<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head> the shadowy crown of damnation (magic)
<worn on eyes> the eyepatch of immortality (magic) (glowing)
<worn in ear> an enchanted earring of constitution
<worn in ear> a tiny endurium earring (magic) [63%]
<worn on face> the scale of a hydrawyrm of the Illithid [superior] made by Laz
<worn around neck> a spectral holy symbol of Berronar Truesilver [88%]
<worn around neck> a spectral holy symbol of Berronar Truesilver [88%]
<worn on body> the platemail of life (magic)
<worn about body> the cloak of woven time (magic) (glowing)
<worn as quiver> a quiver smeared with blood
<worn about waist> a belt of iron solidarity (magic)[207h 9m 57s]
<worn on arms> a set of jagged blood crystal arm plates (magic) [78%]
<held as shield> the spiked shield of a MaDMaN
<worn around wrist> a blackened bluestone bracer (glowing) [87%]
<worn around wrist> the glistening bracelet of a MaDMaN
<worn on hands> the gloves of immolation (glowing)
<worn on finger> a gleaming platinum ring (magic)
<worn on finger> the ring of the Netherworld (magic) (glowing)
<primary weapon> the mace of mentality
<worn on legs> some leggings of red flames (magic)
<worn on feet> a pair of boots emitting dust (magic) (glowing) [89%]
(Front) 771/572 hit, 160/160 move the lich of an elite palace guard
(Front) 758/660 hit, 154/154 move the lich of a tiny gnome
(Front) 533/504 hit, 153/153 move the wraith of a spoiled elf
(Front) 718/639 hit, 150/150 move the lich of a wealthy man
(Front) 908/908 hit, 244/244 move Ghuleh
(Front) 613/613 hit, 156/156 move Laz
(Front) 1847/1902 hit, 131/134 move Jair
(Front) 553/561 hit, 153/156 move Evol
(Front) 906/906 hit, 132/132 move Rulnar
(Front) Xzyobis
(Front) 685/685 hit, 182/182 move Someone
(Front) 6361/6361 hit, 142/142 move a snow ogre shamaness
(Front) 563/563 hit, 216/216 move Someone
(Front) 663/663 hit, 164/164 move Kesk
< 613h/613H 156v/156V Pos: standing >
A Town Guardian attacks Jair. [3 hits]
Evol attacks a Town Guardian. [0 hits]
Ghuleh starts casting an offensive spell.
< 613h/613H 156v/156V Pos: standing >
The lich of a wealthy man completes its spell...
The lich of a wealthy man utters the words 'buoblg qrunsoqpze yugh'
The lich of a wealthy man's magic fist punches a Town Guardian into so much pulp!
A Town Guardian is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of a Town Guardian cause a sickening chill to run up your spine.
Ghuleh stops invoking abruptly!
The wraith of a spoiled elf stops invoking abruptly!
The lich of a tiny gnome stops invoking abruptly!
The lich of an elite palace guard stops invoking abruptly!
< 613h/613H 156v/156V Pos: standing >
< 613h/613H 156v/156V Pos: standing >
Jair attacks a Town Guardian. [4 hits]
< 613h/613H 156v/156V Pos: standing >
< 613h/613H 156v/156V Pos: standing >
Ghuleh starts casting an offensive spell.
Ghuleh snaps into visibility.
< 613h/613H 156v/156V Pos: standing >
Kesk starts casting a spell.
< 613h/613H 156v/156V Pos: standing >
The wraith of a spoiled elf fades from your mortal viewing...
Orp gives an order to his followers.
The lich of an elite palace guard starts casting an offensive spell.
The lich of a tiny gnome starts casting an offensive spell.
The lich of a wealthy man starts casting an offensive spell.
The wraith of a spoiled elf starts casting an offensive spell.
The wraith of a spoiled elf snaps into visibility.
< 613h/613H 156v/156V Pos: standing >
Ghuleh completes his spell...
Ghuleh utters the words 'abrauztg gpahhzfuio uqzbarr'
Ghuleh points at a Town Guardian.
Ghuleh's iceball shatters upon impacting a Town Guardian, rending flesh and sending blood flying.
< 613h/613H 156v/156V Pos: standing >
You quickly scan the area.
A militia guard who is rather far off to your west.
Rulnar suddenly attacks a Town Guardian!
Rulnar snaps into visibility.
< 613h/613H 156v/156V Pos: standing >
The lich of a tiny gnome completes its spell...
The lich of a tiny gnome utters the words 'buoblg qrunsoqpze yugh'
The lich of a tiny gnome's fist beats the life out of a Town Guardian, blood pours from its body!
< 613h/613H 156v/156V Pos: standing >
The wraith of a spoiled elf completes its spell...
The wraith of a spoiled elf utters the words 'buoblg qrunsoqpze yugh'
The wraith of a spoiled elf's fist beats the life out of a Town Guardian, blood pours from its body!
Ghuleh starts casting an offensive spell.
< 613h/613H 156v/156V Pos: standing >
Jair madly swings her weapon...
< 613h/613H 156v/156V Pos: standing >
The lich of an elite palace guard completes its spell...
The lich of an elite palace guard utters the words 'buoblg qrunsoqpze yugh'
The lich of an elite palace guard's fist beats the life out of a Town Guardian, blood pours from its body!
The lich of a wealthy man completes its spell...
The lich of a wealthy man utters the words 'buoblg qrunsoqpze yugh'
The lich of a wealthy man's fist beats the life out of a Town Guardian, blood pours from its body!
A Town Guardian attacks Jair. [4 hits]
< 613h/613H 156v/156V Pos: standing >
You start chanting...
< 613h/613H 156v/156V Pos: standing >
Ghuleh completes his spell...
Ghuleh utters the words 'abrauztg gpahhzfuio uqzbarr'
Ghuleh points at a Town Guardian.
Ghuleh's iceball shatters upon impacting a Town Guardian, rending flesh and sending blood flying.
< 613h/613H 156v/156V Pos: standing >
Casting: darkness *
Jair attacks a Town Guardian. [4 hits]
Ghuleh sits down.
Evol starts casting an offensive spell.
< 613h/613H 156v/156V Pos: standing >
Ghuleh relaxes a bit.
Orp gives an order to his followers.
The lich of an elite palace guard starts casting an offensive spell.
The lich of a tiny gnome starts casting an offensive spell.
The lich of a wealthy man starts casting an offensive spell.
The wraith of a spoiled elf starts casting an offensive spell.
< 613h/613H 156v/156V Pos: standing >
Kesk completes his spell...
Kesk utters the words 'xarr ay ghaiz'
Ghuleh stares off into space, entering a meditative trance.
< 613h/613H 156v/156V Pos: standing >
You complete your spell...
The room is carpeted in darkness!
< 613h/613H 156v/156V Pos: standing >
Evol completes his spell...
Evol utters the word 'gjifal'
Evol unleashes light in a focused, searing ray at a Town Guardian!
< 613h/613H 156v/156V Pos: standing >
Rulnar's unholy avenger named 'Bloodlust' turns blood red as it slashes into a Town Guardian!
Blood red energy travels into Rulnar's hand and up his arm, apparently strengthening him.
A Town Guardian is incapacitated and will slowly die, if not aided.
A Town Guardian is slashed into two by a master stroke performed by Rulnar.
A Town Guardian is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a Town Guardian.
The wraith of a spoiled elf stops invoking abruptly!
The lich of a wealthy man stops invoking abruptly!
The lich of a tiny gnome stops invoking abruptly!
The lich of an elite palace guard stops invoking abruptly!
< 613h/613H 156v/156V Pos: standing >
A pitch-black sphere suddenly appears over Joval's head!
< 613h/613H 156v/156V Pos: standing >
Your group consists of (15/30):
( Head) 573/542 hit, 158/158 move Orp
(Front) 791/572 hit, 160/160 move the lich of an elite palace guard
(Front) 764/660 hit, 154/154 move the lich of a tiny gnome
(Front) 550/504 hit, 153/153 move the wraith of a spoiled elf
(Front) 750/639 hit, 150/150 move the lich of a wealthy man
(Front) 908/908 hit, 244/244 move Ghuleh
(Front) 613/613 hit, 156/156 move Laz
(Front) 1759/1902 hit, 131/134 move Jair
(Front) 561/561 hit, 156/156 move Evol
(Front) 956/906 hit, 132/132 move Rulnar
(Front) Xzyobis
(Front) 685/685 hit, 182/182 move Someone
(Front) 6361/6361 hit, 142/142 move a snow ogre shamaness
(Front) 566/567 hit, 216/216 move Joval
(Front) 643/663 hit, 164/164 move Kesk
< 613h/613H 156v/156V Pos: standing >
You quickly scan the area.
A militia guard who is rather far off to your west.
< 613h/613H 156v/156V Pos: standing >
MM**^*.^^
D******..
*M+**^**
^@+++++
*++*^*.*
M^******.
MMM^***^.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A greyish stone wall is here to the east. (magic)
[2] The corpse of A Town Guardian is lying here.
Shattered bits of ice are scattered about the area.
Jair (Ogre)(huge) stands in mid-air here.(Red Aura)
The lich of an elite palace guard stands here. (minion) (Red Aura)
The lich of a tiny gnome stands here. (minion) (Red Aura)
The lich of a wealthy man stands here. (minion) (Red Aura)
The wraith of a spoiled elf stands here. (minion) (Red Aura)
Orp (Kobold)(tiny) stands in mid-air here.(Red Aura)
A snow ogre shamaness chants to herself here. (minion) (Red Aura)
Kesk (Drow Elf)(medium) stands in mid-air here.(Red Aura)
You sense a lifeform nearby.
*Rulnar (Revenant)(large) stands in mid-air here.(Red Aura)
Ghuleh (Kobold)(tiny) sits resting.(Red Aura)
Evol (Kobold)(small) stands in mid-air here.
*Joval (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Joval's head.
Orp gives an order to his followers.
< 613h/613H 156v/156V Pos: standing >
The wraith of a spoiled elf fades from your mortal viewing...
You sit down and relax.
< 613h/613H 156v/156V Pos: sitting >
Kesk starts casting a spell.
You have memorized the following spells:
(11th circle) 1 - true seeing
1 - lesser sanctuary
(10th circle) 3 - full harm
1 - accelerated healing
( 9th circle) 1 - word of recall
1 - resurrect
1 - unholy word
2 - silence
( 8th circle) 2 - dispel magic
2 - mass heal
1 - virtue
( 7th circle) 6 - full heal
( 6th circle) 4 - curse
2 - flame strike
( 5th circle) 7 - heal
1 - vitality
( 4th circle) 1 - remove curse
1 - summon
1 - protection from good
1 - cure disease
5 - invigorate
( 3rd circle) 2 - cure blind
6 - earthquake
1 - remove poison
1 - sense life
( 2nd circle) 7 - blindness
2 - preserve
1 - protection from fire
1 - protection from cold
( 1st circle) 1 - armor
1 - bless
1 - detect evil
1 - detect good
1 - detect magic
7 - turn undead
And you are currently praying for the following spells:
2 seconds: ( 6th) darkness
You can pray no more spells.
You continue your praying.
< 613h/613H 156v/156V Pos: sitting >
Ghuleh snaps out of his meditative trance, grinning widely.
You start meditating...
< 613h/613H 156v/156V Pos: sitting >
Ghuleh clambers to his feet.
< 613h/613H 156v/156V Pos: sitting >
You have finished praying for darkness.
Your prayers are complete.
< 613h/613H 156v/156V Pos: sitting >
< 613h/613H 156v/156V Pos: sitting >
The sun hangs low on the southern sky.
< 613h/613H 156v/156V Pos: sitting >
You clamber to your feet.
< 613h/613H 156v/156V Pos: standing >
Kesk completes his spell...
Kesk utters the words 'xarr ay ghaiz'
< 613h/613H 156v/156V Pos: standing >
Joval grins wickedly.
< 613h/613H 156v/156V Pos: standing >
You start chanting...
< 613h/613H 156v/156V Pos: standing >
Casting: vitality
< 613h/613H 156v/156V Pos: standing >
You complete your spell...
You feel vitalized.
< 613h/613H 156v/156V Pos: standing >
You sit down and relax.
< 821h/821H 156v/156V Pos: sitting >
Kesk sits down in a comfortable spot.
You have memorized the following spells:
(11th circle) 1 - true seeing
1 - lesser sanctuary
(10th circle) 3 - full harm
1 - accelerated healing
( 9th circle) 1 - word of recall
1 - resurrect
1 - unholy word
2 - silence
( 8th circle) 2 - dispel magic
2 - mass heal
1 - virtue
( 7th circle) 6 - full heal
( 6th circle) 4 - curse
2 - flame strike
1 - darkness
( 5th circle) 7 - heal
( 4th circle) 1 - remove curse
1 - summon
1 - protection from good
1 - cure disease
5 - invigorate
( 3rd circle) 2 - cure blind
6 - earthquake
1 - remove poison
1 - sense life
( 2nd circle) 7 - blindness
2 - preserve
1 - protection from fire
1 - protection from cold
( 1st circle) 1 - armor
1 - bless
1 - detect evil
1 - detect good
1 - detect magic
7 - turn undead
And you are currently praying for the following spells:
2 seconds: ( 5th) vitality
You can pray no more spells.
You continue your praying.
< 821h/821H 156v/156V Pos: sitting >
Kesk opens a hide-bound spellbook with a glowing Alatorin insignia and begins studying it intently.
You start meditating...
< 821h/821H 156v/156V Pos: sitting >
Evol gets a green herb from his rugged adventurers satchel.
< 821h/821H 156v/156V Pos: sitting >
A Barbarian enters from the west.
< 821h/821H 156v/156V Pos: sitting >
You have finished praying for vitality.
Your prayers are complete.
Evol gets a green herb from his rugged adventurers satchel.
< 821h/821H 156v/156V Pos: sitting >
A Barbarian leaves west.
< 821h/821H 156v/156V Pos: sitting >
Ghuleh looks at Jair.
< 821h/821H 156v/156V Pos: sitting >
You clamber to your feet.
Orp gives an order to his followers.
< 821h/821H 156v/156V Pos: standing >
< 821h/821H 156v/156V Pos: standing >
Kesk closes his book and grins malevolently.
< 821h/821H 156v/156V Pos: standing >
You are already standing.
< 821h/821H 156v/156V Pos: standing >
Kesk clambers to his feet.
< 821h/821H 156v/156V Pos: standing >
You quickly scan the area.
A Barbarian who is rather far off to your west.
< 821h/821H 156v/156V Pos: standing >
A Gnome shouts '8 eh?'
< 821h/821H 156v/156V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A tough looking warrior is scanning the landscape beyond the walls.
Alarm bells sound, signalling an invasion!
Joval enters from the east.
Alarm bells sound, signalling an invasion!
Evol enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Rulnar enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Kesk enters from the east.
Alarm bells sound, signalling an invasion!
A snow ogre shamaness enters from the east.
Orp enters from the east.
Alarm bells sound, signalling an invasion!
The wraith of a spoiled elf enters from the east.
The lich of a wealthy man enters from the east.
The lich of a tiny gnome enters from the east.
The lich of an elite palace guard enters from the east.
Jair enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 821h/821H 155v/156V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
The corpse of a militia guard is lying here.
Alarm bells sound, signalling an invasion!
Joval enters from the east.
Evol enters from the east.
Ghuleh sneaks in from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Kesk enters from the east.
Alarm bells sound, signalling an invasion!
A snow ogre shamaness enters from the east.
Orp enters from the east.
The wraith of a spoiled elf enters from the east.
The lich of a wealthy man enters from the east.
The lich of a tiny gnome enters from the east.
The lich of an elite palace guard enters from the east.
Jair enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 821h/821H 154v/156V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
Militia forces muster to bolster the town's defenses against the invaders!!!
Joval enters from the east.
Alarm bells sound, signalling an invasion!
Evol enters from the east.
Kesk enters from the east.
Alarm bells sound, signalling an invasion!
A snow ogre shamaness enters from the east.
Orp enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
The wraith of a spoiled elf enters from the east.
The lich of a wealthy man enters from the east.
The lich of a tiny gnome enters from the east.
The lich of an elite palace guard enters from the east.
Jair enters from the east.
Alarm bells sound, signalling an invasion!
< 821h/821H 152v/156V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D
Joval enters from the east.
Evol enters from the east.
Kesk enters from the east.
A snow ogre shamaness enters from the east.
Orp enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
The wraith of a spoiled elf enters from the east.
The lich of a wealthy man enters from the east.
The lich of a tiny gnome enters from the east.
The lich of an elite palace guard enters from the east.
Jair enters from the east.
< 821h/821H 151v/156V Pos: standing >
Alas, you cannot go that way. . . .
Orp gives an order to his followers.
< 821h/821H 155v/156V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -W -U
A young man in leather armor seems to be patrolling outside the gates.
Militia forces muster to bolster the town's defenses against the invaders!!!
Joval enters from above.
Alarm bells sound, signalling an invasion!
Evol enters from above.
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
A vampire antipaladin sneaks in from above.
Kesk floats in from above.
A snow ogre shamaness enters from above.
Jair enters from above.
< 821h/821H 154v/156V Pos: standing >
A militia guard suddenly attacks Kesk!
The Road Leading From Tharnadia
Obvious exits: -E -W
A homeless peasant is here, looking lost and hungry.(Gold Aura)
Joval enters from the east.
Evol enters from the east.
Jair enters from the east.
< 821h/821H 152v/156V Pos: standing >
You quickly scan the area.
A snow ogre shamaness who is close by to your east.
Kesk who is close by to your east.
A militia guard who is close by to your east.
A religious zealot who is close by to your west.
< 821h/821H 154v/156V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
An odd little man, with a shaved head and an orange robe, hums something.(holy)(Gold Aura)
Alarm bells sound, signalling an invasion!
Joval enters from the east.
Evol enters from the east.
Jair enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 821h/821H 154v/156V Pos: standing >
You quickly scan the area.
A homeless peasant who is close by to your east.
The lich of an elite palace guard who is not far off to your east.
The lich of a tiny gnome who is not far off to your east.
The lich of a wealthy man who is not far off to your east.
The wraith of a spoiled elf who is not far off to your east.
Orp who is not far off to your east.
A snow ogre shamaness who is not far off to your east.
Kesk who is not far off to your east.
A militia guard who is not far off to your east.
A Barbarian who is close by to your south.
A large rat who is close by to your south.
A large rat who is close by to your south.
A militia guard who is close by to your south.
< 821h/821H 154v/156V Pos: standing >
Looks like an exit.
You extend your sights southward.
The sunlight! It's too bright to see!
< 821h/821H 154v/156V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W
A large rat is scurrying about here.
A large rat is scurrying about here.
A young man in leather armor seems to be patrolling outside the gates.
Joval enters from the north.
Evol enters from the north.
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Rulnar sneaks in from the north.
Alarm bells sound, signalling an invasion!
Jair enters from the north.
< 821h/821H 152v/156V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
A Barbarian (large) Magister Equitum of The Empire stands here.(Red Aura)
Militia forces muster to bolster the town's defenses against the invaders!!!
Joval enters from the east.
Evol enters from the east.
Alarm bells sound, signalling an invasion!
Jair enters from the east.
< 821h/821H 150v/156V Pos: standing >
A militia guard enters from the east.
Joval starts casting an offensive spell.
Joval snaps into visibility.
< 821h/821H 154v/156V Pos: standing >
A militia guard suddenly attacks Jair!
A Centaur snaps into visibility.
A Centaur is knocked to the ground by Jair's mighty bash!
A Barbarian leaves west.
< 821h/821H 155v/156V Pos: standing >
A Centaur sneaks west.
< 821h/821H 156v/156V Pos: standing >
Joval stops invoking abruptly!
< 821h/821H 156v/156V Pos: standing >
A vampire antipaladin snaps into visibility.
A vampire antipaladin moves in the shadows, suddenly reappearing behind a Centaur!
< 821h/821H 156v/156V Pos: standing >
A vampire antipaladin snaps into visibility.
A vampire antipaladin attacks a Centaur. [6 hits]
A Centaur attacks Jair. [3 hits]
A Barbarian enters from the west.
Ghuleh starts casting a spell.
Ghuleh snaps into visibility.
< 821h/821H 156v/156V Pos: standing >
Your group consists of (15/30):
( Head) Orp
(Front) the lich of an elite palace guard
(Front) the lich of a tiny gnome
(Front) the wraith of a spoiled elf
(Front) the lich of a wealthy man
(Front) 908/908 hit, 244/244 move Ghuleh
(Front) 821/821 hit, 156/156 move Laz
(Front) 1705/1902 hit, 121/134 move Jair
(Front) 561/561 hit, 148/156 move Evol
(Front) 955/906 hit, 130/132 move Rulnar
(Front) Xzyobis
(Front) 685/685 hit, 177/182 move Nibl
(Front) a snow ogre shamaness
(Front) 567/567 hit, 216/216 move Joval
(Front) Kesk
< 821h/821H 156v/156V Pos: standing >
Ghuleh completes his spell...
Ghuleh utters the words 'abrauztg gpahhzfuio uqzbarr'
Ghuleh points at a Barbarian.
Ghuleh's iceball shatters upon impacting a Barbarian, rending flesh and sending blood flying.
< 821h/821H 156v/156V Pos: standing >
In his haste to slam Joval around, a Barbarian slips and falls!
A Barbarian is stunned!
Rulnar suddenly attacks a Centaur!
Rulnar snaps into visibility.
A Centaur snaps into visibility.
< 821h/821H 156v/156V Pos: standing >
Ghuleh starts casting an offensive spell.
Ghuleh snaps into visibility.
< 821h/821H 156v/156V Pos: standing >
A militia guard attacks Jair. [0 hits]
< 821h/821H 156v/156V Pos: standing >
A vampire antipaladin snaps into visibility.
A Centaur snaps into visibility.
A vampire antipaladin gets past a Centaur's defenses and strikes with a mighty blow.
A vampire antipaladin fades into the shadows and quickly strikes at a Centaur's face, causing them to see stars.
A Centaur seems to be blinded!
A vampire antipaladin attacks a Centaur. [6 hits]
You start chanting...
Alarm bells sound, signalling an invasion!
< 821h/821H 156v/156V Pos: standing >
Jair punches a militia guard in the throat, he chokes, gasps and dies.
A militia guard is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are a militia guard's last actions in this world.
Joval starts casting an offensive spell.
< 821h/821H 156v/156V Pos: standing >
A Centaur's skin seems to turn to stone.
Ghuleh snaps into visibility.
Ghuleh completes his spell...
Ghuleh utters the words 'abrauztg gpahhzfuio uqzbarr'
Ghuleh points at a Barbarian.
Ghuleh's iceball shatters upon impacting a Barbarian, rending flesh and sending blood flying.
< 821h/821H 156v/156V Pos: standing >
Evol starts casting an offensive spell.
< 821h/821H 156v/156V Pos: standing >
Casting: full heal
A Centaur snaps into visibility.
A Centaur attacks Jair. [1 hits]
< 821h/821H 156v/156V Pos: standing >
You complete your spell...
[Damage: 100 ] You call upon the might of your god to destroy the body of a Centaur, who stumbles from the impact!
Ghuleh starts casting an offensive spell.
Ghuleh snaps into visibility.
< 821h/821H 156v/156V Pos: standing >
Evol completes his spell...
Evol utters the word 'unsohaiorz'
Vegetation bursts from the ground, impeding a Centaur.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 821h/821H 156v/156V Pos: standing >
Joval completes his spell...
Joval utters the words 'saxzf xafe ghji'
A Barbarian is dazed by the power of Joval's word!
A Barbarian is stunned!
Militia forces muster to bolster the town's defenses against the invaders!!!
A Centaur clambers to his feet.
< 821h/821H 156v/156V Pos: standing >
Ghuleh snaps into visibility.
Ghuleh completes his spell...
Ghuleh utters the words 'abrauztg gpahhzfuio uqzbarr'
Ghuleh points at a Barbarian.
Ghuleh's iceball shatters upon impacting a Barbarian, rending flesh and sending blood flying.
A vampire antipaladin snaps into visibility.
A Centaur snaps into visibility.
A vampire antipaladin attacks a Centaur. [5 hits]
The green mist around your body fades.
A Centaur sneaks in from the west.
< 821h/821H 156v/156V Pos: standing >
You start chanting...
A Centaur tries to drag the corpse of a militia guard out of the room.
Rulnar brandishes their weapons in a formal stance...
< 821h/821H 156v/156V Pos: standing >
Rulnar snaps into visibility.
A Centaur snaps into visibility.
A Centaur snaps into visibility.
Rulnar attacks a Centaur. [6 hits]
Rulnar turns into a blur of blades as he charges at his foes!
A Centaur attempts to flee.
A Centaur trots west.
< 821h/821H 156v/156V Pos: standing >
Ghuleh starts casting an offensive spell.
Ghuleh snaps into visibility.
Rulnar settles to his knees.
< 821h/821H 156v/156V Pos: standing >
Joval starts casting an offensive spell.
< 821h/821H 156v/156V Pos: standing >
You abort your prayer before it's done!
< 821h/821H 156v/156V Pos: standing >
Ghuleh completes his spell...
Ghuleh utters the words 'ofzahzf gajr eughjfbaiqz'
Ghuleh points at a Barbarian.
A Barbarian's entire body spasms uncontrollably as his soul is viciously attacked by Ghuleh.
A Barbarian avoids being bashed by Jair, who loses her balance and falls.
Orp enters from the east.
The wraith of a spoiled elf enters from the east.
The lich of a wealthy man enters from the east.
The lich of a tiny gnome enters from the east.
The lich of an elite palace guard enters from the east.
< 821h/821H 156v/156V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 821h/821H 156v/156V Pos: standing >
A Barbarian clambers to his feet.
< 821h/821H 156v/156V Pos: standing >
Ghuleh starts casting an offensive spell.
Ghuleh snaps into visibility.
< 821h/821H 156v/156V Pos: standing >
Joval completes his spell...
Joval utters the words 'buoblg qfjgpuio paie'
A Barbarian's head explodes from the pressure of a huge fist sent by Joval, and bits of him ooze between its fingers.
A Barbarian is dead! R.I.P.
You receive your share of experience.