<floating about head>a LARGE blue ioun stone[115h 58m 38s]
<worn as a badge> an emblem of the dragonslayer [poor] made by Aktosh (magic) (Enchanted) [69%]
<worn on horns> a pair of horns embossed with a red dragon (magic) (glowing) [88%]
<worn on eyes> the eyes of the High Forest (glowing) [46%]
<worn in ear> a multi-phased fish bone earring enchanted by Deathli (magic) (humming) [89%]
<worn in ear> an illithid skull on a chain [73%]
<worn on face> mask of the flayed mind (invis) (magic) [85%]
<worn in nose> a bloodstained spiked nose ring of precision [87%]
<worn around neck> a slaadi necklace of Chaos (glowing) [81%]
<worn around neck> a necklace of dangling bones and relics (magic) (humming) [71%]
<worn on body> the armor of a MaDMaN (magic) [39%]
<worn about body> Daganar's cloak of stealth (magic) (glowing) [80%]
<worn on tail> a small brass bell dangling on a golden chain (magic) [75%]
<worn as quiver> a decaying quiver made from cracked leather
<worn about waist> a strip of studded black pudding
<worn on belt buckle>a magical royal dagger (magic) [78%]
<attached to belt> an obsidian buckle named "Rage" (magic) (glowing) (humming)[50h 24m 15s]
<attached to belt> a potion of bubbling goo (magic) (glowing) [86%]
<worn on arms> some slime-covered aboleth skin (magic) (glowing) [81%]
<held as shield> the spiked shield of a MaDMaN
<worn around wrist> a dracolich-bone bracelet (magic) (humming) [73%]
<worn around wrist> the bracer of the whirlwinds (glowing) (humming) [70%]
<worn on hands> a pair of stone gauntlets bearing the soul of Aceldama (glowing)
<worn on finger> Zorobabi's circular stone ring [83%]
<worn on finger> a ring of fire protection (magic) [70%]
<primary weapon> the holy flamberge of the efreeti (magic) (glowing)[357h 5m 38s]
<worn on legs> some barbed leggings oozing slime (magic) [89%]
^.^MM....+...
**.M^M^...+...
^*.^^.MP..+....
****...@MM+..^.
+**^**.^.^+..^.
+++++++++++....
*^*.****.+...
***....^+..
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1620h/1498H 87v/247V Pos: standing >
..M^.....M.
*^.^MM....+..
***.M^M^...+...
*^*.^^.M^..+...
*****..@PMM+..^
M+**^**.^.^+..^
^+++++++++++...
+*^*.****.+..
****....^+.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1620h/1498H 85v/247V Pos: standing >
*..M^.....M
**^.^MM....+.
^***.M^M^...+..
**^*.^^.M^..+..
******.@P.MM+..
*M+**^**.^.^+..
^+++++++++++..
M+*^*.****.+.
*****....^+
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1620h/1498H 83v/247V Pos: standing >
^*..M^.....
^**^.^MM....+
M^***.M^M^...+.
^**^*.^^.M^..+.
*******@P..MM+.
*M+**^**.^.^+.
^+++++++++++.
*M+*^*.****.+
******....^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1620h/1498H 82v/247V Pos: standing >
^*..M^...
^**^.^MM...
M^***.M^M^...
^**^*.^^.M^..
******@P...MM
*M+**^**.^.^
^++++++++++
*M+*^*.****
******...
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 1619h/1498H 80v/247V Pos: standing >
M^*..M^..
M^**^.^MM..
MM^***.M^M^..
M^**^*.^^.M^.
*****@P....M
*M+**^**.^.
^+++++++++
*M+*^*.***
M******..
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 1619h/1498H 78v/247V Pos: standing >
^**^.^MM.
M^***.M^M^.
M^**^*.^^.M^.
*****P*....M
*M+*@^**.^.
^+++++++++
*M+*^*.****
MM******...
M^***^..^
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Ghuleh sneaks in from the north.
< 1619h/1498H 76v/247V Pos: standing >
M^***.M^M^.
M^**^*.^^.M^.
*******....MM
*M+**^**.^.^
^++@+++++++
*M+*^*.****.
MM******....^
MMM^***^..^MM
MMM*^*..^M^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 1619h/1498H 75v/247V Pos: standing >
You quickly scan the area.
You see nothing.
< 1619h/1498H 76v/247V Pos: standing >
MM^***.M^M^
M^**^*.^^.M^
*******....M
*M+**^**.^.
^+@P++++++
*M+*^*.****
MM******....
MMMM^***^..^M
MMMM*^*..^M
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
< 1619h/1498H 75v/247V Pos: standing >
MMM^***.M^M
M^**^*.^^.M
*******....
*M+**^**.^
^@P++++++
*M+*^*.***
MM******...
MMMM^***^..^
MMMMM*^*..^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
< 1619h/1498H 74v/247V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
Fresh blood splatters cover the area.
A tough looking warrior is scanning the landscape beyond the walls.
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
< 1619h/1498H 74v/247V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
Alarm bells sound, signalling an invasion!
< 1619h/1498H 73v/247V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
Alarm bells sound, signalling an invasion!
< 1619h/1498H 71v/247V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D
Fresh blood splatters cover the area.
The corpse of a homeless peasant is lying here.
The corpse of a militia guard is lying here.
Ghuleh sneaks in from the east.
< 1619h/1498H 69v/247V Pos: standing >
Alas, you cannot go that way. . . .
< 1619h/1498H 70v/247V Pos: standing >
Alas, you cannot go that way. . . .
< 1619h/1498H 70v/247V Pos: standing >
You quickly scan the area.
You see nothing.
< 1619h/1498H 70v/247V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -W -U
Puddles of fresh blood cover the ground.
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1619h/1498H 68v/247V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
Fresh blood covers everything in the area.
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
< 1619h/1498H 67v/247V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
Puddles of fresh blood cover the ground.
< 1619h/1498H 65v/247V Pos: standing >
You quickly scan the area.
A religious zealot who is close by to your east.
A militia guard who is close by to your south.
< 1619h/1498H 65v/247V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W
A few drops of fresh blood are scattered around the area.
[2] The corpse of A tharnadian illusionist is lying here.
A young man in leather armor seems to be patrolling outside the gates.
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1619h/1498H 64v/247V Pos: standing >
You quickly scan the area.
You see nothing.
< 1619h/1498H 64v/247V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
Fresh blood splatters cover the area.
Alarm bells sound, signalling an invasion!
< 1618h/1498H 63v/247V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W
Puddles of fresh blood cover the ground.
< 1618h/1498H 61v/247V Pos: standing >
The great city gates of Tharnadia lie to the west.
You extend your sights westward.
Outside the Eastern City Gates
Obvious exits: -E -W
Fresh blood covers everything in the area.
Shattered bits of ice are scattered about the area.
[4] The corpse of an elite guard is lying here.
The corpse of a controller is lying here.
The corpse of A tharnadian illusionist is lying here.
The corpse of an elite guard is lying here.
The corpse of a controller is lying here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
< 1618h/1498H 61v/247V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
Fresh blood covers everything in the area.
Shattered bits of ice are scattered about the area.
[4] The corpse of an elite guard is lying here.
The corpse of a controller is lying here.
The corpse of A tharnadian illusionist is lying here.
The corpse of an elite guard is lying here.
The corpse of a controller is lying here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1618h/1498H 60v/247V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
[5] The corpse of an elite guard is lying here.
[2] The corpse of a militia guard is lying here.
The corpse of an elite guard is lying here.
Alarm bells sound, signalling an invasion!
< 1618h/1498H 58v/247V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
A few drops of fresh blood are scattered around the area.
A large rat is scurrying about here.
< 1618h/1498H 58v/247V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -S -W
A few drops of fresh blood are scattered around the area.
A young man in leather armor seems to be patrolling the area.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
Ghuleh sneaks in from the south.
< 1618h/1498H 57v/247V Pos: standing >
You quickly scan the area.
Sarn, the banker who is close by to your north.
A large rat who is close by to your south.
A stray cat who is a brief walk away to your south.
A street sweeper who is close by to your west.
The shady youth who is close by to your west.
A militia guard who is close by to your west.
A militia guard who is close by to your west.
A militia guard who is close by to your west.
The shady youth who is not far off to your west.
< 1618h/1498H 58v/247V Pos: standing >
A militia guard enters from the west.
The door is open.
The Tharnadian Bank lies to the north.
You extend your sights northward.
Tharnadian Bank
Obvious exits: -S
Puddles of fresh blood cover the ground.
A large wooden counter is here, with a sign posted on it.
A greedy looking banker stands behind the counter, eyeing you curiously.(Gold Aura)
< 1618h/1498H 59v/247V Pos: standing >
A militia guard suddenly attacks YOU!
A militia guard misses you.
You feel unholy power coursing through your limbs!
< 1618h/1498H 60v/247V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: guard sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 1618h/1498H 60v/247V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: guard sta EP: excellent >
Autosaving...
< 1618h/1498H 60v/247V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: guard sta EP: excellent >
A Bend in the Wall Road
Obvious exits: -N -S -W
A few drops of fresh blood are scattered around the area.
A militia guard stands here, fighting YOU!
*Ghuleh Disciple of Lloth (Kobold)(tiny) stands in mid-air here.(Red Aura)
A young man in leather armor seems to be patrolling the area.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
< 1618h/1498H 60v/247V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: guard sta EP: excellent >
You dodge a bash from a tharnadian thief-hunter, who loses his balance and falls.
A halo of white light descends upon a tharnadian thief-hunter burning your soul.
< 1617h/1498H 60v/247V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: guard sta EP: excellent >
You withstand a bash from a militia guard, who bounces back and falls.
The door is open.
The Tharnadian Bank lies to the north.
You extend your sights northward.
Tharnadian Bank
Obvious exits: -S
Puddles of fresh blood cover the ground.
A large wooden counter is here, with a sign posted on it.
A greedy looking banker stands behind the counter, eyeing you curiously.(Gold Aura)
< 1617h/1498H 60v/247V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: guard sta EP: excellent >
The road along the northern wall leads to the west.
You extend your sights westward.
The Northern Wall Road
Obvious exits: -E -W
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A shady looking youth is standing here, eyeing you with a devious glance.
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the walls.
< 1617h/1498H 60v/247V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: guard sta EP: excellent >
A Barbarian rides in on a beautiful pegasus from the west.
< 1617h/1498H 60v/247V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: guard sta EP: excellent >
A Barbarian leaves south riding on a beautiful pegasus.
Ghuleh starts casting an offensive spell called 'molten spray'.
Ghuleh snaps into visibility.
< 1617h/1498H 60v/247V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: guard sta EP: excellent >
You score a CRITICAL HIT!!!!!
[Damage: 195 ] You beautifully slash a militia guard into two parts - both dead.
A militia guard is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are a militia guard's last actions in this world.
Ghuleh stops invoking abruptly!
< 1647h/1498H 60v/247V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
Puddles of fresh blood cover the ground.
A large rat is scurrying about here.
< 1647h/1498H 59v/247V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
[5] The corpse of an elite guard is lying here.
[2] The corpse of a militia guard is lying here.
The corpse of an elite guard is lying here.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1647h/1498H 58v/247V Pos: standing >
Bash who?
< 1647h/1498H 58v/247V Pos: standing >
You quickly scan the area.
A large rat who is close by to your north.
A militia guard who is not far off to your north.
A tharnadian thief-hunter who is not far off to your north.
A stray cat who is close by to your south.
A stray dog who is close by to your south.
A militia guard who is not far off to your west.
A large rat who is rather far off to your west.
A militia guard who is rather far off to your west.
< 1647h/1498H 59v/247V Pos: standing >
You quickly scan the area.
A large rat who is close by to your north.
A militia guard who is not far off to your north.
A tharnadian thief-hunter who is not far off to your north.
Sarn, the banker who is a brief walk away to your north.
A stray cat who is close by to your south.
A stray dog who is close by to your south.
A militia guard who is not far off to your west.
A large rat who is rather far off to your west.
A militia guard who is rather far off to your west.
< 1647h/1498H 59v/247V Pos: standing >
You quickly scan the area.
A large rat who is close by to your north.
A militia guard who is not far off to your north.
A stray cat who is close by to your south.
A stray dog who is close by to your south.
A militia guard who is not far off to your west.
A large rat who is rather far off to your west.
< 1646h/1498H 59v/247V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W
Fresh blood covers everything in the area.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1646h/1498H 59v/247V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
Fresh blood covers everything in the area.
A wooden stall stands here, goods displayed upon its counter.
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)
Militia forces muster to bolster the town's defenses against the invaders!!!
Ghuleh sneaks in from the east.
< 1646h/1498H 58v/247V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1646h/1498H 58v/247V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A large rat is scurrying about here.
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1646h/1498H 57v/247V Pos: standing >
Keats Street
Obvious exits: -N -E -S
Fresh blood covers everything in the area.
Alarm bells sound, signalling an invasion!
< 1646h/1498H 56v/247V Pos: standing >
Alas, you cannot go that way. . . .
< 1646h/1498H 57v/247V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
Fresh blood splatters cover the area.
A human merchant from another town stands here, perusing Tharnadia.
A young man in leather armor seems to be patrolling the walls.
A large wandering dog is here, growling at you.
< 1646h/1498H 56v/247V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A beautiful pegasus stands here tossing his mane.(Gold Aura)
A young man in leather armor seems to be patrolling the area.
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1646h/1498H 55v/247V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
The corpse of a Githzerai is lying here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
Alarm bells sound, signalling an invasion!
< 1646h/1498H 54v/247V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
A large sign hangs from the front of the counter here.
A Barbarian (large) Magister Equitum of The Empire stands here.(Red Aura)
A tharnadian illusionist stands here watching for intruders.
A magnificent white warhorse stands here quietly.(Gold Aura)
A magnificent white warhorse stands here quietly.(Gold Aura)
A magnificent white warhorse stands here quietly.(Gold Aura)
A magnificent white warhorse stands here quietly.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1646h/1498H 54v/247V Pos: standing >
You quickly scan the area.
A deer who is in the distance to your west.
The mailman who is not far off below you.
< 1646h/1498H 55v/247V Pos: standing >
The receptionist suddenly attacks YOU!
The receptionist suddenly appears a bit confused!
You watch in glee as the receptionist looks dazzled.
-=[The receptionist's punch grazes you.]=-
You feel unholy power coursing through your limbs!
A tharnadian illusionist suddenly attacks YOU!
-=[A tharnadian illusionist's punch grazes you.]=-
< 1638h/1498H 55v/247V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: receptionist sta EP: excellent >
You are fighting something else! Nevertheless, you attempt the bash...
[Damage: 8 ] Your bash knocks a Barbarian to the ground!
Ghuleh starts casting an offensive spell.
< 1642h/1498H 55v/247V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: receptionist sta EP: excellent >
Ghuleh completes his spell...
Ghuleh utters the words 'ofzahzf gajr eughjfbaiqz'
Ghuleh points at a Barbarian.
A Barbarian's entire body spasms uncontrollably as his soul is viciously attacked by Ghuleh.
< 1641h/1498H 55v/247V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: receptionist sta EP: excellent >
Ghuleh starts casting an offensive spell.
Ghuleh snaps into visibility.
< 1641h/1498H 55v/247V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: receptionist sta EP: excellent >
Ghuleh completes his spell...
Ghuleh utters the words 'greater soul disturbance'
Ghuleh points at a Barbarian.
A Barbarian's entire body spasms uncontrollably as his soul is viciously attacked by Ghuleh.
< 1641h/1498H 55v/247V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: receptionist sta EP: excellent >
You withstand a bash from an elite guard, who bounces back and falls.
A Barbarian suddenly appears a bit confused!
You watch in glee as a Barbarian looks dazzled.
A Barbarian misses you.
Ghuleh starts casting an offensive spell called 'greater soul disturbance'.
Ghuleh snaps into visibility.
< 1641h/1498H 55v/247V Pos: standing >
< T: Aceldama TP: sta TC:excellent E: receptionist sta EP: excellent >
You parry a tharnadian illusionist's lunge at you.
You parry a tharnadian illusionist's lunge at you.
-=[A tharnadian illusionist's punch grazes you.]=-
A tharnadian illusionist starts casting an offensive spell.
[Damage: 38 ] -=[Your powerful slash wounds the receptionist.]=-
[Damage: 50 ] -=[Your powerful slash wounds the receptionist.]=-
[Damage: 39 ] -=[Your powerful slash wounds the receptionist.]=-
As the receptionist strikes you, the power of your ancestors fill you with RAGE!
-=[The receptionist's punch grazes you.]=-
-=[The receptionist's punch grazes you.]=-
You feel yourself slowing down.
You feel your skin soften and return to normal.
-=[The receptionist's punch grazes you.]=-
-=[The receptionist's punch grazes you.]=-
-=[The receptionist's weak punch grazes you.]=-
-=[The receptionist's weak punch grazes you.]=-
You have been blinded!
-=[Someone's crude punch grazes you.]=-
-=[Someone's crude punch grazes you.]=-
Someone's fist flies toward you at frightening speeds, stopping only when it strikes your flesh.
< 1577h/1498H 55v/247V Pos: standing >
< T: someone TP: sta TC:excellent E: someone sta EP: few scratches >
Someone completes his spell...
Someone utters the words 'ofzahzf gajr eughjfbaiqz'
Someone's entire body spasms uncontrollably as his soul is viciously attacked by someone.
< 1577h/1498H 55v/247V Pos: standing >
< T: someone TP: sta TC:excellent E: someone sta EP: few scratches >
You withstand a bash from someone, who bounces back and falls.
< 1577h/1498H 55v/247V Pos: standing >
< T: someone TP: sta TC:excellent E: someone sta EP: few scratches >
-=[Someone's fine punch wounds you.]=-
< 1559h/1498H 55v/247V Pos: standing >
< T: someone TP: sta TC:excellent E: someone sta EP: few scratches >
Someone completes his spell...
Someone utters the words 'ofzahzf gajr eughjfbaiqz'
With a gasp, someone realizes his soul will disturb him no more.
You receive your share of experience.