<worn as a badge> a spherical chunk of the swamp fane runestone (magic)
<worn on head> the helmet of corruption of greater charisma (glowing)
<worn on eyes> the eyepatch of immortality (magic) (glowing)
<worn in ear> a delicate nipple ring of speed [poor] made by Kabo (magic) (glowing)
<worn in ear> a polished scale of Tiamat (magic) (glowing) [83%]
<worn on face> the petrified visage of Lord Nymav K'haar
<worn around neck> some kharma mind beads (magic)
<worn around neck> a cloak of dragons (magic) (glowing)
<worn on body> the legendary platemail of defense (magic)
<worn about body> the cloak of woven time (magic) (glowing)
<worn as quiver> a decaying quiver made from cracked leather
<worn about waist> a waistband of rock and stone (magic)
<worn on belt buckle>the tome of an ancient prophecy (magic)
<attached to belt> a potion of bubbling goo (magic) (glowing)
<worn on arms> some slime-covered aboleth skin (magic) (glowing)
<held as shield> the dark heart of Dreggan Wood (magic) (glowing)[238h 11m 50s]
<worn around wrist> the bangle of immunity of sight [modified] made by Gellz (magic) (glowing)
<worn around wrist> the bangle of immunity (magic) (glowing)
<worn on hands> the talons of the raven of intelligence (magic)
<worn on finger> ring of the past (magic) (glowing)
<worn on finger> a gleaming platinum ring (magic)
<primary weapon> the blackened staff of Netheril (magic) (glowing)[238h 11m 50s]
<worn on legs> some leggings of red flames of intelligence (magic) [89%]
<worn on feet> a pair of clawed demon-hide moccasins (illuminating) [86%]
A peasant commoner who is close by to your north.
A muscular villager who is close by to your north.
A peasant commoner who is close by to your north.
A peasant commoner who is close by to your north.
A small villager who is close by to your north.
A wandering merchant who is not far off to your north.
A traveling merchant who is not far off to your north.
A wandering merchant who is not far off to your north.
A weevil who is rather far off to your north.
A battle scarred seagull who is in the distance to your north.
A muscular villager who is close by to your west.
A traveling adventurer who is close by to your west.
A wandering adventurer who is close by to your west.
A small villager who is close by to your west.
A wandering merchant who is close by to your west.
A village commoner who is close by to your west.
A traveling merchant who is close by to your west.
A traveling merchant who is not far off to your west.
< 621h/621H 173v/175V Pos: standing >
< 621h/621H 173v/175V Pos: standing >
An ixichitl leaves west.
Deathli sneaks west.
You follow an ixichitl.
a Well Traveled Path
Obvious exits: -E -W
A spiked suit of splint mail is on the ground here.
A pair of simple looking boots is on the ground here.
A buckler is on the ground here gathering dust and dirt.
A spiked suit of ringmail is on the ground here gathering dust.
[2] A hand axe is on the ground here collecting dust.
*Deathli (Thri-Kreen)(medium) stands in mid-air here.
*An ixichitl floats in the pool.
A muscular villager wanders here looking to start a fight.
A traveling adventurer roams here looking for some excitement.
A wandering adventurer roams here looking for some excitement.
A small villager wanders here looking for something to do.
A wandering merchant wanders here looking to buy some wares.
A village commoner wanders here in search of something to do.
A traveling merchant wanders here looking to buy some wares.
An ixichitl enters from the east.
< 621h/621H 171v/175V Pos: standing >
You quickly scan the area.
A traveling adventurer who is close by to your east.
A wandering merchant who is close by to your east.
A young villager who is close by to your east.
A young villager who is close by to your east.
A wandering adventurer who is close by to your east.
A traveling merchant who is close by to your west.
A pudgy commoner who is close by to your west.
< 621h/621H 171v/175V Pos: standing >
An ixichitl leaves west.
You follow an ixichitl.
a Well Traveled Path
Obvious exits: -N -E
*Deathli (Thri-Kreen)(medium) stands in mid-air here.
*An ixichitl floats in the pool.
A traveling merchant wanders here looking to buy some wares.
A pudgy commoner wanders here looking for something to eat.
An ixichitl enters from the east.
< 621h/621H 173v/175V Pos: standing >
You quickly scan the area.
A village commoner who is close by to your north.
A muscular villager who is close by to your north.
A muscular villager who is close by to your east.
A traveling adventurer who is close by to your east.
A wandering adventurer who is close by to your east.
A small villager who is close by to your east.
A wandering merchant who is close by to your east.
A village commoner who is close by to your east.
A traveling merchant who is close by to your east.
A traveling adventurer who is not far off to your east.
A wandering merchant who is not far off to your east.
A young villager who is not far off to your east.
A young villager who is not far off to your east.
A wandering adventurer who is not far off to your east.
< 621h/621H 173v/175V Pos: standing >
An ixichitl leaves north.
You follow an ixichitl.
a Well Traveled Path
Obvious exits: -S -U
*Deathli (Thri-Kreen)(medium) stands in mid-air here.
*An ixichitl floats in the pool.
A village commoner wanders here in search of something to do.
A muscular villager wanders here looking to start a fight.
An ixichitl enters from the south.
< 621h/621H 171v/175V Pos: standing >
You quickly scan the area.
A traveling merchant who is close by to your south.
A pudgy commoner who is close by to your south.
A tiny infant who is close by above you.
< 621h/621H 173v/175V Pos: standing >
An ixichitl leaves up.
Deathli floats up.
You follow an ixichitl.
Rushdie Inn
Obvious exits: -S# -D
A small round shield has been dropped here.
*Deathli (Thri-Kreen)(medium) stands in mid-air here.
*An ixichitl floats in the pool.
A tiny infant has been abandoned here, left to die.
An ixichitl enters from below.
< 621h/621H 173v/175V Pos: standing >
An ixichitl opens the door.
You quickly scan the area.
A muscular villager who is close by below you.
< 621h/621H 173v/175V Pos: standing >
You quickly scan the area.
A muscular villager who is close by below you.
< 621h/621H 173v/175V Pos: standing >
An ixichitl opens the door.
< 621h/621H 173v/175V Pos: standing >
An ixichitl leaves south.
Deathli sneaks south.
You follow an ixichitl.
A Room of Peace
Obvious exits: -N
*Deathli (Thri-Kreen)(medium) stands in mid-air here.
*An ixichitl floats in the pool.
A deadly nightmare stands here, red eyes glowing hotly.
An ixichitl enters from the north.
< 621h/621H 172v/175V Pos: standing >
An ixichitl leaves north.
Deathli sneaks north.
You follow an ixichitl.
Rushdie Inn
Obvious exits: -S -D
A small round shield has been dropped here.
*Deathli (Thri-Kreen)(medium) stands in mid-air here.
*An ixichitl floats in the pool.
A tiny infant has been abandoned here, left to die.
An ixichitl enters from the south.
< 621h/621H 174v/175V Pos: standing >
Rushdie Inn
Obvious exits: -S -D
A small round shield has been dropped here.
An ixichitl floats in the pool. (minion)
*Deathli (Thri-Kreen)(medium) stands in mid-air here.
*An ixichitl floats in the pool.
A tiny infant has been abandoned here, left to die.
< 621h/621H 174v/175V Pos: standing >
An ixichitl closes the door.
< 621h/621H 174v/175V Pos: standing >
An ixichitl leaves down.
You follow an ixichitl.
a Well Traveled Path
Obvious exits: -S -U
*Deathli (Thri-Kreen)(medium) stands in mid-air here.
*An ixichitl floats in the pool.
A muscular villager wanders here looking to start a fight.
An ixichitl enters from above.
< 621h/621H 173v/175V Pos: standing >
An ixichitl leaves south.
You follow an ixichitl.
a Well Traveled Path
Obvious exits: -N -E
*Deathli (Thri-Kreen)(medium) stands in mid-air here.
*An ixichitl floats in the pool.
A village commoner wanders here in search of something to do.
A traveling merchant wanders here looking to buy some wares.
A pudgy commoner wanders here looking for something to eat.
An ixichitl enters from the north.
< 621h/621H 172v/175V Pos: standing >
An ixichitl leaves east.
Deathli sneaks east.
You follow an ixichitl.
a Well Traveled Path
Obvious exits: -E -W
A spiked suit of splint mail is on the ground here.
A pair of simple looking boots is on the ground here.
A buckler is on the ground here gathering dust and dirt.
A spiked suit of ringmail is on the ground here gathering dust.
[2] A hand axe is on the ground here collecting dust.
*Deathli (Thri-Kreen)(medium) stands in mid-air here.
*An ixichitl floats in the pool.
A muscular villager wanders here looking to start a fight.
A wandering adventurer roams here looking for some excitement.
A small villager wanders here looking for something to do.
A wandering merchant wanders here looking to buy some wares.
A village commoner wanders here in search of something to do.
A traveling merchant wanders here looking to buy some wares.
An ixichitl enters from the west.
< 621h/621H 173v/175V Pos: standing >
An ixichitl leaves east.
Deathli sneaks east.
You follow an ixichitl.
a Well Traveled Path
Obvious exits: -N -W
A small round shield has been dropped here.
[2] Some padded leather armor is on the ground here gathering dust.
*Deathli (Thri-Kreen)(medium) stands in mid-air here.
*An ixichitl floats in the pool.
A traveling adventurer roams here looking for some excitement.
A wandering merchant wanders here looking to buy some wares.
A young villager wanders here, singing songs of joy.
A young villager wanders here, singing songs of joy.
A wandering adventurer roams here looking for some excitement.
An ixichitl enters from the west.
< 621h/621H 171v/175V Pos: standing >
An ixichitl leaves north.
You follow an ixichitl.
a Well Traveled Path
Obvious exits: -N -S
*Deathli (Thri-Kreen)(medium) stands in mid-air here.
*An ixichitl floats in the pool.
A muscular villager wanders here looking to start a fight.
A peasant commoner wanders here with his head held low.
A young villager wanders here, singing songs of joy.
A traveling adventurer roams here looking for some excitement.
A peasant commoner wanders here with his head held low.
A muscular villager wanders here looking to start a fight.
A peasant commoner wanders here with his head held low.
A peasant commoner wanders here with his head held low.
A small villager wanders here looking for something to do.
An ixichitl enters from the south.
< 621h/621H 170v/175V Pos: standing >
An ixichitl leaves north.
You follow an ixichitl.
a Well Traveled Path
Obvious exits: -N -S
*Deathli (Thri-Kreen)(medium) stands in mid-air here.
*An ixichitl floats in the pool.
A village commoner wanders here in search of something to do.
A wandering merchant wanders here looking to buy some wares.
A traveling merchant wanders here looking to buy some wares.
A wandering merchant wanders here looking to buy some wares.
An ixichitl enters from the south.
< 621h/621H 169v/175V Pos: standing >
An ixichitl leaves north.
You follow an ixichitl.
a Well Traveled Path
Obvious exits: -N -S -W
A spiked suit of ringmail is on the ground here gathering dust.
A pair of simple looking boots is on the ground here.
[2] A hand axe is on the ground here collecting dust.
*Deathli (Thri-Kreen)(medium) stands in mid-air here.
*An ixichitl floats in the pool.
An ixichitl enters from the south.
< 621h/621H 169v/175V Pos: standing >
An ixichitl leaves north.
Deathli sneaks north.
You follow an ixichitl.
Within Smokeveil Forest
Obvious exits: -N -E -S
*Deathli (Thri-Kreen)(medium) stands in mid-air here.
*An ixichitl floats in the pool.
An ixichitl enters from the south.
< 621h/621H 168v/175V Pos: standing >
An ixichitl leaves south.
Deathli sneaks south.
You follow an ixichitl.
a Well Traveled Path
Obvious exits: -N -S -W
A spiked suit of ringmail is on the ground here gathering dust.
A pair of simple looking boots is on the ground here.
[2] A hand axe is on the ground here collecting dust.
*Deathli (Thri-Kreen)(medium) stands in mid-air here.
*An ixichitl floats in the pool.
An ixichitl enters from the north.
< 621h/621H 171v/175V Pos: standing >
An ixichitl leaves west.
You follow an ixichitl.
a Well Traveled Path
Obvious exits: -E -W
*Deathli (Thri-Kreen)(medium) stands in mid-air here.
*An ixichitl floats in the pool.
A village warrior wanders here looking for signs of trouble.
A muscular villager wanders here looking to start a fight.
A small child wanders here in search of his mother.
A village warrior wanders here looking for signs of trouble.
A village warrior wanders here looking for signs of trouble.
An ixichitl enters from the east.
< 621h/621H 171v/175V Pos: standing >
You quickly scan the area.
A village champion who is close by to your west.
A village warrior who is close by to your west.
A pudgy commoner who is close by to your west.
A village commoner who is not far off to your west.
A village champion who is not far off to your west.
A small child who is not far off to your west.
A traveling merchant who is not far off to your west.
A wandering adventurer who is not far off to your west.
< 621h/621H 172v/175V Pos: standing >
An ixichitl leaves west.
You follow an ixichitl.
a Well Traveled Path
Obvious exits: -E -W
A spiked suit of ringmail is on the ground here gathering dust.
A spiked suit of splint mail is on the ground here.
[2] A pair of simple looking boots is on the ground here.
A spiked mace is on the ground abandoned by its previous master.
[3] A hand axe is on the ground here collecting dust.
*Deathli (Thri-Kreen)(medium) stands in mid-air here.
*An ixichitl floats in the pool.
A village champion wanders here looking to start a fight.
A village warrior wanders here looking for signs of trouble.
A pudgy commoner wanders here looking for something to eat.
An ixichitl enters from the east.
< 621h/621H 173v/175V Pos: standing >
You quickly scan the area.
A village warrior who is close by to your east.
A muscular villager who is close by to your east.
A small child who is close by to your east.
A village warrior who is close by to your east.
A village warrior who is close by to your east.
A village commoner who is close by to your west.
A village champion who is close by to your west.
A small child who is close by to your west.
A wandering adventurer who is close by to your west.
< 621h/621H 173v/175V Pos: standing >
An ixichitl leaves west.
Deathli sneaks west.
You follow an ixichitl.
a Well Traveled Path
Obvious exits: -E -S# -W
*Deathli (Thri-Kreen)(medium) stands in mid-air here.
*An ixichitl floats in the pool.
A village commoner wanders here in search of something to do.
A village champion wanders here looking to start a fight.
A small child wanders here in search of his mother.
A traveling merchant wanders here looking to buy some wares.
A wandering adventurer roams here looking for some excitement.
An ixichitl enters from the east.
< 621h/621H 171v/175V Pos: standing >
You quickly scan the area.
A village champion who is close by to your east.
A village warrior who is close by to your east.
A pudgy commoner who is close by to your east.
A village warrior who is not far off to your east.
A muscular villager who is not far off to your east.
A small child who is not far off to your east.
A village warrior who is not far off to your east.
A village warrior who is not far off to your east.
< 621h/621H 171v/175V Pos: standing >
An ixichitl leaves west.
You follow an ixichitl.
a Well Traveled Path
Obvious exits: -N -E -S
*Deathli (Thri-Kreen)(medium) stands in mid-air here.
*An ixichitl floats in the pool.
An ixichitl enters from the east.
< 621h/621H 173v/175V Pos: standing >
You quickly scan the area.
A small villager who is close by to your north.
A peasant commoner who is close by to your north.
A traveling adventurer who is close by to your north.
A Goblin who is close by to your north.
A Troll who is close by to your north.
A Minotaur who is close by to your north.
A tiny infant who is close by to your north.
A village commoner who is close by to your east.
A village champion who is close by to your east.
A small child who is close by to your east.
A traveling merchant who is close by to your east.
A wandering adventurer who is close by to your east.
A muscular villager who is not far off to your east.
A village champion who is not far off to your east.
A village warrior who is not far off to your east.
A pudgy commoner who is not far off to your east.
A village warrior who is a brief walk away to your east.
A small child who is a brief walk away to your east.
A village warrior who is a brief walk away to your east.
A village warrior who is a brief walk away to your east.
A small villager who is close by to your south.
A traveling adventurer who is close by to your south.
A drunken villager who is close by to your south.
< 621h/621H 173v/175V Pos: standing >
< 621h/621H 173v/175V Pos: standing >
< 621h/621H 173v/175V Pos: standing >
< 621h/621H 173v/175V Pos: standing >
An ixichitl leaves east.
Deathli sneaks east.
You follow an ixichitl.
a Well Traveled Path
Obvious exits: -E -S# -W
*Deathli (Thri-Kreen)(medium) stands in mid-air here.
*An ixichitl floats in the pool.
A village commoner wanders here in search of something to do.
A village champion wanders here looking to start a fight.
A small child wanders here in search of his mother.
A traveling merchant wanders here looking to buy some wares.
A wandering adventurer roams here looking for some excitement.
An ixichitl enters from the west.
< 621h/621H 171v/175V Pos: standing >
< 621h/621H 175v/175V Pos: standing >
A village champion leaves east.
< 621h/621H 175v/175V Pos: standing >
You don't have that spell memorized.
< 621h/621H 175v/175V Pos: standing >
You start chanting...
< 621h/621H 175v/175V Pos: standing >
Casting: wall of stone ***
< 621h/621H 175v/175V Pos: standing >
A small villager enters from the west.
Casting: wall of stone **
< 621h/621H 175v/175V Pos: standing >
Casting: wall of stone *
< 621h/621H 175v/175V Pos: standing >
A wandering adventurer leaves east.
< 621h/621H 175v/175V Pos: standing >
You complete your spell...
< 621h/621H 175v/175V Pos: standing >
You feel your power of wall of stone returning to you.
< 621h/621H 175v/175V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.
< 621h/621H 175v/175V Pos: standing >
< 621h/621H 175v/175V Pos: standing >
You nod.
< 621h/621H 175v/175V Pos: standing >
An ixichitl leaves west.
You follow an ixichitl.
a Well Traveled Path
Obvious exits: -N -E -S
*Deathli (Thri-Kreen)(medium) stands in mid-air here.
*An ixichitl floats in the pool.
A peasant commoner wanders here with his head held low.
An ixichitl enters from the east.
< 621h/621H 173v/175V Pos: standing >
An ixichitl leaves south.
Deathli sneaks south.
You follow an ixichitl.
A Well Traveled Path
Obvious exits: -N -W
*Deathli (Thri-Kreen)(medium) stands in mid-air here.
*An ixichitl floats in the pool.
A pudgy commoner wanders here looking for something to eat.
A traveling adventurer roams here looking for some excitement.
A drunken villager staggers here searching for more beer.
An ixichitl enters from the north.
< 621h/621H 171v/175V Pos: standing >
A traveling adventurer leaves north.
< 621h/621H 171v/175V Pos: standing >
< 621h/621H 175v/175V Pos: standing >
< 621h/621H 175v/175V Pos: standing >
An ixichitl leaves north.
Deathli sneaks north.
You follow an ixichitl.
a Well Traveled Path
Obvious exits: -N -E -S
*Deathli (Thri-Kreen)(medium) stands in mid-air here.
*An ixichitl floats in the pool.
A traveling adventurer roams here looking for some excitement.
A peasant commoner wanders here with his head held low.
An ixichitl enters from the south.
< 621h/621H 173v/175V Pos: standing >
An ixichitl leaves north.
You follow an ixichitl.
The Fountain of Shairak
Obvious exits: -N -E# -S -W
A few drops of fresh blood are scattered around the area.
[2] The corpse of a village champion is lying here.
The corpse of a muscular villager is lying here.
The Fountain of Shairak rests here water glistening in the dim light. (magic)
*Deathli (Thri-Kreen)(medium) stands in mid-air here.
*An ixichitl floats in the pool.
A traveling adventurer stands here, fighting a Minotaur.
A Goblin (small) sits resting.
A Troll (large) stands here, fighting a traveling adventurer.
A Minotaur (huge) stands here, fighting a traveling adventurer.
A Goblin (small) stands here.
A tiny infant has been abandoned here, left to die.
An ixichitl enters from the south.
< 621h/621H 171v/175V Pos: standing >
A Goblin starts casting a spell.
< 621h/621H 171v/175V Pos: standing >
Deathli snaps into visibility.
A Troll is knocked to the ground by Deathli's mighty bash!
< 621h/621H 173v/175V Pos: standing >
Deathli snaps into visibility.
Deathli's impressive bludgeon wounds a Troll.
Deathli's fine slash wounds a Troll.
Deathli's fine slash wounds a Troll.
Deathli's decent bludgeon wounds a Troll.
Deathli's fine bludgeon wounds a Troll.
Deathli's fine bludgeon wounds a Troll.
Deathli's fine bludgeon wounds a Troll.
Deathli's bludgeon wounds a Troll.
Deathli's fine bludgeon wounds a Troll.
Deathli's fine bludgeon wounds a Troll.
Deathli's bludgeon wounds a Troll.
Deathli's fine bludgeon wounds a Troll.
< 621h/621H 175v/175V Pos: standing >
Ok.
An ixichitl starts to chant in a deep voice.
an ixichitl lunges at a Troll striking her chest, leaving her slightly dazed!
A Troll begins to move MUCH more sluggishly!
< 621h/621H 175v/175V Pos: standing >
An ixichitl's decent crush wounds a Troll.
An ixichitl's decent crush strikes a Troll.
An ixichitl's crush wounds a Troll.
An ixichitl's crude crush wounds a Troll.
An ixichitl's crush strikes a Troll.
An ixichitl's crush wounds a Troll.
An ixichitl's crush strikes a Troll.
< 621h/621H 175v/175V Pos: standing >
An ixichitl starts casting an offensive spell.
An ixichitl snaps into visibility.
< 621h/621H 175v/175V Pos: standing >
A faint hum can be heard from the mace of light and darkness carried by Deathli.
< 621h/621H 175v/175V Pos: standing >
An ixichitl completes his spell...
An ixichitl utters the word 'pawwzf'
An ixichitl creates a hammer out of thin air that smashes into a Troll, bits of flesh and bone fly everywhere!
A Goblin completes his spell...
A Goblin utters the word 'pzar'
Healing energy flows from a Goblin into a Minotaur's body!
< 621h/621H 175v/175V Pos: standing >
A Minotaur misses a traveling adventurer.
A Minotaur misses a traveling adventurer.
< 621h/621H 175v/175V Pos: standing >
A Goblin sits down in a comfortable spot.
< 621h/621H 175v/175V Pos: standing >
A traveling adventurer's slash wounds a Minotaur.
A traveling adventurer turns to focus his attack on a Troll!
A Goblin takes out his unholy symbol and begins praying intently.
An ixichitl starts casting an offensive spell.
An ixichitl snaps into visibility.
< 621h/621H 175v/175V Pos: standing >
Ok.
An ixichitl seems a bit busy at the moment, try later.
< 621h/621H 175v/175V Pos: standing >
Deathli snaps into visibility.
Deathli's fine bludgeon wounds a Troll.
Deathli's slash strikes a Troll.
Deathli's slash strikes a Troll.
Deathli's fine bludgeon strikes a Troll.
Deathli's fine bludgeon strikes a Troll.
Deathli's decent bludgeon wounds a Troll.
Deathli's mace of light and darkness flares with pure light, unleashing the virtue of the gods at a Troll!
A Troll screams in utter terror as he is judged before Deathli's God.
Deathli's fine bludgeon strikes a Troll hard.
Deathli's fine bludgeon strikes a Troll hard.
Deathli's bludgeon strikes a Troll hard.
Deathli's fine bludgeon strikes a Troll hard.
Deathli's fine bludgeon strikes a Troll very hard.
Deathli's bludgeon strikes a Troll very hard.
Deathli's bludgeon strikes a Troll very hard.
< 621h/621H 175v/175V Pos: standing >
An ixichitl snaps into visibility.
An ixichitl completes his spell...
An ixichitl utters the word 'pawwzf'
An ixichitl's hammer strikes a Troll smashing her into the ground!
A Troll is dead! R.I.P.
You receive your share of experience.