Wrecka enters from the north.
< 177h/274H 168v/170V Pos: standing >
A Small Park
This small park is surrounded by a large white gate. This
semi-secluded area seems to be more well tended than the rest
of the city. The grounds of the park are well kept. Every
blade of grass lies in its proper place and every flower
appears to be in full bloom. Small stone benches are set up
here and there at various points of interesting in the park.
A feeling of peace comes over those who sit or walk within.
There are exits in all around leading deeper into the city.
Obvious exits: -North -South#
A white rabbit hops around here, wiggling its nose.
Wrecka enters from the north.
Wrecka enters from the north.
Wrecka enters from the north.
Wrecka enters from the north.
< 177h/274H 167v/170V Pos: standing >
The white seems to be closed.
< 177h/274H 170v/170V Pos: standing >
Autosaving...
< 177h/274H 170v/170V Pos: standing >
Ok.
< 177h/274H 170v/170V Pos: standing >
The Way of the Royals
This Way of the Royals is a central roadway in the City of
Charing. It runs in a north-south direction in the center of
the city. This central pathway of the City of Charing is well
used by the many citizens and visitors. Many important
establishments can found along this Way of Royals. Just to the
north beyond the white gates, there is a small garden of sorts.
Many animals can be seen frolickling within these grounds.
There are exits all around leading deeper into the city.
Obvious exits: -North -South -Northwest -Northeast
Wrecka enters from the north.
Wrecka enters from the north.
Wrecka enters from the north.
Wrecka enters from the north.
< 177h/274H 169v/170V Pos: standing >
The Way of the Royals
This Way of the Royals is a central roadway in the City of
Charing. It runs in a north-south direction in the center of
the city. This central pathway of the City of Charing is well
used by the many citizens and visitors. Many important
establishments can found along this Way of Royals. A large sign
sits on a pole near the building to the east. It reads "Welcome
to the Pet Shop!". There is a storage tree of sorts which lies
on the western part of the path here. There are exits all
around leading deeper into the city.
Obvious exits: -North -East -South -West#
An elite elven guard stands here, guarding the city.
An elite elven guard stands here, guarding the city.
An elite elven guard stands here, guarding the city.
An elite elven guard stands here, guarding the city.
Wrecka enters from the north.
Wrecka enters from the north.
Wrecka enters from the north.
Wrecka enters from the north.
< 177h/274H 168v/170V Pos: standing >
Before the Southern Gates of Charing
The city of Charing lies just to the north beyond the
the city gates. These fabled gates are said to have been
forged in the pits of hell. Containing a magical power
within their bars, only those of proper origin are allowed
to pass through these gates. Through the gates, many elves
can be seen wandering about their city tending to daily
activities. Rising fifty feet above the ground, a large
city wall seals off a large sacred realms of the elves.
There are two viable exits from this room.
Obvious exits: -North -Down
A elven young acolyte is standing here deep in thought.
A gate guard stands here on his post.
A gate guard stands here on his post.
A gate guard stands here on his post.
A gate guard stands here on his post.
A gate guard stands here on his post.
Wrecka enters from the north.
Wrecka enters from the north.
Wrecka enters from the north.
Wrecka enters from the north.
< 177h/274H 167v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 177h/274H 168v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 177h/274H 168v/170V Pos: standing >
Within the Heart of the Great Tree Charing
Closer to the top of this ladder, there are the sounds
and light from up above. This part of the ladder is
narrower here than down below. The trunk of the great tree
Charing has been carved out with exquiste detail in this part
as well. This wooden ladder which has been carved into the
inside of the trunk shows no signs of deterioration. It
continues in two directions from this advantage point.
Obvious exits: -Up -Down
Wrecka enters from above.
Wrecka enters from above.
Wrecka enters from above.
Wrecka enters from above.
< 178h/274H 169v/170V Pos: standing >
Within the Heart of the Great Tree Charing
The trunk of the great tree Charing has been carved out
in this part as well. There is a wooden ladder which has
been carved into the inside of the trunk. The ladder shows
no signs of deterioration. It continues in two directions
from this advantage point.
Obvious exits: -Up -Down
An elven trail keeper is here picking of debris from this part of the city.
A snake slithers through here, tongue flicking.
An elf commoner is standing here, going about his business.
A human visiting from Tharnadia is here on business, he seems to be lost.
Wrecka enters from above.
Wrecka enters from above.
Wrecka enters from above.
Wrecka enters from above.
< 178h/274H 168v/170V Pos: standing >
Within the Heart of the Great Tree Charing
The trunk of the great tree Charing has been carved out
in this part as well. There is a wooden ladder which has
been carved into the inside of the trunk. The ladder shows
no signs of deterioration. It continues in two directions
from this advantage point.
Obvious exits: -Up -Down
A human visiting from Tharnadia is here on business, he seems to be lost.
An elf commoner is standing here, going about his business.
Wrecka enters from above.
Wrecka enters from above.
Wrecka enters from above.
Wrecka enters from above.
< 178h/274H 167v/170V Pos: standing >
Within the Heart of the Great Tree Charing
The trunk of the great tree Charing has been carved out
in this part as well. The difference from the room below is
that the space is a little more limited here. The higher one
proceedss up the ladder, the more narrower it gets. The wooden
ladder, which has been carved into the inside of the trunk,
shows no signs of deterioration. It continues in two directions
from this advantage point.
Obvious exits: -Up -Down
A kooshie dog is here barking loudly.
A robin is flying nearby.
Wrecka enters from above.
Wrecka enters from above.
Wrecka enters from above.
Wrecka enters from above.
< 178h/274H 166v/170V Pos: standing >
The Base of the Great Tree Charing
The trunk of the great tree Charing has been carved out
with exquiste detail here. In the base of the trunk, there
seems to be a lot of space. The wooden ladder, which has
been carved into the inside of the trunk, leads upward into
the trunk. The ladder shows no signs of deterioration. It
continues in one directions from this advantage point.
Obvious exits: -Up
Wrecka enters from above.
Wrecka enters from above.
Wrecka enters from above.
Wrecka enters from above.
< 178h/274H 166v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 178h/274H 166v/170V Pos: standing >
You find a secret entrance!
< 178h/274H 169v/170V Pos: standing >
Ok.
< 179h/274H 170v/170V Pos: standing >
Before the Great Tree Charing
The huge oak tree Charing rises many stories above you.
It has huge branches covered with dense foiliage. Its
branches span by the hundreds of feet in several directions.
The branches of the great tree Charing seem to form an
interlocking network with the other trees in this forest.
Little light seems to penetrate this part of the forest.
The forest continues in all directions from this advantage
point.
Obvious exits: -North -East -South -West
Wrecka enters from the north.
Wrecka enters from the north.
Wrecka enters from the north.
Wrecka enters from the north.
< 179h/274H 169v/170V Pos: standing >
A Shady Forest Trail
The trail through the great forest continues here.
This trail appears to have been traveled by many elves
and centaurs. One can easily see the footprints of both
races in the earth here. The sounds of the rapids of the
river to the south can be heard echoing through out this
area. The trail contines in two directions from this
point of the trail.
Obvious exits: -East -West
Wrecka enters from the east.
Wrecka enters from the east.
Wrecka enters from the east.
Wrecka enters from the east.
< 180h/274H 167v/170V Pos: standing >
A Shady Forest Trail
The trail through the great forest continues here.
This trail appears to have been traveled by many elves
and centaurs. One can easily see the footprints of both
races in the earth here. The sounds of the rapids of the
river to the south can be heard echoing through out this
area. The trail contines in two directions from this
point of the trail.
Obvious exits: -East -West
Wrecka enters from the east.
Wrecka enters from the east.
Wrecka enters from the east.
Wrecka enters from the east.
< 180h/274H 165v/170V Pos: standing >
A Stone Pathway
A stone pathway has been laid in this part of the
forest. The stone appears to be of marble. The slabs
provide a firm surface for travel through this part of
the forest. There are animals of the forest frolickling
about in the near distance. The stone pathway leads
in a northern direction.
Obvious exits: -North -East -West
Wrecka enters from the east.
Wrecka enters from the east.
Wrecka enters from the east.
Wrecka enters from the east.
< 180h/274H 164v/170V Pos: standing >
A Shady Forest Trail
The trail through the great forest continues here.
This trail appears to have been traveled by many elves
and centaurs. One can easily see the footprints of both
races in the earth here. The sounds of the rapids of the
river to the south can be heard echoing through out this
area. The trail contines in two directions from this
point of the trail.
Obvious exits: -East -West
A kooshie dog is here barking loudly.
A doe is here wandering the forest.
Wrecka enters from the east.
Wrecka enters from the east.
Wrecka enters from the east.
Wrecka enters from the east.
< 180h/274H 163v/170V Pos: standing >
^^^^^^^^.
^.^....^^^^
^....^.......
.^.......^..^
....**@^**...
**********...
*************
***.*M..M**
.*^^^^***
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West
Wrecka enters from the east.
Wrecka enters from the east.
Wrecka enters from the east.
Wrecka enters from the east.
< 180h/274H 162v/170V Pos: standing >
^^^^^^^^^
^^.^....^^^
M^....^......
..^.......^..
.....*@M^**..
.**********..
*************
****.*M..M*
*.*^^^^**
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West
Wrecka enters from the east.
Wrecka enters from the east.
Wrecka enters from the east.
Wrecka enters from the east.
< 181h/274H 165v/170V Pos: standing >
Hint: Highlord Protectors mark safe zones for new goodrace players. If you find a Highlord Protector corpse, you'd best be on the look out!
< 181h/274H 167v/170V Pos: standing >
< 182h/274H 170v/170V Pos: standing >
< 182h/274H 170v/170V Pos: standing >
^^^^^^^^^
^^.^....^^^
^^....^......
M.^.......^..
.....*@*^**..
.**********..
**********M**
****.*M..**
*.*^^^^**
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West
Wrecka (Grey Elf)(medium) stands here.
Wrecka (Grey Elf)(medium) stands here.
Wrecka (Grey Elf)(medium) stands here.
Wrecka (Grey Elf)(medium) stands here.
< 184h/274H 170v/170V Pos: standing >
You start chanting...
The power of nature flows into you, hastening your incantation.
< 185h/274H 170v/170V Pos: standing >
Casting: relocate *
< 186h/274H 170v/170V Pos: standing >
Casting: relocate
< 186h/274H 170v/170V Pos: standing >
You complete your spell...
You failed.
< 186h/274H 170v/170V Pos: standing >
^^^^^^^^.
^.^....^^^^
^....^.......
.^.......^..^
....*M@^**...
*********M...
*************
***.*...***
.*^^M^***
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West
Wrecka enters from the west.
Wrecka enters from the west.
Wrecka enters from the west.
Wrecka enters from the west.
< 190h/274H 168v/170V Pos: standing >
A Shady Forest Trail
The trail through the great forest continues here.
This trail appears to have been traveled by many elves
and centaurs. One can easily see the footprints of both
races in the earth here. The sounds of the rapids of the
river to the south can be heard echoing through out this
area. The trail contines in two directions from this
point of the trail.
Obvious exits: -East -West
A kooshie dog is here barking loudly.
A doe is here wandering the forest.
Wrecka enters from the west.
Wrecka enters from the west.
Wrecka enters from the west.
Wrecka enters from the west.
< 190h/274H 166v/170V Pos: standing >
A Stone Pathway
A stone pathway has been laid in this part of the
forest. The stone appears to be of marble. The slabs
provide a firm surface for travel through this part of
the forest. There are animals of the forest frolickling
about in the near distance. The stone pathway leads
in a northern direction.
Obvious exits: -North -East -West
Wrecka enters from the west.
Wrecka enters from the west.
Wrecka enters from the west.
Wrecka enters from the west.
< 190h/274H 164v/170V Pos: standing >
You sit down and relax.
< 191h/274H 169v/170V Pos: sitting >
You have memorized the following spells:
(12th circle) 1 - group stornogs spheres
(11th circle) 3 - prismatic cube
1 - stornogs spheres
(10th circle) 2 - stornogs shimmering starshell
( 9th circle) 1 - fly
3 - gate
( 8th circle) 5 - disintegrate
( 7th circle) 3 - fireball
2 - dimension door
( 6th circle) 2 - stone skin
( 5th circle) 3 - identify
2 - contain being
( 3rd circle) 4 - dispel magic
1 - acidimmolate
( 2nd circle) 2 - mirror image
( 1st circle) 4 - minor creation
And you are currently memorizing the following spells:
4 seconds: ( 8th) detect invisibility [not in spell book]
8 seconds: ( 6th) stone skin [not in spell book]
10 seconds: ( 2nd) mirror image [not in spell book]
14 seconds: ( 7th) haste [not in spell book]
18 seconds: ( 9th) relocate [not in spell book]
You can memorize 8 1st, 8 2nd, 5 3rd, 9 4th, 3 5th, 4 6th and 3 10th circle spell(s).
You continue your study.
< 191h/274H 170v/170V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...
< 191h/274H 170v/170V Pos: sitting >
You have finished memorizing detect invisibility.
< 193h/274H 170v/170V Pos: sitting >
You stop meditating.
< 193h/274H 170v/170V Pos: sitting >
< 193h/274H 170v/170V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...
< 193h/274H 170v/170V Pos: sitting >
You have finished memorizing stone skin.
< 194h/274H 170v/170V Pos: sitting >
You have finished memorizing mirror image.
< 196h/274H 170v/170V Pos: sitting >
< 196h/274H 170v/170V Pos: sitting >
You have finished memorizing haste.
< 198h/274H 170v/170V Pos: sitting >
You have finished memorizing relocate.
Your studies are complete.
< 201h/274H 170v/170V Pos: sitting >
You clamber to your feet.
< 201h/274H 170v/170V Pos: standing >
You tell your racewar '(wrecks) anyone porty near tharn?'
< 202h/274H 170v/170V Pos: standing >
< 203h/274H 170v/170V Pos: standing >
A Shady Forest Trail
The trail through the great forest continues here.
This trail appears to have been traveled by many elves
and centaurs. One can easily see the footprints of both
races in the earth here. The sounds of the rapids of the
river to the south can be heard echoing through out this
area. The trail contines in two directions from this
point of the trail.
Obvious exits: -East -West
A kooshie dog is here barking loudly.
A doe is here wandering the forest.
Wrecka enters from the east.
Wrecka enters from the east.
Wrecka enters from the east.
Wrecka enters from the east.
< 204h/274H 168v/170V Pos: standing >
^^^^^^^^.
^.^....^^^^
^....^.......
.^.......^..^
....**@^**...
**********M..
*************
***.*...***
.*^M^^***
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West
Wrecka enters from the east.
Wrecka enters from the east.
Wrecka enters from the east.
Wrecka enters from the east.
< 204h/274H 166v/170V Pos: standing >
Hint: Warriors and other classes can use the 'rescue' command if a mob starts attacking a weaker player.
< 204h/274H 170v/170V Pos: standing >
You start chanting...
The power of nature flows into you, hastening your incantation.
< 205h/274H 170v/170V Pos: standing >
Casting: relocate *
< 205h/274H 170v/170V Pos: standing >
Casting: relocate
< 205h/274H 170v/170V Pos: standing >
You complete your spell...
You start to become less solid, then fade into nothing!
^.M^..+..
*....M.M..^
*^**.^.^+..^.
+++++++M+....
^*.***@.M....
***....^+....
*^..^MM.+.^^.
..^M^..+...
.^M...+++
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
A small rabbit is here, hopping through the grass.
Grotz Legionary of The Empire (Revenant)(large) stands in mid-air here.
Elys Legionary of The Empire (Gnome)(tiny) stands in mid-air here.
*Deathli Magister Militum of The Empire (Dwarf)(small) stands in mid-air here.
You materialize elsewhere!
< 206h/274H 170v/170V Pos: standing >
Elys starts casting a spell called 'shadow shield'.
< 207h/274H 170v/170V Pos: standing >
Elys completes his spell...
Elys utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover Elys's skin.
< 208h/274H 170v/170V Pos: standing >
Elys looks at you.
< 208h/274H 170v/170V Pos: standing >
A rabbit leaves south.
< 208h/274H 170v/170V Pos: standing >
< 209h/274H 170v/170V Pos: standing >
Elys says in elven 'oh gsphere!'
< 209h/274H 170v/170V Pos: standing >
You say in elven 'hi'
< 210h/274H 170v/170V Pos: standing >
Deathli leaves north.
Grotz leaves north.
You say in elven 'wow rleo lag'
< 210h/274H 170v/170V Pos: standing >
^^.M^..M.
**....M.+..
**^**.^.^M..^
++++P++++M...
*^*.**@*.M...
****...M^+...
**^..^MM.+.^^
*..^M^..+..
..^M...++
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
< 210h/274H 168v/170V Pos: standing >
.^^.M^..M
***....M.+.
+**^**.^.^+..
++P+++++++M..
+*^*.*@**.M..
*****...M^+..
***^..^MM.+.^
^*..^M^..+.
*..^M...+
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
< 211h/274H 166v/170V Pos: standing >
*.^^.M^..
****....M.+
M+**^**.^.^+.
^P++++++++M+.
M+*^*.@***.M.
******...M^M.
^***^..^MM.+.
C^*..^M^..+
**..^M...
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
< 211h/274H 165v/170V Pos: standing >
^*.^^.M^.
*****....M.
*M+**^**.^.^+
^P++++++++M+
*M+*^*@****.M
^******...M^M
M^***^..^MM.+
M*^*..^M^..
^**..^M..
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 211h/274H 164v/170V Pos: standing >
*^*.^^.M^
******....M
*M+**^**.^.^
^P+++++++M+
*M+*^@.****.
M^******...M^
MM^***^..^MM.
MMC^*..^M^.
^^**..^M.
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
< 211h/274H 163v/170V Pos: standing >
**^*.^^.M
*******....
*M+**^**.^.
^P+++++++M
*M+*@*.****
M^******...M
MMM^***^..^MM
MMM*^*..^M^
M^^**..^M
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 211h/274H 161v/170V Pos: standing >
^**^*.^^.
*******...
*M+**^**.^
^P+++++++
*M+@^*.***
M^******...
MMMM^***^..^M
MMMMC^*..^M
MM^^**..^
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
< 211h/274H 160v/170V Pos: standing >
M^**^*.^^
*******..
*M+**^**.
^P++++++
*M@*^*.**
M^******..
MMMM^***^..^
MMMMM*^*..^
MMM^^**..
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
< 211h/274H 160v/170V Pos: standing >
*******.
*M+**^**
^P+++++M
*M+*^*.**
M^*@****..
MMMM^***^..^
MMMMMMC^*..^M
MMMM^^**..^
MMM^**.^
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
< 211h/274H 161v/170V Pos: standing >
*M+**^*
^P+++++
*M+*^*.**
M^******..
MMMM^@**^..^
MMMMMMC^*..^M
MMMMM^^**..^M
MMM^**.^M
MMMM^**M^
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
< 211h/274H 160v/170V Pos: standing >
^P++++
*M+*^*.*
M^******..
MMMM^***^..^
MMMMMM@^*..^M
MMMMM^^**..^M
MMM^**.^M^
MMMM^**M^M
MMM^**^
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
The corpse of a Grey Elf is lying here.
a two-handed black minotaur axe lays here. (glowing)
A cowlskin made of bearskin sits here.
A long broom lays here.
A rather large leather backpack lies here.
a frozen bone necklace from Jindon the Deathwood Forest lies here on the ground.
A blood-stained crystal ringmail lies here on the ground.
a fanged ruby saddle from Strathor Valley of the Storm Giants lies here on the ground.
[2] An errie longsword with an engraving upon it sits here.
A chicken egg lies here slightly rolled over on its side.
[5] A small bandage rests upon the ground here.
< 211h/274H 158v/170V Pos: standing >
It appears to be the corpse of Wrecka.
Nothing.
< 212h/274H 167v/170V Pos: standing >
You tell your racewar '(wrecks) as they loot me with 10 hours til wipe'
< 214h/274H 170v/170V Pos: standing >
You tell your racewar '(wrecks) as they loot me with 10 hours til wipe'
< 214h/274H 170v/170V Pos: standing >
The first hint of daylight can be seen on the northern horizon.
< 214h/274H 170v/170V Pos: standing >
< 214h/274H 170v/170V Pos: standing >
You tell your racewar '(wrecks) as they loot me with 10 hours til wipe'
< 215h/274H 170v/170V Pos: standing >
You tell your racewar '(wrecks) as they loot me with 10 hours til wipe'
< 215h/274H 170v/170V Pos: standing >
< 215h/274H 170v/170V Pos: standing >
*M+*^*.
M^******.
MMMM^***^..
MMMMM@^*..^
MMMM^^**..^
MMM^**.^M
MMMMM**M^
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
The corpse of a Grey Elf is lying here.
a two-handed black minotaur axe lays here. (glowing)
A cowlskin made of bearskin sits here.
A long broom lays here.
A rather large leather backpack lies here.
a frozen bone necklace from Jindon the Deathwood Forest lies here on the ground.
A blood-stained crystal ringmail lies here on the ground.
a fanged ruby saddle from Strathor Valley of the Storm Giants lies here on the ground.
[2] An errie longsword with an engraving upon it sits here.
A chicken egg lies here slightly rolled over on its side.
[5] A small bandage rests upon the ground here.
< 215h/274H 170v/170V Pos: standing >
A rakshasa warrior snaps into visibility.
A rakshasa warrior disappears from your vision for a moment, suddenly appearing behind you; you fail to counter his advance...
< 217h/274H 170v/170V Pos: standing >
< T: Wrecka TP: sta TC: small wounds E: a rakshasa warrior sta EP: excellent >
A rakshasa warrior snaps into visibility.
OUCH! That really did HURT!
A rakshasa warrior slips beneath your guard, dealing you a vicious attack!
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The world starts spinning, and your ears are ringing!
Your consciousness begins to fade in and out as your mortality
slips away.....
Wrecka is no longer in your group.
Wrecka is no longer in your group.
Wrecka is no longer in your group.
Your group has been disbanded.