Obvious exits: -N -E -S -W
< 61h/72H 0v/101V Pos: standing >
M^...+...
^.M^..+....
*....M.+..^..
L**.^.^+..^..
MM+M++@+.....
*.****.M.....
**....^+....^
..^MM.+.^^.
^M^..+...
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 64h/72H 14v/101V Pos: standing >
^M^...+..
^^.M^..+...
**....M.+..^.
*L**.^.^+..^.
M+M+MM@+M....
^*.****.+....
***....^+....
^..^MM.+.^^
.^M^..+..
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 64h/72H 15v/101V Pos: standing >
.^M^...+.
.^^.M^..+..
***....M.+..^
**L**.^.^+..^
+M+MMM@++M...
*^*.****.+...
****....^+...
*^..^MM.+.^
..^M^..+.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Tharnadian highway marshall protects the roads.
< 64h/72H 14v/101V Pos: standing >
..^M^...+
*.^^.M^..+.
****....M.+..
+**L**.^.^+..
M+M+MM@M++M..
+*^*.****.+..
*****....^+..
**^..^MM.+.
*..^M^..+
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Tharnadian highway marshall protects the roads.
< 64h/72H 13v/101V Pos: standing >
A tharnadian highway marshall leaves west.
*..^M^...
^*.^^.M^..+
*****....M.+.
M+**L**.^.^+.
^M+M+M@+M++M.
++*^*.****.+.
******....^+.
***^..^MM.+
^*..^M^..
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Tharnadian highway marshall protects the roads.
A Tharnadian highway marshall protects the roads.
< 64h/72H 12v/101V Pos: standing >
**..^M^..
*^*.^^.M^..
******....M.+
*M+**L**.^.^+
^M+M+@M++M+M
*++*^*.****.+
^******....^+
^***^..^MM.
*^*..^M^.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A small wooden flute has been left here.
A strange looking monkey-like creature clings to a nearby branch.
< 64h/72H 12v/101V Pos: standing >
***..^M^.
**^*.^^.M^.
*******....M.
*M+**L**.^.^
^M+M@MM++M+
*++*^*.****.
M^******....^
M^***^..^MM
M*^*..^M^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 64h/72H 11v/101V Pos: standing >
^***..^M^
^**^*.^^.M^
*******....M
*M+**L**.^.
^M+@+MMM+M
*++*^*.****
M^******....
MM^***^..^M
MM*^*..^M
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
An elite Tharnadian warrior stands here, poised and ready for combat.
An elite Tharnadian warrior stands here, poised and ready for combat.
Meldar the Tharnadian Marshall in mid-air sits atop a noble white steed. (casting)
< 64h/72H 10v/101V Pos: standing >
M^***..^M
M^**^*.^^.M
*******....
*M+**L**.^
^M@M+MMM+
*++*^*.***
M^******...
MMM^***^..^
MMM*^*..^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 65h/72H 10v/101V Pos: standing >
MM^***..^
M^**^*.^^.
*******...
*M+**L**.
^@+M+MMM
*++*^*.**
M^******..
MMMM^***^..
MMMM*^*..
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.
< 65h/72H 9v/101V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A tough looking warrior is scanning the landscape beyond the walls.
< 65h/72H 8v/101V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
< 65h/72H 7v/101V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
< 65h/72H 6v/101V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D
A large rat is scurrying about here.
< 65h/72H 4v/101V Pos: standing >
Alas, you cannot go that way. . . .
< 65h/72H 4v/101V Pos: standing >
Alas, you cannot go that way. . . .
< 65h/72H 5v/101V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -W -U
A small wooden drum has been left here.
< 65h/72H 5v/101V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
< 65h/72H 4v/101V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
< 65h/72H 2v/101V Pos: standing >
Alas, you cannot go that way. . . .
< 65h/72H 2v/101V Pos: standing >
Alas, you cannot go that way. . . .
< 65h/72H 2v/101V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W
< 66h/72H 2v/101V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
A young man in leather armor seems to be patrolling outside the gates.
< 66h/72H 0v/101V Pos: standing >
You're too exhausted.
< 66h/72H 0v/101V Pos: standing >
You're too exhausted.
< 66h/72H 0v/101V Pos: standing >
You're too exhausted.
< 66h/72H 1v/101V Pos: standing >
You're too exhausted.
< 66h/72H 1v/101V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W
< 70h/72H 21v/101V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 70h/72H 19v/101V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A stray tomcat is darting after rodents, here.
A tharnadian thief-hunter watches over the town streets intently.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 70h/72H 18v/101V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W
< 70h/72H 17v/101V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
A human merchant from another town stands here, perusing Tharnadia.
< 70h/72H 17v/101V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
A militia guard is posted here, keeping watch over the bazaar.
< 70h/72H 16v/101V Pos: standing >
A militia guard leaves north.
The Great Bazaar
Obvious exits: -N -E -S -W
< 70h/72H 16v/101V Pos: standing >
Keats Street
Obvious exits: -N -E -S
< 70h/72H 15v/101V Pos: standing >
Alas, you cannot go that way. . . .
< 70h/72H 15v/101V Pos: standing >
Alas, you cannot go that way. . . .
< 71h/72H 16v/101V Pos: standing >
Alas, you cannot go that way. . . .
< 71h/72H 16v/101V Pos: standing >
Alas, you cannot go that way. . . .
< 71h/72H 16v/101V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A young man in leather armor seems to be patrolling the walls.
< 71h/72H 16v/101V Pos: standing >
Keats Street
Obvious exits: -N -S -W
A caribou graciously leaps from spot to spot in the tundra, looking about.
< 71h/72H 15v/101V Pos: standing >
The Northern Keats Intersection
Obvious exits: -E -S -W -U
< 71h/72H 14v/101V Pos: standing >
Alas, you cannot go that way. . . .
< 71h/72H 14v/101V Pos: standing >
Alas, you cannot go that way. . . .
< 71h/72H 15v/101V Pos: standing >
A militia guard enters from the west.
The Northern Wall Road
Obvious exits: -E -W
A group of plants lie here.
< 71h/72H 14v/101V Pos: standing >
Road Beneath the Northern Tower
Obvious exits: -N -E -W -U
A spellbook lies here, discarded.
[3] A spellbook has been tossed aside here.
A stray tomcat is darting after rodents, here.
< 71h/72H 14v/101V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -W#
< 71h/72H 13v/101V Pos: standing >
The glass seems to be closed.
< 71h/72H 13v/101V Pos: standing >
The glass seems to be closed.
< 71h/72H 14v/101V Pos: standing >
The Northern Wall Road
Obvious exits: -N -S
A deer stands here, grazing on some grass.
A young man in leather armor seems to be patrolling the area.
< 71h/72H 13v/101V Pos: standing >
A Bend in the Wall Road
Obvious exits: -S -W
< 71h/72H 12v/101V Pos: standing >
Alas, you cannot go that way. . . .
< 71h/72H 13v/101V Pos: standing >
Alas, you cannot go that way. . . .
< 72h/72H 13v/101V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -S#
A young man in leather armor seems to be patrolling the area.
A militia guard is stretched out, sound asleep.
A militia guard is stretched out, sound asleep.
< 72h/72H 12v/101V Pos: standing >
Alas, you cannot go that way. . . .
< 72h/72H 12v/101V Pos: standing >
Alas, you cannot go that way. . . .
< 72h/72H 13v/101V Pos: standing >
Alas, you cannot go that way. . . .
< 72h/72H 13v/101V Pos: standing >
Alas, you cannot go that way. . . .
< 72h/72H 13v/101V Pos: standing >
Alas, you cannot go that way. . . .
< 72h/72H 13v/101V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.
Alas, you cannot go that way. . . .
< 72h/72H 14v/101V Pos: standing >
A Bend in the Wall Road
Obvious exits: -S -W
A young man in leather armor seems to be patrolling the area.
< 72h/72H 13v/101V Pos: standing >
Alas, you cannot go that way. . . .
< 72h/72H 14v/101V Pos: standing >
Alas, you cannot go that way. . . .
< 72h/72H 14v/101V Pos: standing >
Alas, you cannot go that way. . . .
< 72h/72H 14v/101V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W
A young man in leather armor seems to be patrolling the area.
< 72h/72H 13v/101V Pos: standing >
The Northern Wall Road
Obvious exits: -E -S -W
A young man in leather armor seems to be patrolling the area.
A tough looking mercenary is standing here, strutting proudly.
< 72h/72H 13v/101V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -E -W -U
An odd little man, with a shaved head and an orange robe, hums something.
< 72h/72H 12v/101V Pos: standing >
Inside the Northern Beach Gates
Obvious exits: -N# -E -W
< 72h/72H 11v/101V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -E -W -U
The corpse of a stray cat is lying here.
< 72h/72H 10v/101V Pos: standing >
A Bend in the Wall Road
Obvious exits: -E -S
The corpse of a tiny brown squirrel is lying here.
The corpse of a militia guard is lying here.
The corpse of a stray dog is lying here.
A shady looking mercenary stands here, eyeing you with open contempt.
< 72h/72H 10v/101V Pos: standing >
Alas, you cannot go that way. . . .
< 72h/72H 11v/101V Pos: standing >
Alas, you cannot go that way. . . .
< 72h/72H 11v/101V Pos: standing >
A shady mercenary says in common 'If you got a job for me, I'll get it done.'
A shady mercenary cracks his knuckles.
< 72h/72H 11v/101V Pos: standing >
Autosaving...
< 72h/72H 13v/101V Pos: standing >
The Western Wall Road
Obvious exits: -N -E -S
The corpse of a Gnome is lying here.
< 72h/72H 12v/101V Pos: standing >
Mercenary's Guild Lobby
Obvious exits: -E -W
< 72h/72H 14v/101V Pos: standing >
The Barracks
Obvious exits: -W
The guildhall of The Empire is here.
< 72h/72H 13v/101V Pos: standing >
The High-Arched Foyer before The Hall of The Empire
Obvious exits: -N -S
< 72h/72H 26v/101V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
A small wooden horn has been left here.
A large, spacious vortex displays views of Ice Crag here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
< 72h/72H 27v/101V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
< 72h/72H 36v/101V Pos: standing >
A Modest Alcove
Obvious exits: -E
A tharnadian thief-hunter stands, apparently asleep.
A tharnadian thief-hunter stands, apparently asleep.
< 72h/72H 35v/101V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
< 72h/72H 38v/101V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
A small wooden horn has been left here.
A large, spacious vortex displays views of Ice Crag here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
< 72h/72H 37v/101V Pos: standing >
Surrounded by Dancing Lights and Mirrors
Obvious exits: -E -W
A tharnadian thief-hunter stands, apparently asleep.
< 72h/72H 37v/101V Pos: standing >
Inside The Tall Wooden Gates
Obvious exits: -W -D
A water elemental is here, flowing like a living current.
< 72h/72H 36v/101V Pos: standing >
Alas, you cannot go that way. . . .
< 72h/72H 36v/101V Pos: standing >
Alas, you cannot go that way. . . .
< 72h/72H 36v/101V Pos: standing >
Grassy Fields of The Empire
Obvious exits: -N -E -S -U
< 72h/72H 37v/101V Pos: standing >
A Room of Nautical Charts
Obvious exits: -S
A board with current cargo prices hangs on the wall here.
A fire elemental is here blazing with heat!
< 72h/72H 37v/101V Pos: standing >
Grassy Fields of The Empire
Obvious exits: -N -E -S -U
< 72h/72H 38v/101V Pos: standing >
An Apex of Knowledge
Obvious exits: -N
A magical tome sits open on a stand here.
A fire elemental is here blazing with heat!
A fire elemental is here blazing with heat!
A fire elemental is here blazing with heat!
< 72h/72H 37v/101V Pos: standing >
Grassy Fields of The Empire
Obvious exits: -N -E -S -U
< 72h/72H 37v/101V Pos: standing >
Grassy Fields of The Empire
Obvious exits: -W
A fire elemental is here blazing with heat!
< 72h/72H 37v/101V Pos: standing >
Grassy Fields of The Empire
Obvious exits: -N -E -S -U
< 72h/72H 37v/101V Pos: standing >
Inside The Tall Wooden Gates
Obvious exits: -W -D
A water elemental is here, flowing like a living current.
< 72h/72H 37v/101V Pos: standing >
Alas, you cannot go that way. . . .
< 72h/72H 38v/101V Pos: standing >
Surrounded by Dancing Lights and Mirrors
Obvious exits: -E -W
A tharnadian thief-hunter stands, apparently asleep.
< 72h/72H 38v/101V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
A small wooden horn has been left here.
A large, spacious vortex displays views of Ice Crag here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
< 72h/72H 37v/101V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
< 72h/72H 44v/101V Pos: standing >
You try but fail to understand the holy words.
< 72h/72H 51v/101V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
A small wooden horn has been left here.
A large, spacious vortex displays views of Ice Crag here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
< 72h/72H 52v/101V Pos: standing >
< 72h/72H 101v/101V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
A small wooden horn has been left here.
A large, spacious vortex displays views of Ice Crag here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
< 72h/72H 101v/101V Pos: standing >
< 72h/72H 101v/101V Pos: standing >
You tell your racewar 'hi'
< 72h/72H 101v/101V Pos: standing >
< 72h/72H 101v/101V Pos: standing >
< 72h/72H 101v/101V Pos: standing >
You tell your racewar 'nod in gj'
< 72h/72H 101v/101V Pos: standing >
You tell your racewar 'standing guard'
< 72h/72H 101v/101V Pos: standing >
Autosaving...
< 72h/72H 101v/101V Pos: standing >
< 72h/72H 101v/101V Pos: standing >
You tell your racewar 'so wit u think all good pvp or annoying cheesiness, their antics'
< 72h/72H 101v/101V Pos: standing >
< 72h/72H 101v/101V Pos: standing >
You tell your racewar 'went destfoyer atm large cat frag cannon fore, 2 heavy ball port'
< 72h/72H 101v/101V Pos: standing >
You tell your racewar 'may put beam port dunno'
< 72h/72H 101v/101V Pos: standing >
You tell your racewar 'and lose fresh.cannon'
< 72h/72H 101v/101V Pos: standing >
Pardon?
< 72h/72H 101v/101V Pos: standing >
< 72h/72H 101v/101V Pos: standing >
< 72h/72H 101v/101V Pos: standing >
< 72h/72H 101v/101V Pos: standing >
< 72h/72H 101v/101V Pos: standing >
< 72h/72H 101v/101V Pos: standing >
< 72h/72H 101v/101V Pos: standing >
Autosaving...
< 72h/72H 101v/101V Pos: standing >
A tharnadian thief-hunter enters from the south.
< 72h/72H 101v/101V Pos: standing >
A tharnadian thief-hunter sings a song so well you feel your pain and suffering ebbing away.
< 72h/72H 101v/101V Pos: standing >
Before you can react a tharnadian thief-hunter suddenly lashes at you.
OUCH! That really did HURT!
< 45h/72H 101v/101V Pos: standing >
< T: Sxtae TP: sta TC: few wounds E: a tharnadian thief-hunter sta EP: excellent >
A tharnadian thief-hunter dodges your futile attack.
< 45h/72H 101v/101V Pos: standing >
< T: Sxtae TP: sta TC: few wounds E: a tharnadian thief-hunter sta EP: excellent >
A tharnadian thief-hunter's crude pierce strikes you.
A tharnadian thief-hunter's pierce strikes you.
A tharnadian thief-hunter's decent pierce strikes you hard.
< 34h/72H 101v/101V Pos: standing >
< T: Sxtae TP: sta TC: nasty wounds E: a tharnadian thief-hunter sta EP: excellent >
A tharnadian thief-hunter parries your futile lunge at him.
< 34h/72H 101v/101V Pos: standing >
< T: Sxtae TP: sta TC: nasty wounds E: a tharnadian thief-hunter sta EP: excellent >
A tharnadian thief-hunter's pierce strikes you hard.
A tharnadian thief-hunter's crude pierce strikes you.
< 27h/72H 101v/101V Pos: standing >
< T: Sxtae TP: sta TC: nasty wounds E: a tharnadian thief-hunter sta EP: excellent >
A tharnadian thief-hunter sings a song so well you feel your pain and suffering ebbing away.
< 27h/72H 101v/101V Pos: standing >
< T: Sxtae TP: sta TC: nasty wounds E: a tharnadian thief-hunter sta EP: excellent >
A tharnadian thief-hunter parries your futile lunge at him.
< 27h/72H 101v/101V Pos: standing >
< T: Sxtae TP: sta TC: nasty wounds E: a tharnadian thief-hunter sta EP: excellent >
A tharnadian thief-hunter starts casting an offensive spell.
< 27h/72H 101v/101V Pos: standing >
< T: Sxtae TP: sta TC: nasty wounds E: a tharnadian thief-hunter sta EP: excellent >
A tharnadian thief-hunter completes his spell...
A tharnadian thief-hunter utters the word 'pawwzf'
A tharnadian thief-hunter's massive hammer is the last thing you ever see.