< 25h/25H 79v/119V Pos: standing >
You can't use the GCC channel!
< 25h/25H 84v/119V Pos: standing >
The Bar of Dancing Flame
Chairs and tables can be found through out this room. This bar serves as
a gathering place for social events. Many drunks can always be found here.
There is a large counter along the west wall where most of the drunks are
gathered drinking heartily. Drinks and other items are available for sample
in this store. The only exits are down and north out of the this bar.
Obvious exits: -North -Down
Fresh blood covers everything in the area.
A mighty board stands here held up by great swords reading 'Flame Board.'
(Q)Ixie, the bartender, stands behind the counter ready to serve you.
A dancing elven girl dances along her way through the bar.
< 25h/25H 84v/119V Pos: standing >
You quickly scan the area.
An orc anti-paladin who is close by to your north.
An orcish guard who is close by to your north.
< 25h/25H 84v/119V Pos: standing >
A Small Side Street of the Grove
This pathway is almost ten feet wide and is heavily littered with trash
and other debris. Many visitors to the city use this pathway to acess the
inn and bar which lie just ahead. Large puddles of water gather here due to
poor drainage system. Among these puddles of water are scattered lose change
and other unwanted items that people have carelessly dropped. The only
exits are east and up which lead into various parts of town.
Obvious exits: -East -Up
Fresh blood splatters cover the area.
The corpse of a Kobold is lying here.
< 25h/25H 84v/119V Pos: standing >
A Small Side Street of the Grove
This pathway is almost ten feet wide and is heavily littered with trash
and other debris. Many visitors to the city use this pathway to acess the
inn and bar which lie just ahead. Large puddles of water gather here due to
poor drainage system. Rotten corpses of some animals are seen along the
side of this street. There is a potent stench of decay in this area. The
only exits are east and west leading into various parts of the Grove.
Obvious exits: -East -West
Fresh blood splatters cover the area.
< 25h/25H 83v/119V Pos: standing >
The Path of the Damned
Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Grove. The road here is roughly
thirty feet wide. A variety of shoppes and taverns can be found on this
pathway. Running along side of the many buildings, innocent citizens can be
seen moving from shop to shop conducting their business. This road also serves
home to many various stray animals and beggars. There are exits to the north
and south along this path, west into an alley, and east to the bakery.
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
A drunken orc wanders about lost out of his mind.
(Q)An old orcish woman cries over the loss of her spouse.
< 25h/25H 83v/119V Pos: standing >
The Bakery of the Shady Grove
This small shoppe, located off the Path of the Damned, is constructed
out of stone. Toward the back of the shoppe lies a small wooden counter.
Filled with the mouth-watering aromas of fresh baked goods, this bakery
of the city is almost open constantly. There is a little sign on the
counter. There is one exit out leading back into the city.
Obvious exits: -West
Meinar, the old baker, is here preparing another good.
< 25h/25H 83v/119V Pos: standing >
The Path of the Damned
Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Grove. The road here is roughly
thirty feet wide. A variety of shoppes and taverns can be found on this
pathway. Running along side of the many buildings, innocent citizens can be
seen moving from shop to shop conducting their business. This road also serves
home to many various stray animals and beggars. There are exits to the north
and south along this path, west into an alley, and east to the bakery.
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
A drunken orc wanders about lost out of his mind.
(Q)An old orcish woman cries over the loss of her spouse.
< 25h/25H 82v/119V Pos: standing >
The Path of the Damned
Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Grove. The road here is roughly
thirty feet wide. A variety of shoppes and taverns can be found on this
pathway. Running along side of the many buildings, innocent citizens can be
seen moving from shop to shop conducting their business. This road also serves
home to many various stray animals and beggars. There are exits to the north
and south along this path and there is an exit east to the shopping district
of the city.
Obvious exits: -North -East -South
Fresh blood covers everything in the area.
The corpse of the grinning bobcat is lying here.
An orcish merchant is standing here completing his next transaction.
< 25h/25H 82v/119V Pos: standing >
The Path of the Damned
Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide. A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path. The Guard Barracks
of the Black Order of Orcs is located just to the west with the Shady
Jewelers to the east.
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
< 25h/25H 81v/119V Pos: standing >
The Path of the Damned
Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide. A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path and a small
scribers shop to the east.
Obvious exits: -North -East -South
Puddles of fresh blood cover the ground.
The corpse of the grinning bobcat is lying here.
Crawling about, this baby orc is crying loudly.
< 25h/25H 80v/119V Pos: standing >
The Path of the Damned
Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide. A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path. On the west side
of the pathway, there is a small stone tower rising above the city. On
the east side is the southern branch of the Bank of the Shady.
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
< 25h/25H 80v/119V Pos: standing >
The South Gates of the Shady Grove
A large city dwells before your eyes. Many citizens have made this city
their home. Citizens of the Shady Grove can been seen running about tending
to their tasks at hand. The black obsidian gates closing off the city exit to
the south is here along with many guards protecting it from unlawful entry.
Eyes from above the city wall watch every move. There are exits to the north,
west, and east leading into various parts of the city. The exit beyond the
gate downwards leads to a ramp that descends into a deep moat.
Obvious exits: -North -East -West -Down
[5] A small bandage rests upon the ground here.
A spellbook lies here, discarded.
A spellbook has been tossed aside here.
A steel dagger has been tossed aside here.
< 25h/25H 79v/119V Pos: standing >
You quickly scan the area.
A baby orc who is not far off to your north.
An orcish warrior who is not far off to your east.
A baby orc who is not far off to your east.
An orcish guard who is a brief walk away to your east.
A female orc who is a brief walk away to your east.
A baby orc who is close by to your west.
A female orc who is close by to your west.
An orcish elite who is not far off to your west.
< 25h/25H 79v/119V Pos: standing >
Before the Ramparts that Lead to the South Gates of Shady Grove
A massive moat was recently built before the gates. From within the deep moat,
a long ramp leads upwards to the south gates of Shady Grove. The moat is
currently dry...
Standing before the magnificent entryway into the city, one easily notices
the many eyes watching from above. These eyes of the sentries on the city wall
mark your entry into the city and keep an eye out for danger. The gates to the
city are large and black. Constructed from black obsidian forged in the fiery
pits of a volcanoe, these gates have kept unwanted visitors out of the city. On
the other side of the gates, many guards can be seen standing stern and
attending to their tasks at hand.
Obvious exits: -South -Up
The corpse of an orcish guard is lying here.
An orcish street sweeper is here cleaning the streets from rubbish.
< 25h/25H 79v/119V Pos: standing >
Nearing the Shady Grove
The pathway leads closer to a large city. High black city walls surround
this city called the Shady Grove. Along the city wall, there appear to be
many sentries observing the city and near by surroundings. Along side of this
pathway, beautiful pastures filled with grazing animals can be seen. The only
exits are north and south along this pathway.
Obvious exits: -North -South
The corpse of a large warhorse is lying here.
< 25h/25H 78v/119V Pos: standing >
A Small Pathway
The rocky pathway continues here heading up to a large city in the near
distance. The city to the north is marked by its varying skyline of towers
and the city wall. Many guards can been seen on their posts from this path.
There are a variety of animals roaming about here in search of food to satisfy
their appetites. The pathway continues north and south through the surrouding
shrubbery.
A bright light fills this area.
Obvious exits: -North -South
A few drops of fresh blood are scattered around the area.
The corpse of the orc gate guard is lying here.
The corpse of a young orc sentinel is lying here.
The corpse of the orc gate guard is lying here.
The corpse of an orcish shaman is lying here.
The corpse of a thick-haired buffalo is lying here.
The corpse of a wild horse is lying here.
[2] The corpse of a young orc sentinel is lying here.
The corpse of a Grey Elf is lying here.
The corpse of a Kobold is lying here.
The corpse of a Troll is lying here.
< 25h/25H 77v/119V Pos: standing >
*******MM
****^^^*^MM
**^*^^^^**M
*^.^^@P.***
.^...+..^**
.M...+...**
.^..+....
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
A few coins lie scattered here.
< 25h/25H 77v/119V Pos: standing >
A Small Pathway
The rocky pathway continues here heading up to a large city in the near
distance. The city to the north is marked by its varying skyline of towers
and the city wall. Many guards can been seen on their posts from this path.
There are a variety of animals roaming about here in search of food to satisfy
their appetites. The pathway continues north and south through the surrouding
shrubbery.
A bright light fills this area.
Obvious exits: -North -South
A few drops of fresh blood are scattered around the area.
The corpse of the orc gate guard is lying here.
The corpse of a young orc sentinel is lying here.
The corpse of the orc gate guard is lying here.
The corpse of an orcish shaman is lying here.
The corpse of a thick-haired buffalo is lying here.
The corpse of a wild horse is lying here.
[2] The corpse of a young orc sentinel is lying here.
The corpse of a Grey Elf is lying here.
The corpse of a Kobold is lying here.
The corpse of a Troll is lying here.
< 25h/25H 77v/119V Pos: standing >
You do not see that item here.
< 25h/25H 78v/119V Pos: standing >
You can't use the GCC channel!
< 25h/25H 84v/119V Pos: standing >
You tell your racewar '*Zloin* rofl, my lure got the grey killed'
< 25h/25H 93v/119V Pos: standing >
It appears to be the corpse of Ashyel.
Nothing.
< 25h/25H 99v/119V Pos: standing >
< 25h/25H 99v/119V Pos: standing >
You can't use the GCC channel!
< 25h/25H 102v/119V Pos: standing >
***^^^*^M
*^*^^^^**
^.^^@P.**
^M..+P.^*
....+...*
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
A few coins lie scattered here.
< 25h/25H 103v/119V Pos: standing >
You tell your racewar '*Zloin* ashyel'
< 25h/25H 106v/119V Pos: standing >
**^^^*^MM
^*^^^^**M
.^^+@.***
M..+M.^**
...+...**
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
A greyish stone wall is here to the south.
A greyish stone wall is here to the east.
A greyish stone wall is here to the north.
Fresh blood splatters cover the area.
The lich of an orcish elite stands here. (minion)
The lich of the orc gate guard stands here. (minion)
The lich of an umber hulk stands here. (minion)
The lich of the orc gate guard stands here. (minion)
A Barbarian (large) Legionary of The Empire stands in mid-air here.
An impenetrable globe of darkness floats near a Barbarian's head.
A Barbarian (large) Magister Militum of The Empire sits resting.
< 25h/25H 106v/119V Pos: standing >
A faint hum can be heard from the crown of Aramus carried by someone.
< 25h/25H 107v/119V Pos: standing >
A Barbarian clambers to his feet.
A Barbarian, looking very frustrated, packs up his holy symbol.
< 25h/25H 108v/119V Pos: standing >
Someone gives an order to his followers.
A Centaur fills with BLoodLuST and makes a ferocious leap at YOU!
A Centaur knocks you down with a mighty blow!