<worn as a badge> the mark of the saboteur [83%]
<worn on head> a black turban of circling flames
<worn on eyes> a set of metal eye protectors [85%]
<worn in ear> a dangling whitestone earring
<worn in ear> an orb of metorite of negativity [poor] made by Laz (glowing)
<worn on face> the mask of deceptions (humming) [32%]
<worn around neck> a scarf of enhanced stealth
<worn around neck> a necklace of halfling ears of sight [modified] made by Laz [85%]
<worn on body> Lobos' leather coat
<worn about body> the severed wings of a turkey named 'Dinner' (humming)
<worn on back> a large leather backpack
<worn about waist> the woven entrails of an unfortunate soul
<worn on belt buckle>a blood dagger of Tezcatlipoca
<attached to belt> a disguise kit
<worn on arms> the vambraces of the vampire lords (humming) [79%]
<held as shield> the spiked shield of a MaDMaN
<worn around wrist> a black and white zebra-hide wristband [88%]
<worn around wrist> a black and white zebra-hide wristband [81%]
<worn on hands> the gauntlets of FuRy (glowing)
<worn on finger> the ring of the Netherworld (glowing)
<worn on finger> a ring of the giantkind
<primary weapon> a sleek adamantium dagger named 'Blight'
<worn on legs> a pair of vapor leggings
<worn on feet> some durethium boots
< 315h/315H 120v/120V Pos: standing >
The Fountain Square
The Fountain Square is paved in a light stone and lined with beautiful
flowers. It is quite common for artists to display items of the day for sale
or sometimes just to show, as the Harrow Colony artists are very proud of
their work as you can see from the stalls of crafts around you.
Obvious exits: -North -East -South -West
A merchandise stall is set up here.
A lonely bard, playing a sad melody.(Gold Aura)
Vetrix the charismatic jeweler with silver hair and amber eyes.
< 315h/315H 119v/120V Pos: standing >
The Fountain Square
The Fountain Square is paved in a light stone and lined with beautiful
flowers. It is quite common for artists to display items of the day for sale
or sometimes just to show, as the Harrow Colony artists are very proud of
their work as you can see from the stalls of crafts around you.
Obvious exits: -North -East -South
A merchandise stall is set up here.
A cute little chipmunk plays on the pathway.
A wandering visitor looks at all the booths.
Klemo sells his handmade toys with an honest smile.(Gold Aura)
< 315h/315H 118v/120V Pos: standing >
The sun hangs low on the southern sky.
A Stone Path
This path leads away from the Fountain Square and towards the beautiful
fellowship and art center to the north. There the fellow artisans eat and have
fellowship with each other. The great master artisan Alorka himself is said
to spend most of his time there.
Obvious exits: -South -West -Northeast
An art student, hanging out with friends here. (Gold Aura)
< 315h/315H 117v/120V Pos: standing >
You quickly scan the area.
A chipmunk who is close by to your south.
A wandering visitor who is close by to your south.
Klemo the toy maker who is close by to your south.
A lonely bard who is not far off to your south.
Vetrix the jeweler who is not far off to your south.
A chipmunk who is a brief walk away to your south.
Gipie the baker who is a brief walk away to your south.
An art student who is close by to your west.
< 315h/315H 120v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 315h/315H 120v/120V Pos: standing >
Before The Art Center
The path widens here before a larger building. A wide set of stairs lead up
to a red set of double doors of the Harrow Art Center. Inside are
displays from the best artisan around for all to see. The Art Center
is open to all, and quite often this is the area for social interaction,
especially with the younger set.
Obvious exits: -North -Southwest -Southeast
< 315h/315H 119v/120V Pos: standing >
You quickly scan the area.
An art student who is close by to your north.
An art student who is close by to your north.
An art student who is close by to your north.
An art student who is close by to your north.
An art student who is not far off to your north.
An art student who is not far off to your north.
An art student who is not far off to your north.
An art student who is close by to your southwest.
< 315h/315H 119v/120V Pos: standing >
Main Entry
A large room painted in a dark blue paint and amazingly clean tiled
floor. The walls are lined with display cases and paintings from the local
artists. Visitors and students line up to view the items special enough to
line the main hall. It is quite an honor to be selected to have a work of art
on display here in the main hall.
Obvious exits: -North -East -South -West
An art student tries to find the class.(Gold Aura)
An art student tries to find his way around.(Gold Aura)
An art student tries to find the class.(Gold Aura)
An art student tries to find his way around.(Gold Aura)
< 315h/315H 118v/120V Pos: standing >
You quickly scan the area.
An art student who is close by to your north.
An art student who is close by to your north.
An art student who is close by to your north.
A wandering visitor who is close by to your east.
An art student who is close by to your east.
An art student who is close by to your east.
An art student who is close by to your east.
The cook who is close by to your west.
A rose who is a brief walk away to your west.
A rose who is a brief walk away to your west.
A rose who is a brief walk away to your west.
A wild horse who is rather far off to your west.
A sunflower who is rather far off to your west.
A sunflower who is rather far off to your west.
A sunflower who is rather far off to your west.
< 315h/315H 120v/120V Pos: standing >
Display Room
A large room painted in a dark green paint and amazingly clean tiled
floor. The walls are lined with display cases and paintings from the local
artists. Visitors and students line up to view the items special enough to
line the main hall. It is quite an honor to be selected to have a work of
art on display here in the main hall. The north wall is made entirely of
glass, allowing for a magnificient view of a beautiful garden.
Obvious exits: -North -South
An art student tries to find the class.(Gold Aura)
An art student tries to find his way around.(Gold Aura)
An art student tries to find the class.(Gold Aura)
< 315h/315H 119v/120V Pos: standing >
You quickly scan the area.
An art student who is close by to your south.
An art student who is close by to your south.
An art student who is close by to your south.
< 315h/315H 119v/120V Pos: standing >
Before A Spiral Staircase
The display room full of wonderful art, leads to this stairwell that towers
high above. The glass walls from the room south continue here, giving a view
of a long distance. Stone steps lead to the level above and along with a
wooden handrail for support. A shiny plaque is attached to a wall.
Obvious exits: -East -South -Up
< 315h/315H 118v/120V Pos: standing >
You quickly scan the area.
An art instructor who is close by to your east.
An art student who is close by to your east.
An art student who is close by to your east.
An art student who is close by to your east.
An art student who is close by to your east.
An art student who is close by to your south.
An art student who is close by to your south.
An art student who is close by to your south.
An art student who is not far off to your south.
An art student who is not far off to your south.
An art student who is not far off to your south.
An art student who is not far off to your south.
Alorka who is close by above you.
< 315h/315H 120v/120V Pos: standing >
You attempt your skills at tracking.
< 315h/315H 120v/120V Pos: standing >
You are unable to find any trace.
< 315h/315H 120v/120V Pos: standing >
Display Room
A large room painted in a dark green paint and amazingly clean tiled
floor. The walls are lined with display cases and paintings from the local
artists. Visitors and students line up to view the items special enough to
line the main hall. It is quite an honor to be selected to have a work of
art on display here in the main hall. The north wall is made entirely of
glass, allowing for a magnificient view of a beautiful garden.
Obvious exits: -North -South
An art student tries to find the class.(Gold Aura)
An art student tries to find his way around.(Gold Aura)
An art student tries to find the class.(Gold Aura)
< 315h/315H 119v/120V Pos: standing >
Main Entry
A large room painted in a dark blue paint and amazingly clean tiled
floor. The walls are lined with display cases and paintings from the local
artists. Visitors and students line up to view the items special enough to
line the main hall. It is quite an honor to be selected to have a work of art
on display here in the main hall.
Obvious exits: -North -East -South -West
An art student tries to find the class.(Gold Aura)
An art student tries to find his way around.(Gold Aura)
An art student tries to find the class.(Gold Aura)
An art student tries to find his way around.(Gold Aura)
< 315h/315H 118v/120V Pos: standing >
You quickly scan the area.
An art student who is close by to your north.
An art student who is close by to your north.
An art student who is close by to your north.
A wandering visitor who is close by to your east.
An art student who is close by to your east.
An art student who is close by to your east.
An art student who is close by to your east.
The cook who is close by to your west.
A rose who is a brief walk away to your west.
A rose who is a brief walk away to your west.
A rose who is a brief walk away to your west.
A wild horse who is rather far off to your west.
A sunflower who is rather far off to your west.
A sunflower who is rather far off to your west.
A sunflower who is rather far off to your west.
< 315h/315H 120v/120V Pos: standing >
A Large Kitchen
A large kitchen by Gnome standards. Long tables help in preparing colorful
meals for the entire colony. An open fire sits under a boiling kettle
with a stew that smells wonderful. A large window overlooks the garden to
the west, where vegtables and flowers are both grown.
Obvious exits: -East -West
The cook stands here stirring a pot at the busy stove.
< 315h/315H 119v/120V Pos: standing >
Entrance To A Lovely Garden
Here is the entrance to a lovely garden maintained by the best growers
around. Student growers tend to the vegtables and flowers under the watchful
eye of the Master Gardener. Around you the smell of flowers fill the air. The
dirt path takes you deeper into the garden to the north and west.
Obvious exits: -North -East -West
< 315h/315H 118v/120V Pos: standing >
You quickly scan the area.
A tomato who is close by to your north.
A cucumber who is not far off to your north.
A cucumber who is not far off to your north.
A cucumber who is not far off to your north.
A cucumber who is not far off to your north.
An art student who is not far off to your east.
An art student who is not far off to your east.
A wandering visitor who is a brief walk away to your east.
A rose who is close by to your west.
A rose who is close by to your west.
A wild horse who is not far off to your west.
A sunflower who is not far off to your west.
A sunflower who is not far off to your west.
< 315h/315H 120v/120V Pos: standing >
A Lush Full Garden
A lush garden full of vegtables and rare species of flowers. The Master
Gardener keeps a close eye on the students here and teaches them in the way of
cultivating the most healthy and attractive plantlife. The potent smell of
Roses fill the air.
Obvious exits: -North -East -West
A beautiful rose bush is here.
A beautiful rose bush is here.
A beautiful rose bush is here.
< 315h/315H 118v/120V Pos: standing >
You quickly scan the area.
A carrot who is close by to your north.
A carrot who is close by to your north.
The cook who is not far off to your east.
An art student who is a brief walk away to your east.
A wandering visitor who is rather far off to your east.
An art student who is rather far off to your east.
A wild horse who is close by to your west.
A sunflower who is close by to your west.
A sunflower who is close by to your west.
< 315h/315H 118v/120V Pos: standing >
A Lush Full Garden
A lush gardens full of vegtables and rare species of flowers. The master
gardener keeps a close eye on the students here and teach them in the way of
cultivating the most healthy and attractive plantlife.
Obvious exits: -East -South -West -Down
A large carrot, ready for the shredder is in the ground here.
A large carrot, ready for the shredder is in the ground here.
A large carrot, ready for the shredder is in the ground here.
A gardener tending to the vegtables.
< 315h/315H 116v/120V Pos: standing >
You quickly scan the area.
A young girl who is close by to your east.
A tomato who is close by to your east.
A tomato who is close by to your east.
A tomato who is close by to your east.
A rose who is close by to your south.
A root who is close by below you.
< 315h/315H 120v/120V Pos: standing >
A Lush Full Garden
A lush gardens full of vegtables and rare species of flowers. The master
gardener keeps a close eye on the students here and teach them in the way
of cultivating the most healthy and attractive plantlife.
Obvious exits: -East -South
< 315h/315H 118v/120V Pos: standing >
You quickly scan the area.
A gardener who is close by to your east.
A young girl who is not far off to your east.
A tomato who is not far off to your east.
A tomato who is not far off to your east.
A sunflower who is close by to your south.
< 315h/315H 118v/120V Pos: standing >
A Lush Full Garden
A lush gardens full of vegtables and rare species of flowers. The master
gardener keeps a close eye on the students here and teach them in the way of
cultivating the most healthy and attractive plantlife.
Obvious exits: -East -South -West -Down
A large carrot, ready for the shredder is in the ground here.
A large carrot, ready for the shredder is in the ground here.
A large carrot, ready for the shredder is in the ground here.
A gardener tending to the vegtables.
< 315h/315H 116v/120V Pos: standing >
A Dark Tunnel
A dark tunnel underneath the lush garden above. All around is dirt
and roots, lots of it along with slimly little worms. The narrow tunnel
continues north and south. For the faint at heart, back up to the safety
of the garden is probably the best option.
This area seems to be exceptionally narrow!
Obvious exits: -North -South -Up
A shimmering scarf of pure Msilk.
Fresh blood splatters cover the area.
The corpse of a poisonous spider is lying here.
A root, hanging from the garden above.(Red Aura)
< 315h/315H 114v/120V Pos: standing >
You quickly scan the area.
A Gnome who is close by to your north.
The wraith of a guard of the lower level who is close by to your north.
The wraith of a guard of the lower level who is close by to your north.
The wraith of a guard of the lower level who is close by to your north.
A poisonous spider who is close by to your north.
A root who is close by to your north.
A poisonous spider who is close by to your north.
A root who is close by to your north.
A root who is close by to your south.
A poisonous spider who is close by to your south.
A poisonous spider who is close by to your south.
A root who is close by to your south.
A carrot who is close by above you.
A carrot who is close by above you.
A carrot who is close by above you.
A gardener who is close by above you.
< 315h/315H 120v/120V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 315h/315H 120v/120V Pos: standing >
You quickly scan the area.
A Gnome who is close by to your north.
The wraith of a guard of the lower level who is close by to your north.
The wraith of a guard of the lower level who is close by to your north.
The wraith of a guard of the lower level who is close by to your north.
A poisonous spider who is close by to your north.
A root who is close by to your north.
A root who is close by to your north.
A root who is close by to your south.
A poisonous spider who is close by to your south.
A poisonous spider who is close by to your south.
A root who is close by to your south.
A carrot who is close by above you.
A carrot who is close by above you.
A carrot who is close by above you.
A gardener who is close by above you.
< 315h/315H 120v/120V Pos: standing >
Looks like an exit.
You extend your sights northward.
A Dark Underground Tunnel
A dark tunnel underneath the lush garden above. All around is dirt
and roots, lots of it along with slimly little worms. The narrow tunnel
continues back to the south. For the faint at heart, back up to the
safety of the garden is probably the best option.
This area seems to be exceptionally narrow!
Obvious exits: -South
*A Gnome (tiny) stands, floating here.(Red Aura)
*The wraith of a guard of the lower level stands here. (minion) (Red Aura)
*The wraith of a guard of the lower level stands here. (minion) (Red Aura)
*The wraith of a guard of the lower level stands here. (minion) (Red Aura)
A poisonous spider crawls here.(Red Aura)
A root, hanging from the garden above.(Red Aura)
A poisonous spider crawls here.(Red Aura)
A root, hanging from the garden above.(Red Aura)
< 315h/315H 120v/120V Pos: standing >
Looks like an exit.
You extend your sights northward.
A Dark Underground Tunnel
A dark tunnel underneath the lush garden above. All around is dirt
and roots, lots of it along with slimly little worms. The narrow tunnel
continues back to the south. For the faint at heart, back up to the
safety of the garden is probably the best option.
This area seems to be exceptionally narrow!
Obvious exits: -South
*A Gnome (tiny) stands, floating here.(Red Aura)
The wraith of a guard of the lower level stands in mid-air here, fighting a poisonous spider. (minion) (Red Aura)
The wraith of a guard of the lower level stands in mid-air here, fighting a poisonous spider. (minion) (Red Aura)
The wraith of a guard of the lower level stands here. (minion) (Red Aura)
A poisonous spider stands here, fighting the wraith of a guard of the lower level.(Red Aura)
A root, hanging from the garden above.(Red Aura)
A poisonous spider stands here, fighting the wraith of a guard of the lower level.(Red Aura)
A root, hanging from the garden above.(Red Aura)
< 315h/315H 120v/120V Pos: standing >
Looks like an exit.
You extend your sights northward.
A Dark Underground Tunnel
A dark tunnel underneath the lush garden above. All around is dirt
and roots, lots of it along with slimly little worms. The narrow tunnel
continues back to the south. For the faint at heart, back up to the
safety of the garden is probably the best option.
This area seems to be exceptionally narrow!
Obvious exits: -South
*A Gnome (tiny) stands, floating here.(Red Aura)
The wraith of a guard of the lower level stands in mid-air here, fighting a poisonous spider. (minion) (Red Aura)
The wraith of a guard of the lower level stands in mid-air here, fighting a poisonous spider. (minion) (Red Aura)
*The wraith of a guard of the lower level stands here. (minion) (Red Aura)
A poisonous spider stands here, fighting the wraith of a guard of the lower level.(Red Aura)
A root, hanging from the garden above.(Red Aura)
A poisonous spider stands here, fighting the wraith of a guard of the lower level.(Red Aura)
A root, hanging from the garden above.(Red Aura)
< 315h/315H 120v/120V Pos: standing >
< 315h/315H 120v/120V Pos: standing >
Your current terrain is: UD-Slime.
< 315h/315H 120v/120V Pos: standing >
A Dark Underground Tunnel
A dark tunnel underneath the lush garden above. All around is dirt
and roots, lots of it along with slimly little worms. The narrow tunnel
continues back to the south. For the faint at heart, back up to the
safety of the garden is probably the best option.
This area seems to be exceptionally narrow!
Obvious exits: -South
Puddles of fresh blood cover the ground.
The corpse of a poisonous spider is lying here.
*A Gnome (tiny) stands, floating here.(Red Aura)
The wraith of a guard of the lower level stands in mid-air here, fighting a poisonous spider. (minion) (Red Aura)
The wraith of a guard of the lower level stands in mid-air here, fighting a poisonous spider. (minion) (Red Aura)
*The wraith of a guard of the lower level stands here. (minion) (Red Aura)
A root, hanging from the garden above.(Red Aura)
A poisonous spider stands here, fighting the wraith of a guard of the lower level.(Red Aura)
A root, hanging from the garden above.(Red Aura)
< 315h/315H 118v/120V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 315h/315H 118v/120V Pos: standing >
Your current terrain is: Inside.
< 315h/315H 118v/120V Pos: standing >
A poisonous spider's feeble sting grazes the wraith of a guard of the lower level.
A poisonous spider's feeble sting grazes the wraith of a guard of the lower level.
The wraith of a guard of the lower level's punch grazes a poisonous spider.
< 315h/315H 118v/120V Pos: standing >
A poisonous spider dodges the wraith of a guard of the lower level's attack.
A Gnome starts casting a spell.
< 315h/315H 118v/120V Pos: standing >
You snap into visibility.
A Gnome snaps into visibility.
You do a fancy maneuver, tripping a Gnome.
< 315h/315H 118v/120V Pos: standing >
< T: a halfling merchant TP: sta TC:excellent E: A Gnome sit EP: excellent >
A Gnome stops invoking abruptly!
< 315h/315H 118v/120V Pos: standing >
< T: a halfling merchant TP: sta TC:excellent E: A Gnome sit EP: excellent >
A poisonous spider's decent sting wounds the wraith of a guard of the lower level.
A poisonous spider shivers as it hits the wraith of a guard of the lower level.
A poisonous spider's weak sting wounds the wraith of a guard of the lower level.
A poisonous spider shivers as it hits the wraith of a guard of the lower level.
A poisonous spider turns to focus its attack on a Gnome!
The wraith of a guard of the lower level misses a poisonous spider.
< 315h/315H 118v/120V Pos: standing >
< T: a halfling merchant TP: sta TC:excellent E: A Gnome sit EP: excellent >
The wraith of a guard of the lower level says 'Today is a good day to die!'
The wraith of a guard of the lower level suddenly attacks YOU!
The wraith of a guard of the lower level snaps into visibility.
You snap into visibility.
-=[The wraith of a guard of the lower level's feeble punch grazes you.]=-
< 314h/315H 118v/120V Pos: standing >
< T: a halfling merchant TP: sta TC:few scratches E: A Gnome sit EP: excellent >
The wraith of a guard of the lower level's decent punch grazes a poisonous spider.
< 314h/315H 118v/120V Pos: standing >
< T: a halfling merchant TP: sta TC:few scratches E: A Gnome sit EP: excellent >
Your improved dexterity grants you an additional attack!
[Damage: 16 ] -=[Your impressive pierce strikes a Gnome.]=-
[Damage: 5 ] -=[Your decent pierce wounds a Gnome.]=-
[Damage: 17 ] -=[Your pierce strikes a Gnome.]=-
[Damage: 4 ] -=[Your crude pierce wounds a Gnome.]=-
Your sleek adamantium dagger named 'Blight' bites into a Gnome's flesh!
They are too powerful to wither this way!
< 314h/315H 118v/120V Pos: standing >
< T: a halfling merchant TP: sta TC:few scratches E: A Gnome sit EP: small wounds >
You parry a Gnome's lunge at you.
You snap into visibility.
< 314h/315H 118v/120V Pos: standing >
< T: a halfling merchant TP: sta TC:few scratches E: A Gnome sit EP: small wounds >
A poisonous spider's weak sting wounds a Gnome.
A poisonous spider's crude sting wounds a Gnome.
A poisonous spider kicks a Gnome in the stomach, rendering her breathless.
A poisonous spider dodges the wraith of a guard of the lower level's attack.
< 314h/315H 118v/120V Pos: standing >
< T: a halfling merchant TP: sta TC:few scratches E: A Gnome sit EP: small wounds >
You dodge the wraith of a guard of the lower level's vicious attack.
You snap into visibility.
< 314h/315H 118v/120V Pos: standing >
< T: a halfling merchant TP: sta TC:few scratches E: A Gnome sit EP: small wounds >
Your improved dexterity grants you an additional attack!
[Damage: 14 ] -=[Your impressive pierce strikes a Gnome.]=-
[Damage: 11 ] -=[Your fine pierce strikes a Gnome.]=-
You score a CRITICAL HIT!!!!!
[Damage: 30 ] -=[Your powerful pierce strikes a Gnome very hard.]=-
The wraith of a guard of the lower level's feeble punch grazes a poisonous spider.
< 314h/315H 118v/120V Pos: standing >
< T: a halfling merchant TP: sta TC:few scratches E: A Gnome sit EP: few wounds >
A Gnome gives an order to her followers.
< 314h/315H 118v/120V Pos: standing >
< T: a halfling merchant TP: sta TC:few scratches E: A Gnome sit EP: few wounds >
Looking panicked, a Gnome scrambles madly to her feet!
< 314h/315H 118v/120V Pos: standing >
< T: a halfling merchant TP: sta TC:few scratches E: A Gnome sta EP: few wounds >
With superb grace and ease, you intercept a Gnome's attack with sleek adamantium dagger named 'Blight' and counter-attack!
You snap into visibility.
[Damage: 11 ] -=[Your fine pierce strikes a Gnome.]=-
A sleek adamantium dagger named 'Blight' slices through the air with incredible ease!
[Damage: 14 ] -=[Your impressive pierce strikes a Gnome.]=-
You parry a Gnome's lunge at you.
< 314h/315H 118v/120V Pos: standing >
< T: a halfling merchant TP: sta TC:few scratches E: A Gnome sta EP: few wounds >
You think you noticed an opening in your victim defenses...
< 314h/315H 118v/120V Pos: standing >
< T: a halfling merchant TP: sta TC:few scratches E: A Gnome sta EP: few wounds >
A poisonous spider's weak sting wounds a Gnome.
A poisonous spider dodges the wraith of a guard of the lower level's attack.
A Gnome attempts to flee.
A Gnome leaves south.
Trip who?
< 314h/315H 118v/120V Pos: standing >
The wraith of a guard of the lower level misses you.
You snap into visibility.
The wraith of a guard of the lower level starts casting an offensive spell.
< 314h/315H 118v/120V Pos: standing >
< T: a halfling merchant TP: sta TC:few scratches E: undead sta EP: excellent >
Your improved dexterity grants you an additional attack!
[Damage: 8 ] -=[Your fine pierce wounds the wraith of a guard of the lower level.]=-
The globe around your body flares as it bears the brunt of the wraith of a guard of the lower level's assault!
[Damage: 8 ] -=[Your pierce wounds the wraith of a guard of the lower level.]=-
The globe around your body flares as it bears the brunt of the wraith of a guard of the lower level's assault!
[Damage: 11 ] -=[Your fine pierce wounds the wraith of a guard of the lower level.]=-
The globe around your body flares as it bears the brunt of the wraith of a guard of the lower level's assault!
[Damage: 16 ] -=[Your impressive pierce strikes the wraith of a guard of the lower level.]=-
The globe around your body flares as it bears the brunt of the wraith of a guard of the lower level's assault!
< 314h/315H 118v/120V Pos: standing >
< T: a halfling merchant TP: sta TC:few scratches E: undead sta EP: few scratches >
A poisonous spider dodges the wraith of a guard of the lower level's attack.
The wraith of a guard of the lower level starts casting an offensive spell.
< 314h/315H 118v/120V Pos: standing >
< T: a halfling merchant TP: sta TC:few scratches E: undead sta EP: few scratches >
You attempt to flee...
A Dark Tunnel
A dark tunnel underneath the lush garden above. All around is dirt
and roots, lots of it along with slimly little worms. The narrow tunnel
continues north and south. For the faint at heart, back up to the safety
of the garden is probably the best option.
This area seems to be exceptionally narrow!
Obvious exits: -North -South -Up
A shimmering scarf of pure Msilk.
Fresh blood splatters cover the area.
The corpse of a poisonous spider is lying here.
A Gnome (tiny) stands, floating here.(Red Aura)
A root, hanging from the garden above.(Red Aura)
You flee southward!
< 314h/315H 108v/120V Pos: standing >
You snap into visibility.
[Damage: 49 ] You find weakness in a Gnome's defenses and land a sneaky surprise attack!
You lash out from the shadows, hitting a Gnome right in the face, causing them to temporarily black out.
A Gnome seems to be blinded!
< 315h/315H 120v/120V Pos: standing >
< T: a halfling merchant TP: sta TC:excellent E: A Gnome sta EP: nasty wounds >
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 4 ] -=[Your crude pierce strikes a Gnome.]=-
[Damage: 12 ] -=[Your impressive pierce strikes a Gnome hard.]=-
[Damage: 11 ] -=[Your pierce strikes a Gnome hard.]=-
[Damage: 12 ] -=[Your pierce strikes a Gnome very hard.]=-
< 315h/315H 120v/120V Pos: standing >
< T: a halfling merchant TP: sta TC:excellent E: A Gnome sta EP: pretty hurt >
A Gnome attempts to flee.
A Gnome leaves north.
< 315h/315H 120v/120V Pos: standing >
A Gnome enters from the north.
< 315h/315H 120v/120V Pos: standing >
You snap into visibility.
You do a fancy maneuver, tripping a Gnome.
< 315h/315H 120v/120V Pos: standing >
< T: a halfling merchant TP: sta TC:excellent E: A Gnome sit EP: pretty hurt >
You parry a Gnome's lunge at you.
< 315h/315H 120v/120V Pos: standing >
< T: a halfling merchant TP: sta TC:excellent E: A Gnome sit EP: pretty hurt >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 4 ] -=[Your crude pierce strikes a Gnome.]=-
[Damage: 9 ] -=[Your fine pierce strikes a Gnome hard.]=-
[Damage: 12 ] -=[Your impressive pierce seriously wounds a Gnome.]=-
[Damage: 5 ] -=[Your decent pierce strikes a Gnome hard.]=-
[Damage: 11 ] -=[Your fine pierce seriously wounds a Gnome.]=-
< 315h/315H 120v/120V Pos: standing >
< T: a halfling merchant TP: sta TC:excellent E: A Gnome sit EP: awful >
You parry a Gnome's lunge at you.
You snap into visibility.
< 315h/315H 120v/120V Pos: standing >
< T: a halfling merchant TP: sta TC:excellent E: A Gnome sit EP: awful >
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 8 ] -=[Your fine pierce seriously wounds a Gnome.]=-
[Damage: 13 ] -=[Your pierce enshrouds a Gnome in a mist of blood.]=-
[Damage: 15 ] -=[Your impressive pierce grievously wounds a Gnome.]=-
[Damage: 10 ] -=[Your pierce hits a Gnome.]=-
A Gnome is mortally wounded, and will die soon, if not aided.
< 315h/315H 120v/120V Pos: standing >
< 315h/315H 120v/120V Pos: standing >
A Dark Underground Tunnel
A dark tunnel underneath the lush garden above. All around is dirt
and roots, lots of it along with slimly little worms. The narrow tunnel
continues back to the south. For the faint at heart, back up to the
safety of the garden is probably the best option.
This area seems to be exceptionally narrow!
Obvious exits: -South
Fresh blood covers everything in the area.
[2] The corpse of a poisonous spider is lying here.
The wraith of a guard of the lower level stands here. (minion) (Red Aura)
The wraith of a guard of the lower level stands here. (minion) (Red Aura)
The wraith of a guard of the lower level stands here. (minion) (Red Aura)
A root, hanging from the garden above.(Red Aura)
A root, hanging from the garden above.(Red Aura)
< 315h/315H 118v/120V Pos: standing >
The wraith of a guard of the lower level fades from your mortal viewing...
The wraith of a guard of the lower level recognizes you, and charges to attack!
The wraith of a guard of the lower level suddenly attacks YOU!
The wraith of a guard of the lower level snaps into visibility.
The wraith of a guard of the lower level misses you.
You snap into visibility.
Trip who?
< 315h/315H 118v/120V Pos: standing >
< T: a halfling merchant TP: sta TC:excellent E: undead sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 315h/315H 118v/120V Pos: standing >
< T: a halfling merchant TP: sta TC:excellent E: undead sta EP: excellent >
The wraith of a guard of the lower level fades from your mortal viewing...
Trip who?
< 315h/315H 118v/120V Pos: standing >
< T: a halfling merchant TP: sta TC:excellent E: undead sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 315h/315H 118v/120V Pos: standing >
< T: a halfling merchant TP: sta TC:excellent E: undead sta EP: excellent >
You attempt to flee...
A Dark Tunnel
A dark tunnel underneath the lush garden above. All around is dirt
and roots, lots of it along with slimly little worms. The narrow tunnel
continues north and south. For the faint at heart, back up to the safety
of the garden is probably the best option.
This area seems to be exceptionally narrow!
Obvious exits: -North -South -Up
Puddles of fresh blood cover the ground.
A shimmering scarf of pure Msilk.
The corpse of a poisonous spider is lying here.
A Gnome (tiny) is lying here, mortally wounded.(Red Aura)
A root, hanging from the garden above.(Red Aura)
You flee southward!
< 315h/315H 104v/120V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 50 ] A Gnome makes a strange sound but is suddenly very silent as you place a sleek adamantium dagger named 'Blight' in her back.
A Gnome's glowing granite skull from Bandit Camp was completely destroyed by the massive blow!
A Gnome is dead! R.I.P.
You receive your share of experience.
You raise a level!
The smell of fresh blood enters your body, infusing you with power!