 135v/135V Pos: standing >
Joval's body appears to recover from the affects of the potion.

< 881h/881H 135v/135V Pos: standing >

< 881h/881H 135v/135V Pos: standing >
Bardo plays a song to lift her spirit off the ground.
Bardo finishes her song.

< 881h/881H 135v/135V Pos: standing >
Bardo starts playing the instrument of lyrical mastery and singing aloud.

< 881h/881H 135v/135V Pos: standing >

< 881h/881H 135v/135V Pos: standing >
Joval quaffs the potion of spiritual protection.
Joval is briefly surrounded by a purple aura.

< 881h/881H 135v/135V Pos: standing >
Bardo plays a song to lift her spirit off the ground.

< 881h/881H 135v/135V Pos: standing >

< 881h/881H 135v/135V Pos: standing >

< 881h/881H 135v/135V Pos: standing >
Bardo plays a song to lift her spirit off the ground.

< 881h/881H 135v/135V Pos: standing >
Bardo plays a song to lift her spirit off the ground.

< 881h/881H 135v/135V Pos: standing >

< 881h/881H 135v/135V Pos: standing >
Bardo plays a song to lift her spirit off the ground.
A water elemental comes aboard.

< 881h/881H 135v/135V Pos: standing >
Dijj gives an order to his followers.

< 881h/881H 135v/135V Pos: standing >
Urlix comes aboard.

< 881h/881H 135v/135V Pos: standing >

< 881h/881H 135v/135V Pos: standing >
Bardo plays a song to lift her spirit off the ground.

< 881h/881H 135v/135V Pos: standing >

< 881h/881H 135v/135V Pos: standing >
Joval starts casting a spell.

< 881h/881H 135v/135V Pos: standing >
Joval completes his spell...
Joval utters the word 'qaiqzarwunsoh'
Joval slowly fades out of existence.

< 881h/881H 135v/135V Pos: standing >

< 881h/881H 135v/135V Pos: standing >
Bardo plays a song to lift her spirit off the ground.

< 881h/881H 135v/135V Pos: standing >
Urlix says 'deflect'
Urlix's blackened staff of Netheril begins to send out ripples of pure magical energy!
A translucent field flashes around the lich of a winter wolf, then vanishes.

< 881h/881H 135v/135V Pos: standing >
Bardo plays a song to lift her spirit off the ground.

< 881h/881H 135v/135V Pos: standing >
Bardo suddenly breaks out a quick verse from their repitiore of songs...
Bardo sings a song to protect her from the world.
Bardo busts out in dance!
a water elemental begins to shimmer.
a water elemental's skin seems to turn to stone.
A dark chill from beyond the grave permeates the air around the lich of a winter wolf.
Bands of AMAZINGLY strong armor wrap around you.

< 881h/881H 135v/135V Pos: standing >
Bardo plays a song to lift her spirit off the ground.

< 881h/881H 135v/135V Pos: standing >

< 881h/881H 135v/135V Pos: standing >
Bardo plays a song to lift her spirit off the ground.

< 881h/881H 135v/135V Pos: standing >

< 881h/881H 135v/135V Pos: standing >
Bardo plays a song to lift her spirit off the ground.

< 881h/881H 135v/135V Pos: standing >
Urlix gives an order to his followers.

< 881h/881H 135v/135V Pos: standing >

< 881h/881H 135v/135V Pos: standing >
Urlix gives an order to his followers.

< 881h/881H 135v/135V Pos: standing >
Urlix gives an order to his followers.

< 881h/881H 135v/135V Pos: standing >
Urlix gives an order to his followers.

< 881h/881H 135v/135V Pos: standing >
Urlix gives an order to his followers.

< 881h/881H 135v/135V Pos: standing >
Bardo plays a song to lift her spirit off the ground.

< 881h/881H 135v/135V Pos: standing >

< 881h/881H 135v/135V Pos: standing >
Bardo suddenly breaks out a quick verse from their repitiore of songs...
Bardo sings a song to make your heart swell with pride.
Bardo busts out in dance!
A water elemental starts to move with uncanny speed!
You feel your heart start to race REAL FAST!
Your combat maneuvers seem faster...

< 881h/881H 135v/135V Pos: standing >
You no longer feel like a hero.
You no longer feel like a hero.
Bardo plays a song to lift her spirit off the ground.

< 881h/881H 135v/135V Pos: standing >

		Score information for Hrrk

Level: 37   Race: Troll   Class: Warrior / Guardian Sex: Male
Hit points: 881(881)  Moves: 135(135)
Coins carried:    6 platinum    31 gold     9 silver     9 copper
Coins in bank:  590 platinum  2338 gold   906 silver  1210 copper
Playing time: 1 days / 15 hours/ 20 minutes
Received data: 0.2697 MB this session.
Send data:     0.0028 MB this session.
Compression ratio: 88%
Title: Disciple of Lloth
Group Leader: Urlix
Status:  Standing.
Epic points: 499  Skill points: 4
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   9
Consenting: Bardo
Detecting:       Invisible Evil Good Magic Life
Protected from:  Undead Low Circle spells
Enchantments:    Ultravision Farsee Fly Haste Invisibility
Songs:    Song of Revelation Song of Flight
Bartender Quests Remaining: 6
Combat Pulse:   17 Spell Pulse:  1.40 
Leaderboard Points:  369 

Active Spells:
--------------
haste (10 minutes)
stone skin (less than a minute remaining)
minor globe of invulnerability (3 minutes)
improved invisibility (15 minutes)
deflect (no expiration timer)
strength (18 minutes)
agility (18 minutes)
detect invisibility (18 minutes)
elephantstrength (10 minutes)
fly (71 minutes)


< 881h/881H 135v/135V Pos: standing >
A Halfling comes aboard.
Dijj suddenly attacks a Halfling!
Dijj snaps into visibility.
A Halfling snaps into visibility.

< 881h/881H 135v/135V Pos: standing >
Urlix suddenly attacks a Halfling!

< 881h/881H 135v/135V Pos: standing >
Joval suddenly attacks a Halfling!

< 881h/881H 135v/135V Pos: standing >
A Halfling attempts to flee.
Oof! a Halfling bumps into a greyish stone wall...
A Halfling tries to flee, but can't make it out of here!

< 881h/881H 135v/135V Pos: standing >
The lich of a mountain yeti suddenly attacks a Halfling!
The lich of a mountain yeti snaps into visibility.
A Halfling attempts to flee.
Oof! a Halfling bumps into a greyish stone wall...
A Halfling tries to flee, but can't make it out of here!

< 881h/881H 135v/135V Pos: standing >
A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!

< 881h/881H 135v/135V Pos: standing >
A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!

< 881h/881H 135v/135V Pos: standing >
A Halfling attacks Dijj. [4 hits]
A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!

< 881h/881H 135v/135V Pos: standing >
A Halfling snaps into visibility.
Dijj attacks a Halfling. [0 hits]
Bardo starts casting an offensive spell.
Bardo snaps into visibility.

< 881h/881H 135v/135V Pos: standing >
Urlix attacks a Halfling. [1 hits]
A Halfling attempts to flee.
Oof! a Halfling bumps into a greyish stone wall...
A Halfling tries to flee, but can't make it out of here!

< 881h/881H 135v/135V Pos: standing >
A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!

< 881h/881H 135v/135V Pos: standing >
The lich of a winter wolf suddenly attacks a Halfling!
The lich of a winter wolf snaps into visibility.

< 881h/881H 135v/135V Pos: standing >
The lich of a winter wolf suddenly attacks a Halfling!
The lich of a mountain yeti attacks a Halfling. [2 hits]
A Halfling attempts to flee.
Oof! a Halfling bumps into a greyish stone wall...
A Halfling tries to flee, but can't make it out of here!

< 881h/881H 135v/135V Pos: standing >
Bardo plays a song to lift her spirit off the ground.
Joval attacks a Halfling. [0 hits]
Joval starts casting an offensive spell.

< 881h/881H 135v/135V Pos: standing >
A Halfling attempts to flee.
Oof! a Halfling bumps into a greyish stone wall...
A Halfling tries to flee, but can't make it out of here!
Pardon?

< 881h/881H 135v/135V Pos: standing >
Bardo completes her spell...
Bardo utters the words 'buoblg qrunsoqpze yugh'
A Halfling snaps into visibility.
Bardo's fist beats the life out of a Halfling, blood pours from his body!
A Halfling attempts to flee.
Oof! a Halfling bumps into a greyish stone wall...
A Halfling tries to flee, but can't make it out of here!

< 881h/881H 135v/135V Pos: standing >
A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!

< 881h/881H 135v/135V Pos: standing >
Joval completes his spell...
Joval utters the words 'buoblg qrunsoqpze yugh'
Joval's fist beats the life out of a Halfling, blood pours from his body!
A Halfling attacks Dijj. [4 hits]

< 881h/881H 135v/135V Pos: standing >
A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!

< 881h/881H 135v/135V Pos: standing >
A Halfling snaps into visibility.
Dijj attacks a Halfling. [1 hits]
A Halfling falls down, laughing hysterically.

< 881h/881H 135v/135V Pos: standing >
Urlix attacks a Halfling. [0 hits]
A Halfling attempts to flee.
Oof! a Halfling bumps into a greyish stone wall...
A Halfling tries to flee, but can't make it out of here!

< 881h/881H 135v/135V Pos: standing >
The lich of a winter wolf attacks a Halfling. [1 hits]
A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!

< 881h/881H 135v/135V Pos: standing >
The lich of a winter wolf attacks a Halfling. [1 hits]
Joval starts casting an offensive spell.

< 881h/881H 135v/135V Pos: standing >
The lich of a mountain yeti attacks a Halfling. [1 hits]
A Halfling attempts to flee.
Oof! a Halfling bumps into a greyish stone wall...
A Halfling tries to flee, but can't make it out of here!
Bardo starts casting a spell.

< 881h/881H 135v/135V Pos: standing >
A water elemental snaps into visibility.
A Halfling avoids being bashed by a water elemental, who loses its balance and falls.
A Halfling attempts to flee.
Oof! a Halfling bumps into a greyish stone wall...
A Halfling tries to flee, but can't make it out of here!

< 881h/881H 135v/135V Pos: standing >
A Halfling snaps into visibility.
A water elemental attacks a Halfling. [0 hits]

< 881h/881H 135v/135V Pos: standing >
A Halfling attempts to flee.
Oof! a Halfling bumps into a greyish stone wall...
A Halfling tries to flee, but can't make it out of here!

< 881h/881H 135v/135V Pos: standing >
Joval completes his spell...
Joval utters the words 'buoblg qrunsoqpze yugh'
Joval's fist beats the life out of a Halfling, blood pours from his body!

< 881h/881H 135v/135V Pos: standing >
A Halfling does a somersault behind Dijj, jabbing diorite shard named 'Seeker' smoothly into their back!
Dijj pales, and seems to sag.
A Halfling attacks Dijj. [4 hits]
A Halfling attempts to flee.
Oof! a Halfling bumps into a greyish stone wall...
A Halfling tries to flee, but can't make it out of here!
Urlix starts casting an offensive spell.
You snap into visibility.
You mindlessly slam him with your mass!

[Damage:  3 ] 
< 881h/881H 105v/135V Pos: standing >
< T: Dijj TP: sta TC:few scratches E: A Halfling ass EP:  nasty wounds >
 Bardo completes her spell...
Bardo utters the words 'buoblg qrunsoqpze yugh'
A Halfling snaps into visibility.
Bardo's fist beats the life out of a Halfling, blood pours from his body!

< 881h/881H 105v/135V Pos: standing >
< T: Dijj TP: sta TC:few scratches E: A Halfling ass EP: pretty hurt >
 Urlix completes his spell...
Urlix utters the words 'unsozfol efaui'
Urlix drains a Halfling - what a waste of energy!
Dijj attacks a Halfling. [1 hits]
Joval starts casting an offensive spell.

< 881h/881H 105v/135V Pos: standing >
< T: Dijj TP: sta TC:few scratches E: A Halfling ass EP:  awful >
 The lich of a winter wolf attacks a Halfling. [2 hits]
Urlix attacks a Halfling. [1 hits]

< 881h/881H 105v/135V Pos: standing >
< T: Dijj TP: sta TC:few scratches E: A Halfling ass EP:  awful >
 A Halfling is stunned!
The lich of a winter wolf attacks a Halfling. [2 hits]

< 881h/881H 105v/135V Pos: standing >
< T: undead TP: sta TC:excellent E: A Halfling ass EP:  awful >
 Bardo plays a song to lift her spirit off the ground.
A Halfling snaps into visibility.
A Halfling is mortally wounded, and will die soon, if not aided.
The lich of a mountain yeti attacks a Halfling. [1 hits]
Dijj suddenly attacks a Halfling!
A blood spray erupts from a Halfling as he is bludgeoned to death by Dijj.
A Halfling is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!