<worn as a badge> the emblem of a MaDMaN enchanted by Deathli (magic)
<worn on head> a crown of burning flames of sight [modified] made by Tolm (invis) [84%]
<worn on eyes> a foggy visor of damage [82%]
<worn in ear> the earring of the Dragon Lords of strength
<worn in ear> a diorite cross wrapped in skin enchanted by Nibl (magic)
<worn on face> a silk veil of the enchantress (magic)
<worn around neck> a cloak of demonic subterfuge (magic)
<worn around neck> a gory string of cyclops eyes of constitution enchanted by Nibl (magic)
<worn on body> the chameleon suit of transformation enchanted by Deathli [88%]
<worn about body> the severed wings of a turkey named 'Dinner' (humming)
<worn on back> a large leather backpack
<worn as quiver> a golden scabbard encrusted with emeralds and rubies of damage (magic) (glowing) [75%]
<worn about waist> a woven dragon scale belt of constitution
<worn on belt buckle>A swirling mass of black smoke and hot ash of constitution (magic) (humming)
<attached to belt> a glowing azure potion (magic) (glowing)
<attached to belt> a glowing azure potion (magic) (glowing)
<worn on arms> some vambraces depicting a stylized hurricane [77%]
<worn around wrist> the bracer of Uz's alliance of precision
<worn around wrist> the power infused bracelet of dark-mithril
<worn on hands> a pair of pale, misty gloves[383h 57m 15s]
<worn on finger> an enchanted ring of balor bone enchanted by Nibl
<worn on finger> an enchanted ring of balor bone enchanted by Nibl
<primary weapon> a gladius called 'Backstabber' (magic) (glowing)[323h 2m 44s]
<secondary weapon> Tiamat's poison tail stinger (magic)[392h 1m 24s]
<worn on legs> the leggings of a MaDMaN of constitution (magic)
<worn on feet> boots of thundering might enchanted by Nibl (magic) (humming)
Being a master cutpurse, you easily slip into the shadows.
< 625h/625H 136v/138V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W
A young man in leather armor seems to be patrolling the walls.
A young man in leather armor seems to be patrolling the walls.
A human merchant from another town stands here, perusing Tharnadia.
< 625h/625H 137v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 625h/625H 137v/138V Pos: standing >
You quickly scan the area.
A stray cat who is close by to your north.
A militia guard who is close by to your west.
A shady mercenary who is not far off to your west.
A stray dog who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
< 625h/625H 137v/138V Pos: standing >
You slide a foggy visor of damage over your eyes.
< 625h/625H 137v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 625h/625H 137v/138V Pos: standing >
A Bend in the Wall Road
Obvious exits: -E -S
A stray tomcat is darting after rodents, here.
< 625h/625H 137v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 625h/625H 137v/138V Pos: standing >
A militia guard enters from the south.
< 625h/625H 137v/138V Pos: standing >
The Southern Wall Road
Obvious exits: -E -S# -W
A graceful black leopard prowls the jungle.(Red Aura)
A tharnadian thief-hunter watches over the town streets intently.(holy)(Gold Aura)
A young cleric is standing here, smiling at you warmly.(holy)(Gold Aura)
< 625h/625H 136v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 625h/625H 136v/138V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your west.
A stray cat who is close by to your west.
< 625h/625H 138v/138V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W
< 625h/625H 137v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 625h/625H 137v/138V Pos: standing >
Road beneath the Gate Tower
Obvious exits: -N -S -U
< 625h/625H 136v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 625h/625H 136v/138V Pos: standing >
You quickly scan the area.
A mountain goat who is close by to your north.
A Gnome who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
The shady youth who is a brief walk away to your north.
A commoner who is a brief walk away to your north.
A tharnadian thief-hunter who is a brief walk away to your north.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
< 625h/625H 138v/138V Pos: standing >
You quickly scan the area.
A mountain goat who is close by to your north.
A Gnome who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
The shady youth who is a brief walk away to your north.
A commoner who is a brief walk away to your north.
A tharnadian thief-hunter who is a brief walk away to your north.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
< 625h/625H 138v/138V Pos: standing >
The eastern wall road leads north.
You extend your sights northward.
The sunlight! It's too bright to see!
< 625h/625H 138v/138V Pos: standing >
< 625h/625H 138v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 625h/625H 138v/138V Pos: standing >
You quickly scan the area.
A mountain goat who is close by to your north.
A Gnome who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
The shady youth who is a brief walk away to your north.
A tharnadian thief-hunter who is a brief walk away to your north.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
< 625h/625H 138v/138V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W
< 625h/625H 137v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 625h/625H 137v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 625h/625H 137v/138V Pos: standing >
The Southern Wall Road
Obvious exits: -E -S# -W
A graceful black leopard prowls the jungle.(Red Aura)
A tharnadian thief-hunter watches over the town streets intently.(holy)(Gold Aura)
A young cleric is standing here, smiling at you warmly.(holy)(Gold Aura)
< 625h/625H 136v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 625h/625H 136v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 625h/625H 138v/138V Pos: standing >
A young cleric leaves east.
< 625h/625H 138v/138V Pos: standing >
< 625h/625H 138v/138V Pos: standing >
A militia guard enters from the west.
< 625h/625H 138v/138V Pos: standing >
< 625h/625H 138v/138V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W
A young cleric is standing here, smiling at you warmly.(holy)(Gold Aura)
< 625h/625H 137v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 625h/625H 137v/138V Pos: standing >
You quickly scan the area.
A mountain goat who is not far off to your north.
A Gnome who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
The shady youth who is rather far off to your north.
A tharnadian thief-hunter who is rather far off to your north.
A militia guard who is close by to your west.
A black leopard who is close by to your west.
A tharnadian thief-hunter who is close by to your west.
A stray cat who is not far off to your west.
< 625h/625H 137v/138V Pos: standing >
You suddenly feel the urge for TURKEY! and take a nice bite out of your the severed wings of a turkey named 'Dinner'!
You invigorate someone with renewed energy.
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 625h/625H 138v/138V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger you are carrying.
< 625h/625H 138v/138V Pos: standing >
< 625h/625H 138v/138V Pos: standing >
You quickly scan the area.
A mountain goat who is not far off to your north.
A Gnome who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
The shady youth who is a brief walk away to your north.
A tharnadian thief-hunter who is rather far off to your north.
A militia guard who is close by to your west.
A black leopard who is close by to your west.
A tharnadian thief-hunter who is close by to your west.
A stray cat who is not far off to your west.
< 625h/625H 138v/138V Pos: standing >
You quickly scan the area.
A mountain goat who is not far off to your north.
A Gnome who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
The shady youth who is a brief walk away to your north.
A tharnadian thief-hunter who is rather far off to your north.
A militia guard who is close by to your west.
A black leopard who is close by to your west.
A tharnadian thief-hunter who is close by to your west.
A stray cat who is not far off to your west.
< 625h/625H 138v/138V Pos: standing >
A black leopard sneaks in from the west.
< 625h/625H 138v/138V Pos: standing >
You quickly scan the area.
A mountain goat who is not far off to your north.
A Gnome who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
The shady youth who is a brief walk away to your north.
A tharnadian thief-hunter who is rather far off to your north.
A militia guard who is close by to your west.
A tharnadian thief-hunter who is close by to your west.
A stray cat who is not far off to your west.
< 625h/625H 138v/138V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W
A graceful black leopard prowls the jungle.(Red Aura)
A young cleric is standing here, smiling at you warmly.(holy)(Gold Aura)
< 625h/625H 138v/138V Pos: standing >
His sleek black hide is perfect for hiding in the deep shadows of the jungle
and his strong body and sharp claws make him a formidable foe. His pale
blue eyes make him look less dangerous than he truely is, but few in the
jungle would dare to come near him, if they seem him that is.
A black leopard appears to be Animal and is in excellent condition.
It's small in size.
You attempt to peek at the inventory:
You can't see anything.
< 625h/625H 138v/138V Pos: standing >
You quickly scan the area.
A mountain goat who is not far off to your north.
A Gnome who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
The shady youth who is a brief walk away to your north.
A tharnadian thief-hunter who is rather far off to your north.
A militia guard who is close by to your west.
A tharnadian thief-hunter who is close by to your west.
A stray cat who is not far off to your west.
< 625h/625H 138v/138V Pos: standing >
A young cleric leaves north.
< 625h/625H 138v/138V Pos: standing >
You are carrying: (2/13)
the eyes of the High Forest (glowing)
a portable hole
< 625h/625H 138v/138V Pos: standing >
a wicked black dagger named 'Sanguine Blessing' (magic)
a pile of coins
a vial of the mindripper
a glowing magical stone (magic)
a psychomia plant
[4] a large medicated bandage
a large gold fragment
a metal flask marked "reduce" (glowing)
a vial of purple liquid (glowing)
[48] the dazzling blue potion of lesser battle readiness
a potion of swashbuckling (magic) (glowing)
[2] a tiny elixir of potent drugs
a bent steel scrap
a bent gold scrap
a bent silver scrap
a bent bronze scrap
a bent mithril scrap
elixir of demonic power (magic)
a vampirism potion (magic)
[216] a slab of beef
[221] a green potion with black chunks
[27] a disguise kit
a dusty glass ampoule
[3] a set of lockpicks
a wand of choking waves (magic) (humming)
some star dust (magic)
a bent iron scrap
a tightly wrapped vellum scroll named 'Fix' (magic) (glowing) (illuminating)
a small chunk of stone
< 625h/625H 138v/138V Pos: standing >
The Southern Wall Road
Obvious exits: -E -S# -W
A young man in leather armor seems to be patrolling the walls.
A tharnadian thief-hunter watches over the town streets intently.(holy)(Gold Aura)
< 625h/625H 137v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 625h/625H 137v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 625h/625H 137v/138V Pos: standing >
A stray cat enters from the west.
< 625h/625H 137v/138V Pos: standing >
You quickly scan the area.
A black leopard who is close by to your east.
< 625h/625H 137v/138V Pos: standing >
A stray cat leaves west.
< 625h/625H 137v/138V Pos: standing >
A Bend in the Wall Road
Obvious exits: -E -S
A stray tomcat is darting after rodents, here.
< 625h/625H 136v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 625h/625H 136v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 625h/625H 138v/138V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
A tharnadian thief-hunter who is close by to your east.
A black leopard who is not far off to your east.
A militia guard who is close by to your south.
A militia guard who is close by to your south.
< 625h/625H 138v/138V Pos: standing >
You get a metal flask marked "reduce" from a portable hole.
< 625h/625H 138v/138V Pos: standing >
Your body cannot yet handle another jolt of magical influence!
< 625h/625H 138v/138V Pos: standing >
< 625h/625H 138v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 625h/625H 138v/138V Pos: standing >
< 625h/625H 138v/138V Pos: standing >
< 625h/625H 138v/138V Pos: standing >
Score information for Nibl
Level: 56 Race: Goblin Class: Rogue / Thief Sex: Male
Hit points: 625(625) Moves: 138(138)
Coins carried: 0 platinum 3 gold 1 silver 1 copper
Coins in bank: 539 platinum 0 gold 0 silver 0 copper
Playing time: 9 days / 0 hours/ 30 minutes
Received data: 0.0327 MB this session.
Send data: 0.0008 MB this session.
Compression ratio: 83%
Title: Disciple of Lloth
Status: Standing.
Epic points: 2336 Skill points: 184
Epic Bonus: Epic Points Bonus (12.91%)
Frags: +15.65 Deaths: 110
Disguised as: a rakshasa guard (Excellent)
Detecting: Illusions Invisible Evil Good Magic Life Holiness
Protected from: Fire Cold Lightning Gas Acid All but High Circle Spells
Protected by: Greater Spirit Ward Slow Poison
Enchantments: Ultravision Farsee Fly Armor Aware Haste Invisibility Levitation Listen Sneaking
Stat Pool timeout: 8:42:26
Bartender Quests Remaining: 6
Combat Pulse: 7 Spell Pulse: 0.64
Leaderboard Points: 2820
Active Spells:
--------------
stone skin (2 minutes)
Auctions Disabled (3 minutes)
dexterity (24 minutes)
strength (24 minutes)
bless (22 minutes)
armor (17 minutes)
elephantstrength (37 minutes)
lionrage (17 minutes)
< 625h/625H 138v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 625h/625H 138v/138V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves you are carrying.
< 625h/625H 138v/138V Pos: standing >
A militia guard enters from the south.
< 625h/625H 138v/138V Pos: standing >
< 625h/625H 138v/138V Pos: standing >
A stray cat leaves south.
< 625h/625H 138v/138V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger you are carrying.
< 625h/625H 138v/138V Pos: standing >
A Bend in the Wall Road
Obvious exits: -E -S
A young man in leather armor seems to be patrolling the walls.
< 625h/625H 138v/138V Pos: standing >
< 625h/625H 138v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 625h/625H 138v/138V Pos: standing >
The Southern Wall Road
Obvious exits: -E -S# -W
A tharnadian thief-hunter watches over the town streets intently.(holy)(Gold Aura)
A graceful black leopard prowls the jungle.(Red Aura)
A young man in leather armor seems to be patrolling the walls.
< 625h/625H 137v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 625h/625H 137v/138V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your west.
< 625h/625H 137v/138V Pos: standing >
A tharnadian thief-hunter leaves west.
A Bend in the Wall Road
Obvious exits: -N -W
< 625h/625H 136v/138V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 625h/625H 136v/138V Pos: standing >
You quickly scan the area.
A young cleric who is close by to your north.
A mountain goat who is not far off to your north.
A Gnome who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
The shady youth who is rather far off to your north.
A tharnadian thief-hunter who is rather far off to your north.
A black leopard who is close by to your west.
A militia guard who is close by to your west.
A tharnadian thief-hunter who is not far off to your west.
A militia guard who is not far off to your west.
< 625h/625H 138v/138V Pos: standing >
You quickly scan the area.
A young cleric who is close by to your north.
A mountain goat who is not far off to your north.
A Gnome who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
The shady youth who is rather far off to your north.
A tharnadian thief-hunter who is rather far off to your north.
A black leopard who is close by to your west.
A militia guard who is close by to your west.
A tharnadian thief-hunter who is not far off to your west.
A militia guard who is not far off to your west.
< 625h/625H 138v/138V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger you are carrying.
< 625h/625H 138v/138V Pos: standing >
< 625h/625H 138v/138V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger you are carrying.
< 625h/625H 138v/138V Pos: standing >
You quickly scan the area.
A young cleric who is close by to your north.
A mountain goat who is not far off to your north.
A Gnome who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
A tharnadian thief-hunter who is rather far off to your north.
A militia guard who is close by to your west.
A stray cat who is not far off to your west.
A tharnadian thief-hunter who is not far off to your west.
A militia guard who is not far off to your west.
< 625h/625H 138v/138V Pos: standing >
You quickly scan the area.
A young cleric who is close by to your north.
A mountain goat who is not far off to your north.
A Gnome who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
A tharnadian thief-hunter who is rather far off to your north.
The shady youth who is rather far off to your north.
A militia guard who is close by to your west.
A stray cat who is not far off to your west.
A tharnadian thief-hunter who is not far off to your west.
A militia guard who is not far off to your west.
< 625h/625H 138v/138V Pos: standing >
A black leopard sneaks west.
< 625h/625H 138v/138V Pos: standing >
< 625h/625H 138v/138V Pos: standing >
The sun hangs low on the southern sky.
< 625h/625H 138v/138V Pos: standing >
< 625h/625H 138v/138V Pos: standing >
You quickly scan the area.
A young cleric who is close by to your north.
A mountain goat who is not far off to your north.
A Gnome who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
A street sweeper who is rather far off to your north.
A tharnadian thief-hunter who is rather far off to your north.
A black leopard who is close by to your west.
A militia guard who is close by to your west.
A stray cat who is not far off to your west.
A tharnadian thief-hunter who is not far off to your west.
< 625h/625H 138v/138V Pos: standing >
You quickly scan the area.
A young cleric who is close by to your north.
A mountain goat who is not far off to your north.
A Gnome who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
A street sweeper who is rather far off to your north.
A tharnadian thief-hunter who is rather far off to your north.
The shady youth who is rather far off to your north.
A black leopard who is close by to your west.
A militia guard who is close by to your west.
A stray cat who is not far off to your west.
A tharnadian thief-hunter who is not far off to your west.
< 625h/625H 138v/138V Pos: standing >
< 625h/625H 138v/138V Pos: standing >
You quickly scan the area.
A young cleric who is close by to your north.
A mountain goat who is not far off to your north.
A Gnome who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
A street sweeper who is rather far off to your north.
A tharnadian thief-hunter who is rather far off to your north.
The shady youth who is rather far off to your north.
A black leopard who is close by to your west.
A militia guard who is close by to your west.
A stray cat who is not far off to your west.
A tharnadian thief-hunter who is not far off to your west.
< 625h/625H 138v/138V Pos: standing >
You quickly scan the area.
A young cleric who is close by to your north.
A mountain goat who is not far off to your north.
A Gnome who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
A street sweeper who is rather far off to your north.
A tharnadian thief-hunter who is rather far off to your north.
The shady youth who is rather far off to your north.
A black leopard who is close by to your west.
A militia guard who is close by to your west.
A stray cat who is not far off to your west.
A tharnadian thief-hunter who is not far off to your west.
< 625h/625H 138v/138V Pos: standing >
< 625h/625H 138v/138V Pos: standing >
Road beneath the Gate Tower
Obvious exits: -N -S -U
< 625h/625H 137v/138V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E# -S -W
A young cleric is standing here, smiling at you warmly.(holy)(Gold Aura)
A mountain goat stands here. (minion)
A Gnome (tiny) Legionary of The Empire stands, floating here.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 625h/625H 136v/138V Pos: standing >
Autosaving...
You think you noticed an opening in your victim defenses...
< 625h/625H 136v/138V Pos: standing >
You snap into visibility.
You stealthily position yourself behind a Gnome, circling him.
< 625h/625H 138v/138V Pos: standing >
< T: a rakshasa guard TP: sta TC:excellent E: A Gnome sta EP: excellent >
You anticipate a Gnome's maneuver and masterfully parry the attack.
You snap into visibility.
Your improved dexterity grants you an additional attack!
A Gnome dodges your futile attack.
You slip beneath a Gnome's guard dealing a vicious attack!
[Damage: 12 ] A Gnome screams in pain as your pierce tears into his flesh
[Damage: 9 ] A Gnome screams in pain as your pierce tears into his flesh
A Gnome dodges your futile attack.
[Damage: 13 ] A Gnome screams in pain as your pierce tears into his flesh
[Damage: 13 ] A Gnome screams in pain as your pierce tears into his flesh
< 625h/625H 138v/138V Pos: standing >
< T: a rakshasa guard TP: sta TC:excellent E: A Gnome sta EP: small wounds >
A young cleric starts casting a spell.
< 625h/625H 138v/138V Pos: standing >
< T: a rakshasa guard TP: sta TC:excellent E: A Gnome sta EP: small wounds >
An elite guard stands to the side, evaluating the fray.
< 625h/625H 138v/138V Pos: standing >
< T: a rakshasa guard TP: sta TC:excellent E: A Gnome sta EP: small wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 60 ] A Gnome screams in pain as your pierce tears into his flesh
[Damage: 26 ] A Gnome screams in pain as your pierce tears into his flesh
You score a CRITICAL HIT!!!!!
[Damage: 59 ] A Gnome screams in pain as your pierce tears into his flesh
You score a CRITICAL HIT!!!!!
[Damage: 62 ] A Gnome screams in pain as your pierce tears into his flesh
A Gnome dodges your futile attack.
A Gnome dodges your futile attack.
< 625h/625H 138v/138V Pos: standing >
< T: a rakshasa guard TP: sta TC:excellent E: A Gnome sta EP: nasty wounds >
You snap into visibility.
[Damage: 95 ] You find weakness in a Gnome's defenses and land a sneaky surprise attack!
You lash out from the shadows, hitting a Gnome right in the face, causing them to temporarily black out.
A Gnome seems to be blinded!
< 625h/625H 138v/138V Pos: standing >
< T: a rakshasa guard TP: sta TC:excellent E: A Gnome sta EP: awful >
You play with a Gnome before lunging into an offensive routine!
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 97 ] You successfully stab a Gnome in the heart, killing him instantly.
A Gnome's pair of flayed illithid hide leggings was completely destroyed by the massive blow!
A Gnome's flaming gem mask was completely destroyed by the massive blow!
A Gnome's soldier's granite girth was completely destroyed by the massive blow!
A Gnome is dead! R.I.P.
You receive your share of experience.