<worn as a badge> a bat wing
<worn on head> a shadowsteel helm
<worn on eyes> a feathered leather eyepatch [poor] (illuminating)
<worn in ear> a pair of silver earrings with red rubies
<worn in ear> a lightning earring [modified] [84%]
<worn on face> a glowing rune covered mask (glowing)
<worn around neck> a necklace of halfling ears [superior]
<worn around neck> a duergar pendant of undead warding
<worn on body> a long linen robe
<worn about body> some apprentice monk robes (illuminating)
<worn as quiver> a quiver smeared with blood
<worn about waist> a spiked leather belt
<worn on belt buckle>a chipped soulstone dagger [superior]
<attached to belt> a disguise kit
<attached to belt> a disguise kit
<worn on arms> the pauldrons of the tide [superior] (glowing)
<worn around wrist> a brimstone bracelet [poor]
<worn around wrist> a bracelet of poisonous snake scales[213h 3m 55s]
<worn on hands> a pair of silverish githyanki gauntlets
<worn on finger> a dark blue ring
<worn on finger> the ring of a duergar elder (glowing) [87%]
<primary weapon> a bloody talon of a night crawler [modified]
<secondary weapon> a flaming javelin (illuminating)
<worn on legs> some fur-lined horned ram-skull knee guards
<worn on feet> some boots of the black winged dragon (glowing)
MM^^^...^..
^^^^......*
.^..^...*
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 335h/335H 152v/156V Pos: standing >
MM^^^...
MMM^^.....
MMM^^^.^...
MM^^^@....*
M^^^...^..*
^^^......**
^..^...**
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 335h/335H 153v/156V Pos: standing >
MMM^^...
MM^^^....
MMM^^.....
MMM^^@.^...
MM^^^.....*
M^^^...^..*
^^......*
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 335h/335H 154v/156V Pos: standing >
MMM^^..M
MMM^^....
MM^^^....
MMM^@.....
MMM^^^.^...
MM^^^.....*
^^^...^..
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 335h/335H 155v/156V Pos: standing >
M++++++
MMM^^..M.
MMM^^....
MM^@^....
MMM^^.....
MMM^^^.^...
M^^^.....
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 335h/335H 156v/156V Pos: standing >
M+++++++
MMM^^..M..
MMM^^.....
MM^^@.....
MMM^^.....*
MM^^^.^...*
^^^.....*
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 335h/335H 156v/156V Pos: standing >
M++++++++
MMM^^..M..*
MMM^^.....*
MM^^^@....*
MM^^.....**
M^^^.^...**
^^.....**
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 335h/335H 156v/156V Pos: standing >
MMM^^....
M+++++++++
MMM^^..M..*
MMM^^@....*
MM^^^.....*
MM^^.....**
^^^.^...*
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 335h/335H 156v/156V Pos: standing >
MMM^^.^..
MMMM^^....*
M+++++++++
MMM^^@.M..*
MMM^^.....*
MM^^^.....*
M^^.....*
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 335h/335H 156v/156V Pos: standing >
MMM^^....
MMMM^^.^...
MMMM^^....*
M+++@+++++
MMM^^..M..*
MMM^^.....*
M^^^.....
A Wagon Trail Lined with Brick Pavers
Obvious exits: -North -East -South -West
< 335h/335H 156v/156V Pos: standing >
MMM^^.^..
MMM^^.....
MMMM^^.^...
MMMM^@....*
M+++++++++
MMM^^..M..*
MM^^.....
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 335h/335H 156v/156V Pos: standing >
MM^^^^.^.
MMMM^^.^...
MMM^^.....
MMMM^@.^...
MMMM^^....*
M+++++++++
MM^^..M..
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 335h/335H 156v/156V Pos: standing >
MM^^.^...
MMM^^^^.^..
MMMM^^.^...
MMM^@.....
MMMM^^.^...
MMMM^^....*
M++++++++
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 335h/335H 156v/156V Pos: standing >
MM^^.^...
MMM^^.^....
MMM^^^^.^..
MMMM^@.^...
MMM^^.....
MMMM^^.^...
MMM^^....
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 335h/335H 156v/156V Pos: standing >
M^^.^....
MM^^.^.....
MM^^^^.^...
MMM^^@^....
MMM^^.....*
MMM^^.^...*
MM^^....*
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 335h/335H 156v/156V Pos: standing >
^^.^....^
M^^.^......
M^^^^.^....
MM^^.@....*
MM^^.....**
MM^^.^...**
M^^....**
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 335h/335H 156v/156V Pos: standing >
^.^^....^
M^^.^....^.
M^^.^......
M^^^^@^....
MM^^.^....*
MM^^.....**
M^^.^...*
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 335h/335H 156v/156V Pos: standing >
..^..^...
^^.^^....^.
M^^.^....^.
M^^.^@.....
M^^^^.^....
MM^^.^....*
M^^.....*
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 335h/335H 156v/156V Pos: standing >
^^^......
^..^..^....
^^.^^....^.
M^^.^@...^.
M^^.^......
M^^^^.^....
M^^.^....
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 335h/335H 156v/156V Pos: standing >
^^.......
..^..^....+
^.^^....^.+
^^.^.@..^.+
^^.^......+
^^^^.^....+
^^.^....*
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 335h/335H 156v/156V Pos: standing >
^.......+
.^..^....+.
.^^....^.+.
^.^..@.^.+.
^.^......+.
^^^.^....+*
^.^....*+
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 335h/335H 156v/156V Pos: standing >
.......+.
^..^....+..
^^....^.+..
.^...@^.+..
.^......+..
^^.^....+*.
.^....*+*
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 335h/335H 156v/156V Pos: standing >
......+..
..^....+...
^....^.+...
^....@.+...
^......+...
^.^....+*..
^....*+**
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 335h/335H 156v/156V Pos: standing >
.....M+..
.......+...
..^....+...
^....@.+...
^....^.+...
^......+...
.^....+*.
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 335h/335H 156v/156V Pos: standing >
......+..
......M+...
.......+...
..^..@.+...
^....^.+...
^....^.+...
......+..
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 335h/335H 156v/156V Pos: standing >
....M.+..
.......+...
......M+...
.....@.+...
..^....+...
^....^.+...
....^.+..
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 335h/335H 156v/156V Pos: standing >
..**..+..
.....M.+...
.......+...
.....@M+...
.......+...
..^....+...
....^.+..
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 335h/335H 156v/156V Pos: standing >
.****.+++
...**..+...
.....M.+...
.....@.+...
......M+...
.......+...
.^....+..
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 335h/335H 156v/156V Pos: standing >
****.+++.
..**..+....
....M.+....
.....@+....
.....M+....
......+....
^....+...
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 335h/335H 156v/156V Pos: standing >
***.+++..
.**..+.....
...M.+....M
.....@.....
....M+.....
.....+.....
....+....
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 335h/335H 156v/156V Pos: standing >
****..+++
****.+++...
.**..+.....
...M.@....M
.....+.....
....M+.....
....+....
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 335h/335H 156v/156V Pos: standing >
***..++++
***.+++....
**..+.....^
..M.+@...M^
....+.....^
...M+......
...+.....
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 335h/335H 156v/156V Pos: standing >
****.^...
****..+++++
***.+++....
**..+@....^
..M.+....M^
....+.....^
..M+.....
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 335h/335H 156v/156V Pos: standing >
*****..^.
*****.^...^
****..+++++
***.+@+....
**..+.....^
..M.+....M^
...+.....
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 335h/335H 156v/156V Pos: standing >
******..^
******..^..
*****.^...^
****.@+++++
***.+++....
**..+.....^
.M.+....M
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 335h/335H 156v/156V Pos: standing >
You dismount the old hound dog.
< 335h/335H 156v/156V Pos: standing >
*****..^M
*****..^..M
****.^...^^
***.M@+++++
**.+++.....
*..+.....^^
M.+....M^
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 335h/335H 154v/156V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 335h/335H 154v/156V Pos: standing >
Argh!!! The sun is too bright.
< 335h/335H 154v/156V Pos: standing >
A Well Traveled Path
Six sets of flagpoles have been meticulously spaced and embedded
along each side of the cobblestone path leading up to a massive gate.
Each pole supports either a large banner emblazoned with Newhaven's
crest or a white scale and balance. The roadway has been formed from
tiny dark brown stones and has been mortared tightly together. The
area is very picturesque. The lush green landscape of the area
is offset by the vibrant colors of the many wild flowers that have
sprouted about the flagpoles. The roadway is completely free of any
debris.
Obvious exits: -North -South
A beautiful naked woman sits upon the fountain here.
< 335h/335H 153v/156V Pos: standing >
A Well Traveled Path
A narrow path of dirt and rock begins to transform into a cobblestone
pathway here. Massive oak trees, withered and cracked, line the right
side of the roadway, while massive green and flourishing oak trees line
the left side of the roadway, spreading their branches high over head. The
branches intertwine forming a strange and twisted canopy of the living
and the dead overhead. Tiny stones of dark brown have been embedded into
the earth tightly. The path has been cleared of any debris while multitudes
of large flowers have been planted along each side of the path. The flowers
mirror the canopy overhead, on the right side, each flower oozes a red puss
that drips down each withered petal feeding the weed packed flowerbed below.
while on the left side, each flower is in pristine condition as no sign of
weeds have managed to grow within the bed of flowers.
Obvious exits: -South
An elegant gate hangs here blocking the right side entrance.
A rusting gate hangs here blocking the left side of the entrance.
< 335h/335H 151v/156V Pos: standing >
Alas, you cannot go that way. . . .
< 335h/335H 151v/156V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 335h/335H 152v/156V Pos: standing >
You quickly scan the area.
The erinyes who is close by to your south.
< 335h/335H 152v/156V Pos: standing >
Between a Row of Wicked Trees on Newhaven Way
A gilded street of yellowish brown brick has been laid and mortared
together stretching off towards the north. Black ooze streams along the
surface of the stones, filling the mortared cracks with its dark residue.
Massive oak trees, withered and cracked, line the roadway, spreading their
bare branches high overhead. The treesy sway back and forth whispering a
ghastly hymn of pestilence and decay. Tiny red flowers have grown along the
roadside. Each flower oozes a red puss that drips down each withered petal
feeding the weed packed flowerbed below.
Obvious exits: -North -South
The vampire of the Innkeeper stands here welcoming everyone.(Red Aura)
< 335h/335H 156v/156V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 335h/335H 156v/156V Pos: standing >
You quickly scan the area.
You see nothing.
< 335h/335H 156v/156V Pos: standing >
Along Newhaven Way Before an Eerie City
A gilded street of dull yellowish brown brick stretches off towards the
north into the city. Large oak trees have managed to grow along side the
roadway despite the barren soil. The trees are extremely frail and withered.
Piles of leaves and dirt clutter the roadway. Tiny red flowers have sprouted
along the roadside. Each flower oozes streams of yellowish red puss that drips
from its tiny withered petals, feeding the weed packed flowerbed below. The
putrid scent of death and decay permeates the area here.
Obvious exits: -North -South
< 335h/335H 155v/156V Pos: standing >
Newhaven Way and Bliss Boulevard
Shoddy inlaid stones of light yellow have been checkered with the
yellowish brown stones lining Newhaven Way. The checkered boulevard
stretches off to the east and west. A small fountain has been placed
in the center of the intersection. Large red and white flowers have been
casually planted in an incomplete circle about the fountain. The sounds
of the bubbling fountain and the putrid scent of the flowers bring a sense
of uneasiness to the area. A small sign has been hastily posted within the
flowerbed before the fountain.
Obvious exits: -East -South -West
< 335h/335H 154v/156V Pos: standing >
Alas, you cannot go that way. . . .
< 335h/335H 154v/156V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 335h/335H 154v/156V Pos: standing >
You quickly scan the area.
The skeleton of a girl who is not far off to your east.
The zombie of a woman who is not far off to your east.
The skeleton of a stable hand who is a brief walk away to your east.
The vampire of Ytarae Retoriva who is not far off to your south.
The erinyes who is rather far off to your south.
A hellhound who is not far off to your west.
< 335h/335H 155v/156V Pos: standing >
You quickly scan the area.
The skeleton of a girl who is not far off to your east.
The zombie of a woman who is not far off to your east.
The skeleton of a stable hand who is a brief walk away to your east.
The vampire of Ytarae Retoriva who is not far off to your south.
The erinyes who is rather far off to your south.
< 335h/335H 156v/156V Pos: standing >
Along Bliss Boulevard
Simplistic bricks of light yellow shimmer slightly absorbing all sources
of light with its rough dim surface. Each stone has been hastily carved and
embedded into the earth. The stones have been spaced fitfully and then
mortared together. The road stretches to the east and west, while a huge
wooden door is off to the north. A large soiled floor mat has been placed at
the entranceway. Two tarnished bronzed urns have placed at each side of the
entranceway of the building. Tendrils of black smokes rise carelessly in the
air filling it with the strong scent of death and decay.
Obvious exits: -North -East -West
< 335h/335H 155v/156V Pos: standing >
On Bliss Boulevard
Brick of light yellow shimmer slightly absorbing all sources of light
with its rough dim surface. Each stone has been hastily carved and embedded
into the earth. The stones have been spaced fitfully and then mortared
together. Tiny puddles of gray ooze bubble along the roadside as it
continues to stretch off to the east and west. The beginning of a checkered
roadway is off to the east. A single row of large pots has been scattered
along the southern part of the city wall facing the roadway. A single dull
yellowish flower has been planted in each pot. A strong scent of death and
decay fills the air here.
Obvious exits: -North -East -West
The skeleton of a small girl is here.
The zombie of a citizen of Newhaven stands here.
< 335h/335H 154v/156V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 335h/335H 154v/156V Pos: standing >
You quickly scan the area.
The lich of Jelfelir Ulikira who is close by to your north.
A Human who is close by to your east.
The skeleton of a stable hand who is close by to your east.
A hellhound who is rather far off to your west.
< 335h/335H 154v/156V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Paradise Lane and Bliss Boulevard
Jagged inlaid stones of rose have been checkered with the light yellow
stones lining Bliss Boulevard. The checkered way stretches off to the west
and north. A stairway leading up the southeastern section of the wall leads
up to an open-air tower. Each stair has been cut in such a way to leave
jagged sharp edges at the beginning of each step. A small dull brass sign
has been placed at the bottom of the stairs. The air is crisp and dry, a
sense of chaos fills the area here.
Obvious exits: -North -West -Up
Puddles of fresh blood cover the ground.
The skeleton of a young boy is working here.
< 335h/335H 156v/156V Pos: standing >
Paradise Lane and Bliss Boulevard
Jagged inlaid stones of rose have been checkered with the light yellow
stones lining Bliss Boulevard. The checkered way stretches off to the west
and north. A stairway leading up the southeastern section of the wall leads
up to an open-air tower. Each stair has been cut in such a way to leave
jagged sharp edges at the beginning of each step. A small dull brass sign
has been placed at the bottom of the stairs. The air is crisp and dry, a
sense of chaos fills the area here.
Obvious exits: -North -West -Up
Fresh blood covers everything in the area.
A Human (medium) stands here.
< 335h/335H 155v/156V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 335h/335H 155v/156V Pos: standing >
You quickly scan the area.
The skeleton of a stable hand who is close by to your north.
The skeleton of a boy who is close by to your north.
The skeleton of a boy who is close by to your north.
The zombie of a woman who is close by to your north.
The skeletal cat who is not far off to your north.
The skeletal man who is in the distance to your north.
The acolyte who is in the distance to your north.
The skeleton of a girl who is close by to your west.
The zombie of a woman who is close by to your west.
A hellhound who is in the distance to your west.
A Gnome who is close by above you.
The zombie of a lieutenant who is close by above you.
The zombie of a private who is close by above you.
The zombie of a private who is close by above you.
< 335h/335H 155v/156V Pos: standing >
A Human leaves up.
< 335h/335H 155v/156V Pos: standing >
Looks like an exit.
You extend your sights upward.
On Top of a Decaying Southeastern Tower
Yellowish brown stone has been roughly chiseled with careless detail and
stacked up and mortared together to form a massive tower. The tower over looks
the southeastern land and walls surrounding the city. Large parapets of jagged
stone line the top of the tower. A large tattered banner of blue and white has
been centered and hung down the tower wall facing outside the city as a
withered maple flagpole protrudes toward the sky supporting a shredded banner
once emblazoned with the city's crest. Slivers of obsidian have been
embedded into the tower's stones reinforcing its structural
integrity.
Obvious exits: -Down
A few drops of fresh blood are scattered around the area.
A Human (medium) stands here.
A Gnome (small) stands here, fighting the zombie of a lieutenant.
The zombie of a lieutenant stands here, fighting a Gnome.
The zombie of a private is standing here.
The zombie of a private is standing here.
The zombie of a private is standing here.
< 335h/335H 155v/156V Pos: standing >
Looks like an exit.
You extend your sights upward.
On Top of a Decaying Southeastern Tower
Yellowish brown stone has been roughly chiseled with careless detail and
stacked up and mortared together to form a massive tower. The tower over looks
the southeastern land and walls surrounding the city. Large parapets of jagged
stone line the top of the tower. A large tattered banner of blue and white has
been centered and hung down the tower wall facing outside the city as a
withered maple flagpole protrudes toward the sky supporting a shredded banner
once emblazoned with the city's crest. Slivers of obsidian have been
embedded into the tower's stones reinforcing its structural
integrity.
Obvious exits: -Down
A few drops of fresh blood are scattered around the area.
A Human (medium) is lying here, incapacitated.
A Gnome (small) stands here, fighting the zombie of a lieutenant.
The zombie of a lieutenant stands here, fighting a Gnome.
The zombie of a private is standing here.
The zombie of a private is standing here.
The zombie of a private is standing here.
< 335h/335H 155v/156V Pos: standing >
On Top of a Decaying Southeastern Tower
Yellowish brown stone has been roughly chiseled with careless detail and
stacked up and mortared together to form a massive tower. The tower over looks
the southeastern land and walls surrounding the city. Large parapets of jagged
stone line the top of the tower. A large tattered banner of blue and white has
been centered and hung down the tower wall facing outside the city as a
withered maple flagpole protrudes toward the sky supporting a shredded banner
once emblazoned with the city's crest. Slivers of obsidian have been
embedded into the tower's stones reinforcing its structural
integrity.
Obvious exits: -Down
A few drops of fresh blood are scattered around the area.
A Human (medium) is lying here, mortally wounded.
A Gnome (small) stands here, fighting the zombie of a lieutenant.
The zombie of a lieutenant stands here, fighting a Gnome.
The zombie of a private is standing here.
The zombie of a private is standing here.
The zombie of a private is standing here.
< 335h/335H 154v/156V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
A Human makes a strange sound but is suddenly very silent as you place a bloody talon of a night crawler [modified] in his back.
A Human's pair of black leather boots lined in gold was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.