<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head> the shadowy crown of damnation (magic)
<worn on eyes> the eyepatch of immortality (magic) (glowing)
<worn in ear> the earring of a MaDMaN (magic)
<worn in ear> the earring of a MaDMaN (magic)
<worn on face> a virulent case of herpes simplex [83%]
<worn around neck> the fang of inhabitation (magic)
<worn around neck> the cloak of sacred speed (magic) (glowing)
<worn on body> an embroidered tunic of the Knights of the Raven (magic)
<worn about body> the cloak of woven time (magic) (glowing) [70%]
<worn on back> a double-buckled Alatorin backpack [74%]
<worn on tail> a fine woven braid of silver and gold (magic) [83%]
<worn as quiver> a sheath of stitched together skulls of constitution (magic)
<worn about waist> a darkmail belt (magic) [62%]
<worn on belt buckle>the dark heart of a githyanki (glowing) [80%]
<attached to belt> a potion of bubbling goo (magic) (glowing)
<attached to belt> a potion of bubbling goo (magic) (glowing)
<worn on arms> some slime-covered aboleth skin (magic) (glowing)
<held as shield> a well-polished mithril body shield
<worn around wrist> the ancestral bracelet of Sevenoaks of greater wisdom (magic) [35%]
<worn around wrist> the ancestral bracelet of Sevenoaks enchanted by Deathli (magic) [78%]
<worn on hands> the gloves of placation [84%]
<worn on finger> a gleaming platinum ring (magic)
<worn on finger> a band of parting prevented (magic) (glowing)
<held> a fire-imbued totem of Kossuth of constitution (magic) [81%]
<worn on legs> a pair of aboleth leggings (magic)
<worn on feet> the slippers of rot and decay of constitution [64%]
^M^...+...
^.M^..+......
...M.+..^..
.^.^+..^.
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 848h/848H 221v/222V Pos: standing >
...**+***
..^..*+.*..
^.....*+.....
M^.....+...
^MM...@+... M
.^M^...+...
^^.M^..+.....
....M.+..^.
*.^.^+..^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 848h/848H 220v/222V Pos: standing >
^...**+**
...^..*+.*.
M^.....*+....
.M^.....+...
.^MM..@.+...
..^M^...+...
.^^.M^..+....
*....M.+..^
**.^.^+..
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 848h/848H 218v/222V Pos: standing >
.^...**+*
....^..*+.*
.M^.....*+...
..M^.....+...
^.^MM.@..+...
*..^M^...+...
*.^^.M^..+...
**....M.+..
^**.^.^+.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 848h/848H 219v/222V Pos: standing >
...^..*+.
M^.....*+..
..M^.....+...
^.^MM....+...
*..^M^@..+...
*.^^.M^..+...
***....M.+..^
*^**.^.^+..
++++++++.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 848h/848H 220v/222V Pos: standing >
^.....*+.
.M^.....+..
^.^MM....+...
*..^M^...+...
*.^^.M@..+...
***....M.+..^
**^**.^.^+..^
+++++++++..
*.****.+.
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 848h/848H 218v/222V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 848h/848H 218v/222V Pos: standing >
M^.....+.
.^MM....+..
*..^M^...+...
*.^^.M^..+...
***...@M.+..^
**^**.^.^+..^
++++++++++...
^*.****.+..
**....^M.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 848h/848H 219v/222V Pos: standing >
.M^.....+
^.^MM....+.
**..^M^...+..
^*.^^.M^..+..
****..@.M.+..
+**^**.^.^+..
+++++++++++..
*^*.****.+.
***....^M
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 848h/848H 220v/222V Pos: standing >
..M^.....
*^.^MM....+
***..^M^...+.
*^*.^^.M^..+.
*****.@..M.+.
M+**^**.^.^+.
^+++++++++++.
+*^*.****.M
****....^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 848h/848H 218v/222V Pos: standing >
*..M^....
**^.^MM....
^***..^M^...+
**^*.^^.M^..+
******@...M.+
*M+**^**.^.^+
^+++++++++++
++*^*.****.
*****....
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 848h/848H 216v/222V Pos: standing >
**...
*^@*.
+++++
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 848h/848H 217v/222V Pos: standing >
**^.^MM..
^***..^M^..
^**^*.^^.M^..
*******....M.
*M+**@**.^.^
^++++++++++
*++*^*.****.
^******....
^***^..^M
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 848h/848H 218v/222V Pos: standing >
****.
+*@^*
+++++
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 848h/848H 220v/222V Pos: standing >
You have memorized the following spells:
(11th circle) 1 - greater earthen grasp
1 - guardian spirits
(10th circle) 3 - restoration
1 - etherportal
( 9th circle) 5 - arieks shattering iceball
( 8th circle) 2 - spirit jump
3 - tormenting spirits
( 7th circle) 5 - greater soul disturbance
1 - elephantstrength
( 6th circle) 1 - wellness
5 - greater mending
1 - lionrage
( 5th circle) 1 - shrewtameness
7 - molten spray
( 4th circle) 1 - pantherspeed
1 - mousestrength
1 - summon beast
1 - hawkvision
5 - mending
( 3rd circle) 6 - scalding blast
1 - snailspeed
1 - molevision
2 - purify spirit
( 2nd circle) 11 - lesser mending
( 1st circle) 8 - ice missile
4 - spirit armor
You can memorize no more spells.
< 848h/848H 220v/222V Pos: standing >
^***..^M^
^**^*.^^.M^
*******....M
*M+**^**.^.
^++@++++++
*++*^*.****
M^******....
MM^***^..^M
MM*^*..^M
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 848h/848H 218v/222V Pos: standing >
M^***..^M
M^**^*.^^.M
*******....
*M+**^**.^
^+@++++++
*++*^*.***
M^******...
MMM^***^..^
MMM*^*..^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
[5] A small bandage rests upon the ground here.
A spellbook lies here, discarded.
A spellbook has been tossed aside here.
[2] A large wooden torch has been discarded here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
< 848h/848H 217v/222V Pos: standing >
MM^***..^
M^**^*.^^.
*******...
*M+**^**.
^@++++++
*++*^*.**
M^******..
MMMM^***^..
MMMM*^*..
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 848h/848H 219v/222V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A tough looking warrior is scanning the landscape beyond the walls.
Alarm bells sound, signalling an invasion!
< 848h/848H 221v/222V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
< 848h/848H 220v/222V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
Alarm bells sound, signalling an invasion!
< 848h/848H 218v/222V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D
A homeless peasant is here, looking lost and hungry.(Gold Aura)
Militia forces muster to bolster the town's defenses against the invaders!!!
< 848h/848H 219v/222V Pos: standing >
Alas, you cannot go that way. . . .
< 848h/848H 222v/222V Pos: standing >
Alas, you cannot go that way. . . .
< 848h/848H 222v/222V Pos: standing >
Alas, you cannot go that way. . . .
< 848h/848H 222v/222V Pos: standing >
Alas, you cannot go that way. . . .
< 848h/848H 222v/222V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -W -U
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
< 848h/848H 220v/222V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
Militia forces muster to bolster the town's defenses against the invaders!!!
< 848h/848H 218v/222V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
Militia forces muster to bolster the town's defenses against the invaders!!!
< 848h/848H 216v/222V Pos: standing >
Alas, you cannot go that way. . . .
< 848h/848H 219v/222V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W
Militia forces muster to bolster the town's defenses against the invaders!!!
< 848h/848H 220v/222V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
< 848h/848H 218v/222V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W
A large wooden torch has been discarded here.
A large two-handed sword has been left here.
A stout cudgel carved from oak wood lies here.
A young man in leather armor seems to be patrolling outside the gates.
< 848h/848H 216v/222V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
< 848h/848H 217v/222V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 848h/848H 218v/222V Pos: standing >
That's impossible, I'm afraid.
< 848h/848H 222v/222V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W
Militia forces muster to bolster the town's defenses against the invaders!!!
< 848h/848H 221v/222V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
< 848h/848H 220v/222V Pos: standing >
You quickly scan the area.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
A tharnadian illusionist who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A controller who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A militia guard who is rather far off to your east.
A militia guard who is close by to your south.
An old lady who is close by to your south.
A street sweeper who is not far off to your west.
A human merchant who is not far off to your west.
< 848h/848H 222v/222V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
Militia forces muster to bolster the town's defenses against the invaders!!!
< 848h/848H 221v/222V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A human merchant from another town stands here, perusing Tharnadia.
Alarm bells sound, signalling an invasion!
< 848h/848H 220v/222V Pos: standing >
Keats Street
Obvious exits: -N -E -S
< 848h/848H 219v/222V Pos: standing >
Alas, you cannot go that way. . . .
< 848h/848H 222v/222V Pos: standing >
Alas, you cannot go that way. . . .
< 848h/848H 222v/222V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
Militia forces muster to bolster the town's defenses against the invaders!!!
< 848h/848H 221v/222V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young man in leather armor seems to be patrolling the walls.
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
< 848h/848H 220v/222V Pos: standing >
It's already open!
< 848h/848H 222v/222V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
< 848h/848H 221v/222V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
The town crier who is close by to your north.
A grounds keeper who is close by above you.
A beautiful pegasus who is close by above you.
A large grizzly bear who is close by above you.
A beautiful pegasus who is close by above you.
A tharnadian illusionist who is close by above you.
A beautiful pegasus who is close by above you.
A magnificent heavy warhorse who is close by above you.
A beautiful pegasus who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.
The receptionist who is close by above you.
The mailman who is close by below you.
< 848h/848H 221v/222V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young man in leather armor seems to be patrolling the walls.
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
< 848h/848H 220v/222V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
Alarm bells sound, signalling an invasion!
< 848h/848H 219v/222V Pos: standing >
Keats Street
Obvious exits: -N -E -S
< 848h/848H 221v/222V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A human merchant from another town stands here, perusing Tharnadia.
Alarm bells sound, signalling an invasion!
< 848h/848H 220v/222V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
Militia forces muster to bolster the town's defenses against the invaders!!!
< 848h/848H 221v/222V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
< 848h/848H 220v/222V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W
< 848h/848H 219v/222V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
Alarm bells sound, signalling an invasion!
< 848h/848H 221v/222V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
< 848h/848H 220v/222V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -S -W
[2] A large wooden torch has been discarded here.
A young man in leather armor seems to be patrolling the walls.
Alarm bells sound, signalling an invasion!
< 848h/848H 219v/222V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W
< 848h/848H 221v/222V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -S
Alarm bells sound, signalling an invasion!
< 848h/848H 220v/222V Pos: standing >
A Burned-out Home
Obvious exits: -N
A rogue in training is standing here, practicing his backstab.(Red Aura)
Militia forces muster to bolster the town's defenses against the invaders!!!
< 848h/848H 219v/222V Pos: standing >
You find a secret entrance!
< 848h/848H 222v/222V Pos: standing >
Ok.
< 848h/848H 222v/222V Pos: standing >
Entrance Hallway to the Guild of Rogues
Obvious exits: -S -U
< 848h/848H 221v/222V Pos: standing >
Saving Ghuleh.
< 848h/848H 221v/222V Pos: standing >
The Dark Halls of the Guild of Rogues
Obvious exits: -N -E -W
< 848h/848H 221v/222V Pos: standing >
The Dark Halls of the Guild of Rogues
Obvious exits: -E -D
Militia forces muster to bolster the town's defenses against the invaders!!!
< 848h/848H 220v/222V Pos: standing >
Lower Level of the Guild of Rogues
Obvious exits: -N# -U
A rogue in training is standing here, practicing his backstab.(Red Aura)
Militia forces muster to bolster the town's defenses against the invaders!!!
< 848h/848H 221v/222V Pos: standing >
Ok.
< 848h/848H 221v/222V Pos: standing >
The Secret Training Chamber
Obvious exits: -S
The guildhall of The Empire is here.
Alarm bells sound, signalling an invasion!
< 848h/848H 220v/222V Pos: standing >
Ok.
< 848h/848H 222v/222V Pos: standing >
The High-Arched Foyer before The Hall of The Empire
Obvious exits: -N -S
< 848h/848H 222v/222V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
A two-handed sword, nearly six feet in length, lies here.
A large, spacious vortex displays views of Ice Crag here. (glowing)
A large, spacious vortex displays views of Undead Continent here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
A large dog wanders around here, looking for food.
< 848h/848H 221v/222V Pos: standing >
You quickly scan the area.
A Barbarian who is close by to your west.
A magnificent pegasus who is close by to your west.
< 848h/848H 221v/222V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A coconut has fallen here.
A bulletin board stands here.
A Barbarian (large) Magister Equitum of The Empire stands here.(Red Aura)
A magnificent white pegasus trots about here.(Gold Aura)
< 848h/848H 220v/222V Pos: standing >
You start chanting...
You snap into visibility.
< 848h/848H 222v/222V Pos: standing >
You complete your spell...
You point at a Barbarian.
[Damage: 118 ] A Barbarian's entire body spasms uncontrollably as his soul is wracked with unbearable pain.
< 848h/848H 222v/222V Pos: standing >
You start chanting...
You snap into visibility.
< 848h/848H 222v/222V Pos: standing >
You complete your spell...
You point at a Barbarian.
[Damage: 116 ] A Barbarian's entire body spasms uncontrollably as his soul is wracked with unbearable pain.
< 848h/848H 222v/222V Pos: standing >
You start chanting...
You snap into visibility.
< 848h/848H 222v/222V Pos: standing >
You complete your spell...
You point at a Barbarian.
[Damage: 118 ] A Barbarian's entire body spasms uncontrollably as his soul is wracked with unbearable pain.
< 848h/848H 222v/222V Pos: standing >
You start chanting...
You snap into visibility.
< 848h/848H 222v/222V Pos: standing >
You complete your spell...
You point at a Barbarian.
[Damage: 114 ] A Barbarian's entire body spasms uncontrollably as his soul is wracked with unbearable pain.
< 848h/848H 222v/222V Pos: standing >
You start chanting...
You snap into visibility.
< 848h/848H 222v/222V Pos: standing >
You complete your spell...
You point at a Barbarian.
[Damage: 115 ] A Barbarian's entire body spasms uncontrollably as his soul is wracked with unbearable pain.
< 848h/848H 222v/222V Pos: standing >
You start chanting...
You snap into visibility.
< 848h/848H 222v/222V Pos: standing >
You complete your spell...
You point at a Barbarian.
[Damage: 100 ] Your molten spray melts what remains of a Barbarian into a puddle of liquid flesh.
A Barbarian is dead! R.I.P.
You receive your share of experience.