The death of [56 Paladin] Tetonio The Empire (Minotaur)

in The Ogre's Foot Inn

from the perspective of [56 Paladin] Tetonio The Empire (Minotaur)


A magnificent heavy warhorse trots in from the north.

< 969h/1259H 218v/220V Pos: standing >
Inside the Eastern City Gates
   Two huge ironbound gates guard the eastern entrance to Tharnadia here,
standing nearly twenty feet tall.  The gates are fastened to huge stone towers
on either side, making this entrance seem very secure and protected.  A system
of ropes and pulleys hold the door up, reducing its weight and making it
easily opened and closed by a single operator.  The Great Tharnadian Way leads
away to the west into the heart of the city, while the gateway exits out into
a vast grassy plains with mountains in the distance.  The wall road leads to
the north and to the south.
Obvious exits: -North -East -South -West
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A large wandering dog is here, growling at you.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A young man in leather armor seems to be patrolling the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A magnificent heavy warhorse trots in from the north.

< 969h/1259H 218v/220V Pos: standing >
The Grand Tharnadian Way
   This broad avenue runs through the center of Tharnadia, continuing to the
east of here.  There are onyx menhirs standing every five feet along the side
of the road, silent sentinels on its journey through the city.  Small crimson
cobblestones make up the roadway, each fitted to its neighbor through a tongue
and groove system.  The street looks highly traveled, with buildings flanking
the road as far off as the eye can see. To the west of here, the Great Bazaar,
where visiting merchants peddle their goods, opens up.
Obvious exits: -East -West
A magnificent heavy warhorse trots in from the east.

< 969h/1259H 219v/220V Pos: standing >
The Great Bazaar
   This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands.  Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season.  Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city.  Through an arch to the
east, the Grand Tharnadian Way makes its way toward the eastern gates
of the city.  The bazaar continues to the south and west of here.
Obvious exits: -East -South -West
A wooden stall stands here, goods displayed upon its counter.
A human merchant from another town stands here, perusing Tharnadia.
A magnificent heavy warhorse trots in from the east.

< 969h/1259H 218v/220V Pos: standing >
The Center of the Great Bazaar
   This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands.  Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season.  Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city.  This part of the market is
the only place where you can walk without bumping into people.  The bazaar
continues on in every direction from here.
Obvious exits: -North -East -South -West
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)
A magnificent heavy warhorse trots in from the east.

< 969h/1259H 217v/220V Pos: standing >
A militia guard leaves north.
Hint: If you run across a witch doctor in your journeys, look at the products he offers. His spells last a few days or until you die.

< 969h/1259H 217v/220V Pos: standing >
The Great Bazaar
   This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands.  Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season.  Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city.  Through an arch to the
west, Keats street can be seen making its north to south bisection of the
city.  The bazaar continues to the north, east, and south of here.
Obvious exits: -North -East -South -West
A magnificent heavy warhorse trots in from the east.

< 969h/1259H 217v/220V Pos: standing >
Keats Street
   A major road only by convenience, Keats street biscects the city from north
to south.  Originally its sable cobblestones were meant to serve as a patrol
path for the city guard.  As the cities construction neared its end, Lord
Kaynor revised building plans to extend the city farther to the east.  This
is the reason none of the buildings exit onto this street.  In the years since
it has been repaved with onyx stones replacing the original sienna-hued cobble
that composed this avenue.   The road continues south, while to the north lies
the Tharnadia-Keats intersection.
Obvious exits: -North -East -South
A magnificent heavy warhorse trots in from the east.

< 969h/1259H 216v/220V Pos: standing >
Alas, you cannot go that way. . . .

< 969h/1259H 218v/220V Pos: standing >
Alas, you cannot go that way. . . .

< 969h/1259H 219v/220V Pos: standing >
The Tharnadia-Keats Intersection
   This T intersection connects the Grand Tharnadian Way with Keats street,
forming a small plaza.  The crimson cobblestone's of of Tharnadian intermingle
with the sable stones of Keats in an elaborate pattern, forming the city's
sigil.  Keats street continues its march north and south, while the Grand
Tharnadian Way heads off to the fountain west of here.  To the east lies
the Tharnadian combat arena.
Obvious exits: -North -East# -South -West
A young man in leather armor seems to be patrolling the area.
A large wandering dog is here, growling at you.
A magnificent heavy warhorse trots in from the south.

< 969h/1259H 219v/220V Pos: standing >
The Great Fountain of Tharnadia
   An immense fountain, thirty feet in diameter, rests here in a large plaza
near the center of the city of Tharnadia.  The fountains pristine waters are
quite inviting, crystal clear and about two feet deep.  You can see some grey
fish swimming lazily about the fountain's bottom.  The Great Tharnadian Way
runs west of here, while to the east it intersects with Keats street.  A tall
two story building rises to the south of here, its sides made of adobe and
wood.  An oak shingle in the shape of a foot hangs from its front, proclaiming
the structure as the Ogre's Foot Inn.  From here, you can see the high city
walls in all directions off in the distance.  There is a large plaque fastened
to one edge of the fountain here with some lines of text printed on it.
Obvious exits: -North -East -South -West
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young man in leather armor seems to be patrolling the walls.
A young man in leather armor seems to be patrolling the area.
A large rat is scurrying about here.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A devious looking cat burglar is standing here, ready to cut your throat out.(Red Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
A magnificent heavy warhorse trots in from the east.

< 970h/1259H 218v/220V Pos: standing >
It's already open!

< 970h/1259H 218v/220V Pos: standing >
The Ogre's Foot Lounge
   One-hundred feet square, this lounge makes up the lower floor of the Ogre's
Foot Inn.  A slatestone hearth is built into the east wall, to warm the inn on
those frigid nights associated with the northern climates.  Four plush leather
couches encircle the fireplace, creating an area where patrons and adventurers
gather to share tales and ale.  A small bar runs along the southern wall,
around which some warriors wait looking for work.  At the room's center, an
ornate oak staircase spirals in through the ceiling, its wooden steps leading
to the inn upstairs.
Obvious exits: -North -Up -Down
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
A magnificent heavy warhorse trots in from the north.

< 970h/1259H 218v/220V Pos: standing >
Ok.

< 970h/1259H 220v/220V Pos: standing >
The Ogre's Foot Inn
   A large counter sits nestled against the east wall here, accompanied by a
huge rack behind it.  It appears that this is where tired and worn out
adventurers can come to get a good nights rest before continuing on the next
day.  A spiral oak staircase leads downwards to the inn's lounge, where most
of the city's warriors wait for work.  Attached to the front of the counter is
a large sign.
Obvious exits: -West -Down
A large sign hangs from the front of the counter here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)
A magnificent heavy warhorse trots in from below.

< 970h/1259H 219v/220V Pos: standing >

< 970h/1259H 219v/220V Pos: standing >
You sit down and relax.

< 970h/1259H 219v/220V Pos: sitting >
You have memorized the following spells:
(12th circle)  1 - righteous aura
(11th circle)  1 - judgement
               1 - accelerated healing
(10th circle)  1 - holy sacrifice
               1 - group heal
               1 - holy sword
( 9th circle)  1 - holy word
               1 - dharma
( 8th circle)  3 - heal
( 7th circle)  1 - destroy undead
               2 - soulshield
( 6th circle)  2 - cure critic
( 5th circle)  2 - cure serious
               1 - invigorate
( 4th circle)  1 - cure blind
               1 - dispel evil
               1 - remove poison
( 3rd circle)  2 - armor
               1 - cure light
               1 - protection from evil
( 2nd circle)  4 - bless

You can pray 6 1st, 2 2nd, 1 3rd, 2 4th, 1 5th, 2 6th and 1 9th circle spell(s).

< 971h/1259H 220v/220V Pos: sitting >
You clamber to your feet.

< 972h/1259H 220v/220V Pos: standing >
You start chanting...

< 972h/1259H 220v/220V Pos: standing >
Casting: righteous aura *

< 973h/1259H 220v/220V Pos: standing >
Casting: righteous aura 

< 973h/1259H 220v/220V Pos: standing >
You complete your spell...
You are bathed in bright light as a powerful barrier of holiness surrounds you!

< 973h/1259H 220v/220V Pos: standing >

< 973h/1259H 220v/220V Pos: standing >
You failed.

< 973h/1259H 220v/220V Pos: standing >
You start chanting...

< 973h/1259H 220v/220V Pos: standing >

< 974h/1259H 220v/220V Pos: standing >
Casting: holy sacrifice ***

< 974h/1259H 220v/220V Pos: standing >
Casting: holy sacrifice **

< 974h/1259H 220v/220V Pos: standing >
Casting: holy sacrifice *

< 974h/1259H 220v/220V Pos: standing >
Casting: holy sacrifice 

< 974h/1259H 220v/220V Pos: standing >
You complete your spell...
You feel as if your pain might do some good!

< 974h/1259H 220v/220V Pos: standing >
Autosaving...

< 975h/1259H 220v/220V Pos: standing >
You start chanting...

< 975h/1259H 220v/220V Pos: standing >
The town crier shouts in common 'If you're in need of healing just go to the hospital.'
The town crier shouts in common 'The doctors will take great care of you there .. for a price.'

< 976h/1259H 220v/220V Pos: standing >
Casting: holy sword *

< 976h/1259H 220v/220V Pos: standing >
You complete your spell...
The Gods refuse to bless your anything but your sword..

< 976h/1259H 220v/220V Pos: standing >
You start chanting...

< 976h/1259H 220v/220V Pos: standing >
Casting: dharma **

< 977h/1259H 220v/220V Pos: standing >
Casting: dharma *

< 977h/1259H 220v/220V Pos: standing >
Casting: dharma 

< 977h/1259H 220v/220V Pos: standing >
You complete your spell...
Your soul is not properly prepared to embrace righteousness.

< 977h/1259H 220v/220V Pos: standing >

< 977h/1259H 220v/220V Pos: standing >
You start chanting...

< 978h/1259H 220v/220V Pos: standing >

< 978h/1259H 220v/220V Pos: standing >
Casting: soulshield *

< 978h/1259H 220v/220V Pos: standing >
The town crier shouts in common 'Blessed be the glorious gods of Duris!'
Casting: soulshield 

< 978h/1259H 220v/220V Pos: standing >
You complete your spell...
A holy aura forms around you!

< 978h/1259H 220v/220V Pos: standing >
You sit down and relax.

< 979h/1259H 220v/220V Pos: sitting >
Uklazo suddenly fades into this reality, muttering a word of thanks.
You have memorized the following spells:
(11th circle)  1 - judgement
               1 - accelerated healing
(10th circle)  1 - group heal
( 9th circle)  1 - holy word
( 8th circle)  3 - heal
( 7th circle)  1 - destroy undead
               1 - soulshield
( 6th circle)  2 - cure critic
( 5th circle)  2 - cure serious
               1 - invigorate
( 4th circle)  1 - cure blind
               1 - dispel evil
               1 - remove poison
( 3rd circle)  2 - armor
               1 - cure light
               1 - protection from evil
( 2nd circle)  4 - bless

And you are currently praying for the following spells:
   13 seconds:  (12th) righteous aura
   24 seconds:  (10th) holy sacrifice
   36 seconds:  (10th) holy sword
   46 seconds:  ( 9th) dharma
   56 seconds:  ( 7th) soulshield

You can pray 6 1st, 2 2nd, 1 3rd, 2 4th, 1 5th, 2 6th and 1 9th circle spell(s).
You continue your praying.

< 979h/1259H 220v/220V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...

< 979h/1259H 220v/220V Pos: sitting >

< 979h/1259H 220v/220V Pos: sitting >
Uklazo sits down in a comfortable spot.

< 981h/1259H 220v/220V Pos: sitting >
Uklazo takes out his holy symbol and begins praying intently.

< 981h/1259H 220v/220V Pos: sitting >
Uklazo raises his holy symbol and smiles broadly.

< 985h/1259H 220v/220V Pos: sitting >
Uklazo clambers to his feet.

< 985h/1259H 220v/220V Pos: sitting >
Uklazo shrugs into a thin priest gown.
Uklazo slides his legs into a pair of thin cloth pants.
Uklazo covers his arms with a pair of thin cloth sleeves.
Uklazo clasps a thin leather belt around his waist.
Uklazo places a pair of wormskin boots on his feet.
Uklazo dons a holy priest cap on his head.
Uklazo places some holy beads around his neck.
Uklazo wears a hard leather cloak about his body.
Uklazo wields a large stone warhammer.
Uklazo attaches a rugged adventurers satchel to his belt.
It glows brightly.
Uklazo grabs a small bandage.

< 986h/1259H 220v/220V Pos: sitting >
You have finished praying for righteous aura.

< 987h/1259H 220v/220V Pos: sitting >
You have finished praying for holy sacrifice.

< 994h/1259H 220v/220V Pos: sitting >
Uklazo drops a small bandage.
Uklazo drops a small bandage.
Uklazo drops a small bandage.
Uklazo drops a small bandage.
Uklazo drops a large wooden torch.
Uklazo drops a large wooden torch.
Uklazo drops a small leather bag.
Uklazo drops a small leather-bound book.
Uklazo drops a stout oaken cudgel.
Uklazo drops a steel warhammer.
Uklazo drops a two-handed sword.
Uklazo drops a thin steel dagger.
Uklazo drops a steel short sword.
Uklazo drops a steel long sword.
Uklazo drops a small wooden mace.

< 996h/1259H 220v/220V Pos: sitting >
A small leather bag crumbles to dust and blows away.
A small leather-bound book crumbles to dust and blows away.

< 996h/1259H 220v/220V Pos: sitting >
Uklazo stops using a small bandage.

< 1000h/1259H 220v/220V Pos: sitting >
Uklazo sits down in a comfortable spot.

< 1000h/1259H 220v/220V Pos: sitting >
You have finished praying for holy sword.

< 1001h/1259H 220v/220V Pos: sitting >
Uklazo takes out his holy symbol and begins praying intently.

< 1004h/1259H 220v/220V Pos: sitting >
You have finished praying for dharma.

< 1008h/1259H 220v/220V Pos: sitting >

< 1010h/1259H 220v/220V Pos: sitting >
You have finished praying for soulshield.
Your prayers are complete.
Hint: Type toggle group to let others know that you're interested in grouping.

< 1013h/1259H 220v/220V Pos: sitting >
You clamber to your feet.

< 1014h/1259H 220v/220V Pos: standing >
Uklazo raises his holy symbol and smiles broadly.

< 1015h/1259H 220v/220V Pos: standing >
Uklazo clambers to his feet.

< 1015h/1259H 220v/220V Pos: standing >

< 1017h/1259H 220v/220V Pos: standing >
Uklazo leaves down.

< 1018h/1259H 220v/220V Pos: standing >

< 1020h/1259H 220v/220V Pos: standing >

< 1027h/1259H 220v/220V Pos: standing >
Hint: You gain much more experience when you heal a person engaged in melee combat.

< 1029h/1259H 220v/220V Pos: standing >

< 1030h/1259H 220v/220V Pos: standing >
what's bloodlust damage bonus like

< 1032h/1259H 220v/220V Pos: standing >

< 1033h/1259H 220v/220V Pos: standing >
Hint: Before you sell something try getting a 'value' from the shopkeeper, as different shopkeepers will buy things from you at different prices.

< 1044h/1259H 220v/220V Pos: standing >
The receptionist starts to chant in a deep voice.

< 1045h/1259H 220v/220V Pos: standing >
The town crier shouts in common 'We can use all the warriors and fighters there is!'
The town crier shouts in common 'Force those evils back into the Underdark where they belong.'

< 1047h/1259H 220v/220V Pos: standing >
Hint: If you run across a witch doctor in your journeys, look at the products he offers. His spells last a few days or until you die.

< 1059h/1259H 220v/220V Pos: standing >
Autosaving...

< 1064h/1259H 220v/220V Pos: standing >
Hint: In certain rooms, you can heal at an advanced rate!  In others, you won't heal at all!

< 1074h/1259H 220v/220V Pos: standing >
A tharnadian illusionist starts casting a spell.

< 1077h/1259H 220v/220V Pos: standing >
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover a tharnadian illusionist's skin.

< 1077h/1259H 220v/220V Pos: standing >
The receptionist starts to chant in a deep voice.

< 1085h/1259H 220v/220V Pos: standing >
The power of your god leaves your body, and you feel weaker.

< 1088h/1259H 220v/220V Pos: standing >
Hint: Typing "aggressive 0" will make you automatically attack any aggressive monsters that enter the room. Type "aggressioff" to turn this off.

< 1089h/1259H 220v/220V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'zuharuhl'
The receptionist looks vitalized.

< 1089h/1259H 220v/220V Pos: standing >
The receptionist starts casting a spell called 'bless'.
The receptionist completes her spell...
The receptionist utters the word 'fido'

< 1091h/1259H 220v/220V Pos: standing >
Hint: Try 'toggle battle' before your next fight.  It displays attacks a little more vividly.

< 1104h/1259H 220v/220V Pos: standing >
A tharnadian illusionist starts casting a spell.

< 1104h/1259H 220v/220V Pos: standing >
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the words 'spaihaw abrazak'

< 1105h/1259H 220v/220V Pos: standing >

< 1105h/1259H 220v/220V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'zuharuhl'
An elite guard looks vitalized.

< 1108h/1259H 220v/220V Pos: standing >
The town crier shouts in common 'Blessed be the glorious gods of Duris!'

< 1112h/1259H 220v/220V Pos: standing >
Hint: It's rude to look at or consider people you don't know! Try a polite acknowledgement first.

< 1119h/1259H 220v/220V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'zuharuhl'
A tharnadian illusionist looks vitalized.

< 1121h/1259H 220v/220V Pos: standing >
The receptionist starts casting a spell called 'bless'.
The receptionist completes her spell...
The receptionist utters the word 'fido'

< 1122h/1259H 220v/220V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'zuharuhl'
An elite guard looks vitalized.

< 1124h/1259H 220v/220V Pos: standing >
Autosaving...

< 1124h/1259H 220v/220V Pos: standing >
Drayhm shrugs into a patched dragonscale platemail.
Drayhm dons a helm of the archnalmuth people on his head.
Drayhm slides his legs into some frost-rimed dragonscale leggings.
Drayhm places a pair of winded boots on his feet.
Drayhm clasps a fancy troglodyte belt around his waist.
Drayhm slides the visor of destruction over his eyes.
Drayhm covers his face with the mask of bloodlust.
Drayhm straps an embroidered illithid-hide backsheath to his back.
Drayhm dons a bat wing.
Drayhm has entered the game.

< 1125h/1259H 220v/220V Pos: standing >

< 1130h/1259H 220v/220V Pos: standing >
Uklazo suddenly fades into this reality, muttering a word of thanks.

< 1131h/1259H 220v/220V Pos: standing >
Uklazo starts casting a spell.

< 1132h/1259H 220v/220V Pos: standing >
Uklazo completes his spell...
Uklazo utters the words 'yjrr pzar'
A torrent of divine energy flows from Uklazo into Uklazo's body, and his wounds begin to heal!

< 1132h/1259H 220v/220V Pos: standing >
Uklazo starts casting a spell.

< 1133h/1259H 220v/220V Pos: standing >
Uklazo completes his spell...
Uklazo utters the words 'yjrr pzar'
A torrent of divine energy flows from Uklazo into Uklazo's body, and his wounds begin to heal!

< 1133h/1259H 220v/220V Pos: standing >
Hint: Watch out when range attacking mobs, as you will aggro all the mobs in the room you are ranging into. 

< 1134h/1259H 220v/220V Pos: standing >
Uklazo sits down in a comfortable spot.

< 1134h/1259H 220v/220V Pos: standing >
Uklazo takes out his holy symbol and begins praying intently.

< 1134h/1259H 220v/220V Pos: standing >
Uklazo raises his holy symbol and smiles broadly.

< 1135h/1259H 220v/220V Pos: standing >
Uklazo clambers to his feet.

< 1135h/1259H 220v/220V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'fido'

< 1135h/1259H 220v/220V Pos: standing >
The innkeeper stores Uklazo's stuff in the safe and shows him to his room.

< 1136h/1259H 220v/220V Pos: standing >
The receptionist starts casting a spell called 'bless'.
The receptionist completes her spell...
The receptionist utters the word 'fido'

< 1138h/1259H 220v/220V Pos: standing >
Hint: Remember that all the citizens of Woodseer attack evil-aligned people on sight.

< 1149h/1259H 220v/220V Pos: standing >
A tharnadian illusionist starts casting a spell.

< 1149h/1259H 220v/220V Pos: standing >
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover a tharnadian illusionist's skin.

< 1149h/1259H 220v/220V Pos: standing >
Hint: You can use the 'assist' command to make sure you're attacking the same target as your group members.

< 1164h/1259H 220v/220V Pos: standing >
The receptionist starts to chant in a deep voice.

< 1168h/1259H 220v/220V Pos: standing >
The town crier shouts in common 'Blessed be the glorious gods of Duris!'

< 1172h/1259H 220v/220V Pos: standing >
Hint: Need help? Try the nchat channel! Type 'nchat' followed by your question.

< 1179h/1259H 220v/220V Pos: standing >
A vampire antipaladin moves in the shadows, suddenly reappearing behind Drayhm!

< 1182h/1259H 220v/220V Pos: standing >
Drayhm misses someone.

< 1182h/1259H 220v/220V Pos: standing >
An elite guard stands to the side, evaluating the fray.

< 1182h/1259H 220v/220V Pos: standing >
A vampire antipaladin dances an amazing maneuver in battle, and trips up Drayhm!

< 1182h/1259H 220v/220V Pos: standing >
Drayhm screams in pain as a vampire antipaladin's pierce tears into his flesh.
A vampire antipaladin slips beneath Drayhm's guard dealing a vicious attack!!
Drayhm screams in pain as a vampire antipaladin's pierce tears into his flesh.
Drayhm screams in pain as a vampire antipaladin's pierce tears into his flesh.
Drayhm screams in pain as a vampire antipaladin's pierce tears into his flesh.
A vampire antipaladin slips beneath Drayhm's guard dealing a vicious attack!!
Drayhm screams in pain as a vampire antipaladin's pierce tears into his flesh.
Drayhm screams in pain as a vampire antipaladin's pierce tears into his flesh.
Drayhm screams in pain as a vampire antipaladin's pierce tears into his flesh.
Drayhm screams in pain as a vampire antipaladin's pierce tears into his flesh.

< 1182h/1259H 220v/220V Pos: standing >
A tharnadian illusionist suddenly attacks someone!
Someone cunningly sidesteps 's attack.
A vampire antipaladin gets past Drayhm's defenses and strikes with a mighty blow.
A vampire antipaladin fades into the shadows and quickly strikes at Drayhm's face, causing them to see stars.
Drayhm seems to be blinded!

< 1183h/1259H 220v/220V Pos: standing >
Drayhm misses someone.

< 1183h/1259H 220v/220V Pos: standing >
An elite guard is waving a platinum coin around wanting to make a bet on the outcome.

< 1183h/1259H 220v/220V Pos: standing >
Drayhm screams in pain as a vampire antipaladin's pierce tears into his flesh.
Drayhm screams in pain as a vampire antipaladin's pierce tears into his flesh.
Drayhm screams in pain as a vampire antipaladin's pierce tears into his flesh.
Drayhm screams in pain as a vampire antipaladin's pierce tears into his flesh.
Drayhm screams in pain as a vampire antipaladin's pierce tears into his flesh.
Drayhm screams in pain as a vampire antipaladin's pierce tears into his flesh.
Drayhm screams in pain as a vampire antipaladin's pierce tears into his flesh.

< 1183h/1259H 220v/220V Pos: standing >
A tharnadian illusionist suddenly attacks someone!
A tharnadian illusionist's weak punch wounds a vampire antipaladin.

< 1183h/1259H 220v/220V Pos: standing >
Drayhm screams in pain as a vampire antipaladin's pierce tears into his flesh.
Drayhm screams in pain as a vampire antipaladin's pierce tears into his flesh.
Drayhm screams in pain as a vampire antipaladin's pierce tears into his flesh.
Drayhm screams in pain as a vampire antipaladin's pierce tears into his flesh.
Drayhm screams in pain as a vampire antipaladin's pierce tears into his flesh.
Drayhm screams in pain as a vampire antipaladin's pierce tears into his flesh.
A vampire antipaladin stabs the heart of Drayhm who falls to the ground clutching at the wound.
Drayhm's sinister crystal amulet from Darkfall Forest was completely destroyed by the massive blow!
Drayhm's pair of beetle-shell sleeves was completely destroyed by the massive blow!
Drayhm's glorious titanium ring of physical resistance of constitution was completely destroyed by the massive blow!
Drayhm's visor of destruction was completely destroyed by the massive blow!
Drayhm's fancy troglodyte belt was completely destroyed by the massive blow!
Drayhm is dead! R.I.P.
The last gasps of Drayhm cause a sickening chill to run up your spine.

< 1183h/1259H 220v/220V Pos: standing >
An elite guard assists a tharnadian illusionist heroically.
An elite guard suddenly attacks someone!
Someone cunningly sidesteps 's attack.
An elite guard's crude punch wounds a vampire antipaladin.

< 1184h/1259H 220v/220V Pos: standing >
A vampire antipaladin parries a tharnadian illusionist's lunge at him.
A vampire antipaladin dodges a tharnadian illusionist's attack.
A vampire antipaladin parries a tharnadian illusionist's lunge at him.
A tharnadian illusionist starts casting an offensive spell.

< 1184h/1259H 220v/220V Pos: standing >
A vampire antipaladin's mighty pierce strikes an elite guard very hard.
A vampire antipaladin's powerful pierce strikes an elite guard very hard.
A vampire antipaladin's powerful pierce strikes an elite guard very hard.
A vampire antipaladin's mighty pierce seriously wounds an elite guard.
A vampire antipaladin surprises an elite guard with a blow to his back, leaving him momentarily confused.
A vampire antipaladin's powerful pierce strikes an elite guard very hard.
A vampire antipaladin's impressive pierce strikes an elite guard hard.
A vampire antipaladin's awesome pierce hits an elite guard.
An elite guard is mortally wounded, and will die soon, if not aided.
A vampire antipaladin stabs the heart of an elite guard who falls to the ground clutching at the wound.
An elite guard is dead! R.I.P.
An elite guard's death cry reverberates in your head as he falls to the ground.

< 1184h/1259H 220v/220V Pos: standing >
A tharnadian illusionist stops invoking abruptly!

< 1184h/1259H 220v/220V Pos: standing >
Autosaving...

< 1184h/1259H 220v/220V Pos: standing >
so i have a radical idea

< 1187h/1259H 220v/220V Pos: standing >
what do you think

< 1187h/1259H 220v/220V Pos: standing >
Someone attempts to stab a tharnadian illusionist in the back, but a tharnadian illusionist's shadow shield quickly absorbs the impact before fading away!
A vampire antipaladin places a MaDMaNs stabber in the back of a tharnadian illusionist, resulting in some strange noises and some blood.

< 1188h/1259H 220v/220V Pos: standing >
A tharnadian illusionist's crude punch wounds a vampire antipaladin.
A vampire antipaladin parries a tharnadian illusionist's lunge at him.
A vampire antipaladin parries a tharnadian illusionist's lunge at him.

< 1188h/1259H 220v/220V Pos: standing >
A vampire antipaladin's mighty pierce strikes a tharnadian illusionist very hard.
A vampire antipaladin's pierce seriously wounds a tharnadian illusionist.
A tharnadian illusionist dodges a vampire antipaladin's attack.
A vampire antipaladin slips beneath a tharnadian illusionist's guard dealing a vicious attack!!
A vampire antipaladin's mighty pierce seriously wounds a tharnadian illusionist.
A vampire antipaladin's awesome pierce critically injures a tharnadian illusionist.
A vampire antipaladin's mighty pierce critically injures a tharnadian illusionist.
A vampire antipaladin slips beneath a tharnadian illusionist's guard dealing a vicious attack!!
A vampire antipaladin stabs the heart of a tharnadian illusionist who falls to the ground clutching at the wound.
A tharnadian illusionist is dead! R.I.P.
A tharnadian illusionist's death cry reverberates in your head as he falls to the ground.

< 1188h/1259H 220v/220V Pos: standing >
Divine power encases you as you turn to battle evil.
A vampire antipaladin disappears from your vision for a moment, suddenly appearing behind you; you fail to counter his advance...

< 1190h/1259H 220v/220V Pos: standing >
< T: Tetonio TP: sta TC:few scratches E: a vampire antipaladin sta EP: excellent >
 You miss someone.
Someone dodges your futile attack.
You miss someone.

< 1302h/1371H 220v/220V Pos: standing >
< T: Tetonio TP: sta TC:few scratches E: a vampire antipaladin sta EP: excellent >
 You scream in pain as a vampire antipaladin's pierce tears into your flesh.
The globe around a vampire antipaladin's body flares as it bears the brunt of your assault!
You scream in pain as a vampire antipaladin's pierce tears into your flesh.
The globe around a vampire antipaladin's body flares as it bears the brunt of your assault!
You scream in pain as a vampire antipaladin's pierce tears into your flesh.
The globe around a vampire antipaladin's body flares as it bears the brunt of your assault!
You scream in pain as a vampire antipaladin's pierce tears into your flesh.
The globe around a vampire antipaladin's body flares as it bears the brunt of your assault!
You scream in pain as a vampire antipaladin's pierce tears into your flesh.
The globe around a vampire antipaladin's body flares as it bears the brunt of your assault!
As a vampire antipaladin strikes you, the power of your ancestors fill you with RAGE!
You scream in pain as a vampire antipaladin's pierce tears into your flesh.
The globe around a vampire antipaladin's body flares as it bears the brunt of your assault!

< 981h/1371H 220v/220V Pos: standing >
< T: Tetonio TP: sta TC: few wounds E: a vampire antipaladin sta EP: excellent >
 Before you can react a vampire antipaladin suddenly lashes at you.
The globe around a vampire antipaladin's body flares as it bears the brunt of your assault!
A vampire antipaladin steps quickly into the shadows and darts quickly at your face, causing you to temporarily black out.
You have been blinded!

< 901h/1371H 220v/220V Pos: standing >
< T: someone TP: sta TC: few wounds E: someone sta EP: excellent >
 Someone dodges your futile attack.
You miss someone.
Someone anticipates your attack and masterfully parries your blow.
You miss someone.

< 901h/1371H 220v/220V Pos: standing >
< T: someone TP: sta TC: few wounds E: someone sta EP: excellent >
 You scream in pain as someone's pierce tears into your flesh.
The globe around someone's body flares as it bears the brunt of your assault!
You scream in pain as someone's pierce tears into your flesh.
The globe around someone's body flares as it bears the brunt of your assault!
You scream in pain as someone's pierce tears into your flesh.
The globe around someone's body flares as it bears the brunt of your assault!
You scream in pain as someone's pierce tears into your flesh.
The globe around someone's body flares as it bears the brunt of your assault!
You scream in pain as someone's pierce tears into your flesh.
The globe around someone's body flares as it bears the brunt of your assault!
You scream in pain as someone's pierce tears into your flesh.
The globe around someone's body flares as it bears the brunt of your assault!
Someone's something goes mad...
You feel less energetic as someone drains you.
Your life energy was drained, leaving you a bit shaken.
You dodge someone's vicious attack.

< 538h/1371H 220v/220V Pos: standing >
< T: someone TP: sta TC: nasty wounds E: someone sta EP: excellent >
 if instead of losing the 'destroyed' pieces of equipment, you had a chance to keep them when you died in pvp?

< 538h/1371H 220v/220V Pos: standing >
< T: someone TP: sta TC: nasty wounds E: someone sta EP: excellent >
 Someone gets something.

< 538h/1371H 220v/220V Pos: standing >
< T: someone TP: sta TC: nasty wounds E: someone sta EP: excellent >
 You feel a cloak of blindness dissolve.

< 538h/1371H 220v/220V Pos: standing >
< T: Tetonio TP: sta TC: nasty wounds E: someone sta EP: excellent >
 You scream in pain as a vampire antipaladin's pierce tears into your flesh.
The globe around a vampire antipaladin's body flares as it bears the brunt of your assault!
You scream in pain as a vampire antipaladin's pierce tears into your flesh.
The globe around a vampire antipaladin's body flares as it bears the brunt of your assault!
You scream in pain as a vampire antipaladin's pierce tears into your flesh.
The globe around a vampire antipaladin's body flares as it bears the brunt of your assault!
You scream in pain as a vampire antipaladin's pierce tears into your flesh.
The globe around a vampire antipaladin's body flares as it bears the brunt of your assault!
You scream in pain as a vampire antipaladin's pierce tears into your flesh.
The globe around a vampire antipaladin's body flares as it bears the brunt of your assault!
You scream in pain as a vampire antipaladin's pierce tears into your flesh.
The globe around a vampire antipaladin's body flares as it bears the brunt of your assault!

< 198h/1371H 220v/220V Pos: standing >
< T: Tetonio TP: sta TC: awful E: a vampire antipaladin sta EP: excellent >
 [Damage:  1 ] Your crude punch grazes a vampire antipaladin.
A vampire antipaladin anticipates your attack and masterfully parries your blow.
With unbelievable speed, a vampire antipaladin's MaDMaNs stabber intercepts your attack, and then a vampire antipaladin steps wide to deliver a graceful counter-attack!
A vampire antipaladin slips beneath your guard, dealing you a vicious attack!
A vampire antipaladin's powerful pierce strikes you hard.
The globe around a vampire antipaladin's body flares as it bears the brunt of your assault!
A vampire antipaladin's powerful pierce strikes you very hard.
You wish that your wounds would stop BLEEDING so much!
The globe around a vampire antipaladin's body flares as it bears the brunt of your assault!
A MaDMaNs stabber slices through the air with incredible ease!
A vampire antipaladin's powerful pierce strikes you very hard.
You wish that your wounds would stop BLEEDING so much!
The globe around a vampire antipaladin's body flares as it bears the brunt of your assault!
A vampire antipaladin's impressive pierce strikes you.
You wish that your wounds would stop BLEEDING so much!
The globe around a vampire antipaladin's body flares as it bears the brunt of your assault!
A vampire antipaladin anticipates your attack and masterfully parries your blow.

< 127h/1371H 220v/220V Pos: standing >
< T: Tetonio TP: sta TC: awful E: a vampire antipaladin sta EP: excellent >
 A vampire antipaladin's pierce enshrouds you in a mist of blood.
You wish that your wounds would stop BLEEDING so much!
Your instincts force you into a BloodLust!
The globe around a vampire antipaladin's body flares as it bears the brunt of your assault!
A vampire antipaladin's pierce strikes you very hard.
You wish that your wounds would stop BLEEDING so much!
The globe around a vampire antipaladin's body flares as it bears the brunt of your assault!
You dodge a vampire antipaladin's vicious attack.
A vampire antipaladin slips beneath your guard, dealing you a vicious attack!
A vampire antipaladin's mighty pierce grievously wounds you.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The globe around a vampire antipaladin's body flares as it bears the brunt of your assault!
A vampire antipaladin's powerful pierce grievously wounds you.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The world starts spinning, and your ears are ringing!
The globe around a vampire antipaladin's body flares as it bears the brunt of your assault!
A vampire antipaladin stabs you directly in the heart, killing you instantly.