The death of [51 Visionary] Qoan Disciple of Lloth (Orc)

in A Large Hollowed Room

from the perspective of [56 Spiritualist] Daeros The Empire (Gnome)

<worn as a badge>    a blood-stained steel badge from The Church of the Eternal Dusk [57%]             
<worn on head>       an ancient crown of elven royalty (magic) (glowing) (humming) [88%]             
<worn on eyes>       the eyes of the mindflayer (magic) (glowing)[212h 57m 36s]
<worn in ear>        a shimmering crystal dragon scale (magic) (glowing) [62%]             
<worn in ear>        a tiny spider earring (glowing) [65%]             
<worn on face>       a white hot mask of living flame of constitution (glowing) [63%]             
<worn around neck>   a breeze of floating clouds and drifting motes (glowing)
<worn around neck>   a well-crafted ruby amulet from Verspin [81%]             
<worn on body>       a blazing suit of devil platemail (magic) (glowing) [79%]             
<worn about body>    the living oceanic cloak (magic) (glowing) [86%]             
<worn as quiver>     a knight's crystal quiver [27%]             
<worn about waist>   a sheepskin belt [43%]             
<worn on arms>       some stitched sleeves of the Knights of the Raven (magic) [78%]             
<worn around wrist>  a marble bracelet (magic)
<worn around wrist>  the ancestral bracelet of Sevenoaks (magic)
<worn on hands>      the gloves of warding (magic) [83%]             
<worn on finger>     ring of the past (magic) (glowing)
<worn on finger>     a wispy astral-twined mindstone ring[212h 57m 36s]
<primary weapon>     a lightning rod composed of pure magic (magic) (glowing)[212h 57m 36s]
<held>               the orb of elemental fire (magic) (glowing)[212h 57m 36s]
<worn on legs>       a pair of brimstone leggings (magic) [84%]             
<worn on feet>       the boots of the rose glacier


A Crumbling Ledge
   A rock strewn tunnel turns into a muddy morass here.  The
tunnel ceiling has partially collapsed causing a tremendous
mudslide.  A few gleaming white bones can be seen buried beneath
the oppressive mass of sludge.  The mudslide seems to have
revealed a small entrance down into a dark cavern.  Splashes and
the incessant dropping of water can be heard echoing inside.  A
rock strewn tunnel heads off toward the east.
Obvious exits: -East -Down
*Deathli (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
A huge golem-sized mithril statue of the duergar god Laduguer stands here, arms crossed. (minion) (Red Aura)
*Serral (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*a vampire antipaladin is standing here, busy with his own matters.(Gold Aura)
An impenetrable globe of darkness floats near a vampire antipaladin's head.

< 1081h/1081H 201v/207V Pos: standing >
a vampire antipaladin's skin seems to turn to stone.

< 1081h/1081H 201v/207V Pos: standing >
You quickly scan the area.
A kuo-toa fisherman who is close by below you.
A kuo-toa fisherman who is close by below you.

< 1081h/1081H 202v/207V Pos: standing >
A kuo-toa fisherman enters from below.

< 1081h/1081H 202v/207V Pos: standing >
Serral sneaks east.
A mithril statue of Laduguer leaves east.
You follow Deathli.

A Rocky Tunnel
   Rocks and boulders of all sizes lay strewn about the ground of
this naturally formed tunnel.  A thick layer of dust has settled
about the place, showing how little traveled these tunnels are.
The dirt of the walls and grounds feels faintly damp and the air
is particularly humid here. Faint sounds of dripping water and
larger splashes can be heard off in the distance. The tunnel
continues to the east and west.
Obvious exits: -East -West
*Deathli (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
A huge golem-sized mithril statue of the duergar god Laduguer stands here, arms crossed. (minion) (Red Aura)
*Serral (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*a vampire antipaladin is standing here, busy with his own matters.(Gold Aura)
An impenetrable globe of darkness floats near a vampire antipaladin's head.

< 1081h/1081H 202v/207V Pos: standing >
A vampire antipaladin sneaks east.
A mithril statue of Laduguer leaves east.
Deathli sneaks east.
You follow Deathli.

A Rocky Tunnel
   Rocks and boulders of all sizes lay strewn about the ground of
this naturally formed tunnel.  A thick layer of dust has settled
about the place, showing how little traveled these tunnels are.
The dirt of the walls and grounds feels faintly damp and the air
is particularly humid here.  The tunnel bends here, and continues
to the north and west.
Obvious exits: -North -West
*Deathli (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
A huge golem-sized mithril statue of the duergar god Laduguer stands here, arms crossed. (minion) (Red Aura)
*Serral (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*a vampire antipaladin is standing here, busy with his own matters.(Gold Aura)
An impenetrable globe of darkness floats near a vampire antipaladin's head.

< 1081h/1081H 200v/207V Pos: standing >
Serral sneaks north.
A mithril statue of Laduguer leaves north.
Deathli sneaks north.
You follow Deathli.

A Rocky Tunnel
   Boulders lay strewn about the ground of this narrow tunnel
making passage difficult.  One boulder seems to have fallen from
the tunnel above, crushing some creature beneath its mass.
Clumps of dirt flake easily off the tunnels walls and seem
exceptionally poor in any type of ores.  The tunnel rises up
steeply here and also continues to the south.
Obvious exits: -South -Up
*Deathli (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
A huge golem-sized mithril statue of the duergar god Laduguer stands here, arms crossed. (minion) (Red Aura)
*Serral (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*a vampire antipaladin is standing here, busy with his own matters.(Gold Aura)
An impenetrable globe of darkness floats near a vampire antipaladin's head.

< 1081h/1081H 201v/207V Pos: standing >
A vampire antipaladin sneaks up.
A mithril statue of Laduguer leaves up.
Deathli floats up.
You follow Deathli.

A Rocky Tunnel
   Flecks of rock and dust lie strewn about the ground of this
small tunnel.  A few large boulders sit haphazardly about the
tunnel making movement somewhat difficult.  The chitter of some
unknown animals seem to come from throughout the tunnel but the
source can not be pinpointed.  The tunnel joins up with a small
cavern to the north, and makes a gentle downgrade here.
Obvious exits: -North -Down
*Deathli (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
A huge golem-sized mithril statue of the duergar god Laduguer stands here, arms crossed. (minion) (Red Aura)
*Serral (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*a vampire antipaladin is standing here, busy with his own matters.(Gold Aura)
An impenetrable globe of darkness floats near a vampire antipaladin's head.

< 1081h/1081H 201v/207V Pos: standing >
Serral sneaks north.
A mithril statue of Laduguer leaves north.
You follow Deathli.

A Small Sandstone Cavern
   The sandstone walls of this small cavern seem perpetually on
the state of collapse.  Jagged cracks run wildly throughout the
walls; thick chunks of rock look about to flake off at any
moment.  The crumbling of the rock has exposed many side tunnels
ajoining the cavern; a rocky tunnel leads south, and a large
crack in the northern wall seems to lead into an impossibly large
cavern.  A very narrow passage, barely a few feet high, leads
into the western wall.
Obvious exits: -North -East -South
*Deathli (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
A huge golem-sized mithril statue of the duergar god Laduguer stands here, arms crossed. (minion) (Red Aura)
*Serral (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*a vampire antipaladin is standing here, busy with his own matters.(Gold Aura)
An impenetrable globe of darkness floats near a vampire antipaladin's head.

< 1081h/1081H 202v/207V Pos: standing >
Deathli winces in pain, as the flames surrounding his sword are too much for him to handle!
Deathli snaps into visibility.

< 1081h/1081H 203v/207V Pos: standing >
A faint hum can be heard from the legendary platemail of defense of constitution carried by Serral.

< 1081h/1081H 203v/207V Pos: standing >
Serral sneaks north.
A mithril statue of Laduguer leaves north.
Deathli sneaks north.
You follow Deathli.

A Crack in the Wall
   The moving and shifting of rock over time has torn a great
crack into this thick rock wall.  The soft sandstone on the
southern side gives way to a harder, more durable bedrock on the
northern.  The ground feels slightly unstable, as if it too could
be torn asunder at any moment.  The crack appears to have been
torn into the side of a gorge that winds its way through an
immense cavern; the ceiling is lost in utter darkness.  A small
cavern hollowed out of the sandstone is to the south.
Obvious exits: -North -South
Deathli (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
A huge golem-sized mithril statue of the duergar god Laduguer stands here, arms crossed. (minion) (Red Aura)
*Serral (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*a vampire antipaladin is standing here, busy with his own matters.(Gold Aura)
An impenetrable globe of darkness floats near a vampire antipaladin's head.

< 1081h/1081H 204v/207V Pos: standing >
A mithril statue of Laduguer leaves north.
Deathli sneaks north.
You follow Deathli.

A Narrow Winding Gorge
   Thick bedrock walls have been torn asunder by some past
geologic upheaval; the great scar forms a narrow gorge which
winds its way through the bottom of the caverns of Ixarkon.
Flecks of dust and rock flake off from the walls littering the
gorge with rubble and dust.  Great cracks run like lightning up
the stiff walls, the legacy of the great quakes that produced the
gorge eons past. A great gash has been ripped in the southern
wall of the gorge; a great force tore the wall asunder like so
much flimsy paper. Through the gash can be seen a small cavern of
soft sandstone. The gorge bends here and continues to the north
and east.
Obvious exits: -North -East -South
Deathli (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
A huge golem-sized mithril statue of the duergar god Laduguer stands here, arms crossed. (minion) (Red Aura)
*Serral (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*a vampire antipaladin is standing here, busy with his own matters.(Gold Aura)
An impenetrable globe of darkness floats near a vampire antipaladin's head.

< 1081h/1081H 203v/207V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti carried by Deathli.

< 1081h/1081H 205v/207V Pos: standing >
A vampire antipaladin sneaks north.
A mithril statue of Laduguer leaves north.
Deathli sneaks north.
You follow Deathli.

A Narrow Winding Gorge
   Thick bedrock walls have been torn asunder by some past
geologic upheaval; the great scar forms a narrow gorge which
winds its way through the bottom of the caverns of Ixarkon.
Flecks of dust and rock flake off from the walls littering the
gorge with rubble and dust.  Great cracks run like lightning up
the stiff walls, the legacy of the great quakes that produced the
gorge eons past.  The gorge continues to the south; a narrow
scramble upward leads to a trail above.
Obvious exits: -South -Up
Deathli (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
A huge golem-sized mithril statue of the duergar god Laduguer stands here, arms crossed. (minion) (Red Aura)
*Serral (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*a vampire antipaladin is standing here, busy with his own matters.(Gold Aura)
An impenetrable globe of darkness floats near a vampire antipaladin's head.

< 1081h/1081H 204v/207V Pos: standing >
You quickly scan the area.
You see nothing.

< 1081h/1081H 207v/207V Pos: standing >
Serral floats up.
A mithril statue of Laduguer leaves up.
You follow Deathli.

A Narrow Trail Around The Great Spire
   A narrow dirt trail winds its way around the base of the great
towering central spire of rock in Ixarkon.  The windows of many
dwellings can be seen high up in the spire but there are no
visible way to get to them.  The spire's base is hundreds of
feet across, and the spire seems to stretch hundreds of feet up
into the air.  This narrow trail closely follows the base the
spire and is used by many of the inhabitants of Ixarkon to travel
around the spire; many use it to reach the bustling markets of
the city from their homes.  The trail continues to the north and
south here; a view of the markets to the north can barely be made
out. A short scramble leads down here into a narrow rocky gorge.
Obvious exits: -North -South -Down
Deathli (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
A huge golem-sized mithril statue of the duergar god Laduguer stands here, arms crossed. (minion) (Red Aura)
*Serral (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*a vampire antipaladin is standing here, busy with his own matters.(Gold Aura)
An impenetrable globe of darkness floats near a vampire antipaladin's head.

< 1081h/1081H 205v/207V Pos: standing >
Deathli winces in pain, as the flames surrounding his sword are too much for him to handle!

< 1081h/1081H 205v/207V Pos: standing >

< 1081h/1081H 205v/207V Pos: standing >
You quickly scan the area.
A red shape who is close by to your north.
A red shape who is close by to your north.
A red shape who is not far off to your north.
A red shape who is a brief walk away to your north.
A red shape who is a brief walk away to your north.
A red shape who is a brief walk away to your north.
A red shape who is close by to your south.

< 1081h/1081H 205v/207V Pos: standing >

< 1081h/1081H 205v/207V Pos: standing >

< 1081h/1081H 205v/207V Pos: standing >

< 1081h/1081H 205v/207V Pos: standing >

< 1081h/1081H 205v/207V Pos: standing >

< 1081h/1081H 205v/207V Pos: standing >
A mithril statue of Laduguer leaves south.
You follow Deathli.

A Narrow Trail Around The Great Spire
   A narrow dirt trail winds its way around the base of the great
towering central spire of rock in Ixarkon.  The windows of many
dwellings can be seen high up in the spire but there are no
visible way to get to them.  The spire's base is hundreds of
feet across, and the spire seems to stretch hundreds of feet up
into the air.  This narrow trail closely follows the base the
spire and is used by many of the inhabitants of Ixarkon to travel
around the spire; many use it to reach the bustling markets of
the city from their homes.  The trail continues to the north and
west here; a view of the markets to the north can barely be made
out.
Obvious exits: -North -West
Deathli (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
A huge golem-sized mithril statue of the duergar god Laduguer stands here, arms crossed. (minion) (Red Aura)
*Serral (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*a vampire antipaladin is standing here, busy with his own matters.(Gold Aura)
An impenetrable globe of darkness floats near a vampire antipaladin's head.

< 1081h/1081H 203v/207V Pos: standing >
A vampire antipaladin sneaks west.
A mithril statue of Laduguer leaves west.
You follow Deathli.

A Narrow Trail Around The Great Spire
   A narrow dirt trail winds its way around the base of the great
towering central spire of rock in Ixarkon.  The windows of many
dwellings can be seen high up in the spire but there are no
visible way to get to them.  The spire's base is hundreds of
feet across, and the spire seems to stretch hundreds of feet up
into the air.  This narrow trail closely follows the base the
spire and is used by many of the inhabitants of Ixarkon to travel
around the spire; the trail continues to the east and west.  To
the south many slaves are engaged in widening the cavern for
future expansion.
Obvious exits: -East -South -West
Deathli (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
A huge golem-sized mithril statue of the duergar god Laduguer stands here, arms crossed. (minion) (Red Aura)
*Serral (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*a vampire antipaladin is standing here, busy with his own matters.(Gold Aura)
An impenetrable globe of darkness floats near a vampire antipaladin's head.
A well-dressed illithid commoner travels the city.(Red Aura)
A hulking golem made from brain tissue surveys the area.(Red Aura)

< 1081h/1081H 201v/207V Pos: standing >
A brain golem suddenly attacks YOU!
You snap into visibility.

< 1081h/1081H 202v/207V Pos: standing >
< T: Daeros TP: sta TC:excellent E: brain sta EP: excellent >
 A well-dressed commoner suddenly attacks Serral!
Deathli bravely steps in front of Serral, shielding him from harm!
A well-dressed commoner suddenly appears a bit confused!
A well-dressed commoner is knocked to the ground by Deathli's mighty bash!

< 1081h/1081H 202v/207V Pos: standing >
< T: Daeros TP: sta TC:excellent E: brain sta EP: excellent >
 A vampire antipaladin arches a witty saying, ground in bizarre concepts.

< 1081h/1081H 202v/207V Pos: standing >
< T: Daeros TP: sta TC:excellent E: brain sta EP: excellent >
 Serral starts casting a spell.
You start chanting...

< 1081h/1081H 202v/207V Pos: standing >
< T: Daeros TP: sta TC:excellent E: brain sta EP: excellent >
 Deathli snaps into visibility.
A well-dressed commoner is slashed into two by a master stroke performed by Deathli.
A well-dressed commoner is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are a well-dressed commoner's last actions in this world.

< 1081h/1081H 202v/207V Pos: standing >
< T: Daeros TP: sta TC:excellent E: brain sta EP: excellent >
 You snap into visibility.
Casting: sunray 

< 1081h/1081H 202v/207V Pos: standing >
< T: Daeros TP: sta TC:excellent E: brain sta EP: excellent >
 You complete your spell...
[Damage: 101 ] You unleash light in a focused, searing ray at a brain golem!
A brain golem attacks you. [0 hits]

< 1081h/1081H 202v/207V Pos: standing >
< T: Daeros TP: sta TC:excellent E: brain sta EP: few scratches >
 A vampire antipaladin gets a few coins from the corpse of a well-dressed commoner.

< 1081h/1081H 202v/207V Pos: standing >
< T: Daeros TP: sta TC:excellent E: brain sta EP: few scratches >
 A vampire antipaladin puts a pile of coins into a portable hole.

< 1081h/1081H 202v/207V Pos: standing >
< T: Daeros TP: sta TC:excellent E: brain sta EP: few scratches >
 Serral completes his spell...
Serral utters the words 'sfugwahuq judibz'

< 1081h/1081H 202v/207V Pos: standing >
< T: Daeros TP: sta TC:excellent E: brain sta EP: few scratches >
 A faint hum can be heard from the blackened staff of Netheril carried by Serral.
It appears to be the corpse of a well-dressed commoner.
Nothing.

< 1081h/1081H 202v/207V Pos: standing >
< T: Daeros TP: sta TC:excellent E: brain sta EP: few scratches >
 Deathli winces in pain, as the flames surrounding his sword are too much for him to handle!

< 1081h/1081H 202v/207V Pos: standing >
< T: Daeros TP: sta TC:excellent E: brain sta EP: few scratches >
 That last attack was particularly invasive, and you feel your collective power decrease.
As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.
A Narrow Trail Around The Great Spire
Obvious exits: -East -South -West
A wall of shifting color is here to the west. (Illusion) (magic)
A wall of shifting color is here to the south. (Illusion) (magic)
A wall of shifting color is here to the east. (Illusion) (magic)
A few drops of fresh blood are scattered around the area.
The corpse of a well-dressed commoner is lying here.
*Deathli (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
A huge golem-sized mithril statue of the duergar god Laduguer stands here, arms crossed. (minion) (Red Aura)
*Serral (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*a vampire antipaladin is standing here, busy with his own matters.(Gold Aura)
An impenetrable globe of darkness floats near a vampire antipaladin's head.
A brain golem stands in mid-air here, fighting YOU!(Red Aura)

< 1003h/1081H 202v/207V Pos: standing >
< T: Daeros TP: sta TC:few scratches E: brain sta EP: few scratches >
 Deathli suddenly attacks a brain golem!
Deathli snaps into visibility.
Deathli grins slightly as their slash drops a brain golem's defenses!
Deathli's holy flamberge of the efreeti summons the power of fire and flames at a brain golem.
Billowing clouds of incendiary gases pour from Deathli's fingertips!
Deathli cackles as his incendiary cloud torches a brain golem.
A brain golem cries out as Deathli burns it.
Deathli smirks as his fireball explodes into the face of a brain golem.

< 1003h/1081H 202v/207V Pos: standing >
< T: Daeros TP: sta TC:few scratches E: brain sta EP:  few wounds >
 You snap into visibility.
[Damage:  6 ] You attack a brain golem. [1 hits]
A vampire antipaladin snaps into visibility.
A vampire antipaladin moves in the shadows, suddenly reappearing behind a brain golem!

< 1003h/1081H 202v/207V Pos: standing >
< T: Daeros TP: sta TC:few scratches E: brain sta EP:  few wounds >
 Deathli winces in pain, as the flames surrounding his sword are too much for him to handle!
Deathli snaps into visibility.
You start chanting...

< 1003h/1081H 202v/207V Pos: standing >
< T: Daeros TP: sta TC:few scratches E: brain sta EP:  few wounds >
 A brain golem attacks you. [0 hits]

< 1003h/1081H 202v/207V Pos: standing >
< T: Daeros TP: sta TC:few scratches E: brain sta EP:  few wounds >
 A vampire antipaladin snaps into visibility.
A vampire antipaladin attacks a brain golem. [5 hits]
Serral gives an order to his followers.
A mithril statue of Laduguer starts to chant in a deep voice.
a mithril statue of Laduguer lunges at a brain golem striking its chest, leaving it slightly dazed!
a brain golem begins to move MUCH more sluggishly!

< 1003h/1081H 202v/207V Pos: standing >
< T: Daeros TP: sta TC:few scratches E: brain sta EP:  few wounds >
 A mithril statue of Laduguer attacks a brain golem. [7 hits]

< 1003h/1081H 202v/207V Pos: standing >
< T: Daeros TP: sta TC:few scratches E: brain sta EP:  nasty wounds >
 Casting: sunray 

< 1003h/1081H 202v/207V Pos: standing >
< T: Daeros TP: sta TC:few scratches E: brain sta EP:  nasty wounds >
 A faint hum can be heard from the mace of light and darkness carried by Deathli.
You complete your spell...
[Damage: 93 ] You unleash light in a focused, searing ray at a brain golem!

< 1003h/1081H 202v/207V Pos: standing >
< T: Daeros TP: sta TC:few scratches E: brain sta EP:  nasty wounds >
 A vampire antipaladin snaps into visibility.
A vampire antipaladin gets past a brain golem's defenses and strikes with a mighty blow.
A vampire antipaladin quickly steps into the shadows, and suddenly appears behind a brain golem striking violently...
A vampire antipaladin places a gladius called 'Backstabber' in the back of a brain golem, resulting in some strange noises and some blood.
...a vampire antipaladin then quickly fades into the shadow, re-appearing only to attack again!
A vampire antipaladin places a gladius called 'Backstabber' in the back of a brain golem, resulting in some strange noises and some blood.

< 1003h/1081H 202v/207V Pos: standing >
< T: Daeros TP: sta TC:few scratches E: brain sta EP: pretty hurt >
 A vampire antipaladin snaps into visibility.
A vampire antipaladin attacks a brain golem. [7 hits]
Deathli snaps into visibility.
This being a hometown, you receive fewer exps...
This being a hometown, you receive fewer exps...
Deathli ruthlessly bludgeons a brain golem to death.
A brain golem is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a brain golem's gurgling and choking signals its demise.
A brain golem's face flushes white for a moment.

< 1003h/1081H 202v/207V Pos: standing >
Deathli starts moaning.
You start chanting...

< 1003h/1081H 202v/207V Pos: standing >
A faint hum can be heard from the blackened staff of Netheril carried by Serral.

< 1003h/1081H 202v/207V Pos: standing >

< 1004h/1081H 203v/207V Pos: standing >
You complete your spell...
The warmth of nature fills your body.

< 1004h/1081H 204v/207V Pos: standing >
Serral starts casting an offensive spell.
Serral snaps into visibility.

< 1027h/1081H 204v/207V Pos: standing >
Deathli winces in pain, as the flames surrounding his sword are too much for him to handle!
Deathli snaps into visibility.

< 1050h/1081H 205v/207V Pos: standing >
It appears to be the corpse of a brain golem.
Nothing.

< 1096h/1081H 206v/207V Pos: standing >
A Narrow Trail Around The Great Spire
Obvious exits: -East -South -West
A few drops of fresh blood are scattered around the area.
A wall of shifting color is here to the west. (Illusion) (magic)
A wall of shifting color is here to the south. (Illusion) (magic)
A wall of shifting color is here to the east. (Illusion) (magic)
The corpse of a brain golem is lying here.
The corpse of a well-dressed commoner is lying here.
*Deathli (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
A huge golem-sized mithril statue of the duergar god Laduguer stands here, arms crossed. (minion) (Red Aura)
Serral (Grey Elf)(medium) stands in mid-air here. (casting) (Gold Aura)
*a vampire antipaladin is standing here, busy with his own matters.(Gold Aura)
An impenetrable globe of darkness floats near a vampire antipaladin's head.

< 1096h/1081H 207v/207V Pos: standing >
Serral completes his spell...
Serral utters the words 'eugszr waouq'
A prismatic wall crumbles to dust and blows away.

< 1096h/1081H 207v/207V Pos: standing >

< 1096h/1081H 207v/207V Pos: standing >

< 1096h/1081H 207v/207V Pos: standing >
You feel nature's energy flow into your 9th circle of knowledge.

< 1096h/1081H 207v/207V Pos: standing >
Serral starts casting an offensive spell.

< 1096h/1081H 207v/207V Pos: standing >

< 1096h/1081H 207v/207V Pos: standing >
Serral completes his spell...
Serral utters the words 'eugszr waouq'
A prismatic wall crumbles to dust and blows away.

< 1096h/1081H 207v/207V Pos: standing >
You start chanting...
You snap into visibility.

< 1096h/1081H 207v/207V Pos: standing >
Serral starts casting an offensive spell.

< 1096h/1081H 207v/207V Pos: standing >
Casting: dispel magic 

< 1096h/1081H 207v/207V Pos: standing >
You complete your spell...
A prismatic wall crumbles to dust and blows away.

< 1096h/1081H 207v/207V Pos: standing >
Serral stops invoking abruptly!

< 1096h/1081H 207v/207V Pos: standing >
A Narrow Trail Around The Great Spire
Obvious exits: -East -South -West
A few drops of fresh blood are scattered around the area.
The corpse of a brain golem is lying here.
The corpse of a well-dressed commoner is lying here.
A huge golem-sized mithril statue of the duergar god Laduguer stands here, arms crossed. (minion) (Red Aura)
Serral (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 1096h/1081H 207v/207V Pos: standing >
Serral nods.

< 1096h/1081H 207v/207V Pos: standing >
You feel nature's energy flow into your 9th circle of knowledge.
A mithril statue of Laduguer leaves west.
You quickly scan the area.
A red shape who is close by to your south.
A red shape who is close by to your south.
A mithril statue of Laduguer who is close by to your west.
Serral who is close by to your west.
Deathli who is close by to your west.
A red shape who is not far off to your west.

< 1096h/1081H 207v/207V Pos: standing >
A mithril statue of Laduguer enters from the west.

< 1096h/1081H 207v/207V Pos: standing >
A vampire antipaladin sneaks west.
Serral sneaks west.
A mithril statue of Laduguer leaves west.
You follow Deathli.

A Narrow Trail Around The Great Spire
   A narrow dirt trail winds its way around the base of the great
towering central spire of rock in Ixarkon.  The windows of many
dwellings can be seen high up in the spire but there are no
visible way to get to them.  The spire's base is hundreds of
feet across, and the spire seems to stretch hundreds of feet up
into the air.  This narrow trail closely follows the base the
spire, and is used by many of the inhabitants of the broad cavern
immediately to the west.  The trail continues to the east.  To
the south many slaves are engaged in widening the cavern for
future expansion.
Obvious exits: -East -South -West
*Deathli (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
A huge golem-sized mithril statue of the duergar god Laduguer stands here, arms crossed. (minion) (Red Aura)
*Serral (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*a vampire antipaladin is standing here, busy with his own matters.(Gold Aura)
An impenetrable globe of darkness floats near a vampire antipaladin's head.

< 1096h/1081H 205v/207V Pos: standing >
A Broad Cavern Honeycombed With Dwellings
   A broad cavern lies in the shadow of a towering spire of rock
that reaches up hundreds of feet into the blackness above the
cavern. The entry to many dwellings can be made out amid the
twisted rise and fall of the irregular cavern floor.  The
towering spire itself also seems to be honeycombed with many such
dwellings as well.  Most of the domiciles seem quite modest,
although a few in the spire might be a tad ostentatious.  The
cavern continues to the west; a narrow trail leads around the
southern edge of the spire to the east.
Obvious exits: -East -West
A well-dressed illithid commoner travels the city.(Red Aura)

< 1096h/1081H 203v/207V Pos: standing >
You feel nature's energy flow into your 7th circle of knowledge.
A Narrow Trail Around The Great Spire
   A narrow dirt trail winds its way around the base of the great
towering central spire of rock in Ixarkon.  The windows of many
dwellings can be seen high up in the spire but there are no
visible way to get to them.  The spire's base is hundreds of
feet across, and the spire seems to stretch hundreds of feet up
into the air.  This narrow trail closely follows the base the
spire, and is used by many of the inhabitants of the broad cavern
immediately to the west.  The trail continues to the east.  To
the south many slaves are engaged in widening the cavern for
future expansion.
Obvious exits: -East -South -West
*Deathli (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
A huge golem-sized mithril statue of the duergar god Laduguer stands here, arms crossed. (minion) (Red Aura)
*Serral (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*a vampire antipaladin is standing here, busy with his own matters.(Gold Aura)
An impenetrable globe of darkness floats near a vampire antipaladin's head.

< 1096h/1081H 202v/207V Pos: standing >
A well-dressed commoner enters from the west.

< 1096h/1081H 202v/207V Pos: standing >
A well-dressed commoner suddenly attacks YOU!

< 1096h/1081H 203v/207V Pos: standing >
< T: Daeros TP: sta TC:excellent E: commoner sta EP: excellent >
 You start chanting...

< 1096h/1081H 203v/207V Pos: standing >
< T: Daeros TP: sta TC:excellent E: commoner sta EP: excellent >
 OUCH!  Your whole body momentarily seems to be on fire!
A well-dressed commoner attacks you. [0 hits]

< 1091h/1081H 203v/207V Pos: standing >
< T: Daeros TP: sta TC:excellent E: commoner sta EP: excellent >
 Casting: sunray 

< 1091h/1081H 203v/207V Pos: standing >
< T: Daeros TP: sta TC:excellent E: commoner sta EP: excellent >
 You complete your spell...
[Damage: 149 ] A well-dressed commoner is struck by your ray of sunlight, and is destroyed instantly!
A well-dressed commoner is dead! R.I.P.
You receive your share of experience.
A well-dressed commoner's death cry reverberates in your head as it falls to the ground.

< 1091h/1081H 203v/207V Pos: standing >

< 1091h/1081H 203v/207V Pos: standing >
You feel nature's energy flow into your 9th circle of knowledge.

< 1091h/1081H 203v/207V Pos: standing >
It appears to be the corpse of a well-dressed commoner.
Nothing.

< 1091h/1081H 203v/207V Pos: standing >
A vampire antipaladin puts a pile of coins into a portable hole.
A Narrow Trail Around The Great Spire
Obvious exits: -East -South -West
Fresh blood splatters cover the area.
The corpse of a well-dressed commoner is lying here.
*Deathli (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
A huge golem-sized mithril statue of the duergar god Laduguer stands here, arms crossed. (minion) (Red Aura)
*Serral (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*a vampire antipaladin is standing here, busy with his own matters.(Gold Aura)
An impenetrable globe of darkness floats near a vampire antipaladin's head.

< 1091h/1081H 203v/207V Pos: standing >
You feel nature's energy flow into your 5th circle of knowledge.
Your communion with nature is now complete...

< 1091h/1081H 203v/207V Pos: standing >

< 1091h/1081H 203v/207V Pos: standing >
A mithril statue of Laduguer leaves west.
Deathli sneaks west.
You follow Deathli.

A Broad Cavern Honeycombed With Dwellings
   A broad cavern lies in the shadow of a towering spire of rock
that reaches up hundreds of feet into the blackness above the
cavern. The entry to many dwellings can be made out amid the
twisted rise and fall of the irregular cavern floor.  The
towering spire itself also seems to be honeycombed with many such
dwellings as well.  Most of the domiciles seem quite modest,
although a few in the spire might be a tad ostentatious.  The
cavern continues to the west; a narrow trail leads around the
southern edge of the spire to the east.
Obvious exits: -East -West
*Deathli (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
A huge golem-sized mithril statue of the duergar god Laduguer stands here, arms crossed. (minion) (Red Aura)
*Serral (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*a vampire antipaladin is standing here, busy with his own matters.(Gold Aura)
An impenetrable globe of darkness floats near a vampire antipaladin's head.

< 1091h/1081H 201v/207V Pos: standing >
A mithril statue of Laduguer leaves west.
Deathli sneaks west.
You follow Deathli.

A Broad Cavern Honeycombed With Dwellings
   Numerous dwellings of all sizes have been carved out of the
irregular floor of this large, broad cavern.  It seems as if
every bump and rise in the floor hides the doorway to yet another
illithid dwelling.  Most of the dwellings do not appear
particularly fancy; this part of the city seems reserved for
illithids of modest means.  A towering spire of rock dominates
the eastern portion of the cavern, it too is honeycombed with
dugouts.  The cavern continues to the north, east and west.
Obvious exits: -North -East -West
*Deathli (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
A huge golem-sized mithril statue of the duergar god Laduguer stands here, arms crossed. (minion) (Red Aura)
*Serral (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*a vampire antipaladin is standing here, busy with his own matters.(Gold Aura)
An impenetrable globe of darkness floats near a vampire antipaladin's head.

< 1091h/1081H 202v/207V Pos: standing >
You quickly scan the area.
A red shape who is not far off to your north.
A red shape who is not far off to your north.
A red shape who is a brief walk away to your north.
A red shape who is a brief walk away to your north.
A red shape who is a brief walk away to your north.

< 1091h/1081H 206v/207V Pos: standing >
A vampire antipaladin sneaks west.
A mithril statue of Laduguer leaves west.
You follow Deathli.

A Broad Cavern Honeycombed With Dwellings
   The land rises and falls in irregular patterns in this broad
expanse of cavern.  The twisted bumps and bends of the cavern
hide innumerable doorways hollowed out into the solid ground of
the cavern, home to many of the city's illithids of moderate
means.  A great towering spire of rock dominates the eastern
portion of the cavern, rising up hundreds of feet into the vast
darkness above. A particularly large structure has been hollowed
out of the southern wall of the cavern here.  The cavern
continues to the north and east.
Obvious exits: -North -East -South
*Deathli (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
A huge golem-sized mithril statue of the duergar god Laduguer stands here, arms crossed. (minion) (Red Aura)
*Serral (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*a vampire antipaladin is standing here, busy with his own matters.(Gold Aura)
An impenetrable globe of darkness floats near a vampire antipaladin's head.

< 1091h/1081H 204v/207V Pos: standing >
Deathli winces in pain, as the flames surrounding his sword are too much for him to handle!
Deathli snaps into visibility.

< 1091h/1081H 206v/207V Pos: standing >
Autosaving...

< 1091h/1081H 207v/207V Pos: standing >
A well-dressed commoner enters from the south.
You feel your mind recover from the assault.

< 1087h/1077H 207v/207V Pos: standing >
A mithril statue of Laduguer leaves south.
You follow Deathli.

A Large Hollowed Room
   A large room several dozens of feet in length has been
hollowed out of the cavern wall.  Large niches lead off from the
main body of the room; in each niche appears to be a large metal
basin within which a few illithids can be seen resting.  A well-
dressed illithid stands off to one side near the rooms entrance
and gives a slight nod to the occasional customer.  This appears
to be a place where illithids away from their homes can come for
some rest.  The room's wide doorway leads out to a broad cavern
to the north.
Obvious exits: -North
Deathli (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
A huge golem-sized mithril statue of the duergar god Laduguer stands here, arms crossed. (minion) (Red Aura)
*Serral (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*a vampire antipaladin is standing here, busy with his own matters.(Gold Aura)
An impenetrable globe of darkness floats near a vampire antipaladin's head.
An Orc (medium) Disciple of Lloth stands in mid-air here.(Red Aura)
A slender planetbound illithid stands here, an aura of magic radiating around the room.(Red Aura)

< 1087h/1077H 205v/207V Pos: standing >
A well-dressed commoner enters from the north.
An Orc is knocked to the ground by Deathli's mighty bash!

< 1087h/1077H 205v/207V Pos: standing >
At the sight of your nemesis the hatred of old generations BURN in your blood!
A well-dressed commoner suddenly attacks Deathli!
A well-dressed commoner suddenly appears a bit confused!
An Orc suddenly appears a bit confused!
Deathli snaps into visibility.
An Orc attacks Deathli. [0 hits]

< 1087h/1077H 205v/207V Pos: standing >
You failed.

< 1087h/1077H 206v/207V Pos: standing >
Serral starts casting a spell.

< 1087h/1077H 206v/207V Pos: standing >
You start chanting...
You snap into visibility.

< 1087h/1077H 207v/207V Pos: standing >
Deathli snaps into visibility.
Deathli suddenly appears a bit confused!
Deathli attacks an Orc. [14 hits]
A vampire antipaladin snaps into visibility.
A vampire antipaladin moves in the shadows, suddenly reappearing behind an Orc!

< 1087h/1077H 207v/207V Pos: standing >
Xiixeaxzzixi, the illithid arch-mage is surrounded by burning flames!

< 1087h/1077H 207v/207V Pos: standing >
Deathli snaps into visibility.
A well-dressed commoner attacks Deathli. [0 hits]
An Orc suffers from contact with the aura about Deathli.
An Orc is burned severely as she hits Deathli!
An Orc attacks Deathli. [1 hits]

< 1087h/1077H 207v/207V Pos: standing >
Casting: sunray 
Deathli's body suddenly quivers for a moment - that looked painful.

< 1087h/1077H 207v/207V Pos: standing >
You complete your spell...
[Damage: 200 ] You unleash light in a focused, searing ray at an Orc!

< 1087h/1077H 207v/207V Pos: standing >
A vampire antipaladin snaps into visibility.
A vampire antipaladin attacks an Orc. [5 hits]

< 1087h/1077H 207v/207V Pos: standing >
An Orc clambers to her feet.
You start chanting...
You snap into visibility.

< 1087h/1077H 207v/207V Pos: standing >
Serral completes his spell...
Serral utters the words 'xarr ay ghaiz'

< 1087h/1077H 207v/207V Pos: standing >
A vampire antipaladin snaps into visibility.
A vampire antipaladin finishes an Orc off with a sudden surprise attack!
An Orc is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!