The death of [56 Alchemist] Orax (Grey Elf)

in The Ogre's Foot Lounge

from the perspective of [56 Alchemist] Orax (Grey Elf)

<worn on head>       some donkey ears
<worn in ear>        a crucifix marbled earring
<worn about waist>   a belt of desert sands
<worn on belt buckle>a rugged adventurers satchel (illuminating)
<attached to belt>   a small recipe book
<held as shield>     a tower shield emblazoned with an elven skull
<worn around wrist>  a bracelet of ivory
<worn on hands>      some disease covered spiked talons
<worn on finger>     a ring of blood
<worn on finger>     a ring of fortune
<held>               a vial of strong acid mixed by Orax
<worn on legs>       the centaurian legplates of honor

 .*......^.D  
 .......^^.^  
 ...  @....^  
 ... M .....  
 ...   ....^  
  ....M..^.   
The Charred Rim of a Crater
Obvious exits: -N -E -S -W

< 197h/416H 171v/171V Pos: standing >
 
  ****.....   
 +.*......^.  
 M.......^^.  
 +... @ ....  
 +... M ....  
 +...   ....  
  .....M..^   
The Charred Rim of a Crater
Obvious exits: -N -E -S -W

< 197h/416H 171v/171V Pos: standing >
 
  +****....   
 *+.*......^  
 *M.......^^  
 .+...@  ...  
 .+... M ...  
 .+...   ...  
  +.....M..   
The Charred Rim of a Crater
Obvious exits: -N -E -S -W

< 197h/416H 171v/171V Pos: standing >
 
  *+****...   
 .*+.*......  
 .*M.......^  
 ..+..@   ..  
 ..+... M ..  
 ..+...   ..  
  .+.....M.   
A Scorched Section of Field
Obvious exits: -N -E -S -W

< 197h/416H 171v/171V Pos: standing >
 
  *+.*.....   
 .*M.......^  
 ..+...   ..  
 ..+..@ M ..  
 ..+...   ..  
 ..+.....M..  
  .+..^...^   
A Scorched Section of Field
Obvious exits: -N -E -S -W

< 197h/416H 171v/171V Pos: standing >
 
  *+.......   
 ..+...   ..  
 ..+... M ..  
 ..+..@   ..  
 ..+.....M..  
 M.+..^...^^  
  ^M..^....   
A Scorched Section of Field
Obvious exits: -N -E -S -W

< 197h/416H 171v/171V Pos: standing >
 
  .+...   .   
 ..+... M ..  
 ..+...   ..  
 ..+..@..M..  
 M.+..^...^^  
 .^M..^.....  
  ++....M^.   
A Scorched Section of Field
Obvious exits: -N -E -S -W

< 197h/416H 171v/171V Pos: standing >
 
  .+... M .   
 ..+...   ..  
 ..+.....M..  
 M.+..@...^^  
 .^M..^.....  
 +++....M^..  
  .+......^   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 197h/416H 171v/171V Pos: standing >
 
  .+...   .   
 ..+.....M..  
 M.+..^...^^  
 .^M..@.....  
 +++....M^..  
 *.+......^.  
  ^+....M..   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 197h/416H 171v/171V Pos: standing >
 
  .+.....M.   
 M.+..^...^^  
 .^M..^.....  
 +++..@.M^..  
 *.+......^.  
 .^+....M...  
  .+.^^....   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 197h/416H 171v/171V Pos: standing >
 
  .+..^...^   
 .^M..^.....  
 +++....M^..  
 *.+..@...^.  
 .^+....M...  
 M.+.^^.....  
  .+.......   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 197h/416H 171v/171V Pos: standing >
 
  M.+..^...   
 ^.^M..^....  
 ++++....M^.  
 **.+.@....^  
 ..^+....M..  
 MM.+.^^....  
  ..+......   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 197h/416H 171v/171V Pos: standing >
 
  .M.+..^..   
 .^.^M..^...  
 +++++....M^  
 ***.+@.....  
 ...^+....M.  
 ^MM.+.^^...  
  ^..+.....   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 197h/416H 171v/171V Pos: standing >
 
  ..M.+..^.   
 *.^.^M..^..  
 ++++++....M  
 ****.@.....  
 ....^+....M  
 .^MM.+.^^..  
  M^..+....   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 197h/416H 171v/171V Pos: standing >
 
  ...M.+..^   
 **.^.^M..^.  
 +++++++....  
 .****@+....  
 *....^+....  
 ..^MM.+.^^.  
  ^M^..+...   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 198h/416H 171v/171V Pos: standing >
 
  ....M.+..   
 ^**.^.^M..^  
 ++++++++...  
 *.***@.+...  
 **....^+...  
 ^..^MM.+.^^  
  .^M^..+..   
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 198h/416H 171v/171V Pos: standing >
 
  ^.M^..+..   
 *....M.+..^  
 ^**.^.^M..^  
 +++++@++...  
 *.****.+...  
 **....^+...  
  ..^MM.+.^   
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 198h/416H 171v/171V Pos: standing >
 
  ^^.M^..+.   
 **....M.+..  
 *^**.^.^M..  
 +++++@+++..  
 ^*.****.+..  
 ***....^+..  
  ^..^MM.+.   
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 198h/416H 171v/171V Pos: standing >
 
  .^^.M^..+   
 ***....M.+.  
 **^**.^.^M.  
 +++++@++++.  
 *^*.****.+.  
 ****....^+.  
  *^..^MM.+   
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 198h/416H 171v/171V Pos: standing >
 
  *.^^.M^..   
 ****....M.+  
 M**^**.^.^M  
 +++++@+++++  
 +*^*.****.+  
 *****....^+  
  **^..^MM.   
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of an elite highwayman is lying here.

< 198h/416H 171v/171V Pos: standing >
 
  ^*.^^.M^.   
 *****....M.  
 MM**^**.^.^  
 ^++++@+++++  
 M+*^*.****.  
 ******....^  
  ***^..^MM   
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 198h/416H 171v/171V Pos: standing >
 
  *^*.^^.M^   
 ******....M  
 *MM**^**.^.  
  ^+++@+++++  
 *M+*^*.****  
 ^******....  
  ^***^..^M   
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 198h/416H 171v/171V Pos: standing >
 
  **^*.^^.M   
 *******....  
  *MM**^**.^  
   ^++@+++++  
  *M+*^*.***  
 M^******...  
  M^***^..^   
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 198h/416H 171v/171V Pos: standing >
 
  ^**^*.^^.   
  *******...  
   *M+**^**.  
    ^+@+++++  
   *M+*^*.**  
  M^******..  
  MM^***^..   
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 198h/416H 171v/171V Pos: standing >
 
  M^**^*.^^   
   *******..  
    *M+**^**  
     ^@+++++  
    *M+*^*.*  
   M^******.  
  MMM^***^.   
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
The corpse of a highwayman is lying here.
The corpse of a noble white steed is lying here.
[2] The corpse of an elite Tharnadian warrior is lying here.

< 198h/416H 171v/171V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
The corpse of an elite guard is lying here.

< 198h/416H 171v/171V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W

< 198h/416H 171v/171V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W

< 198h/416H 171v/171V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D
An odd little man, with a shaved head and an orange robe, hums something.
A large rat is scurrying about here.

< 198h/416H 171v/171V Pos: standing >
Alas, you cannot go that way. . . .

< 198h/416H 171v/171V Pos: standing >
Alas, you cannot go that way. . . .

< 198h/416H 171v/171V Pos: standing >
Alas, you cannot go that way. . . .

< 199h/416H 171v/171V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -W -U
A homeless peasant is here, looking lost and hungry.

< 199h/416H 171v/171V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
The corpse of a militia guard is lying here.

< 199h/416H 171v/171V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S

< 199h/416H 171v/171V Pos: standing >
A large rat enters from the south.
Alas, you cannot go that way. . . .

< 199h/416H 171v/171V Pos: standing >
Alas, you cannot go that way. . . .

< 199h/416H 171v/171V Pos: standing >
Alas, you cannot go that way. . . .

< 199h/416H 171v/171V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W
A young man in leather armor seems to be patrolling outside the gates.
A young man in leather armor seems to be patrolling outside the gates.

< 199h/416H 171v/171V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W

< 199h/416H 171v/171V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W
Shagrath Legionary of The Empire (Centaur)(large) stands in mid-air here.

< 199h/416H 171v/171V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.

< 199h/416H 171v/171V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
The corpse of a blazing imp is lying here.
A tharnadian thief-hunter watches over the town streets intently.
A tharnadian thief-hunter watches over the town streets intently.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 199h/416H 171v/171V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W

< 199h/416H 171v/171V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
A militia guard is posted here, keeping watch over the bazaar.

< 199h/416H 171v/171V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W

< 200h/416H 171v/171V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W

< 200h/416H 171v/171V Pos: standing >
Keats Street
Obvious exits: -N -E -S

< 200h/416H 171v/171V Pos: standing >
Alas, you cannot go that way. . . .

< 200h/416H 171v/171V Pos: standing >
Alas, you cannot go that way. . . .

< 200h/416H 171v/171V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A large rat is scurrying about here.

< 200h/416H 171v/171V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
An odd little man, with a shaved head and an orange robe, hums something.
A stray tomcat is darting after rodents, here.
The town crier is standing here, eagerly awaiting to perform his duties.

< 200h/416H 171v/171V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 200h/416H 171v/171V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
The corpse of an elite guard is lying here.
The corpse of A tharnadian illusionist is lying here.
The corpse of a Grey Elf is lying here.
A large sign hangs from the front of the counter here.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.

< 200h/416H 171v/171V Pos: standing >
The receptionist starts to chant in a deep voice.

< 200h/416H 171v/171V Pos: standing >
It appears to be the corpse of Orax.
a crucifix marbled earring
a sand visor
a bracelet of ivory
a belt of desert sands
a tower shield emblazoned with an elven skull
some disease covered spiked talons
a pair of winded boots
the centaurian legplates of honor
some donkey ears
a pitted crystal robe
a ring of fortune
a ring of blood
[2] a vial of strong acid mixed by Orax
a small recipe book
a rugged adventurers satchel (illuminating)

< 201h/416H 171v/171V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
The corpse of an elite guard is lying here.
The corpse of A tharnadian illusionist is lying here.
The corpse of a Grey Elf is lying here.
A large sign hangs from the front of the counter here.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.

< 201h/416H 171v/171V Pos: standing >
You get a crucifix marbled earring from the corpse of Orax.
You get a sand visor from the corpse of Orax.
You get a bracelet of ivory from the corpse of Orax.
You get a belt of desert sands from the corpse of Orax.
You get a tower shield emblazoned with an elven skull from the corpse of Orax.
You get some disease covered spiked talons from the corpse of Orax.
You get a pair of winded boots from the corpse of Orax.
You get the centaurian legplates of honor from the corpse of Orax.
You get some donkey ears from the corpse of Orax.
You get a pitted crystal robe from the corpse of Orax.
You get a ring of fortune from the corpse of Orax.
You can't carry any more.

< 202h/416H 171v/171V Pos: standing >
You shrug into a pitted crystal robe.
You slide your legs into the centaurian legplates of honor.
You clasp a belt of desert sands around your waist.
You pull some disease covered spiked talons onto your hands.
You place a pair of winded boots on your feet.
You don some donkey ears on your head.
You strap a tower shield emblazoned with an elven skull to your arm.
You place a ring of fortune on your left ring finger.
You wear a crucifix marbled earring on your left ear.
You place a bracelet of ivory around your left wrist.
You slide a sand visor over your eyes.

< 202h/416H 171v/171V Pos: standing >
You get a ring of blood from the corpse of Orax.
You get a vial of strong acid mixed by Orax from the corpse of Orax.
You get a vial of strong acid mixed by Orax from the corpse of Orax.
You get a small recipe book from the corpse of Orax.
You get a rugged adventurers satchel from the corpse of Orax.

< 277h/490H 186v/186V Pos: standing >
You place a ring of blood on your right ring finger.
You attach a rugged adventurers satchel to your belt.
It glows brightly.
You attach a small recipe book to your belt.
You hold a vial of strong acid mixed by Orax.

< 277h/490H 186v/186V Pos: standing >
You are carrying: (1/11)
a vial of strong acid mixed by Orax

< 282h/495H 186v/186V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'abrazak'

< 282h/495H 186v/186V Pos: standing >
Nicram shrugs into the cloak of woven time.
Nicram dons the shadowy crown of damnation on his head.
Nicram slides his legs into a set of leggings with dozen brass bells sewn on.
Nicram places a pair of clawed demon-hide moccasins on his feet.
Nicram wears the cloak of shadow dragons about his body.
Nicram clasps a waistband of rock and stone around his waist.
Nicram slides the eyes of a basilisk over his eyes.
Nicram covers his face with the mask of the plague.
Nicram straps a glowing stone to his back.
Nicram dons a masterly crafted obsidian badge.
It glows brightly.
Nicram has entered the game.

< 283h/495H 186v/186V Pos: standing >
Hint: Type 'terrain' to see what kind of terrain you are in.  Druids benefit from Forest or Field terrain.

< 285h/495H 186v/186V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
The corpse of an elite guard is lying here.
The corpse of A tharnadian illusionist is lying here.
The corpse of a Grey Elf is lying here.
A large sign hangs from the front of the counter here.
Nicram Magister Militum of The Empire (Barbarian)(large) stands in mid-air here.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.

< 287h/495H 186v/186V Pos: standing >
The town crier shouts in common 'If you're headin' outside of Tharnadia be careful!'
The town crier shouts in common 'Trolls, giants, and many dangers may threaten your lives.'

< 287h/495H 186v/186V Pos: standing >
You are carrying: (1/11)
a vial of strong acid mixed by Orax

< 287h/495H 186v/186V Pos: standing >
You are using:
<worn on head>       some donkey ears
<worn on eyes>       a sand visor
<worn in ear>        a crucifix marbled earring
<worn on body>       a pitted crystal robe
<worn about waist>   a belt of desert sands
<worn on belt buckle>a rugged adventurers satchel (illuminating)
<attached to belt>   a small recipe book
<held as shield>     a tower shield emblazoned with an elven skull
<worn around wrist>  a bracelet of ivory
<worn on hands>      some disease covered spiked talons
<worn on finger>     a ring of blood
<worn on finger>     a ring of fortune
<held>               a vial of strong acid mixed by Orax
<worn on legs>       the centaurian legplates of honor
<worn on feet>       a pair of winded boots

< 287h/495H 186v/186V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'fido'

< 287h/495H 186v/186V Pos: standing >

< 288h/495H 186v/186V Pos: standing >
Nicram's face turns pale as a vial of strong acid mixed by Orax hits him dead on! 
[Damage: 101 ] Nicram screams in pain as the acid trickles down his body.

< 289h/495H 186v/186V Pos: standing >
Nicram misses you.
I'm afraid you aren't quite up to mounted combat.
You stop riding a young horse.
Nicram misses you.
Nicram misses you.

< 289h/495H 186v/186V Pos: standing >
< T: Orax TP: sta TC: few wounds E: Nicram sta EP: few scratches >
 You attempt to flee...
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
You flee downward!

< 289h/495H 157v/186V Pos: standing >
A rakshasa warrior dances an amazing maneuver in battle, tripping you.

< 291h/495H 182v/186V Pos: on your ass >
< T: Orax TP: ass TC: few wounds E: a rakshasa warrior sta EP: excellent >
 A rakshasa warrior anticipates your attack and masterfully parries your blow.

< 291h/495H 182v/186V Pos: on your ass >
< T: Orax TP: ass TC: few wounds E: a rakshasa warrior sta EP: excellent >
 A rakshasa warrior's pierce strikes you hard.
A rakshasa warrior's impressive pierce strikes you.
A rakshasa warrior's pierce strikes you.
A rakshasa warrior's powerful pierce strikes you hard.
A rakshasa warrior's impressive pierce strikes you.
A rakshasa warrior's impressive pierce strikes you.
A rakshasa warrior's powerful pierce seriously wounds you.
A rakshasa warrior's powerful pierce seriously wounds you.

< 112h/495H 182v/186V Pos: on your ass >
< T: Orax TP: ass TC:pretty hurt E: a rakshasa warrior sta EP: excellent >
 A rakshasa warrior's pierce critically injures you.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A rakshasa warrior slips beneath your guard, dealing you a vicious attack!
A rakshasa warrior stabs you directly in the heart, killing you instantly.
Your pitted crystal robe was completely destroyed by the massive blow!
Your pair of winded boots was completely destroyed by the massive blow!
Your sand visor was completely destroyed by the massive blow!