<floating about head>a bright green ioun stone[239h 34m 28s]
<worn as a badge> a badge of promise of the Ranger [superior] made by Gellz (glowing) [16%]
<worn on head> the shadowy crown of damnation (magic) [89%]
<worn on eyes> the eyepatch of immortality (magic) (glowing)
<worn in ear> the earring of a MaDMaN (magic)
<worn in ear> a sapphire earring [36%]
<worn on face> the mask of stone form (humming)
<worn around neck> the collar of Perpetual Frost (magic) (glowing)
<worn around neck> an oathstone pendant (magic) (humming) [87%]
<worn on body> the cloak of woven time (magic) (glowing) [87%]
<worn about body> a cloak of Elvenkind (glowing) (humming)[239h 34m 28s]
<worn as quiver> a faded dragonscale quiver (magic) [75%]
<worn about waist> a belt of fresh blood
<worn on belt buckle>a silver belt-buckle of dragon teeth of good protection [superior] made by Gellz (glowing) [14%]
<attached to belt> a potion of bubbling goo (magic) (glowing) [40%]
<attached to belt> the wand of the The Astral Plane (magic) (glowing) [32%]
<worn on arms> some slime-covered aboleth skin of agility (magic) (glowing)
<held as shield> 'Einjar' the titan shield of purity (magic) (glowing)[239h 34m 28s]
<worn around wrist> the ancestral bracelet of Sevenoaks (magic)
<worn around wrist> the ancestral bracelet of Sevenoaks of health (magic) [84%]
<worn on hands> Tempest, the swirling gauntlets of storms (magic)
<worn on finger> ring of the past (magic) (glowing)
<worn on finger> the pitch black ring of bloodlust (magic) (glowing)
<primary weapon> a short steel dagger
<worn on legs> some leggings of red flames (magic)
<worn on feet> the slippers of rot and decay (illuminating)
^M^^^** *
MM^^M^*
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W
< 1327h/1327H 151v/160V Pos: standing >
MM
MMM MMM.^
MMMMMMMM..^^^
MMMMM.^.^^^**
^..^.^@^^****
..M.^..^*^..M
^.^^^M^^*M **
^^M^^^**
MMM^^M^*
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W
< 1327h/1327H 150v/160V Pos: standing >
M
MMMM MMM.
MMMMMMMMM..^^
.MMMMM.^.^^^*
.^..^.@^^^***
^..M.^..^*^..
^^.^^^M^^*M *
^^^M^^^**
MMMM^^M^*
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W
< 1327h/1327H 150v/160V Pos: standing >
MMM MMM
MMMMMMMM..^
.MMMMM.^.^^^*
.^..^.^^^^***
^..M.^@.^*^..
^^.^^^M^^*M *
M^^^M^^^**
MMMMM^^M^*
MMMMM^^^.
The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W
< 1327h/1327H 150v/160V Pos: standing >
MMMM MM
MMMMMMMMM..
..MMMMM.^.^^^
..^..^.^^^^**
^^..M.@..^*^.
.^^.^^^M^^*M
MM^^^M^^^**
MMMMMM^^M^*
MMMMMM^^^
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W
< 1327h/1327H 149v/160V Pos: standing >
MMMMM M
.MMMMMMMMM.
*..MMMMM.^.^^
*..^..^.^^^^*
^^^..M@^..^*^
M.^^.^^^M^^*M
MMM^^^M^^^**
MMMMMMM^^M^
MMMMMMM^^
The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W
< 1327h/1327H 149v/160V Pos: standing >
MMMMMM
*.MMMMMMMMM
**..MMMMM.^.^
**..^..^.^^^^
^^^^..@.^..^*
MM.^^.^^^M^^*
MMMM^^^M^^^**
MMMMMMMM^^M
MMMMMMMM^
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W
A large swamp rat wanders around this marshy place.
A mature male leucrotta sniffs the air in search of prey.
< 1327h/1327H 149v/160V Pos: standing >
.MMMMMM
**.MMMMMMMM
***..MMMMM.^.
***..^..^.^^^
^^^^^.@M.^..^
MMM.^^.^^^M^^
MMMMM^^^M^^^*
MMMMMMMMM^^
^MMMMMMMM
The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W
< 1327h/1327H 148v/160V Pos: standing >
*.MMMMMM
***.MMMMMMM
****..MMMMM.^
****..^..^.^^
^^^^^^@.M.^..
MMMM.^^.^^^M^
MMMMMM^^^M^^^
MMMMMMMMMM^
^^MMMMMMM
The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W
< 1327h/1327H 148v/160V Pos: standing >
**.MMMMMM
****.MMMMMM
*****..MMMMM.
.****..^..^.^
^^^^^^@..M.^.
^MMMM.^^.^^^M
MMMMMMM^^^M^^
MMMMMMMMMMM
^^^MMMMMM
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W
< 1327h/1327H 148v/160V Pos: standing >
***.MMMMM
*****.MMMMM
******..MMMMM
..****..^..^.
.^^^^^@^..M.^
^^MMMM.^^.^^^
MMMMMMMM^^^M^
MMMMMMMMMMM
M^^^MMMMM
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W
< 1327h/1327H 147v/160V Pos: standing >
****.MMMM
******.MMMM
.******..MMMM
...****..^..^
..^^^^@^^..M.
M^^MMMM.^^.^^
MMMMMMMMM^^^M
MMMMMMMMMMM
MM^^^MMMM
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W
< 1327h/1327H 147v/160V Pos: standing >
*****.MMM
*******.MMM
*.******..MMM
*...****..^..
...^^^@^^^..M
.M^^MMMM.^^.^
^MMMMMMMMM^^^
MMMMMMMMMMM
MMM^^^MMM
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W
< 1327h/1327H 147v/160V Pos: standing >
******.MM
********.MM
**.******..MM
**...****..^.
*...^^@^^^^..
..M^^MMMM.^^.
^^MMMMMMMMM^^
MMMMMMMMMMM
MMMM^^^MM
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W
< 1327h/1327H 146v/160V Pos: standing >
*******.M
*********.M
***.******..M
***...****..^
**...^@^^^^^.
...M^^MMMM.^^
.^^MMMMMMMMM^
^MMMMMMMMMM
MMMMM^^^M
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W
< 1327h/1327H 146v/160V Pos: standing >
********.
**********.
****.******..
****...****..
***...@^^^^^^
*...M^^MMMM.^
..^^MMMMMMMMM
^^MMMMMMMMM
MMMMMM^^^
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W
< 1327h/1327H 146v/160V Pos: standing >
*********
***********
*****.******.
*****...****.
****..@^^^^^^
**...M^^MMMM.
...^^MMMMMMMM
.^^MMMMMMMM
^MMMMMM^^
The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W
< 1327h/1327H 145v/160V Pos: standing >
*********
***********
******.******
******...****
*****.@.^^^^^
***...M^^MMMM
*...^^MMMMMMM
..^^MMMMMMM
^^MMMMMM^
The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W
< 1327h/1327H 145v/160V Pos: standing >
*********
***********
*******.*****
*******...***
******@..^^^^
****...M^^MMM
**...^^MMMMMM
^..^^MMMMMM
.^^MMMMMM
The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W
< 1327h/1327H 145v/160V Pos: standing >
M***.
**@..
*...M
The Dark Forest of Howling
Obvious exits: -N -E -S -W
< 1327h/1327H 144v/160V Pos: standing >
*M***
**@*.
**...
The Dark Forest of Howling
Obvious exits: -N -E -S -W
< 1327h/1327H 144v/160V Pos: standing >
*********
********.**
*********...*
********...^^
******@..M^^M
****...^^MMMM
**P^..^^MMMMM
....^^MMMMM
.^^^MM^^^
The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W
< 1327h/1327H 145v/160V Pos: standing >
*******.*
********...
********...^^
******...M^^M
****..@^^MMMM
**P^..^^MMMMM
.....^^MMMMMM
..^^^MM^^^^
^^MM^^^^.
The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W
< 1327h/1327H 145v/160V Pos: standing >
*******..
*******...^
******...M^^M
****...^^MMMM
**P^..@^MMMMM
.....^^MMMMMM
^..^^^MM^^^^^
^^^MM^^^^.^
MMM^^.^..
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W
< 1327h/1327H 145v/160V Pos: standing >
********.
********...
*******...M^^
*****...^^MMM
***P^.@^^MMMM
*.....^^MMMMM
.^..^^^MM^^^^
.^^^MM^^^^.
^MMM^^.^.
The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W
< 1327h/1327H 144v/160V Pos: standing >
*********
*********..
********...M^
******...^^MM
****.P@.^^MMM
**.....^^MMMM
..^..^^^MM^^^
..^^^MM^^^^
^^MMM^^.^
The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W
A Kobold enters from the west.
< 1327h/1327H 144v/160V Pos: standing >
*********
**********.
*********...M
*******...^^M
*****.@P.^^MM
***.....^^MMM
...^..^^^MM^^
...^^^MM^^^
.^^MMM^^.
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W
< 1327h/1327H 144v/160V Pos: standing >
*********
***********
**********...
********P..^^
******@^..^^M
****.....^^MM
....^..^^^MM^
....^^^MM^^
.^^MMM^^
The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W
< 1327h/1327H 143v/160V Pos: standing >
*********
**********.
*********...M
*******...^^M
*****.@..^^MM
***.....^^MMM
...^..^^^MM^^
...^^^MM^^^
.^^MMM^^.
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W
< 1327h/1327H 145v/160V Pos: standing >
*********
*********..
********...M^
******...^^MM
****.^@.^^MMM
**.....^^MMMM
..^..^^^MM^^^
..^^^MM^^^^
^^MMM^^.^
The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W
< 1327h/1327H 144v/160V Pos: standing >
********.
********...
*******...M^^
*****...^^MMM
***.^.@^^MMMM
*.....^^MMMMM
.^..^^^MM^^^^
.^^^MM^^^^.
^MMM^^.^.
The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W
< 1327h/1327H 144v/160V Pos: standing >
*******..
*******...^
******....M^M
****...^^MMMM
**.^..@^MMMMM
.....^^MMMMMM
^..^^^MM^^^^^
^^^MM^^^^.^
MMM^^.^..
A Rugged and Barren Hillside
Obvious exits: -N -E -S -W
< 1327h/1327H 144v/160V Pos: standing >
*******.*
********...
********...^^
******....M^M
****..@^^MMMM
**.^..^^MMMMM
.....^^MMMMMM
..^^^MM^^^^
^^MM^^^^.
The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W
< 1327h/1327H 143v/160V Pos: standing >
*********
********.**
*********...*
********...^^
******@...M^M
****...^^MMMM
**.^..^^MMMMM
....^^MMMMM
.^^^MM^^^
The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W
< 1327h/1327H 143v/160V Pos: standing >
*M***
**@*.
*P...
The Dark Forest of Howling
Obvious exits: -N -E -S -W
< 1327h/1327H 143v/160V Pos: standing >
*****
*M@**
****.
The Dark Forest of Howling
Obvious exits: -N -E -S -W
< 1327h/1327H 142v/160V Pos: standing >
****.
M*@*.
***..
The Dark Forest of Howling
Obvious exits: -N -E -S -W
< 1327h/1327H 144v/160V Pos: standing >
A faint hum can be heard from the holy mace of the efreeti you are carrying.
< 1327h/1327H 145v/160V Pos: standing >
M***.
**@..
P....
The Dark Forest of Howling
Obvious exits: -N -E -S -W
< 1327h/1327H 145v/160V Pos: standing >
*********
***********
*******.*****
*******...***
******@..^^^^
****.P..M^MMM
**...^^MMMMMM
^..^^MMMMMM
.^^MMMMMM
The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W
< 1327h/1327H 150v/160V Pos: standing >
M***.
**@..
*.P..
The Dark Forest of Howling
Obvious exits: -N -E -S -W
< 1327h/1327H 149v/160V Pos: standing >
*M***
**@*.
**.P.
The Dark Forest of Howling
Obvious exits: -N -E -S -W
< 1327h/1327H 149v/160V Pos: standing >
**M**
**@**
***.P
The Dark Forest of Howling
Obvious exits: -N -E -S -W
< 1327h/1327H 149v/160V Pos: standing >
*****
**@.P
*...^
The Dark Forest of Howling
Obvious exits: -N -E -S -W
< 1327h/1327H 148v/160V Pos: standing >
*********
********.**
*********...*
********...^^
******@P..M^M
****...^^MMMM
**.^..^^MMMMM
....^^MMMMM
.^^^MM^^^
The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W
< 1327h/1327H 148v/160V Pos: standing >
*********
*******.***
********...**
*******...^^^
*****.@..M^MM
***...^^MMMMM
*.^..^^MMMMMM
...^^MMMMMM
^^^MM^^^^
The Grasslands of Ferrik Bloodfist
Obvious exits: -N -E -S -W
A Kobold (tiny) stands here (Newbie).
< 1327h/1327H 148v/160V Pos: standing >
< 1327h/1327H 151v/160V Pos: standing >
You snap into visibility.
You miss a Kobold.
< 1327h/1327H 154v/160V Pos: standing >
< T: Gellz TP: sta TC:excellent E: A Kobold sta EP: nasty wounds >
< 1327h/1327H 156v/160V Pos: standing >
< T: Gellz TP: sta TC:excellent E: A Kobold sta EP: nasty wounds >
You barely block a Kobold's lunge at you.
< 1327h/1327H 156v/160V Pos: standing >
< T: Gellz TP: sta TC:excellent E: A Kobold sta EP: nasty wounds >
You start chanting...
You snap into visibility.
< 1327h/1327H 156v/160V Pos: standing >
< T: Gellz TP: sta TC:excellent E: A Kobold sta EP: nasty wounds >
You snap into visibility.
Casting: flame strike
< 1327h/1327H 156v/160V Pos: standing >
< T: Gellz TP: sta TC:excellent E: A Kobold sta EP: nasty wounds >
You complete your spell...
[Damage: 10 ] [Damage: 10 ] You call down a roaring flamestrike which hits a Kobold dead on!
< 1327h/1327H 156v/160V Pos: standing >
< T: Gellz TP: sta TC:excellent E: A Kobold sta EP: pretty hurt >
You start chanting...
You snap into visibility.
< 1327h/1327H 156v/160V Pos: standing >
< T: Gellz TP: sta TC:excellent E: A Kobold sta EP: pretty hurt >
A Kobold misses you.
You snap into visibility.
< 1327h/1327H 156v/160V Pos: standing >
< T: Gellz TP: sta TC:excellent E: A Kobold sta EP: pretty hurt >
Casting: flame strike
< 1327h/1327H 156v/160V Pos: standing >
< T: Gellz TP: sta TC:excellent E: A Kobold sta EP: pretty hurt >
You complete your spell...
[Damage: 33 ] [Damage: 33 ] A Kobold turns into a pile of ash as your flamestrike hits!
A Kobold is dead! R.I.P.
You receive your share of experience.