<worn as a badge> an emblem of Shanatar royalty enchanted by Deathli (magic)
<worn on head> the royal crown of Aravne (magic)
<worn on eyes> the eyepatch of immortality (magic) (glowing)
<worn in ear> the earring of a MaDMaN (magic)
<worn in ear> a tiny lightning enshrouded black earring (magic) [89%]
<worn on face> a virulent case of herpes simplex of power [56%]
<worn around neck> a spectral holy symbol of Berronar Truesilver [89%]
<worn around neck> a spectral holy symbol of Berronar Truesilver
<worn on body> a robe of a Netheril Battle Mage (magic) (humming)
<worn about body> a cloak of elvenkind (magic)
<worn on back> a double-buckled Alatorin backpack [74%]
<worn on tail> a fine woven braid of silver and gold (magic)
<worn as quiver> a sheath of stitched together skulls of constitution (magic) [64%]
<worn about waist> the ceinture of giant strength (magic)
<worn on belt buckle>the dark heart of a githyanki (glowing) [87%]
<attached to belt> a potion of bubbling goo (magic) (glowing)
<worn on arms> some stitched sleeves of the Knights of the Raven (magic) [58%]
<held as shield> a well-polished mithril body shield
<worn around wrist> the ancestral bracelet of Sevenoaks of wisdom (magic) [72%]
<worn around wrist> the ancestral bracelet of Sevenoaks of wisdom (magic) [65%]
<worn on hands> a pair of hazy green gloves (magic) (glowing)
<worn on finger> a gleaming platinum ring (magic)
<worn on finger> a band of parting prevented (magic) (glowing) [79%]
<held> the Totem of Mastery (magic) (glowing)[55h 39m 11s]
<worn on legs> some slime-covered aboleth skin (magic) (glowing) [61%]
<worn on feet> the slippers of rot and decay of health [87%]
You quickly scan the area.
A proud lion who is close by to your north.
A cheetah who is close by to your north.
A cheetah who is close by to your east.
A loggerhead shrike who is not far off to your east.
A goshawk who is a brief walk away to your east.
A proud lion who is a brief walk away to your east.
A giraffe who is not far off to your south.
< 736h/736H 191v/195V Pos: standing >
You sit down.
< 736h/736H 193v/195V Pos: sitting >
You wiggle to find the most comfortable position.
< 736h/736H 194v/195V Pos: sitting >
You have memorized the following spells:
(11th circle) 1 - greater earthen grasp
(10th circle) 1 - restoration
1 - etherportal
2 - gaseous cloud
( 9th circle) 5 - arieks shattering iceball
( 8th circle) 3 - tormenting spirits
( 7th circle) 5 - greater soul disturbance
1 - elephantstrength
( 6th circle) 1 - wellness
5 - greater mending
1 - lionrage
( 5th circle) 1 - shrewtameness
7 - molten spray
( 4th circle) 1 - pantherspeed
1 - mousestrength
1 - summon beast
1 - hawkvision
5 - mending
( 3rd circle) 6 - scalding blast
1 - snailspeed
1 - molevision
2 - purify spirit
( 2nd circle) 10 - lesser mending
( 1st circle) 8 - ice missile
3 - spirit armor
And you are currently memorizing the following spells:
1 seconds: ( 8th) spirit jump
3 seconds: ( 8th) spirit jump
You can memorize no more spells.
You continue your study.
< 736h/736H 195v/195V Pos: sitting >
You start meditating...
< 736h/736H 195v/195V Pos: sitting >
You have finished memorizing spirit jump.
< 736h/736H 195v/195V Pos: sitting >
You have finished memorizing spirit jump.
You snap out of your meditative trance, memorization complete.
< 736h/736H 195v/195V Pos: sitting >
You clamber to your feet.
< 736h/736H 195v/195V Pos: standing >
You start chanting...
< 736h/736H 195v/195V Pos: standing >
Casting: spirit jump **
< 736h/736H 195v/195V Pos: standing >
Casting: spirit jump *
< 736h/736H 195v/195V Pos: standing >
Casting: spirit jump
< 736h/736H 195v/195V Pos: standing >
You complete your spell...
The Bar of Foxes
Obvious exits: -S -W
A street cleaner is here tending to his job.
A town fool hops about here drawing attention.(Red Aura)
An old drunken orc stands here drinking his troubles away.(Red Aura)
An old drunken orc stands here drinking his troubles away.(Red Aura)
(Q)Hylga, the barkeep, stands here ready to serve you.(Red Aura)
< 736h/736H 195v/195V Pos: standing >
High Street of Meopham
Obvious exits: -E -S
A brown bear wanders in search of food
A small dog runs around playing with the children
< 736h/736H 194v/195V Pos: standing >
You quickly scan the area.
A street cleaner who is close by to your east.
A town fool who is close by to your east.
An old drunken orc who is close by to your east.
An old drunken orc who is close by to your east.
Hylga, the barkeep who is close by to your east.
A furry white rabbit who is not far off to your south.
A squirrel who is a brief walk away to your south.
< 736h/736H 194v/195V Pos: standing >
The Bar of Foxes
Obvious exits: -S -W
A street cleaner is here tending to his job.
A town fool hops about here drawing attention.(Red Aura)
An old drunken orc stands here drinking his troubles away.(Red Aura)
An old drunken orc stands here drinking his troubles away.(Red Aura)
(Q)Hylga, the barkeep, stands here ready to serve you.(Red Aura)
< 736h/736H 193v/195V Pos: standing >
You start chanting...
< 736h/736H 195v/195V Pos: standing >
Casting: spirit jump
< 736h/736H 195v/195V Pos: standing >
You complete your spell...
A Small Cluttered Shop
Obvious exits: -N
(Q)A scared little man is here packing his bags.
< 736h/736H 195v/195V Pos: standing >
A Dark Alleyway
Obvious exits: -N -S
An orc raider searches the area here.(Red Aura)
< 736h/736H 194v/195V Pos: standing >
You quickly scan the area.
A giant worg who is close by to your north.
An orc who is close by to your north.
< 736h/736H 194v/195V Pos: standing >
You sit down.
< 736h/736H 194v/195V Pos: sitting >
You wiggle to find the most comfortable position.
< 736h/736H 194v/195V Pos: sitting >
You have memorized the following spells:
(11th circle) 1 - greater earthen grasp
(10th circle) 1 - restoration
1 - etherportal
2 - gaseous cloud
( 9th circle) 5 - arieks shattering iceball
( 8th circle) 3 - tormenting spirits
( 7th circle) 5 - greater soul disturbance
1 - elephantstrength
( 6th circle) 1 - wellness
5 - greater mending
1 - lionrage
( 5th circle) 1 - shrewtameness
7 - molten spray
( 4th circle) 1 - pantherspeed
1 - mousestrength
1 - summon beast
1 - hawkvision
5 - mending
( 3rd circle) 6 - scalding blast
1 - snailspeed
1 - molevision
2 - purify spirit
( 2nd circle) 10 - lesser mending
( 1st circle) 8 - ice missile
3 - spirit armor
And you are currently memorizing the following spells:
1 seconds: ( 8th) spirit jump
3 seconds: ( 8th) spirit jump
You can memorize no more spells.
You continue your study.
< 736h/736H 194v/195V Pos: sitting >
You start meditating...
< 736h/736H 195v/195V Pos: sitting >
You have finished memorizing spirit jump.
< 736h/736H 195v/195V Pos: sitting >
You have finished memorizing spirit jump.
You snap out of your meditative trance, memorization complete.
< 736h/736H 195v/195V Pos: sitting >
You clamber to your feet.
< 736h/736H 195v/195V Pos: standing >
You start chanting...
< 736h/736H 195v/195V Pos: standing >
Casting: spirit jump
< 736h/736H 195v/195V Pos: standing >
You complete your spell...
The Resting Room of the Travelling Hound Dog
Obvious exits: -D
Flagar, the sly grey elf Hunter rests here.(Gold Aura)
< 736h/736H 195v/195V Pos: standing >
You quickly scan the area.
A shapely waitress who is close by below you.
An off-duty militia guard who is close by below you.
An off-duty militia guard who is close by below you.
< 736h/736H 195v/195V Pos: standing >
The Travelling Hound Dog Tavern
Obvious exits: -N# -U
A shapely waitress tends to the patrons here.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
< 736h/736H 194v/195V Pos: standing >
Alas, you cannot go that way. . . .
< 736h/736H 194v/195V Pos: standing >
Alas, you cannot go that way. . . .
< 736h/736H 194v/195V Pos: standing >
Alas, you cannot go that way. . . .
< 736h/736H 194v/195V Pos: standing >
Ok.
< 736h/736H 194v/195V Pos: standing >
A Wagon Stop
Obvious exits: -N -E -S -W
< 736h/736H 193v/195V Pos: standing >
Ok.
< 736h/736H 194v/195V Pos: standing >
You quickly scan the area.
A small doe who is close by to your east.
A small doe who is close by to your east.
An archer who is close by to your east.
An archer who is close by to your east.
A myrabolan commoner who is close by to your west.
< 736h/736H 195v/195V Pos: standing >
The sun hangs low on the southern sky.
< 736h/736H 195v/195V Pos: standing >
A Newly Built Road
Obvious exits: -E -W
A common resident of the city travels down the road.
There is a slight disturbance in the spirit realm here.
< 736h/736H 193v/195V Pos: standing >
A Well Worn Path
Obvious exits: -N -E -S -W
< 736h/736H 191v/195V Pos: standing >
M
MM
MMMMM@^ MMMM
MMMMMM....MMM^^
MMM..^M.^^MMMM^
..^..M.^MMM^.
^...^**MMM^
A Sandy Myrabolan Beach
Obvious exits: -N -E -S -W
A strange gnomish contraption stands here, dispensing ferry tickets.
The Corvette Only Prey Pray floats here.
The Destroyer meow! floats here.
The Sloop Righteous Aura floats here.
The Sloop Icky floats here.
The Sloop Yo Ho! floats here.
The Sloop Thunderstorm floats here.
The Sloop USS OBEEZY floats here.
The Sloop King Frost floats here.
The Sloop White Flour! floats here.
The Sloop Gonads and Strife! floats here.
The Sloop !Murder! floats here.
The Sloop SsCargo,,.... floats here.
The Sloop Sneaky Sloop floats here.
The Sloop a2b floats here.
The Sloop SpecialForce floats here.
The Sloop She's sailing NE! floats here.
The Sloop Slurper floats here.
The Yacht You make me wanna... floats here.
The Sloop I Peed in Your Poo floats here.
The Yacht yup floats here.
The Sloop death floats here.
The Sloop Beer God floats here.
The Destroyer Ilixy floats here.
The Yacht S.S. Minnow floats here.
< 736h/736H 189v/195V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 736h/736H 190v/195V Pos: standing >
You quickly scan the area.
A myrabolan commoner who is not far off to your east.
A small doe who is rather far off to your east.
A small doe who is rather far off to your east.
An archer who is rather far off to your east.
An archer who is rather far off to your east.
< 736h/736H 191v/195V Pos: standing >
A Well Worn Path
Obvious exits: -N -E -S -W
< 736h/736H 192v/195V Pos: standing >
You quickly scan the area.
A veteran pikeman who is close by to your north.
An elite guard who is close by to your north.
A whitetiger who is not far off to your north.
A myrabolan hunter guard who is not far off to your north.
A myrabolan commoner who is a brief walk away to your north.
A myrabolan commoner who is a brief walk away to your north.
A pigeon who is rather far off to your north.
A pigeon who is in the distance to your north.
A myrabolan commoner who is in the distance to your north.
A myrabolan commoner who is close by to your east.
A small doe who is a brief walk away to your east.
A small doe who is a brief walk away to your east.
An archer who is a brief walk away to your east.
An archer who is a brief walk away to your east.
< 736h/736H 193v/195V Pos: standing >
The Gates of Myrabolus
Obvious exits: -N -S
A veteran pikeman stands on watch at the gates here.
An elite Myrabolan warrior stands here on high alert.
< 736h/736H 193v/195V Pos: standing >
Myrabolus Highway - Gate Road Intersection
Obvious exits: -N -E -S -W
A whitetiger obeys her master with obedience.
A standard Myrabolan hunter guard keeps peace in the city.(Gold Aura)
< 736h/736H 191v/195V Pos: standing >
Myrabolus Highway
Obvious exits: -N -S
A common resident of the city wanders the streets.
A common resident of the city wanders the streets.
< 736h/736H 190v/195V Pos: standing >
You quickly scan the area.
A pigeon who is close by to your north.
A pigeon who is not far off to your north.
A myrabolan commoner who is not far off to your north.
A celestial white dragon who is a brief walk away to your north.
A young warlock who is rather far off to your north.
A black panther who is in the distance to your north.
A myrabolan hunter guard who is in the distance to your north.
A whitetiger who is close by to your south.
A myrabolan hunter guard who is close by to your south.
A veteran pikeman who is not far off to your south.
An elite guard who is not far off to your south.
< 736h/736H 191v/195V Pos: standing >
Myrabolus Highway - Market Road Intersection
Obvious exits: -N -E -S -W
A pigeon, trained by animal empathists, flutters about.(Gold Aura)
< 736h/736H 194v/195V Pos: standing >
Market Road West
Obvious exits: -N -E -W
< 736h/736H 193v/195V Pos: standing >
You quickly scan the area.
A visiting grey elf who is close by to your north.
A duergar bartender who is close by to your north.
An off-duty militia guard who is close by to your north.
An off-duty militia guard who is close by to your north.
An off-duty militia guard who is close by to your north.
A pigeon who is close by to your east.
A halfling trickster who is not far off to your east.
A half-orc commoner who is not far off to your east.
A high elf citizen who is a brief walk away to your east.
A kitty who is rather far off to your east.
A myrabolan commoner who is in the distance to your east.
A half-orc commoner who is close by to your west.
A pretty woman who is close by to your west.
A half-orc commoner who is a brief walk away to your west.
A visiting grey elf who is a brief walk away to your west.
A pretty woman who is rather far off to your west.
A whitetiger who is rather far off to your west.
A myrabolan hunter guard who is rather far off to your west.
< 736h/736H 193v/195V Pos: standing >
Hunter's Tavern
Obvious exits: -S -U
A Grey Elf from Charing, wanders the city.
(Q)Dispensing drinks causally, this Duergar has made his home here.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
< 736h/736H 194v/195V Pos: standing >
You quickly scan the area.
You see nothing.
< 736h/736H 194v/195V Pos: standing >
Rising Sun Inn
Obvious exits: -W -D
< 736h/736H 193v/195V Pos: standing >
You quickly scan the area.
A pretty woman who is not far off to your west.
A visiting grey elf who is close by below you.
A duergar bartender who is close by below you.
An off-duty militia guard who is close by below you.
An off-duty militia guard who is close by below you.
An off-duty militia guard who is close by below you.
< 736h/736H 193v/195V Pos: standing >
Hunter's Tavern
Obvious exits: -S -U
A Grey Elf from Charing, wanders the city.
(Q)Dispensing drinks causally, this Duergar has made his home here.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
< 736h/736H 194v/195V Pos: standing >
Market Road West
Obvious exits: -N -E -W
< 736h/736H 193v/195V Pos: standing >
Myrabolus Highway - Market Road Intersection
Obvious exits: -N -E -S -W
A pigeon, trained by animal empathists, flutters about.(Gold Aura)
< 736h/736H 192v/195V Pos: standing >
You quickly scan the area.
A pigeon who is close by to your north.
A myrabolan commoner who is close by to your north.
A celestial white dragon who is not far off to your north.
A young warlock who is a brief walk away to your north.
A black panther who is rather far off to your north.
A myrabolan hunter guard who is rather far off to your north.
A black panther who is in the distance to your north.
A myrabolan hunter guard who is in the distance to your north.
A halfling trickster who is close by to your east.
A half-orc commoner who is close by to your east.
A high elf citizen who is not far off to your east.
A kitty who is a brief walk away to your east.
A high elf citizen who is rather far off to your east.
A myrabolan commoner who is rather far off to your east.
A myrabolan hunter guard who is in the distance to your east.
A whitetiger who is in the distance to your east.
A myrabolan commoner who is close by to your south.
A myrabolan commoner who is close by to your south.
A veteran pikeman who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A half-orc commoner who is not far off to your west.
A pretty woman who is not far off to your west.
A half-orc commoner who is rather far off to your west.
A visiting grey elf who is rather far off to your west.
A pretty woman who is in the distance to your west.
A whitetiger who is in the distance to your west.
A myrabolan hunter guard who is in the distance to your west.
< 736h/736H 193v/195V Pos: standing >
A myrabolan commoner enters from the north.
< 736h/736H 195v/195V Pos: standing >
Myrabolus Highway
Obvious exits: -N -S
A common resident of the city wanders the streets.
A common resident of the city wanders the streets.
< 736h/736H 194v/195V Pos: standing >
Myrabolus Highway - Gate Road Intersection
Obvious exits: -N -E -S -W
< 736h/736H 193v/195V Pos: standing >
The Gates of Myrabolus
Obvious exits: -N -S
A veteran pikeman stands on watch at the gates here.
An elite Myrabolan warrior stands here on high alert.
< 736h/736H 192v/195V Pos: standing >
A Well Worn Path
Obvious exits: -N -E -S -W
< 736h/736H 191v/195V Pos: standing >
M
MMM
MMMMMS^ MMMMM
MMMM^..@.MMM^^^
MM..MM.^^MMMM^.
..^..M.^MMM^.M.
^...^**MMM^^.
^..*^*MM^^*
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W
< 736h/736H 190v/195V Pos: standing >
You quickly scan the area.
A veteran pikeman who is not far off to your north.
An elite guard who is not far off to your north.
A myrabolan commoner who is rather far off to your north.
A myrabolan commoner who is rather far off to your north.
A myrabolan commoner who is in the distance to your north.
A pigeon who is in the distance to your north.
< 736h/736H 191v/195V Pos: standing >
MM
MMMMMS^ MMMM
MMMMM^.@..MMM^^
MMM..MM.^^MMMM^
...^..M.^MMM^.M
.^...^**MMM^^
.^..*^*MM^^
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W
< 736h/736H 192v/195V Pos: standing >
M
MMMMMS^ MMMM
MMMMM^....MMM^^
MMM..MM@^^MMMM^
...^..M.^MMM^.M
..^...^**MMM^^.
..^..*^*MM^^*
.^.****M^*^
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W
< 736h/736H 191v/195V Pos: standing >
MMMMMS^ MMM
MMMMMM^....MMM^
MMMM..M@.^^MMMM
^...^..M.^MMM^.
...^...^**MMM^^
...^..*^*MM^^
..^.****M^*
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W
A battered, worn sign stands here crookedly.
A hippogryph flies here, beating its wings majestically.
< 736h/736H 190v/195V Pos: standing >
MMMMMS^ MM
MMMMMM^....MMM
MMMMM..@M.^^MMM
^^...^..M.^MMM^
^...^...^**MMM^
....^..*^*MM^
^..^.****M^
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W
A handsome half elven cavalier charges through the countryside.(Gold Aura)
< 736h/736H 190v/195V Pos: standing >
MMMMMS^ M
MMMMMM^....MMM
MMMMM..MM.^^MMM
^^...^.@M.^MMM^
^...^...^**MMM^
^....^..*^*MM^^
.^..^.****M^*
^^^^^^^*MM^
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W
< 736h/736H 189v/195V Pos: standing >
MMMMMS^
MMMMMM^....MM
MMMMM..MM.^^MMM
^^...^..M.^MMM^
^...^..@^**MMM^
^....^..*^*MM^^
..^..^.****M^*^
^^^^^^^^*MM^*
MMMMMMMMMMM
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W
< 736h/736H 188v/195V Pos: standing >
MMMMM^....M
MMMM..MM.^^MM
^^...^..M.^MMM^
^...^...^**MMM^
^....^.@*^*MM^^
..^..^.****M^*^
^^^^^^^^^*MM^**
MMMMMMMMMMMM.
MMMMMMMMMMM
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W
< 736h/736H 187v/195V Pos: standing >
..^**
..@^*
.****
A Dark Jungle
Obvious exits: -N -E -S -W
< 736h/736H 186v/195V Pos: standing >
A Path Through a Jungle
Obvious exits: -E -W
A small piece of gold has been left here.
< 736h/736H 185v/195V Pos: standing >
Deeper Into the Jungle
Obvious exits: -E -W
A su-monster stands here.
There is a slight disturbance in the spirit realm here.
< 736h/736H 184v/195V Pos: standing >
A Tribal Path
Obvious exits: -E -W
< 736h/736H 183v/195V Pos: standing >
You quickly scan the area.
A su-monster who is close by to your east.
A su-monster who is not far off to your east.
A su-monster who is close by to your west.
< 736h/736H 185v/195V Pos: standing >
A Tribal Path
Obvious exits: -E -W
A su-monster stands here.
< 736h/736H 186v/195V Pos: standing >
A Split in a Tribal Path
Obvious exits: -N -S -W
A su-monster stands here.
< 736h/736H 185v/195V Pos: standing >
You quickly scan the area.
A Halfling who is close by to your north.
A su-monster who is close by to your north.
A rabbit who is not far off to your north.
A su-monster who is close by to your south.
A su-monster who is close by to your south.
A su-monster who is close by to your west.
A su-monster who is a brief walk away to your west.
< 736h/736H 186v/195V Pos: standing >
The Path of the Su
Obvious exits: -N -E -S -W -U
The corpse of a su-monster is lying here.
A Halfling (small) stands, floating here, fighting a su-monster.
A su-monster stands here, fighting a Halfling.
< 736h/736H 188v/195V Pos: standing >
You quickly scan the area.
A rabbit who is close by to your north.
A su-monster who is close by to your south.
A su-monster who is not far off to your south.
A su-monster who is not far off to your south.
< 736h/736H 190v/195V Pos: standing >
A Split in a Tribal Path
Obvious exits: -N -S -W
A su-monster stands here.
< 736h/736H 190v/195V Pos: standing >
The Path of the Su
Obvious exits: -N -E -S -W -U
The corpse of a su-monster is lying here.
A Halfling (small) stands, floating here, fighting a su-monster.
A su-monster stands here, fighting a Halfling.
< 736h/736H 193v/195V Pos: standing >
A Halfling parries a su-monster's lunge at him.
A Halfling dodges a su-monster's attack.
You start chanting...
You snap into visibility.
< 736h/736H 193v/195V Pos: standing >
You complete your spell...
You point at a Halfling.
[Damage: 167 ] Your iceball shatters upon impacting a Halfling, rending flesh and sending blood flying.
< 736h/736H 193v/195V Pos: standing >
A su-monster dodges a Halfling's attack.
A su-monster dodges a Halfling's attack.
< 736h/736H 193v/195V Pos: standing >
You start chanting...
You snap into visibility.
< 736h/736H 195v/195V Pos: standing >
You snap into visibility.
You complete your spell...
You point at a Halfling.
[Damage: 189 ] Your iceball shatters any hopes a Halfling had of living a long and happy life.
A Halfling's boots of a MaDMaN freezes and shatters into million pieces from the intense cold!
A Halfling's illithid skull on a chain freezes and shatters into million pieces from the intense cold!
A Halfling is dead! R.I.P.
You receive your share of experience.