<worn as a badge> the mark of the saboteur [83%]
<worn on head> a black turban of circling flames
<worn on eyes> a set of metal eye protectors [85%]
<worn in ear> a dangling whitestone earring
<worn in ear> an orb of metorite of negativity [poor] made by Laz (glowing)
<worn on face> the mask of deceptions (humming) [32%]
<worn around neck> a scarf of enhanced stealth
<worn around neck> a necklace of halfling ears of sight [modified] made by Laz [85%]
<worn on body> Lobos' leather coat
<worn about body> the severed wings of a turkey named 'Dinner' (humming)
<worn on back> a large leather backpack
<worn about waist> the woven entrails of an unfortunate soul
<worn on belt buckle>a blood dagger of Tezcatlipoca
<attached to belt> a disguise kit
<worn on arms> the vambraces of the vampire lords (humming) [79%]
<held as shield> the spiked shield of a MaDMaN
<worn around wrist> a black and white zebra-hide wristband [88%]
<worn around wrist> a black and white zebra-hide wristband [81%]
<worn on hands> the gauntlets of FuRy (glowing)
<worn on finger> the ring of the Netherworld (glowing)
<worn on finger> a ring of the giantkind
<primary weapon> a sleek adamantium dagger named 'Blight'
<worn on legs> a pair of vapor leggings
<worn on feet> some durethium boots
....*+.@.....^^
.....+... ...
M....+... M ...
^...+... ..
^..M.......
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 322h/322H 116v/120V Pos: standing >
..*+******.
..**+****..M.
.^..*+.*......^
....*+.......^^
.....+.@. ...
M....+... M ...
M^...+... ...
M^..M........
.M.+..^...^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 322h/322H 114v/120V Pos: standing >
.**+****..M
^..*+.*......
....*+.......^^
.....+... ...
M....+.@. M ...
M^...+... ...
.M^..+........^
..M.M..^...^^
^.^M..^....
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 322h/322H 118v/120V Pos: standing >
..*+.*.....
...*+.......^
.....+... ...
M....+... M ...
M^...+.@. ...
.M^..+........^
...M.M..^...^^.
.^.^M..^.....
++++.....^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 322h/322H 116v/120V Pos: standing >
..*+.......
....+... ..
M....+... M ...
M^...+... ...
.M^..+.@......^
...M.M..^...^^.
*.^.^M..^.....^
+++++.....^..
**.+......^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 322h/322H 114v/120V Pos: standing >
...+... .
....+... M ..
M^...+... ...
.M^..+........^
...M.M.@^...^^.
*.^.^M..^.....^
M+++++.....^...
***.+......^.
..^+....^..
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 322h/322H 118v/120V Pos: standing >
...+... M .
^...+... ..
.M^..+........^
...M.M..^...^^.
*.^.^M.@^.....^
M+++++.....^...
****.+......^..
...^+....^...
MM.+.^^....
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 322h/322H 116v/120V Pos: standing >
...+... .
M^..+........
...M.M..^...^^.
*.^.^M..^.....^
M+++++.@...^...
****.+......^..
....^+....^....
^MM.+.^^.....
^..+.....M.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 322h/322H 114v/120V Pos: standing >
^...+...
.M^..+.......
....M.+..^...^^
**.^.^M..^.....
++M++++@....^..
.****.+......^.
*....^+....^...
.^MM.+.^^....
M^..+.....M
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 322h/322H 118v/120V Pos: standing >
M^...+...
M.M^..+......
*....M.+..^...^
^**.^.^M..^....
+++M+++@.....^.
*.****.+......^
**....^+....^..
..^MM.+.^^...
^M^..+.....
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 322h/322H 116v/120V Pos: standing >
^M^...+...
^M.M^..+.....
**....M.+..^...
*^**.^.^M..^...
++++M++@+.....^
^*.****.+......
***....^+....^.
^..^MM.+.^^..
.^M^..+....
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 322h/322H 115v/120V Pos: standing >
.^M^...+...
.^M.M^..+....
***....M.+..^..
**^**.^.^M..^..
+++++M+@++.....
*^*.****.+.....
****....^+....^
*^..^MM.+.^^.
..^M^..+...
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 322h/322H 119v/120V Pos: standing >
..^M^...+..
*.^M.M^..+...
****....M.+..^.
+**^**.^.^M..^.
++++++M@+++....
M*^*.****.+....
*****....^+....
**^..^MM.+.^^
*..^M^..+..
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 322h/322H 118v/120V Pos: standing >
*..^M^...+.
^*.^M.M^..+..
*****....M.+..^
M+**^**.^.^M..^
^++++++@++++...
+M*^*.****.+...
******....^+...
***^..^MM.+.^
^*..^M^..+.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Tharnadian highway marshall protects the roads.(Gold Aura)
< 322h/322H 117v/120V Pos: standing >
**..^M^...+
*^*.^M.M^..+.
******....M.+..
*M+**^**.^.^M..
^+++++@M+++M..
*+M*^*.****.+..
^******....^+..
^***^..^MM.+.
*^*..^M^..+
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 322h/322H 119v/120V Pos: standing >
***..^M^...
**^*.^M.M^..+
*******....M.+.
*M+**^**.^.^M.
^++++@++M++M.
*+M*^*.****.+.
M^******....^+.
M^***^..^MM.+
M*^*..^M^..
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 322h/322H 118v/120V Pos: standing >
^***..^M^..
^**^*.^M.M^..
*******....M.+
*M+**^**.^.^M
^+++@+++M++M
*+M*^*.****.+
M^******....^+
MM^***^..^MM.
MM*^*..^M^.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 322h/322H 117v/120V Pos: standing >
M^***..^M^.
M^**^*.^M.M^.
*******....M.
*M+**^**.^.^
^++@++++M++
*+M*^*.****.
M^******....^
MMM^***^..^MM
MMM*^*..^M^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 322h/322H 119v/120V Pos: standing >
MM^***..^M^
M^**^*.^M.M^
*******....M
*M+**^**.^.
^+@+++++M+
*M+*^*.****
M^******....
MMMM^***^..^M
MMMM*^*..^M
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 322h/322H 118v/120V Pos: standing >
MMM^***..^M
M^**^*.^M.M
*******....
*M+**^**.^
^@++++++M
*M+*^*.***
M^******...
MMMM^***^..^
MMMMM*^*..^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 322h/322H 117v/120V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A tough looking warrior is scanning the landscape beyond the walls.
< 322h/322H 119v/120V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
< 322h/322H 118v/120V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
A large rat is scurrying about here.
< 322h/322H 116v/120V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D
< 322h/322H 118v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 322h/322H 118v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 322h/322H 118v/120V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -W -U
< 322h/322H 116v/120V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
< 322h/322H 114v/120V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
< 322h/322H 118v/120V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W
< 322h/322H 116v/120V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
A homeless peasant stands, apparently asleep.(Gold Aura)
< 322h/322H 114v/120V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W
The corpse of a militia guard is lying here.
A young man in leather armor seems to be patrolling outside the gates.
< 322h/322H 118v/120V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W#
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
< 322h/322H 116v/120V Pos: standing >
The gates seems to be closed.
< 322h/322H 116v/120V Pos: standing >
The gates seems to be closed.
< 322h/322H 120v/120V Pos: standing >
The gates seems to be closed.
< 322h/322H 120v/120V Pos: standing >
Ok.
< 322h/322H 120v/120V Pos: standing >
It's already open!
< 322h/322H 120v/120V Pos: standing >
It's already open!
< 322h/322H 120v/120V Pos: standing >
A tharnadian illusionist suddenly attacks YOU!
You snap into visibility.
-=[A tharnadian illusionist's weak punch wounds you.]=-
[Damage: 1 ] A tharnadian illusionist ignites into black flames as he hits you!
Sorry, you aren't allowed to do that in combat.
< 316h/322H 120v/120V Pos: standing >
< T: a goblin magician TP: sta TC:few scratches E: illusionist sta EP: few scratches >
A controller assists a tharnadian illusionist heroically.
A controller suddenly attacks YOU!
-=[A controller's fine pierce wounds you.]=-
[Damage: 1 ] A controller ignites into black flames as he hits you!
< 311h/322H 120v/120V Pos: standing >
< T: a goblin magician TP: sta TC:few scratches E: illusionist sta EP: few scratches >
You attempt to flee...
The Road Leading From Tharnadia
Obvious exits: -E -S -W
The corpse of a militia guard is lying here.
A young man in leather armor seems to be patrolling outside the gates.
You flee eastward!
< 311h/322H 110v/120V Pos: standing >
Saving Pir.
< 311h/322H 120v/120V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 313h/322H 120v/120V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
< 314h/322H 118v/120V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A militia guard stands, apparently asleep.
The shady youth stands, apparently asleep.
A militia guard stands, apparently asleep.
A stray cat stands, apparently asleep.
A tough looking warrior is scanning the landscape beyond the walls.
An elite guard stands, apparently asleep.
An elite guard stands, apparently asleep.
A militia guard stands, apparently asleep.
< 314h/322H 116v/120V Pos: standing >
A tharnadian illusionist enters from the east.
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
A stray tomcat is darting after rodents, here.
A stray tomcat is darting after rodents, here.
A stray tomcat is darting after rodents, here.
< 315h/322H 115v/120V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N# -S -W
< 315h/322H 119v/120V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W
< 318h/322H 118v/120V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -S
< 318h/322H 117v/120V Pos: standing >
A Burned-out Home
Obvious exits: -N
< 320h/322H 119v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 320h/322H 119v/120V Pos: standing >
You find a secret entrance!
< 322h/322H 119v/120V Pos: standing >
Ok.
< 322h/322H 119v/120V Pos: standing >
Entrance Hallway to the Guild of Rogues
Obvious exits: -S -U
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
[5] A small bandage rests upon the ground here.
< 322h/322H 118v/120V Pos: standing >
The Dark Halls of the Guild of Rogues
Obvious exits: -N -E -W
A rogue in training is standing here, practicing his backstab.(Red Aura)
< 322h/322H 117v/120V Pos: standing >
The Dark Halls of the Guild of Rogues
Obvious exits: -E -D
A rogue in training is standing here, practicing his backstab.(Red Aura)
< 322h/322H 119v/120V Pos: standing >
Lower Level of the Guild of Rogues
Obvious exits: -N# -U
< 322h/322H 118v/120V Pos: standing >
Ok.
< 322h/322H 120v/120V Pos: standing >
The Secret Training Chamber
Obvious exits: -S
The corpse of a Barbarian is lying here.
The guildhall of The Empire is here.
< 322h/322H 119v/120V Pos: standing >
The High-Arched Foyer before The Hall of The Empire
Obvious exits: -N -S
< 322h/322H 119v/120V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 322h/322H 119v/120V Pos: standing >
Looks like an exit.
You extend your sights northward.
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
A large, spacious vortex displays views of Ice Crag here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
< 322h/322H 119v/120V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
A large, spacious vortex displays views of Ice Crag here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
< 322h/322H 118v/120V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
A Barbarian (large) Magister Equitum of The Empire is stretched out, sound asleep.(Red Aura)
< 322h/322H 120v/120V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 322h/322H 120v/120V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
A Barbarian (large) Magister Equitum of The Empire is stretched out, sound asleep.(Red Aura)
< 322h/322H 119v/120V Pos: standing >
You think you noticed an opening in your victim defenses...
< 322h/322H 119v/120V Pos: standing >
Damn! You weren't quite stealthy enough, and a Barbarian noticed your attempt to circle him!
< 322h/322H 120v/120V Pos: standing >
You snap into visibility.
[Damage: 52 ] You find weakness in a Barbarian's defenses and land a sneaky surprise attack!
A Barbarian has a RUDE awakening!
You parry a Barbarian's lunge at you.
< 322h/322H 120v/120V Pos: standing >
< T: a goblin magician TP: sta TC:excellent E: A Barbarian ass EP: few wounds >
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 18 ] -=[Your impressive pierce strikes a Barbarian.]=-
[Damage: 13 ] -=[Your impressive pierce strikes a Barbarian.]=-
You score a CRITICAL HIT!!!!!
[Damage: 53 ] -=[Your mighty pierce strikes a Barbarian very hard.]=-
[Damage: 15 ] -=[Your impressive pierce strikes a Barbarian.]=-
< 322h/322H 120v/120V Pos: standing >
< T: a goblin magician TP: sta TC:excellent E: A Barbarian ass EP: nasty wounds >
You aren't quite ready for another attempt.
< 322h/322H 120v/120V Pos: standing >
< T: a goblin magician TP: sta TC:excellent E: A Barbarian ass EP: nasty wounds >
Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 46 ] -=[Your mighty pierce strikes a Barbarian very hard.]=-
[Damage: 6 ] -=[Your pierce wounds a Barbarian.]=-
[Damage: 22 ] -=[Your impressive pierce strikes a Barbarian hard.]=-
[Damage: 19 ] -=[Your impressive pierce strikes a Barbarian hard.]=-
< 322h/322H 120v/120V Pos: standing >
< T: a goblin magician TP: sta TC:excellent E: A Barbarian ass EP: nasty wounds >
You parry a Barbarian's lunge at you.
You snap into visibility.
< 322h/322H 120v/120V Pos: standing >
< T: a goblin magician TP: sta TC:excellent E: A Barbarian ass EP: nasty wounds >
You reach for the ground, quickly tossing a clump of dirt at a Barbarian's face!
A Barbarian seems to be blinded!
< 322h/322H 120v/120V Pos: standing >
< T: a goblin magician TP: sta TC:excellent E: A Barbarian ass EP: nasty wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 26 ] -=[Your powerful pierce strikes a Barbarian very hard.]=-
[Damage: 21 ] -=[Your impressive pierce strikes a Barbarian very hard.]=-
You score a CRITICAL HIT!!!!!
[Damage: 53 ] -=[Your mighty pierce enshrouds a Barbarian in a mist of blood.]=-
[Damage: 21 ] -=[Your impressive pierce seriously wounds a Barbarian.]=-
[Damage: 20 ] -=[Your pierce seriously wounds a Barbarian.]=-
< 322h/322H 120v/120V Pos: standing >
< T: a goblin magician TP: sta TC:excellent E: A Barbarian ass EP: awful >
You block a Barbarian's lunge at you.
You snap into visibility.
< 322h/322H 120v/120V Pos: standing >
< T: a goblin magician TP: sta TC:excellent E: A Barbarian ass EP: awful >
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 15 ] -=[Your pierce seriously wounds a Barbarian.]=-
You score a CRITICAL HIT!!!!!
[Damage: 37 ] -=[Your powerful pierce critically injures a Barbarian.]=-
A Barbarian is incapacitated and will slowly die, if not aided.
< 322h/322H 120v/120V Pos: standing >
You think you noticed an opening in your victim defenses...
< 322h/322H 120v/120V Pos: standing >
You snap into visibility.
[Damage: 52 ] A Barbarian makes a strange sound but is suddenly very silent as you place a sleek adamantium dagger named 'Blight' in his back.
A Barbarian is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!