The death of [56 Bard] Aetz (Troll)

in A Tower of Undead Minions

from the perspective of [56 Crusader] Lamnst The Empire (Minotaur)

<worn as a badge>    a badge of the Vistani
<worn on horns>      a pair of devil horns
<worn on eyes>       a dead eyestalk (magic) (glowing) (humming) [85%]             
<worn in ear>        an enchanted earring of strength
<worn in ear>        an illithid skull on a chain [89%]             
<worn on face>       a blackened maw of a winter wolf (magic)
<worn in nose>       a platinum loop
<worn around neck>   a spiked torque of dwarven kind (magic) [84%]             
<worn around neck>   a ravasaur tooth necklace (magic) (humming) [89%]             
<worn on body>       a chest plate of blue flame (magic)
<worn about body>    a shimmering green cloak (magic) [74%]             
<worn on tail>       a Karthian tail spike (magic) [80%]             
<worn as quiver>     a sheath of stitched together skulls (magic)
<worn about waist>   a dragonscale belt
<worn on belt buckle>a silver belt-buckle of dragon teeth (glowing)
<worn on arms>       a pair of magical mithril armplates [73%]             
<held as shield>     a shield of dancing flames (magic) (glowing) [89%]             
<worn around wrist>  a spiked adamantite bracer of Khildarak Strongstone (magic) [83%]             
<worn on hands>      a pair of darkmail gauntlets (magic)
<worn on finger>     the spiked ring of bloody retribution (magic)
<worn on finger>     the ring of the legendary hunter (magic) (glowing) (humming)
<primary weapon>     a longsword of Sevenoaks (magic) [87%]             
<worn on legs>       a pair of gold linked leggings


< 1233h/1312H 196v/196V Pos: standing >
A Grand Balcony
   This is the balcony of the tower.  From here it's easy to see the towers
once grand construction.  The walls are made of light gray stone that has been
smoothed down.  This tower was once populated by a well respected society of
nobles and their slaves.  Now the tower has been taken over by a deadly
disease that has now diminished the population and itself.  The whole inside
of the tower is engulfed in spider webs.  The balcony has a metal rail that
is nicely designed.  There is a lot of walking room on the balcony.  There is
a ladder here that leads up to a lookout.
Obvious exits: -East -West -Up
An undead archer stands where with his bow in hand.(Gold Aura)
Praxel enters from above.

< 1231h/1310H 196v/196V Pos: standing >
A Grand Balcony
   This is a bend in the grand balcony of the tower.  From here it's easy to
see the towers once grand construction.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The whole inside of the tower is engulfed in spider webs.  The balcony has a
metal rail that is nicely designed.  There is a lot of walking room on the
balcony.
A bright light fills this area.
Obvious exits: -East -South
Puddles of fresh blood cover the ground.
[4] The corpse of a stone gargoyle is lying here.
A small amount of wool has been left here.
Praxel enters from the east.

< 1230h/1308H 196v/196V Pos: standing >
A Grand Balcony
   This is the balcony of the tower.  From here it's easy to see the towers
once grand construction.  The walls are made of light gray stone that has been
smoothed down.  This tower was once populated by a well respected society of
nobles and their slaves.  Now the tower has been taken over by a deadly
disease that has now diminished the population and itself.  The whole inside
of the tower is engulfed in spider webs.  The balcony has a metal rail that
is nicely designed.  There is a lot of walking room on the balcony. To the
east is a small entranceway back into the tower.
Obvious exits: -North -East -South
An undead archer stands where with his bow in hand.(Gold Aura)
Praxel enters from the north.

< 1230h/1308H 196v/196V Pos: standing >
A Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.  To the west is a grand balcony.  There is a
ladder here that leads down to the second level of the tower.
Obvious exits: -East -South -West -Down
A small piece of adamantium has been left here.
A royal undead soldier stands here.(Red Aura)
Praxel enters from the west.

< 1230h/1308H 196v/196V Pos: standing >
A Tower of Undead Minions
   This is the second level of the tower.  The tower is very nicely
constructed.  The walls are made of light gray stone that has been smoothed
down.  This tower was once populated by a well respected society of nobles and
their slaves.  Now the tower has been taken over by a deadly disease that has
now diminished the population and itself.  The tower is decorated with big
rugs on the walls.  Each of the rugs has large symbols on it that has its own
significance.  The whole inside of the tower is engulfed in spider webs.
There is a ladder here that leads up to the third level of the tower.
Obvious exits: -North -East -South -West -Up
A small diseased rat is crawling on the ground here.(Red Aura)
A strong undead mercenary stands here.(Red Aura)
Praxel enters from above.

< 1228h/1306H 196v/196V Pos: standing >
A diseased rat suddenly attacks YOU!
A diseased rat misses a beautiful pegasus.

< 1228h/1306H 196v/196V Pos: standing >
Your mount is in combat, maybe you should stay and fight!

< 1228h/1306H 196v/196V Pos: standing >
Your mount is in combat, maybe you should stay and fight!

< 1228h/1306H 196v/196V Pos: standing >
Alas, you cannot go that way. . . .

< 1228h/1306H 196v/196V Pos: standing >
You deftly maneuver your steed to protect your friend!
Banzai! To the rescue...

< 1227h/1304H 196v/196V Pos: standing >
< T: Lamnst TP: sta TC:few scratches E: rat sta EP: excellent >
 You parry a diseased rat's lunge at you.
You block a diseased rat's feeble kick with your arm.

< 1239h/1316H 196v/196V Pos: standing >
< T: Lamnst TP: sta TC:few scratches E: rat sta EP: excellent >
 An undead royal soldier enters from the south.

< 1239h/1316H 196v/196V Pos: standing >
< T: Lamnst TP: sta TC:few scratches E: rat sta EP: excellent >
 A diseased rat dodges your futile attack.
[Damage: 157 ] Your final slash sends a diseased rat's head bouncing along the ground.
A diseased rat is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a diseased rat's gurgling and choking signals its demise.

< 1239h/1316H 196v/196V Pos: standing >
It appears to be the corpse of a diseased rat.
Nothing.

< 1239h/1316H 196v/196V Pos: standing >
A Tower of Undead Minions
   This is the second level of the tower.  The tower is very nicely
constructed.  The walls are made of light gray stone that has been smoothed
down.  This tower was once populated by a well respected society of nobles and
their slaves.  Now the tower has been taken over by a deadly disease that has
now diminished the population and itself.  The tower is decorated with big
rugs on the walls.  Each of the rugs has large symbols on it that has its own
significance.  The whole inside of the tower is engulfed in spider webs.
Obvious exits: -North -East -South -West
A royal undead soldier stands here.(Red Aura)
A royal undead soldier stands here.(Red Aura)
Praxel enters from the west.

< 1239h/1316H 196v/196V Pos: standing >
A Tower of Undead Minions
   This is the second level of the tower.  The tower is very nicely
constructed.  The walls are made of light gray stone that has been smoothed
down.  This tower was once populated by a well respected society of nobles and
their slaves.  Now the tower has been taken over by a deadly disease that has
now diminished the population and itself.  The tower is decorated with big
rugs on the walls.  Each of the rugs has large symbols on it that has its own
significance.  The whole inside of the tower is engulfed in spider webs.
There is a ladder here that leads down to the first level of the tower.
Obvious exits: -North -East -South -West -Down
The corpse of an undead mercenary is lying here.
A strong undead mercenary stands here.(Red Aura)
Praxel enters from the north.

< 1239h/1316H 196v/196V Pos: standing >
A Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.  There is a ladder here that leads up to the
second level of the tower.
Obvious exits: -North -East -South -West -Up
An undead beggar stands here holding out a donation cup.(Red Aura)
Praxel enters from above.

< 1239h/1316H 196v/196V Pos: standing >
A Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.
Obvious exits: -North -South -West
An irate undead slave stands here muttering something.(Red Aura)
An irate undead slave stands here muttering something.(Red Aura)
Praxel enters from the west.

< 1237h/1314H 196v/196V Pos: standing >
A Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.  A strange energy can be felt here.  To the east
is the bar.
Obvious exits: -North -East -West
An undead beggar stands here holding out a donation cup.(Red Aura)
Praxel enters from the north.

< 1237h/1314H 196v/196V Pos: standing >
The Tab Tavern
   This shady hut was constructed in haste, a place for the local waste
to get pasted to the floor.  Some lore said it was a bore, but just ignore
that chump slumped in the corner and hail the ring leader behind the counter,
if you want a pounder.  The crowd seems lit as they sip a beer or frisky
with their whiskey.
Obvious exits: -West -Down
Mredock, the bartender is here leaning against the bar.(Red Aura)
An undead town drunk stands here with a bottle in hand.(Red Aura)
An undead town drunk stands here with a bottle in hand.(Red Aura)
An undead town drunk stands here with a bottle in hand.(Red Aura)
An undead town drunk stands here with a bottle in hand.(Red Aura)
Praxel enters from the west.

< 1237h/1314H 196v/196V Pos: standing >
A Musty Dungeon
   The dungeon is almost completely dark.  The whole dungeon is infested with
rats and spiders.  It seems that not one spot isn't covered with spider webs.
The walls are cold and slightly damp.  The walls are made of old cracked stone
blocks.  The air in the dungeon smells bad and is very musty.  The dungeon was
made for the torture of the slaves.  There is an old entrance to the dungeon
that looks as if it was blocked off with boulders on purpose.  There is a
loose wood piling on the ceiling.
Obvious exits: -North -West -Up
Praxel enters from above.

< 1235h/1312H 196v/196V Pos: standing >
A Musty Dungeon
   The dungeon is almost completely dark.  The whole dungeon is infested with
rats and spiders.  It seems that not one spot isn't covered with spider webs.
The walls are cold and slightly damp.  The walls are made of old cracked stone
blocks.  The air in the dungeon smells bad and is very musty.  The dungeon was
made for the torture of the slaves.  There is an old entrance to the dungeon
that looks as if it was blocked off with boulders on purpose.
Obvious exits: -North -South -West
A small diseased rat is crawling on the ground here.(Red Aura)
Praxel enters from the south.

< 1236h/1312H 196v/196V Pos: standing >
A Musty Dungeon
   The dungeon is almost completely dark.  The whole dungeon is infested with
rats and spiders.  It seems that not one spot isn't covered with spider webs.
The walls are cold and slightly damp.  The walls are made of old cracked stone
blocks.  The air in the dungeon smells bad and is very musty.  The dungeon was
made for the torture of the slaves.  There is an old entrance to the dungeon
that looks as if it was blocked off with boulders on purpose.
Obvious exits: -North -South -West
Praxel enters from the south.

< 1236h/1312H 196v/196V Pos: standing >
A diseased rat sneaks in from the south.
A Musty Dungeon
   The dungeon is almost completely dark.  The whole dungeon is infested with
rats and spiders.  It seems that not one spot isn't covered with spider webs.
The walls are cold and slightly damp.  The walls are made of old cracked stone
blocks.  The air in the dungeon smells bad and is very musty.  The dungeon was
made for the torture of the slaves.  There is an old entrance to the dungeon
that looks as if it was blocked off with boulders on purpose.
Obvious exits: -East# -South -West
A small diseased rat is crawling on the ground here.(Red Aura)
Praxel enters from the south.

< 1236h/1312H 196v/196V Pos: standing >
A diseased rat suddenly attacks YOU!
A diseased rat suddenly appears a bit confused!
You watch in glee as a diseased rat looks dazzled.
A diseased rat misses you.

< 1234h/1310H 196v/196V Pos: standing >
< T: Lamnst TP: sta TC:few scratches E: rat sta EP: excellent >
 A diseased rat suddenly attacks Praxel!
You try to step in front of Praxel, but don't make it in time.
A diseased rat misses Praxel.

< 1240h/1316H 196v/196V Pos: standing >
< T: Lamnst TP: sta TC:few scratches E: rat sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 1240h/1316H 196v/196V Pos: standing >
< T: Lamnst TP: sta TC:few scratches E: rat sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 1240h/1316H 196v/196V Pos: standing >
< T: Lamnst TP: sta TC:few scratches E: rat sta EP: excellent >
 You parry a diseased rat's lunge at you.
You parry a diseased rat's lunge at you.

< 1240h/1316H 196v/196V Pos: standing >
< T: Lamnst TP: sta TC:few scratches E: rat sta EP: excellent >
 Praxel dodges a diseased rat's attack.
A diseased rat misses Praxel.
A diseased rat misses a kick at Praxel due to his small size.

< 1240h/1316H 196v/196V Pos: standing >
< T: Lamnst TP: sta TC:few scratches E: rat sta EP: excellent >
 [Damage: 78 ] Your mighty slash hits a diseased rat.
A diseased rat is mortally wounded, and will die soon, if not aided.
As you strike a diseased rat, the power of your ancestors fill you with RAGE!
[Damage: 162 ] Your final slash sends a diseased rat's head bouncing along the ground.
A diseased rat is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a diseased rat's gurgling and choking signals its demise.

< 1240h/1316H 196v/196V Pos: standing >
A diseased rat dodges Praxel's attack.
It appears to be the corpse of a diseased rat.
Nothing.

< 1240h/1316H 196v/196V Pos: standing >
You deftly maneuver your steed to protect your friend!
You bring down a longsword of Sevenoaks in a mighty slash, cleaving a diseased rat from its target!
[Damage: 97 ] A diseased rat is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a diseased rat's gurgling and choking signals its demise.

< 1238h/1314H 196v/196V Pos: standing >
It appears to be the corpse of a diseased rat.
Nothing.

< 1238h/1314H 196v/196V Pos: standing >
You do not have the proper key for that.

< 1236h/1312H 196v/196V Pos: standing >
You spit over your left shoulder.

< 1235h/1310H 196v/196V Pos: standing >
You drop a small skeleton key.

< 1233h/1308H 196v/196V Pos: standing >
A Musty Dungeon
Obvious exits: -East# -South -West
A small skeleton key lies here.
Fresh blood covers everything in the area.
[2] The corpse of a diseased rat is lying here.
Praxel (Dwarf)(medium) stands here.(Gold Aura)

< 1231h/1306H 196v/196V Pos: standing >
A Musty Dungeon
   The dungeon is almost completely dark.  The whole dungeon is infested with
rats and spiders.  It seems that not one spot isn't covered with spider webs.
The walls are cold and slightly damp.  The walls are made of old cracked stone
blocks.  The air in the dungeon smells bad and is very musty.  The dungeon was
made for the torture of the slaves.  There is an old entrance to the dungeon
that looks as if it was blocked off with boulders on purpose.
Obvious exits: -North -South -West
A small diseased rat is crawling on the ground here.(Red Aura)
Praxel enters from the north.

< 1231h/1306H 196v/196V Pos: standing >
A Musty Dungeon
   The dungeon is almost completely dark.  The whole dungeon is infested with
rats and spiders.  It seems that not one spot isn't covered with spider webs.
The walls are cold and slightly damp.  The walls are made of old cracked stone
blocks.  The air in the dungeon smells bad and is very musty.  The dungeon was
made for the torture of the slaves.  There is an old entrance to the dungeon
that looks as if it was blocked off with boulders on purpose.
Obvious exits: -North -South -West
Praxel enters from the north.

< 1232h/1306H 196v/196V Pos: standing >
A Musty Dungeon
   The dungeon is almost completely dark.  The whole dungeon is infested with
rats and spiders.  It seems that not one spot isn't covered with spider webs.
The walls are cold and slightly damp.  The walls are made of old cracked stone
blocks.  The air in the dungeon smells bad and is very musty.  The dungeon was
made for the torture of the slaves.  There is an old entrance to the dungeon
that looks as if it was blocked off with boulders on purpose.  There is a
loose wood piling on the ceiling.
Obvious exits: -North -West -Up
Praxel enters from the north.

< 1232h/1306H 196v/196V Pos: standing >
Alas, you cannot go that way. . . .

< 1232h/1306H 196v/196V Pos: standing >
A diseased rat suddenly attacks Praxel!
You bravely step in front of Praxel, shielding him from harm!
A diseased rat misses you.

< 1232h/1306H 196v/196V Pos: standing >
< T: Lamnst TP: sta TC:few scratches E: rat sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 1242h/1316H 196v/196V Pos: standing >
< T: Lamnst TP: sta TC:few scratches E: rat sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 1242h/1316H 196v/196V Pos: standing >
< T: Lamnst TP: sta TC:few scratches E: rat sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 1242h/1316H 196v/196V Pos: standing >
< T: Lamnst TP: sta TC:few scratches E: rat sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 1242h/1316H 196v/196V Pos: standing >
< T: Lamnst TP: sta TC:few scratches E: rat sta EP: excellent >
 You parry a diseased rat's lunge at you.
You duck under a diseased rat's lame kick.

< 1242h/1316H 196v/196V Pos: standing >
< T: Lamnst TP: sta TC:few scratches E: rat sta EP: excellent >
 [Damage: 59 ] Your mighty slash critically injures a diseased rat.
[Damage: 149 ] Your final slash sends a diseased rat's head bouncing along the ground.
A diseased rat is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a diseased rat's gurgling and choking signals its demise.

< 1242h/1316H 196v/196V Pos: standing >
It appears to be the corpse of a diseased rat.
Nothing.

< 1242h/1316H 196v/196V Pos: standing >
A Musty Dungeon
   The dungeon is almost completely dark.  The whole dungeon is infested with
rats and spiders.  It seems that not one spot isn't covered with spider webs.
The walls are cold and slightly damp.  The walls are made of old cracked stone
blocks.  The air in the dungeon smells bad and is very musty.  The dungeon was
made for the torture of the slaves.  There is an old entrance to the dungeon
that looks as if it was blocked off with boulders on purpose.
Obvious exits: -North -South -West
A spectral image is hovering here.(Gold Aura)
Praxel enters from the south.

< 1240h/1314H 196v/196V Pos: standing >
A Musty Dungeon
   The dungeon is almost completely dark.  The whole dungeon is infested with
rats and spiders.  It seems that not one spot isn't covered with spider webs.
The walls are cold and slightly damp.  The walls are made of old cracked stone
blocks.  The air in the dungeon smells bad and is very musty.  The dungeon was
made for the torture of the slaves.  There is an old entrance to the dungeon
that looks as if it was blocked off with boulders on purpose.
Obvious exits: -North -South -West
Praxel enters from the south.

< 1240h/1314H 196v/196V Pos: standing >
A Musty Dungeon
   The dungeon is almost completely dark.  The whole dungeon is infested with
rats and spiders.  It seems that not one spot isn't covered with spider webs.
The walls are cold and slightly damp.  The walls are made of old cracked stone
blocks.  The air in the dungeon smells bad and is very musty.  The dungeon was
made for the torture of the slaves.  There is an old entrance to the dungeon
that looks as if it was blocked off with boulders on purpose.
Obvious exits: -East# -South -West
A small skeleton key lies here.
Fresh blood covers everything in the area.
[2] The corpse of a diseased rat is lying here.
Praxel enters from the south.

< 1240h/1314H 196v/196V Pos: standing >
Alas, you cannot go that way. . . .

< 1240h/1314H 196v/196V Pos: standing >
You get a small skeleton key.

< 1240h/1314H 196v/196V Pos: standing >
A dim spectral ghost enters from the west.

< 1238h/1312H 196v/196V Pos: standing >
A Musty Dungeon
   The dungeon is almost completely dark.  The whole dungeon is infested with
rats and spiders.  It seems that not one spot isn't covered with spider webs.
The walls are cold and slightly damp.  The walls are made of old cracked stone
blocks.  The air in the dungeon smells bad and is very musty.  The dungeon was
made for the torture of the slaves.  There is an old entrance to the dungeon
that looks as if it was blocked off with boulders on purpose.
Obvious exits: -North -South -West
Praxel enters from the north.

< 1238h/1312H 196v/196V Pos: standing >
A Musty Dungeon
   The dungeon is almost completely dark.  The whole dungeon is infested with
rats and spiders.  It seems that not one spot isn't covered with spider webs.
The walls are cold and slightly damp.  The walls are made of old cracked stone
blocks.  The air in the dungeon smells bad and is very musty.  The dungeon was
made for the torture of the slaves.  There is an old entrance to the dungeon
that looks as if it was blocked off with boulders on purpose.
Obvious exits: -North -South -West
A spectral image is hovering here.(Gold Aura)
Praxel enters from the north.

< 1238h/1312H 196v/196V Pos: standing >
A Musty Dungeon
   The dungeon is almost completely dark.  The whole dungeon is infested with
rats and spiders.  It seems that not one spot isn't covered with spider webs.
The walls are cold and slightly damp.  The walls are made of old cracked stone
blocks.  The air in the dungeon smells bad and is very musty.  The dungeon was
made for the torture of the slaves.  There is an old entrance to the dungeon
that looks as if it was blocked off with boulders on purpose.  There is a
loose wood piling on the ceiling.
Obvious exits: -North -West -Up
Puddles of fresh blood cover the ground.
The corpse of a diseased rat is lying here.
Praxel enters from the north.

< 1238h/1312H 196v/196V Pos: standing >
The Tab Tavern
   This shady hut was constructed in haste, a place for the local waste
to get pasted to the floor.  Some lore said it was a bore, but just ignore
that chump slumped in the corner and hail the ring leader behind the counter,
if you want a pounder.  The crowd seems lit as they sip a beer or frisky
with their whiskey.
Obvious exits: -West -Down
Mredock, the bartender is here leaning against the bar.(Red Aura)
An undead town drunk stands here with a bottle in hand.(Red Aura)
An undead town drunk stands here with a bottle in hand.(Red Aura)
An undead town drunk stands here with a bottle in hand.(Red Aura)
An undead town drunk stands here with a bottle in hand.(Red Aura)
Praxel enters from below.

< 1236h/1310H 196v/196V Pos: standing >
A Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.  A strange energy can be felt here.  To the east
is the bar.
Obvious exits: -North -East -West
An undead beggar stands here holding out a donation cup.(Red Aura)
Praxel enters from the east.

< 1237h/1310H 196v/196V Pos: standing >
A Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.
Obvious exits: -North -South -West
An irate undead slave stands here muttering something.(Red Aura)
Praxel enters from the south.

< 1237h/1310H 196v/196V Pos: standing >
Alas, you cannot go that way. . . .

< 1235h/1308H 196v/196V Pos: standing >
A Tower of Undead Minions
   The tower is very nicely constructed.  The walls are made of light gray
stone that has been smoothed down.  This tower was once populated by a well
respected society of nobles and their slaves.  Now the tower has been taken
over by a deadly disease that has now diminished the population and itself.
The tower is decorated with big rugs on the walls.  Each of the rugs has large
symbols on it that has its own significance.  The whole inside of the tower
is engulfed in spider webs.  There is a ladder here that leads up to the
second level of the tower.
Obvious exits: -North -East -South -West -Up
Fresh blood splatters cover the area.
The corpse of a diseased rat is lying here.
An undead beggar stands here holding out a donation cup.(Red Aura)
Praxel enters from the east.

< 1235h/1308H 196v/196V Pos: standing >
A Tower of Undead Minions
   This is the second level of the tower.  The tower is very nicely
constructed.  The walls are made of light gray stone that has been smoothed
down.  This tower was once populated by a well respected society of nobles and
their slaves.  Now the tower has been taken over by a deadly disease that has
now diminished the population and itself.  The tower is decorated with big
rugs on the walls.  Each of the rugs has large symbols on it that has its own
significance.  The whole inside of the tower is engulfed in spider webs.
There is a ladder here that leads down to the first level of the tower.
Obvious exits: -North -East -South -West -Down
The corpse of an undead mercenary is lying here.
A Troll (large) stands in mid-air here.(Red Aura)
Praxel enters from below.

< 1233h/1306H 196v/196V Pos: standing >
A Troll plays a song to lift his spirit off the ground.
Praxel flies through the air, free as a bird!

< 1233h/1306H 196v/196V Pos: standing >
You direct your battle steed into action!!!
You order your mount to trample a Troll.
A beautiful pegasus's hooves crash into a Troll's chest with a stunning force.

< 1232h/1304H 196v/196V Pos: standing >
< T: Lamnst TP: sta TC:few scratches E: A Troll sta EP: few scratches >
 An undead royal soldier enters from the north.
Praxel starts casting a spell.

< 1292h/1364H 196v/196V Pos: standing >
< T: Lamnst TP: sta TC:few scratches E: A Troll sta EP: few scratches >
 A Troll attempts to flee.
A Troll tries to flee, but can't make it out of here!

< 1292h/1364H 196v/196V Pos: standing >
< T: Lamnst TP: sta TC:few scratches E: A Troll sta EP: few scratches >
 A Troll suddenly appears a bit confused!
You watch in glee as a Troll looks dazzled.
A Troll's fine pierce grazes you.
The intense flames cause a Troll's skin to smolder and burn!
[Damage:  3 ] A Troll is burned severely as he hits you!
A Troll misses you.

< 1286h/1364H 196v/196V Pos: standing >
< T: Lamnst TP: sta TC:few scratches E: A Troll sta EP: few scratches >
 [Damage: 12 ] Your impressive slash wounds a Troll.
[Damage: 11 ] Your fine slash wounds a Troll.
As you strike a Troll, the power of your ancestors fill you with RAGE!
You score a CRITICAL HIT!!!!!
[Damage: 50 ] Your mighty slash strikes a Troll.
[Damage: 25 ] Your powerful slash strikes a Troll.
You score a CRITICAL HIT!!!!!
[Damage: 52 ] Your mighty slash strikes a Troll hard.

< 1286h/1364H 196v/196V Pos: standing >
< T: Lamnst TP: sta TC:few scratches E: A Troll sta EP:  small wounds >
 A Troll attempts to flee.
A Troll leaves south.

< 1286h/1364H 196v/196V Pos: standing >
Praxel stops chanting abruptly!

< 1286h/1364H 196v/196V Pos: standing >
You dismount a beautiful pegasus.

< 1286h/1364H 196v/196V Pos: standing >
Bash who?

< 1286h/1364H 196v/196V Pos: standing >
A Troll enters from the south.

< 1284h/1362H 196v/196V Pos: standing >
You try to step in front of Praxel, but don't make it in time.
A Troll places a shard of twisted metal in the back of Praxel, resulting in some strange noises and some blood.

< 1284h/1362H 196v/196V Pos: standing >
Bash who?

< 1284h/1362H 196v/196V Pos: standing >
Bash who?

< 1284h/1362H 196v/196V Pos: standing >
Bash who?

< 1284h/1362H 196v/196V Pos: standing >
Bash who?

< 1284h/1362H 196v/196V Pos: standing >
Bash who?

< 1282h/1360H 196v/196V Pos: standing >
Praxel misses a Troll.
A Troll misses Praxel.
A Troll misses Praxel.

< 1282h/1360H 196v/196V Pos: standing >
The winds of time have reclaimed the corpse of an undead mercenary.
The corpse of an undead mercenary crumbles to dust and blows away.
An undead royal soldier leaves east.

< 1283h/1360H 196v/196V Pos: standing >
A Troll starts casting an offensive spell.
[Damage:  4 ] Your bash knocks a Troll to the ground!

< 1281h/1358H 196v/196V Pos: standing >
< T: Praxel TP: sta TC: small wounds E: A Troll sit EP:  small wounds >
 Praxel starts casting a spell.

< 1287h/1364H 196v/196V Pos: standing >
< T: Praxel TP: sta TC: small wounds E: A Troll sit EP:  small wounds >
 A Troll stops invoking abruptly!

< 1287h/1364H 196v/196V Pos: standing >
< T: Praxel TP: sta TC: small wounds E: A Troll sit EP:  small wounds >
 A beautiful pegasus suddenly attacks a Troll!
A beautiful pegasus's weak thrash grazes a Troll.

< 1287h/1364H 196v/196V Pos: standing >
< T: Praxel TP: sta TC: small wounds E: A Troll sit EP:  small wounds >
 A Troll misses Praxel.

< 1287h/1364H 196v/196V Pos: standing >
< T: Praxel TP: sta TC: small wounds E: A Troll sit EP:  small wounds >
 [Damage: 17 ] Your impressive slash strikes a Troll.
[Damage: 11 ] Your fine slash wounds a Troll.
[Damage: 19 ] Your slash strikes a Troll.
The holy power of your a longsword of Sevenoaks replenishes your soul with holy energy!
The room lights up!
You feel MUCH better!
As you strike a Troll, the power of your ancestors fill you with RAGE!
[Damage: 14 ] Your impressive slash wounds a Troll.
[Damage: 10 ] Your fine slash wounds a Troll.

< 1318h/1364H 196v/196V Pos: standing >
< T: Praxel TP: sta TC: small wounds E: A Troll sit EP:  few wounds >
 A Troll sings a song so well you feel your pain and suffering ebbing away.

< 1318h/1364H 196v/196V Pos: standing >
< T: Praxel TP: sta TC: small wounds E: A Troll sit EP:  few wounds >
 Praxel completes his spell...
Praxel utters the words 'yjrr pzar'
The might of Praxel's god is thrust upon a Troll, causing massive damage!

< 1318h/1364H 196v/196V Pos: standing >
< T: Praxel TP: sta TC: small wounds E: A Troll sit EP:  few wounds >
 An undead royal soldier enters from the east.
A beautiful pegasus's weak thrash grazes a Troll.
Praxel starts casting an offensive spell.

< 1318h/1364H 196v/196V Pos: standing >
< T: Praxel TP: sta TC: small wounds E: A Troll sit EP:  few wounds >
 A Troll clambers to his feet.
You haven't reoriented yourself yet enough for another bash!

< 1318h/1364H 196v/196V Pos: standing >
< T: Praxel TP: sta TC: small wounds E: A Troll sta EP:  few wounds >
 A Troll misses Praxel.
A Troll's pierce wounds Praxel.

< 1318h/1364H 196v/196V Pos: standing >
< T: Praxel TP: sta TC: small wounds E: A Troll sta EP:  few wounds >
 A Troll starts casting an offensive spell.

< 1318h/1364H 196v/196V Pos: standing >
< T: Praxel TP: sta TC: small wounds E: A Troll sta EP:  few wounds >
 A Troll dodges your futile attack.
[Damage: 19 ] Your impressive slash strikes a Troll.
You score a CRITICAL HIT!!!!!
[Damage: 43 ] Your powerful slash strikes a Troll hard.
As you strike a Troll, the power of your ancestors fill you with RAGE!
[Damage:  9 ] Your fine slash wounds a Troll.
[Damage: 19 ] Your impressive slash strikes a Troll.

< 1318h/1364H 196v/196V Pos: standing >
< T: Praxel TP: sta TC: small wounds E: A Troll sta EP:  few wounds >
 You haven't reoriented yourself yet enough for another bash!

< 1318h/1364H 196v/196V Pos: standing >
< T: Praxel TP: sta TC: small wounds E: A Troll sta EP:  few wounds >
 You haven't reoriented yourself yet enough for another bash!

< 1318h/1364H 196v/196V Pos: standing >
< T: Praxel TP: sta TC: small wounds E: A Troll sta EP:  few wounds >
 Praxel completes his spell...
Praxel utters the words 'yrawz ghfutz'
The intense flames cause a Troll's skin to smolder and burn!
Praxel calls down a roaring flamestrike at a Troll who starts to melt!

< 1318h/1364H 196v/196V Pos: standing >
< T: Praxel TP: sta TC: small wounds E: A Troll sta EP:  nasty wounds >
 An undead royal soldier enters from the east.

< 1318h/1364H 196v/196V Pos: standing >
< T: Praxel TP: sta TC: small wounds E: A Troll sta EP:  nasty wounds >
 [Damage:  5 ] Your bash knocks a Troll to the ground!

< 1318h/1364H 196v/196V Pos: standing >
< T: Praxel TP: sta TC: small wounds E: A Troll sit EP:  nasty wounds >
 A Troll stops invoking abruptly!

< 1318h/1364H 196v/196V Pos: standing >
< T: Praxel TP: sta TC: small wounds E: A Troll sit EP:  nasty wounds >
 A beautiful pegasus's thrash grazes a Troll.

< 1318h/1364H 196v/196V Pos: standing >
< T: Praxel TP: sta TC: small wounds E: A Troll sit EP:  nasty wounds >
 Praxel starts casting an offensive spell.

< 1318h/1364H 196v/196V Pos: standing >
< T: Praxel TP: sta TC: small wounds E: A Troll sit EP:  nasty wounds >
 A Troll's pierce strikes Praxel.

< 1318h/1364H 196v/196V Pos: standing >
< T: Praxel TP: sta TC: small wounds E: A Troll sit EP:  nasty wounds >
 [Damage: 22 ] Your impressive slash strikes a Troll.
[Damage:  8 ] Your fine slash wounds a Troll.
[Damage: 11 ] Your fine slash strikes a Troll.
[Damage: 23 ] Your slash strikes a Troll.
[Damage: 20 ] Your slash strikes a Troll.
[Damage: 29 ] Your longsword of Sevenoaks hums briefly as it unleashes a rain of sharp icicles at a Troll!
[Damage: 22 ] Your impressive slash strikes a Troll hard.

< 1318h/1364H 196v/196V Pos: standing >
< T: Praxel TP: sta TC: small wounds E: A Troll sit EP: pretty hurt >
 Praxel completes his spell...
Praxel utters the words 'yrawz ghfutz'
The intense flames cause a Troll's skin to smolder and burn!
Praxel calls down a roaring flamestrike at a Troll who starts to melt!
A Troll's unholy medallion of the serpent is burned from the blast!

< 1318h/1364H 196v/196V Pos: standing >
< T: Praxel TP: sta TC: small wounds E: A Troll sit EP: pretty hurt >
 A Troll sings a song so well you feel your pain and suffering ebbing away.

< 1318h/1364H 196v/196V Pos: standing >
< T: Praxel TP: sta TC: small wounds E: A Troll sit EP:  nasty wounds >
 A beautiful pegasus's weak thrash wounds a Troll.
Praxel starts casting an offensive spell.

< 1318h/1364H 196v/196V Pos: standing >
< T: Praxel TP: sta TC: small wounds E: A Troll sit EP:  nasty wounds >
 An undead royal soldier leaves east.

< 1318h/1364H 196v/196V Pos: standing >
< T: Praxel TP: sta TC: small wounds E: A Troll sit EP:  nasty wounds >
 A Troll misses Praxel.

< 1318h/1364H 196v/196V Pos: standing >
< T: Praxel TP: sta TC: small wounds E: A Troll sit EP:  nasty wounds >
 A Troll clambers to his feet.
You haven't reoriented yourself yet enough for another bash!

< 1318h/1364H 196v/196V Pos: standing >
< T: Praxel TP: sta TC: small wounds E: A Troll sta EP:  nasty wounds >
 [Damage: 15 ] Your impressive slash strikes a Troll.
[Damage: 15 ] Your impressive slash strikes a Troll.
[Damage:  8 ] Your fine slash strikes a Troll.
As you strike a Troll, the power of your ancestors fill you with RAGE!
[Damage:  7 ] Your fine slash strikes a Troll.
You miss a Troll.
A Troll parries your futile lunge at him.
A Troll parries your futile lunge at him.
A Troll attempts to flee.
A Troll leaves east.
Bash who?

< 1318h/1364H 196v/196V Pos: standing >
A Troll enters from the east.
You haven't reoriented yourself yet enough for another bash!

< 1318h/1364H 196v/196V Pos: standing >
Praxel completes his spell...
Praxel utters the words 'yrawz ghfutz'
The intense flames cause a Troll's skin to smolder and burn!
Praxel calls down a roaring flamestrike at a Troll who starts to melt!
You haven't reoriented yourself yet enough for another bash!

< 1318h/1364H 196v/196V Pos: standing >
You haven't reoriented yourself yet enough for another bash!

< 1318h/1364H 196v/196V Pos: standing >
You haven't reoriented yourself yet enough for another bash!

< 1318h/1364H 196v/196V Pos: standing >
A Troll attempts to flee.
A Troll leaves north.
Bash who?

< 1318h/1364H 196v/196V Pos: standing >
Bash who?

< 1318h/1364H 196v/196V Pos: standing >
Bash who?

< 1318h/1364H 196v/196V Pos: standing >
Bash who?

< 1316h/1362H 196v/196V Pos: standing >
A Troll enters from the north.
[Damage:  3 ] Your bash knocks a Troll to the ground!

< 1316h/1362H 196v/196V Pos: standing >
< T: Lamnst TP: sta TC:few scratches E: A Troll sit EP: pretty hurt >
 Praxel starts casting an offensive spell.

< 1318h/1364H 196v/196V Pos: standing >
< T: Lamnst TP: sta TC:few scratches E: A Troll sit EP: pretty hurt >
 A beautiful pegasus suddenly attacks a Troll!
A beautiful pegasus's thrash wounds a Troll.

< 1318h/1364H 196v/196V Pos: standing >
< T: Lamnst TP: sta TC:few scratches E: A Troll sit EP: pretty hurt >
 Praxel completes his spell...
Praxel utters the words 'yrawz ghfutz'
The intense flames cause a Troll's skin to smolder and burn!
Praxel calls down a roaring flamestrike at a Troll who starts to melt!

< 1318h/1364H 196v/196V Pos: standing >
< T: Lamnst TP: sta TC:few scratches E: A Troll sit EP:  awful >
 You parry a Troll's lunge at you.

< 1318h/1364H 196v/196V Pos: standing >
< T: Lamnst TP: sta TC:few scratches E: A Troll sit EP:  awful >
 [Damage: 21 ] Your slash seriously wounds a Troll.
[Damage: 22 ] Your impressive slash seriously wounds a Troll.
[Damage: 21 ] Your impressive slash enshrouds a Troll in a mist of blood.
The holy power of your a longsword of Sevenoaks replenishes your soul with holy energy!
You feel a little better!
[Damage: 13 ] Your impressive slash enshrouds a Troll in a mist of blood.
[Damage: 12 ] Your impressive slash enshrouds a Troll in a mist of blood.
[Damage: 14 ] Your slash critically injures a Troll.
A Troll is mortally wounded, and will die soon, if not aided.
[Damage: 20 ] Your final slash sends a Troll's head bouncing along the ground.
A Troll's unholy medallion of the serpent was completely destroyed by the massive blow!
A Troll is dead! R.I.P.
You receive your share of experience.