The death of [56 Holyman] Praxel The Empire (Dwarf)

in A Recently Rebuilt Stone Highway

from the perspective of [56 Dark Knight] Aceldama Disciple of Lloth (Minotaur)

<floating about head>a bright green ioun stone[61h 16m 35s]
<worn as a badge>    an emblem of the dragonslayer of strength (magic) [54%]             
<worn on horns>      a pair of horns embossed with a red dragon of agility (magic) (glowing) [72%]             
<worn on eyes>       the eyes of the mindflayer (magic) (glowing)[442h 49m 4s]
<worn in ear>        a multi-phased fish bone earring enchanted by Deathli (magic) (humming)
<worn in ear>        a tiny lightning enshrouded black earring of dexterity (magic)
<worn on face>       Bahamut's mask of vigor (magic) (glowing)[2h 40m 33s]
<worn in nose>       a bloodstained spiked nose ring of precision
<worn around neck>   a glowing necklace of health (magic) (glowing) (humming)
<worn around neck>   a scarf of enhanced stealth enchanted by Deathli (magic) [81%]             
<worn on body>       some bandedmail bearing a cloak and dagger crest [78%]             
<worn about body>    a long, flowing cape of hellfire (magic) (glowing) [88%]             
<worn on tail>       a brass tail ring with two dangling rubies (magic) (glowing)
<worn as quiver>     a faded dragonscale quiver of intelligence (magic)
<worn about waist>   a belt of iron solidarity (magic)[104h 15m 24s]
<worn on belt buckle>a platinum telescope studded with crystal shrimp (magic) (glowing)
<attached to belt>   a glowing azure potion (magic) (glowing)
<attached to belt>   a glowing azure potion (magic) (glowing)
<worn on arms>       some stitched sleeves of the Knights of the Raven (magic)
<held as shield>     a large, frozen slab of dust (magic) [87%]             
<worn around wrist>  a spiked adamantite bracer of Khildarak Strongstone (magic)
<worn around wrist>  the power infused bracelet of dark-mithril enchanted by Deathli
<worn on hands>      the gloves of warding of constitution (magic)
<worn on finger>     a ring of regeneration (magic) (glowing)
<worn on finger>     the red ring of perfection of constitution (magic)
<primary weapon>     the holy flamberge of the efreeti (magic) (glowing)[2h 40m 33s]
<worn on legs>       some slime-covered aboleth skin of power (magic) (glowing)

Obvious exits: -N -E -S -W

< 1553h/1475H 130v/182V Pos: standing >
 
   ...^..*+.*.    
  M^...M.*+....   
 ..M^.....+...    
 ^M^MM..P.+... M  
 *..^M^.@.+...    
 *.^^.MM..+.....  
 ***....M.+..^..  
  *^**.^.^+..^.   
   ++++++++...    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 1553h/1475H 129v/182V Pos: standing >
 
   ..^..*+.*..    
  ^...M.*+.....   
 .M^.....+...     
 M^MM....+... M   
 ..^M^.P@+...     
 .^^.MM..+......  
 **....M.+..^...  
  ^**.^.^+..^..   
   +++++++....    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Noir sneaks in from the west.

< 1553h/1475H 129v/182V Pos: standing >
 
   ...M.*+....    
  M^.....+...     
 M^MM....+... M   
 ..^M^..P+...     
 .^^.MM.@+......  
 **....M.+..^...  
 *^**.^.^+..^...  
  ++++++++.....   
   .****.+....    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 1552h/1475H 128v/182V Pos: standing >
 
   ^.....+...     
  ^MM....+... M   
 ..^M^...+...     
 .^^.MM.P+......  
 **....M@+..^...  
 *^**.^.^+..^...  
 +++++++++.....^  
  *.****.+.....   
   *....^+....    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 1552h/1475H 127v/182V Pos: standing >
 
   MM....+...     
  .^M^...+...     
 .^^.MM..+......  
 **....MP+..^...  
 *^**.^.@+..^...  
 +++++++++.....^  
 ^*.****.+......  
  **....^+....^   
   ..^MM.+.^^.    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Noir sneaks in from the north.

< 1552h/1475H 125v/182V Pos: standing >
You quickly scan the area.
You see nothing.

< 1552h/1475H 126v/182V Pos: standing >

< 1552h/1475H 130v/182V Pos: standing >
 
   ^MM....+...    
  ..^M^...+...    
 *.^^.MM..+.....  
 ***....M.+..^..  
 **^**.^@P+..^..  
 ++++++++++.....  
 *^*.****.+.....  
  ***....^+....   
   ^..^MM.+.^^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Noir sneaks in from the east.

< 1552h/1475H 129v/182V Pos: standing >
 
   M^MM....+..    
  *..^M^...+...   
 ^*.^^.MM..+....  
 ****....M.+..^.  
 +**^**.@P^+..^.  
 P++++++++++....  
 +*^*.****.+....  
  ****....^+...   
   *^..^MM.+.^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 1552h/1475H 128v/182V Pos: standing >
 
   ^M^MM....+.    
  **..^M^...+..   
 *^*.^^.MM..+...  
 *****....M.+..^  
 M+**^**@P.^+..^  
 ^P++++++++++...  
 M+*^*.****.+...  
  *****....^+..   
   **^..^MM.+.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 1552h/1475H 126v/182V Pos: standing >
 
 *....  
 ^*@P^  
 +++++  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 1552h/1475H 125v/182V Pos: standing >
Pardon?

< 1552h/1475H 126v/182V Pos: standing >
 
   **..^M^...+    
  *^*.^^.MM..+.   
 ******....M.+..  
 *M+**^**.^.^+..  
  ^P++++@+++++..  
 *M+*^*.****.+..  
 ^******....^+..  
  ^***^..^MM.+.   
   *^*..^M^..+    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 1552h/1475H 125v/182V Pos: standing >
You quickly scan the area.
A Gnome who is in the distance to your west.
A Dwarf who is in the distance to your west.
A Town Guardian who is in the distance to your west.

< 1552h/1475H 126v/182V Pos: standing >
 
 ++P++  
 *.@**  
 **...  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 1552h/1475H 126v/182V Pos: standing >
 
 +++++  
 *.@**  
 **...  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Noir Disciple of Lloth (Kobold)(tiny) stands in mid-air here.(Red Aura)

< 1552h/1475H 129v/182V Pos: standing >

< 1552h/1475H 131v/182V Pos: standing >
 
 +++++  
 *.@**  
 **...  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Noir Disciple of Lloth (Kobold)(tiny) stands in mid-air here.(Red Aura)

< 1552h/1475H 132v/182V Pos: standing >
 
 +++++  
 *.@**  
 **...  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Noir Disciple of Lloth (Kobold)(tiny) stands in mid-air here.(Red Aura)

< 1552h/1475H 133v/182V Pos: standing >
 
   *^*.^^.MM..    
  ******....M.+   
  *M+**^**.^.^+.  
   ^P++++++++++.  
  *M+*^*@****.+.  
 M^******....^+.  
 MM^***^..^MM.+.  
  MM*^*..^M^..M   
   ^^**..^M.M.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 1552h/1475H 133v/182V Pos: standing >
 
   *^*.^^.MM..    
  ******....M.+   
  *M+**^**.^.^+.  
   ^P++++++++++.  
  *M+*^*@****.+.  
 M^******....^+.  
 MM^***^..^MM.+.  
  MM*^*..^M^..M   
   ^^**..^M.M.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Noir Disciple of Lloth (Kobold)(tiny) stands in mid-air here.(Red Aura)

< 1552h/1475H 133v/182V Pos: standing >
Noir starts casting a spell called 'concealment'.

< 1552h/1475H 134v/182V Pos: standing >
 
   *^*.^^.MM..    
  ******....M.+   
  *M+**^**.^.^+.  
   ^P++++++++++.  
  *M+*^*@****.+.  
 M^******....^+.  
 MM^***^..^MM.+.  
  MM*^*..^M^..M   
   ^^**..^M.M.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Noir Disciple of Lloth (Kobold)(tiny) stands in mid-air here. (casting) (Red Aura)

< 1552h/1475H 135v/182V Pos: standing >
Noir completes her spell...
Noir utters the word 'qaiqzarwunsoh'
Noir slowly fades out of existence.

< 1552h/1475H 136v/182V Pos: standing >

< 1551h/1475H 137v/182V Pos: standing >
You quickly scan the area.
A Town Guardian who is in the distance to your west.
A Town Guardian who is in the distance to your west.

< 1551h/1475H 138v/182V Pos: standing >
You quickly scan the area.
A Town Guardian who is in the distance to your west.
A Town Guardian who is in the distance to your west.

< 1551h/1475H 139v/182V Pos: standing >
You quickly scan the area.
A Town Guardian who is in the distance to your west.
A Town Guardian who is in the distance to your west.

< 1551h/1475H 139v/182V Pos: standing >
 
   *^*.^^.MM..    
  ******....M.+   
  *M+**^**.^.^+.  
   ^P+P++++++++.  
  *M+*^*@****.+.  
 M^******....^+.  
 MM^***^..^MM.M.  
  MM*^*..^M^..+   
   ^^**..^M.M.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
You sense a lifeform nearby.

< 1551h/1475H 140v/182V Pos: standing >

< 1551h/1475H 142v/182V Pos: standing >
Bash who?

< 1551h/1475H 145v/182V Pos: standing >
Bash who?

< 1551h/1475H 145v/182V Pos: standing >
Bash who?

< 1551h/1475H 146v/182V Pos: standing >
Looks like an exit.
You extend your sights northward.
 
   *^*.^^.MM..    
  ******....M.+   
  *M+**^**.^.^+.  
   ^P++P+++++++.  
  *M+*^*@****.+.  
 M^******....^M.  
 MM^***^..^MM.+.  
  MM*^*..^M^..+   
   ^^**..^M.M.    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 1551h/1475H 147v/182V Pos: standing >
 
   ***..^M^...    
  **^*.^^.MM..+   
 *******....M.M.  
  *M+**^**.^.^+.  
   ^P+++@++++++.  
  *M+*^*.****.M.  
 M^******....^+.  
  M^***^..^MM.+   
   M*^*..^M^..    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 1551h/1475H 148v/182V Pos: standing >
 
   ^***..^M^..    
  ^**^*.^^.MM..   
  *******....M.M  
   *M+**^**.^.^+  
    ^P++@P++++++  
   *M+*^*P****.M  
  M^******....^+  
  MM^***^..^MM.   
   MM*^*..^M^.    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Noir sneaks in from the east.

< 1551h/1475H 148v/182V Pos: standing >
 
   ***..^M^...    
  **^*.^^.MM..+   
 *******....M.+.  
  *M+**^**.^.^+.  
   ^P++P@+++++M.  
  *M+*^*.****.M.  
 M^******....^+.  
  M^***^..^MM.+   
   M*^*..^M^..    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Noir sneaks in from the west.

< 1551h/1475H 150v/182V Pos: standing >
 
   *^*.^^.MM..    
  ******....M.+   
  *M+**^**.^.^+.  
   ^P+++P+++++M.  
  *M+*^*@****.+.  
 M^******....^+.  
 MM^***^..^MM.+.  
  MM*^*..^M^..+   
   ^^**..^M.M.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Noir sneaks in from the north.

< 1551h/1475H 149v/182V Pos: standing >
Bash who?

< 1551h/1475H 150v/182V Pos: standing >
 
   ***..^M^...    
  **^*.^^.MM..+   
 *******....M.+.  
  *M+**^**.^.^+.  
   ^P+++@P++++M.  
  *M+*^*P****.M.  
 M^******....^+.  
  M^***^..^MM.+   
   M*^*..^M^..    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Noir sneaks in from the south.

< 1551h/1475H 149v/182V Pos: standing >
 
   ^***..^M^..    
  ^**^*.^^.MM..   
  *******....M.+  
   *M+**^**.^.^+  
    ^P++@PP++++M  
   *M+*^*.****.M  
  M^******....^+  
  MM^***^..^MM.   
   MM*^*..^M^.    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 1551h/1475H 149v/182V Pos: standing >
 
   M^***..^M^.    
  M^**^*.^^.MM.   
   *******....M.  
    *M+**^**.^.^  
     ^P+@P++P+++  
    *M+*^*.****.  
   M^******....^  
  MMM^***^..^MM   
   MMM*^*..^M^    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 1551h/1475H 148v/182V Pos: standing >
 
   MM^***..^M^    
   M^**^*.^^.MM   
    *******....M  
     *M+**^**.^.  
      ^P@P+++P++  
     *M+*^*.****  
    M^******....  
  MMMM^***^..^M   
   MMMM*^*..^M    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 1551h/1475H 148v/182V Pos: standing >

< 1551h/1475H 150v/182V Pos: standing >
You quickly scan the area.
A smelly dwarf who is in the distance to your north.
A Dwarf who is close by to your west.
A Town Guardian who is close by to your west.
A militia guard who is rather far off to your west.

< 1551h/1475H 151v/182V Pos: standing >
Looks like an exit.
You extend your sights westward.
 
   MM^***..^M^    
   M^**^*.^^.MM   
    *******....M  
     *M+**^**.^.  
      ^P@+++++++  
     *M+*^*.****  
    M^******....  
  MMMM^***^..^M   
   MMMM*^*..^M    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Dwarf (medium) Legionary of The Empire stands in mid-air here.(holy)(Gold Aura)
A Decorated Town Guardian stands watch over the city gates.(holy)

< 1551h/1475H 151v/182V Pos: standing >

< 1550h/1475H 157v/182V Pos: standing >
 
   MMM^***..^M    
    M^**^*.^^.M   
     *******....  
      *M+**^**.^  
       ^@P++++++  
      *M+*^*.***  
     M^******...  
   MMMM^***^..^   
   MMMMM*^*..^    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Dwarf (medium) Legionary of The Empire stands in mid-air here.(holy)(Gold Aura)
A Decorated Town Guardian stands watch over the city gates.(holy)

< 1550h/1475H 157v/182V Pos: standing >
You snap into visibility.
You feel unholy power coursing through your limbs!
[Damage:  4 ] The globe around your body flares as it bears the brunt of a Dwarf's assault!
Your bash knocks a Dwarf to the ground!
You dive at a Dwarf skewering him with your holy flamberge of the efreeti.
[Damage: 58 ] The globe around your body flares as it bears the brunt of a Dwarf's assault!
A Dwarf mutters a silent prayer to his gods to aid him in battle.
A Dwarf calls down a roaring flamestrike which hits you dead on!

< 1557h/1475H 158v/182V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: A Dwarf sit EP: few scratches >
 A Dwarf misses you.
You snap into visibility.

< 1557h/1475H 159v/182V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: A Dwarf sit EP: few scratches >
 A Town Guardian suddenly attacks YOU!
You snap into visibility.
-=[A Town Guardian's punch grazes you.]=-
A Gnome sneaks in from the east.

< 1556h/1475H 159v/182V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: A Dwarf sit EP: few scratches >
 A Gnome sneaks east.
Noir starts casting an offensive spell called 'solbeeps missile barrage'.

< 1556h/1475H 159v/182V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: A Dwarf sit EP: few scratches >
 [Damage: 16 ] -=[Your impressive slash wounds a Dwarf.]=-
The globe around your body flares as it bears the brunt of a Dwarf's assault!
You score a CRITICAL HIT!!!!!
[Damage: 56 ] -=[Your mighty slash strikes a Dwarf.]=-
The globe around your body flares as it bears the brunt of a Dwarf's assault!
[Damage: 11 ] -=[Your fine slash wounds a Dwarf.]=-
The globe around your body flares as it bears the brunt of a Dwarf's assault!
A Dwarf mutters a silent prayer to his gods to aid him in battle.
A Dwarf calls down a roaring flamestrike which hits you dead on!

< 1605h/1475H 159v/182V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: A Dwarf sit EP:  small wounds >
 Noir completes her spell...
Noir utters the words 'garbzzsg wuggurz babragruoz'
A bolt of force sent by Noir hits a Dwarf soundly.
A bolt of force sent by Noir hits a Dwarf soundly.
A bolt of force sent by Noir hits a Dwarf soundly.

< 1605h/1475H 159v/182V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: A Dwarf sit EP:  few wounds >
 A Gnome sneaks in from the east.

< 1605h/1475H 159v/182V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: A Dwarf sit EP:  few wounds >
 You dodge a Dwarf's vicious attack.
You snap into visibility.
A Gnome starts casting an offensive spell.
A Gnome snaps into visibility.
Noir starts casting an offensive spell.

< 1605h/1475H 159v/182V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: A Dwarf sit EP:  few wounds >
 -=[A Town Guardian's punch grazes you.]=-
You parry a Town Guardian's lunge at you.
-=[A Town Guardian's punch grazes you.]=-
A Town Guardian suddenly appears a bit confused!
You watch in glee as a Town Guardian looks dazzled.
-=[A Town Guardian's punch grazes you.]=-
-=[A Town Guardian's weak punch grazes you.]=-
A Town Guardian starts casting an offensive spell.

< 1587h/1475H 159v/182V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: A Dwarf sit EP:  few wounds >
 A Gnome completes her spell...
A Gnome utters the word 'abhunsozbfahuai'
A Gnome begin chanting in a demonic voice!
A pitch-darkness sweeps across the area, scalding the living!
Noir's necklace of the icecrag royalty enchanted by Noir cracks attacked by the sound wave.
You snap into visibility.
A wave of blackness sweeps over you, eating your flesh!
A pitch-darkness sweeps across the area, scalding the living!
Noir completes her spell...
Noir utters the words 'garbzzsg wuggurz babragruoz'
A bolt of force sent by Noir hits a Dwarf soundly.
A bolt of force sent by Noir hits a Dwarf soundly.
A bolt of force sent by Noir hits a Dwarf soundly.

< 1512h/1475H 159v/182V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: A Dwarf sit EP:  few wounds >
 A Dwarf clambers to his feet.

< 1512h/1475H 159v/182V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: A Dwarf sta EP:  few wounds >
 A Dwarf starts casting a spell.
You haven't reoriented yourself yet enough for another bash!

< 1512h/1475H 159v/182V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: A Dwarf sta EP:  few wounds >
 You haven't reoriented yourself yet enough for another bash!

< 1512h/1475H 159v/182V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: A Dwarf sta EP:  few wounds >
 Noir starts casting an offensive spell.

< 1512h/1475H 159v/182V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: A Dwarf sta EP:  few wounds >
 A Town Guardian completes its spell...
A Town Guardian utters the words 'yjrr pabraw'
a Town Guardian calls down a holy blast of might at you, ouch!
A Gnome sneaks east.
You haven't reoriented yourself yet enough for another bash!

< 1483h/1475H 159v/182V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: A Dwarf sta EP:  few wounds >
 You haven't reoriented yourself yet enough for another bash!

< 1483h/1475H 159v/182V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: A Dwarf sta EP:  few wounds >
 [Damage: 17 ] -=[Your impressive slash strikes a Dwarf.]=-
The globe around your body flares as it bears the brunt of a Dwarf's assault!
[Damage: 22 ] -=[Your impressive slash strikes a Dwarf.]=-
The globe around your body flares as it bears the brunt of a Dwarf's assault!
[Damage:  9 ] -=[Your fine slash wounds a Dwarf.]=-
The globe around your body flares as it bears the brunt of a Dwarf's assault!
A Dwarf mutters a prayer to Clangeddin Silverbeard as he stares coldly at you.
A Dwarf calls down a holy blast of might at you, ouch!
Your holy flamberge of the efreeti summons the power of fire and flames at a Dwarf.
Billowing clouds of incendiary gases pour from your fingertips.
[Damage: 63 ] You wave the gases towards a Dwarf and have the satisfaction of seeing him enveloped in flames.
[Damage: 75 ] You wave the gases towards a Town Guardian and have the satisfaction of seeing it enveloped in flames.
[Damage: 30 ] You burned a Dwarf.
[Damage: 72 ] You throw a fireball at a Dwarf and have the satisfaction of seeing him enveloped in flames.
You haven't reoriented yourself yet enough for another bash!

< 1622h/1475H 159v/182V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: A Dwarf sta EP: pretty hurt >
 You haven't reoriented yourself yet enough for another bash!

< 1622h/1475H 159v/182V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: A Dwarf sta EP: pretty hurt >
 Noir completes her spell...
Noir utters the words 'garbzzsg wuggurz babragruoz'
A bolt of force sent by Noir hits a Dwarf soundly.
A bolt of force sent by Noir hits a Dwarf soundly.
A bolt of force sent by Noir hits a Dwarf soundly.
You haven't reoriented yourself yet enough for another bash!

< 1622h/1475H 159v/182V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: A Dwarf sta EP:  awful >
 
< 1622h/1475H 159v/182V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: A Dwarf sta EP:  awful >
 You parry a Town Guardian's lunge at you.
You parry a Town Guardian's lunge at you.
You parry a Town Guardian's lunge at you.
You parry a Town Guardian's lunge at you.
You parry a Town Guardian's lunge at you.
You snap into visibility.
[Damage:  4 ] The globe around your body flares as it bears the brunt of a Dwarf's assault!
A Dwarf mutters a prayer to Clangeddin Silverbeard, and then heavy darkness shrouds your vision.
You have been blinded!
Your bash knocks someone to the ground!
You dive at someone skewering him with your something.
[Damage: 52 ] The globe around your body flares as it bears the brunt of someone's assault!

< 1622h/1475H 159v/182V Pos: standing >
< T: someone TP: sta TC:excellent E: someone sit EP:  awful >
 Someone completes her spell...
Someone utters the words 'buoblg qfjgpuio paie'
Someone's head explodes from the pressure of a huge fist sent by someone, and bits of him ooze between its fingers.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!