<worn as a badge> a superior emerald badge
<worn on head> a well-used diamond skull from The Behemoth Herders
<worn on eyes> a ghastly crystal visor from The Kingdom of Torg
<worn on face> the mask of draconic deviance (glowing)
<worn around neck> a flaming dragonscale choker from The Behemoth Herders
<worn on body> a decent obsidian chainmail from The Behemoth Herders
<worn about body> the cloak of the overseer (magic) (glowing)
<worn on tail> a black ring etched with runes (magic)
<worn about waist> a soldier's dragonscale belt
<worn on belt buckle>a rugged adventurers satchel (magic) (illuminating)
<worn on arms> some frozen platinum sleeves from The Behemoth Herders
<held as shield> a fanged dragonscale heater shield from Krethik Keep
<worn around wrist> a pirate's parrot (humming)
<worn around wrist> a band of pure negative energy (glowing)
<worn on hands> the woven gloves of the harvest (magic)
<worn on finger> a tarnished bronze ring (glowing)
<worn on finger> a bright platinum wedding band
<held> an oval ice crystal (glowing)
<worn on legs> some flaming dragonscale leg plates from The Behemoth Herders
<worn on feet> a pair of black leather boots lined with metal
Main Hall Through The Palace
The main hall through the palace is very wide with a
high ceiling, allowing many to pass through at once. Torches
line the thick stone walls, illunimating the area with a faint
glow. The palace gates are just to the south, while corridors
stretch out in a few directions and the throne room lies north.
Obvious exits: -North -East -South
The lich of a giant ogre stands here. (minion)
Orp Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
The lich of a patrolling guard enters from the east.
The lich of a burly guard enters from the east.
The lich of a burly guard enters from the east.
< 476h/569H 164v/169V Pos: standing >
Orp gives an order to his followers.
The lich of a burly guard starts casting a spell.
The lich of a burly guard starts casting a spell.
The lich of a patrolling guard starts casting a spell.
The lich of a giant ogre starts casting a spell.
< 476h/569H 166v/169V Pos: standing >
The lich of a burly guard completes its spell...
The lich of a burly guard utters the words 'xarr ay ghaiz'
The lich of a patrolling guard completes its spell...
The lich of a patrolling guard utters the words 'xarr ay ghaiz'
The lich of a giant ogre completes its spell...
The lich of a giant ogre utters the words 'xarr ay ghaiz'
< 477h/569H 169v/169V Pos: standing >
Orp leaves south.
You follow Orp.
Main Hall Through The Palace
The main hall through the palace is very wide with a
high ceiling, allowing many to pass through at once. Torches
line the thick stone walls, illunimating the area with a faint
glow. The palace gates are just to the south, while corridors
stretch out in a few directions and the throne room lies north.
Obvious exits: -North -South
Orp Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
< 477h/569H 168v/169V Pos: standing >
Orp leaves north.
You follow Orp.
Main Hall Through The Palace
The main hall through the palace is very wide with a
high ceiling, allowing many to pass through at once. Torches
line the thick stone walls, illunimating the area with a faint
glow. The palace gates are just to the south, while corridors
stretch out in a few directions and the throne room lies north.
Obvious exits: -North -East -South
A greyish stone wall is here to the north. (magic)
Orp Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
The lich of a burly guard stands here. (minion) (casting)
The lich of a burly guard stands here. (minion)
The lich of a patrolling guard stands here. (minion)
The lich of a giant ogre stands here. (minion)
< 477h/569H 167v/169V Pos: standing >
Oof! Orp bumps into a greyish stone wall...
< 477h/569H 167v/169V Pos: standing >
The lich of a burly guard completes its spell...
The lich of a burly guard utters the words 'xarr ay ghaiz'
< 477h/569H 167v/169V Pos: standing >
Orp leaves south.
The lich of a giant ogre leaves south.
You follow Orp.
Main Hall Through The Palace
The main hall through the palace is very wide with a
high ceiling, allowing many to pass through at once. Torches
line the thick stone walls, illunimating the area with a faint
glow. The palace gates are just to the south, while corridors
stretch out in a few directions and the throne room lies north.
Obvious exits: -North -South
The lich of a giant ogre stands here. (minion)
Orp Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
The lich of a patrolling guard enters from the north.
The lich of a burly guard enters from the north.
< 478h/569H 167v/169V Pos: standing >
Orp leaves south.
The lich of a giant ogre leaves south.
You follow Orp.
The Entrance to King Torrhan's Palace
The entrance to the palace shines with a powerful magnificance. The
floors are covered in gleaming, thick stone, and the sounds of footsteps
echo through the halls. The ceiling is lifted high and bright candles
surround the circular walls. The decay of the city has not entered here,
as everything is perfectly in place and beautiful - so perfect it wouldn't
be a surprise if magic had something to do with it. A wide hallyway leads
both to the right and left from here, while far north lies the throne room
of King Torrhan. The palace gates lead back south into the city.
Obvious exits: -North -East -South# -West
A greyish stone wall is here to the east. (magic)
a fragment of a soul lies here. (humming) (illuminating)
The lich of a giant ogre stands here. (minion)
Orp Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
The lich of a patrolling guard enters from the north.
The lich of a burly guard enters from the north.
< 478h/569H 166v/169V Pos: standing >
Orp leaves west.
The lich of a giant ogre leaves west.
You follow Orp.
An Ancient Hallway
The only part of the old palace still in place, this ancient
hallway is quite old. The walls are made of thick blocks of
grey stone, markings inscribed into them from long ago. Torches
are not needed here, a unnatural light spreads about the room,
perhaps the same magic which kept this hall from crumbling.
Obvious exits: -East -West
The corpse of an Ogre is lying here.
The lich of a giant ogre stands here. (minion)
Orp Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
The lich of a patrolling guard enters from the east.
The lich of a burly guard enters from the east.
< 478h/569H 167v/169V Pos: standing >
Orp leaves west.
The lich of a giant ogre leaves west.
You follow Orp.
An Ancient Hallway
The only part of the old palace still in place, this ancient
hallway is quite old. The walls are made of thick blocks of
grey stone, markings inscribed into them from long ago. Torches
are not needed here, a unnatural light spreads about the room,
perhaps the same magic which kept this hall from crumbling.
Obvious exits: -North -East -West
The lich of a giant ogre stands here. (minion)
Orp Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
You sense a lifeform nearby.
The lich of a patrolling guard enters from the east.
The lich of a burly guard enters from the east.
< 478h/569H 166v/169V Pos: standing >
Orp leaves west.
The lich of a giant ogre leaves west.
You follow Orp.
An Ancient Hallway
The only part of the old palace still in place, this ancient
hallway is quite old. The walls are made of thick blocks of
grey stone, markings inscribed into them from long ago. Torches
are not needed here, a unnatural light spreads about the room,
perhaps the same magic which kept this hall from crumbling.
A bright light fills this area.
Obvious exits: -East -West
Fresh blood splatters cover the area.
[3] The corpse of a guardian enchantress is lying here.
The lich of a giant ogre stands here. (minion)
Orp Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
The lich of a patrolling guard enters from the east.
The lich of a burly guard enters from the east.
< 478h/569H 166v/169V Pos: standing >
You quickly scan the area.
You see nothing.
Orp leaves west.
The lich of a giant ogre leaves west.
You follow Orp.
An Ancient Hallway
The only part of the old palace still in place, this ancient
hallway is quite old. The walls are made of thick blocks of
grey stone, markings inscribed into them from long ago. Torches
are not needed here, a unnatural light spreads about the room,
perhaps the same magic which kept this hall from crumbling.
Obvious exits: -East -West
The corpse of a patrolling guard is lying here.
The lich of a giant ogre stands here. (minion)
Orp Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
The lich of a patrolling guard enters from the east.
The lich of a burly guard enters from the east.
< 478h/569H 165v/169V Pos: standing >
Orp leaves west.
The lich of a giant ogre leaves west.
You follow Orp.
End of An Ancient Hallway
The only part of the old palace still in place, this ancient
hallway comes to an end here at a great tower. The walls are
made of thick blocks of grey stone, a huge stairway made of
the same leading up into the tower. The ancient hall continues
back east.
A bright light fills this area.
Obvious exits: -East -Up
The corpse of a Gnome is lying here.
The corpse of a silent rogue is lying here.
The corpse of an uneasy troll guard is lying here.
The corpse of a Kobold is lying here.
[2] A small round shield has been dropped here.
The lich of a giant ogre stands here. (minion)
Orp Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
The lich of a patrolling guard enters from the east.
The lich of a burly guard enters from the east.
< 478h/569H 164v/169V Pos: standing >
Orp leaves east.
The lich of a giant ogre leaves east.
You follow Orp.
An Ancient Hallway
The only part of the old palace still in place, this ancient
hallway is quite old. The walls are made of thick blocks of
grey stone, markings inscribed into them from long ago. Torches
are not needed here, a unnatural light spreads about the room,
perhaps the same magic which kept this hall from crumbling.
Obvious exits: -East -West
The corpse of a patrolling guard is lying here.
The lich of a giant ogre stands here. (minion)
Orp Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
The lich of a patrolling guard enters from the west.
The lich of a burly guard enters from the west.
< 479h/569H 165v/169V Pos: standing >
Orp leaves east.
The lich of a giant ogre leaves east.
You follow Orp.
An Ancient Hallway
The only part of the old palace still in place, this ancient
hallway is quite old. The walls are made of thick blocks of
grey stone, markings inscribed into them from long ago. Torches
are not needed here, a unnatural light spreads about the room,
perhaps the same magic which kept this hall from crumbling.
A bright light fills this area.
Obvious exits: -East -West
Fresh blood splatters cover the area.
[3] The corpse of a guardian enchantress is lying here.
The lich of a giant ogre stands here. (minion)
Orp Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
The lich of a patrolling guard enters from the west.
The lich of a burly guard enters from the west.
< 479h/569H 165v/169V Pos: standing >
Orp leaves east.
The lich of a giant ogre leaves east.
You follow Orp.
An Ancient Hallway
The only part of the old palace still in place, this ancient
hallway is quite old. The walls are made of thick blocks of
grey stone, markings inscribed into them from long ago. Torches
are not needed here, a unnatural light spreads about the room,
perhaps the same magic which kept this hall from crumbling.
Obvious exits: -North -East -West
The lich of a giant ogre stands here. (minion)
Orp Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
The lich of a patrolling guard enters from the west.
The lich of a burly guard enters from the west.
< 479h/569H 164v/169V Pos: standing >
Orp leaves east.
The lich of a giant ogre leaves east.
You follow Orp.
An Ancient Hallway
The only part of the old palace still in place, this ancient
hallway is quite old. The walls are made of thick blocks of
grey stone, markings inscribed into them from long ago. Torches
are not needed here, a unnatural light spreads about the room,
perhaps the same magic which kept this hall from crumbling.
Obvious exits: -East -West
The corpse of an Ogre is lying here.
The lich of a giant ogre stands here. (minion)
Orp Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
The lich of a patrolling guard enters from the west.
The lich of a burly guard enters from the west.
< 479h/569H 163v/169V Pos: standing >
Orp leaves east.
The lich of a giant ogre leaves east.
You follow Orp.
The Entrance to King Torrhan's Palace
The entrance to the palace shines with a powerful magnificance. The
floors are covered in gleaming, thick stone, and the sounds of footsteps
echo through the halls. The ceiling is lifted high and bright candles
surround the circular walls. The decay of the city has not entered here,
as everything is perfectly in place and beautiful - so perfect it wouldn't
be a surprise if magic had something to do with it. A wide hallyway leads
both to the right and left from here, while far north lies the throne room
of King Torrhan. The palace gates lead back south into the city.
Obvious exits: -North -East -South# -West
A greyish stone wall is here to the east. (magic)
a fragment of a soul lies here. (humming) (illuminating)
The lich of a giant ogre stands here. (minion)
Orp Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
The lich of a patrolling guard enters from the west.
The lich of a burly guard enters from the west.
< 479h/569H 163v/169V Pos: standing >
Brief mode on.
< 479h/569H 163v/169V Pos: standing >
The Entrance to King Torrhan's Palace
Obvious exits: -N -E -S# -W
A greyish stone wall is here to the east. (magic)
a fragment of a soul lies here. (humming) (illuminating)
The lich of a burly guard stands here. (minion)
The lich of a patrolling guard stands here. (minion)
The lich of a giant ogre stands here. (minion)
Orp Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
Oof! Orp bumps into a greyish stone wall...
< 479h/569H 163v/169V Pos: standing >
Oof! Orp bumps into a greyish stone wall...
< 479h/569H 164v/169V Pos: standing >
Orp leaves north.
The lich of a giant ogre leaves north.
You follow Orp.
Main Hall Through The Palace
Obvious exits: -N -S
The lich of a giant ogre stands here. (minion)
Orp Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
The lich of a patrolling guard enters from the south.
The lich of a burly guard enters from the south.
< 479h/569H 164v/169V Pos: standing >
Orp leaves north.
The lich of a giant ogre leaves north.
You follow Orp.
Main Hall Through The Palace
Obvious exits: -N -E -S
A greyish stone wall is here to the north. (magic)
The lich of a giant ogre stands here. (minion)
Orp Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
You sense a lifeform nearby.
The lich of a burly guard stands in mid-air here, fighting someone. (minion)
The lich of a patrolling guard enters from the south.
The lich of a burly guard enters from the south.
< 480h/569H 164v/169V Pos: standing >
The lich of a burly guard attacks a Minotaur. [1 hits]
< 480h/569H 164v/169V Pos: standing >
Orp starts casting an offensive spell.
< 480h/569H 165v/169V Pos: standing >
A Minotaur attacks the lich of a burly guard. [2 hits]
< 480h/569H 165v/169V Pos: standing >
Orp completes his spell...
Orp utters the words 'energy drain'
Orp drains a Minotaur - what a waste of energy!
< 480h/569H 166v/169V Pos: standing >
A Minotaur tries to destroy a greyish stone wall...
A Minotaur's mighty hit totally destroys a greyish stone wall...
A greyish stone wall crumbles to dust and blows away.
< 480h/569H 166v/169V Pos: standing >
You start chanting...
Orp starts casting an offensive spell.
< 480h/569H 167v/169V Pos: standing >
The lich of a burly guard attacks a Minotaur. [2 hits]
< 480h/569H 167v/169V Pos: standing >
Orp completes his spell...
Orp utters the words 'energy drain'
Orp drains a Minotaur - what a waste of energy!
< 480h/569H 168v/169V Pos: standing >
You complete your spell...
[Damage: 88 ] You unleash light in a focused, searing ray at a Minotaur!
< 480h/569H 168v/169V Pos: standing >
Orp starts casting an offensive spell.
< 481h/569H 169v/169V Pos: standing >
You start chanting...
< 481h/569H 169v/169V Pos: standing >
Orp completes his spell...
Orp utters the words 'unsozfol efaui'
Orp drains a Minotaur - what a waste of energy!
As a Minotaur strikes the lich of a burly guard, the power of a Minotaur's ancestors fill them with RAGE!
A Minotaur attacks the lich of a burly guard. [4 hits]
< 481h/569H 169v/169V Pos: standing >
As the lich of a burly guard strikes a Minotaur, the power of a Minotaur's ancestors fill them with RAGE!
The lich of a burly guard attacks a Minotaur. [2 hits]
< 481h/569H 169v/169V Pos: standing >
You complete your spell...
[Damage: 88 ] You unleash light in a focused, searing ray at a Minotaur!
Orp leaves north.
The lich of a giant ogre leaves north.
The lich of a patrolling guard leaves north.
The lich of a burly guard leaves north.
< 481h/569H 169v/169V Pos: standing >
Orp enters from the north.
The lich of a giant ogre enters from the north.
The lich of a patrolling guard enters from the north.
The lich of a burly guard enters from the north.
< 481h/569H 169v/169V Pos: standing >
A faint hum can be heard from Doombringer, the sword of chaos carried by someone.
Orp gives an order to his followers.
The lich of a burly guard starts casting an offensive spell.
The lich of a patrolling guard starts casting an offensive spell.
The lich of a giant ogre starts casting an offensive spell.
The lich of a burly guard starts casting an offensive spell.
< 481h/569H 169v/169V Pos: standing >
The lich of a burly guard completes its spell...
The lich of a burly guard utters the words 'buoblg qrunsoqpze yugh'
The lich of a burly guard's fist beats the life out of a Minotaur, blood pours from his body!
The lich of a patrolling guard completes its spell...
The lich of a patrolling guard utters the words 'buoblg qrunsoqpze yugh'
The lich of a patrolling guard's fist beats the life out of a Minotaur, blood pours from his body!
The lich of a giant ogre completes its spell...
The lich of a giant ogre utters the words 'buoblg qrunsoqpze yugh'
The lich of a giant ogre's fist beats the life out of a Minotaur, blood pours from his body!
You start chanting...
< 481h/569H 169v/169V Pos: standing >
The lich of a burly guard completes its spell...
The lich of a burly guard utters the words 'buoblg qrunsoqpze yugh'
The lich of a burly guard's fist beats the life out of a Minotaur, blood pours from his body!
< 481h/569H 169v/169V Pos: standing >
You complete your spell...
[Damage: 89 ] You unleash light in a focused, searing ray at a Minotaur!
< 481h/569H 169v/169V Pos: standing >
A Minotaur fills with BloodLust
The lich of a burly guard attacks a Minotaur. [2 hits]
< 482h/569H 169v/169V Pos: standing >
A Minotaur's Doombringer, sword of chaos blurs as it calls upon the elements of lightning, fire, and ice to strike the lich of a burly guard.
Foul black LIGHTNING surges forth from Doombringer, sword of chaos...
The blade of Doombringer, sword of chaos continues to grow with a putrid power, and unleashes FIRE...
Suddenly, the air surrounding Doombringer, sword of chaos grows eerily cold, and ICE pours forth!
A Minotaur's Doombringer, sword of chaos blurs as it strikes the lich of a burly guard.
A Minotaur attacks the lich of a burly guard. [5 hits]
< 482h/569H 169v/169V Pos: standing >
You feel nature's energy flow into your 9th circle of knowledge.
Orp gives an order to his followers.
The lich of a burly guard starts casting an offensive spell.
The lich of a patrolling guard starts casting an offensive spell.
The lich of a giant ogre starts casting an offensive spell.
The lich of a burly guard starts casting an offensive spell.
< 482h/569H 169v/169V Pos: standing >
You failed.
< 482h/569H 169v/169V Pos: standing >
The lich of a burly guard completes its spell...
The lich of a burly guard utters the words 'buoblg qrunsoqpze yugh'
The lich of a burly guard's fist beats the life out of a Minotaur, blood pours from his body!
The lich of a giant ogre completes its spell...
The lich of a giant ogre utters the words 'buoblg qrunsoqpze yugh'
The lich of a giant ogre's fist beats the life out of a Minotaur, blood pours from his body!
< 482h/569H 169v/169V Pos: standing >
The lich of a patrolling guard completes its spell...
The lich of a patrolling guard utters the words 'buoblg qrunsoqpze yugh'
The lich of a patrolling guard's fist beats the life out of a Minotaur, blood pours from his body!
The lich of a burly guard completes its spell...
The lich of a burly guard utters the words 'buoblg qrunsoqpze yugh'
The lich of a burly guard's fist beats the life out of a Minotaur, blood pours from his body!
A Minotaur's silver belt-buckle of dragon teeth was damaged from the massive blow!
You start chanting...
< 482h/569H 169v/169V Pos: standing >
The lich of a burly guard attacks a Minotaur. [0 hits]
< 482h/569H 169v/169V Pos: standing >
You complete your spell...
[Damage: 91 ] You unleash light in a focused, searing ray at a Minotaur!
< 482h/569H 169v/169V Pos: standing >
Orp gives an order to his followers.
The lich of a burly guard starts casting an offensive spell.
The lich of a patrolling guard starts casting an offensive spell.
The lich of a giant ogre starts casting an offensive spell.
The lich of a burly guard starts casting an offensive spell.
< 482h/569H 169v/169V Pos: standing >
A Minotaur's Doombringer, the sword of chaos eminates a soft glow and a Minotaur looks refreshed!
The room lights up!
The lich of a burly guard is slashed into two by a master stroke performed by a Minotaur.
The lich of a burly guard is dead! R.I.P.
A sense of peace fills the room as a Minotaur eliminates the evil force!
The unmistakable scent of fresh blood can be smelled as the lich of a burly guard dies in agony.
The lich of a burly guard crumbles to dust.
The lich of a burly guard stops following Orp.
The lich of a burly guard stops invoking abruptly!
A Minotaur attempts to flee.
A Minotaur leaves north.
< 482h/569H 169v/169V Pos: standing >
The lich of a giant ogre stops invoking abruptly!
The lich of a patrolling guard stops invoking abruptly!
The lich of a burly guard stops invoking abruptly!
< 482h/569H 169v/169V Pos: standing >
You failed.
< 483h/569H 169v/169V Pos: standing >
You feel nature's energy flow into your 9th circle of knowledge.
< 483h/569H 169v/169V Pos: standing >
Orp leaves north.
The lich of a giant ogre leaves north.
You follow Orp.
Main Hall Through The Palace
Obvious exits: -N -S -W
Fresh blood covers everything in the area.
The lich of a giant ogre stands here. (minion)
Orp Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
The lich of a patrolling guard enters from the south.
The lich of a burly guard enters from the south.
< 483h/569H 168v/169V Pos: standing >
Orp leaves north.
The lich of a giant ogre leaves north.
You follow Orp.
Main Hall Through The Palace
Obvious exits: -N -S
The corpse of a guardian enchantress is lying here.
The lich of a giant ogre stands here. (minion)
Orp Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
The lich of a patrolling guard enters from the south.
The lich of a burly guard enters from the south.
< 483h/569H 167v/169V Pos: standing >
Orp leaves south.
The lich of a giant ogre leaves south.
You follow Orp.
Main Hall Through The Palace
Obvious exits: -N -S -W
Fresh blood covers everything in the area.
The lich of a giant ogre stands here. (minion)
Orp Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
The lich of a patrolling guard enters from the north.
The lich of a burly guard enters from the north.
< 483h/569H 167v/169V Pos: standing >
Orp leaves west.
The lich of a giant ogre leaves west.
You follow Orp.
A Dark Corridor
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
The lich of a giant ogre stands here. (minion)
Orp Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
The lich of a patrolling guard enters from the east.
The lich of a burly guard enters from the east.
< 483h/569H 166v/169V Pos: standing >
Orp leaves west.
The lich of a giant ogre leaves west.
You follow Orp.
A Dark Corridor
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
The lich of a giant ogre stands here. (minion)
Orp Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
The lich of a patrolling guard enters from the east.
The lich of a burly guard enters from the east.
< 484h/569H 166v/169V Pos: standing >
Orp leaves west.
The lich of a giant ogre leaves west.
You follow Orp.
A Dark Corridor
Obvious exits: -N -E -D
Fresh blood splatters cover the area.
The lich of a giant ogre stands here. (minion)
Orp Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
The lich of a patrolling guard enters from the east.
The lich of a burly guard enters from the east.
< 484h/569H 165v/169V Pos: standing >
Orp floats down.
The lich of a giant ogre leaves down.
You follow Orp.
A Large Cavern
Obvious exits: -S -U
Puddles of fresh blood cover the ground.
The corpse of a Gnome is lying here.
A greyish stone wall is here to the south. (magic)
The lich of a giant ogre stands here. (minion)
Orp Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
You sense a lifeform nearby.
The lich of a patrolling guard enters from above.
The lich of a burly guard enters from above.
< 484h/569H 164v/169V Pos: standing >
Someone suddenly attacks the lich of a patrolling guard!
< 484h/569H 164v/169V Pos: standing >
You feel nature's energy flow into your 9th circle of knowledge.
< 484h/569H 165v/169V Pos: standing >
You failed.
< 484h/569H 166v/169V Pos: standing >
Orp starts casting an offensive spell.
< 484h/569H 167v/169V Pos: standing >
The lich of a patrolling guard attacks a Minotaur. [0 hits]
A Large Cavern
Obvious exits: -S -U
Puddles of fresh blood cover the ground.
The corpse of a Gnome is lying here.
A greyish stone wall is here to the south. (magic)
The lich of a burly guard stands here. (minion)
The lich of a patrolling guard stands in mid-air here, fighting a Minotaur. (minion)
The lich of a giant ogre stands here. (minion)
Orp Disciple of Lloth (Kobold)(tiny) stands in mid-air here. (casting)
A Minotaur (huge) Legionary of The Empire stands in mid-air here, fighting the lich of a patrolling guard.(holy)(Gold Aura)
An impenetrable globe of darkness floats near a Minotaur's head.
< 484h/569H 168v/169V Pos: standing >
Orp completes his spell...
Orp utters the words 'izoahuzz qaijudigguai bragh'
Orp's concussion blast rips into a Minotaur, shattering his soul!
< 484h/569H 168v/169V Pos: standing >
As a Minotaur strikes the lich of a patrolling guard, the power of a Minotaur's ancestors fill them with RAGE!
A Minotaur attacks the lich of a patrolling guard. [6 hits]
A Minotaur attempts to flee.
A Minotaur leaves up.
< 484h/569H 168v/169V Pos: standing >
Orp floats up.
The lich of a giant ogre leaves up.
You follow Orp.
A Dark Corridor
Obvious exits: -N -E -D
Fresh blood covers everything in the area.
The lich of a giant ogre stands here. (minion)
Orp Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
The lich of a patrolling guard enters from below.
The lich of a burly guard enters from below.
< 485h/569H 168v/169V Pos: standing >
Orp leaves east.
The lich of a giant ogre leaves east.
You follow Orp.
A Dark Corridor
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
The lich of a giant ogre stands here. (minion)
Orp Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
You sense a lifeform nearby.
The lich of a patrolling guard enters from the west.
The lich of a burly guard enters from the west.
< 485h/569H 167v/169V Pos: standing >
Orp leaves east.
The lich of a giant ogre leaves east.
You follow Orp.
A Dark Corridor
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
The lich of a giant ogre stands here. (minion)
Orp Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
You sense a lifeform nearby.
The lich of a patrolling guard enters from the west.
The lich of a burly guard enters from the west.
< 485h/569H 166v/169V Pos: standing >
Someone suddenly attacks the lich of a giant ogre!
As a Minotaur strikes the lich of a giant ogre, the power of a Minotaur's ancestors fill them with RAGE!
You start chanting...
< 485h/569H 166v/169V Pos: standing >
Someone seems to have overcome his battle madness.
< 485h/569H 167v/169V Pos: standing >
You complete your spell...
[Damage: 86 ] A Minotaur is struck by your ray of sunlight, and is destroyed instantly!
A Minotaur's shimmering green cloak melted from the intense heat!
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
Congratulations! You have completed the Let's Get Dirty achievement!