<floating about head>a mirrored ioun stone[470h 41m 53s]
<worn as a badge> a spherical chunk of the swamp fane runestone (magic) (Enchanted)
<worn on head> the flaming halo of combustion (magic) (glowing) (humming) [81%]
<worn on eyes> a slimy aboleth eye enchanted by Urlix (magic) (glowing) (humming)
<worn in ear> the earring of the Krahns enchanted by Urlix (glowing)
<worn in ear> a tiny endurium earring enchanted by Urlix (magic) [89%]
<worn on face> the mask of wildmagic[470h 41m 53s]
<worn around neck> some kharma mind beads enchanted by Urlix (magic) [88%]
<worn around neck> the fiery pentagram of intelligence enchanted by Urlix (humming)
<worn on body> the armor of a MaDMaN enchanted by Urlix (magic)
<worn about body> an ethereal symbiote of the inner planes enchanted by Urlix (invis) (magic) (humming)
<worn about waist> a belt of iron solidarity (magic)[470h 41m 52s]
<worn on belt buckle>a platinum telescope studded with crystal shrimp enchanted by Urlix (magic) (glowing)
<attached to belt> the wand of the Plane of Fire (magic) (glowing) [75%]
<attached to belt> a potion of bubbling goo (magic) (glowing)
<worn on arms> some sleeves of stretched drow-skin enchanted by Urlix [87%]
<held as shield> the shield of the earthwyrm enchanted by Urlix (magic) (Enchanted)
<worn around wrist> a bracelet of finger bones enchanted by Urlix [83%]
<worn around wrist> a silver charm bracelet enchanted by Urlix (magic) (glowing) [78%]
<worn on hands> the cubes of protection (humming)
<worn on finger> the ring of the mind flayer enchanted by Urlix (magic) (glowing)
<worn on finger> a ring of the Neogi Lords enchanted by Urlix (glowing)
<primary weapon> a rune-covered svalich wood quarterstaff enchanted by Urlix (magic)
<worn on legs> some bright blue leg plates
<worn on feet> a pair of clawed demon-hide moccasins enchanted by Urlix
A stray cat who is close by to your west.
A militia guard who is close by to your west.
A shady mercenary who is close by to your west.
A tharnadian thief-hunter who is close by to your west.
< 1788h/871H 166v/170V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W
A stray tomcat is darting after rodents, here.
A young man in leather armor seems to be patrolling the walls.
A shady looking mercenary stands here, eyeing you with open contempt.(Red Aura)
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
< 1788h/871H 167v/170V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -S
< 1788h/871H 167v/170V Pos: standing >
A Burned-out Home
Obvious exits: -N
A rogue in training is standing here, practicing his backstab.(Red Aura)
< 1787h/871H 167v/170V Pos: standing >
You find a secret entrance!
< 1786h/871H 170v/170V Pos: standing >
Ok.
< 1781h/871H 170v/170V Pos: standing >
Entrance Hallway to the Guild of Rogues
Obvious exits: -S -U
A rogue in training is standing here, practicing his backstab.(Red Aura)
< 1780h/871H 169v/170V Pos: standing >
You quickly scan the area.
A rogue in training who is close by above you.
< 1780h/871H 169v/170V Pos: standing >
A rogue in training leaves up.
< 1776h/871H 169v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 1774h/871H 169v/170V Pos: standing >
The Dark Halls of the Guild of Rogues
Obvious exits: -N -E -W
< 1774h/871H 168v/170V Pos: standing >
The Dark Halls of the Guild of Rogues
Obvious exits: -E -D
< 1773h/871H 167v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 1773h/871H 167v/170V Pos: standing >
Lower Level of the Guild of Rogues
Obvious exits: -N# -U
< 1772h/871H 169v/170V Pos: standing >
The door seems to be closed.
< 1772h/871H 169v/170V Pos: standing >
Ok.
< 1771h/871H 169v/170V Pos: standing >
The Secret Training Chamber
Obvious exits: -S
The guildhall of The Empire is here.
< 1771h/871H 169v/170V Pos: standing >
The High-Arched Foyer before The Hall of The Empire
Obvious exits: -N -S
< 1771h/871H 169v/170V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
A large, spacious vortex displays views of Ice Crag here. (glowing)
A large, spacious vortex displays views of Undead Continent here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
< 1770h/871H 168v/170V Pos: standing >
You quickly scan the area.
You see nothing.
< 1770h/871H 168v/170V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
< 1769h/871H 169v/170V Pos: standing >
A Modest Alcove
Obvious exits: -E
< 1769h/871H 168v/170V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E -W
A bulletin board stands here.
< 1768h/871H 167v/170V Pos: standing >
Nothing happens.
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
A large, spacious vortex displays views of Ice Crag here. (glowing)
A large, spacious vortex displays views of Undead Continent here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
< 1768h/871H 166v/170V Pos: standing >
Surrounded by Dancing Lights and Mirrors
Obvious exits: -E -W
< 1768h/871H 166v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 1767h/871H 167v/170V Pos: standing >
Inside The Tall Wooden Gates
Obvious exits: -W -D
< 1767h/871H 167v/170V Pos: standing >
Grassy Fields of The Empire
Obvious exits: -N -E -S -U
< 1767h/871H 167v/170V Pos: standing >
You quickly scan the area.
You see nothing.
< 1767h/871H 168v/170V Pos: standing >
< 1764h/871H 170v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 1764h/871H 170v/170V Pos: standing >
You start chanting...
< 1762h/871H 170v/170V Pos: standing >
You complete your spell...
You feel protected by powers from beyond the grave.
< 1761h/871H 170v/170V Pos: standing >
You start chanting...
< 1759h/871H 170v/170V Pos: standing >
You complete your spell...
You feel protected by powers from beyond the grave.
< 1758h/871H 170v/170V Pos: standing >
You start chanting...
< 1757h/871H 170v/170V Pos: standing >
You complete your spell...
You feel protected by powers from beyond the grave.
< 1755h/871H 170v/170V Pos: standing >
You sit down and relax.
< 1754h/871H 170v/170V Pos: sitting >
You currently have the following spell slots available:
1st circle: 12 of 12
2nd circle: 11 of 11
3rd circle: 10 of 10
4th circle: 9 of 9
5th circle: 8 of 8
6th circle: 7 of 7
7th circle: 3 of 6 ( 1 seconds)
8th circle: 6 of 6
9th circle: 5 of 5
10th circle: 5 of 5
11th circle: 4 of 4
12th circle: 1 of 1
You begin to invoke evil and assimilate the powers of darkness.
< 1754h/871H 170v/170V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...
< 1753h/871H 170v/170V Pos: sitting >
You feel infused by 7th circle DARK powers!
< 1753h/871H 170v/170V Pos: sitting >
You feel infused by 7th circle DARK powers!
< 1753h/871H 170v/170V Pos: sitting >
You feel infused by 7th circle DARK powers!
You feel fully infused...
The assimilation process leaves you momentarily shocked.
< 1752h/871H 170v/170V Pos: sitting >
You clamber to your feet.
< 1751h/871H 170v/170V Pos: standing >
You are using:
<floating about head>a mirrored ioun stone[470h 42m 32s]
<worn as a badge> a spherical chunk of the swamp fane runestone (magic)
<worn on head> the flaming halo of combustion (magic) (glowing) (humming) [81%]
<worn on eyes> a slimy aboleth eye enchanted by Urlix (magic) (glowing) (humming)
<worn in ear> the earring of the Krahns enchanted by Urlix (glowing)
<worn in ear> a tiny endurium earring enchanted by Urlix (magic) [89%]
<worn on face> the mask of wildmagic[470h 42m 32s]
<worn around neck> some kharma mind beads enchanted by Urlix (magic) [88%]
<worn around neck> the fiery pentagram of intelligence enchanted by Urlix (humming)
<worn on body> the armor of a MaDMaN enchanted by Urlix (magic)
<worn about body> an ethereal symbiote of the inner planes enchanted by Urlix (invis) (magic) (humming)
<worn about waist> a belt of iron solidarity (magic)[470h 42m 31s]
<worn on belt buckle>a platinum telescope studded with crystal shrimp enchanted by Urlix (magic) (glowing)
<attached to belt> the wand of the Plane of Fire (magic) (glowing) [75%]
<attached to belt> a potion of bubbling goo (magic) (glowing)
<worn on arms> some sleeves of stretched drow-skin enchanted by Urlix [87%]
<held as shield> the shield of the earthwyrm enchanted by Urlix (magic) (Enchanted)
<worn around wrist> a bracelet of finger bones enchanted by Urlix [83%]
<worn around wrist> a silver charm bracelet enchanted by Urlix (magic) (glowing) [78%]
<worn on hands> the cubes of protection (humming)
<worn on finger> the ring of the mind flayer enchanted by Urlix (magic) (glowing)
<worn on finger> a ring of the Neogi Lords enchanted by Urlix (glowing)
<primary weapon> a rune-covered svalich wood quarterstaff enchanted by Urlix (magic)
<worn on legs> some bright blue leg plates
<worn on feet> a pair of clawed demon-hide moccasins enchanted by Urlix
< 1750h/871H 170v/170V Pos: standing >
You stop using a spherical chunk of the swamp fane runestone.
< 1749h/871H 170v/170V Pos: standing >
You get a pile of coins from your bottomless bag of the illithids.
There were: 8828 platinum coins, 270 gold coins, 2 silver coins, 2 copper coins.
< 1747h/871H 170v/170V Pos: standing >
You melt some platinum coins in a vial of acid and then&Lproceed to carefully pour it over your spherical chunk of the swamp fane runestone.
< 1742h/871H 170v/170V Pos: standing >
Your eyes seem to be playing tricks on you as you see strange ripples in reality.
< 1741h/871H 170v/170V Pos: standing >
Your spherical chunk of the swamp fane runestone starts to heat up and then turns white hot before&Lslowly cooling down and turning back to normal.
Ok.
You put 8778 platinum, 270 gold, 2 silver, and 2 copper coins into a bottomless bag of the illithids.
< 1737h/871H 170v/170V Pos: standing >
You don the guild insignia of a spherical chunk of the swamp fane runestone.
A magical aura forms around your body.
You feel a slight magical surge that reinforces and refreshes your vitality.
< 1736h/871H 170v/170V Pos: standing >
Inside The Tall Wooden Gates
Obvious exits: -W -D
< 1735h/871H 169v/170V Pos: standing >
You quickly scan the area.
You see nothing.
< 1734h/871H 169v/170V Pos: standing >
Surrounded by Dancing Lights and Mirrors
Obvious exits: -E -W
< 1734h/871H 168v/170V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
A large, spacious vortex displays views of Ice Crag here. (glowing)
A large, spacious vortex displays views of Undead Continent here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
< 1734h/871H 167v/170V Pos: standing >
You quickly scan the area.
You see nothing.
< 1733h/871H 167v/170V Pos: standing >
Inside an Outpost Tower
Obvious exits: -D
A large, spacious vortex displays views of The Empire here. (glowing)
< 1733h/871H 168v/170V Pos: standing >
++++++++^^.^.^ M.^
^..^^^.^^+.^^.M. ..^M
^^...^...^+..^^..^ .M^^
.***....^^.+..^^^.^. .^.
****.^^^^^+.^.....^^ .^^
M .**....^^+^^.^.***^.^ .^
.. ***..^.^+..^.*****.^^ .*.
^^ ***.^..+^^^*******.^ *
.^. ***^^^+###***..***.^
M... ****..+#@#**.^.****^^
..^* ***..+#^#*...^.****..
..** ****++++++++++++++++++
^.*** ***** + ..***.
^.***** M*** M ^.**^
^.****** * .+.. ..^..
^..***** M **+*^. ...
^******* ***+**..
*************+***^^
.**********+****. M
Flying high above A Partially Frozen Forest
Obvious exits: -N -E -S -W
A small outpost tower stands here.(below you)
< 1732h/871H 170v/170V Pos: standing >
The taste of blood slowly fades from your body.
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
A large, spacious vortex displays views of Ice Crag here. (glowing)
A large, spacious vortex displays views of Undead Continent here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
< 1731h/871H 170v/170V Pos: standing >
The High-Arched Foyer before The Hall of The Empire
Obvious exits: -N -S
< 1730h/871H 169v/170V Pos: standing >
The Secret Training Chamber
Obvious exits: -S
The guildhall of The Empire is here.
< 1729h/871H 168v/170V Pos: standing >
Lower Level of the Guild of Rogues
Obvious exits: -N -U
< 1728h/871H 168v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 1728h/871H 170v/170V Pos: standing >
The Dark Halls of the Guild of Rogues
Obvious exits: -E -D
< 1727h/871H 169v/170V Pos: standing >
The Dark Halls of the Guild of Rogues
Obvious exits: -N -E -W
< 1727h/871H 168v/170V Pos: standing >
The Shop of Rogues
Obvious exits: -W
The shopkeeper of killers is here behind the counter, ready to serve.(Red Aura)
< 1727h/871H 167v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 1726h/871H 167v/170V Pos: standing >
The Dark Halls of the Guild of Rogues
Obvious exits: -N -E -W
< 1726h/871H 167v/170V Pos: standing >
Entrance Hallway to the Guild of Rogues
Obvious exits: -S -U
< 1726h/871H 168v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 1725h/871H 169v/170V Pos: standing >
A Burned-out Home
Obvious exits: -N -D
A rogue in training is standing here, practicing his backstab.(Red Aura)
A rogue in training is standing here, practicing his backstab.(Red Aura)
< 1725h/871H 169v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 1725h/871H 169v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 1725h/871H 169v/170V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your north.
A shady mercenary who is close by to your north.
A stray cat who is not far off to your north.
< 1724h/871H 169v/170V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -S
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A shady looking mercenary stands here, eyeing you with open contempt.(Red Aura)
< 1724h/871H 168v/170V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A large wandering dog is here, growling at you.
A young man in leather armor seems to be patrolling the walls.
< 1723h/871H 167v/170V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N# -S -W
A stray tomcat is darting after rodents, here.
< 1723h/871H 166v/170V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your south.
A stray cat who is close by to your south.
A stray dog who is close by to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A stray dog who is a brief walk away to your south.
A tharnadian thief-hunter who is close by to your west.
A stray dog who is close by to your west.
A militia guard who is close by to your west.
A tharnadian thief-hunter who is not far off to your west.
A shady mercenary who is not far off to your west.
< 1723h/871H 167v/170V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A stray tomcat is darting after rodents, here.
A large wandering dog is here, growling at you.
< 1723h/871H 167v/170V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 1722h/871H 167v/170V Pos: standing >
Road beneath the Gate Tower
Obvious exits: -N -S -U
A large wandering dog is here, growling at you.
< 1722h/871H 167v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 1722h/871H 168v/170V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 1721h/871H 169v/170V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
< 1721h/871H 168v/170V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
< 1720h/871H 166v/170V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
< 1720h/871H 164v/170V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W
< 1720h/871H 163v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 1719h/871H 164v/170V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
< 1719h/871H 163v/170V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
A young man in leather armor seems to be patrolling outside the gates.
< 1719h/871H 162v/170V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -W -U
< 1719h/871H 161v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 1718h/871H 162v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 1718h/871H 163v/170V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D
< 1718h/871H 162v/170V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
A razorsharp iron shortsword lies here.
< 1717h/871H 161v/170V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
< 1717h/871H 160v/170V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
The corpse of a blazing imp is lying here.
The corpse of an elite guard is lying here.
< 1717h/871H 158v/170V Pos: standing >
MMM^***..^M
M^**^*.^^.M
*******....
*M+**^**.^
^@++L+++M
*++*^*.***
M^******...
MMMMM***^..^
MMMMM*^*..^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Gnome (tiny) Legionary of The Empire stands in mid-air here.(Gold Aura)
< 1717h/871H 158v/170V Pos: standing >
MM^***..^M^
M^**^*.^^.M^
*******....M
*M+**^**.^.
^P@+L+++M+
*++*^*.****
M^******....
MMMMM***^..^M
MMMM*^*..^M
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 1716h/871H 158v/170V Pos: standing >
M^***..^M^.
M^**^*.^^.M^.
*******....M.
*M+**^**.^.^
^++@L+++M++
*++*^*.****.
M^******....^
MMMM***^..^MM
MMM*^*..^M^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 1716h/871H 158v/170V Pos: standing >
^***..^M^..
^**^*.^^.M^..
*******....M.+
*M+**^**.^.^+
^+++@+++M++P
*++*^*.****.+
M^******....^+
MMM***^..^MM.
MM*^*..^M^.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
The corpse of a Gnome is lying here.
< 1716h/871H 158v/170V Pos: standing >
< 1715h/871H 159v/170V Pos: standing >
Your eyes seem to be playing tricks on you as you see strange ripples in reality.
< 1714h/871H 163v/170V Pos: standing >
< 1713h/871H 166v/170V Pos: standing >
M^***..^M^.
M^**^*.^^.M^.
*******....M.
*M+**^**.^.^
^++@L+++M+P
*++*^*.****.
M^******....^
MMM^***^..^MM
MMM*^*..^M^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Gnome (tiny) Legionary of The Empire stands in mid-air here.(Gold Aura)
< 1712h/871H 169v/170V Pos: standing >
A Gnome leaves west.
MM^***..^M^
M^**^*.^^.M^
*******....M
*M+**^**.^.
^+@+L+++M+
*++*^*.****
M^******....
MMMM^***^..^M
MMMM*^*..^M
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Gnome (tiny) Legionary of The Empire stands in mid-air here.(Gold Aura)
< 1712h/871H 168v/170V Pos: standing >
A Gnome leaves west.
MMM^***..^M
M^**^*.^^.M
*******....
*M+**^**.^
^@++L+++M
*++*^*.***
M^******...
MMMM^***^..^
MMMMM*^*..^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Gnome (tiny) Legionary of The Empire stands in mid-air here.(Gold Aura)
< 1712h/871H 167v/170V Pos: standing >
You start chanting...
The power of nature flows into you, hastening your incantation.
You snap into visibility.
< 1711h/871H 167v/170V Pos: standing >
A Gnome leaves west.
< 1711h/871H 168v/170V Pos: standing >
You abort your spell before it's done!
< 1711h/871H 169v/170V Pos: standing >
MM^***..^M^
M^**^*.^^.M^
*******....M
*M+**^**.^.
^+@+L+++P+
*++*^*.****
M^******....
MMMM^***^..^M
MMMM*^*..^M
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 1710h/871H 169v/170V Pos: standing >
MMM^***..^M
M^**^*.^^.M
*******....
*M+**^**.^
^@++L++PM
*++*^*.***
M^******...
MMMM^***^..^
MMMMM*^*..^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 1710h/871H 168v/170V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
The corpse of a blazing imp is lying here.
The corpse of an elite guard is lying here.
< 1710h/871H 167v/170V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
< 1709h/871H 166v/170V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
A razorsharp iron shortsword lies here.
< 1709h/871H 165v/170V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D
A Gnome (tiny) Legionary of The Empire stands in mid-air here.(Gold Aura)
< 1709h/871H 164v/170V Pos: standing >
You start chanting...
The power of nature flows into you, hastening your incantation.
< 1709h/871H 165v/170V Pos: standing >
You complete your spell...
[Damage: 125 ] You drain a Gnome of some of his energy.
A Gnome misses you.
A Gnome misses you.
< 1708h/871H 167v/170V Pos: standing >
< T: Urlix TP: sta TC:excellent E: A Gnome sta EP: pretty hurt >
Sorry, you aren't allowed to do that in combat.
< 1707h/871H 168v/170V Pos: standing >
< T: Urlix TP: sta TC:excellent E: A Gnome sta EP: pretty hurt >
Sorry, you aren't allowed to do that in combat.
< 1707h/871H 168v/170V Pos: standing >
< T: Urlix TP: sta TC:excellent E: A Gnome sta EP: pretty hurt >
A Gnome attempts to flee.
A Gnome tries to flee, but can't make it out of here!
You start chanting...
The power of nature flows into you, hastening your incantation.
You snap into visibility.
< 1706h/871H 168v/170V Pos: standing >
< T: Urlix TP: sta TC:excellent E: A Gnome sta EP: pretty hurt >
You snap into visibility.
You complete your spell...
[Damage: 125 ] A Gnome crumples as you kill him by draining his energy.
A Gnome is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!