<worn as a badge> a royal badge of Arcium (illuminating)
<worn on head> a moldy helm
<worn on eyes> a feathered leather eyepatch (illuminating)
<worn in ear> an earring of rotting flesh [68%]
<worn in ear> a frost-rimed brass stud from Vella's Bordello
<worn on face> a mask of the dragonkin (magic)
<worn around neck> a flaming granite charm
<worn around neck> a human-made brass pendant from Caves of Mt. Skelenak [88%]
<worn on body> a rusty cured leather chainmail from The Motte and Bailey of Duke Delwyn
<worn about body> a legendary adamantium bodycloak from Myrabolus
<worn as quiver> the masters quiver (magic) (glowing)
<worn about waist> a shark-skin belt
<worn on arms> some gazelle-skin sleeves
<worn around wrist> a spiked purple steel bracer
<worn around wrist> a misshaped marble bracelet from The Savannah of Broken Trusts
<worn on finger> the signet ring of Delwyn
<worn on finger> a troglodyte spiked ring (glowing)
<held> the legendary lyre of healing and harming (magic)
<worn on legs> leggings woven of frozen icy threads
<worn on feet> a pair of duergar-hide boots (magic)
You start chanting...
< 345h/347H 161v/161V Pos: standing >
< T: Pipsy TP: sta TC:few scratches E: tree sta EP: awful >
-=[A haunting tree's crush strikes you.]=-
[Damage: 4 ] A haunting tree shivers from the unnatural cold as it hits you!
You dodge a haunting tree's vicious attack.
< 332h/347H 161v/161V Pos: standing >
< T: Pipsy TP: sta TC:few scratches E: tree sta EP: awful >
Casting: fireball
< 332h/347H 161v/161V Pos: standing >
< T: Pipsy TP: sta TC:few scratches E: tree sta EP: awful >
You complete your spell...
The intense flames cause a haunting tree's skin to smolder and burn!
[Damage: 1055 ] Your fireball hits a haunting tree with full force, causing an immediate death.
A haunting tree is dead! R.I.P.
You receive your share of experience.
This area feels rather easy.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a haunting tree's gurgling and choking signals its demise.
Congratulations, you found the right mob, but you're not done yet.
< 332h/347H 161v/161V Pos: standing >
the corpse of a haunting tree does not contain the coins.
< 332h/347H 161v/161V Pos: standing >
You don't have anything to put in it.
< 332h/347H 161v/161V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of a haunting tree is made of flesh and appears to be of average quality.
The corpse of a haunting tree has an item value of 1.
It appears to be the corpse of a haunting tree.
Nothing.
< 332h/347H 161v/161V Pos: standing >
You sit down and relax.
< 332h/347H 161v/161V Pos: sitting >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
You have memorized the following spells:
( 8th circle) 3 - bigbys clenched fist
( 7th circle) 1 - fireball
( 6th circle) 6 - lightning bolt
( 5th circle) 7 - concealment
( 4th circle) 8 - burning hands
( 3rd circle) 8 - magic missile
( 2nd circle) 9 - mirror image
And you are currently memorizing the following spells:
10 seconds: ( 7th) fireball
21 seconds: ( 7th) fireball
32 seconds: ( 7th) fireball
43 seconds: ( 7th) fireball
You can memorize 10 1st circle spell(s).
You continue your study.
< 346h/347H 161v/161V Pos: sitting >
You start meditating...
< 346h/347H 161v/161V Pos: sitting >
You have finished memorizing fireball.
< 347h/347H 161v/161V Pos: sitting >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
You finish your song.
< 347h/347H 161v/161V Pos: sitting >
< 347h/347H 161v/161V Pos: sitting >
You have finished memorizing fireball.
< 347h/347H 161v/161V Pos: sitting >
You have finished memorizing fireball.
< 347h/347H 161v/161V Pos: sitting >
You have finished memorizing fireball.
Your studies are complete.
< 347h/347H 161v/161V Pos: sitting >
You clamber to your feet.
< 347h/347H 161v/161V Pos: standing >
Ok, you'll try to move silently for a while.
< 347h/347H 161v/161V Pos: standing >
< 347h/347H 161v/161V Pos: standing >
A deadly viper sneaks south.
< 347h/347H 161v/161V Pos: standing >
A wild boar enters from the north.
< 347h/347H 161v/161V Pos: standing >
A wild boar leaves west.
< 347h/347H 161v/161V Pos: standing >
< 347h/347H 161v/161V Pos: standing >
You quickly scan the area.
A deadly viper who is rather far off to your north.
A wild boar who is in the distance to your north.
A deadly viper who is close by to your south.
A boa constrictor who is close by to your south.
A large alligator who is a brief walk away to your south.
A large alligator who is in the distance to your south.
A wild boar who is close by to your west.
< 347h/347H 161v/161V Pos: standing >
< 347h/347H 161v/161V Pos: standing >
The Living Forest
Obvious exits: -N -E -S -W
A deadly viper sits here ready to attack.
< 347h/347H 159v/161V Pos: standing >
You quickly scan the area.
A deadly viper who is in the distance to your north.
A haunting tree who is close by to your east.
A boa constrictor who is close by to your south.
A large alligator who is not far off to your south.
A large alligator who is rather far off to your south.
A haunting tree who is close by to your west.
< 347h/347H 159v/161V Pos: standing >
The Living Forest
Obvious exits: -N -E -S -W
(Q)A large tree stands here with a haunting look.
< 347h/347H 157v/161V Pos: standing >
You start chanting...
< 347h/347H 160v/161V Pos: standing >
A haunting tree leaves north.
< 347h/347H 161v/161V Pos: standing >
Lathander the Morninglord's grace flows down on you restoring the power of fireball.
You complete your spell...
[Damage: 651 ] You throw a fireball at a haunting tree and have the satisfaction of seeing it enveloped in flames.
< 347h/347H 161v/161V Pos: standing >
< 347h/347H 161v/161V Pos: standing >
A haunting tree enters from the north.
< 347h/347H 161v/161V Pos: standing >
A haunting tree suddenly attacks YOU!
-=[A haunting tree's crush wounds you.]=-
[Damage: 1 ] A haunting tree shivers from the unnatural cold as it hits you!
< 342h/347H 161v/161V Pos: standing >
< T: Pipsy TP: sta TC:few scratches E: tree sta EP: few wounds >
You start chanting...
< 342h/347H 161v/161V Pos: standing >
< T: Pipsy TP: sta TC:few scratches E: tree sta EP: few wounds >
< 342h/347H 161v/161V Pos: standing >
< T: Pipsy TP: sta TC:few scratches E: tree sta EP: few wounds >
Casting: fireball
< 342h/347H 161v/161V Pos: standing >
< T: Pipsy TP: sta TC:few scratches E: tree sta EP: few wounds >
You complete your spell...
The intense flames cause a haunting tree's skin to smolder and burn!
[Damage: 714 ] You throw a fireball at a haunting tree and have the satisfaction of seeing it enveloped in flames.
< 342h/347H 161v/161V Pos: standing >
< T: Pipsy TP: sta TC:few scratches E: tree sta EP: pretty hurt >
You score a CRITICAL HIT!!!!!
[Damage: 128 ] -=[Your awesome pierce enshrouds a haunting tree in a mist of blood.]=-
[Damage: 39 ] -=[Your mighty pierce strikes a haunting tree very hard.]=-
< 342h/347H 161v/161V Pos: standing >
< T: Pipsy TP: sta TC:few scratches E: tree sta EP: awful >
-=[A haunting tree's fine crush strikes you.]=-
[Damage: 4 ] A haunting tree shivers from the unnatural cold as it hits you!
< 329h/347H 161v/161V Pos: standing >
< T: Pipsy TP: sta TC:few scratches E: tree sta EP: awful >
You start chanting...
< 329h/347H 161v/161V Pos: standing >
< T: Pipsy TP: sta TC:few scratches E: tree sta EP: awful >
Casting: fireball **
< 329h/347H 161v/161V Pos: standing >
< T: Pipsy TP: sta TC:few scratches E: tree sta EP: awful >
Casting: fireball *
< 329h/347H 161v/161V Pos: standing >
< T: Pipsy TP: sta TC:few scratches E: tree sta EP: awful >
-=[A haunting tree's crush wounds you.]=-
[Damage: 2 ] A haunting tree shivers from the unnatural cold as it hits you!
You parry a haunting tree's lunge at you.
< 323h/347H 161v/161V Pos: standing >
< T: Pipsy TP: sta TC:few scratches E: tree sta EP: awful >
You complete your spell...
The intense flames cause a haunting tree's skin to smolder and burn!
[Damage: 630 ] Your fireball hits a haunting tree with full force, causing an immediate death.
A haunting tree is dead! R.I.P.
You receive your share of experience.
This area feels rather easy.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a haunting tree's gurgling and choking signals its demise.
Congratulations, you found the right mob, but you're not done yet.
< 323h/347H 161v/161V Pos: standing >
< 323h/347H 161v/161V Pos: standing >
the corpse of a haunting tree does not contain the coins.
< 323h/347H 161v/161V Pos: standing >
You don't have anything to put in it.
< 323h/347H 161v/161V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of a haunting tree is made of flesh and appears to be of average quality.
The corpse of a haunting tree has an item value of 1.
It appears to be the corpse of a haunting tree.
Nothing.
< 323h/347H 161v/161V Pos: standing >
You sit down and relax.
< 323h/347H 161v/161V Pos: sitting >
You have memorized the following spells:
( 8th circle) 3 - bigbys clenched fist
( 7th circle) 3 - fireball
( 6th circle) 6 - lightning bolt
( 5th circle) 7 - concealment
( 4th circle) 8 - burning hands
( 3rd circle) 8 - magic missile
( 2nd circle) 9 - mirror image
And you are currently memorizing the following spells:
10 seconds: ( 7th) fireball
21 seconds: ( 7th) fireball
You can memorize 10 1st circle spell(s).
You continue your study.
< 323h/347H 161v/161V Pos: sitting >
You start meditating...
< 323h/347H 161v/161V Pos: sitting >
A deadly viper sneaks north.
< 323h/347H 161v/161V Pos: sitting >
< 323h/347H 161v/161V Pos: sitting >
You stop meditating.
Sing/play what song?
< 324h/347H 161v/161V Pos: sitting >
You stop using the legendary lyre of healing and harming.
< 284h/307H 161v/161V Pos: sitting >
You hold the legendary lyre of healing and harming.
< 284h/307H 161v/161V Pos: sitting >
You start playing your legendary lyre of healing and harming and singing aloud.
Uh oh.. how did the song go, anyway?
Your cheeks are burning.
< 324h/347H 161v/161V Pos: sitting >
You start meditating...
< 324h/347H 161v/161V Pos: sitting >
< 324h/347H 161v/161V Pos: sitting >
Score information for Pipsy
Level: 39 Race: Human Class: Bard / Scoundrel Sex: Female
Hit points: 325(347) Moves: 161(161)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 1003 platinum 0 gold 0 silver 0 copper
Playing time: 0 days / 10 hours/ 24 minutes
Received data: 0.1861 MB this session.
Send data: 0.0075 MB this session.
Compression ratio: 81%
Title: Legionary of The Empire
Status: Sitting around, resting.
Coldshielded Memorizing Meditating
Epic points: 7 Skill points: 0
Epic Bonus: No Epic Bonus (0.00%)
Frags: +0.00 Deaths: 1
Detecting: Evil Good Magic Life
Protected from: Fire Cold Acid Low Circle spells
Enchantments: Fly Levitation Listen
Songs: Song of Flight
Bartender Quests Remaining: 4
Combat Pulse: 14 Spell Pulse: 1.00
Leaderboard Points: 393
Active Spells:
--------------
Auctions Disabled (6 minutes)
minor globe of invulnerability (less than a minute remaining)
Auctions Disabled (less than a minute remaining)
disease (2 minutes)
< 325h/347H 161v/161V Pos: sitting >
< 325h/347H 161v/161V Pos: sitting >
A Duergar shouts across the world 'Oudh!'
< 325h/347H 161v/161V Pos: sitting >
You have finished memorizing fireball.
< 326h/347H 161v/161V Pos: sitting >
You stop meditating.
You haven't regained your composure.
< 326h/347H 161v/161V Pos: sitting >
You stop using the legendary lyre of healing and harming.
< 286h/307H 161v/161V Pos: sitting >
You hold the legendary lyre of healing and harming.
< 286h/307H 161v/161V Pos: sitting >
You start playing your legendary lyre of healing and harming and singing aloud.
< 326h/347H 161v/161V Pos: sitting >
You start meditating...
< 327h/347H 161v/161V Pos: sitting >
You have finished memorizing fireball.
Your studies are complete.
The Living Forest
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a haunting tree is lying here.
< 328h/347H 161v/161V Pos: sitting >
You clamber to your feet.
< 329h/347H 161v/161V Pos: standing >
Ok, you'll try to move silently for a while.
< 329h/347H 161v/161V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
< 344h/347H 161v/161V Pos: standing >
You quickly scan the area.
A deadly viper who is close by to your north.
An angry treant who is a brief walk away to your north.
A large alligator who is not far off to your south.
A boa constrictor who is rather far off to your south.
A large alligator who is rather far off to your south.
< 344h/347H 161v/161V Pos: standing >
A Murky Swamp
Obvious exits: -N -E -S -W -D
< 345h/347H 159v/161V Pos: standing >
You quickly scan the area.
A deadly viper who is not far off to your north.
An angry treant who is rather far off to your north.
A boa constrictor who is close by to your south.
A large alligator who is close by to your south.
A poisonous tree frog who is not far off to your south.
A large alligator who is a brief walk away to your south.
A boa constrictor who is close by to your west.
A haunting tree who is not far off to your west.
A poisonous tree frog who is close by below you.
A swamp creature who is close by below you.
< 345h/347H 159v/161V Pos: standing >
A Murky Swamp
Obvious exits: -N -E -S -W -D
A long thick boa constrictor lies here ready to bite.
< 345h/347H 157v/161V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
A Murky Swamp
Obvious exits: -N -E -S -W -D
(Q)A large tree stands here with a haunting look.
< 345h/347H 155v/161V Pos: standing >
A boa constrictor enters from the east.
< 346h/347H 155v/161V Pos: standing >
A boa constrictor suddenly attacks YOU!
-=[A boa constrictor's weak bite grazes you.]=-
[Damage: 1 ] A boa constrictor shivers from the unnatural cold as it hits you!
< 344h/347H 156v/161V Pos: standing >
< T: Pipsy TP: sta TC:few scratches E: boa sta EP: few scratches >
You start chanting...
< 344h/347H 156v/161V Pos: standing >
< T: Pipsy TP: sta TC:few scratches E: boa sta EP: few scratches >
You feel your skill in sorcerous spell knowledge improving.
< 344h/347H 156v/161V Pos: standing >
< T: Pipsy TP: sta TC:few scratches E: boa sta EP: few scratches >
With superb grace and ease, you intercept a boa constrictor's attack with sewing needle and counter-attack!
You score a CRITICAL HIT!!!!!
[Damage: 119 ] -=[Your pierce seriously wounds a boa constrictor.]=-
Sewing needle slices through the air with incredible ease!
[Damage: 42 ] -=[Your mighty pierce strikes a boa constrictor very hard.]=-
You dodge a boa constrictor's vicious attack.
< 344h/347H 156v/161V Pos: standing >
< T: Pipsy TP: sta TC:few scratches E: boa sta EP: few wounds >
You complete your spell...
[Damage: 630 ] Your fireball hits a boa constrictor with full force, causing an immediate death.
A boa constrictor is dead! R.I.P.
You receive your share of experience.
This area feels rather easy.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a boa constrictor's gurgling and choking signals its demise.
< 344h/347H 156v/161V Pos: standing >
the corpse of a boa constrictor does not contain the coins.
< 344h/347H 156v/161V Pos: standing >
You don't have anything to put in it.
< 344h/347H 156v/161V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of a boa constrictor is made of flesh and appears to be of average quality.
The corpse of a boa constrictor has an item value of 1.
It appears to be the corpse of a boa constrictor.
Nothing.
< 344h/347H 156v/161V Pos: standing >
You start chanting...
< 344h/347H 156v/161V Pos: standing >
Casting: fireball **
< 344h/347H 159v/161V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
< 346h/347H 159v/161V Pos: standing >
Lathander the Morninglord's grace flows down on you restoring the power of fireball.
You complete your spell...
The intense flames cause a haunting tree's skin to smolder and burn!
[Damage: 930 ] You throw a fireball at a haunting tree and have the satisfaction of seeing it enveloped in flames.
-=[A haunting tree's crush wounds you.]=-
[Damage: 3 ] A haunting tree shivers from the unnatural cold as it hits you!
-=[A haunting tree's crush wounds you.]=-
[Damage: 2 ] A haunting tree shivers from the unnatural cold as it hits you!
< 332h/347H 161v/161V Pos: standing >
< T: Pipsy TP: sta TC:few scratches E: tree sta EP: nasty wounds >
You start chanting...
< 332h/347H 161v/161V Pos: standing >
< T: Pipsy TP: sta TC:few scratches E: tree sta EP: nasty wounds >
Casting: fireball **
< 332h/347H 161v/161V Pos: standing >
< T: Pipsy TP: sta TC:few scratches E: tree sta EP: nasty wounds >
Casting: fireball *
< 332h/347H 161v/161V Pos: standing >
< T: Pipsy TP: sta TC:few scratches E: tree sta EP: nasty wounds >
-=[A haunting tree's crush strikes you.]=-
[Damage: 3 ] A haunting tree shivers from the unnatural cold as it hits you!
You parry a haunting tree's lunge at you.
< 321h/347H 161v/161V Pos: standing >
< T: Pipsy TP: sta TC:few scratches E: tree sta EP: nasty wounds >
Lathander the Morninglord's grace flows down on you restoring the power of fireball.
You complete your spell...
The intense flames cause a haunting tree's skin to smolder and burn!
[Damage: 1283 ] Your fireball hits a haunting tree with full force, causing an immediate death.
A haunting tree is dead! R.I.P.
You receive your share of experience.
This area feels rather easy.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a haunting tree's gurgling and choking signals its demise.
Congratulations, you found the right mob, but you're not done yet.
< 321h/347H 161v/161V Pos: standing >
The sun hangs low on the southern sky.
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
the corpse of a haunting tree does not contain the coins.
< 343h/347H 161v/161V Pos: standing >
You don't have anything to put in it.
< 343h/347H 161v/161V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of a haunting tree is made of flesh and appears to be of average quality.
The corpse of a haunting tree has an item value of 1.
It appears to be the corpse of a haunting tree.
Nothing.
< 343h/347H 161v/161V Pos: standing >
< 343h/347H 161v/161V Pos: standing >
You sit down and relax.
< 343h/347H 161v/161V Pos: sitting >
You have memorized the following spells:
( 8th circle) 3 - bigbys clenched fist
( 7th circle) 4 - fireball
( 6th circle) 6 - lightning bolt
( 5th circle) 7 - concealment
( 4th circle) 8 - burning hands
( 3rd circle) 8 - magic missile
( 2nd circle) 9 - mirror image
And you are currently memorizing the following spells:
10 seconds: ( 7th) fireball
You can memorize 10 1st circle spell(s).
You continue your study.
< 343h/347H 161v/161V Pos: sitting >
You start meditating...
< 343h/347H 161v/161V Pos: sitting >
< 344h/347H 161v/161V Pos: sitting >
You are already meditating.
< 344h/347H 161v/161V Pos: sitting >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
< 345h/347H 161v/161V Pos: sitting >
You have finished memorizing fireball.
Your studies are complete.
< 346h/347H 161v/161V Pos: sitting >
You clamber to your feet.
< 346h/347H 161v/161V Pos: standing >
Ok, you'll try to move silently for a while.
< 346h/347H 161v/161V Pos: standing >
You quickly scan the area.
A haunting tree who is not far off to your north.
A wolfspider who is a brief walk away to your north.
An Orc who is close by to your east.
A wild boar who is close by to your east.
A boa constrictor who is close by to your south.
A large alligator who is not far off to your south.
A swamp creature who is close by below you.
< 347h/347H 161v/161V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
< 347h/347H 161v/161V Pos: standing >
An Orc enters from the east.
< 347h/347H 161v/161V Pos: standing >
An Orc starts casting a spell.
< 347h/347H 161v/161V Pos: standing >
The Living Forest
Obvious exits: -N -E -S -W
< 347h/347H 159v/161V Pos: standing >
The Living Forest
Obvious exits: -N -E -S -W
(Q)A large tree stands here with a haunting look.
< 347h/347H 157v/161V Pos: standing >
The Forbidden Forest
Obvious exits: -N -E -S -W
A huge wolfspider is here creating a web.(Red Aura)
< 347h/347H 159v/161V Pos: standing >
The Forbidden Forest
Obvious exits: -N -E -S -W
< 347h/347H 157v/161V Pos: standing >
The Forbidden Forest
Obvious exits: -N -E -S -W
A deadly viper sits here ready to attack.
< 347h/347H 155v/161V Pos: standing >
Your minor globe shimmers and fades into thin air.
The Forbidden Forest
Obvious exits: -N -E -W
The corpse of a boa constrictor is lying here.
< 347h/347H 153v/161V Pos: standing >
The Forbidden Forest
Obvious exits: -N -E -W
< 347h/347H 151v/161V Pos: standing >
A Narrow Trail
Obvious exits: -E -W
< 347h/347H 150v/161V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
< 347h/347H 152v/161V Pos: standing >
Leave this to a real artisan.
< 347h/347H 154v/161V Pos: standing >
A Narrow Trail
Obvious exits: -S -W
< 347h/347H 152v/161V Pos: standing >
Alas, you cannot go that way. . . .
< 347h/347H 153v/161V Pos: standing >
Alas, you cannot go that way. . . .
< 347h/347H 153v/161V Pos: standing >
An Orc enters from the west.
< 347h/347H 154v/161V Pos: standing >
Alas, you cannot go that way. . . .
< 347h/347H 154v/161V Pos: standing >
Alas, you cannot go that way. . . .
< 347h/347H 155v/161V Pos: standing >
An Orc suddenly attacks YOU!
-=[An Orc's decent crush grazes you.]=-
[Damage: 1 ] An Orc shivers from the unnatural cold as he hits you!
Sorry, you aren't allowed to do that in combat.
< 344h/347H 155v/161V Pos: standing >
< T: Pipsy TP: sta TC:few scratches E: An Orc sta EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 344h/347H 156v/161V Pos: standing >
< T: Pipsy TP: sta TC:few scratches E: An Orc sta EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 344h/347H 156v/161V Pos: standing >
< T: Pipsy TP: sta TC:few scratches E: An Orc sta EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 344h/347H 156v/161V Pos: standing >
< T: Pipsy TP: sta TC:few scratches E: An Orc sta EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 344h/347H 156v/161V Pos: standing >
< T: Pipsy TP: sta TC:few scratches E: An Orc sta EP: few scratches >
Pardon?
< 344h/347H 156v/161V Pos: standing >
< T: Pipsy TP: sta TC:few scratches E: An Orc sta EP: few scratches >
You start chanting...
< 344h/347H 156v/161V Pos: standing >
< T: Pipsy TP: sta TC:few scratches E: An Orc sta EP: few scratches >
An Orc starts casting a spell.
< 344h/347H 156v/161V Pos: standing >
< T: Pipsy TP: sta TC:few scratches E: An Orc sta EP: few scratches >
Casting: fireball
< 344h/347H 156v/161V Pos: standing >
< T: Pipsy TP: sta TC:few scratches E: An Orc sta EP: few scratches >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
You feel your skill in song of healing improving.
< 344h/347H 156v/161V Pos: standing >
< T: Pipsy TP: sta TC:few scratches E: An Orc sta EP: few scratches >
You complete your spell...
[Damage: 67 ] You throw a fireball at an Orc and have the satisfaction of seeing him enveloped in flames.
< 344h/347H 156v/161V Pos: standing >
< T: Pipsy TP: sta TC:few scratches E: An Orc sta EP: small wounds >
You start chanting...
< 344h/347H 156v/161V Pos: standing >
< T: Pipsy TP: sta TC:few scratches E: An Orc sta EP: small wounds >
Casting: fireball **
< 344h/347H 156v/161V Pos: standing >
< T: Pipsy TP: sta TC:few scratches E: An Orc sta EP: small wounds >
An Orc completes his spell...
An Orc utters the words 'yjrr pzar'
The might of an Orc's god is thrust upon your body, causing massive damage!
OUCH! That really did HURT!
Your legendary adamantium bodycloak from Myrabolus was damaged from the massive blow!
-=[An Orc's weak crush grazes you.]=-
< 260h/347H 156v/161V Pos: standing >
< T: Pipsy TP: sta TC: few wounds E: An Orc sta EP: small wounds >
Casting: fireball *
< 260h/347H 156v/161V Pos: standing >
< T: Pipsy TP: sta TC: few wounds E: An Orc sta EP: small wounds >
An Orc starts casting a spell.
< 260h/347H 156v/161V Pos: standing >
< T: Pipsy TP: sta TC: few wounds E: An Orc sta EP: small wounds >
You complete your spell...
[Damage: 56 ] You throw a fireball at an Orc and have the satisfaction of seeing him enveloped in flames.
[Damage: 6 ] -=[Your fine pierce wounds an Orc.]=-
Your spirit suffers from contact with an Orc's holy aura!
[Damage: 11 ] -=[Your impressive pierce wounds an Orc.]=-
Your spirit suffers from contact with an Orc's holy aura!
< 257h/347H 156v/161V Pos: standing >
< T: Pipsy TP: sta TC: few wounds E: An Orc sta EP: small wounds >
You start chanting...
< 257h/347H 156v/161V Pos: standing >
< T: Pipsy TP: sta TC: few wounds E: An Orc sta EP: small wounds >
An Orc completes his spell...
An Orc utters the words 'yjrr pzar'
The might of an Orc's god is thrust upon your body, causing massive damage!
OUCH! That really did HURT!
< 171h/347H 156v/161V Pos: standing >
< T: Pipsy TP: sta TC: nasty wounds E: An Orc sta EP: small wounds >
Casting: fireball **
You parry an Orc's lunge at you.
< 171h/347H 156v/161V Pos: standing >
< T: Pipsy TP: sta TC: nasty wounds E: An Orc sta EP: small wounds >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
< 238h/347H 156v/161V Pos: standing >
< T: Pipsy TP: sta TC: few wounds E: An Orc sta EP: small wounds >
An Orc starts casting a spell.
< 238h/347H 156v/161V Pos: standing >
< T: Pipsy TP: sta TC: few wounds E: An Orc sta EP: small wounds >
You complete your spell...
[Damage: 63 ] You throw a fireball at an Orc and have the satisfaction of seeing him enveloped in flames.
< 238h/347H 156v/161V Pos: standing >
< T: Pipsy TP: sta TC: few wounds E: An Orc sta EP: few wounds >
You stop your song.
< 238h/347H 156v/161V Pos: standing >
< T: Pipsy TP: sta TC: few wounds E: An Orc sta EP: few wounds >
An Orc completes his spell...
An Orc utters the words 'yjrr pzar'
The might of an Orc's god is thrust upon your body, causing massive damage!
OUCH! That really did HURT!
You stop using the legendary lyre of healing and harming.
< 116h/307H 156v/161V Pos: standing >
< T: Pipsy TP: sta TC: nasty wounds E: An Orc sta EP: few wounds >
You hold the legendary lyre of healing and harming.
< 116h/307H 156v/161V Pos: standing >
< T: Pipsy TP: sta TC: nasty wounds E: An Orc sta EP: few wounds >
You parry an Orc's lunge at you.
You start playing your legendary lyre of healing and harming and singing aloud.
< 156h/347H 156v/161V Pos: standing >
< T: Pipsy TP: sta TC: nasty wounds E: An Orc sta EP: few wounds >
You start chanting...
< 156h/347H 156v/161V Pos: standing >
< T: Pipsy TP: sta TC: nasty wounds E: An Orc sta EP: few wounds >
Casting: fireball **
< 156h/347H 156v/161V Pos: standing >
< T: Pipsy TP: sta TC: nasty wounds E: An Orc sta EP: few wounds >
An Orc starts casting a spell.
< 156h/347H 156v/161V Pos: standing >
< T: Pipsy TP: sta TC: nasty wounds E: An Orc sta EP: few wounds >
You complete your spell...
[Damage: 46 ] You throw a fireball at an Orc and have the satisfaction of seeing him enveloped in flames.
< 156h/347H 156v/161V Pos: standing >
< T: Pipsy TP: sta TC: nasty wounds E: An Orc sta EP: few wounds >
An Orc completes his spell...
An Orc utters the words 'yjrr pzar'
The power of an Orc's god is the last thing your body feels before exploding into chunky bits.
Your sewing needle was completely destroyed by the massive blow!
Your spiked raxian pit gauntlets was completely destroyed by the massive blow!