The death of [47 Blackguard] Hodd (Orc)

in Near the Eastern Wall of Tentro

from the perspective of [56 Wildmage] Nib The Resistance (Gnome)

<worn as a badge>    a royal badge of Arcium [modified] (illuminating)
<worn on head>       a delicate flower (humming) (illuminating)
<worn on eyes>       a burnt softwood eyepatch
<worn in ear>        a dangling dematite earring
<worn in ear>        a long dangling earring
<worn on face>       a smuggler's black mask
<worn around neck>   a neckguard of spikes
<worn around neck>   a spiked mastiff collar [82%]             
<worn on body>       some spiked crabshell armor[402h 16m 16s]
<worn about body>    a cloak of the albatross
<worn as quiver>     a quiver smeared with blood
<worn about waist>   a black leather belt set with a ruby buckle
<worn on arms>       a set of spiked dragonscale arm plates
<worn around wrist>  a deep blue braid of rank [modified]
<worn around wrist>  a royal crested bracelet
<worn on hands>      a pair of silverish githyanki gauntlets
<worn on finger>     a glittering ruby ring from City of Torrhan
<worn on finger>     a glowing ruby ring
<primary weapon>     a twisted nightstone fork (glowing) [83%]             
<secondary weapon>   a betrayers blade
<worn on legs>       some wolf hide pants
<worn on feet>       some black leather boots fit with adamantium heel blades

Laz utters the words 'iahjcandusg hajqp'
Laz gently touches Shim's body, and his wounds begin to heal!

< 220h/220H 102v/130V Pos: standing >

< 220h/220H 104v/130V Pos: standing >
The Intersection of All Saints Boulevard and Longbow Avenue
Obvious exits: -N -E# -S -W
Laz (Human)(medium) stands in mid-air here.
Shim (Minotaur)(huge) stands here.

< 220h/220H 105v/130V Pos: standing >
Shim is now a member of Laz's group.

< 220h/220H 105v/130V Pos: standing >
You quickly scan the area.
A commoner who is close by to your south.
A Tentro street sweeper who is close by to your south.
A commoner who is close by to your south.
A commoner who is not far off to your west.
A commoner who is in the distance to your west.
A commoner who is in the distance to your west.

< 220h/220H 107v/130V Pos: standing >
The Intersection of All Saints Boulevard and Longbow Avenue
Obvious exits: -N -E# -S -W
Laz (Human)(medium) stands in mid-air here.
Shim (Minotaur)(huge) stands here.

< 220h/220H 109v/130V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
Laz leaves west.
You follow Laz.

Along All Saints Boulevard
Obvious exits: -E -S -W
Laz (Human)(medium) stands in mid-air here.

< 220h/220H 110v/130V Pos: standing >
You quickly scan the area.
Shim who is close by to your east.
A bankrupt merchant who is not far off to your south.
A commoner who is close by to your west.
A commoner who is rather far off to your west.
A commoner who is rather far off to your west.
Thesaloneous who is in the distance to your west.
Laz leaves west.
You follow Laz.

The Beginning of All Saints Boulevard
Obvious exits: -E -W
Laz (Human)(medium) stands in mid-air here.
A common citizen walks through the streets here.

< 220h/220H 110v/130V Pos: standing >
You quickly scan the area.
Shim who is not far off to your east.
A commoner who is a brief walk away to your west.
A commoner who is a brief walk away to your west.
Thesaloneous who is rather far off to your west.
Laz leaves west.
You follow Laz.

A Four-Way Intersection on Green Plum Avenue
Obvious exits: -N -E -S -W
Laz (Human)(medium) stands in mid-air here.

< 220h/220H 109v/130V Pos: standing >
Laz leaves west.
You follow Laz.

Tentro's Southern Walkway
Obvious exits: -E -W
Laz (Human)(medium) stands in mid-air here.

< 220h/220H 108v/130V Pos: standing >
Laz leaves west.
You follow Laz.

The Southern Walk of Tentro
Obvious exits: -E -W
Laz (Human)(medium) stands in mid-air here.
A common citizen walks through the streets here.
A common citizen walks through the streets here.

< 220h/220H 108v/130V Pos: standing >
Trip who?
Laz leaves west.
You follow Laz.

The Southern Walk of Tentro
Obvious exits: -N -E -W
Laz (Human)(medium) stands in mid-air here.
Thesaloneous, a Paladin of the _-=(Holy Order)=-_ walks here.

< 220h/220H 107v/130V Pos: standing >
Laz leaves west.
You follow Laz.

A Side Path Between the City Wall and Buildings
Obvious exits: -E -W
Laz (Human)(medium) stands in mid-air here.
An apprentice priest walks through the streets preaching his gospel.

< 220h/220H 107v/130V Pos: standing >
Trip who?

< 220h/220H 107v/130V Pos: standing >
Laz leaves west.
You follow Laz.

A Narrow Side Street Between the City Wall and Some Buildings
Obvious exits: -E -W
Laz (Human)(medium) stands in mid-air here.

< 220h/220H 107v/130V Pos: standing >
Trip who?

< 220h/220H 107v/130V Pos: standing >
Trip who?

< 220h/220H 108v/130V Pos: standing >
Trip who?

< 220h/220H 108v/130V Pos: standing >
Trip who?
Laz leaves west.
You follow Laz.

On the Stone Path of Tentro
Obvious exits: -N -E -S -W
A simple fountain made of stone has been constructed here.
Laz (Human)(medium) stands in mid-air here.

< 220h/220H 108v/130V Pos: standing >
Laz leaves south.
You follow Laz.

The Central Path of Tentro
Obvious exits: -N -S#
Laz (Human)(medium) stands in mid-air here.
An older gentleman stands guard here, protecting Tentro

< 220h/220H 107v/130V Pos: standing >
Trip who?

< 220h/220H 107v/130V Pos: standing >
Trip who?

< 220h/220H 108v/130V Pos: standing >
Trip who?

< 220h/220H 108v/130V Pos: standing >
Trip who?

< 220h/220H 109v/130V Pos: standing >
Trip who?

< 220h/220H 110v/130V Pos: standing >
Trip who?

< 220h/220H 111v/130V Pos: standing >
Trip who?
Laz starts casting a spell.

< 220h/220H 111v/130V Pos: standing >
Trip who?

< 220h/220H 112v/130V Pos: standing >
Trip who?

< 220h/220H 113v/130V Pos: standing >
You quickly scan the area.
A small rat who is in the distance to your north.

< 220h/220H 113v/130V Pos: standing >
You quickly scan the area.
A small rat who is in the distance to your north.

< 220h/220H 114v/130V Pos: standing >
You quickly scan the area.
A small rat who is in the distance to your north.

< 220h/220H 115v/130V Pos: standing >
Autosaving...

< 220h/220H 115v/130V Pos: standing >
Trip who?
Shim enters from the north.

< 220h/220H 116v/130V Pos: standing >
Trip who?

< 220h/220H 116v/130V Pos: standing >
The Central Path of Tentro
Obvious exits: -N -S#
Shim (Minotaur)(huge) stands here.
Laz (Human)(medium) stands in mid-air here. (casting) 
An older gentleman stands guard here, protecting Tentro

< 220h/220H 117v/130V Pos: standing >
Laz completes his spell...
Laz utters the words 'wuzruttu zuharuhl'

< 220h/220H 117v/130V Pos: standing >
You quickly scan the area.
A small rat who is in the distance to your north.

< 220h/220H 118v/130V Pos: standing >
You quickly scan the area.
A small rat who is in the distance to your north.

< 220h/220H 119v/130V Pos: standing >
Shim now follows Laz.

< 220h/220H 119v/130V Pos: standing >
You quickly scan the area.
A small rat who is in the distance to your north.

< 220h/220H 120v/130V Pos: standing >
Laz leaves north.
Shim leaves north.
You follow Laz.

On the Stone Path of Tentro
Obvious exits: -N -E -S -W
A simple fountain made of stone has been constructed here.
Shim (Minotaur)(huge) stands here.
Laz (Human)(medium) stands in mid-air here.

< 220h/220H 120v/130V Pos: standing >
You quickly scan the area.
A small rat who is rather far off to your north.
An apprentice priest who is not far off to your east.
A commoner who is rather far off to your east.
A commoner who is rather far off to your east.
An old guard who is close by to your south.
Laz leaves east.
Shim leaves east.
You follow Laz.

A Narrow Side Street Between the City Wall and Some Buildings
Obvious exits: -E -W
Shim (Minotaur)(huge) stands here.
Laz (Human)(medium) stands in mid-air here.

< 220h/220H 119v/130V Pos: standing >
Laz leaves east.
Shim leaves east.
You follow Laz.

A Side Path Between the City Wall and Buildings
Obvious exits: -E -W
Shim (Minotaur)(huge) stands here.
Laz (Human)(medium) stands in mid-air here.
An apprentice priest walks through the streets preaching his gospel.

< 220h/220H 119v/130V Pos: standing >
Trip who?
Laz leaves east.
Shim leaves east.
You follow Laz.

The Southern Walk of Tentro
Obvious exits: -N -E -W
Shim (Minotaur)(huge) stands here.
Laz (Human)(medium) stands in mid-air here.

< 220h/220H 118v/130V Pos: standing >
Trip who?
Laz leaves east.
Shim leaves east.
You follow Laz.

The Southern Walk of Tentro
Obvious exits: -E -W
Shim (Minotaur)(huge) stands here.
Laz (Human)(medium) stands in mid-air here.
A common citizen walks through the streets here.
A common citizen walks through the streets here.
Shim says 'I have 446 (886) hits, and 20 (170) movement points.'

< 220h/220H 117v/130V Pos: standing >
Laz leaves east.
Shim leaves east.
You follow Laz.

Tentro's Southern Walkway
Obvious exits: -E -W
Shim (Minotaur)(huge) stands here.
Laz (Human)(medium) stands in mid-air here.

< 220h/220H 117v/130V Pos: standing >
Trip who?
Laz leaves east.
Shim leaves east.
You follow Laz.

A Four-Way Intersection on Green Plum Avenue
Obvious exits: -N -E -S -W
Shim (Minotaur)(huge) stands here.
Laz (Human)(medium) stands in mid-air here.

< 220h/220H 116v/130V Pos: standing >
Trip who?
Laz leaves east.
Shim leaves east.
You follow Laz.

The Beginning of All Saints Boulevard
Obvious exits: -E -W
Shim (Minotaur)(huge) stands here.
Laz (Human)(medium) stands in mid-air here.
A common citizen walks through the streets here.

< 220h/220H 116v/130V Pos: standing >
Trip who?

< 220h/220H 117v/130V Pos: standing >
Trip who?

< 220h/220H 117v/130V Pos: standing >
Trip who?

< 220h/220H 117v/130V Pos: standing >
Trip who?
Laz leaves east.
Shim leaves east.
You follow Laz.

Along All Saints Boulevard
Obvious exits: -E -S -W
Shim (Minotaur)(huge) stands here.
Laz (Human)(medium) stands in mid-air here.

< 220h/220H 117v/130V Pos: standing >
Laz leaves east.
Shim leaves east.
You follow Laz.

The Intersection of All Saints Boulevard and Longbow Avenue
Obvious exits: -N -E# -S -W
Shim (Minotaur)(huge) stands here.
Laz (Human)(medium) stands in mid-air here.

< 220h/220H 116v/130V Pos: standing >
Trip who?

< 220h/220H 117v/130V Pos: standing >
Trip who?

< 220h/220H 117v/130V Pos: standing >
Trip who?

< 220h/220H 117v/130V Pos: standing >
Trip who?

< 220h/220H 118v/130V Pos: standing >
Trip who?
Laz opens the gate.

< 220h/220H 118v/130V Pos: standing >
Laz leaves east.
Shim leaves east.
You follow Laz.

Near the Eastern Wall of Tentro
Obvious exits: -N -E -W
Shim (Minotaur)(huge) stands here.
Laz (Human)(medium) stands in mid-air here.

< 220h/220H 118v/130V Pos: standing >
Trip who?

< 220h/220H 119v/130V Pos: standing >
Trip who?

< 220h/220H 119v/130V Pos: standing >
Trip who?
Laz closes the gate.

< 220h/220H 119v/130V Pos: standing >
Trip who?

< 220h/220H 120v/130V Pos: standing >
Trip who?

< 220h/220H 121v/130V Pos: standing >
You quickly scan the area.
You see nothing.
Laz leaves east.
Shim leaves east.
You follow Laz.

On the Vast Grassy Plain of Tentro
Obvious exits: -N -W
Shim (Minotaur)(huge) stands here.
Laz (Human)(medium) stands in mid-air here.

< 220h/220H 119v/130V Pos: standing >
Trip who?

< 220h/220H 120v/130V Pos: standing >
Trip who?

< 220h/220H 121v/130V Pos: standing >
Trip who?

< 220h/220H 122v/130V Pos: standing >
You quickly scan the area.
A killer mosquito who is close by to your north.
A wild horse who is close by to your north.
Morrigu who is not far off to your north.
A large buffalo who is a brief walk away to your north.
A deadly nightmare who is rather far off to your north.
A rakshasa guard who is rather far off to your north.
A female buffalo who is in the distance to your north.

< 220h/220H 122v/130V Pos: standing >
Laz leaves north.
Shim leaves north.
You follow Laz.

The Edge of a Great Wide Plain
Obvious exits: -N -S -W
Shim (Minotaur)(huge) stands here.
Laz (Human)(medium) stands in mid-air here.
Morrigu (Human)(medium) stands here.
A killer mosquito flies through the air here.
A wild horse stands here ready to go for a run.
Morrigu leaves south.

< 220h/220H 120v/130V Pos: standing >
Trip who?

< 220h/220H 121v/130V Pos: standing >
Laz leaves north.
Shim leaves north.
You follow Laz.

Upon the Field of Endolin
Obvious exits: -N -E -S -W
Shim (Minotaur)(huge) stands here.
Laz (Human)(medium) stands in mid-air here.
An Orc enters from the north.
A deadly nightmare trots in from the north.

< 220h/220H 120v/130V Pos: standing >
You do a fancy maneuver, tripping a rakshasa guard.
Laz leaves north.
Shim leaves north.

< 220h/220H 120v/130V Pos: standing >
< T: Nib TP: sta TC:excellent E: a rakshasa guard sit EP: excellent >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage:  4 ] Your decent pierce wounds a rakshasa guard.
You score a CRITICAL HIT!!!!!
[Damage: 23 ] Your powerful pierce strikes a rakshasa guard.
[Damage:  6 ] Your fine pierce wounds a rakshasa guard.
[Damage:  6 ] Your pierce wounds a rakshasa guard.

< 220h/220H 120v/130V Pos: standing >
< T: Nib TP: sta TC:excellent E: a rakshasa guard sit EP:  small wounds >
 A prairie dog enters from the east.

< 220h/220H 120v/130V Pos: standing >
< T: Nib TP: sta TC:excellent E: a rakshasa guard sit EP:  small wounds >
 A rakshasa guard's fine pierce wounds you.
With superb grace and ease, you intercept a rakshasa guard's attack with twisted nightstone fork and counter-attack!
[Damage: 11 ] Your pierce strikes a rakshasa guard.
[Damage:  8 ] Your fine pierce wounds a rakshasa guard.
A Goblin's disguise falls apart!
An Orc leaves west.
A deadly nightmare leaves west.

< 215h/220H 120v/130V Pos: standing >
< T: Nib TP: sta TC:few scratches E: A Goblin sit EP:  small wounds >
 Laz enters from the north.
Shim enters from the north.

< 215h/220H 120v/130V Pos: standing >
< T: Nib TP: sta TC:few scratches E: A Goblin sit EP:  small wounds >
 Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
[Damage: 24 ] Your powerful pierce strikes a Goblin hard.
[Damage:  9 ] Your pierce strikes a Goblin.
[Damage: 13 ] Your impressive pierce strikes a Goblin.

< 215h/220H 120v/130V Pos: standing >
< T: Nib TP: sta TC:few scratches E: A Goblin sit EP:  few wounds >
 Morrigu enters from the south.

< 215h/220H 120v/130V Pos: standing >
< T: Nib TP: sta TC:few scratches E: A Goblin sit EP:  few wounds >
 You parry a Goblin's lunge at you.
You parry a Goblin's lunge at you.

< 215h/220H 120v/130V Pos: standing >
< T: Nib TP: sta TC:few scratches E: A Goblin sit EP:  few wounds >
 Your improved dexterity grants you an additional attack!
[Damage: 10 ] Your fine pierce strikes a Goblin.
[Damage:  5 ] Your pierce wounds a Goblin.
[Damage:  4 ] Your decent pierce wounds a Goblin.
[Damage: 10 ] Your fine pierce strikes a Goblin.
Shim suddenly attacks a Goblin!
Shim's impressive crush strikes a Goblin hard.

< 215h/220H 120v/130V Pos: standing >
< T: Nib TP: sta TC:few scratches E: A Goblin sit EP:  few wounds >
 Laz starts casting a spell.

< 215h/220H 120v/130V Pos: standing >
< T: Nib TP: sta TC:few scratches E: A Goblin sit EP:  few wounds >
 Looking panicked, a Goblin scrambles madly to his feet!
Morrigu starts casting an offensive spell.

< 215h/220H 120v/130V Pos: standing >
< T: Nib TP: sta TC:few scratches E: A Goblin sta EP:  few wounds >
 A Goblin attempts to flee.
A Goblin leaves north.

< 215h/220H 120v/130V Pos: standing >
Morrigu stops chanting abruptly!
Laz stops chanting abruptly!

< 215h/220H 120v/130V Pos: standing >
An Orc enters from the north.
A deadly nightmare trots in from the north.

< 215h/220H 120v/130V Pos: standing >
An Orc leaves west.
A deadly nightmare leaves west.

< 215h/220H 120v/130V Pos: standing >
An Orc enters from the west.
A deadly nightmare trots in from the west.

< 216h/220H 122v/130V Pos: standing >
An Orc leaves south.
A deadly nightmare leaves south.

< 217h/220H 122v/130V Pos: standing >
Trip who?

< 217h/220H 123v/130V Pos: standing >
Pardon?

< 218h/220H 124v/130V Pos: standing >
Trip who?

< 218h/220H 124v/130V Pos: standing >
Trip who?
Laz leaves south.
Shim leaves south.
You follow Laz.

The Edge of a Great Wide Plain
Obvious exits: -N -S -W
Shim (Minotaur)(huge) stands here.
Laz (Human)(medium) stands in mid-air here.
A killer mosquito flies through the air here.
A wild horse stands here ready to go for a run.

< 218h/220H 123v/130V Pos: standing >
Trip who?
Laz leaves west.
Shim leaves west.
You follow Laz.

On the Grassy Plain Outside of Tentro
Obvious exits: -E -S
Shim (Minotaur)(huge) stands here.
Laz (Human)(medium) stands in mid-air here.

< 218h/220H 121v/130V Pos: standing >
Trip who?

< 219h/220H 121v/130V Pos: standing >
Trip who?

< 219h/220H 122v/130V Pos: standing >
Trip who?
Morrigu enters from the east.

< 219h/220H 122v/130V Pos: standing >
Trip who?
Laz leaves south.
Shim leaves south.
Morrigu leaves south.
You follow Laz.

Near the Eastern Wall of Tentro
Obvious exits: -N -E -W#
Morrigu (Human)(medium) stands here.
Shim (Minotaur)(huge) stands here.
Laz (Human)(medium) stands in mid-air here.
A deadly nightmare stands here, red eyes glowing hotly. (minion) 
An Orc (medium) stands in mid-air here.

< 220h/220H 121v/130V Pos: standing >
Trip who?

< 220h/220H 121v/130V Pos: standing >
Trip who?

< 220h/220H 121v/130V Pos: standing >
Trip who?
Laz opens the gate.
Morrigu closes the gate.

< 220h/220H 122v/130V Pos: standing >
Trip who?
Shim suddenly attacks an Orc!
Shim's powerful crush strikes an Orc very hard.
A dark shroud encases an Orc as he charges into battle.

< 220h/220H 122v/130V Pos: standing >
Trip who?

< 220h/220H 123v/130V Pos: standing >
Trip who?

< 220h/220H 123v/130V Pos: standing >
You do a fancy maneuver, tripping an Orc.

< 220h/220H 124v/130V Pos: standing >
< T: Shim TP: sta TC: nasty wounds E: An Orc sit EP:  small wounds >
 Your improved dexterity grants you an additional attack!
[Damage:  6 ] Your fine pierce wounds an Orc.
[Damage:  3 ] Your pierce grazes an Orc.
[Damage:  5 ] Your decent pierce wounds an Orc.
You score a CRITICAL HIT!!!!!
[Damage: 27 ] Your powerful pierce strikes an Orc hard.

< 220h/220H 124v/130V Pos: standing >
< T: Shim TP: sta TC: nasty wounds E: An Orc sit EP:  few wounds >
 Laz starts casting an offensive spell.

< 220h/220H 124v/130V Pos: standing >
< T: Shim TP: sta TC: nasty wounds E: An Orc sit EP:  few wounds >
 Morrigu starts casting an offensive spell.

< 220h/220H 124v/130V Pos: standing >
< T: Shim TP: sta TC: nasty wounds E: An Orc sit EP:  few wounds >
 Your improved dexterity grants you an additional attack!
[Damage: 13 ] Your impressive pierce strikes an Orc.
[Damage:  4 ] Your pierce wounds an Orc.
[Damage:  5 ] Your decent pierce wounds an Orc.
[Damage:  8 ] Your fine pierce strikes an Orc.

< 220h/220H 124v/130V Pos: standing >
< T: Shim TP: sta TC: nasty wounds E: An Orc sit EP:  few wounds >
 Shim parries an Orc's lunge at him.

< 220h/220H 124v/130V Pos: standing >
< T: Shim TP: sta TC: nasty wounds E: An Orc sit EP:  few wounds >
 Shim's powerful crush seriously wounds an Orc.
As Shim strikes an Orc, the power of Shim's ancestors fill them with RAGE!
Shim's slash strikes an Orc.
Shim's fine crush strikes an Orc.

< 220h/220H 124v/130V Pos: standing >
< T: Shim TP: sta TC: nasty wounds E: An Orc sit EP:  nasty wounds >
 Laz completes his spell...
Laz utters the word 'gjifal'
An Orc seems to be blinded!
Laz unleashes light in a focused, searing ray at an Orc!
An Orc's set of spiked dragonscale leggings is burned from the blast!

< 220h/220H 124v/130V Pos: standing >
< T: Shim TP: sta TC: nasty wounds E: An Orc sit EP:  awful >
 Morrigu completes his spell...
Morrigu utters the words 'zabrahpunso wkadar'
Morrigu's earthen fist leaves only a battered corpse of an Orc behind!
An Orc's razorsharp sleeves of white-dragon scalemail was completely destroyed by the massive blow!
An Orc's visor of destruction was completely destroyed by the massive blow!
An Orc's zanthium belt [superior] was completely destroyed by the massive blow!
An Orc is dead! R.I.P.
You receive your share of experience.