The death of [56 Forest Druid] Ashyel The Empire (Grey Elf)

in The Woodseer Bank

from the perspective of [56 Forest Druid] Ashyel The Empire (Grey Elf)

<worn as a badge>    a static dragonscale badge
<worn on head>       the great helm of mysticism (glowing) [87%]             
<worn on eyes>       the essence of evermore (glowing)
<worn in ear>        a surgeon's silver earring
<worn around neck>   the necklace of the icecrag royalty (magic)
<worn around neck>   the cloak of sacred speed (magic) (glowing)
<worn on body>       the armor of purity [73%]             
<worn about body>    the shroud of hatred (magic) (glowing) (humming) [79%]             
<worn about waist>   a woven dragon scale belt
<worn on belt buckle>a static dragonscale belt buckle from The Valoisian Castle [86%]             
<worn on arms>       some glowing sleeves made of devil skin (magic) (glowing)
<held as shield>     the dark heart of Dreggan Wood (magic) (glowing)[174h 58m 9s]
<worn around wrist>  some platinum-plated mithril bracers of Kimordril (magic) [73%]             
<worn around wrist>  the ancestral bracelet of Sevenoaks (magic)
<worn on hands>      the gloves of immolation (glowing)
<worn on finger>     an ablazed gold ring of fire
<worn on finger>     a ring of constitution
<held>               an oval ice crystal (glowing)
<worn on feet>       a pair of clawed demon-hide moccasins

You sense a lifeform nearby.
A tiny hummingbird zips by, sucking nectar from the flowers.

< 1023h/1023H 192v/193V Pos: standing >
Kabooom leaves down.
Gellz sneaks down.
You follow Kabooom.

In Front of Ctenmir's
   A beautiful jodani wood building juts out of the cliff face here, heavy

black palm struts keep it from tumbling to the plateau below.  A sign over the

doorway says, "Ctenmir's Fine Goods" in several different languages.  It

appears half of the building must actually be built into the face of the

mountain, probably a natural opening or ledge of some sort.  Though it hangs

out into open space, fine construction and good design make the building quite

safe.  A narrow stairway leads further up toward a higher plateau and heads

downward toward the commercial part of Woodseer.

Obvious exits: -East -Up -Down
Gellz Magister Militum of The Empire (Dwarf)(medium) stands in mid-air here.
Kabooom Legionary of The Empire (Minotaur)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Kabooom's head.
A fuzzy white duckling wanders here searching for food.

< 1023h/1023H 191v/193V Pos: standing >
Kabooom leaves down.
Gellz sneaks down.
You follow Kabooom.

On a Long Stairway
   Halflings seem able to bounce down this stairway with no fear of tumbling

over the edge.  There are no guardrails of any sort here, a fall over the edge

would end with a gruesome landing on the rough rocks below.  The beautiful

plateau below is framed by a river that runs along the base of the mountains

and cliffs at its western and southern edges.  Lose rocks and boulders make up

a wide wall that encloses a large park below and to the east which is full of

so many bright flowers that the vibrant colors can be seen from here.  The

stairway continues upward toward a building that has been built into the side

of the cliff and downward toward the plateau.

Obvious exits: -Up -Down
Gellz Magister Militum of The Empire (Dwarf)(medium) stands in mid-air here.
Kabooom Legionary of The Empire (Minotaur)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Kabooom's head.
A shady-looking halfling stands here, keeping to the shadows.

< 1023h/1023H 190v/193V Pos: standing >
Kabooom leaves down.
You follow Kabooom.

Before a Long Stairway
   Pleasant ferns and flowers have been planted here at the base of a  long

stairway leading up to another small plateau.  Water spills over the edge of

the plateau above and falls into a small pool over to the west.  Large rocks

and prevent any travel toward the pool to the west and part of the cliff face

is to the east.  Fernwalk Lane continues to the south and the stairway leads

upward toward a small building built on the face of the cliff and beyond.

Obvious exits: -South -Up
Gellz Magister Militum of The Empire (Dwarf)(medium) stands in mid-air here.
Kabooom Legionary of The Empire (Minotaur)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Kabooom's head.

< 1023h/1023H 189v/193V Pos: standing >
Kabooom's skin seems to turn to stone.

< 1023h/1023H 190v/193V Pos: standing >

< 1023h/1023H 190v/193V Pos: standing >
A faint hum can be heard from Doombringer, the sword of chaos carried by Kabooom.

< 1023h/1023H 193v/193V Pos: standing >
Kabooom leaves south.
Gellz sneaks south.
You follow Kabooom.

Fernwalk Lane
   Tall thick ferns line the road as it heads north toward a long stairway and

as it continues south past a large boulder.  The side of a huge building blocks

all view of the east but a small pond and waterfall can be seen beyond the

small cottage to the west.  The cottage itself is made of beautiful lacewood.

Lacy veins in the light colored wood reflect the light and sparkling rainbows

from the waterfall further to the northwest making the home seem to glimmer.

An open doorway leads into the small cottage to the west and the road continues

to the north and south.

Obvious exits: -North -South -West
Gellz Magister Militum of The Empire (Dwarf)(medium) stands in mid-air here.
Kabooom Legionary of The Empire (Minotaur)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Kabooom's head.
A lieutenant of the Woodseer guard keeps a careful watch.

< 1023h/1023H 192v/193V Pos: standing >
Kabooom leaves south.
You follow Kabooom.

Fernwalk Lane
   A tremendous boulder to the west blocks all view of the river beyond it and

the side of a huge building is to the east.  Heavy traffic and loud voices can

be heard from the southeast and the gentle sound of a waterfall can be heard

from somewhere beyond the boulder to the west.  Fernwalk Lane continues north

toward a long stairway that leads higher into the mountains and south toward a

four-way intersection.

Obvious exits: -North -South
Gellz Magister Militum of The Empire (Dwarf)(medium) stands in mid-air here.
Kabooom Legionary of The Empire (Minotaur)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Kabooom's head.

< 1023h/1023H 191v/193V Pos: standing >
Kabooom leaves south.
You follow Kabooom.

A Four-Way Intersection
   Halfling merchants and tradesman hawk their wares along the major commercial

road in Woodseer, Petalrich Lane, which heads to the east past a pair of huge

jodani trees toward the Woodseer Gate.  River Circle travels beside some

cottages built along the river to the east and Fernwalk Lane heads north toward

a stone stairway that goes higher into the mountains and south toward another

intersection.

Obvious exits: -North -East -South -West
A small, pink marble fountain gurgles quietly.
Gellz Magister Militum of The Empire (Dwarf)(medium) stands in mid-air here.
Kabooom Legionary of The Empire (Minotaur)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Kabooom's head.
The Woodseer Quartermaster stands here.

< 1023h/1023H 190v/193V Pos: standing >
Kabooom leaves east.
You follow Kabooom.

Petalrich Lane
   Beautiful flowers line the road here before the huge building to the north

that houses the meetings of the Woodseer High Council to the north and chief

councilor Eruffu's home to the south.  The meeting hall to the north is a truly

immense building by halfling standards, most meeting rooms of such size are

made in large burrows to save on time and money.  Petalrich Lane ends at a

four-way intersection to the west and continues west toward the Woodseer gates.

The door to a large home is to the south and an open doorway leads into the

Woodseer High Council meeting hall.

Obvious exits: -North -East -South# -West
Gellz Magister Militum of The Empire (Dwarf)(medium) stands in mid-air here.
Kabooom Legionary of The Empire (Minotaur)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Kabooom's head.
A small halfling woman wanders here, humming to herself.

< 1023h/1023H 189v/193V Pos: standing >
Kabooom leaves east.
Gellz sneaks east.
You follow Kabooom.

Petalrich Lane
   A small nondescript cottage to the south has been carefully tucked against

the base of the large jodani tree immediately to the east of it.  A much larger

home to the north has been made with a variety of rare and expensive woods

flaunting the wealth of its owner.  Flowers have been planted along the smooth

cobblestone road adding color and beautiful aromas to the area.  Halfling

townsmen of all occupations travel back and forth along the road which

continues to the east and west.

Obvious exits: -North# -East -South -West
Gellz Magister Militum of The Empire (Dwarf)(medium) stands in mid-air here.
Kabooom Legionary of The Empire (Minotaur)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Kabooom's head.
A halfling warrior wanders through the town seeking adventure.
A young halfling woman is here seeking adventure.

< 1023h/1023H 189v/193V Pos: standing >
Kabooom leaves east.
Gellz sneaks east.
You follow Kabooom.

Petalrich Lane
   Some of the boulders and rocks in the wall surrounding the park to the north

have been pushed aside to make room for the Woodseer bank which has been built

entirely of heavy black palm.  Guards and heavily armored adventurers travel in

and out of the open doorway into the large jodani tree to the south.  A sign

above the doorway to the south reads "Leelon's and The Golden Hammer".

Apparently, both a bar and a store of some sort lie within.  The pleasant road

continues east and west along long flower beds.

Obvious exits: -North -East -South# -West
Gellz Magister Militum of The Empire (Dwarf)(medium) stands in mid-air here.
Kabooom Legionary of The Empire (Minotaur)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Kabooom's head.

< 1023h/1023H 188v/193V Pos: standing >

< 1023h/1023H 192v/193V Pos: standing >
Kabooom leaves east.
You follow Kabooom.

Petalrich Lane
   The wide entrance to the park north of here beckons to be used.  Narrow

paths lead through a variety of plants and flowers through a beautiful peaceful

setting.  Just to the south is a fine clothing store offering everything from

fine shirts to leather work-boots and armor.  Along the sides of the

cobblestone road small narrow flower beds have been planted with a variety of

beautiful flowers.  The flower-lined road continues to the east and west, and

an entrance to the park is to the north.  A doorway leads into a clothing shop

to the south.

Obvious exits: -North -East -South -West
Gellz Magister Militum of The Empire (Dwarf)(medium) stands in mid-air here.
Kabooom Legionary of The Empire (Minotaur)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Kabooom's head.
A giant dragonfly zips around here.

< 1023h/1023H 192v/193V Pos: standing >
Kabooom leaves east.
Gellz sneaks east.
You follow Kabooom.

Petalrich Lane
   Traffic is heavy as people move back and forth down the road, it seems like

the slight movement of each person passing by causes the flowers along the road

to release even more of their sweet perfume.  North of here is a wide entrance

into a large beautiful park that seems abuzz with small children and all forms

of wildlife.  It is easy to see that the park ends to the north in a steep

rocky incline that leads up into the mountains.  Some sort of rock slide once

buried the park but someone has spent a great deal of time and effort moving

the largest boulders and rocks to the edges of the park creating a wall.  South

of here an open doorway leading into the base of the tall jodani tree that

houses the Quivering Leaf Inn and Restaurant.  The flower-lined road

continues to the east and west.

Obvious exits: -North -East -South -West
Gellz Magister Militum of The Empire (Dwarf)(medium) stands in mid-air here.
Kabooom Legionary of The Empire (Minotaur)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Kabooom's head.
A lieutenant of the Woodseer guard keeps a careful watch.
A halfling guard patrols the streets keeping the peace.

< 1023h/1023H 191v/193V Pos: standing >
Kabooom leaves east.
Gellz sneaks east.
You follow Kabooom.

Petalrich Lane
   The smooth cobblestones of Petalrich Lane lead both east and west along long

flower beds that have been created beside the road.  Based on the heavy traffic

this must be the major business area of Woodseer.  A wall of lose rocks and

boulders to the north blocks the way into the large Woodseer park.  A doorway

to the south enters a large building built in the shade of a nearby jodani

tree.  A sign over the doorway announces the store as, "Buzzle's Supplies

and Fine Goods".  Slightly west of here is a wide opening into a huge park

and a doorway in a tall jodani tree across from it.

Obvious exits: -East -South -West
Gellz Magister Militum of The Empire (Dwarf)(medium) stands in mid-air here.
Kabooom Legionary of The Empire (Minotaur)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Kabooom's head.
A halfling guard patrols the streets keeping the peace.
One of the halfling woodcarvers walks through the area.

< 1023h/1023H 190v/193V Pos: standing >
A halfling woodcarver leaves west.
Kabooom leaves east.
You follow Kabooom.

Petalrich Lane and Vinestrong Way
   Immediately inside the gates, Petalrich Lane intersects with Vinestrong Way.

Vinestrong Way leads north and south along the Woodseer wall and Petalrich Lane

leads west through Woodseer.  A stone wall surrounds a huge park to the

northwest and a number of halflings can be seen going in and out of Woodseer's

more popular stores and restaurants to the west.

Obvious exits: -North -East -South -West
Gellz Magister Militum of The Empire (Dwarf)(medium) stands in mid-air here.
Kabooom Legionary of The Empire (Minotaur)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Kabooom's head.
A wealthy human merchant walks through town.

< 1023h/1023H 189v/193V Pos: standing >
Kabooom leaves east.
You follow Kabooom.

Inside the Woodseer Gates
   Rusty gates are propped open here, obviously not in use for quite a long

time.  It seems the halflings either aren't terribly worried about invasion or

are a bit lazy when it comes to upkeep.  Guards patrol the wall above and the

area of the gates watching everyone with more amusement and curiosity than

caution.  An intersection of cobblestone roads can be seen to the west and a

narrow landing is to the east through the open gates.

Obvious exits: -East -West
A small wooden flute lies here.
A long steel sword is here in the dirt.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
[2] A large wooden torch has been discarded here.
[5] A small bandage rests upon the ground here.
Gellz Magister Militum of The Empire (Dwarf)(medium) stands in mid-air here.
Kabooom Legionary of The Empire (Minotaur)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Kabooom's head.

< 1023h/1023H 189v/193V Pos: standing >
Kabooom leaves east.
Gellz sneaks east.
You follow Kabooom.

Outside the Woodseer Gates
   Cracked but sturdy looking stone stairs lead down from this tiny landing to

the jungle valley below.  A narrow passage through the Woodseer gates to the

west leads into a thriving halfling city.  Stone walls, in need of repair,

extend along the top of the cliff to the north and south creating an almost

unnecessary addition to the steep cliff face to defend Woodseer from any

invasion. Halfling merchants can be heard hawking their wares and children can

be heard laughing from the other side of the stone walls.

Obvious exits: -West -Down
Gellz Magister Militum of The Empire (Dwarf)(medium) stands in mid-air here.
Kabooom Legionary of The Empire (Minotaur)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Kabooom's head.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.
A halfling guard patrols the streets keeping the peace.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.

< 1023h/1023H 188v/193V Pos: standing >

< 1023h/1023H 193v/193V Pos: standing >

< 1023h/1023H 193v/193V Pos: standing >

< 1023h/1023H 193v/193V Pos: standing >
Autosaving...

< 1023h/1023H 193v/193V Pos: standing >

< 1023h/1023H 193v/193V Pos: standing >
The halfling adventurer enters from below.

< 1023h/1023H 193v/193V Pos: standing >

< 1023h/1023H 193v/193V Pos: standing >

< 1023h/1023H 193v/193V Pos: standing >

< 1023h/1023H 193v/193V Pos: standing >
Kabooom leaves west.
Gellz sneaks west.
You follow Kabooom.

Inside the Woodseer Gates
   Rusty gates are propped open here, obviously not in use for quite a long

time.  It seems the halflings either aren't terribly worried about invasion or

are a bit lazy when it comes to upkeep.  Guards patrol the wall above and the

area of the gates watching everyone with more amusement and curiosity than

caution.  An intersection of cobblestone roads can be seen to the west and a

narrow landing is to the east through the open gates.

Obvious exits: -East -West
A small wooden flute lies here.
A long steel sword is here in the dirt.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
[2] A large wooden torch has been discarded here.
[5] A small bandage rests upon the ground here.
Gellz Magister Militum of The Empire (Dwarf)(medium) stands in mid-air here.
Kabooom Legionary of The Empire (Minotaur)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Kabooom's head.

< 1023h/1023H 192v/193V Pos: standing >
Kabooom leaves west.
You follow Kabooom.

Petalrich Lane and Vinestrong Way
   Immediately inside the gates, Petalrich Lane intersects with Vinestrong Way.

Vinestrong Way leads north and south along the Woodseer wall and Petalrich Lane

leads west through Woodseer.  A stone wall surrounds a huge park to the

northwest and a number of halflings can be seen going in and out of Woodseer's

more popular stores and restaurants to the west.

Obvious exits: -North -East -South -West
Gellz Magister Militum of The Empire (Dwarf)(medium) stands in mid-air here.
Kabooom Legionary of The Empire (Minotaur)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Kabooom's head.
A halfling guard patrols the streets keeping the peace.

< 1023h/1023H 191v/193V Pos: standing >
Kabooom leaves west.
You follow Kabooom.

Petalrich Lane
   The smooth cobblestones of Petalrich Lane lead both east and west along long

flower beds that have been created beside the road.  Based on the heavy traffic

this must be the major business area of Woodseer.  A wall of lose rocks and

boulders to the north blocks the way into the large Woodseer park.  A doorway

to the south enters a large building built in the shade of a nearby jodani

tree.  A sign over the doorway announces the store as, "Buzzle's Supplies

and Fine Goods".  Slightly west of here is a wide opening into a huge park

and a doorway in a tall jodani tree across from it.

Obvious exits: -East -South -West
Gellz Magister Militum of The Empire (Dwarf)(medium) stands in mid-air here.
Kabooom Legionary of The Empire (Minotaur)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Kabooom's head.
A halfling guard patrols the streets keeping the peace.
A lieutenant of the Woodseer guard keeps a careful watch.
A halfling guard patrols the streets keeping the peace.

< 1023h/1023H 190v/193V Pos: standing >
Kabooom leaves west.
You follow Kabooom.

Petalrich Lane
   Traffic is heavy as people move back and forth down the road, it seems like

the slight movement of each person passing by causes the flowers along the road

to release even more of their sweet perfume.  North of here is a wide entrance

into a large beautiful park that seems abuzz with small children and all forms

of wildlife.  It is easy to see that the park ends to the north in a steep

rocky incline that leads up into the mountains.  Some sort of rock slide once

buried the park but someone has spent a great deal of time and effort moving

the largest boulders and rocks to the edges of the park creating a wall.  South

of here an open doorway leading into the base of the tall jodani tree that

houses the Quivering Leaf Inn and Restaurant.  The flower-lined road

continues to the east and west.

Obvious exits: -North -East -South -West
Gellz Magister Militum of The Empire (Dwarf)(medium) stands in mid-air here.
Kabooom Legionary of The Empire (Minotaur)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Kabooom's head.
A kitten jumps here playing with leaves tossed by the wind.
One of the halfling woodcarvers walks through the area.

< 1023h/1023H 189v/193V Pos: standing >
A halfling woodcarver leaves south.

< 1023h/1023H 190v/193V Pos: standing >

< 1023h/1023H 190v/193V Pos: standing >
Kabooom leaves north.
You follow Kabooom.

A Wide Entrance to a Large Park
   A wall of lose rocks and boulders surrounds the park.  It appears that most

of the stone used to make the wall came from a rock slide that must have once

almost destroyed the park.  Since that time the rocks have been moved to the

side of the park and many beautiful flowers and trees have been planted.

Narrow paths wind through the beautiful flowering trees and bushes and cleverly

made flower gardens that have been planted everywhere.  The park continues to

the north and the wide entrance continues to the west.  Petalrich Lane lies to

the south.

Obvious exits: -North -South -West
Gellz Magister Militum of The Empire (Dwarf)(medium) stands in mid-air here.
Kabooom Legionary of The Empire (Minotaur)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Kabooom's head.

< 1023h/1023H 191v/193V Pos: standing >

< 1023h/1023H 193v/193V Pos: standing >

< 1023h/1023H 193v/193V Pos: standing >
Gellz sneaks south.

< 1023h/1023H 193v/193V Pos: standing >
Kabooom leaves north.
You follow Kabooom.

In a Large Park
   Rocks and boulders have been cleared away here to help create a large park

for families to have picnics and watch the animals play.  A small pond full of

ducks can be seen to the northwest and an ancient statue can be seen to the

northeast.  Most of the trees here are very small so they allow enough light

through their branches to support a wide variety of flowers and shrubs.  The

park teams with life, as insects of all sorts fly along with birds, squirrels

and other animals.

Obvious exits: -North -East -South -West
Kabooom Legionary of The Empire (Minotaur)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Kabooom's head.

< 1023h/1023H 192v/193V Pos: standing >
An ugly frog enters from the north.

< 1023h/1023H 192v/193V Pos: standing >
Kabooom leaves south.
You follow Kabooom.

A Wide Entrance to a Large Park
   A wall of lose rocks and boulders surrounds the park.  It appears that most

of the stone used to make the wall came from a rock slide that must have once

almost destroyed the park.  Since that time the rocks have been moved to the

side of the park and many beautiful flowers and trees have been planted.

Narrow paths wind through the beautiful flowering trees and bushes and cleverly

made flower gardens that have been planted everywhere.  The park continues to

the north and the wide entrance continues to the west.  Petalrich Lane lies to

the south.

Obvious exits: -North -South -West
Kabooom Legionary of The Empire (Minotaur)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Kabooom's head.

< 1023h/1023H 191v/193V Pos: standing >
Kabooom leaves south.
You follow Kabooom.

Petalrich Lane
   Traffic is heavy as people move back and forth down the road, it seems like

the slight movement of each person passing by causes the flowers along the road

to release even more of their sweet perfume.  North of here is a wide entrance

into a large beautiful park that seems abuzz with small children and all forms

of wildlife.  It is easy to see that the park ends to the north in a steep

rocky incline that leads up into the mountains.  Some sort of rock slide once

buried the park but someone has spent a great deal of time and effort moving

the largest boulders and rocks to the edges of the park creating a wall.  South

of here an open doorway leading into the base of the tall jodani tree that

houses the Quivering Leaf Inn and Restaurant.  The flower-lined road

continues to the east and west.

Obvious exits: -North -East -South -West
Kabooom Legionary of The Empire (Minotaur)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Kabooom's head.
A kitten jumps here playing with leaves tossed by the wind.

< 1023h/1023H 190v/193V Pos: standing >
Kabooom leaves west.
You follow Kabooom.

Petalrich Lane
   The wide entrance to the park north of here beckons to be used.  Narrow

paths lead through a variety of plants and flowers through a beautiful peaceful

setting.  Just to the south is a fine clothing store offering everything from

fine shirts to leather work-boots and armor.  Along the sides of the

cobblestone road small narrow flower beds have been planted with a variety of

beautiful flowers.  The flower-lined road continues to the east and west, and

an entrance to the park is to the north.  A doorway leads into a clothing shop

to the south.

Obvious exits: -North -East -South -West
Kabooom Legionary of The Empire (Minotaur)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Kabooom's head.

< 1023h/1023H 189v/193V Pos: standing >
Kabooom leaves west.
You follow Kabooom.

Petalrich Lane
   Some of the boulders and rocks in the wall surrounding the park to the north

have been pushed aside to make room for the Woodseer bank which has been built

entirely of heavy black palm.  Guards and heavily armored adventurers travel in

and out of the open doorway into the large jodani tree to the south.  A sign

above the doorway to the south reads "Leelon's and The Golden Hammer".

Apparently, both a bar and a store of some sort lie within.  The pleasant road

continues east and west along long flower beds.

Obvious exits: -North -East -South# -West
Kabooom Legionary of The Empire (Minotaur)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Kabooom's head.
A halfling warrior wanders through the town seeking adventure.

< 1023h/1023H 190v/193V Pos: standing >
Kabooom leaves north.
You follow Kabooom.

The Woodseer Bank
   Dark walls of thick black palm make this small building seem almost a

fortress.  Blackened steel has been used in the making of the huge vault that

rests against the northern wall.  A long desk in front of the vault is for the

bankers to accept or exchange money and to keep a careful log of the

transactions.  Heavy commerce created by some of the traveling merchants has

led the bank to enter into contracts with banks in most major cities so

customers don't need to carry all of their money with them when they travel.

Several guards protect the bank, and its funds, but it is hard to imagine the

need with such a heavy well-made vault.

This area seems to be devoid of magic!
Obvious exits: -South
A large wooden counter is here, with a sign posted on it.
Kabooom Legionary of The Empire (Minotaur)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Kabooom's head.
A young halfling child plays here.
A smiling halfling banker stands here ready to take deposits.

< 1023h/1023H 190v/193V Pos: standing >

< 1023h/1023H 193v/193V Pos: standing >
A member of the Storage Locker Safety Commission escorts Kabooom to a private room.

< 1023h/1023H 193v/193V Pos: standing >

< 1023h/1023H 193v/193V Pos: standing >
Kabooom enters from elsewhere.

< 1023h/1023H 193v/193V Pos: standing >
A member of the Storage Locker Safety Commission escorts Kabooom to a private room.

< 1023h/1023H 193v/193V Pos: standing >
Kabooom enters from elsewhere.

< 1023h/1023H 193v/193V Pos: standing >
Kabooom gets a small leather bag from his large leather backpack.

< 1023h/1023H 193v/193V Pos: standing >

< 1023h/1023H 193v/193V Pos: standing >

< 1023h/1023H 193v/193V Pos: standing >

< 1023h/1023H 193v/193V Pos: standing >

< 1023h/1023H 193v/193V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti carried by Kabooom.

< 1023h/1023H 193v/193V Pos: standing >

< 1023h/1023H 193v/193V Pos: standing >

< 1023h/1023H 193v/193V Pos: standing >
The taste of blood slowly fades from your body.

< 1023h/1023H 193v/193V Pos: standing >
Hint: If you are an ethermancer, your purge spell is very effective against the summoned creatures.

< 1023h/1023H 193v/193V Pos: standing >

< 1023h/1023H 193v/193V Pos: standing >

< 1023h/1023H 193v/193V Pos: standing >
Kabooom suddenly attacks the halfling banker!
The halfling banker is slashed into two by a master stroke performed by Kabooom.
The halfling banker is dead! R.I.P.
You receive your share of experience.
The halfling banker's death cry reverberates in your head as he falls to the ground.

< 1023h/1023H 193v/193V Pos: standing >
You get a few coins from the corpse of the halfling banker.
There were: 2 platinum coins, 12 gold coins. 

< 1023h/1023H 193v/193V Pos: standing >
Ok.
You put 2 platinum, 12 gold, 0 silver, and 0 copper coins into the bag of impossibilities.

< 1023h/1023H 193v/193V Pos: standing >

< 1023h/1023H 193v/193V Pos: standing >

< 1023h/1023H 193v/193V Pos: standing >
A faint hum can be heard from Doombringer, the sword of chaos carried by Kabooom.

< 1023h/1023H 193v/193V Pos: standing >

< 1023h/1023H 193v/193V Pos: standing >

< 1023h/1023H 193v/193V Pos: standing >

< 1023h/1023H 193v/193V Pos: standing >

< 1023h/1023H 193v/193V Pos: standing >

< 1023h/1023H 193v/193V Pos: standing >

< 1023h/1023H 193v/193V Pos: standing >

< 1023h/1023H 193v/193V Pos: standing >

< 1023h/1023H 193v/193V Pos: standing >

< 1023h/1023H 193v/193V Pos: standing >

< 1023h/1023H 193v/193V Pos: standing >
Spheres begin rotating around Kabooom.

< 1023h/1023H 193v/193V Pos: standing >

< 1023h/1023H 193v/193V Pos: standing >
Kabooom's pupils dialate and return to normal.
Mielikki's blessing fades.
Mielikki's blessing fades.

< 824h/824H 171v/171V Pos: standing >
Hint: Highlord Protectors mark safe zones for new goodrace players.  If you find a Highlord Protector corpse, you'd best be on the look out!

< 824h/824H 171v/171V Pos: standing >
A faint hum can be heard from Doombringer, the sword of chaos carried by Kabooom.

< 824h/824H 171v/171V Pos: standing >
A faint silhouette of a dragon briefly surrounds Kabooom, then quickly dissipates.

< 824h/824H 171v/171V Pos: standing >

< 824h/824H 171v/171V Pos: standing >
You start chanting...
The magic gathers, then fades away.

< 824h/824H 171v/171V Pos: standing >
The Woodseer Bank
Obvious exits: -South
Fresh blood covers everything in the area.
The corpse of the halfling banker is lying here.
A large wooden counter is here, with a sign posted on it.
Kabooom Legionary of The Empire (Minotaur)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Kabooom's head.
A young halfling child plays here.

< 824h/824H 171v/171V Pos: standing >
You get a pile of coins from your bag of impossibilities.
There were: 767 platinum coins, 1566 gold coins. 

< 824h/824H 171v/171V Pos: standing >
Your account contains:
    29652 platinum, 25122 gold, 382 silver, 545 copper coins.

< 824h/824H 171v/171V Pos: standing >

< 824h/824H 171v/171V Pos: standing >

< 824h/824H 171v/171V Pos: standing >

< 824h/824H 171v/171V Pos: standing >

< 824h/824H 171v/171V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti carried by Kabooom.

< 824h/824H 171v/171V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti carried by Kabooom.

< 824h/824H 171v/171V Pos: standing >

< 824h/824H 171v/171V Pos: standing >
A halfling child leaves south.

< 824h/824H 171v/171V Pos: standing >
Small tendrils of smoke seep out of Kabooom's mouth behind the mask.

< 824h/824H 171v/171V Pos: standing >

< 824h/824H 171v/171V Pos: standing >

< 824h/824H 171v/171V Pos: standing >
Your heroic urges slowly fade away.
A half-elf guard sneaks in from the south.

< 790h/790H 171v/171V Pos: standing >
Hint: No food or water? No problem! You don't need to eat or drink on Duris.
Kabooom's mighty battle cry rallies his comrades and instills fear
into the hearts of his enemies.
Adrenaline burns your veins as the battle cry rings in your ears.

< 790h/790H 171v/171V Pos: standing >
A half-elf guard snaps into visibility.
A half-elf guard disappears from your vision for a moment, suddenly appearing behind you; you fail to counter his advance...

< 818h/818H 171v/171V Pos: standing >
< T: Ashyel TP: sta TC:excellent E: a half-elf guard sta EP: excellent >
 A half-elf guard parries your futile lunge at him.
A half-elf guard parries your futile lunge at him.
A half-elf guard's skillfully shifts his stance and gladius called 'Backstabber' glistens with insane speed to thwart your attack!
A half-elf guard snaps into visibility.
-=[You scream in pain as a half-elf guard's pierce tears into your flesh.]=-
A gladius called 'Backstabber' slices through the air with incredible ease!
-=[You scream in pain as a half-elf guard's pierce tears into your flesh.]=-
You dodge a half-elf guard's vicious attack.
You dodge a half-elf guard's vicious attack.
-=[You scream in pain as a half-elf guard's pierce tears into your flesh.]=-
A half-elf guard slips beneath your guard, dealing you a vicious attack!
-=[You scream in pain as a half-elf guard's pierce tears into your flesh.]=-
-=[You scream in pain as a half-elf guard's pierce tears into your flesh.]=-
You dodge a half-elf guard's vicious attack.

< 672h/818H 171v/171V Pos: standing >
< T: Ashyel TP: sta TC: small wounds E: a half-elf guard sta EP: excellent >
 A half-elf guard snaps into visibility.
A half-elf guard dances an amazing maneuver in battle, tripping you.

< 672h/818H 171v/171V Pos: on your ass >
< T: Ashyel TP: ass TC: small wounds E: a half-elf guard sta EP: excellent >
 A half-elf guard snaps into visibility.
-=[You scream in pain as a half-elf guard's pierce tears into your flesh.]=-
-=[You scream in pain as a half-elf guard's pierce tears into your flesh.]=-
You block a half-elf guard's lunge at you.
-=[You scream in pain as a half-elf guard's pierce tears into your flesh.]=-
-=[You scream in pain as a half-elf guard's pierce tears into your flesh.]=-
-=[You scream in pain as a half-elf guard's pierce tears into your flesh.]=-

< 567h/818H 171v/171V Pos: on your ass >
< T: Ashyel TP: ass TC: few wounds E: a half-elf guard sta EP: excellent >
 A half-elf guard snaps into visibility.
Before you can react a half-elf guard suddenly lashes at you.
OUCH!  That really did HURT!
A half-elf guard steps quickly into the shadows and darts quickly at your face, causing you to temporarily black out.
You have been blinded!

< 475h/818H 171v/171V Pos: on your ass >
< T: someone TP: ass TC: few wounds E: someone sta EP: excellent >
 Someone topples over himself as he tries to charge into someone.

< 475h/818H 171v/171V Pos: on your ass >
< T: someone TP: ass TC: few wounds E: someone sta EP: excellent >
 You miss someone.
Someone anticipates your attack and masterfully parries your blow.

< 475h/818H 171v/171V Pos: on your ass >
< T: someone TP: ass TC: few wounds E: someone sta EP: excellent >
 -=[You scream in pain as someone's pierce tears into your flesh.]=-
-=[You scream in pain as someone's pierce tears into your flesh.]=-
-=[You scream in pain as someone's pierce tears into your flesh.]=-
-=[You scream in pain as someone's pierce tears into your flesh.]=-
-=[You scream in pain as someone's pierce tears into your flesh.]=-
-=[You scream in pain as someone's pierce tears into your flesh.]=-
-=[You scream in pain as someone's pierce tears into your flesh.]=-
-=[You scream in pain as someone's pierce tears into your flesh.]=-
-=[You scream in pain as someone's pierce tears into your flesh.]=-

< 231h/818H 171v/171V Pos: on your ass >
< T: someone TP: ass TC:pretty hurt E: someone sta EP: excellent >
 Alarm bells sound, signalling an invasion!

< 231h/818H 171v/171V Pos: on your ass >
< T: someone TP: ass TC:pretty hurt E: someone sta EP: excellent >
 Alarm bells sound, signalling an invasion!

< 232h/818H 171v/171V Pos: on your ass >
< T: someone TP: ass TC:pretty hurt E: someone sta EP: excellent >
 Alarm bells sound, signalling an invasion!

< 232h/818H 171v/171V Pos: on your ass >
< T: someone TP: ass TC:pretty hurt E: someone sta EP: excellent >
 -=[Someone's pierce seriously wounds you.]=-
-=[Someone's pierce enshrouds you in a mist of blood.]=-
-=[Someone's pierce strikes you very hard.]=-
-=[Someone's impressive pierce strikes you hard.]=-
You wish that your wounds would stop BLEEDING so much!
-=[Someone's pierce seriously wounds you.]=-
You wish that your wounds would stop BLEEDING so much!
-=[Someone's pierce causes you to grimace in pain.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 30h/818H 171v/171V Pos: on your ass >
< T: someone TP: ass TC: awful E: someone sta EP: excellent >
 You feel a cloak of blindness dissolve.
Alarm bells sound, signalling an invasion!

< 30h/818H 171v/171V Pos: on your ass >
< T: Ashyel TP: ass TC: awful E: a half-elf guard sta EP: excellent >
 A half-elf guard parries your futile lunge at him.
A half-elf guard's skillfully shifts his stance and gladius called 'Backstabber' glistens with insane speed to thwart your attack!
A half-elf guard slips beneath your guard, dealing you a vicious attack!
A half-elf guard snaps into visibility.
-=[A half-elf guard's impressive pierce enshrouds you in a mist of blood.]=-
You wish that your wounds would stop BLEEDING so much!
A half-elf guard stabs you directly in the heart, killing you instantly.
Your beak of the Queen of Chaos was completely destroyed by the massive blow!
Your shimmering crystal dragon scale was completely destroyed by the massive blow!
The blood-red glow surrounding you fades away.