<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head> the shadowy crown of damnation (magic)
<worn on eyes> the eyepatch of immortality (magic) (glowing)
<worn in ear> the earring of a MaDMaN (magic)
<worn in ear> the earring of a MaDMaN (magic)
<worn on face> a virulent case of herpes simplex [83%]
<worn around neck> the fang of inhabitation (magic)
<worn around neck> the cloak of sacred speed (magic) (glowing)
<worn on body> an embroidered tunic of the Knights of the Raven (magic)
<worn about body> the cloak of woven time (magic) (glowing) [70%]
<worn on back> a double-buckled Alatorin backpack [74%]
<worn on tail> a fine woven braid of silver and gold (magic) [89%]
<worn as quiver> a sheath of stitched together skulls of constitution (magic)
<worn about waist> a darkmail belt (magic) [73%]
<worn on belt buckle>the dark heart of a githyanki (glowing) [80%]
<attached to belt> a potion of bubbling goo (magic) (glowing)
<attached to belt> a silver dragon egg (magic) [84%]
<worn on arms> some slime-covered aboleth skin (magic) (glowing) [85%]
<held as shield> a frost-rimed diamond tower shield from The Realm of Barovia Continued
<worn around wrist> the ancestral bracelet of Sevenoaks enchanted by Deathli (magic) [84%]
<worn around wrist> the ancestral bracelet of Sevenoaks of greater wisdom (magic) [63%]
<worn on hands> the gloves of placation
<worn on finger> a band of parting prevented (magic) (glowing)
<worn on finger> a gleaming platinum ring (magic)
<held> a fire-imbued totem of Kossuth of constitution (magic)
<worn on legs> a pair of aboleth leggings (magic)
<worn on feet> the slippers of rot and decay of constitution [64%]
You have memorized the following spells:
(11th circle) 1 - greater earthen grasp
1 - guardian spirits
(10th circle) 2 - restoration
1 - etherportal
1 - gaseous cloud
( 9th circle) 5 - arieks shattering iceball
( 8th circle) 2 - spirit jump
3 - tormenting spirits
( 7th circle) 5 - greater soul disturbance
1 - elephantstrength
( 6th circle) 1 - wellness
5 - greater mending
1 - lionrage
( 5th circle) 1 - shrewtameness
7 - molten spray
( 4th circle) 1 - pantherspeed
1 - mousestrength
1 - summon beast
1 - hawkvision
5 - mending
( 3rd circle) 6 - scalding blast
1 - snailspeed
1 - molevision
2 - purify spirit
( 2nd circle) 11 - lesser mending
( 1st circle) 8 - ice missile
4 - spirit armor
You can memorize no more spells.
< 858h/858H 221v/221V Pos: standing >
You get a thick cyan potion from a net of endless currents.
< 858h/858H 221v/221V Pos: standing >
As you quaff a thick cyan potion, the vial disappears in a bright flash of light!
You feel vitalized.
< 858h/858H 221v/221V Pos: standing >
Score information for Ghuleh
Level: 52 Race: Kobold Class: Shaman / Spiritualist Sex: Male
Hit points: 946(946) Moves: 221(221)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 1000 platinum 4457 gold 0 silver 0 copper
Playing time: 34 days / 10 hours/ 40 minutes
Received data: 1.2581 MB this session.
Send data: 0.0098 MB this session.
Compression ratio: none
Title: Disciple of Lloth
Followers:
Ace
Status: Standing.
Epic points: 1732 Skill points: 3
Epic Bonus: Epic Points Bonus (2.27%)
Frags: +7.64 Deaths: 79
Detecting: Invisible Evil Good Magic Life
Protected from: Evil Good Fire Cold Gas Acid Undead Living Animals
Protected by: Spirit Ward Slow Poison
Enchantments: Ultravision Farsee Fly Armor Aware Haste Invisibility Waterbreathing Sneaking Tower of Iron Will
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 6
Combat Pulse: 12 Spell Pulse: 0.55
Leaderboard Points: 1987
Active Spells:
--------------
vitality (13 minutes)
stone skin (4 minutes)
guardian spirits (23 minutes)
pantherspeed (52 minutes)
hawkvision (25 minutes)
spirit armor (57 minutes)
Battle Mages Aura (no expiration timer)
elephantstrength (21 minutes)
< 946h/946H 221v/221V Pos: standing >
You sit down.
< 946h/946H 221v/221V Pos: sitting >
You wiggle to find the most comfortable position.
< 946h/946H 221v/221V Pos: sitting >
You have memorized the following spells:
(11th circle) 1 - greater earthen grasp
1 - guardian spirits
(10th circle) 2 - restoration
1 - etherportal
1 - gaseous cloud
( 9th circle) 5 - arieks shattering iceball
( 8th circle) 2 - spirit jump
3 - tormenting spirits
( 7th circle) 5 - greater soul disturbance
1 - elephantstrength
( 6th circle) 1 - wellness
5 - greater mending
1 - lionrage
( 5th circle) 1 - shrewtameness
7 - molten spray
( 4th circle) 1 - pantherspeed
1 - mousestrength
1 - summon beast
1 - hawkvision
5 - mending
( 3rd circle) 6 - scalding blast
1 - snailspeed
1 - molevision
2 - purify spirit
( 2nd circle) 11 - lesser mending
( 1st circle) 8 - ice missile
4 - spirit armor
You can memorize no more spells.
< 946h/946H 221v/221V Pos: sitting >
You start meditating...
< 946h/946H 221v/221V Pos: sitting >
You stop meditating.
You clamber to your feet.
< 946h/946H 221v/221V Pos: standing >
< 946h/946H 221v/221V Pos: standing >
Saving Ghuleh.
< 946h/946H 221v/221V Pos: standing >
*..^M^...+.
^*.^^.M^..+..
*****M...M.+..^
MM**^**.^.^+..^
^++++++@++++...
++*^*.****.+..M
******....^+...
***^..^MM.+.^
^*..^M^..+.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 946h/946H 219v/221V Pos: standing >
**..^M^...+
*^*.^^.M^..+.
******M...M.+..
*MM**^**.^.^+..
^+++++@+++++..
*++*^*.****.+..
^******....^+..
^***^..^MM.+.
*^*..^M^..+
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 946h/946H 218v/221V Pos: standing >
***..^M^...
**^*.^^.M^..+
*******M...M.+.
*M+**^**.^.^+.
^++++@++++++.
*++*^*.****.+.
M^******....^+.
M^***^..^MM.+
M*^*..^M^..
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 946h/946H 220v/221V Pos: standing >
^***..^M^..
^**^*.^^.M^..
*******M...M.+
*M+**^**.^.^+
^+++@+++++++
*++*^*.****.+
M^******....^+
MM^***^..^MM.
MM*^*..^M^.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 946h/946H 219v/221V Pos: standing >
M^***..^M^.
M^**^*.^^.M^.
*******M...M.
*M+**^**.^.^
^++@+++++++
*++*^*.****.
M^******....^
MMM^***^..^MM
MMM*^*..^M^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
There is a slight disturbance in the spirit realm here.
< 946h/946H 218v/221V Pos: standing >
You quickly scan the area.
A militia guard who is rather far off to your west.
< 946h/946H 221v/221V Pos: standing >
MM^***..^M^
M^**^*.^^.M^
*******M...M
*M+**^**.^.
^+@+++++++
*++*^*.****
M^******....
MMMM^***^..^M
MMMM*^*..^M
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 946h/946H 220v/221V Pos: standing >
MMM^***..^M
M^**^*.^^.M
*******M...
*MM**^**.^
^@+++++++
*++*^*.***
M^******...
MMMM^***^..^
MMMMM*^*..^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 946h/946H 219v/221V Pos: standing >
An elite highwayman enters from the north.
< 946h/946H 221v/221V Pos: standing >
MM^***..^M^
M^**^*.^^.M^
*******M...M
*M+**^**.^.
^M@+++++++
*++*^*.****
M^******....
MMMM^***^..^M
MMMM*^*..^M
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 946h/946H 220v/221V Pos: standing >
^++++
+M@^*
*****
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 946h/946H 219v/221V Pos: standing >
MM^***..^M^
M^**^*.^^.M^
*******M...M
*M+**^**.^.
^+@+++++++
*+M*^*.****
M^******....
MMMM^***^..^M
MMMM*^*..^M
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 946h/946H 219v/221V Pos: standing >
MMM^***..^M
M^**^*.^^.M
*******M...
*M+**^**.^
^@+++++++
*+M*^*.***
M^******...
MMMM^***^..^
MMMMM*^*..^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 946h/946H 218v/221V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A tough looking warrior is scanning the landscape beyond the walls.
Alarm bells sound, signalling an invasion!
< 946h/946H 217v/221V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
A young man in leather armor seems to be patrolling outside the gates.
There is a slight disturbance in the spirit realm here.
< 946h/946H 219v/221V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
< 946h/946H 219v/221V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D
There is a slight disturbance in the spirit realm here.
< 946h/946H 217v/221V Pos: standing >
Alas, you cannot go that way. . . .
< 946h/946H 217v/221V Pos: standing >
Alas, you cannot go that way. . . .
< 946h/946H 220v/221V Pos: standing >
Alas, you cannot go that way. . . .
< 946h/946H 221v/221V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -W -U
There is a slight disturbance in the spirit realm here.
Alarm bells sound, signalling an invasion!
< 946h/946H 219v/221V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
A homeless peasant is here, looking lost and hungry.(Gold Aura)
< 946h/946H 217v/221V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
Militia forces muster to bolster the town's defenses against the invaders!!!
< 946h/946H 215v/221V Pos: standing >
Alas, you cannot go that way. . . .
< 946h/946H 218v/221V Pos: standing >
Alas, you cannot go that way. . . .
< 946h/946H 221v/221V Pos: standing >
Alas, you cannot go that way. . . .
< 946h/946H 221v/221V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
A young man in leather armor seems to be patrolling outside the gates.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 946h/946H 219v/221V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
A large rat is scurrying about here.
A young man in leather armor seems to be patrolling outside the gates.
There is a slight disturbance in the spirit realm here.
< 946h/946H 217v/221V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W
< 946h/946H 215v/221V Pos: standing >
You quickly scan the area.
A large rat who is close by to your east.
A militia guard who is close by to your east.
A religious zealot who is not far off to your east.
A militia guard who is not far off to your east.
A tharnadian illusionist who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A tharnadian illusionist who is close by to your west.
A controller who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A controller who is close by to your west.
An elite guard who is close by to your west.
A militia guard who is not far off to your west.
A tharnadian thief-hunter who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
A human merchant who is rather far off to your west.
A street sweeper who is rather far off to your west.
< 946h/946H 218v/221V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 946h/946H 219v/221V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
The corpse of a Human is lying here.
The corpse of an elite guard is lying here.
The corpse of a Human is lying here.
[2] The corpse of an elite guard is lying here.
A young man in leather armor seems to be patrolling the area.
A stray tomcat is darting after rodents, here.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 946h/946H 217v/221V Pos: standing >
You quickly scan the area.
A young cleric who is close by to your north.
The shady youth who is not far off to your north.
A tharnadian illusionist who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A tharnadian illusionist who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
A militia guard who is not far off to your east.
A large rat who is a brief walk away to your east.
A religious zealot who is rather far off to your east.
A militia guard who is rather far off to your east.
A human merchant who is not far off to your west.
A street sweeper who is not far off to your west.
A militia guard who is a brief walk away to your west.
< 946h/946H 217v/221V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
A young cleric is standing here, smiling at you warmly.(Gold Aura)
< 946h/946H 220v/221V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N# -S -W
A shady looking youth is standing here, eyeing you with a devious glance.
< 946h/946H 219v/221V Pos: standing >
The door seems to be closed.
< 946h/946H 219v/221V Pos: standing >
The door seems to be closed.
< 946h/946H 221v/221V Pos: standing >
The shady youth leaves west.
Ok.
< 946h/946H 221v/221V Pos: standing >
The door is open.
The Tharnadian Bank lies to the north.
You extend your sights northward.
Tharnadian Bank
Obvious exits: -S
A large wooden counter is here, with a sign posted on it.
A greedy looking banker stands behind the counter, eyeing you curiously.(Gold Aura)
A young man in leather armor seems to be patrolling the walls.
A young man in leather armor seems to be patrolling the area.
< 946h/946H 221v/221V Pos: standing >
Ok.
< 946h/946H 221v/221V Pos: standing >
A young cleric enters from the south.
< 946h/946H 221v/221V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N# -S -W
A young cleric is standing here, smiling at you warmly.(Gold Aura)
< 946h/946H 221v/221V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
Alarm bells sound, signalling an invasion!
< 946h/946H 220v/221V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
The corpse of a Human is lying here.
The corpse of an elite guard is lying here.
The corpse of a Human is lying here.
[2] The corpse of an elite guard is lying here.
A young man in leather armor seems to be patrolling the area.
A stray tomcat is darting after rodents, here.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 946h/946H 219v/221V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W
< 946h/946H 220v/221V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
Alarm bells sound, signalling an invasion!
< 946h/946H 219v/221V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)
Militia forces muster to bolster the town's defenses against the invaders!!!
< 946h/946H 218v/221V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W
< 946h/946H 220v/221V Pos: standing >
Keats Street
Obvious exits: -N -E -S
Alarm bells sound, signalling an invasion!
< 946h/946H 219v/221V Pos: standing >
Alas, you cannot go that way. . . .
< 946h/946H 221v/221V Pos: standing >
Score information for Ghuleh
Level: 52 Race: Kobold Class: Shaman / Spiritualist Sex: Male
Hit points: 946(946) Moves: 221(221)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 1000 platinum 4457 gold 0 silver 0 copper
Playing time: 34 days / 10 hours/ 41 minutes
Received data: 1.2916 MB this session.
Send data: 0.0099 MB this session.
Compression ratio: none
Title: Disciple of Lloth
Status: Standing.
Epic points: 1732 Skill points: 3
Epic Bonus: Epic Points Bonus (2.27%)
Frags: +7.64 Deaths: 79
Detecting: Invisible Evil Good Magic Life
Protected from: Evil Good Fire Cold Gas Acid Undead Living Animals
Protected by: Spirit Ward Slow Poison
Enchantments: Ultravision Farsee Fly Armor Aware Haste Invisibility Waterbreathing Sneaking Tower of Iron Will
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 6
Combat Pulse: 12 Spell Pulse: 0.55
Leaderboard Points: 1987
Active Spells:
--------------
vitality (12 minutes)
stone skin (3 minutes)
guardian spirits (22 minutes)
pantherspeed (51 minutes)
hawkvision (24 minutes)
spirit armor (56 minutes)
Battle Mages Aura (no expiration timer)
elephantstrength (20 minutes)
< 946h/946H 221v/221V Pos: standing >
Saving Ghuleh.
< 946h/946H 221v/221V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A young man in leather armor seems to be patrolling the area.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 946h/946H 220v/221V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young man in leather armor seems to be patrolling the walls.
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
< 946h/946H 219v/221V Pos: standing >
It's already open!
< 946h/946H 221v/221V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A soft leather jacket has been discarded here.
A long narrow blade lies here. (magic)
A suit of spiked leather armor lies here.
Some leather leggings were left here.
A small wooden shield is lying on the ground.
A small sword was abandoned here.
[2] A small bandage rests upon the ground here.
Some leggings lie here, burried in the sand. (magic)
[2] A pair of blacksteel boots stand here.
A pair of vorhide fingers are lying on the ground.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
Alarm bells sound, signalling an invasion!
< 946h/946H 220v/221V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
The town crier who is close by to your north.
A Human who is close by above you.
A tharnadian illusionist who is close by above you.
The receptionist who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.
The mailman who is close by below you.
< 946h/946H 220v/221V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
A long steel sword is here in the dirt.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[3] A steel dagger has been tossed aside here.
[2] A two-handed sword, nearly six feet in length, lies here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A stout cudgel carved from oak wood lies here.
[4] A large wooden torch has been discarded here.
A large stone warhammer has been dropped here.
[10] A small bandage rests upon the ground here.
A large sign hangs from the front of the counter here.
A Human (medium) stands here.
A tharnadian illusionist stands here watching for intruders.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 946h/946H 219v/221V Pos: standing >
The receptionist suddenly attacks YOU!
You snap into visibility.
-=[The receptionist's punch grazes you.]=-
You start chanting...
< 945h/946H 221v/221V Pos: standing >
< T: Ghuleh TP: sta TC:few scratches E: receptionist sta EP: excellent >
The town crier shouts 'Bars are open all night boys!'
An elite guard assists the receptionist heroically.
An elite guard suddenly attacks YOU!
-=[An elite guard's punch grazes you.]=-
< 944h/946H 221v/221V Pos: standing >
< T: Ghuleh TP: sta TC:few scratches E: receptionist sta EP: excellent >
You complete your spell...
You point at a Human.
[Damage: 98 ] Your molten spray melts what remains of a Human into a puddle of liquid flesh.
A Human is dead! R.I.P.