<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik enchanted by Ghuleh (magic)
<worn on head> the shadowy crown of damnation (magic)
<worn on eyes> devil eyes of the ghargatula enchanted by Deathli (magic) [82%]
<worn in ear> the earring of a MaDMaN (magic)
<worn in ear> the earring of a MaDMaN (magic)
<worn on face> a virulent case of herpes simplex [66%]
<worn around neck> the fang of inhabitation (magic)
<worn around neck> the cloak of sacred speed (magic) (glowing)
<worn on body> an embroidered tunic of the Knights of the Raven (magic) [74%]
<worn about body> the cloak of woven time (magic) (glowing)
<worn on back> a double-buckled Alatorin backpack [71%]
<worn on tail> a fine woven braid of silver and gold (magic) [69%]
<worn about waist> a darkmail belt (magic)
<worn on belt buckle>the tome of Strahd (magic) (glowing)
<attached to belt> a potion of bubbling goo (magic) (glowing) [85%]
<attached to belt> a potion of bubbling goo (magic) (glowing) [88%]
<worn on arms> some slime-covered aboleth skin (magic) (glowing) [72%]
<held as shield> the holy shield of blessed defense (magic) (glowing) (humming)
<worn around wrist> a silver charm bracelet (magic) (glowing)
<worn around wrist> the ancestral bracelet of Sevenoaks enchanted by Deathli (magic)
<worn on hands> the cubes of protection (humming)
<worn on finger> a band of parting prevented (magic) (glowing)
<worn on finger> a gleaming platinum ring (magic)
<held> a fire-imbued totem of Kossuth of constitution (magic) [52%]
<worn on legs> a pair of aboleth leggings (magic)
<worn on feet> the slippers of rot and decay of constitution
+****....
*+******...
.*+******....
**+****......
.*+.*.@....^.
.*+.......^^.
..+... ....
.+...MM ...
+... ..
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1048h/1048H 231v/260V Pos: standing >
+******..
*+******...
**+****......
.*+.*......^.
.*+...@...^^.
..+... ....
..+...MM ....
.+... ...
+........
A Scorched Section of Field
Obvious exits: -N -E -S -W
< 1048h/1048H 231v/260V Pos: standing >
*+******.
.*+******..
.**+****.....
..*+.*......^
..*+..@....^^
...+... ...
...+...MM ...
..+... ..
.+.......
A Scorched Section of Field
Obvious exits: -N -E -S -W
< 1048h/1048H 230v/260V Pos: standing >
*+******.
**+****....
..*+.*......^
..*+.......^^
...+..@ ...
...+...MM ...
...+... ...
..+........
.+..^.M.^
A Scorched Section of Field
Obvious exits: -N -E -S -W
< 1048h/1048H 229v/260V Pos: standing >
.*+******
.**+****...
^..*+.*......
...*+.......^
....+.@. ..
....+...MM ..
^...+... ..
^..+.......
M.+..^.M.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1048h/1048H 229v/260V Pos: standing >
**+****..
..*+.*.....
...*+.......^
....+... ..
....+.@.MM ..
^...+... ..
M^..+........
.M.+..^.M.^
.^+..^...
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1048h/1048H 228v/260V Pos: standing >
.**+****.
^..*+.*....
....*+.......
.....+... .
M....+@..MM .
M^...+... .
.M^..+.......
..M.+..^.M.
^.^+..^..
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1048h/1048H 227v/260V Pos: standing >
..**+****
.^..*+.*...
.....*+......
^.....+...
MM....@...MM
^M^...+...
^.M^..+......
...M.+..^.M
.^.^+..^.
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 1048h/1048H 227v/260V Pos: standing >
...**+***
..^..*+.*..
^.....*+.....
M^.....+...
^MM...@+...MM
.^M^...+...
^^.M^..+.....
....M.+..^.
*.^.^+..^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1048h/1048H 227v/260V Pos: standing >
^...**+**
...^..*+.*.
M^.....*+....
.M^.....+...
.^MM..@.+...M
..^M^...+...
.^^.M^..+....
*....M.+..^
**.^.^+..
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1048h/1048H 226v/260V Pos: standing >
..^..*+.*
^.....*+...
.M^.....+...
.^MM....+...M
..^M^.@.+...
.^^.M^..+....
**....M.+..^.
^**.^.^+..^
+++++++..
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1048h/1048H 226v/260V Pos: standing >
...^..*+.
M^.....*+..
..M^.....+...
^.^MM....+...
*..^M^@..+...
*.^^.M^..+...
***....M.+..^
*^**.^.^+..
++++++++.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1048h/1048H 225v/260V Pos: standing >
^.....*+.
.M^.....+..
^.^MM....+...
*..^M^...+...
*.^^.M@..+...
***....M.+..^
**^**.^.^+..^
+++++++++..
*.****.+.
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 1048h/1048H 224v/260V Pos: standing >
M^.....+.
.^MM....+..
*..^M^...+...
*.^^.M^..+...
***...@M.+..^
**^**.^.^+..^
++++++++++...
^*.****.+..
**M...S+.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1048h/1048H 224v/260V Pos: standing >
^MM....+.
..^M^...+..
*.^^.M^..+...
***....M.+..^
**^**.@.^+..^
++++++++++...
*^*.****.+...
***M...S+..
^..^MM.+.
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 1048h/1048H 223v/260V Pos: standing >
.^MM....+
*..^M^...+.
^*.^^.M^..+..
****....M.+..
+**^**@^.^+..
M++++++++++..
+*^*.****.+..
****M...S+.
*^..^MM.+
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1048h/1048H 222v/260V Pos: standing >
*....
^*@.^
+++++
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 1048h/1048H 222v/260V Pos: standing >
*..^M^...
^*.^^.M^..+
*****....M.+.
M+**^**.^.^+.
^M++++@+++++.
M+*^*.****.+.
******M...S+.
***^..^MM.+
^*..^M^..
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 1048h/1048H 221v/260V Pos: standing >
+++++
*.@**
**M..
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 1048h/1048H 221v/260V Pos: standing >
***....M.
+**^**.^.^+
^M++++++++++.
M+*^*.****S+.
******@...^+.
^***^..^MM.+.
M*^*..^M^..+.
^**..^M...+
**.^M^^..
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A deer stands here, grazing on some grass.
< 1048h/1048H 221v/260V Pos: standing >
^*.**
**@M.
*^..^
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 1048h/1048H 220v/260V Pos: standing >
+**^**.^.
^M+++++++++
*M+*^*.****S+
^******M...^+
M^***^@.^MM.+
MM*^*..^M^..+
M^^**..^M...+
M^**.^M^^..
^**M^M.^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1048h/1048H 220v/260V Pos: standing >
M+**^**.^
^M++++++++
*M+*^*.****S
M^******M...^
MM^***@..^MM.
MMM*^*..^M^..
MM^^**..^M...
MM^**.^M^^.
M^**M^M.^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 1048h/1048H 219v/260V Pos: standing >
*****
**@^.
*^*..
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 1048h/1048H 218v/260V Pos: standing >
You quickly scan the area.
You see nothing.
< 1048h/1048H 220v/260V Pos: standing >
*****
^*@*^
M*^*.
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 1048h/1048H 219v/260V Pos: standing >
M+*^*
**@**
^***^
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 1048h/1048H 218v/260V Pos: standing >
^M+++
M+@^*
*****
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 1048h/1048H 220v/260V Pos: standing >
M^***..^M
M^**^*.^^.M
*******....
*M+**^**.^
^M@++++++
*M+*^*.***
M^******M..
MMM^***^..^
MMM*^*..^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 1048h/1048H 222v/260V Pos: standing >
You quickly scan the area.
A huge boar who is a brief walk away to your north.
A Town Guardian who is close by to your west.
A Town Guardian who is close by to your west.
A militia guard who is rather far off to your west.
A homeless peasant who is rather far off to your west.
< 1048h/1048H 224v/260V Pos: standing >
MM^***..^
M^**^*.^^.
*******...
*M+**^**.
^@++++++
*M+*^*.**
M^******M.
MMMM^***^..
MMMM*^*..
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.
< 1048h/1048H 227v/260V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A tough looking warrior is scanning the landscape beyond the walls.
< 1048h/1048H 227v/260V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
Alarm bells sound, signalling an invasion!
< 1048h/1048H 227v/260V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
A young man in leather armor seems to be patrolling outside the gates.
A homeless peasant is here, looking lost and hungry.(Gold Aura)
< 1048h/1048H 227v/260V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D
< 1048h/1048H 226v/260V Pos: standing >
Alas, you cannot go that way. . . .
< 1048h/1048H 228v/260V Pos: standing >
Alas, you cannot go that way. . . .
< 1048h/1048H 229v/260V Pos: standing >
Alas, you cannot go that way. . . .
< 1048h/1048H 230v/260V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -W -U
< 1048h/1048H 231v/260V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
A large rat is scurrying about here.
There is a slight disturbance in the spirit realm here.
< 1048h/1048H 230v/260V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
< 1048h/1048H 230v/260V Pos: standing >
Alas, you cannot go that way. . . .
< 1048h/1048H 231v/260V Pos: standing >
Alas, you cannot go that way. . . .
< 1048h/1048H 232v/260V Pos: standing >
Alas, you cannot go that way. . . .
< 1048h/1048H 234v/260V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W
The corpse of a militia guard is lying here.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1048h/1048H 233v/260V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
A large rat is scurrying about here.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1048h/1048H 232v/260V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W
The corpse of A tharnadian illusionist is lying here.
A young man in leather armor seems to be patrolling outside the gates.
< 1048h/1048H 232v/260V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
There is a slight disturbance in the spirit realm here.
< 1048h/1048H 231v/260V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A young man in leather armor seems to be patrolling the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1048h/1048H 230v/260V Pos: standing >
That's impossible, I'm afraid.
< 1048h/1048H 232v/260V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W
Alarm bells sound, signalling an invasion!
< 1048h/1048H 232v/260V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1048h/1048H 235v/260V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1048h/1048H 236v/260V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W
A human merchant from another town stands here, perusing Tharnadia.
< 1048h/1048H 236v/260V Pos: standing >
Keats Street
Obvious exits: -N -E -S
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1048h/1048H 236v/260V Pos: standing >
Alas, you cannot go that way. . . .
< 1048h/1048H 238v/260V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A young cleric who is close by to your north.
A militia guard who is not far off to your north.
A militia guard who is not far off to your north.
A stray dog who is not far off to your north.
A human merchant who is close by to your east.
A militia guard who is a brief walk away to your east.
A street sweeper who is a brief walk away to your east.
A militia guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
< 1048h/1048H 239v/260V Pos: standing >
Alas, you cannot go that way. . . .
< 1048h/1048H 243v/260V Pos: standing >
Alas, you cannot go that way. . . .
< 1048h/1048H 244v/260V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.
A young cleric is standing here, smiling at you warmly.(Gold Aura)
< 1048h/1048H 246v/260V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young man in leather armor seems to be patrolling the area.
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
Alarm bells sound, signalling an invasion!
< 1048h/1048H 246v/260V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
A militia guard who is close by to your east.
A young cleric who is close by to your east.
A militia guard who is close by to your west.
A religious zealot who is not far off to your west.
A militia guard who is not far off to your west.
The doctor who is rather far off to your west.
< 1048h/1048H 248v/260V Pos: standing >
It's already open!
< 1048h/1048H 254v/260V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
The corpse of a tharnadian thief-hunter is lying here.
The corpse of a militia guard is lying here.
The corpse of a tharnadian thief-hunter is lying here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1048h/1048H 255v/260V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
The town crier who is close by to your north.
A Githzerai who is close by above you.
A tharnadian illusionist who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.
The receptionist who is close by above you.
The mailman who is close by below you.
< 1048h/1048H 259v/260V Pos: standing >
You feel less vitalized.
< 828h/828H 260v/260V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
A large sign hangs from the front of the counter here.
A Githzerai (medium) stands here.(Gold Aura)
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)
Alarm bells sound, signalling an invasion!
< 828h/828H 259v/260V Pos: standing >
You start chanting...
You snap into visibility.
< 828h/828H 259v/260V Pos: standing >
You complete your spell...
You point at a Githzerai.
[Damage: 153 ] Your iceball shatters any hopes a Githzerai had of living a long and happy life.
A Githzerai is dead! R.I.P.
You receive your share of experience.