<worn as a badge> a badge of promise of the Ranger [superior] made by Gellz (glowing) [80%]
<worn on horns> a pair of horns embossed with a red dragon (magic) (glowing)
<worn on eyes> devil eyes of the ghargatula (magic)
<worn in ear> a tiny lightning enshrouded black earring (magic) [88%]
<worn in ear> a brightly flaming earring
<worn on face> an ornate mask with a single dragon horn (magic)
<worn in nose> an emerald nose ring (magic) [70%]
<worn around neck> a necklace of dangling dwarven skulls
<worn around neck> a holy symbol of the Ravenkind (magic) (glowing)
<worn on body> some bandedmail bearing a cloak and dagger crest
<worn about body> a long, flowing cape of hellfire (magic) (glowing)
<worn on tail> a small brass bell dangling on a golden chain (magic) [77%]
<worn as quiver> the frost giant's axe (magic)
<worn about waist> an array of flesh hooks and chains
<worn on belt buckle>a sword of pure ice (glowing) (humming)
<attached to belt> a glowing azure potion (magic) (glowing)
<worn on arms> some vambraces depicting a stylized hurricane [75%]
<held as shield> a large, frozen slab of dust (magic)
<worn around wrist> a bracelet of dracolich hide (magic) (humming)
<worn around wrist> a spiked adamantite bracer of Khildarak Strongstone (magic)
<worn on hands> a pair of stone gauntlets (glowing)
<worn on finger> the red ring of perfection of constitution (magic) [51%]
<worn on finger> the pitch black ring of bloodlust (magic) (glowing)
<primary weapon> Avernus the life stealer (magic) (glowing)[160h 36m 47s]
<worn on legs> the leggings of a MaDMaN of constitution (magic)
As a Githzerai avoids your bash, you topple over and fall to the ground.
< 1483h/1281H 88v/206V Pos: sitting >
A Githzerai clambers to his feet.
< 1482h/1281H 93v/206V Pos: sitting >
A Githzerai leaves west.
< 1482h/1281H 97v/206V Pos: sitting >
A faint hum can be heard from Avernus the life stealer you are carrying.
< 1481h/1281H 113v/206V Pos: sitting >
You clamber to your feet.
< 1480h/1281H 123v/206V Pos: standing >
You are already standing.
< 1480h/1281H 124v/206V Pos: standing >
...*+***...
...**+***....
^...**M****...^
...***+*****...
+M+++++@^****..
^..***+*******.
...***+*******.
..***+******.
****+******
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
< 1480h/1281H 123v/206V Pos: standing >
You quickly scan the area.
A deer who is in the distance to your south.
< 1480h/1281H 124v/206V Pos: standing >
< 1480h/1281H 124v/206V Pos: standing >
....*+***..
....**+***...
.^...**+****...
....***M*****..
++M++++@+^****.
.^..***+*******
....***+*******
...***+******
.****+*****
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 1480h/1281H 126v/206V Pos: standing >
You quickly scan the area.
An elite highwayman who is close by to your north.
< 1480h/1281H 129v/206V Pos: standing >
...*+***...
...**+***....
^...**+****...^
...***M*****...
+M+++++@^****..
^..***+*******.
...***+*******.
..***+******.
****+******
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
< 1480h/1281H 129v/206V Pos: standing >
*+***
*+@**
+M+^*
A Light and Breezy Forest
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
< 1480h/1281H 130v/206V Pos: standing >
*+***
*+@**
*+***
A Light and Breezy Forest
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
< 1479h/1281H 129v/206V Pos: standing >
*+***
*+@**
*+***
A Light and Breezy Forest
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
< 1479h/1281H 127v/206V Pos: standing >
.+*..
*+@**
*+***
A Light and Breezy Forest
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
< 1479h/1281H 126v/206V Pos: standing >
.+...
.+@..
*+***
A Light and Breezy Forest
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
< 1479h/1281H 125v/206V Pos: standing >
....M......
M....+....^..
....^.+........
....^.+.......^
......+@.......
.^....+*.......
^....*+***.....
...**+***....
..**+****..
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
< 1479h/1281H 124v/206V Pos: standing >
....+......
.....M.......
.M....+....^...
....^.+........
....^.+@......^
......+........
.^....+*.......
....*+***....
..**+***...
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
< 1479h/1281H 123v/206V Pos: standing >
....+.....^
.....+.......
......M........
.M....+....^...
....^.+@.......
....^.+.......^
......+........
^....+*......
...*+***...
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
< 1479h/1281H 122v/206V Pos: standing >
....+.....^
.....+.....^^
......+........
......M........
.M....+@...^...
....^.+........
....^.+.......^
.....+.......
....+*.....
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
< 1479h/1281H 121v/206V Pos: standing >
**..+.....^
.....+.....^.
......+.....^^.
......+........
......M@.......
.M....+....^...
....^.+........
...^.+.......
....+......
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
< 1479h/1281H 120v/206V Pos: standing >
***.+++....
.**..+.....^^
......+.....^..
......+.....^^.
......+@.......
......M........
.M....+....^...
...^.+.......
..^.+......
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
< 1479h/1281H 119v/206V Pos: standing >
****..+++++
****.+++.....
..**..+.....^^.
......+.....^..
......+@....^^.
......+........
......M........
M....+....^..
..^.+......
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
< 1479h/1281H 118v/206V Pos: standing >
*****.^...^
*****..++++++
.****.+++.....^
..**..+.....^^.
......+@....^..
......+.....^^.
......+........
.....M.......
....+....^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
< 1479h/1281H 117v/206V Pos: standing >
******..^..
******.^...^^
.*****..+++++++
.****.+++.....^
..**..+@....^^.
......+.....^..
......+.....^^.
.....+.......
....M......
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
< 1479h/1281H 115v/206V Pos: standing >
*******..^M
*******..^..M
*******.^...^^^
.*****..+++++++
.****.+@+.....^
..**..+.....^^.
......+.....^..
.....+.....^^
....+......
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
< 1479h/1281H 114v/206V Pos: standing >
******..^M^
******..^..M^
******.^...^^^+
*****..++++++++
****.++@.....^^
.**..+.....^^.^
.....+.....^..^
....+.....^^.
...+.......
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 1479h/1281H 115v/206V Pos: standing >
*****..^M^^
*****..^..M^+
*****.^...^^^+^
****..++++++++.
***.+++@....^^^
**..+.....^^.^.
....+.....^..^.
...+.....^^..
..+........
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1478h/1281H 115v/206V Pos: standing >
*****^..M^^
******..^M^^+
******..^..M^+M
*****.^...^^^+^
****..+@++++++.
***.+++.....^^^
**..+.....^^.^.
...+.....^..^
..+.....^^.
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 1478h/1281H 114v/206V Pos: standing >
******^..M^
*******..^M^^
*******..^..M^+
******.^...^^^+
*****..@+++++++
****.+++.....^^
.**..+.....^^.^
....+.....^..
...+.....^^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
< 1478h/1281H 116v/206V Pos: standing >
*****^..M^^
******..^M^^+
******..^..M^+M
*****.^...^^^+^
****..+@++++++.
***.+++.....^^^
**..+.....^^.^.
...+.....^..^
..+.....^^.
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 1478h/1281H 117v/206V Pos: standing >
******^..M^
*******..^M^^
*******..^..M^+
******.^...^^^+
*****..@+++++++
****.+++.....^^
.**..+.....^^.^
....+.....^..
...+.....^^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
< 1478h/1281H 117v/206V Pos: standing >
A Well Traveled Path
Obvious exits: -N -S
Fresh blood covers everything in the area.
< 1478h/1281H 117v/206V Pos: standing >
A Well Traveled Path
Obvious exits: -S
Fresh blood splatters cover the area.
An elegant gate hangs here blocking the right side entrance.
A rusting gate hangs here blocking the left side of the entrance.
< 1478h/1281H 116v/206V Pos: standing >
Alas, you cannot go that way. . . .
< 1478h/1281H 117v/206V Pos: standing >
Between a Row of Wicked Trees on Newhaven Way
Obvious exits: -N -S
Fresh blood covers everything in the area.
< 1477h/1281H 122v/206V Pos: standing >
Along Newhaven Way Before an Eerie City
Obvious exits: -N -S
Fresh blood splatters cover the area.
< 1477h/1281H 122v/206V Pos: standing >
Newhaven Way and Bliss Boulevard
Obvious exits: -E -S -W
Fresh blood covers everything in the area.
The zombie of a warder shambles along here.(Red Aura)
< 1477h/1281H 122v/206V Pos: standing >
You quickly scan the area.
The zombie of a woman who is close by to your east.
The skeleton of a girl who is close by to your east.
The skeleton of a boy who is close by to your east.
The skeletal man who is close by to your east.
A Githzerai who is not far off to your east.
A skeletal warder who is not far off to your east.
The zombie of a woman who is not far off to your east.
The zombie of a blacksmith who is close by to your west.
The skeleton of a stable hand who is not far off to your west.
< 1477h/1281H 123v/206V Pos: standing >
Along Bliss Boulevard
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
The zombie of a citizen of Newhaven stands here.
The skeleton of a small girl is here.
The skeleton of a small boy is here.
A skeletal citizen of Newhaven is walking here.
< 1477h/1281H 123v/206V Pos: standing >
The Eternal Suffering Inn
Obvious exits: -S
< 1477h/1281H 123v/206V Pos: standing >
Along Bliss Boulevard
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
The zombie of a citizen of Newhaven stands here.
The skeleton of a small girl is here.
The skeleton of a small boy is here.
A skeletal citizen of Newhaven is walking here.
< 1477h/1281H 127v/206V Pos: standing >
On Bliss Boulevard
Obvious exits: -N -E -W
Puddles of fresh blood cover the ground.
The skeleton of a warder roams the streets here.
The zombie of a citizen of Newhaven stands here.
< 1477h/1281H 127v/206V Pos: standing >
Paradise Lane and Bliss Boulevard
Obvious exits: -N -W -U
Fresh blood covers everything in the area.
< 1477h/1281H 127v/206V Pos: standing >
Bash who?
< 1477h/1281H 127v/206V Pos: standing >
On Top of a Decaying Southeastern Tower
Obvious exits: -D
The zombie of a Lieutenant of the Hammer of Newhaven stands here.
The zombie of a private is standing here.
The zombie of a private is standing here.
The zombie of a private is standing here.
The zombie-lord of the Beltorian Stromtorlin is standing here.(Red Aura)
< 1476h/1281H 130v/206V Pos: standing >
Bash who?
< 1476h/1281H 131v/206V Pos: standing >
Paradise Lane and Bliss Boulevard
Obvious exits: -N -W -U
Fresh blood covers everything in the area.
< 1476h/1281H 134v/206V Pos: standing >
You quickly scan the area.
The skeleton of a boy who is close by to your north.
A solemn brother who is in the distance to your north.
A hellhound who is in the distance to your north.
A skeletal warder who is close by to your west.
The zombie of a woman who is close by to your west.
The skeleton of a girl who is not far off to your west.
The skeleton of a boy who is not far off to your west.
The skeletal man who is not far off to your west.
The zombie of a blacksmith who is in the distance to your west.
The skeleton of a stable hand who is in the distance to your west.
The zombie of a lieutenant who is close by above you.
The zombie of a private who is close by above you.
The zombie of a private who is close by above you.
< 1476h/1281H 135v/206V Pos: standing >
You quickly scan the area.
The skeleton of a boy who is close by to your north.
The zombie of a woman who is close by to your north.
A solemn brother who is in the distance to your north.
A hellhound who is in the distance to your north.
A skeletal warder who is close by to your west.
The zombie of a woman who is close by to your west.
The zombie of a woman who is not far off to your west.
The skeleton of a girl who is not far off to your west.
The skeleton of a boy who is not far off to your west.
The skeletal man who is not far off to your west.
The zombie of a blacksmith who is in the distance to your west.
The skeleton of a stable hand who is in the distance to your west.
The zombie of a lieutenant who is close by above you.
The zombie of a private who is close by above you.
The zombie of a private who is close by above you.
The zombie of a private who is close by above you.
The zombie-lord, Beltorian Stromtorlin who is close by above you.
< 1476h/1281H 136v/206V Pos: standing >
On Paradise Lane
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
The skeleton of a small boy is here.
The zombie of a citizen of Newhaven stands here.
< 1476h/1281H 138v/206V Pos: standing >
Along Paradise Lane
Obvious exits: -N -S -W
Fresh blood splatters cover the area.
< 1476h/1281H 138v/206V Pos: standing >
Paradise Place and Sanctuary Place
Obvious exits: -N -S -W
Fresh blood covers everything in the area.
< 1475h/1281H 138v/206V Pos: standing >
Along Paradise Lane
Obvious exits: -N -S
< 1475h/1281H 140v/206V Pos: standing >
On Paradise Lane
Obvious exits: -N -S
A zombie of a brother of the faith is walking here.
A massive hound engulfed in flames strides here.(Red Aura)
< 1475h/1281H 140v/206V Pos: standing >
Along Paradise Lane
Obvious exits: -N -S
< 1475h/1281H 141v/206V Pos: standing >
Paradise Place and Sanctuary Place
Obvious exits: -N -S -W
Fresh blood covers everything in the area.
< 1475h/1281H 141v/206V Pos: standing >
Along Sanctuary Place
Obvious exits: -E -S -W
Fresh blood splatters cover the area.
< 1475h/1281H 141v/206V Pos: standing >
Along Sanctuary Place
Obvious exits: -E -S -W
Fresh blood splatters cover the area.
The zombie of an old man sits here.
< 1475h/1281H 141v/206V Pos: standing >
The Institution of Suffering
Obvious exits: -N -W
The skeleton of a young page stands ready to serve.
A skeletal lawkeeper of Newhaven stands here.
A skeletal lawkeeper of Newhaven stands here.
The DemiLich Artos Chistori stands here solemnly.
< 1475h/1281H 143v/206V Pos: standing >
Along Sanctuary Place
Obvious exits: -E -S -W
Fresh blood splatters cover the area.
The zombie of an old man sits here.
< 1474h/1281H 147v/206V Pos: standing >
A Fountain Before A Grand Temple
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
The zombie of a stronghold knight stands watch here.
The zombie of a stronghold knight stands watch here.
< 1474h/1281H 147v/206V Pos: standing >
Along Sanctuary Place
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.
< 1474h/1281H 147v/206V Pos: standing >
On Sanctuary Place
Obvious exits: -E -S -W
< 1474h/1281H 149v/206V Pos: standing >
Rapture Way and Sanctuary Place
Obvious exits: -N -E -S
A skeletal citizen of Newhaven is walking here.
< 1474h/1281H 149v/206V Pos: standing >
Alas, you cannot go that way. . . .
< 1474h/1281H 150v/206V Pos: standing >
On Sanctuary Place
Obvious exits: -E -S -W
< 1474h/1281H 150v/206V Pos: standing >
Along Sanctuary Place
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.
< 1474h/1281H 150v/206V Pos: standing >
The Newhaven Center of Ill Repute
Obvious exits: -N
A few drops of fresh blood are scattered around the area.
A Githzerai (medium) Legionary of The Empire is sprawled out, resting.(Red Aura)
The vampire of the Innkeeper stands here welcoming everyone.(Red Aura)
The skeleton of a court scribe sits here recording every word.
A skeletal petitioner of the court is here pleading his case.
The zombie of Esliae Ji'Zaman stands here.
The vampire of the High Magistrate stands here.(Red Aura)
The zombie of Bevelin Tisvin stands here.
< 1474h/1281H 150v/206V Pos: standing >
As a Githzerai avoids your bash, you topple over and fall to the ground.
< 1473h/1281H 154v/206V Pos: sitting >
You clamber to your feet.
< 1454h/1264H 184v/206V Pos: standing >
You are already standing.
< 1454h/1264H 185v/206V Pos: standing >
You snap into visibility.
You feel unholy power coursing through your limbs!
[Damage: 39 ] -=[Your impressive slash hits a Githzerai.]=-
A Githzerai is mortally wounded, and will die soon, if not aided.
Avernus, the life stealer glows brightly in your hands as it dives into a Githzerai.
Avernus the life stealer draws the life force out of a Githzerai, feeding energy to you.
[Damage: 1 ] A Githzerai is mortally wounded, and will die soon, if not aided.
< 1454h/1264H 186v/206V Pos: standing >
<[Damage: 43 ] Your final slash sends a Githzerai's head bouncing along the ground.
A Githzerai's flaming gem skullcap was completely destroyed by the massive blow!
A Githzerai's humming dragonscale badge was completely destroyed by the massive blow!
A Githzerai is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!