<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head> the shadowy crown of damnation (magic)
<worn on eyes> devil eyes of the ghargatula enchanted by Deathli (magic)
<worn in ear> the earring of a MaDMaN (magic)
<worn in ear> the earring of a MaDMaN (magic)
<worn on face> a virulent case of herpes simplex [74%]
<worn around neck> the fang of inhabitation (magic)
<worn around neck> the cloak of sacred speed (magic) (glowing)
<worn on body> an embroidered tunic of the Knights of the Raven (magic)
<worn about body> the cloak of woven time (magic) (glowing)
<worn on back> a double-buckled Alatorin backpack [71%]
<worn on tail> a fine woven braid of silver and gold (magic) [83%]
<worn as quiver> a sheath of stitched together skulls of constitution (magic) [87%]
<worn about waist> a darkmail belt (magic) [54%]
<worn on belt buckle>the tome of Strahd (magic) (glowing)
<attached to belt> a potion of bubbling goo (magic) (glowing)
<attached to belt> a potion of bubbling goo (magic) (glowing)
<worn on arms> some slime-covered aboleth skin (magic) (glowing)
<held as shield> the holy shield of blessed defense (magic) (glowing) (humming)
<worn around wrist> a silver charm bracelet (magic) (glowing)
<worn around wrist> the ancestral bracelet of Sevenoaks enchanted by Deathli (magic)
<worn on hands> the gloves of placation of agility
<worn on finger> a band of parting prevented (magic) (glowing)
<worn on finger> a gleaming platinum ring (magic)
<held> a fire-imbued totem of Kossuth of constitution (magic) [81%]
<worn on legs> a pair of aboleth leggings (magic) [85%]
<worn on feet> the slippers of rot and decay of constitution
You quickly scan the area.
A stray cat who is close by to your north.
A street sweeper who is close by to your north.
A stray dog who is not far off to your north.
A militia guard who is not far off to your north.
A large rat who is not far off to your north.
A tharnadian thief-hunter who is a brief walk away to your north.
A militia guard who is a brief walk away to your north.
A militia guard who is close by to your east.
A street sweeper who is not far off to your east.
A human merchant who is in the distance to your east.
A militia guard who is in the distance to your east.
A snow buffalo who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A street sweeper who is not far off to your south.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
< 1025h/1025H 251v/252V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)
< 1025h/1025H 250v/252V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
< 1025h/1025H 249v/252V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
Alarm bells sound, signalling an invasion!
< 1025h/1025H 251v/252V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W
< 1025h/1025H 250v/252V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A human merchant from another town stands here, perusing Tharnadia.
A young man in leather armor seems to be patrolling the area.
A snow buffalo walks through here, grazing on the grass.(Red Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 1025h/1025H 249v/252V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
A stray tomcat is darting after rodents, here.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
< 1025h/1025H 251v/252V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N# -S -W
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1025h/1025H 250v/252V Pos: standing >
The door seems to be closed.
< 1025h/1025H 252v/252V Pos: standing >
The door seems to be closed.
< 1025h/1025H 252v/252V Pos: standing >
Ok.
< 1025h/1025H 252v/252V Pos: standing >
You quickly scan the area.
Sarn, the banker who is close by to your north.
A stray cat who is close by to your south.
A street sweeper who is close by to your south.
A human merchant who is not far off to your south.
A militia guard who is not far off to your south.
A snow buffalo who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A tharnadian thief-hunter who is rather far off to your south.
A militia guard who is close by to your west.
< 1025h/1025H 252v/252V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W
A young man in leather armor seems to be patrolling the area.
Alarm bells sound, signalling an invasion!
< 1025h/1025H 251v/252V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -S
Alarm bells sound, signalling an invasion!
< 1025h/1025H 250v/252V Pos: standing >
A Burned-out Home
Obvious exits: -N
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1025h/1025H 249v/252V Pos: standing >
You find a secret entrance!
< 1025h/1025H 252v/252V Pos: standing >
Ok.
< 1025h/1025H 252v/252V Pos: standing >
Entrance Hallway to the Guild of Rogues
Obvious exits: -S -U
A rogue in training is standing here, practicing his backstab.(Red Aura)
< 1025h/1025H 251v/252V Pos: standing >
The Dark Halls of the Guild of Rogues
Obvious exits: -N -E -W
< 1025h/1025H 250v/252V Pos: standing >
The Dark Halls of the Guild of Rogues
Obvious exits: -E -D
A rogue in training is standing here, practicing his backstab.(Red Aura)
< 1025h/1025H 249v/252V Pos: standing >
Lower Level of the Guild of Rogues
Obvious exits: -N# -U
< 1025h/1025H 251v/252V Pos: standing >
Ok.
< 1025h/1025H 251v/252V Pos: standing >
The Secret Training Chamber
Obvious exits: -S
The guildhall of The Empire is here.
Alarm bells sound, signalling an invasion!
< 1025h/1025H 250v/252V Pos: standing >
The High-Arched Foyer before The Hall of The Empire
Obvious exits: -N -S
< 1025h/1025H 252v/252V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
A large, spacious vortex displays views of Ice Crag here. (glowing)
A large, spacious vortex displays views of Undead Continent here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
< 1025h/1025H 251v/252V Pos: standing >
You quickly scan the area.
You see nothing.
< 1025h/1025H 251v/252V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
< 1025h/1025H 250v/252V Pos: standing >
A Modest Alcove
Obvious exits: -E
< 1025h/1025H 249v/252V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
< 1025h/1025H 251v/252V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
A large, spacious vortex displays views of Ice Crag here. (glowing)
A large, spacious vortex displays views of Undead Continent here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
< 1025h/1025H 250v/252V Pos: standing >
Surrounded by Dancing Lights and Mirrors
Obvious exits: -E -W
< 1025h/1025H 249v/252V Pos: standing >
Inside The Tall Wooden Gates
Obvious exits: -W -D
< 1025h/1025H 251v/252V Pos: standing >
Grassy Fields of The Empire
Obvious exits: -N -E -S -U
A quill lies here, discarded.
< 1025h/1025H 250v/252V Pos: standing >
You quickly scan the area.
You see nothing.
< 1025h/1025H 252v/252V Pos: standing >
Inside The Tall Wooden Gates
Obvious exits: -W -D
< 1025h/1025H 251v/252V Pos: standing >
Surrounded by Dancing Lights and Mirrors
Obvious exits: -E -W
< 1025h/1025H 250v/252V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
A large, spacious vortex displays views of Ice Crag here. (glowing)
A large, spacious vortex displays views of Undead Continent here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
< 1025h/1025H 251v/252V Pos: standing >
Inside an Outpost Tower
Obvious exits: -D
A large, spacious vortex displays views of The Empire here. (glowing)
< 1025h/1025H 251v/252V Pos: standing >
Looks like an exit.
You extend your sights downward.
A Partially Frozen Forest
Obvious exits: -N -E -S -W
A small outpost tower stands here.
< 1025h/1025H 251v/252V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
A large, spacious vortex displays views of Ice Crag here. (glowing)
A large, spacious vortex displays views of Undead Continent here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
< 1025h/1025H 251v/252V Pos: standing >
Inside an Outpost Tower
Obvious exits: -D
A large, spacious vortex displays views of The Empire here. (glowing)
< 1025h/1025H 251v/252V Pos: standing >
Looks like an exit.
You extend your sights downward.
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
A small outpost tower stands here.
< 1025h/1025H 251v/252V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
A large, spacious vortex displays views of Ice Crag here. (glowing)
A large, spacious vortex displays views of Undead Continent here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
< 1025h/1025H 251v/252V Pos: standing >
The High-Arched Foyer before The Hall of The Empire
Obvious exits: -N -S
< 1025h/1025H 250v/252V Pos: standing >
The Secret Training Chamber
Obvious exits: -S
The guildhall of The Empire is here.
Alarm bells sound, signalling an invasion!
< 1025h/1025H 249v/252V Pos: standing >
Lower Level of the Guild of Rogues
Obvious exits: -N -U
< 1025h/1025H 251v/252V Pos: standing >
The Dark Halls of the Guild of Rogues
Obvious exits: -E -D
A rogue in training is standing here, practicing his backstab.(Red Aura)
Alarm bells sound, signalling an invasion!
< 1025h/1025H 250v/252V Pos: standing >
The Dark Halls of the Guild of Rogues
Obvious exits: -N -E -W
< 1025h/1025H 251v/252V Pos: standing >
The Shop of Rogues
Obvious exits: -W
The shopkeeper of killers is here behind the counter, ready to serve.(Red Aura)
Alarm bells sound, signalling an invasion!
< 1025h/1025H 250v/252V Pos: standing >
Alas, you cannot go that way. . . .
< 1025h/1025H 252v/252V Pos: standing >
The Dark Halls of the Guild of Rogues
Obvious exits: -N -E -W
A rogue in training is standing here, practicing his backstab.(Red Aura)
Alarm bells sound, signalling an invasion!
< 1025h/1025H 251v/252V Pos: standing >
Entrance Hallway to the Guild of Rogues
Obvious exits: -S -U
Alarm bells sound, signalling an invasion!
< 1025h/1025H 250v/252V Pos: standing >
A Burned-out Home
Obvious exits: -N -D
A rogue in training is standing here, practicing his backstab.(Red Aura)
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1025h/1025H 251v/252V Pos: standing >
Alas, you cannot go that way. . . .
< 1025h/1025H 251v/252V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -S
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1025h/1025H 250v/252V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W
A young man in leather armor seems to be patrolling the area.
< 1025h/1025H 249v/252V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -S -W
< 1025h/1025H 251v/252V Pos: standing >
You quickly scan the area.
Sarn, the banker who is close by to your north.
A snow buffalo who is close by to your south.
A street sweeper who is not far off to your south.
A stray cat who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A tharnadian thief-hunter who is a brief walk away to your south.
A human merchant who is a brief walk away to your south.
A militia guard who is a brief walk away to your south.
A militia guard who is close by to your west.
< 1025h/1025H 251v/252V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
A snow buffalo walks through here, grazing on the grass.(Red Aura)
< 1025h/1025H 250v/252V Pos: standing >
This large beast has a thick coat of knotted and frozen fur.
The snow buffalo has two tusks and a wide, powerful mouth able
to deliver a vicious bite.
A snow buffalo appears to be Animal and is in excellent condition.
He's huge in size.
< 1025h/1025H 252v/252V Pos: standing >
You quickly scan the area.
Sarn, the banker who is not far off to your north.
A street sweeper who is close by to your south.
A stray cat who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A militia guard who is not far off to your south.
A tharnadian thief-hunter who is not far off to your south.
A human merchant who is not far off to your south.
A militia guard who is not far off to your south.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
< 1025h/1025H 252v/252V Pos: standing >
Ok.
< 1025h/1025H 252v/252V Pos: standing >
You quickly scan the area.
Sarn, the banker who is not far off to your north.
A street sweeper who is close by to your south.
A stray cat who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A militia guard who is not far off to your south.
A tharnadian thief-hunter who is not far off to your south.
A human merchant who is not far off to your south.
A militia guard who is not far off to your south.
A working commoner who is close by to your west.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
< 1025h/1025H 252v/252V Pos: standing >
Ok.
< 1025h/1025H 252v/252V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A stray tomcat is darting after rodents, here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1025h/1025H 251v/252V Pos: standing >
Road beneath the Gate Tower
Obvious exits: -N -S -U
A young man in leather armor seems to be patrolling the area.
A tharnadian thief-hunter watches over the town streets intently. (casting) (Gold Aura)
A human merchant from another town stands here, perusing Tharnadia.
A young man in leather armor seems to be patrolling the walls.
< 1025h/1025H 250v/252V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
A stray cat who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
A snow buffalo who is not far off to your north.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
< 1025h/1025H 252v/252V Pos: standing >
Alas, you cannot go that way. . . .
< 1025h/1025H 252v/252V Pos: standing >
A tharnadian thief-hunter completes his spell...
A tharnadian thief-hunter utters the word 'fido'
< 1025h/1025H 252v/252V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1025h/1025H 251v/252V Pos: standing >
You quickly scan the area.
A stray cat who is close by to your north.
A snow buffalo who is close by to your north.
Sarn, the banker who is a brief walk away to your north.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A tharnadian illusionist who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
A religious zealot who is a brief walk away to your east.
A homeless peasant who is rather far off to your east.
A militia guard who is close by to your south.
A tharnadian thief-hunter who is close by to your south.
A human merchant who is close by to your south.
A militia guard who is close by to your south.
< 1025h/1025H 251v/252V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W
< 1025h/1025H 250v/252V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
Alarm bells sound, signalling an invasion!
< 1025h/1025H 249v/252V Pos: standing >
You quickly scan the area.
A street sweeper who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A tharnadian illusionist who is a brief walk away to your east.
A controller who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A religious zealot who is in the distance to your east.
An old lady who is close by to your south.
A militia guard who is not far off to your west.
< 1025h/1025H 252v/252V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1025h/1025H 251v/252V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1025h/1025H 250v/252V Pos: standing >
Keats Street
Obvious exits: -N -E -S
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1025h/1025H 249v/252V Pos: standing >
Alas, you cannot go that way. . . .
< 1025h/1025H 252v/252V Pos: standing >
Alas, you cannot go that way. . . .
< 1025h/1025H 252v/252V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A tharnadian thief-hunter who is close by to your north.
A woman who is close by to your north.
A stray dog who is a brief walk away to your north.
A large rat who is a brief walk away to your north.
A militia guard who is a brief walk away to your north.
A militia guard who is a brief walk away to your north.
A militia guard who is close by to your east.
A militia guard who is not far off to your east.
A street sweeper who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A street sweeper who is not far off to your south.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
< 1025h/1025H 252v/252V Pos: standing >
Alas, you cannot go that way. . . .
< 1025h/1025H 252v/252V Pos: standing >
Alas, you cannot go that way. . . .
< 1025h/1025H 252v/252V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A young man in leather armor seems to be patrolling the walls.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
< 1025h/1025H 251v/252V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A woman is standing here, shopping about the town.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A stray tomcat is darting after rodents, here.
A stray tomcat is darting after rodents, here.
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
Alarm bells sound, signalling an invasion!
< 1025h/1025H 250v/252V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
[2] A potion is on the ground here collectiong dust. (magic) (glowing)
A few coins lie scattered here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
Alarm bells sound, signalling an invasion!
< 1025h/1025H 249v/252V Pos: standing >
You quickly scan the area.
A woman who is close by to your north.
A street sweeper who is close by to your north.
A stray cat who is close by to your north.
A stray cat who is close by to your north.
The town crier who is close by to your north.
A Barbarian who is close by above you.
A tharnadian illusionist who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.
The receptionist who is close by above you.
The mailman who is close by below you.
< 1025h/1025H 252v/252V Pos: standing >
You start chanting...
You snap into visibility.
< 1025h/1025H 252v/252V Pos: standing >
You complete your spell...
You point at a Barbarian.
[Damage: 95 ] Your blast of molten spray slams into a Barbarian, burning holes into his flesh.
< 1025h/1025H 252v/252V Pos: standing >
You start chanting...
< 1025h/1025H 252v/252V Pos: standing >
You complete your spell...
You point at a Barbarian.
[Damage: 92 ] Your blast of molten spray slams into a Barbarian, burning holes into his flesh.
< 1025h/1025H 252v/252V Pos: standing >
You start chanting...
< 1025h/1025H 252v/252V Pos: standing >
You complete your spell...
You point at a Barbarian.
[Damage: 98 ] Your blast of molten spray slams into a Barbarian, burning holes into his flesh.
< 1025h/1025H 252v/252V Pos: standing >
You start chanting...
< 1025h/1025H 252v/252V Pos: standing >
You complete your spell...
You point at a Barbarian.
[Damage: 101 ] Your blast of molten spray slams into a Barbarian, burning holes into his flesh.
< 1025h/1025H 252v/252V Pos: standing >
You start chanting...
< 1025h/1025H 252v/252V Pos: standing >
You complete your spell...
You point at a Barbarian.
[Damage: 97 ] Your blast of molten spray slams into a Barbarian, burning holes into his flesh.
< 1025h/1025H 252v/252V Pos: standing >
You start chanting...
< 1025h/1025H 252v/252V Pos: standing >
You complete your spell...
You point at a Barbarian.
[Damage: 96 ] Your blast of molten spray slams into a Barbarian, burning holes into his flesh.
< 1025h/1025H 252v/252V Pos: standing >
You start chanting...
< 1025h/1025H 252v/252V Pos: standing >
You complete your spell...
You point at a Barbarian.
[Damage: 79 ] Your molten spray melts what remains of a Barbarian into a puddle of liquid flesh.
You receive your share of experience.