<worn as a badge> an emblem of Shanatar royalty
<worn on head> the great helm of mysticism (glowing) [70%]
<worn on eyes> a slimy aboleth eye of wisdom (glowing) (humming) [67%]
<worn in ear> a lightning earring
<worn in ear> an earring of entwined roots [84%]
<worn on face> an obsidian and steel facemask [64%]
<worn around neck> the necklace of wisdom
<worn around neck> a string of dwarven prayer beads (glowing)
<worn on body> the legendary platemail of defense
<worn about body> the cloak of woven time (glowing)
<worn as quiver> an unearthly clay quiver
<worn about waist> a gnomish harm prevention belt (glowing) [89%]
<worn on belt buckle>the black heart of Morklar
<worn on arms> some tempered mithril arm plates
<held as shield> the holy shield of blessed defense (glowing) (humming)
<worn around wrist> a superior dragonscale wristguard [75%]
<worn around wrist> the ancestral bracelet of Sevenoaks enchanted by Deathli [86%]
<worn on hands> the gloves of immolation (glowing)
<worn on finger> a bone band (humming)
<worn on finger> a bone band (humming)
<primary weapon> the sphere of wind (glowing)[190h 43m 33s]
<worn on legs> a pair of chromium dragonscale greaves
<worn on feet> a pair of dusty boots (glowing) [82%]
A moaning zombie who is not far off to your south.
A captured undead behemoth who is not far off to your south.
A skeletal herder who is not far off to your south.
An large undead roper who is a brief walk away to your south.
A captured undead behemoth who is close by to your west.
A skeletal herder who is close by to your west.
A skeletal herder who is close by to your west.
A huge grey cave wyrm who is a brief walk away to your west.
A groaning zombie who is a brief walk away to your west.
< 1025h/1025H 267v/269V Pos: standing >
You quickly scan the area.
A huge grey cave wyrm who is close by to your north.
A pale ghoul who is not far off to your north.
An elite wight guardian who is not far off to your north.
A behemoth rider watcher who is not far off to your north.
A large grey cave wyrm who is a brief walk away to your north.
A pale ghoul who is a brief walk away to your north.
A pale ghoul who is close by to your east.
A pale ghoul who is not far off to your south.
A moaning zombie who is not far off to your south.
A captured undead behemoth who is not far off to your south.
A skeletal herder who is not far off to your south.
An large undead roper who is a brief walk away to your south.
A captured undead behemoth who is close by to your west.
A skeletal herder who is close by to your west.
A skeletal herder who is close by to your west.
A huge grey cave wyrm who is a brief walk away to your west.
A groaning zombie who is a brief walk away to your west.
< 1025h/1025H 267v/269V Pos: standing >
You quickly scan the area.
A huge grey cave wyrm who is close by to your north.
A pale ghoul who is not far off to your north.
An elite wight guardian who is not far off to your north.
A behemoth rider watcher who is not far off to your north.
A large grey cave wyrm who is a brief walk away to your north.
A pale ghoul who is a brief walk away to your north.
A pale ghoul who is close by to your east.
A pale ghoul who is not far off to your south.
A moaning zombie who is not far off to your south.
A captured undead behemoth who is not far off to your south.
A skeletal herder who is not far off to your south.
An large undead roper who is a brief walk away to your south.
A captured undead behemoth who is close by to your west.
A skeletal herder who is close by to your west.
A skeletal herder who is close by to your west.
A huge grey cave wyrm who is a brief walk away to your west.
A groaning zombie who is a brief walk away to your west.
< 1025h/1025H 267v/269V Pos: standing >
You quickly scan the area.
A huge grey cave wyrm who is close by to your north.
A pale ghoul who is not far off to your north.
An elite wight guardian who is not far off to your north.
A behemoth rider watcher who is not far off to your north.
A large grey cave wyrm who is a brief walk away to your north.
A pale ghoul who is a brief walk away to your north.
A pale ghoul who is close by to your east.
A pale ghoul who is not far off to your south.
A moaning zombie who is not far off to your south.
A captured undead behemoth who is not far off to your south.
A skeletal herder who is not far off to your south.
An large undead roper who is a brief walk away to your south.
A captured undead behemoth who is close by to your west.
A skeletal herder who is close by to your west.
A skeletal herder who is close by to your west.
A huge grey cave wyrm who is a brief walk away to your west.
A groaning zombie who is a brief walk away to your west.
Rethax leaves north riding on a winged hellhound.
A half-elf guard sneaks north.
Aceldama sneaks north.
You follow Aceldama.
An Enormous Cavern Known as Shizmaah
This is one of the many sections of cavern floor within the enormous
cavern known to Duris as Shizmaah. The cavern walls look like walls of
huge buildings as they erect for hundreds of feet into the air, covered
with darkness. This is one of the few natural caverns in this plot of
land as the rock formations take shape looking like huge spears and
daggers within Shizmaah. Any noise spoken in but one room of this
enormous cavern will echo for miles in all directions.
Obvious exits: -North -East -South -West
*Aceldama Disciple of Lloth (Minotaur)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Aceldama's head.
*a half-elf guard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf guard's head.
*Rethax Disciple of Lloth (Troll)(large) in mid-air sits atop a winged hellhound.
Gegu (HardCore) Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
A huge grey cave wyrm slowly moves through the cavern.
< 1025h/1025H 265v/269V Pos: standing >
You quickly scan the area.
A pale ghoul who is close by to your north.
An elite wight guardian who is close by to your north.
A behemoth rider watcher who is close by to your north.
A large grey cave wyrm who is not far off to your north.
A pale ghoul who is not far off to your north.
A groaning zombie who is close by to your south.
A pale ghoul who is a brief walk away to your south.
A moaning zombie who is a brief walk away to your south.
A captured undead behemoth who is a brief walk away to your south.
A skeletal herder who is a brief walk away to your south.
An undead roper who is close by to your west.
< 1025h/1025H 265v/269V Pos: standing >
You quickly scan the area.
A pale ghoul who is close by to your north.
An elite wight guardian who is close by to your north.
A behemoth rider watcher who is close by to your north.
A large grey cave wyrm who is not far off to your north.
A pale ghoul who is not far off to your north.
A groaning zombie who is close by to your south.
A pale ghoul who is a brief walk away to your south.
A moaning zombie who is a brief walk away to your south.
A captured undead behemoth who is a brief walk away to your south.
A skeletal herder who is a brief walk away to your south.
An undead roper who is close by to your west.
< 1025h/1025H 269v/269V Pos: standing >
Rethax leaves south riding on a winged hellhound.
You follow Aceldama.
An Enormous Cavern Known as Shizmaah
This is one of the many sections of cavern floor within the enormous
cavern known to Duris as Shizmaah. The cavern walls look like walls of
huge buildings as they erect for hundreds of feet into the air, covered
with darkness. This is one of the few natural caverns in this plot of
land as the rock formations take shape looking like huge spears and
daggers within Shizmaah. Any noise spoken in but one room of this
enormous cavern will echo for miles in all directions.
Obvious exits: -North -East -South -West
*Aceldama Disciple of Lloth (Minotaur)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Aceldama's head.
*a half-elf guard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf guard's head.
*Rethax Disciple of Lloth (Troll)(large) in mid-air sits atop a winged hellhound.
Gegu (HardCore) Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
A moaning and thoughtless zombie stumbles through the cave.
< 1025h/1025H 267v/269V Pos: standing >
You quickly scan the area.
A huge grey cave wyrm who is close by to your north.
A pale ghoul who is not far off to your north.
An elite wight guardian who is not far off to your north.
A behemoth rider watcher who is not far off to your north.
A large grey cave wyrm who is a brief walk away to your north.
A pale ghoul who is a brief walk away to your north.
A pale ghoul who is close by to your east.
A pale ghoul who is not far off to your south.
A moaning zombie who is not far off to your south.
A captured undead behemoth who is not far off to your south.
A skeletal herder who is not far off to your south.
An large undead roper who is a brief walk away to your south.
A captured undead behemoth who is close by to your west.
A skeletal herder who is close by to your west.
A skeletal herder who is close by to your west.
A huge grey cave wyrm who is a brief walk away to your west.
A groaning zombie who is a brief walk away to your west.
Rethax leaves south riding on a winged hellhound.
A half-elf guard sneaks south.
Aceldama sneaks south.
You follow Aceldama.
An Enormous Cavern Known as Shizmaah
This is one of the many sections of cavern floor within the enormous
cavern known to Duris as Shizmaah. The cavern walls look like walls of
huge buildings as they erect for hundreds of feet into the air, covered
with darkness. This is one of the few natural caverns in this plot of
land as the rock formations take shape looking like huge spears and
daggers within Shizmaah. Any noise spoken in but one room of this
enormous cavern will echo for miles in all directions.
Obvious exits: -North -East -South -West
*Aceldama Disciple of Lloth (Minotaur)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Aceldama's head.
*a half-elf guard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf guard's head.
*Rethax Disciple of Lloth (Troll)(large) in mid-air sits atop a winged hellhound.
Gegu (HardCore) Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
< 1025h/1025H 265v/269V Pos: standing >
< 1025h/1025H 268v/269V Pos: standing >
You quickly scan the area.
A groaning zombie who is close by to your north.
A huge grey cave wyrm who is not far off to your north.
A pale ghoul who is a brief walk away to your north.
An elite wight guardian who is a brief walk away to your north.
A behemoth rider watcher who is a brief walk away to your north.
A pale ghoul who is close by to your east.
A pale ghoul who is close by to your south.
A captured undead behemoth who is close by to your south.
A skeletal herder who is close by to your south.
An large undead roper who is not far off to your south.
The shade of a nereid who is not far off to your west.
< 1025h/1025H 269v/269V Pos: standing >
You quickly scan the area.
A groaning zombie who is close by to your north.
A huge grey cave wyrm who is not far off to your north.
A pale ghoul who is a brief walk away to your north.
An elite wight guardian who is a brief walk away to your north.
A behemoth rider watcher who is a brief walk away to your north.
A pale ghoul who is close by to your east.
A pale ghoul who is close by to your south.
A captured undead behemoth who is close by to your south.
A skeletal herder who is close by to your south.
An large undead roper who is not far off to your south.
The shade of a nereid who is not far off to your west.
< 1025h/1025H 269v/269V Pos: standing >
A pale ghoul enters from the south.
You quickly scan the area.
A groaning zombie who is close by to your north.
A huge grey cave wyrm who is not far off to your north.
A pale ghoul who is a brief walk away to your north.
An elite wight guardian who is a brief walk away to your north.
A behemoth rider watcher who is a brief walk away to your north.
A pale ghoul who is close by to your east.
A captured undead behemoth who is close by to your south.
A skeletal herder who is close by to your south.
An large undead roper who is not far off to your south.
The shade of a nereid who is not far off to your west.
Gegu sneaks east.
Rethax leaves east riding on a winged hellhound.
You follow Aceldama.
An Enormous Cavern Known as Shizmaah
This is one of the many sections of cavern floor within the enormous
cavern known to Duris as Shizmaah. The cavern walls look like walls of
huge buildings as they erect for hundreds of feet into the air, covered
with darkness. This is one of the few natural caverns in this plot of
land as the rock formations take shape looking like huge spears and
daggers within Shizmaah. Any noise spoken in but one room of this
enormous cavern will echo for miles in all directions.
Obvious exits: -North -East -South -West
*Aceldama Disciple of Lloth (Minotaur)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Aceldama's head.
*a half-elf guard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf guard's head.
*Rethax Disciple of Lloth (Troll)(large) in mid-air sits atop a winged hellhound.
Gegu (HardCore) Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
A pale undead ghoul wanders through the cavern.
< 1025h/1025H 267v/269V Pos: standing >
You quickly scan the area.
A pale ghoul who is close by to your north.
An undead roper who is a brief walk away to your north.
A moaning zombie who is close by to your south.
A moaning zombie who is close by to your south.
A pale ghoul who is close by to your west.
The shade of a nereid who is a brief walk away to your west.
Rethax leaves west riding on a winged hellhound.
You follow Aceldama.
An Enormous Cavern Known as Shizmaah
This is one of the many sections of cavern floor within the enormous
cavern known to Duris as Shizmaah. The cavern walls look like walls of
huge buildings as they erect for hundreds of feet into the air, covered
with darkness. This is one of the few natural caverns in this plot of
land as the rock formations take shape looking like huge spears and
daggers within Shizmaah. Any noise spoken in but one room of this
enormous cavern will echo for miles in all directions.
Obvious exits: -North -East -South -West
*Aceldama Disciple of Lloth (Minotaur)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Aceldama's head.
*a half-elf guard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf guard's head.
*Rethax Disciple of Lloth (Troll)(large) in mid-air sits atop a winged hellhound.
Gegu (HardCore) Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
A pale undead ghoul wanders through the cavern.
< 1025h/1025H 265v/269V Pos: standing >
Rethax leaves south riding on a winged hellhound.
You follow Aceldama.
An Enormous Cavern Known as Shizmaah
This is one of the many sections of cavern floor within the enormous
cavern known to Duris as Shizmaah. The cavern walls look like walls of
huge buildings as they erect for hundreds of feet into the air, covered
with darkness. This is one of the few natural caverns in this plot of
land as the rock formations take shape looking like huge spears and
daggers within Shizmaah. Any noise spoken in but one room of this
enormous cavern will echo for miles in all directions.
Obvious exits: -North -East -South -West
*Aceldama Disciple of Lloth (Minotaur)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Aceldama's head.
*a half-elf guard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf guard's head.
*Rethax Disciple of Lloth (Troll)(large) in mid-air sits atop a winged hellhound.
Gegu (HardCore) Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
A recently captured undead behemoth gets pulled along.
A skeleton pulls the chains of an undead behemoth's harness, leading him through the cavern.
< 1025h/1025H 263v/269V Pos: standing >
Rethax leaves south riding on a winged hellhound.
You follow Aceldama.
An Enormous Cavern Known as Shizmaah
This is one of the many sections of cavern floor within the enormous
cavern known to Duris as Shizmaah. The cavern walls look like walls of
huge buildings as they erect for hundreds of feet into the air, covered
with darkness. This is one of the few natural caverns in this plot of
land as the rock formations take shape looking like huge spears and
daggers within Shizmaah. Any noise spoken in but one room of this
enormous cavern will echo for miles in all directions.
Obvious exits: -North -South -West
*Aceldama Disciple of Lloth (Minotaur)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Aceldama's head.
*a half-elf guard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf guard's head.
*Rethax Disciple of Lloth (Troll)(large) in mid-air sits atop a winged hellhound.
Gegu (HardCore) Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
A recently slain roper has taken on a new undead life.
< 1025h/1025H 264v/269V Pos: standing >
A faint hum can be heard from the legendary platemail of defense you are carrying.
You quickly scan the area.
A captured undead behemoth who is close by to your north.
A skeletal herder who is close by to your north.
A pale ghoul who is not far off to your north.
Gegu sneaks south.
Rethax leaves south riding on a winged hellhound.
Aceldama sneaks south.
You follow Aceldama.
A Massive, Extended Tunnel
This massive tunnel opens up and curves here sharps, leading
towards the massive cavern known as Shizmaah. This cave and tunnel
network is dark and quite rank, filled with the horrid scent
of rotting flesh. Dark groans and unholy screams can be heard
into the distance of Shizmaah.
Obvious exits: -North -South
*Aceldama Disciple of Lloth (Minotaur)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Aceldama's head.
*a half-elf guard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf guard's head.
*Rethax Disciple of Lloth (Troll)(large) in mid-air sits atop a winged hellhound.
Gegu (HardCore) Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
< 1025h/1025H 265v/269V Pos: standing >
You quickly scan the area.
An large undead roper who is close by to your north.
A captured undead behemoth who is not far off to your north.
A skeletal herder who is not far off to your north.
A pale ghoul who is a brief walk away to your north.
< 1025h/1025H 269v/269V Pos: standing >
You quickly scan the area.
An large undead roper who is close by to your north.
A captured undead behemoth who is not far off to your north.
A skeletal herder who is not far off to your north.
A pale ghoul who is a brief walk away to your north.
< 1025h/1025H 269v/269V Pos: standing >
You quickly scan the area.
An large undead roper who is close by to your north.
A captured undead behemoth who is not far off to your north.
A skeletal herder who is not far off to your north.
A pale ghoul who is a brief walk away to your north.
Rethax leaves south riding on a winged hellhound.
You follow Aceldama.
A Sharp Turn in the Tunnel
This massive tunnel opens up and curves here sharps, leading
towards the massive cavern known as Shizmaah. This cave and tunnel
network is dark and quite rank, filled with the horrid scent
of rotting flesh. Dark groans and unholy screams can be heard
into the distance of Shizmaah.
Obvious exits: -North -West
*Aceldama Disciple of Lloth (Minotaur)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Aceldama's head.
*a half-elf guard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf guard's head.
*Rethax Disciple of Lloth (Troll)(large) in mid-air sits atop a winged hellhound.
Gegu (HardCore) Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
< 1025h/1025H 267v/269V Pos: standing >
< 1025h/1025H 267v/269V Pos: standing >
You quickly scan the area.
An large undead roper who is not far off to your north.
A captured undead behemoth who is a brief walk away to your north.
A skeletal herder who is a brief walk away to your north.
< 1025h/1025H 267v/269V Pos: standing >
You quickly scan the area.
An large undead roper who is not far off to your north.
A captured undead behemoth who is a brief walk away to your north.
A skeletal herder who is a brief walk away to your north.
< 1025h/1025H 267v/269V Pos: standing >
Gegu sneaks north.
Rethax leaves north riding on a winged hellhound.
You follow Aceldama.
A Massive, Extended Tunnel
This massive tunnel opens up and curves here sharps, leading
towards the massive cavern known as Shizmaah. This cave and tunnel
network is dark and quite rank, filled with the horrid scent
of rotting flesh. Dark groans and unholy screams can be heard
into the distance of Shizmaah.
Obvious exits: -North -South
*Aceldama Disciple of Lloth (Minotaur)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Aceldama's head.
*a half-elf guard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf guard's head.
*Rethax Disciple of Lloth (Troll)(large) in mid-air sits atop a winged hellhound.
Gegu (HardCore) Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
< 1025h/1025H 265v/269V Pos: standing >
You quickly scan the area.
An large undead roper who is close by to your north.
A captured undead behemoth who is not far off to your north.
A skeletal herder who is not far off to your north.
A pale ghoul who is a brief walk away to your north.
Gegu sneaks north.
Rethax leaves north riding on a winged hellhound.
A half-elf guard sneaks north.
You follow Aceldama.
An Enormous Cavern Known as Shizmaah
This is one of the many sections of cavern floor within the enormous
cavern known to Duris as Shizmaah. The cavern walls look like walls of
huge buildings as they erect for hundreds of feet into the air, covered
with darkness. This is one of the few natural caverns in this plot of
land as the rock formations take shape looking like huge spears and
daggers within Shizmaah. Any noise spoken in but one room of this
enormous cavern will echo for miles in all directions.
Obvious exits: -North -South -West
*Aceldama Disciple of Lloth (Minotaur)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Aceldama's head.
*a half-elf guard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf guard's head.
*Rethax Disciple of Lloth (Troll)(large) in mid-air sits atop a winged hellhound.
Gegu (HardCore) Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
A recently slain roper has taken on a new undead life.
< 1025h/1025H 263v/269V Pos: standing >
Gegu sneaks north.
Rethax leaves north riding on a winged hellhound.
A half-elf guard sneaks north.
You follow Aceldama.
An Enormous Cavern Known as Shizmaah
This is one of the many sections of cavern floor within the enormous
cavern known to Duris as Shizmaah. The cavern walls look like walls of
huge buildings as they erect for hundreds of feet into the air, covered
with darkness. This is one of the few natural caverns in this plot of
land as the rock formations take shape looking like huge spears and
daggers within Shizmaah. Any noise spoken in but one room of this
enormous cavern will echo for miles in all directions.
Obvious exits: -North -East -South -West
*Aceldama Disciple of Lloth (Minotaur)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Aceldama's head.
*a half-elf guard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf guard's head.
*Rethax Disciple of Lloth (Troll)(large) in mid-air sits atop a winged hellhound.
Gegu (HardCore) Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
A recently captured undead behemoth gets pulled along.
A skeleton pulls the chains of an undead behemoth's harness, leading him through the cavern.
< 1025h/1025H 264v/269V Pos: standing >
Gegu sneaks east.
Rethax leaves east riding on a winged hellhound.
Aceldama sneaks east.
You follow Aceldama.
An Enormous Cavern Known as Shizmaah
This is one of the many sections of cavern floor within the enormous
cavern known to Duris as Shizmaah. The cavern walls look like walls of
huge buildings as they erect for hundreds of feet into the air, covered
with darkness. This is one of the few natural caverns in this plot of
land as the rock formations take shape looking like huge spears and
daggers within Shizmaah. Any noise spoken in but one room of this
enormous cavern will echo for miles in all directions.
Obvious exits: -North -East -West
*Aceldama Disciple of Lloth (Minotaur)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Aceldama's head.
*a half-elf guard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf guard's head.
*Rethax Disciple of Lloth (Troll)(large) in mid-air sits atop a winged hellhound.
Gegu (HardCore) Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
A moaning and thoughtless zombie stumbles through the cave.
A moaning and thoughtless zombie stumbles through the cave.
< 1025h/1025H 265v/269V Pos: standing >
You quickly scan the area.
A pale ghoul who is close by to your north.
A pale ghoul who is not far off to your north.
A captured undead behemoth who is close by to your west.
A skeletal herder who is close by to your west.
A moaning zombie who is not far off to your west.
A groaning zombie who is not far off to your west.
Rethax leaves east riding on a winged hellhound.
You follow Aceldama.
An Enormous Cavern Known as Shizmaah
This is one of the many sections of cavern floor within the enormous
cavern known to Duris as Shizmaah. The cavern walls look like walls of
huge buildings as they erect for hundreds of feet into the air, covered
with darkness. This is one of the few natural caverns in this plot of
land as the rock formations take shape looking like huge spears and
daggers within Shizmaah. Any noise spoken in but one room of this
enormous cavern will echo for miles in all directions.
Obvious exits: -North -West
*Aceldama Disciple of Lloth (Minotaur)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Aceldama's head.
*a half-elf guard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf guard's head.
*Rethax Disciple of Lloth (Troll)(large) in mid-air sits atop a winged hellhound.
Gegu (HardCore) Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
< 1025h/1025H 267v/269V Pos: standing >
You quickly scan the area.
A moaning zombie who is close by to your west.
A moaning zombie who is close by to your west.
A captured undead behemoth who is not far off to your west.
A skeletal herder who is not far off to your west.
A moaning zombie who is a brief walk away to your west.
A groaning zombie who is a brief walk away to your west.
< 1025h/1025H 267v/269V Pos: standing >
You quickly scan the area.
A moaning zombie who is close by to your west.
A moaning zombie who is close by to your west.
A captured undead behemoth who is not far off to your west.
A skeletal herder who is not far off to your west.
A moaning zombie who is a brief walk away to your west.
A groaning zombie who is a brief walk away to your west.
Gegu sneaks north.
Rethax leaves north riding on a winged hellhound.
A half-elf guard sneaks north.
You follow Aceldama.
An Enormous Cavern Known as Shizmaah
This is one of the many sections of cavern floor within the enormous
cavern known to Duris as Shizmaah. The cavern walls look like walls of
huge buildings as they erect for hundreds of feet into the air, covered
with darkness. This is one of the few natural caverns in this plot of
land as the rock formations take shape looking like huge spears and
daggers within Shizmaah. Any noise spoken in but one room of this
enormous cavern will echo for miles in all directions.
Obvious exits: -East -South -West
*Aceldama Disciple of Lloth (Minotaur)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Aceldama's head.
*a half-elf guard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf guard's head.
*Rethax Disciple of Lloth (Troll)(large) in mid-air sits atop a winged hellhound.
Gegu (HardCore) Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
< 1025h/1025H 265v/269V Pos: standing >
Gegu sneaks east.
Rethax leaves east riding on a winged hellhound.
You follow Aceldama.
A Twisting Tunnel
This tunnel is twisting like an intestine in a stomach. The tunnel
gets wider and wider, however, as it eventually opens up to a great
beyond. Loud screams can be heard in the distance, all very low in
pitch and extremely visceral.
This area seems to be exceptionally narrow!
Obvious exits: -North -West
*Aceldama Disciple of Lloth (Minotaur)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Aceldama's head.
*a half-elf guard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf guard's head.
*Rethax Disciple of Lloth (Troll)(large) in mid-air sits atop a winged hellhound.
Gegu (HardCore) Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
< 1025h/1025H 263v/269V Pos: standing >
You quickly scan the area.
A pale ghoul who is not far off to your west.
< 1025h/1025H 269v/269V Pos: standing >
You quickly scan the area.
A pale ghoul who is not far off to your west.
Rethax leaves north riding on a winged hellhound.
You follow Aceldama.
A Twisting Tunnel
This tunnel is twisting like an intestine in a stomach. The tunnel
gets wider and wider, however, as it eventually opens up to a great
beyond. Loud screams can be heard in the distance, all very low in
pitch and extremely visceral.
This area seems to be exceptionally narrow!
Obvious exits: -North -South
*Aceldama Disciple of Lloth (Minotaur)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Aceldama's head.
*a half-elf guard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf guard's head.
*Rethax Disciple of Lloth (Troll)(large) in mid-air sits atop a winged hellhound.
Gegu (HardCore) Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
< 1025h/1025H 267v/269V Pos: standing >
Rethax leaves north riding on a winged hellhound.
Aceldama sneaks north.
You follow Aceldama.
Tunnel Splits North and South
This tunnel is twisting like an intestine in a stomach. The tunnel
gets wider and wider, however, as it eventually opens up to a great
beyond. Loud screams can be heard in the distance, all very low in
pitch and extremely visceral.
This area seems to be exceptionally narrow!
Obvious exits: -North -East -South
*Aceldama Disciple of Lloth (Minotaur)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Aceldama's head.
*a half-elf guard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf guard's head.
*Rethax Disciple of Lloth (Troll)(large) in mid-air sits atop a winged hellhound.
Gegu (HardCore) Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
< 1025h/1025H 265v/269V Pos: standing >
Rethax leaves east riding on a winged hellhound.
A half-elf guard sneaks east.
You follow Aceldama.
Bottum of a Bone-Reinforced Shaft
This shaft is reinforced with huge, pale bones of slaughtered
men and animals from across the lands. The shaft is dug deep into
the ground with the same burn marks that were apparent throughout
the whole place. Blood splatters are on the wall, and the stench
of decay is naueseating to say the least.
Obvious exits: -South -West -Up -Northeast
The bloody head of a human has been skewered onto a pike, warning of death.
*Aceldama Disciple of Lloth (Minotaur)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Aceldama's head.
*a half-elf guard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf guard's head.
*Rethax Disciple of Lloth (Troll)(large) in mid-air sits atop a winged hellhound.
Gegu (HardCore) Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
< 1025h/1025H 263v/269V Pos: standing >
You quickly scan the area.
A Dwarf who is close by to your south.
A dwarf miner who is close by to your south.
A Grey Elf who is close by to your south.
A Githzerai who is close by to your south.
< 1025h/1025H 266v/269V Pos: standing >
Gegu leaves south.
Rethax leaves south riding on a winged hellhound.
You follow Aceldama.
A Tunnel Before a Landing
This small north-south tunnel connects the bottom of the
bone reinforced shaft to a small landing. The landing just
below of here has two large gates opposite eachother that
are quite large and thus visable from this perspective.
The tunnel is quite filthy but wide enough to travel safely
and comfortably. The air is dark and carries a rank scent of
the dead.
This area seems to be exceptionally narrow!
Obvious exits: -North -Down
*Aceldama Disciple of Lloth (Minotaur)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Aceldama's head.
*a half-elf guard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a half-elf guard's head.
*Rethax Disciple of Lloth (Troll)(large) in mid-air sits atop a winged hellhound.
Gegu (HardCore) Disciple of Lloth (Kobold)(tiny) stands in mid-air here.
You sense a lifeform nearby.
You sense a lifeform nearby.
*A Dwarf (small) Legionary of The Empire stands in mid-air here.
*a dwarf miner is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a dwarf miner's head.
*A Grey Elf (small) Grand Inquisitor - The Dark Horizon stands in mid-air here.
A Githzerai (medium) Legionary of The Empire stands in mid-air here. (casting)
< 1025h/1025H 268v/269V Pos: standing >
A Githzerai stops invoking abruptly!
< 1025h/1025H 268v/269V Pos: standing >
Rethax snaps into visibility.
A dark shroud encases Rethax as he charges into battle.
A Dwarf snaps into visibility.
A winged hellhound's hooves crash into a Dwarf's chest with a stunning force.
A winged hellhound suffers from contact with the aura about a Dwarf.
< 1025h/1025H 268v/269V Pos: standing >
A Dwarf snaps into visibility.
A winged hellhound attacks a Dwarf. [0 hits]
A Dwarf attacks Rethax. [0 hits]
Rethax attacks a Dwarf. [3 hits]
Aceldama snaps into visibility.
Aceldama topples over himself as he tries to bash a Dwarf.
< 1025h/1025H 268v/269V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger carried by a half-elf guard.
< 1025h/1025H 268v/269V Pos: standing >
A swarm of insects starts casting an offensive spell.
A swarm of insects snaps into visibility.
< 1025h/1025H 268v/269V Pos: standing >
A half-elf guard snaps into visibility.
A half-elf guard moves in the shadows, suddenly reappearing behind a Githzerai!
< 1025h/1025H 268v/269V Pos: standing >
A half-elf guard snaps into visibility.
A half-elf guard slips beneath a Githzerai's guard dealing a vicious attack!!
A half-elf guard's gladius called 'Backstabber' begins to hum.
A half-elf guard quickly vanishes and reappears behind a Githzerai!
A half-elf guard attempts to stab a Githzerai in the back, but a Githzerai's ironwood quickly absorbs the impact before fading away!
A half-elf guard places a gladius called 'Backstabber' in the back of a Githzerai, resulting in some strange noises and some blood.
A half-elf guard's gladius called 'Backstabber' begins to hum.
A half-elf guard quickly vanishes and reappears behind a Githzerai!
A half-elf guard places a gladius called 'Backstabber' in the back of a Githzerai, resulting in some strange noises and some blood.
A half-elf guard attacks a Githzerai. [6 hits]
A Grey Elf starts casting an offensive spell.
A Grey Elf snaps into visibility.
< 1025h/1025H 268v/269V Pos: standing >
You start chanting...
< 1025h/1025H 268v/269V Pos: standing >
A swarm of insects snaps into visibility.
Rethax tries to step in front of you, but doesn't make it in time.
A swarm of insects completes his spell...
A swarm of insects utters the word 'uwsfugaiwunsoh'
You blink in disbelief as a shimmering shell created by a swarm of insects wraps around you!
A half-elf guard's gladius called 'Backstabber' flashes into the path of a Githzerai's attack, then a half-elf guard delivers a graceful counter-attack!
A half-elf guard snaps into visibility.
A half-elf guard stabs the heart of a Githzerai who falls to the ground clutching at the wound.
A Githzerai is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!